Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.03 @ 00:08:13 Player: Minty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (133) 665 Value Destroyed (5433) 5433 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1022) 1022 TOTAL SCORE: 12780 Bonus ------- High Alert Combat Kills 722 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 191/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Hovering (160) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Backup Propulsion I > --- UTILITY (8) ------ Small Storage Unit Core Analyzer Backup Plating I Backup Plating I > --- WEAPON (4) ------- Backup Laser I Backup Laser I > --- INVENTORY (8) ---- Improved Heat Sink Advanced ECM Suite Heavy Reflective Plating Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Treaded Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Lightpack 2.0 Core Analyzer Kinecellerator > --- WEAPON ----------- Kinetic Mag Construct/C Thermic Construct/C Laser Pulse Construct/C Longsword +1 > --- INVENTORY -------- Light Angular Momentum Engine Medium Treads Improved Heat Sink Improved Heat Sink Improved Cooling System Small Storage Unit Compact Battery Matter Compressor Matter Compressor Matter Compressor Trap Scanner Advanced Sensor Array Improved Target Analyzer Core Analyzer Advanced ECM Suite Advanced ECM Suite Core Shielding Heavy Reflective Plating Advanced Shield Generator Hacking Suite Hacking Suite Hacking Suite System Shield Long-range Tractor Beam Recalibrator Improved Field Recycling Unit Cooled Particle Cannon Advanced Assault Cannon Improved Grenade Launcher Improved Datajack Remote Datajack Greatsword [Rating: 118] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit Improved VTOL Module Utility Lightpack 2.0 Device Improved Heat Sink Storage Lightpack 2.0 Processor Core Analyzer Hackware Hacking Suite Protection Propulsion Shielding Weapon Advanced Assault Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Slots Evolved 10 | . . . 2 . . . 2 2 . . 4 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . 1 . Utility 6 | . . . 2 . . . 1 1 . . 2 . Weapon 2 | . . . . . . . . 1 . . 1 . Parts Attached 131 | . 6 2 15 7 2 3 28 33 9 5 21 . Power 16 | . . 1 3 1 . . 4 2 3 1 1 . Engine 12 | . . 1 1 1 . . 3 2 2 1 1 . Core 4 | . . . 2 . . . 1 . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 31 | . 2 . 3 . . 1 7 11 2 3 2 . Treads 14 | . . . . . . . 2 6 2 3 1 . Leg 8 | . . . . . . . 3 5 . . . . Wheel 2 | . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7 | . . . 3 . . 1 2 . . . 1 . Utility 35 | . 3 . 6 1 1 . 5 7 2 1 9 . Device 15 | . 1 . 2 . . . 3 4 . 1 4 . Storage 5 | . 2 . . 1 1 . . . . . 1 . Processor 3 | . . . . . . . . 1 1 . 1 . Hackware 2 | . . . 1 . . . 1 . . . . . Protection 10 | . . . 3 . . . 1 2 1 . 3 . Artifact . | . . . . . . . . . . . . . Weapon 49 | . 1 1 3 5 1 2 12 13 2 . 9 . Energy Gun 9 | . . . 1 . . 1 2 3 1 . 1 . Energy Cannon 9 | . . . . 2 . 1 2 1 1 . 2 . Ballistic Gun 10 | . . . 1 1 1 . 2 5 . . . . Ballistic Cannon 7 | . . . . . . . 2 4 . . 1 . Launcher 9 | . . 1 1 2 . . 4 . . . 1 . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . 1 . . . . . . . . . 3 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 1 2 . . . Parts Lost 45 | . . 2 2 . . 2 9 4 4 . 21 1 Power 9 | . . . 1 . . . 3 . 1 . 3 1 Propulsion 9 | . . . . . . . 3 1 1 . 4 . Utility 10 | . . . . . . 1 . 2 2 . 5 . Weapon 17 | . . 2 1 . . 1 3 1 . . 9 . Highest Loss Streak 13 | . . 2 2 . . 2 3 3 1 . 13 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 92 84 79 88 75 63 74 80 71 74 67 . Engine 6 | . 14 14 1 9 11 11 6 7 2 6 4 . Treads 11 | . . . . . . . 6 12 23 22 15 . Leg 5 | . 20 . . . . . 11 9 . . . . Wheel 1 | . 8 28 . . . . . . . . . . Flight 3 | . . . 21 22 22 22 6 . . . . . Device 10 | . 6 14 20 16 11 2 8 15 2 7 11 . Storage 7 | . 14 14 . 5 11 11 9 7 7 7 4 . Processor 2 | . . . . . . . . . 3 7 5 . Hackware 1 | . . . 6 11 5 . 6 . . . . . Protection 3 | . . . 10 11 5 . 1 4 4 . 1 . Energy Gun 3 | . 14 2 3 . . 3 3 5 1 5 1 . Energy Cannon 2 | . . . . 2 . 3 4 . 1 5 2 . Ballistic Gun 5 | . 2 . 4 8 5 11 5 13 . . . . Ballistic Cannon 5 | . . . . . . . 1 1 20 8 11 . Slashing Weapon 1 | . 12 1 . . . . . . . . 3 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 77 | 13 28 16 16 16 16 19 27 77 56 35 64 . Greatest Support 112 | 20 26 26 26 16 16 10 42 84 66 84 112 . Greatest Overweight (x) 5 | . 1 1 2 . . 1 5 2 . . 1 . Average Overweight (x) . | . . . . . . 1 . . . . . . Largest Inventory Capacity 40 | . 15 8 8 8 40 40 40 40 40 40 40 8 Average Capacity 34 | . 8 8 5 6 23 40 40 40 40 40 35 8 Most Carried 40 | . 8 8 8 7 13 13 21 40 40 39 36 4 Average Carried 22 | . 7 7 5 5 9 12 16 30 38 22 24 4 Final Capacity 40 | 8 8 8 5 8 40 40 40 40 40 40 8 8 Final Carried 40 | 6 8 7 5 7 13 13 21 40 37 24 4 4 Scrap Engine Consumption 31 | . . . . . . . . . . 21 10 . Constructs Created 6 | . . . . . . . . . . 3 3 . Constructs Modified 4 | . . . . . . . . . . . 4 . Class Distribution -------------------- 37% | Hauler-Gunner 25% | Hauler-Mutant 18% | Hauler-Tank 9% | Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Hauler-Sprinter | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Gunner | -7/Storage Hauler-Gunner | -7/Recycling Hauler-Gunner | -5/Factory Hauler-Gunner | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Matter Collected 3754 | 200 30 . 219 139 . 42 526 957 464 238 939 . Remotely . | . . . . . . . . . . . . . Salvage Created 4759 | . 247 78 105 159 . 154 905 1131 296 292 1392 . Parts 241 | . 7 9 13 10 . 8 49 56 15 9 65 . Haulers Intercepted 2 | . . . 1 . . . . . . . 1 . Recyclers Shooed 2 | . . . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Combat Hostiles Destroyed 105 | . 2 4 1 5 . 3 23 23 12 3 29 . Melee 10 | . 2 1 . . . . 2 . 2 . 3 . Guns 26 | . . . . . . 2 4 20 . . . . Cannons 49 | . . . . 3 . 1 6 2 10 3 24 . AOE 20 | . . 3 1 2 . . 11 1 . . 2 . Classes Destroyed 14 | . 1 2 4 1 . . 3 3 . . . . Worker 5 | . . . . . . . 1 . 1 . 3 . Builder 6 | . . 1 . . . . 1 . . . 4 . Tunneler 1 | . . . 1 . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . 1 . Recycler 4 | . . . . . . . 1 1 . 2 . . Mechanic 2 | . . . . . . . 1 . . . 1 . Operator 4 | . . . 2 . . . . . 1 . 1 . Watcher 4 | . . . . . . . . 2 . . 2 . Swarmer 12 | . . 3 . . . . . 3 . . 6 . Grunt 65 | . 2 1 . 2 . 3 20 12 8 . 17 . Duelist 2 | . . . . 1 . . . . . . 1 . Sentry 17 | . . . 1 2 . . 3 4 3 3 1 . Hunter 2 | . . . . . . . . 1 . . 1 . Programmer 7 | . . . . . . . . 3 1 . 3 . Best Kill Streak 14 | . 2 3 2 3 . 3 6 5 4 1 14 . Combat Bots Only 8 | . 2 3 1 3 . 3 5 5 3 1 8 . Max Kills in Single Turn 3 | . 1 3 1 1 . 1 2 1 1 1 3 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 1 1 . . 2 1 . . 1 . Melee 1 | . 1 1 . . . . 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Hostile Shots Fired 990 | . 7 26 19 9 . 25 141 156 248 48 303 8 Missed 298 | . . 8 8 5 . 3 36 60 53 21 102 2 Damage Taken 10210 | . 80 251 343 46 . 365 1776 1342 1952 189 3780 86 Core 1813 | . 47 120 82 21 . 70 251 57 116 38 982 29 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 50 | . . . . . . . . 50 . . . . Ignored by Resistances 53 | . . . 2 . . . . . . . 51 . Regen/Repaired (Parts) 133 | . . . . . . . 73 . . . 60 . Core Remaining (%) 62 | 100 . 33 . . . 56 54 . . 69 . . Volleys Fired 303 | . . 8 10 10 . 15 89 58 32 13 67 1 Largest 4 | . . 1 2 2 . 2 2 3 3 3 4 2 Hottest 178 | . . 40 68 91 . 91 144 178 158 98 162 60 Shots Fired 642 | . . 8 13 13 . 23 135 158 94 23 173 2 Gun 241 | . . 5 7 3 . 15 53 142 7 2 5 2 Cannon 363 | . . . . 5 . 8 65 16 87 21 161 . Launcher 34 | . . 3 6 5 . . 17 . . . 3 . Special 4 | . . . . . . . . . . . 4 . Kinetic 366 | . . . 4 3 . 15 41 135 79 13 76 . Thermal 215 | . . . . 5 . 8 72 13 15 10 90 2 Explosive 34 | . . 3 6 5 . . 17 . . . 3 . Electromagnetic 23 | . . 5 3 . . . 5 10 . . . . Robot Hit Streak 11 | . . 8 4 6 . 3 8 9 7 11 11 1 Robot Miss Streak 7 | . . . 1 1 . 2 7 5 4 2 4 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . 4 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . Autonomous 4 | . . . . . . . . 4 . . . . Shots Hit Robots 418 | . 8 10 9 9 . 13 79 107 55 17 110 1 Core Hits 270 | . 2 8 9 7 . 8 65 53 22 11 85 . Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 18 | . . . . . . . . 3 2 3 10 . Burn 8 | . . . . . . . . . 1 1 6 . Destroy 2 | . . . . . . . . 2 . . . . Blast 6 | . . . . . . . . 1 1 2 2 . Sever 2 | . . . . . . . . . . . 2 . Melee Attacks 31 | . 12 4 . . . . . . . . 15 . Impact . | . . . . . . . . . . . . . Slashing 31 | . 12 4 . . . . . . . . 15 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14189 | . 304 358 242 473 . 239 2847 2432 1912 450 4924 8 Guns 3018 | . . 68 64 13 . 137 634 1884 104 38 68 8 Cannons 6621 | . . . . 81 . 102 839 468 1710 388 3033 . Explosions 3152 | . . 240 178 379 . . 1352 75 . . 928 . Melee 1240 | . 304 50 . . . . . . . . 886 . Ramming 158 | . . . . . . . 22 5 98 24 9 . Kinetic 5814 | . . . 26 13 . 137 515 2067 1370 279 1407 . Thermal 4006 | . . . 41 230 . 102 988 192 444 147 1854 8 Explosive 2706 | . . 240 137 230 . . 1256 75 . . 768 . Electromagnetic 265 | . . 68 38 . . . 66 93 . . . . Impact . | . . . . . . . . . . . . . Slashing 1240 | . 304 50 . . . . . . . . 886 . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 1 2 3 4 11 11 Average Corruption 2 | . . . . . . . 1 1 2 3 4 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 44 | . . . . . . . 5 7 7 13 12 . Message Errors 11 | . . . . . . . 1 1 3 3 3 . Matter Fused 7 | . . . . . . . . 2 1 2 2 . Heat Flow Errors 6 | . . . . . . . . 1 2 2 1 . Energy Discharges 5 | . . . . . . . . . . 1 4 . Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . . 1 1 1 3 1 . Data Loss (major) 3 | . . . . . . . 1 1 . 1 . . Misfires 1 | . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . 1 1 . . . . Overload Shots 6 | . . . . . . . . . 4 . 2 . Overflow Damage 620 | . 164 7 68 1 . . 98 43 80 . 159 . Projectiles 192 | . . . . . . . . 43 80 . 69 . Explosions 174 | . . 7 68 1 . . 98 . . . . . Melee 254 | . 164 . . . . . . . . . 90 . Knockbacks 42 | . . . . . . . 10 2 14 1 15 . Impact . | . . . . . . . . . . . . . Kinetic 40 | . . . . . . . 10 2 13 1 14 . Secondary 2 | . . . . . . . . . 1 . 1 . Self-Inflicted Damage 454 | . . 19 200 . . . 177 37 . . 21 . Shots 12 | . . 1 2 . . . 7 1 . . 1 . Rammed 36 | . . . . . . . 8 3 20 2 3 . Targets Rammed 41 | . . . . . . . 11 3 22 2 3 . Kicked 1 | . . . . . . . 1 . . . . . Crushed 4 | . . . . . . . 2 . 2 . . . Highest Temperature 424 | . . 36 22 56 . 424 264 225 413 189 234 . Average Temperature 123 | . . 16 7 25 . 256 85 83 187 58 75 . Received Heat Transfer 3549 | . 42 120 42 27 . 189 981 432 786 42 888 . Effects 11 | . . . . . . 5 . 1 5 . . . Shutdowns 2 | . . . . . . . . . 2 . . . Energy Bleed 3 | . . . . . . . . 1 2 . . . Matter Decay 2 | . . . . . . 2 . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . Damage (minor) 2 | . . . . . . 1 . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 2 . . 1 . . Heat Transferred 6172 | . . . . 298 . 185 1580 423 570 296 2783 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Peak Influence 983 | . 109 136 337 295 . 50 481 628 699 318 983 . Initial 359 | . . 42 52 131 . . 19 218 285 194 359 . Average 287 | . 33 99 120 204 . 41 252 231 488 183 567 . Maximum Alert Level 3 | . . . 1 1 . . 2 2 2 1 3 . Low Security (%) 37 | . 100 100 86 75 . 100 36 33 . 53 . . Level 1 39 | . . . 13 24 . . 51 56 22 46 27 . Level 2 17 | . . . . . . . 11 9 77 . 41 . Level 3 5 | . . . . . . . . . . . 30 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . 2 . . . 9 13 4 . 8 . Investigation 17 | . 1 . 2 . . . 7 3 2 . 2 . Extermination 5 | . . . . . . . . 3 . . 2 . Reinforcement 7 | . . . . . . . 2 1 1 . 3 . Assault 1 | . . . . . . . . . . . 1 . Garrison 7 | . . . . . . . . 6 1 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Construction Impeded 3 | . . . . . . . 1 . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Distress Signals 6 | . 1 . 1 . . . 2 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 169 | . 4 5 18 8 . 4 31 31 15 3 45 5 Peak Tracking Total 13 | . 3 3 13 3 . 3 4 6 3 1 9 5 Tactical Retreats 10 | . . 1 2 . . . . 6 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Traps Triggered 4 | . . . 1 . . . 1 . 1 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Machines Disabled 24 | . . . 2 2 . . 6 3 2 1 8 . Max in Single Turn 4 | . . . 2 1 . . 2 2 1 1 4 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Machines Accessed 33 | . 2 . 3 . 1 . 8 5 3 7 4 . Terminals 20 | . 2 . 3 . . . 5 1 2 4 3 . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . 2 . . . 1 . Recycling Units 3 | . . . . . . . . . . 3 . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . . 3 1 . . . Total Hacks 102 | . 7 . 14 . 1 . 27 15 7 22 9 . Successful 37 | . 2 . 6 . 1 . 12 4 1 10 1 . Failed 65 | . 5 . 8 . . . 15 11 6 12 8 . Catastrophic 13 | . 1 . 2 . . . 3 1 1 3 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 66 | . 1 . 11 . 1 . 16 11 7 13 6 . Terminals 63 | . 7 . 14 . . . 18 2 5 10 7 . Fabricators 6 | . . . . . . . . 6 . . . . Repair Stations 8 | . . . . . . . 6 . . . 2 . Recycling Units 12 | . . . . . . . . . . 12 . . Scanalyzers 3 | . . . . . . . 3 . . . . . Garrison Access 9 | . . . . . . . . 7 2 . . . Terminal Hacks 11 | . 1 . 3 . 1 . 3 . 1 2 . . Prototype ID Bank 3 | . 1 . 1 . . . 1 . . . . . Open Door 1 | . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . 3 . . . 1 . Scan Component 2 | . . . . . . . 2 . . . . . Repair 1 | . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 5 | . . . . . . . . . . 5 . . Report Inventory 3 | . . . . . . . . . . 3 . . Retrieve Components 2 | . . . . . . . . . . 2 . . Scanalyzer 3 | . . . . . . . 3 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Analyze 2 | . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 . 3 . . . 3 3 . 3 . . Terminals 9 | . 1 . 3 . . . 3 1 . 1 . . Botnet 8 | . 1 . 2 . . . 3 1 . 1 . . Detonate 1 | . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . Tunnel 2 | . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Redirect 1 | . . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . 1 . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 30 | . 2 . 3 . . . 8 5 2 6 4 . Full Trace Events 22 | . 2 . 2 . . . 7 3 2 4 2 . Feedback Events 2 | . . . . . . . 1 . . 1 . . Corruption 2 | . . . . . . . 1 . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 19 | . . . . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . 4 . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Total Allies 1 | . . . . 1 . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 1 | . . . . 1 . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Turns Passed 5478 | . 214 137 244 144 88 94 1023 1456 415 718 943 2 Spaces Moved 3444 | 1 146 118 405 208 234 37 450 795 181 409 460 . Core 83 | . . . . . . . . . . . 83 . Treads 1483 | . . . . . . . 160 409 181 409 324 . Legs 725 | 1 102 . . . . . 236 386 . . . . Wheels 167 | . 44 118 5 . . . . . . . . . Hover 49 | . . . . . . . . . . . 49 . Flight 937 | . . . 400 208 234 37 54 . . . 4 . Fastest Speed 32 | 120 90 80 32 32 32 102 102 120 145 145 45 . Average Speed 115 | 120 113 90 33 32 32 102 153 145 145 159 139 . Slowest Speed 385 | 120 190 95 175 32 32 102 385 260 145 160 239 . Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 15 | . . . 8 6 . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 2 28 38 39 31 62 15 39 18 34 84 15 2 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . 2 . . Known Exits Taken 1 | . . . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 443 | . . 19 80 39 . . 157 39 21 4 84 . Melee . | . . . . . . . . . . . . . Projectile 66 | . . . . . . . 11 3 21 4 27 . AOE 377 | . . 19 80 39 . . 146 36 . . 57 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Total 4330 | . 168 131 496 263 247 72 642 973 257 464 616 1 Wait 208 | . . . 49 41 . 16 44 25 1 6 26 . Move 3402 | . 145 117 388 195 233 36 449 794 180 408 457 . Hop 15 | . . . 8 6 . . . . . . 1 . Pick Up 88 | . 2 . 6 2 8 2 10 30 8 5 15 . Fast Attach 61 | . 3 . 11 3 1 1 15 18 1 1 7 . Attach 34 | . . 1 . . 1 1 6 7 4 4 10 . Detach 44 | . 1 . 3 . 2 . 10 14 1 8 5 . Swap 36 | . 3 1 4 4 . 1 7 8 4 . 4 . Drop 67 | . 2 . 17 2 2 . 1 16 4 17 6 . Fire 303 | . . 8 10 10 . 15 89 58 32 13 67 1 Melee 31 | . 12 4 . . . . . . . . 15 . Ram 1 | . . . . . . . . . . . 1 . Kick 1 | . . . . . . . 1 . . . . . Crush 39 | . . . . . . . 10 3 22 2 2 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 16) 125 | -10/Materials | Discovered new exit (range 15) 215 | -10/Materials | Entered Mines 238 | -10/Mines | Core integrity fell below 50% 299 | -10/Mines | Learned Materials interactive machine intel 317 | -10/Mines | Build established: Mutant 348 | -10/Mines | Discovered new exit (range 5) 352 | -10/Mines | Entered Materials 352 | -9/Materials | Evolved 2 slots: Utility x2 353 | -9/Materials | Loaded intel: 18 interactive machine locations 553 | -9/Materials | Identified exit to Mines 596 | -9/Materials | Entered Mines 659 | -9/Mines | Build established: Sprinter 681 | -9/Mines | Received a Mining Laser from a helpful Derelict 689 | -9/Mines | Met a Derelict bent on vengeance 696 | -9/Mines | Discovered new exit (range 12) 739 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 739 | -9/Mines | Discovered new exit (range 5) 740 | -9/Mines | Entered Exiles 749 | -9/Exiles | Met 8R-AWN 755 | -9/Exiles | Met EX-HEX 766 | -9/Exiles | Met EX-BIN 770 | -9/Exiles | Aligned with FarCom system 770 | -9/Exiles | Given EX-Vault access code 778 | -9/Exiles | Opened EX-Vault 784 | -9/Exiles | Found Lightpack 2.0 787 | -9/Exiles | Found Longsword +1 788 | -9/Exiles | Found AWS/Autocannon 804 | -9/Exiles | Exiles lab attacked by MAIN.C 824 | -9/Exiles | Discovered new exit (range 14) 828 | -9/Exiles | Stole three prototypes: Lightpack 2.0, AWS/Autocannon, Longsword +1 828 | -9/Exiles | Entered Mines 901 | -8/Mines | Discovered new exit (range 14) 922 | -8/Mines | Entered Materials 922 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1125 | -8/Materials | Lost 3 parts (1p1n1w) 1126 | -8/Materials | Build established: Hauler-Mutant 1553 | -8/Materials | Lost 3 parts (2p1n) 1864 | -8/Materials | Discovered new exit (range 15) 1910 | -8/Materials | Repaired Imp. Grenade Launcher 1945 | -8/Materials | Entered Factory 1945 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1947 | -7/Factory | FarCom data flow suspended 2128 | -7/Factory | Lost 3 parts (1n1u1w) 2547 | -7/Factory | Fabricated Angular Momentum Engine? 2630 | -7/Factory | Build established: Hauler-Tank 2800 | -7/Factory | Garrison activated, responded to threat 3097 | -7/Factory | Build established: Hauler-Gunner 3128 | -7/Factory | Garrison activated, responded to threat 3365 | -7/Factory | Discovered new exit (range 13) 3401 | -7/Factory | Entered Storage 3477 | -7/Storage | Garrison activated, responded to threat 3526 | -7/Storage | Build established: Hauler-Tank 3810 | -7/Storage | Used back door to open Recycling access 3810 | -7/Storage | Discovered new exit (range 5) 3816 | -7/Storage | Entered Recycling 3817 | -7/Recycling | Found Scrap Engine 3896 | -7/Recycling | Build established: Hauler-Gunner 4437 | -7/Recycling | Discovered new exit (range 15) 4534 | -7/Recycling | Entered Factory 4534 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4536 | -5/Factory | Discovered new exit (range 14) 4806 | -5/Factory | Found Hvy. Reflective Plating 4834 | -5/Factory | Search patrols dispatched 5134 | -5/Factory | First assault squad dispatched 5240 | -5/Factory | Destroyed 8 combat bots 5298 | -5/Factory | Lost 8 parts (1p1n2u4w) 5343 | -5/Factory | System corruption reached 10% 5352 | -5/Factory | Core integrity fell below 50% 5380 | -5/Factory | Core integrity fell below 20% 5420 | -5/Factory | Lost 13 parts (2p3n3u5w) 5477 | -5/Factory | Entered Upper Caves 5479 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05400_ U-05 Engineer builds a Wall. 05403_ U-05 Engineer lays Concrete. 05407_ Acquired Backup Power I. 05407_ U-05 Engineer builds a Wall. 05408_ U-05 Engineer lays Concrete. 05410_ Acquired Backup Plating I. 05411_ U-05 Engineer lays Concrete. 05413_ System corrupted: Matter fused (-9). 05413_ U-05 Engineer lays Concrete. 05417_ U-05 Engineer builds a Wall. 05417_ U-05 Engineer lays Concrete. 05427_ U-05 Engineer builds a Wall. 05427_ U-05 Engineer lays Concrete. 05432_ RO=PDR|R 2ZF&<|DTKV,ZWB|HK 05455_ K-01 Serf cleans the Nuclear Reactor. 05461_ System corrupted: Matter fused (-5). 05466_ K-01 Serf cleans the Nuclear Reactor. LOCATION=UNKNOWN GOAL=ESCAPE 05478_ Backup Power I destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????# ##???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# sss#???????????????????? | | ???????????????????????##ss #????????????????????? | | ????????????????# ## #?????????????????????? | | ????????????????# @ #?????????????????????? | | ??????????# #????????????????????? | | ??????????# #???????????????????? | | ??????????? #### ### #???????????????????? | | ??????????????????# ???# #???????????????????? | | ??????????????????# ????? #???????????????????? | | ?????????????????# ?????? #???????????????????? | | ?????????????????## ???????? #???????????????????? | | ??????????????????#????????? #???????????????????? | | ???????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Core Analysis 9 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Angular Momentum Engine | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteCouplerLegs Manual? 0 Play Time 00:40:53 Cumulative 689.2 hours Start 2024.03.02 @ 23:27:16 End 2024.03.03 @ 00:08:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 714 Rogue 439 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 81 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03a6c75b-a05a-4571-8b75-ebc2d6de8e19