Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.07 @ 16:56:52 Player: Lako Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (3082) 3082 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 8271 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 0/1150 Matter 259/300 Energy 44/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Fission Core Advanced Reaction Control System Phase Shifter Phase Shifter Faulty Long-range Phase Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Cooled Ion Engine > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Matter Compressor Advanced Visual Processing Unit Improved Transmission Jammer Core Shielding System Restoration Module > --- WEAPON ----------- Heavy Assault Rifle Flak Gun Flak Gun Advanced Assault Cannon Heavy Rocket Launcher > --- INVENTORY -------- Fission Core Fission Core Medium Treads Improved Energy Well Compact Matter Pod Compact Matter Pod Precision Energy Filter System Restoration Module System Restoration Module Heavy Rocket Launcher [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Linear Gravjet Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Power Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Long-range Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 Power 1 | . . 1 . . . . . . Propulsion 3 | . . . . 1 . . . 2 Utility 5 | . . 1 . . 1 2 1 . Weapon 3 | . . . . 1 1 . 1 . Parts Attached 72 | 6 3 5 4 12 5 11 23 3 Power 11 | 1 . 2 1 2 . . 5 . Engine 8 | 1 . 2 1 2 . . 2 . Core 3 | . . . . . . . 3 . Reactor . | . . . . . . . . . Propulsion 15 | 2 . 1 1 6 . 2 3 . Treads 14 | 2 . 1 1 6 . 2 2 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Utility 23 | 1 2 1 . . 3 4 10 2 Device 11 | . . 1 . . 1 1 6 2 Storage 7 | 1 1 . . . 1 1 3 . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 4 | . 1 . . . . 2 1 . Artifact . | . . . . . . . . . Weapon 23 | 2 1 1 2 4 2 5 5 1 Energy Gun 3 | 1 . . . . . . 2 . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 8 | 1 . 1 1 2 . 2 1 . Ballistic Cannon 4 | . 1 . 1 . 1 1 . . Launcher 6 | . . . . 2 1 2 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 1 Parts Lost 31 | . . . . . 2 3 23 3 Power 2 | . . . . . . . 2 . Propulsion 6 | . . . . . . 1 4 1 Utility 14 | . . . . . 2 1 10 1 Weapon 9 | . . . . . . 1 7 1 Highest Loss Streak 9 | . . . . . 1 1 9 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 99 94 99 100 99 98 78 9 Engine 14 | . 14 20 22 18 15 13 9 . Treads 19 | . 28 22 21 27 23 19 11 . Device 8 | . . 8 11 9 6 10 12 4 Storage 11 | . 14 11 11 9 14 13 11 . Processor 2 | . . . . . 6 6 2 . Protection 7 | . 13 11 11 9 . 7 5 . Ballistic Gun 12 | . 14 10 11 11 15 13 11 . Ballistic Cannon 7 | . 13 11 11 6 7 5 2 . Launcher 3 | . . . . 9 7 5 5 . Peak Build Rating 60 | 6 10 13 15 32 42 54 60 28 Average Rating 29 | 5 8 11 13 21 38 50 48 14 On Entrance 20 | . 6 10 13 15 31 42 50 13 Naked Turns 20 | . . . . . . . . 20 Heaviest Build 71 | 14 31 38 41 48 54 67 71 11 Greatest Support 86 | 40 40 40 40 84 76 78 86 9 Greatest Overweight (x) 8 | . . . 1 . . 1 8 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 11 15 15 15 15 15 11 5 Most Carried 15 | 4 15 15 15 15 15 15 13 5 Average Carried 11 | 2 9 13 14 13 14 13 8 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 4 15 15 15 15 15 11 4 5 Class Distribution -------------------- 43% | Mutant 17% | Tank 16% | Skirmisher 9% | Gunner 6% | Scavenger-Tank 3% | Infiltrator-Mutant 3% | Infiltrator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Matter Collected 2580 | 211 280 365 242 299 388 484 302 9 Remotely 1094 | . . 165 242 299 388 . . . Salvage Created 2269 | . 131 220 172 342 343 459 602 . Parts 167 | . 14 12 17 28 20 27 49 . Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 3 | . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 70 | . 5 4 10 7 9 14 21 . Guns 22 | . 1 1 2 2 3 7 6 . Cannons 27 | . 4 3 8 1 3 4 4 . AOE 21 | . . . . 4 3 3 11 . Classes Destroyed 13 | . 3 3 . 2 2 1 2 . Worker 5 | . . 1 . . 1 . 3 . Builder 7 | . . . . 1 1 2 3 . Tunneler 1 | . . . . . . . 1 . Hauler 1 | . . 1 . . . . . . Recycler 3 | . . . . 1 . 1 1 . Watcher 4 | . 1 . . 2 . . 1 . Swarmer 30 | . 2 . 8 3 . 8 9 . Grunt 17 | . 3 3 . 2 5 2 2 . Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . Sentry 7 | . . 1 2 2 1 1 . . Hunter 4 | . . . . . 1 1 2 . Programmer 10 | . . . . . 2 1 7 . Best Kill Streak 8 | . 2 3 4 6 4 8 7 . Combat Bots Only 6 | . 2 2 4 4 3 6 5 . Max Kills in Single Turn 4 | . 1 2 2 4 2 2 4 . Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 3 1 2 4 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Hostile Shots Fired 641 | . 25 12 54 17 96 143 180 114 Missed 203 | . 5 4 14 11 40 45 43 41 Damage Taken 6799 | . 180 99 367 120 559 1276 2725 1473 Core 2337 | . 9 21 48 32 53 99 871 1204 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 249 | . 2 . 20 19 10 102 96 . Core Remaining (%) 80 | 100 96 . 82 94 92 88 12 . Volleys Fired 150 | . 10 10 16 15 27 32 40 . Largest 5 | . 2 2 2 3 4 4 5 . Hottest 166 | . 55 58 62 95 124 138 166 . Shots Fired 424 | . 20 20 32 32 84 100 136 . Gun 269 | . 10 10 16 27 54 64 88 . Cannon 124 | . 10 10 16 3 27 32 26 . Launcher 31 | . . . . 2 3 4 22 . Special . | . . . . . . . . . Kinetic 393 | . 20 20 32 30 81 96 114 . Thermal . | . . . . . . . . . Explosive 31 | . . . . 2 3 4 22 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | . 4 4 9 4 8 6 8 . Robot Miss Streak 15 | . 2 1 2 4 3 9 15 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 250 | . 10 13 20 14 54 56 83 . Core Hits 206 | . 8 7 12 11 20 54 94 . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . . . 2 . . . Destroy 1 | . . . . . 1 . . . Blast 1 | . . . . . 1 . . . Melee Attacks 8 | . . . . . . . 8 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 8 | . . . . . . . 8 . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7773 | . 179 233 373 553 1300 1593 3542 . Guns 2812 | . 51 113 131 213 507 710 1087 . Cannons 1683 | . 105 120 242 62 357 496 301 . Explosions 3069 | . . . . 274 436 376 1983 . Melee 162 | . . . . . . . 162 . Ramming 47 | . 23 . . 4 . 11 9 . Kinetic 4495 | . 156 233 373 275 864 1206 1388 . Thermal 38 | . . . . . 38 . . . Explosive 3028 | . . . . 274 398 376 1980 . Electromagnetic 3 | . . . . . . . 3 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 162 | . . . . . . . 162 . Highest Corruption 4 | . . . . . 1 2 4 . Average Corruption 1 | . . . . . 1 2 2 . Corruption Purged 10 | . . . . . . . 10 . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . . 2 . 9 . Message Errors 8 | . . . . . 2 . 6 . Heat Flow Errors 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 135 | . . . . . . 33 102 . Projectiles 5 | . . . . . . 5 . . Explosions 130 | . . . . . . 28 102 . Melee . | . . . . . . . . . Knockbacks 11 | . . . 3 1 1 5 1 . Impact . | . . . . . . . . . Kinetic 10 | . . . 2 1 1 5 1 . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 159 | . . . . 33 9 23 94 . Shots 7 | . . . . 1 1 1 4 . Rammed 13 | . 8 . . . . 4 1 . Targets Rammed 15 | . 8 . . 2 . 4 1 . Kicked . | . . . . . . . . . Crushed 2 | . . . . 2 . . . . Highest Temperature 300 | . 4 33 42 33 103 192 300 . Average Temperature 41 | . 3 11 14 18 24 74 39 . Received Heat Transfer 522 | . 18 39 36 18 153 69 159 30 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 50 | . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Peak Influence 518 | . 145 225 145 193 230 266 518 256 Initial 181 | . . 61 87 . 29 88 73 181 Average 118 | . 46 154 62 64 85 116 271 184 Maximum Alert Level 2 | . . 1 . . 1 1 2 1 Low Security (%) 79 | 100 100 74 100 100 81 83 27 88 Level 1 18 | . . 25 . . 18 16 60 11 Level 2 2 | . . . . . . . 12 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 2 1 . . 4 2 7 2 Investigation 3 | . 1 1 . . 1 . . . Extermination 8 | . . . . . 2 1 4 1 Reinforcement 7 | . 1 . . . 1 1 3 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Distress Signals 3 | . 1 . . 1 1 . . . Communications Jammed 4 | . . . . . . . 4 . Distress Signals 4 | . . . . . . . 4 . Times Spotted 107 | . 13 5 10 12 11 14 31 11 Peak Tracking Total 9 | . 3 2 4 5 3 5 6 9 Tactical Retreats 6 | . 1 1 . . . . 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Traps Triggered 5 | . 1 . . . 1 2 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Machines Disabled 24 | . . . 1 . 14 1 8 . Max in Single Turn 5 | . . . 1 . 5 1 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Machines Accessed 11 | . 4 2 . 2 1 1 1 . Terminals 9 | . 4 2 . 1 . 1 1 . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . 7 5 . 9 1 8 5 . Successful 21 | . 3 2 . 8 . 5 3 . Failed 14 | . 4 3 . 1 1 3 2 . Catastrophic 2 | . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 9 | . . . . 2 . 7 . . Terminals 29 | . 7 5 . 4 . 8 5 . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . . 5 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 17 | . 3 2 . 4 . 5 3 . Record 9 | . 1 . . 3 . 5 . . Alert Level 1 | . . . . . . . 1 . Reprogram Traps 2 | . . . . . . . 2 . Patrol Status 1 | . . 1 . . . . . . Reinforcement Status 1 | . . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . Insert Component 2 | . . . . 2 . . . . Analyze 2 | . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 3 1 . 1 . 1 1 . Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Turns Passed 6713 | 194 636 382 1335 511 1294 884 1216 261 Spaces Moved 3911 | 117 343 198 664 263 728 444 603 551 Core 332 | 5 . . . . . . 78 249 Treads 3219 | 112 343 198 664 263 728 444 467 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 360 | . . . . . . . 58 302 Flight . | . . . . . . . . . Fastest Speed 40 | 50 160 160 160 160 163 163 40 40 Average Speed 150 | 155 160 160 192 160 163 169 161 45 Slowest Speed 450 | 160 160 160 240 163 163 245 450 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 5 45 21 99 23 18 11 21 13 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 266 | . . . . 28 51 43 144 . Melee . | . . . . . . . . . Projectile 5 | . . . . . . 2 3 . AOE 261 | . . . . 28 51 41 141 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Total 4379 | 126 408 247 694 325 774 502 739 564 Wait 96 | . 20 12 2 1 8 3 49 1 Move 3903 | 116 342 197 663 262 727 443 602 551 Hop . | . . . . . . . . . Pick Up 69 | 4 18 11 3 17 5 3 4 4 Fast Attach 23 | 6 3 2 2 . 1 2 5 2 Attach 34 | . . 1 1 4 4 6 17 1 Detach 15 | . 1 1 1 1 . 2 8 1 Swap 15 | . . 2 1 8 . 3 1 . Drop 49 | . 6 11 5 15 2 4 2 4 Fire 150 | . 10 10 16 15 27 32 40 . Melee 8 | . . . . . . . 8 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 15 | . 8 . . 2 . 4 1 . Escape Stasis 2 | . . . . . . . 2 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 195 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 752 | -10/Materials | Discovered new exit (range 5) 831 | -10/Materials | Entered another Materials area 831 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1147 | -9/Materials | Discovered new exit (range 16) 1213 | -9/Materials | Entered Mines 1220 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1268 | -9/Mines | Discovered new exit (range 15) 1396 | -9/Mines | Discovered new exit (range 10) 1448 | -9/Mines | Learned location of Storage (-7) 2548 | -9/Mines | Entered Materials 2548 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2549 | -8/Materials | Identified exit to Factory 3033 | -8/Materials | Discovered exit to Factory (range 8) 3059 | -8/Materials | Entered Factory 3059 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3195 | -7/Factory | Build established: Tank 3524 | -7/Factory | Build established: Skirmisher 4329 | -7/Factory | Discovered new exit (range 9) 4353 | -7/Factory | Entered another Factory area 4353 | -6/Factory | Evolved 2 slots: Utility x2 4644 | -6/Factory | Build established: Gunner 5228 | -6/Factory | Discovered new exit (range 5) 5237 | -6/Factory | Entered another Factory area 5237 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5278 | -5/Factory | Build established: Tank 5602 | -5/Factory | Lost 3 parts (3u) 5966 | -5/Factory | Lost 4 parts (1n1u2w) 6158 | -5/Factory | Spotted B-75 Beast 6359 | -5/Factory | Core integrity fell below 50% 6397 | -5/Factory | Lost 9 parts (2p1n3u3w) 6403 | -5/Factory | Core integrity fell below 20% 6447 | -5/Factory | Discovered new exit (range 16) 6453 | -5/Factory | Entered another Factory area 6453 | -4/Factory | Evolved 2 slots: Propulsion x2 6555 | -4/Factory | Spotted B-86 Titan 6631 | -4/Factory | Build established: Mutant 6682 | -4/Factory | Core integrity fell below 50% 6711 | -4/Factory | Core integrity fell below 20% 6714 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Knocked back. Acquired 9 matter. Penetrated by Slug. Graphene Brace destroyed. Acquired Prototype Energy Cannon. Identified Lrn. Phase Cannon. Faulty integration triggers energy drain (-76). Slug penetrates Wall. ALERT: Rogue bot located, Programmers report to Factory Zone 5U. Knocked back. Penetrated by Slug. 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Assault Rifle | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Remodeling Safety First Use The Force Challenges ------------ None Game ------ Seed ImprinterPointMultitool Manual? 0 Play Time 01:38:05 Cumulative 5.0 hours Start 2025.01.07 @ 15:19:20 End 2025.01.07 @ 16:56:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b1378923-a80b-46c3-ad01-0a7994a1e2a9