Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 18:12:00 Player: Zaros426 Result: Destroyed by 7F-GYF(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (16) 3200 Robots Destroyed (269) 1345 Value Destroyed (9496) 9496 Prototype IDs (70) 1400 Alien Tech Used (0) 0 Bonus (4354) 4354 TOTAL SCORE: 21295 Bonus ------- High Alert Combat Kills 1351 Follower Combat Kills 1303 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 160/300 Energy 77/290 System Corruption 2% Temperature Cool (30) Movement Treading (160) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Overtuned Treads Overtuned Treads Overtuned Treads Overtuned Titanium Leg > --- UTILITY (4) ------ Huge Storage Unit Relay Coupler [NC] (36) Relay Coupler [Heavy] (14) Thief Drone Bay (0/3) > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Cooling System High-capacity Matter Pod (200) Siege Articulator Seismic Detector Advanced ECM Suite Makeshift Medium Armor Plating Dynamic Insulation System Long-range Tractor Beam Trap Reconfigurator Cooled Particle Cannon Siege Cannon Remote Datajack Plasma Cutter CPS Tube (2) CPS Tube (1) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Improved Medium Armor Plating Medium Reactive Plating Dynamic Insulation System > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Angular Momentum Engine Armored Huge Wheel Armored Huge Wheel Improved Cooling System Large Battery High-capacity Matter Pod Seismic Detector Advanced ECM Suite Relay Coupler [NC] Relay Coupler [Heavy] Long-range Tractor Beam Trap Reconfigurator Thief Drone Bay Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Missile Launcher Remote Datajack Field Lobotomy Kit Plasma Cutter CPS Tube CPS Tube [Rating: 75] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Ion Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . 2 . . . . . Utility 2 | . . . 2 . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 369 | 6 15 5 67 7 4 2 13 34 29 27 71 3 20 12 10 44 Power 24 | 1 1 . 5 1 . . . 3 1 1 4 . 1 . . 6 Engine 19 | 1 1 . 5 1 . . . 3 1 1 1 . . . . 5 Core 5 | . . . . . . . . . . . 3 . 1 . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 92 | 2 1 1 16 1 . . 5 12 18 5 11 1 3 4 1 11 Treads 63 | 2 1 1 16 . . . 5 8 11 3 1 1 1 4 1 8 Leg 11 | . . . . . . . . 4 3 2 1 . . . . 1 Wheel 10 | . . . . 1 . . . . 1 . 5 . 1 . . 2 Hover 6 | . . . . . . . . . 2 . 3 . 1 . . . Flight 2 | . . . . . . . . . 1 . 1 . . . . . Utility 120 | 1 3 2 35 5 2 1 2 9 5 9 21 1 9 2 2 11 Device 65 | . 1 2 22 4 1 1 1 4 2 4 11 . 5 2 1 4 Storage 10 | 1 1 . 3 . 1 . 1 . 1 . 2 . . . . . Processor 2 | . . . . . . . . 1 . . . . 1 . . . Hackware 17 | . . . 1 . . . . 1 1 4 4 1 2 . . 3 Protection 26 | . 1 . 9 1 . . . 3 1 1 4 . 1 . 1 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 133 | 2 10 2 11 . 2 1 6 10 5 12 35 1 7 6 7 16 Energy Gun 17 | 1 1 . . . . . 1 . 1 6 7 . . . . . Energy Cannon 65 | . . 2 9 . 1 1 3 7 4 2 14 . 5 3 3 11 Ballistic Gun 7 | 1 5 . . . . . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . Launcher 8 | . . . . . . . . . . . 5 . . 1 . 2 Special Weapon 21 | . 4 . . . . . . . . 3 4 1 2 1 3 3 Impact Weapon 9 | . . . 2 . . . 1 2 . . 3 . . . 1 . Slashing Weapon 2 | . . . . . . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . 1 . 1 . . . . . . Unidentified Prototypes 14 | . . 1 . . . . 1 . 3 . 6 . 1 2 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . . . 1 Parts Lost 40 | . . 2 . 2 . . . 9 2 7 3 . . . . 15 Power 6 | . . . . 1 . . . 1 . 1 1 . . . . 2 Propulsion 21 | . . 1 . . . . . 5 2 5 1 . . . . 7 Utility 6 | . . . . 1 . . . 2 . . . . . . . 3 Weapon 7 | . . 1 . . . . . 1 . 1 1 . . . . 3 Highest Loss Streak 12 | . . 2 . 2 . . . 5 1 2 1 . . . . 12 To Critical Strikes 4 | . . . . . . . . . . . . . . . . 4 Average Slot Usage (%) 91 | . 99 99 99 86 88 88 92 93 99 93 86 71 72 70 83 88 Engine 7 | . 14 14 11 11 11 11 9 8 9 9 2 . . . . . Core 2 | . . . . . . . . . . . 4 7 7 7 7 6 Treads 21 | . 28 28 21 2 . . 23 27 16 26 6 6 7 17 37 35 Leg 3 | . . . . . . . . 5 18 2 9 . . . . . Wheel 3 | . . . . 9 11 11 6 . 1 . 14 18 14 9 . . Device 10 | . 12 13 18 12 11 21 18 14 10 6 5 . 4 3 7 7 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 Processor 2 | . . . . . . . . 2 9 9 5 . . . . . Hackware 4 | . . . 10 11 11 11 9 2 6 10 . 5 9 . . . Protection 4 | . 1 . 3 7 11 . . 5 . 1 7 8 3 7 7 13 Energy Gun 1 | . . . . . . . . . . 10 4 . . . . . Energy Cannon 12 | . . 27 21 22 11 22 14 15 17 6 8 8 14 14 11 1 Ballistic Gun 2 | . 25 . . . . . 3 . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . 1 . 5 . . 2 8 Peak Build Rating 75 | 6 8 15 22 30 33 34 40 34 39 39 56 58 66 67 64 75 Average Rating 36 | 5 7 8 17 28 31 33 36 30 35 36 47 54 61 64 63 64 On Entrance 34 | . 6 7 15 22 30 31 34 33 31 37 39 55 58 63 64 62 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 135 | 14 32 35 103 110 106 66 103 113 106 106 128 128 122 124 124 135 Greatest Support 174 | 40 40 40 43 40 28 28 83 83 80 80 76 72 70 174 174 174 Greatest Overweight (x) 33 | 1 . . 2 3 3 2 3 33 6 5 6 1 3 2 . 32 Average Overweight (x) . | . . . . 2 2 2 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 16 25 23 20 21 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 15 15 19 23 25 20 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 1 10 13 15 21 22 20 20 23 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 15 15 25 25 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 15 15 19 21 20 20 25 25 25 25 25 25 25 25 25 17 Class Distribution -------------------- 44% | Mutant 26% | Bothacker-Mutant 15% | Commander-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Matter Collected 5073 | 310 747 60 625 110 40 20 102 368 290 379 639 200 335 352 218 278 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 10795 | 117 800 296 1972 184 . 234 612 799 1616 796 1586 . 275 324 334 850 Parts 581 | 16 51 10 119 8 . 24 43 28 75 38 84 . 15 15 13 42 Haulers Intercepted 20 | . 2 . 5 . . . 2 . 5 . 4 . . 1 1 . Recyclers Shooed 4 | 1 1 . 1 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Combat Hostiles Destroyed 187 | . 13 3 33 5 . 10 8 20 19 18 30 . 3 5 5 15 Melee 1 | . . . . . . . . 1 . . . . . . . . Guns 32 | . 13 1 . . . . . . . 13 5 . . . . . Cannons 138 | . . 2 31 5 . 10 8 18 19 5 17 . 3 5 5 10 AOE 13 | . . . . . . . . . . . 8 . . . . 5 Classes Destroyed 22 | 1 6 2 2 1 . 1 . 1 1 2 . . . . . 5 Worker 13 | . . 3 4 1 . . 1 . . . 3 . 1 . . . Builder 7 | . . 1 . . . . 1 . 1 . 3 . . . 1 . Tunneler 9 | 6 . 1 . . . 2 . . . . . . . . . . Hauler 20 | . 2 . 5 . . . 2 . 5 . 4 . . 1 1 . Recycler 13 | . 2 1 4 . . . 1 . 3 . 1 . 1 . . . Operator 5 | . 1 . 1 . . . . . 2 . 1 . . . . . Watcher 15 | . 2 . 3 . . . 2 . 4 2 2 . . . . . Swarmer 34 | . 3 . 10 . . 9 3 4 . 3 2 . . . . . Saboteur 2 | . . . . . . . . 2 . . . . . . . . Grunt 84 | . 10 3 12 3 . . 3 10 15 6 20 . 1 1 . . Brawler 4 | . . . . . . . . . 1 . 1 . . 1 . 1 Duelist 6 | . . . 1 . . . . 3 . 1 1 . . . . . Sentry 24 | . . . 10 . . . 2 . 3 2 2 . 1 2 2 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . 2 . . . . . . Hunter 4 | . . . . . . 1 . 1 . . 1 . . . 1 . Programmer 11 | . . . . . . . . . . 4 3 . 1 1 2 . Bolteater 2 | . . . . . . . . . . . . . . . . 2 Explorer 2 | . . . . . . . . . . . . . . . . 2 Guru 3 | . . . . . . . . . . . . . . . . 3 Scrapper 2 | . . . . . . . . . . . . . . . . 2 Elite 5 | . . . . . . . . . . . . . . . . 5 Best Kill Streak 7 | 1 3 2 6 2 . 4 5 4 5 3 6 . 1 4 4 7 Combat Bots Only 7 | . 3 2 4 2 . 3 3 4 3 3 4 . 1 4 2 7 Max Kills in Single Turn 4 | 1 1 1 2 1 . 1 1 1 1 1 3 . 1 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 2 . . . . 3 Melee 1 | . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Hostile Shots Fired 1427 | . 77 18 118 27 . 22 42 120 100 98 159 . 64 87 57 438 Missed 405 | . 23 8 31 6 . 5 12 32 25 21 52 . 17 30 20 123 Damage Taken 12721 | . 626 134 907 505 . 90 279 1100 1151 1218 1775 . 523 520 271 3622 Core 1555 | . 68 17 167 30 . 8 9 197 178 165 207 . 6 32 11 460 Absorbed by Shields 1096 | . . . 136 40 . 60 112 302 8 . . . . . 106 332 Reduced by Siege Mode 34 | . . . . . . . . . . . . . . 34 . . Ignored by Resistances 361 | . . . . . . . . . . . . . . . . 361 Regen/Repaired (Parts) 18 | . . . . . . . . . 18 . . . . . . . Core Remaining (%) 53 | 100 . 66 . . . 48 . . . . . . . . . . Volleys Fired 716 | 18 75 20 103 17 . 18 31 71 98 62 82 8 20 17 26 50 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 1 2 2 2 2 Hottest 180 | 70 120 120 136 120 . 120 120 135 135 160 145 65 180 60 180 180 Shots Fired 1320 | 36 141 40 206 34 . 36 62 125 194 103 141 7 33 34 41 87 Gun 267 | 36 131 10 . . . . 5 . . 55 30 . . . . . Cannon 980 | . . 30 206 34 . 36 57 125 194 33 94 1 26 33 32 79 Launcher 13 | . . . . . . . . . . . 12 . . . . 1 Special 60 | . 10 . . . . . . . . 15 5 6 7 1 9 7 Kinetic 164 | 18 131 10 . . . . 5 . . . . . . . . . Thermal 1089 | 18 10 30 206 34 . 36 57 125 194 88 120 1 26 33 32 79 Explosive 13 | . . . . . . . . . . . 12 . . . . 1 Electromagnetic 4 | . . . . . . . . . . . 4 . . . . . Robot Hit Streak 38 | 7 16 10 11 14 . 4 11 19 13 11 28 8 10 20 27 38 Robot Miss Streak 5 | 3 3 2 5 3 . 2 4 4 4 5 4 1 3 2 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 853 | 23 93 27 129 17 4 18 36 70 106 76 103 6 22 24 33 66 Core Hits 392 | 7 34 11 54 7 . 12 22 29 46 40 82 . 6 10 9 23 Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . . Critical Strikes 6 | 3 1 . 1 . . . . 1 . . . . . . . . Burn 3 | 3 . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . . . Melee Attacks 34 | . . . 3 . 4 . 1 18 . 3 5 . . . . . Impact 25 | . . . 3 . . . 1 16 . . 5 . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 4 . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22043 | 285 1205 433 2665 394 . 435 907 1668 3269 1481 4496 . 699 674 773 2659 Guns 3166 | 285 1205 86 . . . . 54 . . 990 546 . . . . . Cannons 15994 | . . 347 2662 394 . 435 853 1597 3269 491 1882 . 673 674 773 1944 Explosions 2758 | . . . . . . . . . . . 2068 . . . . 690 Melee 67 | . . . . . . . . 67 . . . . . . . . Ramming 58 | . . . 3 . . . . 4 . . . . 26 . . 25 Kinetic 1491 | 146 1205 86 . . . . 54 . . . . . . . . . Thermal 18742 | 139 . 347 2662 394 . 435 853 1597 3269 1481 2849 . 673 674 773 2596 Explosive 1482 | . . . . . . . . . . . 1444 . . . . 38 Electromagnetic 203 | . . . . . . . . . . . 203 . . . . . Impact 67 | . . . . . . . . 67 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 3 3 7 7 3 5 2 Average Corruption 3 | . . . . . . . . . . 2 2 7 2 3 3 1 Corruption Purged 10 | . . . . . . . . . . . 3 . 7 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 87 | . . . . . . . . . . 29 2 4 9 7 36 . Message Errors 15 | . . . . . . . . . . 5 . 1 2 . 7 . Matter Fused 27 | . . . . . . . . . . 8 . 1 3 . 15 . Heat Flow Errors 9 | . . . . . . . . . . 6 . . 2 . 1 . Energy Discharges 10 | . . . . . . . . . . 2 1 . . 2 5 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 14 | . . . . . . . . . . 3 1 1 1 3 5 . Data Loss (major) 4 | . . . . . . . . . . 2 . . . 1 1 . Misfires 2 | . . . . . . . . . . 1 . . . 1 . . Alerts 3 | . . . . . . . . . . 2 . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . Overload Shots 13 | . . . . . . . . . . . . . 8 . 2 3 Effects 2 | . . . . . . . . . . . . . 1 . 1 . Heat Surge 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . Overflow Damage 843 | . . . 6 . . 20 7 40 34 8 305 . 20 . 38 365 Projectiles 501 | . . . 6 . . 20 7 40 34 8 52 . 20 . 38 276 Explosions 342 | . . . . . . . . . . . 253 . . . . 89 Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 296 | . . . . . . . . . . . 88 . . . . 208 Shots 5 | . . . . . . . . . . . 2 . . . . 3 Rammed 5 | . . . 1 . . . . 1 . . . . 1 . . 2 Targets Rammed 5 | . . . 1 . . . . 1 . . . . 1 . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 345 | 72 60 96 69 308 . 18 297 196 243 324 345 22 264 111 175 172 Average Temperature 62 | 22 15 26 13 115 . 4 44 41 63 90 99 11 108 30 63 80 Received Heat Transfer 3445 | . 333 72 323 118 . . 103 402 597 417 486 . 150 141 36 267 Effects 3 | . . . . . . . . . 1 . 2 . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . Siege Activations 5 | . . . . . . . . . . . . . 3 1 1 . Total Turns 58 | . . . . . . . . . . . . . 14 36 8 . Longest Duration 36 | . . . . . . . . . . . . . 6 36 8 . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . Parts Melted 45 | . . 3 10 . . . . 6 9 8 5 . . 1 1 2 Heat Transferred 27925 | 629 . 740 4995 629 . 666 1332 2479 4477 2741 3817 . 755 925 975 2765 Parts Sabotaged 9 | . . . . . . . . 9 . . . . . . . . Parts Stolen 7 | . . . . . . . . . . . . . . . . 7 Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Peak Influence 1527 | 30 202 66 716 283 . 187 256 795 537 1288 1527 549 517 300 142 . Initial 676 | . 19 14 5 247 . . . . 387 349 676 534 384 234 49 . Average 348 | 15 69 27 359 154 . 111 132 352 272 718 800 543 391 196 60 . Maximum Alert Level 4 | . 1 . 3 1 . . 1 3 2 4 4 2 2 1 . . Low Security (%) 44 | 100 97 100 40 60 . 100 78 29 25 . . . . 48 100 . Level 1 18 | . 2 . 12 39 . . 21 30 68 5 . . 48 51 . . Level 2 23 | . . . 44 . . . . 29 6 46 51 100 51 . . . Level 3 9 | . . . 3 . . . . 10 . 39 29 . . . . . Level 4 3 | . . . . . . . . . . 8 19 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 6 . 3 . . . . . 5 . 15 . 5 3 . . Investigation 15 | . 5 . 3 . . . . . 1 . 3 . 3 . . . Extermination 6 | . . . . . . . . . . . 3 . 2 1 . . Reinforcement 11 | . 1 . . . . . . . 2 . 7 . . 1 . . Assault 2 | . . . . . . . . . . . 2 . . . . . Garrison 3 | . . . . . . . . . 2 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Distress Signals 17 | . 1 . 2 . . . 3 . 3 . 6 . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 367 | . 27 4 43 6 . 12 14 31 30 34 70 6 12 20 8 50 Peak Tracking Total 17 | . 3 2 5 3 . 3 3 6 4 4 8 6 4 5 2 17 Tactical Retreats 29 | . 2 . 1 1 . 1 2 8 . 3 5 . 1 1 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Traps Triggered 19 | . 1 . 2 . . . . 3 . 6 7 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Machines Disabled 42 | . . . 2 . . . . 4 4 4 16 . 1 . . 11 Max in Single Turn 6 | . . . 1 . . . . 1 1 1 6 . 1 . . 1 Garrison Access 2 | . . . . . . . . . . . 1 . . 1 . . Garrison Relay 6 | . . . . . . . . 3 . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Machines Accessed 75 | . 9 1 13 1 2 . 4 . 9 4 9 . 7 2 12 2 Terminals 41 | . 7 . 11 . . . 3 . 4 4 3 . 3 1 5 . Fabricators 2 | . . . . . . . . . . . 2 . . . . . Repair Stations 3 | . . . . . . . . . 1 . 1 . 1 . . . Recycling Units 14 | . 2 . 1 . . . . . 1 . 1 . 3 . 6 . Scanalyzers 4 | . . . 1 . . . . . 2 . 1 . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . . 1 . . Total Hacks 212 | . 31 1 56 1 2 . 11 . 41 5 18 . 15 5 24 2 Successful 126 | . 17 1 36 1 2 . 7 . 29 3 6 . 7 2 13 2 Failed 85 | . 14 . 19 . . . 4 . 12 2 12 . 8 3 11 . Catastrophic 12 | . 1 . 1 . . . . . . . 5 . 3 . 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 111 | . 21 . 43 . 1 . 4 . 8 . 7 . 10 3 14 . Terminals 141 | . 29 . 50 . . . 10 . 15 5 6 . 10 3 13 . Fabricators 5 | . . . . . . . . . . . 5 . . . . . Repair Stations 6 | . . . . . . . . . 3 . 1 . 2 . . . Recycling Units 18 | . 2 . 1 . . . . . 1 . 2 . 3 . 9 . Scanalyzers 27 | . . . 5 . . . . . 20 . 2 . . . . . Garrison Access 7 | . . . . . . . 1 . 2 . 2 . . 2 . . Terminal Hacks 54 | . 10 1 15 1 2 . 5 . 2 3 2 . 3 1 7 2 Record 5 | . . . . . 1 . . . . . . . . . 2 2 Robot Analysis 9 | . 3 . 5 . . . 1 . . . . . . . . . Prototype ID Bank 10 | . 2 . 3 . . . 1 . 1 . . . . . 3 . Open Door 3 | . . 1 . 1 . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . 1 . . . . . 1 . . . Emergency Access Points 2 | . . . . . . . . . . 1 . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . 1 . . . Terminal Index 4 | . 1 . 2 . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . 1 . . Locate Traps 5 | . 2 . 1 . . . 1 . . . 1 . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . 1 . Registered Prototypes 2 | . 1 . 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . Network Status 2 | . . . . . . . . . . . 2 . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . . 4 . . . . . 20 . 1 . . . . . Insert Component 12 | . . . 1 . . . . . 10 . 1 . . . . . Analyze 13 | . . . 3 . . . . . 10 . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 2 . 1 . . 1 . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . . 1 . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 37 | . 7 . 16 . . . 1 . 3 . . . 4 . 6 . Terminals 23 | . 5 . 14 . . . 1 . 2 . . . 1 . . . Botnet 7 | . . . 6 . . . . . . . . . 1 . . . Operators 4 | . 1 . 1 . . . 1 . 1 . . . . . . . Skim 12 | . 4 . 7 . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . 1 . . . . . 1 . . . 3 . 6 . Tunnel 13 | . 2 . 1 . . . . . 1 . . . 3 . 6 . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 7 . 12 . . . 3 . 7 2 9 . 4 2 5 . Full Trace Events 6 | . 3 . 2 . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 2 . . . . . 8 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . Time 38 | . . . . . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 1 . . . . . 8 . 1 . . . . . Part Schematics Acquired 9 | . . . 1 . . . . . 8 . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . Robots Hacked 30 | . . . . . 4 . . 1 . 9 3 6 4 1 1 1 Non-combat 3 | . . . . . 3 . . . . . . . . . . . Combat 27 | . . . . . 1 . . 1 . 9 3 6 4 1 1 1 Robot Hacks Applied 30 | . . . . . 4 . . 1 . 9 3 6 4 1 1 1 parse_system 7 | . . . . . 4 . . . . . . . . 1 1 1 ignore_targets 6 | . . . . . . . . . . . . 6 . . . . overwrite_iff 6 | . . . . . . . . . . 3 1 . 2 . . . streamctrl_high 1 | . . . . . . . . . . 1 . . . . . . formatsys_high 10 | . . . . . . . . 1 . 5 2 . 2 . . . Relay Couplers Released 34 | . . . . . . . . 13 . 18 3 . . . . . Machine Destruction 27 | . . . . . . . . 13 . 14 . . . . . . Programmers 7 | . . . . . . . . . . 4 3 . . . . . Attached 13 | . . . . . . . . 1 . 4 3 1 1 . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . 2 . . . . 14 . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Total Allies 41 | . . 3 . . . . . 1 . 11 3 . 4 . 14 5 Largest Group 12 | . . 3 2 . . . . 1 . 3 1 . 2 1 12 12 Highest-Rated Group 416 | . . 40 32 . . . . 15 . 77 32 . 32 16 265 416 Highest-Rated Ally 191 | . . 16 16 . . . . 15 . 31 32 . 16 16 40 191 Total Orders 11 | . . . 2 . . . . . . . . . . . . 9 STAY 8 | . . . . . . . . . . . . . . . . 8 FOLLOW 1 | . . . . . . . . . . . . . . . . 1 RETURN 2 | . . . 2 . . . . . . . . . . . . . Ally Attacks 240 | . . 5 12 . . . . 4 . 36 20 . 25 3 12 123 Total Damage 7465 | . . 41 122 . . . . 73 . 394 674 . 372 46 275 5468 Kills 50 | . . 1 . . . . . 1 . 6 5 . 3 . 3 31 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 1 . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . 5 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Robot Analysis Total 9 | . 3 . 5 . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . Drone Launches 5 | . . . 2 . . . . . . . . . . . . 3 Drone Recoveries 2 | . . . 2 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Turns Passed 23256 | 236 1705 1171 2855 1014 514 801 811 1435 2147 2305 2696 113 650 528 1467 2808 Spaces Moved 11039 | 113 808 683 1302 611 345 561 365 428 649 778 1401 81 377 288 760 1489 Core 18 | 14 . . . . . . . 3 . . . . . . . 1 Treads 6862 | 99 808 683 1302 31 . . 131 353 324 699 . . 62 146 760 1464 Legs 798 | . . . . . . . . 72 297 79 350 . . . . . Wheels 3361 | . . . . 580 345 561 234 . 28 . 1051 81 315 142 . 24 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 145 130 130 115 240 190 242 115 115 115 130 160 115 Average Speed 174 | 148 160 160 174 153 139 130 169 258 255 257 158 115 139 145 160 162 Slowest Speed 1700 | 160 160 160 320 320 145 130 240 1700 330 560 330 115 240 240 160 1650 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 5 98 99 96 100 64 89 38 43 54 91 42 75 11 39 97 65 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 18 | . 2 2 2 1 1 . . . 1 . . . 3 . 6 . Known Exits Taken 6 | . . . 1 . . 1 1 . 1 . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . . . . 1 . Scrap Searched 6 | . . 3 . 1 . 1 . . . . . . . . . 1 Spaces Dug 32 | . 10 . 2 . . . 1 6 8 . 5 . . . . . Terrain Destroyed 204 | . 10 . 2 7 . 5 11 7 47 . 95 . 1 7 5 7 Melee 13 | . . . 2 . . . 1 5 . . 5 . . . . . Projectile 104 | . 10 . . 7 . 5 10 2 47 . 6 . 1 7 5 4 AOE 87 | . . . . . . . . . . . 84 . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Total 13615 | 143 1059 722 1662 650 380 596 497 596 950 975 1723 97 466 364 972 1763 Wait 954 | 2 133 6 135 10 . 16 65 30 122 63 101 . 29 37 54 151 Move 11026 | 112 807 682 1301 610 344 560 365 427 649 777 1401 80 376 287 759 1489 Hop . | . . . . . . . . . . . . . . . . . Pick Up 153 | 4 19 6 19 3 13 . 11 11 14 14 17 2 6 3 2 9 Fast Attach 130 | 6 1 . 10 . . . 7 12 21 6 27 1 10 7 2 20 Attach 60 | . 1 3 2 3 . . 2 12 . 5 9 1 2 2 1 17 Detach 10 | . . . 1 2 . . . . . . 4 . . . . 3 Swap 179 | . 13 2 55 4 4 2 4 10 8 16 35 1 8 3 7 7 Drop 214 | 1 10 3 32 1 15 . 11 4 38 13 42 4 14 8 3 15 Fire 716 | 18 75 20 103 17 . 18 31 71 98 62 82 8 20 17 26 50 Melee 34 | . . . 3 . 4 . 1 18 . 3 5 . . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 4 | . . . 1 . . . . 1 . . . . 1 . . 1 Escape Stasis 15 | . . . . . . . . . . 15 . . . . . . Rewire 119 | . . . . . . . . . . 1 . . . . 118 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / *Sto) -7/Waste -7/Factory (discovered 8 exits: Fac x4 / *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 237 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 10) 737 | -10/Materials | Derelicts attacked the area 913 | -10/Materials | Discovered new exit (range 8) 929 | -10/Materials | Discovered new exit (range 16) 1135 | -10/Materials | Discovered new exit (range 14) 1341 | -10/Materials | Discovered new exit (range 10) 1942 | -10/Materials | Entered Mines 1958 | -10/Mines | Met a Derelict bent on vengeance 2209 | -10/Mines | Learned location of Storage (-7) 2412 | -10/Mines | Learned Materials garrison access intel 2412 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2417 | -10/Mines | Learned location of Zion (-7) 2578 | -10/Mines | Discovered new exit (range 10) 2688 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2969 | -10/Mines | Discovered new exit (range 7) 3091 | -10/Mines | Found the Drone Emporium 3099 | -10/Mines | Found Prototype Device 3100 | -10/Mines | Identified Thief Drone Bay 3113 | -10/Mines | Entered Materials 3113 | -9/Materials | Accompanied by 2 allies 3113 | -9/Materials | Evolved 2 slots: Utility x2 3675 | -9/Materials | Discovered new exit (range 9) 3872 | -9/Materials | Discovered new exit (range 7) 4555 | -9/Materials | Learned 4 Recycling zone layouts 4591 | -9/Materials | Discovered new exit (range 6) 4609 | -9/Materials | Loaded intel: 2 repair station locations 4691 | -9/Materials | Learned 2 Storage zone layouts 4738 | -9/Materials | Identified exit to Mines 4738 | -9/Materials | Identified exit to Materials 4765 | -9/Materials | Learned Storage emergency access door positions 4791 | -9/Materials | Learned Storage trap positions 5622 | -9/Materials | Central database locked down 5968 | -9/Materials | Entered Mines 6049 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6140 | -9/Mines | Discovered exit to Materials (range 8) 6189 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6298 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6308 | -9/Mines | Assembled infested the area 6876 | -9/Mines | Discovered new exit (range 5) 6932 | -9/Mines | Discovered exit to Materials (range 6) 6982 | -9/Mines | Entered Exiles 7025 | -9/Exiles | Met 8R-AWN 7052 | -9/Exiles | Met EX-HEX 7093 | -9/Exiles | Met EX-BIN 7112 | -9/Exiles | Aligned with FarCom system 7113 | -9/Exiles | Given EX-Vault access code 7148 | -9/Exiles | Opened EX-Vault 7158 | -9/Exiles | Found Trap Reconfigurator 7160 | -9/Exiles | Found Field Lobotomy Kit 7170 | -9/Exiles | Found YOLO Cannon 7217 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7257 | -9/Exiles | Met EX-DEC 7391 | -9/Exiles | Discovered new exit (range 14) 7496 | -9/Exiles | Stole three prototypes: Trap Reconfigurator, YOLO Cannon, Field Lobotomy Kit 7496 | -9/Exiles | Entered Mines 7681 | -8/Mines | Core integrity fell below 50% 7822 | -8/Mines | Discovered exit to Materials (range 10) 8026 | -8/Mines | Discovered exit to Materials (range 12) 8297 | -8/Mines | Entered Materials 8297 | -8/Materials | Evolved 2 slots: Propulsion x2 8298 | -8/Materials | Loaded intel: 1 garrison access location 8967 | -8/Materials | Discovered new exit (range 10) 9108 | -8/Materials | Identified exit to Garrison 9108 | -8/Materials | Entered Garrison 9156 | -8/Garrison | Build established: Scavenger-Mutant 9576 | -8/Garrison | Installed Relay Interface Framework 9593 | -8/Garrison | Garrison Relay disabled 9658 | -8/Garrison | Triggered checkpoint 9862 | -8/Garrison | Triggered checkpoint 9954 | -8/Garrison | Triggered checkpoint 10040 | -8/Garrison | Triggered checkpoint 10113 | -8/Garrison | Discovered new exit (range 10) 10134 | -8/Garrison | Triggered checkpoint 10194 | -8/Garrison | Triggered checkpoint 10267 | -8/Garrison | Lost 5 parts (3n1u1w) 10392 | -8/Garrison | Garrison Relay disabled 10493 | -8/Garrison | Garrison Relay disabled 10543 | -8/Garrison | Entered Materials 11298 | -8/Materials | Repaired Imp. Datajack 11905 | -8/Materials | Discovered new exit (range 15) 11942 | -8/Materials | Core integrity fell below 50% 12454 | -8/Materials | Build established: Bothacker-Mutant 12523 | -8/Materials | Garrison activated, responded to threat 12690 | -8/Materials | Identified exit to Garrison 12690 | -8/Materials | Entered Garrison 12720 | -8/Garrison | Triggered checkpoint 12773 | -8/Garrison | Expanded RIF knowledge: Structural Interface 12814 | -8/Garrison | Garrison Relay disabled 12976 | -8/Garrison | Triggered checkpoint 13103 | -8/Garrison | Triggered checkpoint 13248 | -8/Garrison | Discovered new exit (range 14) 13432 | -8/Garrison | Triggered checkpoint 13656 | -8/Garrison | Triggered checkpoint 13758 | -8/Garrison | Triggered checkpoint 13801 | -8/Garrison | Core integrity fell below 20% 13841 | -8/Garrison | Lost 3 allies 13906 | -8/Garrison | Discovered new exit (range 14) 14060 | -8/Garrison | Triggered checkpoint 14246 | -8/Garrison | Triggered checkpoint 14568 | -8/Garrison | Garrison Relay disabled 14682 | -8/Garrison | Triggered checkpoint 14785 | -8/Garrison | Discovered new exit (range 2) 14836 | -8/Garrison | Garrison Relay disabled 14995 | -8/Garrison | Entered Factory 14995 | -7/Factory | Evolved 2 slots: Propulsion x2 14997 | -7/Factory | FarCom data flow suspended 15193 | -7/Factory | Discovered new exit (range 7) 15213 | -7/Factory | Discovered new exit (range 15) 16595 | -7/Factory | First assault squad dispatched 16646 | -7/Factory | Discovered new exit (range 5) 16740 | -7/Factory | Discovered new exit (range 15) 17691 | -7/Factory | Sucked down chute 17691 | -7/Factory | Entered Waste 17706 | -7/Waste | EMP discharged 17716 | -7/Waste | Spotted C-40 Crusher 17725 | -7/Waste | Spotted C-40 Crusher 17727 | -7/Waste | Spotted C-40 Crusher 17730 | -7/Waste | Spotted C-40 Crusher 17730 | -7/Waste | Spotted C-40 Crusher 17732 | -7/Waste | Spotted C-40 Crusher 17794 | -7/Waste | Discovered new exit (range 10) 17804 | -7/Waste | Entered Factory 17992 | -7/Factory | Identified exit to Factory 18053 | -7/Factory | Identified exit to Storage 18053 | -7/Factory | Identified exit to Lower Caves 18454 | -7/Factory | Entered Storage 18454 | -7/Storage | Accompanied by 1 ally 18455 | -7/Storage | Identified exit to Recycling 18457 | -7/Storage | Loaded intel: 19 trap records 18473 | -7/Storage | Met 01-MTF 18494 | -7/Storage | Garrison activated, responded to threat 18638 | -7/Storage | Build established: Mutant 18893 | -7/Storage | Lost 3 allies 18982 | -7/Storage | Entered Recycling 19678 | -7/Recycling | Build established: Commander-Mutant 19766 | -7/Recycling | Scanned before Scraplab entrance 19803 | -7/Recycling | Discovered new exit (range 2) 19984 | -7/Recycling | Discovered new exit (range 16) 20411 | -7/Recycling | Entered Scraplab 20449 | -7/Recycling | Entered Scraptown 20449 | -7/Scraptown | Accompanied by 12 allies 20449 | -7/Scraptown | System corruption cleaned by C-Scrubber 21012 | -7/Scraptown | Discovered new exit (range 3) 21083 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 21094 | -7/Scraptown | Visited Red Mages 21124 | -7/Scraptown | Found Unknown Hackware 21124 | -7/Scraptown | Identified Relay Coupler [Proto] 21174 | -7/Scraptown | Visited SPCMW 21216 | -7/Scraptown | Visited Cyclists 21547 | -7/Scraptown | Visited Awakened 21591 | -7/Scraptown | Visited The Evicted 21668 | -7/Scraptown | Visited Cave Peace 21723 | -7/Scraptown | Visited Fellowship of the Rings 22895 | -7/Scraptown | Assimilated Triborg with FLK Orb 22896 | -7/Scraptown | Attacked by Scraptown defenders 23100 | -7/Scraptown | Core integrity fell below 50% 23117 | -7/Scraptown | Found Tri-treads 23121 | -7/Scraptown | Found Siege Cannon 23125 | -7/Scraptown | Found Siege Articulator 23139 | -7/Scraptown | Found Tri-treads 23140 | -7/Scraptown | Lost 9 allies 23147 | -7/Scraptown | Core integrity fell below 20% 23169 | -7/Scraptown | Assimilated N2-5GF(g) with FLK Orb 23172 | -7/Scraptown | Assimilated GO-F26(E) with FLK Orb 23183 | -7/Scraptown | Destroyed 7 combat bots 23187 | -7/Scraptown | Assimilated MB-P1C(p) with FLK Orb 23195 | -7/Scraptown | Lost 12 parts (2p5n3u2w) 23215 | -7/Scraptown | Lost 5 allies 23222 | -7/Scraptown | Assimilated NK-3ME(E) with FLK Orb 23257 | -7/Scraptown | Destroyed by 7F-GYF(j) with Overtuned Pulse Rifle Last Messages --------------- 23232_ Acquired Mak. Medium Armor Plating. 23233_ Ovr. Treads suddenly begins malfunctioning. 23235_ Acquired Ovr. Treads. 23237_ Acquired 28 matter. 23238_ Penetrated by Bolt. 23240_ Acquired Imp. Deuterium Engine. 23241_ Ovr. Treads recovered from malfunction. 23241_ Penetrated by Bolt. 23243_ Acquired 125 matter. 23244_ Penetrated by Bolt. 23251_ Destroyed Lgt. Ion Engine. 23251_ 28-1IZ(x) destroyed. 23255_ Bolt penetrates UFD HQ Gate. 23255_ Bolt penetrates Wall. 23255_ Bolt penetrates UFD HQ Gate. 23256_ YOLO Cannon destroyed. 23256_ Destroyed YOLO Cannon. 23256_ Ovr. Treads destroyed. 23256_ Destroyed Ovr. Treads. 23256_ NA-I7J(j) destroyed. Map ----- +----------------------------------------------------+ | #????????" ????????? | | #????????" ?????????? | | #???????#" ?????????? | | #???????#" ?????????? | | ############## #?????###" ?????????? | | ?????????????# #???#"""" """"???????? | | ?????????????# #???#"""" """????????? | | ?????????????# #???#""" ""#????????? | | ###??????????# /% #???#"" ""#?? ? | | X"#??????????# &%! #???#""" ""#? | | #??????????# !% ###?#"" " ""# "" | | #?????????## % =""#"# !!% " = " | | #???????###" =!%""""#""" *%!=*% =%! | | #?????# !""######" !*%!! ! " ? | | #???""# %% ###????##[!%=!%!= " ? | | ## "#?# %! !#########==*%= %"# * | | " X#?### = !%%% ![!*[=!!%! =!""#? "" !%!" | | ## "## == %[! %!%%*!*% ""#?? "" ="" | | ""#??X "#???# = * !/ [=%%!=] "#??? ???? | | ###???###??##; = [!%!%!!!*%! = ""#???? ??? | | ############; * =hjg%!==!%=%""#?????? ?? | | [ !![hE*% !!=% """???????? | | % %! !=!%% "= !%!% ""??????? | | ![!![""! 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"""""?????? | | # """###"##;;#;;%;;#z ####?????###### ###???????? | | ""#?##" /% ## #??????????????? ?????????? | | " "#??#" "## #???????????????? ????????? | | ""#??#" %!%% "##*= #?????????????????????????? | | " "#??#" ""=%/"##%= #?????????????????????????? | | "#??#" " "##!! #?????????????????????????? | | " "#??#" " " "## #?????????????????????????? | | " "#??#" "## #?????????????????????????? | | " "#??#" "## #?????????????????????????? | | """""#??#"""""""""## #?????????????????????????? | | """""#??############ #?????????????????????????? | | ######?????????????# #?????????????????????????? | | ????????############ #?????????????????????????? | | ????????#""""""""""" #?????????????????????????? | | ????????#""""" """"" #?????????????????????????? | | ??#######"""" " "" #?????????????????????????? | | ??# #?????????????????????????? | | ?## #####"" "" "" " #?????????????????????????? | | """ "#??#""""""""""" #?????????????????????????? | | """ "#??#""""""""""" #?????????????????????????? | | """ "#??############ #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 10 Evasion (%) 50 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 50 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Extracted Imp. Datajack | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingMissileArticulator Manual? 0 Play Time 04:02:58 Cumulative 163.9 hours Start 2025.02.07 @ 23:11:04 End 2025.02.08 @ 18:12:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 08f220f6-be67-4599-9bd5-621472eb046e