Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 00:09:55 Player: GiggleBox Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (189) 945 Value Destroyed (4886) 4886 Prototype IDs (76) 1520 Alien Tech Used (10) 2000 Bonus (14758) 14758 TOTAL SCORE: 35809 Bonus ------- High Alert Combat Kills 26 Hunted by Unchained 1000 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met MAIN.C 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -168 Cogmind --------- Core Integrity 549/1850 Matter 252/300 Energy 138/150 System Corruption 3% Temperature Cool (24) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Cooled Field Propulsion Drive Electron Diverter Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (13) ----- Advanced Heat Sink Small Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Graphene Brace Advanced System Shield Spacefold Activator > --- WEAPON (3) ------- Sigix Sheargun Perforator > --- INVENTORY (8) ---- Light Quantum Reactor High-powered Tractor Beam High-powered Transdimensional Reconstructor Sigix Sheargun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Field Propulsion Array Electron Diverter Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Centrium Light Armor Plating Microwarp Drive > --- WEAPON ----------- Long-range Phase Cannon Plasma Lance > --- INVENTORY -------- Improved Diametric Drive High-powered Transdimensional Reconstructor Spacefold Activator Perforator [Rating: 186] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Artifact Spacefold Activator Weapon Powered Hammer Energy Gun Sigix Sheargun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Perforator Launcher Mini Smartbomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 11 | . . 1 1 1 . . . . . . 1 . . . . 2 . . . . . . 2 . . . . . . 1 . 2 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 168 | 4 10 21 14 22 . 5 . . . . 10 1 . 4 . 11 . 1 . . 8 . . . 10 1 . 1 1 6 9 15 1 5 7 1 Power 15 | . 2 . 1 2 . . . . . . 1 . . 1 . . . . . . . . . . 2 1 . . . 1 1 1 . . 2 . Engine 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Core 5 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 1 1 . . 1 . Propulsion 42 | 2 1 10 5 8 . 1 . . . . 1 . . . . 2 . . . . 2 . . . 1 . . . . 2 . 5 . . 2 . Treads 18 | 2 1 10 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . 8 . 1 . . . . 1 . . . . 2 . . . . 2 . . . 1 . . . . 2 . 5 . . 2 . Utility 77 | 1 2 7 5 7 . 3 . . . . 8 . . 1 . 8 . 1 . . 5 . . . 6 . . 1 . 2 4 8 . 4 3 1 Device 38 | 1 . . 2 3 . 2 . . . . 4 . . 1 . 3 . 1 . . 4 . . . 4 . . 1 . 2 3 3 . 2 1 1 Storage 4 | . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . 1 . . 1 . Hackware 15 | . . 1 . 3 . 1 . . . . 2 . . . . 4 . . . . 1 . . . . . . . . . 1 1 . . 1 . Protection 11 | . 1 4 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 34 | 1 5 4 3 5 . 1 . . . . . 1 . 2 . 1 . . . . 1 . . . 1 . . . 1 1 4 1 1 1 . . Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 7 | . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . 2 . . . . . Ballistic Gun 10 | 1 4 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 3 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . . . . . . . . . . 2 . . . . . . 7 . . . . . . 2 . . 4 4 1 7 . . Parts Lost 24 | . 1 1 6 . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 3 . 2 4 3 Power 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 . . Propulsion 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 12 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . 1 2 2 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 3 | . 1 1 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . 1 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 6 8 12 19 8 8 7 8 8 8 8 7 7 8 8 8 7 8 7 7 7 7 8 7 7 7 7 6 7 7 7 7 6 6 5 6 6 Power . | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | 4 3 7 8 2 4 3 4 4 4 4 1 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . . Utility 2 | . . . 3 2 2 2 2 2 2 2 3 3 4 4 4 3 4 4 4 4 4 4 3 3 4 4 4 4 4 4 3 1 1 1 2 1 Weapon 2 | 1 3 3 6 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 3 3 3 2 1 1 1 1 1 1 3 2 1 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 10 13 6 8 1 2 . . . . 1 1 . . . 2 . 1 . . . . . . 1 . . 1 . 1 2 . 2 1 . 4 Power 5 | . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 16 | . 2 5 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Utility 14 | . 2 1 2 2 . 1 . . . . . . . . . 2 . 1 . . . . . . . . . 1 . . 1 . . . . 1 Weapon 17 | . 6 4 . 3 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Tool/Special 5 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Average Slot Usage (%) 95 | . 100 95 95 98 100 100 100 100 94 100 99 100 100 99 100 97 94 94 94 94 94 94 85 89 91 83 94 90 93 91 95 93 95 83 81 78 Engine 3 | . 14 11 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Core 1 | . . . . 6 7 7 7 7 7 7 6 6 6 1 . . . . . . . . . . . 2 5 5 5 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . 4 6 5 5 5 5 5 5 5 5 5 4 . . . . . 7 8 8 7 6 4 Treads 11 | . 28 32 35 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . 35 38 38 38 38 38 38 40 40 40 40 40 33 29 29 29 29 29 29 23 26 26 26 26 26 26 23 23 20 21 21 23 24 Device 12 | . 13 6 6 16 15 15 15 15 15 15 12 13 13 13 13 16 11 11 11 11 11 11 10 10 12 15 21 21 21 22 19 20 21 19 14 16 Storage 7 | . 14 12 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 8 | . . . 8 7 7 7 7 7 7 7 12 13 13 13 13 11 11 11 11 11 11 11 10 10 14 15 15 15 15 14 14 13 13 13 15 16 Hackware 6 | . . . . 4 7 7 7 7 7 7 6 6 6 6 6 11 17 17 17 17 17 17 15 15 13 10 10 10 10 9 9 12 13 3 3 4 Protection 3 | . . 10 10 . . . . . . . . . . . . . . . . . . . 4 5 2 . . . . . 3 4 4 4 4 3 Energy Cannon 3 | . . . . 6 7 7 7 7 2 7 6 6 6 5 6 5 5 5 5 5 5 5 5 5 4 2 5 1 4 3 4 3 4 4 3 . Ballistic Gun 7 | . 27 21 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 6 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 5 5 5 5 4 . . . . . . Peak Build Rating 186 | 7 11 23 32 49 47 51 48 48 48 48 66 67 66 76 68 91 95 96 95 94 104 103 112 107 117 113 113 114 115 133 153 168 175 186 173 184 Average Rating 70 | 6 9 17 29 41 47 47 47 48 44 48 62 66 66 67 68 83 94 94 93 93 98 103 98 106 112 106 113 107 114 124 142 161 162 149 154 153 On Entrance 83 | 6 7 11 23 32 47 47 48 48 48 48 48 66 66 66 68 68 91 95 94 94 94 103 103 106 107 100 113 113 108 115 133 147 163 163 146 156 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 9 15 . . . 5 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 13 26 77 67 55 24 25 25 24 24 24 26 25 25 30 30 34 32 32 33 33 32 32 36 36 38 38 38 38 38 39 44 46 46 52 54 49 Greatest Support 89 | 40 40 69 89 86 27 27 27 27 27 27 33 33 33 33 33 36 36 34 34 34 36 36 36 36 40 40 40 40 40 50 47 47 52 46 53 52 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 10 | 8 8 13 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 20 | 7 10 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 7 8 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 Average Carried 10 | 6 8 12 19 8 8 7 8 8 8 8 7 7 8 7 8 7 8 7 7 7 7 8 7 7 7 7 6 7 7 7 7 7 7 7 7 6 Final Capacity 20 | 8 10 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 20 | 7 10 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 7 7 8 8 7 8 8 6 7 8 8 8 8 8 8 7 6 4 Class Distribution -------------------- 31% | Mutant 21% | Hacker-Ninja 14% | Sprinter 11% | Hacker-Scout 5% | Machinist-Scout 4% | Ninja 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Ninja | -6/Factory Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Zion Machinist-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Scout | -5/Waste Hacker-Ninja | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Ninja | -2/Section 7 Ninja | -1/Access Scout | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 6659 | 289 383 1487 1027 445 . 171 32 6 . . 389 9 39 40 . 230 . 52 108 . 160 . . . 273 53 . . 246 120 110 740 10 47 153 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8357 | 115 405 1832 1375 372 . 218 8 . . . 453 . . . . 605 . 83 . . . . . . 535 55 . . 112 218 192 998 77 47 237 420 Parts 351 | 10 39 113 77 4 . 3 1 . . . 12 . . . . 12 . 1 . . . . . . 3 1 . . 1 1 12 29 5 3 9 15 Haulers Intercepted 29 | . 2 6 4 4 . 2 . . . . 2 . . . . 4 . . . . . . . . 1 . . . . . . 4 . . . . Recyclers Shooed 7 | 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 81 | . 12 32 25 . . 1 . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 7 1 . . . Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Guns 68 | . 12 31 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . AOE 7 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . . . Classes Destroyed 15 | 2 4 5 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Worker 13 | . . . 3 2 . 1 . . . . 3 . . . . . . 1 . . . . . . . . . . . . . 2 . . . 1 Builder 4 | . . 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunneler 5 | 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 29 | . 2 6 4 4 . 2 . . . . 2 . . . . 4 . . . . . . . . 1 . . . . . . 4 . . . . Recycler 14 | 1 . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 1 1 . . 1 3 Operator 8 | . . 1 . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . Watcher 34 | . 3 5 3 . . 2 . . . . 3 . . . . 6 . 2 . . . . . . 2 . . . . 2 1 . 1 1 2 1 Swarmer 24 | . 9 6 5 . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Grunt 36 | . 3 14 14 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . 10 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | 3 3 5 4 2 . 2 . . . . 2 . . . . 3 . 2 . . . . . . 2 . . . 1 1 1 9 1 1 2 4 Combat Bots Only 4 | . 3 4 3 . . 1 . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 3 1 . . . Max Kills in Single Turn 3 | 1 1 1 1 1 . 1 1 . . . 1 . . . . 1 . 1 . . . . . . 1 1 . . 1 1 1 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 791 | . 55 138 130 62 . 8 2 2 . . 19 . . . . 9 . 9 1 . . 10 . . 111 3 8 . 4 16 . 33 20 69 49 33 Missed 354 | . 11 34 35 35 . 5 2 2 . . 14 . . . . 6 . 2 . . . 6 . . 59 3 5 . 2 11 . 21 11 42 31 17 Hits 437 | . 44 104 95 27 . 3 . . . . 5 . . . . 3 . 7 1 . . 4 . . 52 . 3 . 2 5 . 12 9 27 18 16 Melee 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 432 | . 44 103 91 27 . 3 . . . . 5 . . . . 3 . 7 1 . . 4 . . 52 . 3 . 2 5 . 12 9 27 18 16 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 15 | . 1 1 3 1 . . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 . . 3 1 . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 9014 | . 390 1225 1414 272 . 25 . 66 . . 43 . . . . 45 . 104 20 . . 87 . . 873 . 59 . 39 104 . 480 294 1320 1067 1087 Core 3134 | . 19 256 38 132 . 20 . 28 . . . . . . . 12 . 40 20 . . 68 . . 220 . 42 . 17 23 . 104 23 771 710 591 Absorbed by Shields 38 | . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . Ignored by Resistances 71 | . . 63 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1031 | . . 326 416 . . . . . . . . . . . . 36 . . . . 4 . 59 . 25 . . . . . 40 125 . . . . Core Remaining (%) 75 | 100 92 36 93 . . . . . . 74 . . . . 100 . . . . . . 86 . . . . . . 75 . 98 . . 47 . 29 Volleys Fired 662 | 9 42 149 124 3 . 9 4 12 . 5 20 16 3 . 34 12 . . 15 13 4 10 . . 53 9 7 . 6 5 4 42 16 22 13 1 Largest 2 | 2 2 2 2 1 . 1 1 1 . 1 1 1 1 . 1 1 . . 1 1 1 1 . . 1 1 1 . 1 1 1 1 1 1 1 1 Hottest 105 | 40 46 46 48 80 . 65 65 65 . 65 65 65 65 . 65 90 . . 90 90 90 90 . . 105 105 105 . 105 105 105 105 105 105 105 100 Shots Fired 987 | 18 84 296 247 4 . 9 5 12 . 5 20 17 4 . 34 12 . . 15 13 4 10 . . 52 8 9 . 6 5 4 42 16 22 13 1 Gun 642 | 18 84 294 246 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 325 | . . . . 4 . 9 5 12 . 5 20 16 4 . 34 12 . . 15 13 4 10 . . 52 8 9 . 1 5 4 31 16 22 13 1 Launcher 20 | . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 . . 11 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 643 | 18 84 294 246 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thermal 324 | . . . . 4 . 9 5 12 . 5 20 16 4 . 34 12 . . 15 13 4 10 . . 52 8 9 . 1 5 4 31 16 22 13 . Explosive 20 | . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 . . 11 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 4 5 11 25 . . . . . . . . . . . . . . . . . 3 . . . 7 12 . . . . . 7 1 2 . 2 Robot Miss Streak 6 | 2 5 6 4 . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 3 1 . . 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 567 | 12 44 182 177 19 . 8 1 . . . 12 . . . . 19 . 3 . . 3 . . . 21 5 . . 1 4 3 37 3 4 3 6 Core Hits 258 | 4 22 72 76 1 . 1 1 . . . 3 3 . . . 6 . 1 . . . . . . 4 2 . . 7 1 2 39 3 1 2 7 Critical Kills 5 | . 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 19 | . . 1 2 3 . 5 . . . . 1 . . . . 1 . . . . . . . . 2 . . . . 2 . . . . . 2 Critical Strikes 26 | . 1 2 3 3 . 5 . . . . 1 . . . . 2 . . . . . . . . 2 . . . . 2 . 2 . . . 3 Destroy 9 | . 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Smash 15 | . . . . 3 . 5 . . . . 1 . . . . 2 . . . . . . . . 2 . . . . 2 . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 580 | . 1 . 6 83 . 38 4 5 . 3 48 12 1 . 9 71 . 9 11 8 . 3 . . 54 2 3 . 2 20 27 44 25 44 32 15 Impact 388 | . 1 . 6 79 . 38 4 5 . 3 46 12 1 . 9 71 . 9 11 8 . 3 . . 54 2 3 . 2 20 1 . . . . . Slashing 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 43 . . . . Piercing 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 25 44 32 15 Sneak Attacks 52 | . 1 . 1 14 . 5 1 . . . 9 . . . . 5 . 1 . . . . . . 3 . . . 1 1 1 4 . 1 1 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19452 | 145 688 2980 2904 1321 . 687 143 . . . 865 104 . . . 1320 . 244 . . 105 . . . 1188 183 . . 424 318 241 4360 165 332 252 483 Guns 6200 | 145 608 2719 2728 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1096 | . . . . . . . . . . . . . . . . . . . . . 105 . . . 174 183 . . . . . 487 76 38 . 33 Explosions 3339 | . . 240 29 . . . . . . . . 104 . . . . . . . . . . . . . . . . 360 . . 2606 . . . . Melee 8743 | . 71 . 103 1321 . 687 143 . . . 865 . . . . 1320 . 244 . . . . . . 1014 . . . 64 318 241 1267 89 294 252 450 Ramming 74 | . 9 21 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6233 | 145 608 2719 2728 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Thermal 1063 | . . . . . . . . . . . . . . . . . . . . . 105 . . . 174 183 . . . . . 487 76 38 . . Explosive 3339 | . . 240 29 . . . . . . . . 104 . . . . . . . . . . . . . . . . 360 . . 2606 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 6150 | . 71 . 103 1321 . 687 143 . . . 865 . . . . 1320 . 244 . . . . . . 1014 . . . 64 318 . . . . . . Slashing 1508 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 241 1267 . . . . Piercing 1085 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 294 252 450 Highest Corruption 11 | . . . . 1 7 7 2 2 2 2 10 3 3 3 . . . . . . . . . 10 11 11 11 11 11 2 2 . . . 2 3 Average Corruption 4 | . . . . 1 2 2 2 2 2 2 6 3 3 3 . . . . . . . . . 10 10 11 11 11 11 2 1 . . . 1 2 Corruption Purged 14 | . . . . . . 5 . . . . 7 . . . . . . . . . . . . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 131 | . . . . 12 . 17 4 5 . 1 14 5 5 . . . . . . . . . . . 39 11 7 1 2 5 . . . . . 3 Message Errors 23 | . . . . 3 . 6 2 1 . . 2 1 1 . . . . . . . . . . . 6 1 . . . . . . . . . . Matter Fused 34 | . . . . 2 . 4 1 1 . . 6 2 . . . . . . . . . . . . 10 3 1 1 . 1 . . . . . 2 Heat Flow Errors 15 | . . . . 1 . 1 . 1 . . 2 1 . . . . . . . . . . . . 7 1 . . 1 . . . . . . . Energy Discharges 22 | . . . . 2 . 3 . 1 . . 2 . 3 . . . . . . . . . . . 6 2 . . . 2 . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fused 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . 3 2 . . 1 1 . . . . . . Data Loss (major) 7 | . . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . 2 1 . . . . . . . . . . Misfires 6 | . . . . 1 . . 1 . . . . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3506 | . . . 78 823 . 587 . . . . 396 . . . . 252 . 123 . . . . . . 299 68 . . 50 249 52 107 . 144 95 183 Projectiles 125 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 68 . . . . . . . 36 . . Explosions 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 . . . . Melee 3306 | . . . 78 823 . 587 . . . . 396 . . . . 252 . 123 . . . . . . 278 . . . 50 249 52 32 . 108 95 183 Knockbacks 16 | . . . 1 3 . 2 . . . . 1 . . . . 2 . 1 . . . . . . 5 . . . . 1 . . . . . . Impact 16 | . . . 1 3 . 2 . . . . 1 . . . . 2 . 1 . . . . . . 5 . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 10 | . 1 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . 1 4 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 354 | . 44 35 77 109 . 226 81 354 . 72 316 166 . . 1 30 . 107 30 30 36 108 . . 317 199 78 . 218 42 81 190 94 173 48 . Average Temperature 45 | . 19 8 14 21 . 74 43 66 . 44 53 56 . . 1 11 . 48 10 12 16 52 . . 85 48 37 . 96 21 32 56 28 58 20 . Received Heat Transfer 1521 | . 75 432 603 72 . . . . . . 18 . . . . . . 9 9 . . 9 . . 57 . 27 . 9 . . 48 72 36 9 36 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . . . 6 . 4 . . . . 4 . . . . 6 . 1 . . . . . . 5 . . . . 1 . . . . . . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 52 | . . . . 20 . 9 . . . . 6 . . . . 3 . 3 . . . . . . 7 . . . . 4 . . . . . . Impact Corruptions 78 | . . . 1 22 . 16 . . . . 10 . . . . 10 . 4 . . . . . . 10 . . . 1 4 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 1073 | . . . . . . . . . . . . . . . . . . . . . 111 . . . 185 185 . . . . . 481 74 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . 1 2 1 Low Security (%) 82 | 100 100 78 61 93 100 100 . . . . 100 . . . . 100 100 100 . . . . 100 100 63 . . . . 100 100 83 100 54 80 . Level 1 15 | . . 21 38 6 . . . . . . . . . . . . . . . . . . . . 13 . . . . . . 16 . 45 17 100 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . 2 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 945 | 5 155 245 293 213 33 94 . . . . 151 . . . . 141 51 12 . . . . . . 945 . . . . 141 174 252 145 299 440 387 Initial 276 | . . 3 84 38 33 16 . . . . . . . . . . 36 7 . . . . . . . . . . . . 74 36 21 81 144 276 Average 109 | 1 34 110 159 94 32 46 . . . . 51 . . . . 58 30 3 . . . . . . 210 . . . . 53 118 116 68 186 194 337 Influence Increases 8795 | 15 404 1088 880 654 . 345 75 60 . . 435 60 . . . 498 15 39 . 15 . . . . 1397 . . . 20 230 248 574 395 574 550 224 Destroy 0b10 Robot/C 1620 | . 240 640 500 . . 20 . . . . . . . . . . . . . . . . . . 40 . . . 20 . . 140 20 . . . Destroy 0b10 Robot/NC 535 | 15 25 80 55 55 . 35 . . . . 50 . . . . 55 . 15 . . . . . . 30 . . . . 15 15 40 5 5 15 25 Destroy Leader 464 | . 60 202 104 8 . 6 . . . . 10 . . . . 20 . 4 . . . . . . 6 . . . . 4 2 28 2 2 4 2 Successful Hack 927 | . 33 64 69 157 . 59 . . . . 123 . . . . 54 . 12 . . . . . . 10 . . . . 51 84 21 80 72 24 14 Disable Machine 570 | . . 30 45 15 . . . . . . 30 . . . . 15 . . . . . . . . 30 . . . . . 90 60 75 165 . 15 Destroy Structure 974 | . 1 27 17 59 . 30 . . . . 42 . . . . 114 . 8 . . . . . . 126 . . . . 40 42 180 78 75 117 18 Partial Spotted 915 | . . . . 180 . 75 . . . . 105 . . . . 120 15 . . . . . . . 90 . . . . 30 15 15 60 45 105 60 Lose Combat Pursuer 2790 | . 45 45 90 180 . 120 75 60 . . 75 60 . . . 120 . . . 15 . . . . 1065 . . . . 90 . 90 75 210 285 90 Influence Decreases 8415 | 15 396 896 994 644 73 328 115 10 50 . 289 156 50 . . 395 107 43 7 15 . . . . 468 474 147 308 20 97 315 602 288 478 359 276 Entered New Map 1606 | . . 5 116 48 63 7 15 . 50 . . 55 10 . . . 67 4 4 . . . . . . 344 87 308 . . 59 30 17 64 97 156 Time Decay 5764 | 15 386 619 668 476 10 321 100 10 . . 279 101 40 . . 395 20 35 3 15 . . . . 328 130 60 . 20 78 246 542 261 294 222 90 Search Patrol Dispatched 300 | . . . . 100 . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . 100 . . Lost Part 239 | . 10 10 60 . . . . . . . . . . . . . . . . . . . . . 30 . . . . 9 . 30 . 20 40 30 Lost Ally 104 | . . 10 . 20 . . . . . . 10 . . . . . 20 4 . . . . . . 10 . . . . 10 10 . 10 . . . Purge Threat 402 | . . 252 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 1 3 2 10 . 3 . 1 . . 7 . . . . 12 . 2 . . . . . . 10 . . . . 5 4 2 4 6 3 3 Investigation 28 | . . 2 1 4 . 1 . . . . 3 . . . . 5 . 1 . . . . . . 4 . . . . 1 2 1 1 1 . 1 Extermination 34 | . . . . 6 . 2 . . . . 4 . . . . 4 . 1 . . . . . . 4 . . . . 2 2 . 2 3 3 1 Reinforcement 14 | . 1 1 1 . . . . . . . . . . . . 3 . . . . . . . . 2 . . . . 2 . 1 . 2 . 1 Assault 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 28 | . 1 2 4 4 . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 7 . 2 3 1 Communications Jammed 52 | . . . . 12 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 21 . 15 . 2 . . Distress Signals 52 | . . . . 12 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 21 . 15 . 2 . . Times Spotted 558 | . 21 52 49 41 4 11 5 5 . . 20 4 . . . 24 5 5 5 1 6 3 . 6 88 1 7 . 8 22 6 38 19 44 33 25 Peak Tracking Total 35 | . 4 4 6 9 4 4 5 5 . . 3 4 . . . 8 6 3 4 2 5 3 . 6 35 1 7 . 6 8 2 7 7 25 17 11 Tactical Retreats 88 | . 1 2 5 13 . 6 1 2 . . 6 1 . . . 7 . . 1 2 . . . . 16 1 . . 1 3 . 4 3 8 3 2 ECM-based Alert Blocks 37 | . . . . 15 . . . . . . 4 . . . . 9 . . 2 1 . . . . . 1 . . 3 . . . 2 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 23 | . . . . 3 . . . 1 . . 7 . . . . 1 . 1 . . . . 1 . 4 . . . . 2 . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 39 | . . 2 3 1 . . . . . . 2 . . . . 1 . . . . 1 . . . 2 . . . . . 6 4 5 11 . 1 Max in Single Turn 1 | . . 1 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . . 1 1 1 1 . 1 Garrison Access 14 | . . . 1 1 . . . . . . 3 . . . . 2 . 1 . . . . . . 2 . . . . . 1 2 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 216 | . 7 14 16 28 . 16 . . 3 . 26 1 1 . . 22 . 9 . 1 2 . 1 . 14 . . 4 . 8 13 2 11 12 4 1 Terminals 134 | . 7 11 10 16 . 11 . . . . 14 . . . . 12 . 5 . . . . . . 10 . . . . 4 8 2 9 11 3 1 Fabricators 15 | . . . . 5 . 3 . . . . 4 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Repair Stations 18 | . . 1 2 . . 1 . . . . 2 . . . . 4 . 2 . . . . 1 . 1 . . . . 2 2 . . . . . Recycling Units 9 | . . . 2 3 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . Scanalyzers 14 | . . 2 1 2 . 1 . . . . 2 . . . . 1 . . . . . . . . 1 . . . . 1 1 . 2 . . . Garrison Access 14 | . . . 1 2 . . . . . . 3 . . . . 2 . 1 . . . . . . 2 . . . . . 1 . . 1 1 . Total Hacks 678 | . 30 58 61 81 . 46 . . 25 . 63 1 1 . . 62 . 21 . 1 2 . 2 . 48 . . 17 . 25 50 3 35 36 8 2 Successful 407 | . 18 35 41 45 . 26 . . 25 . 39 1 1 . . 41 . 16 . 1 2 . 2 . 30 . . 17 . 11 24 1 16 13 1 1 Failed 268 | . 11 22 19 36 . 20 . . . . 24 . . . . 21 . 5 . . . . . . 18 . . . . 14 26 2 19 23 7 1 Catastrophic 37 | . 1 2 2 4 . 1 . . . . 2 . . . . 3 . 1 . . . . . . 4 . . . . 2 4 2 3 3 3 . Database Lockouts 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 332 | . 20 29 37 39 . 22 . . . . 35 . . . . 26 . 13 . . 2 . . . 33 . . . . 7 23 2 19 16 6 3 Terminals 453 | . 30 43 44 46 . 29 . . . . 42 . . . . 40 . 14 . . . . . . 41 . . . . 17 33 3 29 34 6 2 Fabricators 48 | . . . . 18 . 10 . . . . 10 . . . . 7 . . . . . . . . . . . . . . 3 . . . . . Repair Stations 47 | . . 9 6 . . 3 . . . . 3 . . . . 9 . 5 . . . . 2 . 1 . . . . 4 5 . . . . . Recycling Units 16 | . . . 6 5 . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . Scanalyzers 46 | . . 6 4 8 . 4 . . . . 3 . . . . 2 . . . . . . . . 4 . . . . 3 6 . 6 . . . Garrison Access 21 | . . . 1 4 . . . . . . 4 . . . . 2 . 1 . . . . . . 2 . . . . . 3 . . 2 2 . Terminal Hacks 161 | . 9 14 16 11 . 7 . . 25 . 10 1 1 . . 12 . 3 . 1 2 . . . 9 . . 17 . 3 7 1 6 6 . . Record 11 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 29 | . . . 2 1 . 1 . . 11 . 1 . . . . 3 . 1 . . . . . . 2 . . 4 . . 3 . . . . . Robot Schematic 6 | . 1 . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 31 | . 1 3 2 5 . 3 . . 3 . 1 . . . . 5 . . . . . . . . . . . 4 . . 1 . 2 1 . . Open Door 5 | . . . . . . . . . . . . 1 1 . . . . . . 1 2 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 6 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . . . Machine Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 7 | . 1 . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . 1 1 2 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 10 | . 2 2 1 1 . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 9 | . 1 1 2 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Registered Prototypes 4 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Zone Layout 14 | . 1 . . 1 . 2 . . . . 2 . . . . 1 . 1 . . . . . . 1 . . . . 1 1 . 1 2 . . Fabricator Hacks 23 | . . . . 9 . 4 . . . . 4 . . . . 5 . . . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 15 | . . . . 5 . 3 . . . . 3 . . . . 3 . . . . . . . . . . . . . . 1 . . . . . Build 7 | . . . . 3 . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 30 | . . 8 6 . . 1 . . . . 2 . . . . 5 . 2 . . . . 2 . . . . . . 2 2 . . . . . Scan Component 18 | . . 4 3 . . 1 . . . . 2 . . . . 4 . 1 . . . . 1 . . . . . . 1 1 . . . . . Repair 11 | . . 4 3 . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 7 | . . . 3 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Matter 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 37 | . . 6 4 6 . 4 . . . . 3 . . . . 2 . . . . . . . . 4 . . . . 1 3 . 4 . . . Insert Component 14 | . . 3 1 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 1 . 4 . . . Analyze 11 | . . 3 2 1 . 2 . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . Retrieve Study 12 | . . . 1 4 . 1 . . . . 1 . . . . 2 . . . . . . . . 1 . . . . . 2 . . . . . Garrison Access Hacks 12 | . . . 1 1 . . . . . . 3 . . . . 2 . 1 . . . . . . 2 . . . . . 1 . . 1 . . Seal Access 12 | . . . 1 1 . . . . . . 3 . . . . 2 . 1 . . . . . . 2 . . . . . 1 . . 1 . . Unauthorized Hacks 137 | . 9 7 11 16 . 10 . . . . 16 . . . . 15 . 10 . . . . . . 15 . . . . 4 10 . 6 6 1 1 Terminals 125 | . 9 7 11 12 . 9 . . . . 14 . . . . 14 . 8 . . . . . . 14 . . . . 4 9 . 6 6 1 1 Track 11 | . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . 3 . 1 2 . . Assimilate 11 | . 1 . . 2 . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . 2 . 2 . . . Botnet 43 | . 2 2 3 3 . 3 . . . . 3 . . . . 6 . 3 . . . . . . 5 . . . . 1 4 . 3 3 1 1 Disrupt 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operators 9 | . 1 . 1 . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . . . 1 . . Skim 49 | . 5 5 5 6 . 5 . . . . 6 . . . . 5 . 4 . . . . . . 6 . . . . 2 . . . . . . Fabricators 9 | . . . . 4 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Prioritize 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 6 | . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 171 | . 6 14 14 26 . 16 . . . . 17 . . . . 18 . 5 . . . . . . 10 . . . . 6 11 2 10 12 4 . Full Trace Events 8 | . . 2 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Schematics Acquired 6 | . 1 . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . 1 3 2 . 2 . . 11 . 2 . . . . 2 . 1 . . . . . . 2 . . 4 . . 3 . . . . . Parts Built 8 | . . . . 3 . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . Authchips 5 | . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 627 | . . . . 268 . 169 . . . . 84 . . . . 106 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 42 | . . . . 12 . 6 . . . . 6 . . . . 18 . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . 1 4 . 1 . . . . 1 . . . . 2 . . . . . . . . 1 . . . . . 2 . . . . . Parts Repaired 10 | . . 4 3 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . Time 513 | . . 128 108 . . . . . . . . . . . . 112 . 103 . . . . 28 . . . . . . . 34 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Scanalyzed 7 | . . 2 1 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 6 | . . 1 1 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 6 | . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 6 | . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 11 | . 1 . . 2 . . . . . . 2 . . . . . 1 1 . . . . . . 1 . . . . 1 1 . 1 . . . Largest Group 1 | . 1 1 . 1 . . . . . . 1 . . . . . 1 1 . . . . . . 1 . . . . 1 1 . 1 . . . Highest-Rated Group 45 | . 10 10 . 26 . . . . . . 26 . . . . . 31 10 . . . . . . 26 . . . . 31 45 . 26 . . . Highest-Rated Ally 45 | . 10 10 . 26 . . . . . . 26 . . . . . 31 10 . . . . . . 26 . . . . 31 45 . 26 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . Total Damage 169 | . . . . . . . . . . . . . . . . . 169 . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 18476 | 10 1341 1823 1652 1588 20 1006 265 335 25 165 956 288 259 222 230 978 58 190 337 195 244 564 43 18 931 271 123 33 89 257 525 1545 593 640 463 194 Optics 10204 | . . . . . . . . . . . 914 288 259 222 230 978 58 190 337 195 244 564 43 18 931 271 123 33 89 257 525 1545 593 640 463 194 Sensors 15072 | . . . 1652 1588 20 1004 265 335 25 165 919 288 259 222 230 978 58 190 337 195 244 564 43 18 869 258 123 33 89 257 525 1483 593 640 409 194 Terrain 4613 | . . . . . . . . . . . . . . . . . . . . . . . . . 367 123 123 33 89 223 384 1539 593 640 463 36 Seismic 3174 | 10 1341 1823 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 60 | . . . . . . . . . . . . . . . . . . 60 . . . . . . . . . . . . . . . . . . Cloaking 1506 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 556 . 573 237 . Jamming 4652 | . . . . 504 . 478 33 1 . . 201 . . . . 174 . 73 3 . . . . . 83 . . . . 84 525 1545 593 355 . . ECM 661 | . . . . 250 . 2 15 . . . 37 . . . . 48 . . 27 19 . . . . . 33 . 11 89 80 . . 50 . . . Robot Analysis Total 11 | . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . 1 2 . 1 . 1 . 1 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 21079 | 70 1408 3311 2573 1651 20 1006 265 335 25 165 956 288 259 222 230 978 58 190 337 195 244 564 43 18 931 275 123 33 89 257 525 1545 593 640 463 194 Spaces Moved 35299 | 16 707 1506 1160 3464 72 1835 901 1008 89 562 2100 585 744 788 450 2259 182 702 1003 602 1111 397 61 92 2493 539 288 137 358 715 1268 2426 1362 1457 1314 546 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3443 | 16 707 1506 1160 54 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31713 | . . . . 3410 72 1835 901 1008 89 562 2100 585 744 788 450 2259 182 702 1003 602 1111 397 61 92 2493 539 288 137 358 715 1268 2426 1362 1382 1278 514 Fastest Speed 16 | 160 160 160 160 25 26 26 26 26 26 26 20 20 20 20 20 17 18 18 18 18 18 18 18 18 18 18 18 18 18 16 22 21 18 24 20 20 Average Speed 35 | 160 160 167 162 29 26 26 26 26 26 26 20 20 20 20 20 20 18 18 18 18 18 18 18 18 18 22 18 18 18 21 22 23 23 24 20 20 Slowest Speed 240 | 160 160 240 165 165 26 26 26 26 26 26 26 20 20 25 20 22 22 18 18 18 18 18 18 18 22 27 18 18 18 30 24 96 24 24 22 20 Overloaded Moves 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . 50 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 183 | . . . . 34 . 6 . 1 . . 12 1 . . . 15 . 7 . . 1 . . . 51 3 1 . . 13 14 8 7 5 3 1 Potential Cave-ins 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spacefolds 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 13 10 Microwarps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Exploration Rate (%) 66 | 2 97 97 86 78 64 43 96 90 68 78 76 75 93 85 57 59 82 20 93 84 94 60 3 81 61 66 52 61 56 42 91 51 85 84 36 28 Regions Visited 36 Branch Regions 20 Pre-discovered Areas 21 | . 1 2 . 2 . 2 . 1 1 . 3 . . 1 . 1 . . 1 . . 1 . . 1 . 1 3 . . . . . . . . Known Exits Taken 28 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . . . . . . 2 3 . 1 . 8 2 2 . . . . 1 3 . 2 . . . . 2 . 4 . . . . . . . Spaces Dug 529 | . . . 11 59 . 30 6 11 . 5 43 34 2 . 13 56 . 4 14 10 . 5 . . 56 4 9 . 2 19 20 21 24 26 39 6 Terrain Destroyed 715 | . . 24 11 59 . 30 7 15 . 7 47 38 2 . 34 59 . 4 26 21 . 13 . . 72 5 12 . 24 20 20 59 27 33 40 6 Melee 373 | . . . 3 57 . 29 3 5 . 3 35 11 1 . 9 47 . 4 11 8 . 3 . . 25 2 3 . 1 15 18 16 15 15 28 6 Projectile 242 | . . . . 2 . 1 4 10 . 4 12 8 1 . 25 12 . . 15 13 . 10 . . 47 3 9 . 1 5 2 16 12 18 12 . AOE 100 | . . 24 8 . . . . . . . . 19 . . . . . . . . . . . . . . . . 22 . . 27 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 41464 | 41 908 2059 1604 3896 73 2281 918 1058 90 569 2509 716 848 848 539 2622 205 739 1122 659 1148 873 93 92 2764 678 344 144 369 759 1447 3277 1570 1602 1421 579 Wait 4410 | 12 108 312 243 291 . 387 8 35 . . 283 101 101 45 47 258 20 18 90 35 8 464 28 . 176 127 46 . . 13 123 707 130 95 66 33 Move 34813 | 15 706 1505 1159 3398 71 1822 900 1005 88 561 2075 582 743 787 449 2230 181 687 1002 601 1108 396 61 91 2394 532 285 136 357 691 1240 2412 1348 1390 1284 521 Hop 168 | . . . . 32 . 6 . 1 . . 12 1 . . . 14 . 7 . . 1 . . . 47 3 1 . . 10 13 5 6 5 3 1 Pick Up 133 | 1 15 29 14 17 1 4 . . . . 7 1 . 3 . 6 1 1 . . 4 . . 1 4 . 1 1 1 3 7 3 3 2 1 2 Fast Attach 89 | 1 . 7 7 1 . 1 . . 1 . 6 . . 1 . 2 . . . . 6 . 1 . 9 1 1 2 . 2 7 16 3 8 5 1 Attach 69 | . 1 3 8 6 . 2 . . . . 4 . . 1 . 4 . . . . . . 2 . 1 3 . . 1 2 2 4 1 12 9 3 Detach 43 | . . . 2 . . . . . . . 1 . . . . 2 . . . . . . 1 . 3 1 . 1 . 1 1 4 1 17 7 1 Swap 226 | 3 17 19 20 32 . 8 2 . . . 23 2 . 6 . 16 2 7 4 2 8 . . . 14 . . 2 2 7 10 16 2 2 . . Drop 177 | . 17 31 14 18 1 4 . . 1 . 8 1 . 5 . 7 1 1 . . 9 . . . 9 . . 2 . 4 13 18 6 5 1 1 Fire 662 | 9 42 149 124 3 . 9 4 12 . 5 20 16 3 . 34 12 . . 15 13 4 10 . . 53 9 7 . 6 5 4 42 16 22 13 1 Melee 580 | . 1 . 6 83 . 38 4 5 . 3 48 12 1 . 9 71 . 9 11 8 . 3 . . 54 2 3 . 2 20 27 44 25 44 32 15 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 1 4 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 75 | . . . . 15 . . . . . . 22 . . . . . . 9 . . . . . . . . . . . . . . 29 . . . Rewire 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp / *Ext) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 71 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 13) 489 | -10/Materials | Discovered new exit (range 3) 731 | -10/Materials | Central database locked down 850 | -10/Materials | Discovered new exit (range 15) 1009 | -10/Materials | Discovered new exit (range 4) 1048 | -10/Materials | Learned location of Mines (-10) 1119 | -10/Materials | Loaded intel: 25 trap records 1181 | -10/Materials | Learned location of 1 exit from Storage 1215 | -10/Materials | Discovered new exit (range 8) 1235 | -10/Materials | Learned location of 1 exit from Recycling 1353 | -10/Materials | Learned location of 1 exit from Storage 1405 | -10/Materials | Learned 4 Recycling zone layouts 1479 | -10/Materials | Entered another Materials area 1479 | -9/Materials | Accompanied by 1 ally 1479 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1775 | -9/Materials | Build established: Scavenger-Mutant 1814 | -9/Materials | Discovered new exit (range 15) 2519 | -9/Materials | Discovered new exit (range 16) 2649 | -9/Materials | Build established: Mutant 2961 | -9/Materials | Discovered new exit (range 13) 3015 | -9/Materials | Learned location of Zion (-6) 3063 | -9/Materials | Learned 2 Storage zone layouts 3127 | -9/Materials | Learned 4 Recycling zone layouts 3146 | -9/Materials | Identified exit to Materials 3151 | -9/Materials | Learned location of 1 exit from Storage 3347 | -9/Materials | Central database locked down 3368 | -9/Materials | Core integrity fell below 50% 3511 | -9/Materials | Repaired Imp. Treads 3544 | -9/Materials | Repaired Autogun 3578 | -9/Materials | Repaired Imp. Treads 3611 | -9/Materials | Repaired Autogun 4415 | -9/Materials | Identified exit to Mines 4790 | -9/Materials | Entered another Materials area 4790 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4791 | -8/Materials | Identified exit to Storage 4929 | -8/Materials | Lost 3 parts (1p2u) 5703 | -8/Materials | Discovered new exit (range 16) 6291 | -8/Materials | Learned 4 Factory zone layouts 6407 | -8/Materials | Learned 2 Storage zone layouts 6434 | -8/Materials | Discovered new exit (range 16) 6449 | -8/Materials | Learned location of 1 exit from Storage 6482 | -8/Materials | Learned 2 Storage zone layouts 6488 | -8/Materials | Repaired Hrd. Medium Armor Plating 6506 | -8/Materials | Learned location of 3 exits from Factory 6521 | -8/Materials | Learned location of 2 exits from Factory 6522 | -8/Materials | Repaired Imp. Treads 6582 | -8/Materials | Repaired Arm. Treads 6586 | -8/Materials | Identified exit to Factory 7310 | -8/Materials | Watched by a mysterious "MATRIX" hacker. 7310 | -8/Materials | Central database locked down 7363 | -8/Materials | Entered Factory 7363 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7364 | -7/Factory | Identified exit to Lower Caves 7365 | -7/Factory | Identified exit to Factory 7759 | -7/Factory | Build established: Infiltrator-Sprinter 8231 | -7/Factory | Build established: Sprinter 8314 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 8450 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 8633 | -7/Factory | Learned 2 Proximity Caves zone layouts 8639 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 8911 | -7/Factory | Learned 4 Extension zone layouts 8963 | -7/Factory | Search patrols dispatched 8974 | -7/Factory | Learned location of Extension (-5) 9011 | -7/Factory | Learned Extension security intel 9014 | -7/Factory | Manually triggered Chute Trap 9014 | -7/Factory | Sucked down chute 9014 | -7/Factory | Entered Waste 9017 | -7/Waste | Spotted C-40 Crusher 9024 | -7/Waste | Spotted C-40 Crusher 9024 | -7/Waste | Spotted C-40 Crusher 9025 | -7/Waste | Spotted C-40 Crusher 9026 | -7/Waste | Spotted C-40 Crusher 9029 | -7/Waste | EMP discharged 9031 | -7/Waste | Discovered new exit (range 16) 9034 | -7/Waste | Identified exit to Factory 9034 | -7/Waste | Entered Factory 9190 | -7/Factory | Discovered exit to Factory (range 12) 9711 | -7/Factory | Learned Extension trap positions 9751 | -7/Factory | Learned Extension garrison access intel 9779 | -7/Factory | Learned location of Cetus (-5) 9798 | -7/Factory | Learned location of Upper Caves (-4) 9805 | -7/Factory | Learned 4 Extension zone layouts 9806 | -7/Factory | Learned 2 Upper Caves zone layouts 9807 | -7/Factory | Loaded intel: 51 interactive machine locations 9808 | -7/Factory | Learned location of 1 exit from Hub_04(d) 9810 | -7/Factory | Learned location of 2 exits from Factory 10015 | -7/Factory | Cargo convoy interrupted 10033 | -7/Factory | Fabricated Exp. Cesium-ion Thruster? 10040 | -7/Factory | Entered Lower Caves 10041 | -7/Lower Caves | Identified exit to Lower Caves 10092 | -7/Lower Caves | Learned Factory terminal intel 10098 | -7/Lower Caves | Entered a destroyed Warlord outpost 10182 | -7/Lower Caves | Encountered a Warlord checkpoint 10236 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10238 | -7/Lower Caves | Identified exit to Zion 10305 | -7/Lower Caves | Entered another Lower Caves area 10324 | -7/Lower Caves | Encountered a Warlord checkpoint 10328 | -7/Lower Caves | Discovered exit to Factory (range 15) 10369 | -7/Lower Caves | Learned 4 Factory zone layouts 10602 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10638 | -7/Lower Caves | Discovered new exit (range 9) 10640 | -7/Lower Caves | Identified exit to Data Miner 10640 | -7/Lower Caves | Entered Data Miner 10640 | -7/Data Miner | Discovered new exit (range 6) 10646 | -7/Data Miner | Met Data Miner 10651 | -7/Data Miner | Learned location of Section 7 (-2) 10651 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10655 | -7/Data Miner | Received God Mode back door access code from Data Miner 10665 | -7/Data Miner | Identified exit to Proximity Caves 10665 | -7/Data Miner | Entered Proximity Caves 10709 | -6/Proximity Caves | Learned Factory security intel 10806 | -6/Proximity Caves | Discovered exit to Factory (range 15) 10830 | -6/Proximity Caves | Entered Factory 10830 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10831 | -6/Factory | Identified exit to Lower Caves 10831 | -6/Factory | Identified exit to Factory 10834 | -6/Factory | Loaded intel: 25 terminal locations 10960 | -6/Factory | Targeted by mysterious "MATRIX" hacker. 11243 | -6/Factory | Discovered exit to Factory (range 17) 11245 | -6/Factory | Spotted B-75 Beast 11293 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 11330 | -6/Factory | Discovered exit to Factory (range 4) 11496 | -6/Factory | System corruption reached 10% 11546 | -6/Factory | Learned 2 Lower Caves zone layouts 11578 | -6/Factory | Learned location of 1 exit from Lower Caves 11580 | -6/Factory | Learned location of 1 exit from Proximity Caves 11582 | -6/Factory | Learned 2 Proximity Caves zone layouts 11593 | -6/Factory | Learned Hub_04(d) stockpile data 11786 | -6/Factory | Entered Lower Caves 11787 | -6/Lower Caves | Identified exit to Lower Caves 11789 | -6/Lower Caves | Learned location of 1 exit from Factory 11835 | -6/Lower Caves | Spotted B-75 Beast 11843 | -6/Lower Caves | Encountered a Warlord checkpoint 12074 | -6/Lower Caves | Entered another Lower Caves area 12075 | -6/Lower Caves | Encountered a Warlord checkpoint 12170 | -6/Lower Caves | Build established: Machinist-Scout 12298 | -6/Lower Caves | Discovered exit to Zion (range 14) 12333 | -6/Lower Caves | Entered Zion 12340 | -6/Zion | System corruption cleaned by Quarantine Array 12355 | -6/Zion | Found Unknown Piercing Weapon 12357 | -6/Zion | Identified CR-A16's Pointy Stick 12369 | -6/Zion | Discovered new exit (range 18) 12442 | -6/Zion | Found Prototype Special Weapon 12443 | -6/Zion | Identified RU-N14's Throwing Claymores 12446 | -6/Zion | Found RU-N14's Throwing Claymores 12456 | -6/Zion | Found Prototype Device 12456 | -6/Zion | Identified Phasing AFG 12504 | -6/Zion | Met Imprinter 12550 | -6/Zion | Identified exit to Proximity Caves 12555 | -6/Zion | Entered Proximity Caves 12647 | -5/Proximity Caves | Learned Factory stockpile data 12785 | -5/Proximity Caves | Entered Factory 12785 | -5/Factory | Evolved 2 slots: Utility x2 12786 | -5/Factory | Identified exit to Factory 12787 | -5/Factory | Identified exit to Upper Caves 13134 | -5/Factory | Build established: Hacker-Ninja 13154 | -5/Factory | Learned 8 Research zone layouts 13170 | -5/Factory | Discovered new exit (range 11) 13172 | -5/Factory | Identified exit to Extension 13198 | -5/Factory | Learned 2 Armory zone layouts 13203 | -5/Factory | Learned Testing scanalyzer intel 13204 | -5/Factory | Learned Extension emergency access door positions 13206 | -5/Factory | Learned 4 Research zone layouts 13213 | -5/Factory | Learned location of Warlord (-5) 13232 | -5/Factory | Learned Armory stockpile data 13326 | -5/Factory | Repaired Broken Exp. Cesium-ion Thruster 13396 | -5/Factory | Discovered exit to Factory (range 22) 13449 | -5/Factory | Discovered exit to Factory (range 9) 13656 | -5/Factory | Unchained authorized (6S-H0T) 13707 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 13761 | -5/Factory | Fabricated Adv. System Restoration Module (x2) 13763 | -5/Factory | Manually triggered Chute Trap 13763 | -5/Factory | Sucked down chute 13763 | -5/Factory | Entered Waste 13764 | -5/Waste | Met a frightened Derelict 13772 | -5/Waste | Spotted C-40 Crusher 13774 | -5/Waste | Spotted C-40 Crusher 13774 | -5/Waste | Spotted C-40 Crusher 13774 | -5/Waste | Spotted C-40 Crusher 13777 | -5/Waste | Spotted C-40 Crusher 13795 | -5/Waste | Spotted C-40 Crusher 13796 | -5/Waste | Discovered new exit (range 14) 13821 | -5/Waste | Identified exit to Factory 13821 | -5/Waste | Entered Factory 13876 | -5/Factory | Unchained authorized (6S-H0T) 13989 | -5/Factory | Spotted B-75 Beast 14011 | -5/Factory | Entered Upper Caves 14294 | -5/Upper Caves | Learned location of Armory (-3) 14345 | -5/Upper Caves | Discovered new exit (range 8) 14348 | -5/Upper Caves | Identified exit to Upper Caves 14348 | -5/Upper Caves | Entered another Upper Caves area 14359 | -5/Upper Caves | Discovered exit to Factory (range 8) 14474 | -5/Upper Caves | Build established: Hacker-Scout 14533 | -5/Upper Caves | Discovered new exit (range 8) 14537 | -5/Upper Caves | Identified exit to Warlord 14543 | -5/Upper Caves | Entered Warlord 14549 | -5/Warlord | Discovered new exit (range 8) 14588 | -5/Warlord | Found Prototype Device 14588 | -5/Warlord | Identified Minesniffer Drone Bay 14615 | -5/Warlord | Visited the Vortex Lab 14616 | -5/Warlord | Found Prototype Energy Cannon 14616 | -5/Warlord | Identified Vortex Driver 14638 | -5/Warlord | Warlord's base attacked by MAIN.C 14643 | -5/Warlord | Opened Warlord's prototype stash 14653 | -5/Warlord | Found Prototype Device 14653 | -5/Warlord | Identified Exp. Phase Shifter 14671 | -5/Warlord | Found Prototype Hackware 14671 | -5/Warlord | Identified Ghost Barrier 14700 | -5/Warlord | Met Warlord 14782 | -5/Warlord | Opened side exit 14786 | -5/Warlord | Identified exit to Proximity Caves 14787 | -5/Warlord | Entered Proximity Caves 15004 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15174 | -4/Proximity Caves | Learned location of Testing (-3) 15260 | -4/Proximity Caves | Spotted B-86 Titan 15351 | -4/Proximity Caves | Entered Factory 15351 | -4/Factory | Evolved 2 slots: Utility x2 15391 | -4/Factory | Repaired Nuclear Pulse Array 15394 | -4/Factory | Sucked down chute 15394 | -4/Factory | Entered Waste 15397 | -4/Waste | Spotted C-40 Crusher 15398 | -4/Waste | Spotted C-40 Crusher 15399 | -4/Waste | Spotted C-40 Crusher 15401 | -4/Waste | Spotted C-40 Crusher 15403 | -4/Waste | Spotted C-40 Crusher 15405 | -4/Waste | Spotted C-40 Crusher 15409 | -4/Waste | EMP discharged 15409 | -4/Waste | System corruption reached 10% 15410 | -4/Waste | Discovered new exit (range 10) 15412 | -4/Waste | Identified exit to Factory 15412 | -4/Waste | Entered Factory 15854 | -4/Factory | Identified exit to Upper Caves 16019 | -4/Factory | Found Mni. Smartbomb Launcher 16027 | -4/Factory | Discovered new exit (range 5) 16029 | -4/Factory | Identified exit to Research 16121 | -4/Factory | Learned location of 2 exits from Proximity Caves 16162 | -4/Factory | Search patrols dispatched 16231 | -4/Factory | Cargo convoy interrupted 16235 | -4/Factory | Learned location of 1 exit from Quarantine 16248 | -4/Factory | Discovered exit to Research (range 20) 16277 | -4/Factory | Learned Research stockpile data 16308 | -4/Factory | Learned location of 1 exit from Armory 16339 | -4/Factory | Spotted B-86 Titan 16343 | -4/Factory | Entered Upper Caves 16536 | -4/Upper Caves | Spotted B-86 Titan 16616 | -4/Upper Caves | Discovered new exit (range 5) 16618 | -4/Upper Caves | Identified exit to Upper Caves 16618 | -4/Upper Caves | Entered another Upper Caves area 16621 | -4/Upper Caves | Discovered exit to Research (range 21) 16738 | -4/Upper Caves | Discovered new exit (range 20) 16741 | -4/Upper Caves | Identified exit to Zhirov 16741 | -4/Upper Caves | Entered Zhirov 16741 | -4/Zhirov | Discovered new exit (range 3) 16742 | -4/Zhirov | Identified exit to Proximity Caves 16745 | -4/Zhirov | Met Zhirov 16749 | -4/Zhirov | Learned location of Quarantine (-2) 16749 | -4/Zhirov | Learned location of Command (-1) 16750 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16754 | -4/Zhirov | Found Alien Artifact 16754 | -4/Zhirov | Identified Integrated Reactor 16754 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16760 | -4/Zhirov | Found Alien Artifact 16774 | -4/Zhirov | Entered Proximity Caves 16863 | -3/Proximity Caves | Entered Research 16863 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16864 | -3/Research | Identified exit to Testing 16919 | -3/Research | Build established: Hacker-Ninja 16981 | -3/Research | Discovered new exit (range 23) 17011 | -3/Research | Identified exit to Armory 17116 | -3/Research | Spotted B-86 Titan 17120 | -3/Research | Entered Testing 17121 | -3/Testing | Loaded intel: 3 scanalyzer locations 17191 | -3/Testing | Repaired Broken Adv. Cloaking Device 17254 | -3/Testing | Found Prototype Ballistic Cannon 17254 | -3/Testing | Identified Perforator 17295 | -3/Testing | Identified Transdimensional Reconstructor 17466 | -3/Testing | Unstable Terrabomb Derivative detonated 17535 | -3/Testing | Found Prototype Energy Cannon 17535 | -3/Testing | Identified Potential Cannon 17641 | -3/Testing | Discovered new exit (range 14) 17645 | -3/Testing | Identified exit to Research 17645 | -3/Testing | Entered Research 17645 | -2/Research | Warlord forces began assault on 0b10 17645 | -2/Research | Evolved 2 slots: Utility x2 17717 | -2/Research | Identified exit to Quarantine 17732 | -2/Research | Spotted B-90 Cyclops 17750 | -2/Research | Discovered new exit (range 23) 17755 | -2/Research | Research machine network offline 17810 | -2/Research | Met up with Warlord 17818 | -2/Research | Discovered new exit (range 21) 17823 | -2/Research | Identified exit to Access 17889 | -2/Research | Discovered exit to Access (range 8) 18031 | -2/Research | Spotted B-90 Cyclops 18143 | -2/Research | Spotted Striker 18432 | -2/Research | Borebot progress halted 18491 | -2/Research | Spotted Striker 18570 | -2/Research | Spotted Striker 18600 | -2/Research | Spotted Striker 18633 | -2/Research | Lost 3 allies 18713 | -2/Research | Spotted Striker 18822 | -2/Research | Lost 5 allies 19150 | -2/Research | Given Cave Seal Controls access code 19190 | -2/Research | Entered Quarantine 19191 | -2/Quarantine | Identified exit to Protoforge 19256 | -2/Quarantine | Discovered exit to Access (range 21) 19333 | -2/Quarantine | Cryocooling Duct disabled 19348 | -2/Quarantine | Ambient heat levels rising (+20) 19348 | -2/Quarantine | Non-combat units ordered to evacuate 19482 | -2/Quarantine | Found Alien Impact Weapon 19482 | -2/Quarantine | Identified Core Stripper 19560 | -2/Quarantine | Found Alien Artifact 19578 | -2/Quarantine | Identified Dimensional Node Initializer 19585 | -2/Quarantine | Found Alien Artifact 19611 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 19693 | -2/Quarantine | Garrison activated, responded to threat 19761 | -2/Quarantine | Spotted Fortress 19777 | -2/Quarantine | Discovered new exit (range 6) 19779 | -2/Quarantine | Identified exit to Section 7 19783 | -2/Quarantine | Entered Section 7 19841 | -2/Section 7 | Found Alien Artifact 19841 | -2/Section 7 | Identified Integrated Dissipator 19841 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19976 | -2/Section 7 | Initialized slip node 19977 | -2/Section 7 | Found Alien Artifact 19988 | -2/Section 7 | Found Alien Artifact 19988 | -2/Section 7 | Identified Spacefold Activator 19993 | -2/Section 7 | Spotted S7 Guard 19997 | -2/Section 7 | Found Alien Artifact 19997 | -2/Section 7 | Identified Integrated Mediator 19997 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 20018 | -2/Section 7 | Identified Microwarp Drive 20051 | -2/Section 7 | Spotted B-90 Cyclops 20063 | -2/Section 7 | Spotted Alpha 7 20063 | -2/Section 7 | Spotted Alpha 7 20080 | -2/Section 7 | Spotted S7 Guard 20135 | -2/Section 7 | Spotted Executioner 20135 | -2/Section 7 | Spotted Executioner 20141 | -2/Section 7 | Spotted B-99 Colossus 20177 | -2/Section 7 | Found Alien Artifact 20177 | -2/Section 7 | Identified LRC Armor 20177 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 20272 | -2/Section 7 | Found Alien Artifact 20272 | -2/Section 7 | Identified Terrabomb 20272 | -2/Section 7 | Used Terrabomb 20283 | -2/Section 7 | Search patrols dispatched 20326 | -2/Section 7 | Found Alien Energy Gun 20326 | -2/Section 7 | Identified Sigix Sheargun 20328 | -2/Section 7 | Found Sigix Sheargun 20334 | -2/Section 7 | Spotted Striker 20334 | -2/Section 7 | Spotted Striker 20344 | -2/Section 7 | Spotted Striker 20344 | -2/Section 7 | Spotted Striker 20415 | -2/Section 7 | Spotted S7 Guard 20418 | -2/Section 7 | Spotted S7 Guard 20420 | -2/Section 7 | Core integrity fell below 50% 20423 | -2/Section 7 | Entered Access 20423 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 20450 | -1/Access | Build established: Ninja 20606 | -1/Access | Discovered new exit (range 20) 20812 | -1/Access | Spotted B-99 Colossus 20886 | -1/Access | Identified exit to Command 20886 | -1/Access | Entered Command 20956 | -1/Command | Spotted B-99 Colossus 20962 | -1/Command | Disengaged cave seal 20962 | -1/Command | Derelicts emerged from the dark tunnel 20962 | -1/Command | Welcomed Warlord to Command 21024 | -1/Command | Spotted Alpha 7 21033 | -1/Command | Spotted M Guard 21033 | -1/Command | Spotted M Guard 21033 | -1/Command | Spotted Combat Programmer 21035 | -1/Command | Spotted Combat Programmer 21041 | -1/Command | Core integrity fell below 50% 21046 | -1/Command | Met MAIN.C 21047 | -1/Command | 0b10 Conduit disabled 21055 | -1/Command | Build established: Scout 21062 | -1/Command | Lost 9 allies 21066 | -1/Command | MAIN.C activated Command garrisons 21077 | -1/Command | Discovered new exit (range 16) 21080 | -1/Command | Identified exit to Surface 21080 | *** | Escaped! Last Messages --------------- from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 21046_ EMDS Slug penetrates Reinforced Barrier. 21047_ 0b10 Conduit disabled. 21050_ Spacefolded through 0b10 Conduit. 21053_ Plasma Lance destroyed. 21054_ 0b10 Conduit collapses. 21065_ Spacefolded through Heavy Barrier. Heavy Barrier opened. 21066_ ALERT: All Command garrisons activated. 21069_ EMDS Slug penetrates Wall. 21071_ Spacefolded through Wall. 21073_ Spacefolded through K-01 Serf. 21077_ EXIT=FOUND 21079_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 21079_ Penetrated by EMDS Slug. 21079_ Centrium Light Armor Plating destroyed. 21080_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????????????????????# # ??# #??# =#???#"" | | ???????### ########### # ?# #??# #???# | | ???????+ # ?# #??# #???# | | ???????# # # ######+###### | | ???????# ############# # # | | ??????????????????????# # + | | ??????????????????????# # # | | ??????????????????????# # ############### | | ??????????????????????# # ???????????????# | | ??????????????????????# # ???????????????# | | ??????????????????????# # ????????????????##### | | ???????# ##########+## # ????????????????????? | | ???????+ ###?????????????????????? | | ???????# #???????????????????????? | | ???????# ############# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# ###########?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????#k + #???????? | | ??????????????????????# ###### # #???????? | | ??????????????????????# #?????????#?????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# ###?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 120 Energy Generation 50 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Armor Coverage 450 Resistance: TH 10 Evasion (%) 78 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 26 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Imp. Assault Rifle | -8/Materials | Hacked Nuclear Pulse Array | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Exp. Cesium-ion Thruster | -7/Factory | Scanalyzed Adv. System Restoration Module | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free EM Shield | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Cld. VTOL Module | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Lgt. Treads | -5/Factory | Hacked Mic. Antimatter Reactor | -5/Factory | Hacked Adv. Cloaking Device | -4/Factory | Scanalyzed Mni. Smartbomb Launcher | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Q-thruster | -3/Testing | Hacked Exp. Utility Shielding | -3/Testing | Hacked Exp. Propulsion Shielding | -3/Testing | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked W-25 Informer | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -7/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -7/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -7/Factory Exp. Cesium-ion Thruster | x1 | -7/Factory | Authchip Exp. Cesium-ion Thruster | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. System Restoration Module | x2 | -5/Factory Repaired ---------- Imp. Treads | 28% | -9/Materials Autogun | 37% | -9/Materials Imp. Treads | 43% | -9/Materials Autogun | 51% | -9/Materials Hrd. Medium Armor Plating | 4% | -8/Materials Imp. Treads | 32% | -8/Materials Arm. Treads | 73% | -8/Materials Exp. Cesium-ion Thruster | 48% | -5/Factory | Broken Nuclear Pulse Array | 46% | -4/Factory Adv. Cloaking Device | 20% | -3/Testing | Broken Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Plasma Cannon | -7/Factory | Hacked Hvy. Mace | -7/Factory | Hacked Rocket Launcher | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Powered Hammer | -7/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Lgt. Antimatter Reactor | -5/Factory | Hacked Hvy. Phase Cannon | -5/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Mic. Antimatter Reactor | -3/Testing | Hacked Matter Neutralizer | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Core Stripper Integrated Dissipator Dimensional Node Initializer Spacefold Activator Integrated Mediator Microwarp Drive LRC Armor Terrabomb Sigix Sheargun Achievements -------------- Walls Are Suggestions Wheee! Challenges ------------ None Game ------ Seed SalvageFusionGravjet Manual? 0 Play Time 06:21:21 Cumulative 331.7 hours Start 2026.04.16 @ 15:38:31 End 2026.04.17 @ 00:09:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type 0 Total 14 Types 8/1/2/2/0/0/0/0/1/0 Lore% 82 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74e7404c-4c1e-458f-9919-6ece7812caeb