Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.15 @ 21:38:13 Player: Jerry Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1407) 1407 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3487 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Signal Interpreter Targeting Computer Improved Power Shielding > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Heat Sink Large Storage Unit Reaction Control System Reflective Plating [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 5 | . 1 2 2 . Power 2 | . 1 . 1 . Propulsion 1 | . . 1 . . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 58 | 8 13 13 16 8 Power 13 | 1 3 3 4 2 Engine 12 | 1 3 3 3 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 17 | 2 7 4 3 1 Treads . | . . . . . Leg 11 | 2 1 4 3 1 Wheel . | . . . . . Hover 4 | . 4 . . . Flight 2 | . 2 . . . Utility 15 | 3 1 2 4 5 Device 3 | . . . 1 2 Storage 2 | . . . . 2 Processor 3 | 1 . 1 1 . Hackware . | . . . . . Protection 7 | 2 1 1 2 1 Artifact . | . . . . . Weapon 13 | 2 2 4 5 . Energy Gun 7 | 2 1 2 2 . Energy Cannon . | . . . . . Ballistic Gun 4 | . 1 1 2 . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 27 | . 3 3 3 18 Power 6 | . 1 . . 5 Propulsion 6 | . 1 1 . 4 Utility 8 | . . 1 1 6 Weapon 7 | . 1 1 2 3 Highest Loss Streak 10 | . 3 1 2 10 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 88 | . 94 94 99 60 Engine 18 | . 19 20 21 11 Core 1 | . . . 3 4 Leg 18 | . 5 23 25 9 Hover 2 | . 12 3 . . Device 1 | . . . 4 2 Processor 11 | . 12 10 11 12 Protection 8 | . 12 10 8 4 Energy Gun 11 | . 17 16 8 3 Ballistic Gun 9 | . 6 10 11 7 Launcher 1 | . . . 2 . Peak Build Rating 33 | 7 10 18 33 33 Average Rating 17 | 4 8 13 28 19 On Entrance 13 | . 7 10 17 33 Naked Turns . | . . . . . Heaviest Build 39 | 10 15 20 36 39 Greatest Support 43 | 20 20 39 43 43 Greatest Overweight (x) 12 | . 3 1 . 12 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 5 5 5 5 15 Average Capacity 5 | 5 5 5 5 7 Most Carried 5 | 2 5 5 5 5 Average Carried 4 | . 4 4 4 3 Final Capacity 15 | 5 5 5 5 15 Final Carried 5 | 2 4 5 5 . Class Distribution -------------------- 49% | Scavenger-Gunner 41% | Hacker-Mutant 9% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1120 | 280 147 179 424 90 Remotely . | . . . . . Salvage Created 1518 | 30 238 530 594 126 Parts 76 | . 10 31 33 2 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 34 | 1 6 12 12 3 Guns 32 | 1 6 12 10 3 AOE 2 | . . . 2 . Classes Destroyed 10 | 1 2 3 4 . Worker 2 | . . 1 1 . Tunneler 2 | . . . 2 . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 5 | . 1 2 2 . Swarmer 5 | . 2 . 3 . Grunt 21 | 1 4 8 5 3 Duelist 2 | . . 2 . . Sentry 3 | . . 2 1 . Hunter 3 | . . . 3 . Best Kill Streak 14 | 1 4 3 14 2 Combat Bots Only 10 | 1 4 2 10 2 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 467 | 5 40 78 128 216 Missed 114 | 2 10 25 42 35 Damage Taken 2973 | 19 230 411 772 1541 Core 649 | . 54 44 52 499 Absorbed by Shields . | . . . . . Redirected to Shielding 203 | . 18 3 141 41 Ignored by Resistances 1917 | 13 143 259 475 1027 Core Remaining (%) 89 | 100 78 89 . . Volleys Fired 131 | 3 21 51 33 23 Largest 3 | 2 2 3 3 2 Hottest 130 | 100 100 125 130 93 Shots Fired 242 | 6 38 100 69 29 Gun 234 | 6 38 99 62 29 Cannon . | . . . . . Launcher 8 | . . 1 7 . Special . | . . . . . Kinetic 110 | . 4 45 42 19 Thermal 113 | 6 34 54 9 10 Explosive 8 | . . 1 7 . Electromagnetic 11 | . . . 11 . Robot Hit Streak 39 | 6 15 18 26 39 Robot Miss Streak 2 | . 1 2 1 . Penetration Max 1 | . . . . 1 Secondary Targets 7 | . . 3 4 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 179 | 6 31 62 53 27 Core Hits 82 | 2 12 28 31 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | 2 4 1 . . Burn 7 | 2 4 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3150 | 75 398 802 1373 502 Guns 2395 | 75 398 746 681 495 Cannons . | . . . . . Explosions 744 | . . 52 692 . Melee . | . . . . . Ramming 11 | . . 4 . 7 Kinetic 1057 | . 33 216 470 338 Thermal 1205 | 75 365 530 78 157 Explosive 744 | . . 52 692 . Electromagnetic 133 | . . . 133 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 2 4 Average Corruption 2 | . . . 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . . 4 10 Message Errors 4 | . . . 2 2 Matter Fused 4 | . . . 1 3 Heat Flow Errors 2 | . . . . 2 Energy Discharges 3 | . . . 1 2 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 61 | . . . 61 . Projectiles . | . . . . . Explosions 61 | . . . 61 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . . 1 . 2 Kicked 3 | . . 1 . 2 Crushed . | . . . . . Highest Temperature 618 | 129 618 384 357 484 Average Temperature 161 | 63 227 136 106 215 Received Heat Transfer 1587 | 18 201 288 225 855 Effects 38 | . 17 6 6 9 Shutdowns 10 | . 3 2 1 4 Energy Bleed 4 | . 3 1 . . Interference 10 | . 1 3 4 2 Matter Decay 1 | . 1 . . . Short Circuit 2 | . 1 . . 1 Damage (minor) 4 | . 1 . 1 2 Damage (major) 7 | . 7 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | 3 4 1 . . Heat Transferred 3558 | 370 1332 1301 185 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 452 | 20 167 203 452 93 Initial 61 | . 9 50 61 59 Average 116 | 6 111 111 182 63 Maximum Alert Level 2 | . . 1 2 . Low Security (%) 92 | 100 100 98 76 100 Level 1 4 | . . 1 12 . Level 2 3 | . . . 11 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 2 1 1 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | 1 8 17 16 10 Peak Tracking Total 7 | 1 5 4 7 5 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . . . 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 8 | . 3 3 1 1 Terminals 7 | . 3 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 15 | . 8 4 2 1 Successful 9 | . 5 2 1 1 Failed 6 | . 3 2 1 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 6 | . 3 3 . . Terminals 13 | . 8 2 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 7 | . 5 . 1 1 Record 1 | . 1 . . . Open Door 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 2 . . . Locate Traps 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 1 1 . Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2155 | 106 282 745 596 426 Spaces Moved 1290 | 76 163 436 376 239 Core 129 | 16 . . . 113 Treads . | . . . . . Legs 1041 | 60 43 436 376 126 Wheels . | . . . . . Hover 118 | . 118 . . . Flight 2 | . 2 . . . Fastest Speed 50 | 50 56 120 120 50 Average Speed 128 | 105 118 130 120 150 Slowest Speed 650 | 120 280 190 120 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 9 29 29 24 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 82 | . . 10 72 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 81 | . . 10 71 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1592 | 95 218 541 463 275 Wait . | . . . . . Move 1286 | 75 162 435 375 239 Hop . | . . . . . Pick Up 70 | 9 13 23 22 3 Fast Attach . | . . . . . Attach 40 | 7 9 9 8 7 Detach 2 | . 2 . . . Swap 19 | 1 4 5 8 1 Drop 41 | . 7 17 17 . Fire 131 | 3 21 51 33 23 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 1 . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Identified exit to Materials 59 | -11/Scrapyard | Discovered exit to Materials (range 8) 107 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Evolved 1 slot: Power x1 241 | -10/Materials | Lost 3 parts (1p1n1w) 330 | -10/Materials | Build established: Hacker-Mutant 342 | -10/Materials | Identified exit to Materials 342 | -10/Materials | Discovered exit to Materials (range 16) 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 877 | -9/Materials | Build established: Scavenger-Gunner 1112 | -9/Materials | Identified exit to Materials 1112 | -9/Materials | Discovered exit to Materials (range 10) 1134 | -9/Materials | Entered another Materials area 1134 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1136 | -8/Materials | Identified exit to Storage 1136 | -8/Materials | Discovered exit to Storage (range 16) 1503 | -8/Materials | Destroyed 10 combat bots 1730 | -8/Materials | Entered Storage 1992 | -8/Storage | Lost 10 parts (3p2n2u3w) 2065 | -8/Storage | Core integrity fell below 50% 2132 | -8/Storage | Core integrity fell below 20% 2156 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02102_ Deuterium Engine destroyed. 02105_ K-01 Serf cleans the Compression Vault. 02113_ System corrupted: Matter fused (-5). 02116_ Deuterium Engine destroyed. 02117_ Penetrated by Slug. 02126_ Targeting Computer destroyed. 02129_ Com. Battery destroyed. 02132_ Penetrated by Slug. 02132_ Acquired 70 matter. 02133_ U-05 Engineer builds a Door. 02135_ Critical hit (Burn: +37). 02141_ K-01 Serf cleans the Compression Vault. 02152_ Slug penetrates Wall. [Achievement: First Step to Greatness] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ### +???????????????? | | ??????????????????????# @ #????????????????? | | ###+#?????????????????# ####k##????????????????? | | # #?????????????????# #??????????????????????? | | # #?????????????????# #??????????????????????? | | # ###################g #??? ????##???????????? | | # ^ # """ ???# ??? #???? | | + h % r """ ???# T ??? #???? | | # # """ ???# """ #???? | | ################# # ???# """ #???? | | #?????# ## #? ??# #???? | | #?????# """" ## u##?##"T"#?# """ #???? | | ###?????# "??"" ## """ ""#???""??# """ #???? | | #???????# "???"" ## ^""" Y"#????#??# """ #???# | | ????????# ""???" ## """k ""#???????# #?### | | ????????# ""??" + ^ ###############+##+###T# | | ????????# """" ## # | | ????????# ##^ """ % + | | ????????# ## "" % # | | ???"######+##+##### " #####+############# # # | | ???" % # #?????# #### | | ???" % %+ ] % #?????# #??? | | ???"#T#######+##### "" # #?????# #??? | | ????###?# # """ # #?????# #??? | | ????????# """" # """ # !#?##### #??? | | ????????# "[/]" # + [ #?# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 32 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Please Form A Line Risk Taker Challenges ------------ None Game ------ Seed NodeXenonTelecube Manual? 0 Play Time 00:59:31 Cumulative 0.9 hours Start 2024.10.15 @ 20:39:10 End 2024.10.15 @ 21:38:13 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96f8983a-bd29-4e22-aed0-1caddfc0a8cd