Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 02:31:23 Player: Trione Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (169) 845 Value Destroyed (5245) 5245 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (341) 341 TOTAL SCORE: 9511 Bonus ------- High Alert Combat Kills 746 Follower Combat Kills 654 Friendly Fire -1059 Cogmind --------- Core Integrity 0/700 Matter 314/450 Energy 100/100 System Corruption 41% Temperature Cool (9) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VSS Leg Compact Wheel > --- UTILITY (5) ------ Large Storage Unit Large Matter Pod Graphene Brace (fused) > --- WEAPON (4) ------- Heavy Beamcaster > --- INVENTORY (15) --- VSS Leg VSS Leg Flexi-carbon Leg Armor Integrity Analyzer 1B-0RG's Assimilator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Heavy Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Backup Plating VII Improved Light Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Beamcaster Heavy Particle Cannon Bore Cannon Bore Cannon > --- INVENTORY -------- Backup Power VII Improved Linear Gravjet Large Matter Pod Improved Sensor Array Improved Signal Interpreter Heavy Beamcaster Improved EM Pulse Cannon Heavy Mass Driver Shock Bomb Launcher Proton Missile Launcher Subdweller Shrapnel Launcher 1B-0RG's Assimilator Chainsword [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Backup Power VII Propulsion Armored Treads Treads Armored Treads Leg VSS Leg Wheel Wheel Hover Unit Improved Linear Gravjet Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Reactive Plating Weapon Flak Gun Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Slots Evolved 6 | . . . 4 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 2 1 . . Weapon 2 | . . . 1 1 . . Parts Attached 107 | 7 20 9 24 13 8 26 Power 10 | 1 3 2 1 . . 3 Engine 9 | 1 3 2 1 . . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 27 | 2 4 2 8 . 3 8 Treads 15 | . 3 2 7 . 3 . Leg 6 | . . . 1 . . 5 Wheel 5 | 2 1 . . . . 2 Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 32 | 1 8 2 6 6 1 8 Device 6 | . 2 . 1 . 1 2 Storage 7 | 1 4 . 1 . . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 18 | . 2 2 4 6 . 4 Artifact . | . . . . . . . Weapon 38 | 3 5 3 9 7 4 7 Energy Gun 6 | 1 2 1 . . . 2 Energy Cannon 4 | . 1 . 1 1 . 1 Ballistic Gun 13 | 2 1 1 4 3 1 1 Ballistic Cannon 5 | . . 1 . . 2 2 Launcher 7 | . 1 . 2 2 1 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 2 . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . Corrupted Parts 6 | . . . . . . 6 System Corruption 32 | . . . . . . 32 Parts Lost 36 | . 1 1 1 2 7 24 Power 5 | . . 1 . . . 4 Propulsion 7 | . . . . . 3 4 Utility 12 | . 1 . 1 2 . 8 Weapon 12 | . . . . . 4 8 Highest Loss Streak 14 | . 1 1 1 1 3 14 To Critical Strikes . | . . . . . . . Average Backups 13 | 3 13 12 13 15 13 12 Power 1 | . 1 . . 1 1 . Propulsion 2 | 1 3 2 1 2 . 2 Utility 4 | . 4 4 5 3 4 3 Weapon 5 | . 3 3 4 7 5 5 Tool/Special . | . . . . . . . Unused Backups 16 | 2 5 2 2 . 1 4 Power . | . . . . . . . Propulsion 7 | 2 1 1 2 . . 1 Utility 3 | . 1 . . . . 2 Weapon 5 | . 3 1 . . 1 . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 90 | . 99 90 93 98 71 80 Engine 9 | . 14 13 10 7 7 5 Treads 19 | . 17 24 27 23 15 9 Leg 1 | . . . . . . 7 Wheel 1 | . 10 . . . . . Device 8 | . 1 3 5 11 7 15 Storage 9 | . 22 16 5 7 7 7 Protection 10 | . 4 4 13 18 10 5 Energy Gun 3 | . 8 6 4 . . 2 Energy Cannon 5 | . 4 10 5 3 4 4 Ballistic Gun 9 | . 7 4 8 22 2 2 Ballistic Cannon 2 | . . 3 1 . 4 8 Launcher 2 | . 6 1 1 . 8 . Impact Weapon 1 | . . . 4 1 . . Slashing Weapon 1 | . . . . 2 . 6 Peak Build Rating 70 | 6 11 42 64 53 66 70 Average Rating 44 | 5 8 24 57 49 49 56 On Entrance 30 | . 6 8 42 40 53 66 Avg Prop Armor Cover (%) 10 | . 12 . 1 . . 13 Naked Turns . | . . . . . . . Heaviest Build 119 | 11 32 83 119 100 105 100 Greatest Support 103 | 26 40 60 103 60 90 90 Greatest Overweight (x) 18 | 1 2 1 1 1 3 18 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 17 | 7 14 14 17 20 20 19 Most Carried 20 | 6 15 15 20 20 20 20 Average Carried 16 | 3 13 13 17 19 17 17 Final Capacity 20 | 8 15 15 20 20 20 15 Final Carried 20 | 6 15 15 20 20 20 9 Class Distribution -------------------- 51% | Tank 32% | Mutant 6% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Matter Collected 5937 | 294 648 302 1049 1533 661 1450 Remotely 267 | . . . . . . 267 Salvage Created 6876 | 103 509 280 1435 1903 1237 1409 Parts 307 | 8 35 13 92 79 5 75 Haulers Intercepted 12 | . 2 . 6 4 . . Recyclers Shooed 7 | . 1 . 1 2 . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Combat Hostiles Destroyed 112 | . 10 6 31 33 6 26 Melee 4 | . . . 2 . . 2 Guns 53 | . 6 3 12 28 2 2 Cannons 21 | . . 3 4 3 . 11 AOE 34 | . 4 . 13 2 4 11 Classes Destroyed 21 | 2 6 . 6 1 2 4 Worker 13 | . 1 . 9 . . 3 Builder 3 | . . . 2 . . 1 Tunneler 3 | 2 . . . 1 . . Hauler 12 | . 2 . 6 4 . . Recycler 18 | 1 1 . 3 7 . 6 Mechanic 1 | . . . . . . 1 Operator 1 | . . . 1 . . . Watcher 2 | . 1 . 1 . . . Swarmer 18 | . 3 . 8 . . 7 Grunt 43 | . 6 . 14 18 . 5 Brawler 1 | . . . 1 . . . Duelist 5 | . . . 1 1 . 3 Protector 2 | . . . . . . 2 Sentry 11 | . . . 6 5 . . Specialist 2 | . . . . . . 2 Hunter 7 | . . . 1 4 . 2 Programmer 9 | . . . . 5 . 4 Heavy 1 | . . . . . . 1 Compactor 6 | . . . . . 6 . Subdweller 7 | . 1 6 . . . . Thug 2 | . . . . . . 2 Martyr 2 | . . . . . 1 1 Best Kill Streak 20 | 2 3 3 10 4 2 20 Combat Bots Only 16 | . 3 3 4 4 2 16 Max Kills in Single Turn 6 | 1 2 1 5 1 1 6 Gunslinging . | . . . . . . . Exploded 6 | . 2 . 2 1 1 6 Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Hostile Shots Fired 685 | . 27 28 68 240 9 313 Missed 201 | . 8 5 16 82 . 90 Hits 484 | . 19 23 52 158 9 223 Melee 18 | . . . 1 3 9 5 Projectile 466 | . 19 23 51 155 . 218 AOE 1 | . . . . . . 1 Critical Strikes 13 | . . . 1 3 4 5 Actively Blocked 6 | . . . . 1 . 5 Damage Taken 8544 | 38 261 515 738 1970 829 4193 Core 947 | 19 76 117 32 117 5 581 Absorbed by Shields . | . . . . . . . Redirected to Shielding 29 | . . . . 29 . . Ignored by Resistances 194 | . . . . 95 78 21 Regen/Repaired (Parts) 1234 | . 320 . . . 243 671 Core Remaining (%) 67 | 92 . 15 94 . . . Volleys Fired 338 | 13 41 23 70 79 27 85 Largest 4 | 2 2 2 4 4 4 4 Hottest 252 | 60 112 120 216 159 125 252 Shots Fired 791 | 26 80 38 170 254 80 143 Gun 507 | 26 76 23 91 215 38 38 Cannon 197 | . . 15 57 31 . 94 Launcher 87 | . 4 . 22 8 42 11 Special . | . . . . . . . Kinetic 480 | 24 38 3 74 216 40 85 Thermal 226 | . 26 35 83 31 . 51 Explosive 64 | . 4 . 13 7 40 . Electromagnetic 21 | 2 12 . . . . 7 Robot Hit Streak 19 | 5 12 14 13 19 11 8 Robot Miss Streak 10 | 3 3 1 5 6 3 10 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 537 | 15 52 26 106 191 69 78 Core Hits 507 | 6 28 13 121 220 40 79 Critical Kills 6 | . . . 1 . . 5 Critical Parts Destroyed 7 | . . . 2 . . 5 Critical Strikes 14 | . . . 3 1 . 10 Destroy 13 | . . . 3 . . 10 Sever 1 | . . . . 1 . . Melee Attacks 91 | . . . 43 21 4 23 Impact 44 | . . . 43 1 . . Slashing 47 | . . . . 20 4 23 Piercing . | . . . . . . . Sneak Attacks 15 | . . . 2 3 4 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 19075 | 185 753 469 3911 4171 4573 5013 Guns 6661 | 118 605 276 1243 2957 972 490 Cannons 2542 | . . 193 593 555 . 1201 Explosions 8299 | 67 148 . 1820 332 3333 2599 Melee 1560 | . . . 255 327 268 710 Ramming 13 | . . . . . . 13 Kinetic 9293 | 90 228 55 1972 3044 1091 2813 Thermal 3252 | 67 277 414 856 555 . 1083 Explosive 4435 | . 148 . 828 245 3214 . Electromagnetic 522 | 28 100 . . . . 394 Impact 255 | . . . 255 . . . Slashing 1305 | . . . . 327 268 710 Piercing . | . . . . . . . Highest Corruption 41 | . . . . 1 1 41 Average Corruption 7 | . . . . 1 1 13 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 91 | . . . . 14 6 71 Message Errors 18 | . . . . 4 3 11 Matter Fused 24 | . . . . 2 1 21 Heat Flow Errors 12 | . . . . 1 1 10 Energy Discharges 14 | . . . . 3 . 11 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 5 | . . . . 1 1 3 Misfires 2 | . . . . 1 . 1 Alerts 3 | . . . . . . 3 Misdirections 4 | . . . . . . 4 Weapon Failures 5 | . . . . 2 . 3 Overload Shots . | . . . . . . . Overflow Damage 511 | . . . 90 95 89 237 Projectiles 23 | . . . 11 . . 12 Explosions 182 | . . . 56 . 49 77 Melee 306 | . . . 23 95 40 148 Knockbacks 6 | . . . 1 . . 5 Impact 1 | . . . 1 . . . Kinetic 5 | . . . . . . 5 Secondary . | . . . . . . . Self-Inflicted Damage 642 | 38 . . 56 . 513 35 Shots 21 | 1 . . 3 . 13 4 Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 649 | 32 153 162 396 237 410 649 Average Temperature 94 | 19 46 81 93 55 121 145 Received Heat Transfer 1716 | . 123 120 261 714 . 498 Effects 13 | . . . 1 . 2 10 Shutdowns 2 | . . . . . 1 1 Energy Bleed 4 | . . . 1 . . 3 Interference 1 | . . . . . . 1 Matter Decay 1 | . . . . . 1 . Short Circuit 2 | . . . . . . 2 Damage (major) 3 | . . . . . . 3 Siege Activations 1 | . . . . . . 1 Total Turns 12 | . . . . . . 12 Longest Duration 12 | . . . . . . 12 Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | . 3 2 2 . . 5 Heat Transferred 4960 | 100 703 682 1437 777 . 1261 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | 1 . . . . . 2 Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Maximum Alert Level 4 | . . . 2 2 1 4 Low Security (%) 51 | 100 100 . 18 60 94 28 Level 1 21 | . . . 55 16 5 7 Level 2 16 | . . . 26 22 . 13 Level 3 7 | . . . . . . 32 Level 4 4 | . . . . . . 17 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1159 | 5 139 . 508 626 218 1159 Initial 228 | . . . . 228 218 . Average 298 | . 56 . 324 219 46 619 Influence Increases 4664 | 15 421 . 1187 1106 57 1878 Destroy 0b10 Robot/C 2300 | . 180 . 620 660 . 840 Destroy 0b10 Robot/NC 295 | 15 25 . 110 60 . 85 Destroy Leader 570 | . 56 . 164 198 . 152 Allied During Kill 440 | . . . . . . 440 Successful Hack 114 | . 22 . 23 39 . 30 Select Force Hacks 90 | . 60 . . 30 . . Disable Machine 285 | . . . 75 15 . 195 Destroy Structure 390 | . 33 . 150 44 57 106 Partial Spotted 45 | . 30 . 15 . . . Lose Combat Pursuer 135 | . 15 . 30 60 . 30 Influence Decreases 3662 | 15 376 45 685 983 682 876 Entered New Map 703 | . . 22 . 274 407 . Time Decay 2359 | 15 376 23 675 689 205 376 Lost Part 340 | . . . 10 20 70 240 Lost Ally 260 | . . . . . . 260 Squads Dispatched 31 | . 3 . 5 11 . 12 Investigation 7 | . 3 . 2 2 . . Extermination 9 | . . . . 5 . 4 Reinforcement 6 | . . . 2 1 . 3 Assault 2 | . . . . . . 2 Garrison 7 | . . . 1 3 . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 1 . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Distress Signals 7 | . . . 6 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 174 | . 15 6 50 42 6 55 Peak Tracking Total 11 | . 3 3 4 5 2 11 Tactical Retreats 6 | . 1 . 2 2 . 1 Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Traps Triggered 5 | . . 1 2 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Disabled 20 | . . 1 5 1 . 13 Max in Single Turn 4 | . . 1 1 1 . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Accessed 30 | . 5 1 11 6 . 7 Terminals 19 | . 2 . 8 4 . 5 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . 1 . . . . . Recycling Units 5 | . 2 . 1 1 . 1 Scanalyzers 3 | . . . 2 1 . . Garrison Access . | . . . . . . . Total Hacks 89 | . 14 9 37 18 . 11 Successful 49 | . 11 9 15 10 . 4 Failed 39 | . 3 . 21 8 . 7 Catastrophic 8 | . . . 5 1 . 2 Database Lockouts 1 | . . . 1 . . . Manual 57 | . 7 . 28 13 . 9 Terminals 58 | . 9 . 26 15 . 8 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . 3 . . . . . Recycling Units 9 | . 2 . 4 1 . 2 Scanalyzers 9 | . . . 7 2 . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . 3 9 6 4 . . Record 8 | . . 8 . . . . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 2 | . . . 1 1 . . Terminal Index 3 | . 1 . 1 1 . . Locate Traps 5 | . 2 . 1 2 . . Zone Layout 1 | . . . 1 . . . Proto ID Catalog 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer 6 | . . . 5 1 . . Insert Component 1 | . . . 1 . . . Retrieve Study 5 | . . . 4 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 18 | . 6 . 4 5 . 3 Terminals 15 | . 4 . 4 4 . 3 Track 1 | . 1 . . . . . Botnet 11 | . 2 . 3 3 . 3 Operators 3 | . 1 . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . 1 . . Tunnel 3 | . 2 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 1 . 11 5 . 6 Full Trace Events 3 | . . . 2 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . . 4 1 . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . . 10 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Total Allies 18 | . . . . . 18 . Largest Group 18 | . . . . . 18 17 Highest-Rated Group 434 | . . . . . 434 396 Highest-Rated Ally 35 | . . . . . 35 32 Total Orders . | . . . . . . . Ally Attacks 186 | . . . . . . 186 Total Damage 2870 | . . . . . . 2870 Kills 22 | . . . . . . 22 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Active Infowar (turns) 2188 | . 126 . 88 1639 . 335 Sensors 2062 | . . . 88 1639 . 335 Seismic 126 | . 126 . . . . . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Turns Passed 13504 | 148 1720 1461 3189 3165 1048 2773 Spaces Moved 5774 | 102 1124 695 1245 1064 468 1076 Core 51 | 8 . . . . . 43 Treads 4765 | . 600 695 1245 1064 468 693 Legs 303 | . . . . . . 303 Wheels 653 | 94 524 . . . . 35 Hover 2 | . . . . . . 2 Flight . | . . . . . . . Fastest Speed 40 | 50 90 160 160 210 165 40 Average Speed 186 | 92 133 192 192 210 194 214 Slowest Speed 950 | 100 240 240 240 210 290 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 4 95 22 75 25 97 25 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 3 | . 2 . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 55 | . 7 . 25 21 . 2 Terrain Destroyed 489 | 5 30 . 199 46 152 57 Melee 39 | . . . 25 12 . 2 Projectile 15 | . . . . . . 15 AOE 435 | 5 30 . 174 34 152 40 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Total 7719 | 132 1278 789 1831 1782 532 1375 Wait 1133 | . 47 16 392 562 . 116 Move 5769 | 101 1123 694 1244 1064 467 1076 Hop . | . . . . . . . Pick Up 93 | 9 21 17 14 7 8 17 Fast Attach 59 | 5 5 6 14 5 9 15 Attach 39 | 1 6 4 3 4 8 13 Detach 16 | . 3 4 2 2 1 4 Swap 88 | 1 12 4 26 27 5 13 Drop 90 | 2 20 21 23 11 3 10 Fire 338 | 13 41 23 70 79 27 85 Melee 91 | . . . 43 21 4 23 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 2 | . . . . . . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 9) 515 | -10/Materials | Repaired Hcp. Storage Unit 649 | -10/Materials | Derelicts attacked the area 669 | -10/Materials | Discovered new exit (range 16) 920 | -10/Materials | Discovered new exit (range 10) 996 | -10/Materials | Discovered new exit (range 10) 1732 | -10/Materials | Discovered new exit (range 11) 1869 | -10/Materials | Entered Subcaves 1869 | -10/Subcaves | Discovered new exit (range 9) 1870 | -10/Subcaves | Approached by a straggling Scientist 1971 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2016 | -10/Subcaves | Discovered new exit (range 10) 2342 | -10/Subcaves | Core integrity fell below 50% 2478 | -10/Subcaves | Visited 4L-MR0's lab 2503 | -10/Subcaves | Core integrity fell below 20% 2624 | -10/Subcaves | Found Tower Shield 2626 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 2729 | -10/Subcaves | Found Prototype Special Melee Weapon 2931 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2937 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3012 | -10/Subcaves | Build established: Gunner 3330 | -10/Subcaves | Entered Materials 3330 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3651 | -8/Materials | Identified 1B-0RG's Assimilator 3879 | -8/Materials | Build established: Scavenger-Tank 4558 | -8/Materials | Central database locked down 4628 | -8/Materials | Build established: Tank 5810 | -8/Materials | Garrison activated, responded to threat 6227 | -8/Materials | Discovered new exit (range 15) 6480 | -8/Materials | Build established: Mutant 6519 | -8/Materials | Entered Factory 6519 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6980 | -7/Factory | Build established: Tank 8189 | -7/Factory | Discovered new exit (range 6) 8256 | -7/Factory | Found Prototype Launcher 8256 | -7/Factory | Identified Rocket Array 8851 | -7/Factory | Garrison activated, responded to threat 9443 | -7/Factory | Identified exit to Lower Caves 9684 | -7/Factory | Sucked down chute 9684 | -7/Factory | Entered Waste 9750 | -7/Waste | Spotted C-40 Crusher 9763 | -7/Waste | Destroyed C-40 Crusher 9764 | -7/Waste | Spotted C-40 Crusher 9782 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9785 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9789 | -7/Waste | Destroyed C-40 Crusher 9802 | -7/Waste | Spotted C-40 Crusher 9826 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9829 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9832 | -7/Waste | Destroyed C-40 Crusher 9880 | -7/Waste | Spotted C-40 Crusher 9885 | -7/Waste | Spotted C-40 Crusher 9887 | -7/Waste | Destroyed C-40 Crusher 9900 | -7/Waste | Spotted C-40 Crusher 9902 | -7/Waste | Destroyed C-40 Crusher 9921 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9924 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9927 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9930 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9933 | -7/Waste | Destroyed C-40 Crusher 9961 | -7/Waste | Lost 3 parts (1n2w) 10180 | -7/Waste | Discovered new exit (range 16) 10223 | -7/Waste | Build established: Mutant 10353 | -7/Waste | Warlord forces began an assault 10720 | -7/Waste | Build established: Tank 10732 | -7/Waste | Entered Factory 10732 | -7/Factory | Accompanied by 17 allies 11686 | -7/Factory | Garrison activated, responded to threat 11757 | -7/Factory | Lost 10 allies 11781 | -7/Factory | Lost 4 parts (1p2u1w) 11805 | -7/Factory | Discovered new exit (range 9) 11999 | -7/Factory | Build established: Mutant 12332 | -7/Factory | First assault squad dispatched 12404 | -7/Factory | Lost 3 allies 12409 | -7/Factory | Cargo convoy interrupted 12454 | -7/Factory | Core integrity fell below 50% 12479 | -7/Factory | Destroyed 16 combat bots 12511 | -7/Factory | Lost 14 parts (2p3n4u5w) 12512 | -7/Factory | System corruption reached 10% 12623 | -7/Factory | System corruption reached 30% 12880 | -7/Factory | Build established: Scavenger-Mutant 13405 | -7/Factory | Core integrity fell below 20% 13496 | -7/Factory | Lost 3 parts (2u1w) 13505 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13433_ System corrupted: Substantial component data lost. 13440_ C-45 Heavy ARC bursts open, deploying its payload. 13440_ G-50 Soldier unfolds itself. 13440_ G-47 Trooper unfolds itself. 13440_ B-48 Gladiator unfolds itself. 13440_ L-41 Fighter unfolds itself. 13440_ M-28 Smith unfolds itself. 13440_ Dropped Proton Missile Launcher. 13440_ Dropped Shock Bomb Launcher. 13441_ Dropped Broken Hvy. Mass Driver. 13441_ Dropped Imp. Signal Interpreter. 13449_ Y 13502_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ??????????????# """"""" #???# #??? | | ??????????????# """"""" #???# #??? | | ??????????????# #???# #??? | | ??????????????#####/#+##########/#### | | ??????????????????# + # | | ??????????????????# # # | | ??????????????????# # !! # | | ???################ / # | | ???# + # # | | ???# #### # # | | ???# #??# " # # | | ???# #??# """ # # | | ???# #??# """ # # | | ???# #??# """ # # | | ???# #??# "" # # | | ???# #??# "" # [ # | | ???# #??# ##+########## | | ########+####### pg #####????? | | g #????? | | #????? | | """"""" """"""" #????? | | """"""" """"""" #????? | | """"""" """"""" !!#????? | | +####### """"""" """"""" ! #????? | | # l #????? | | + ! @ #????? | | " """ ########## ##### #????? | | " """ #????????# ?????# #????? | | " """ #????????# ??????# #????? | | " #?????????????????# #????? | | #?????????????????# #????? | | " """ #?????????????????# #????? | | " """ #?????????????????# #????? | | " """ #?????????????????# #????? | | " #?????????????????# #????? | | #?????????????????+ #????? | | +#######?????????????????# #????? | | #???????????????????????? #????? | | #???????????????????????? #????? | | ##???????????????????????? ?????? | | ?????????????????????????? ???????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????H???????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 440 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 2250 Resistance: KI 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 45 Armor Integrity Analysis 30 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 36% | -10/Materials Studied --------- Imp. Treads | -8/Materials | Hacked Shotgun | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Flak Gun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Ew, Corruption Fancy Inventory Ghost 'Em Hydra I Laugh At Your Crits Immobile And Lovin' It Item+ Jackpot Plot Armor Sprinter That Tickles Well Done Challenges ------------ None Game ------ Seed LightServoAirjet Manual? 0 Play Time 02:24:35 Cumulative 1374.8 hours Start 2026.02.27 @ 02:49:11 End 2026.03.01 @ 02:31:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 499 Rogue 499 Adventurer 0 Explorer 0 Win Type - Total 32 Types 16/2/8/0/0/0/6/0/0/0 Lore% 88 Gallery% 80 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 14/CherryShadow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 662d995e-3359-4c5f-9d77-251edda3b973