Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 00:06:22 Player: ThatBishHoly Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (3136) 3136 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (238) 238 TOTAL SCORE: 8559 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 146 Cogmind --------- Core Integrity 0/1150 Matter 7/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Thermal Generator Recoil Nullifier Splice Drone Bay (0/6) Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Myomer Leg > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Improved Phase Shifter Hardened Heavy Armor Plating Reflective Plating Graphene Brace Hardlight Generator > --- WEAPON ----------- Improved Spread Laser Ion Burst Cannon Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Splice Drone Bay Remote Datajack [Rating: 84] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 4 | . . . 2 . . 1 . 1 Utility 6 | . . . . 1 1 1 2 1 Weapon 1 | . . . . 1 . . . . Parts Attached 107 | 5 5 3 19 20 30 6 5 14 Power 16 | 1 . . 3 3 5 1 . 3 Engine 7 | 1 . . 3 1 . 1 . 1 Core 8 | . . . . 2 5 . . 1 Reactor 1 | . . . . . . . . 1 Propulsion 23 | 2 . 2 2 6 7 1 1 2 Treads 7 | . . . . 6 1 . . . Leg 10 | . . . . . 6 1 1 2 Wheel 6 | 2 . 2 2 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | . 3 . 3 5 7 3 4 5 Device 19 | . 2 . 1 5 3 1 4 3 Storage 4 | . 1 . 2 . 1 . . . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 6 | . . . . . 3 2 . 1 Artifact . | . . . . . . . . . Weapon 38 | 2 2 1 11 6 11 1 . 4 Energy Gun 12 | 2 2 1 3 1 3 . . . Energy Cannon 7 | . . . . 2 3 1 . 1 Ballistic Gun 9 | . . . 4 1 3 . . 1 Ballistic Cannon 2 | . . . . 1 . . . 1 Launcher 7 | . . . 4 1 2 . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 3 2 1 1 . . Corrupted Parts 1 | . . . . . 1 . . . System Corruption 2 | . . . . . 2 . . . Parts Lost 44 | . . 1 4 7 6 . 3 23 Power 7 | . . . 1 2 1 . . 3 Propulsion 13 | . . . 2 2 2 . 2 5 Utility 11 | . . . . 1 1 . 1 8 Weapon 13 | . . 1 1 2 2 . . 7 Highest Loss Streak 18 | . . 1 2 4 2 . 3 18 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 83 | . 96 97 68 76 90 93 90 53 Engine 4 | . 14 14 8 1 . . 5 4 Core 6 | . . . . 6 13 12 5 . Treads 7 | . . . . 18 9 . . . Leg 7 | . . . . . 15 33 26 12 Wheel 8 | . 28 28 16 1 . . . . Device 13 | . 13 14 1 12 18 . 14 9 Storage 11 | . 11 14 20 13 8 13 11 4 Protection 1 | . . . . . 1 13 5 4 Energy Gun 10 | . 28 26 3 3 7 6 5 3 Energy Cannon 4 | . . . . 6 6 3 5 2 Ballistic Gun 4 | . . . 13 3 5 3 . 1 Launcher 2 | . . . 3 4 1 6 5 1 Naked Turns . | . . . . . . . . . Heaviest Build 88 | 9 17 17 25 46 59 73 79 88 Greatest Support 100 | 26 32 26 20 80 80 100 100 95 Greatest Overweight (x) 13 | . . . 1 6 13 . 1 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 5 8 8 10 10 10 10 10 10 Average Capacity 9 | 5 7 8 8 10 10 10 10 7 Most Carried 10 | 3 6 8 10 10 10 7 7 6 Average Carried 7 | 1 3 6 5 8 9 5 4 3 Final Capacity 10 | 5 8 8 10 10 10 10 10 5 Final Carried 10 | 1 6 6 8 10 8 5 6 5 Class Distribution -------------------- 40% | Mutant 26% | Gunner 15% | Tank 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Tank | -6/Factory Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Matter Collected 1744 | 184 59 67 374 479 390 . 99 92 Remotely . | . . . . . . . . . Salvage Created 3281 | . 99 212 510 589 1180 . 131 560 Parts 184 | . 12 13 31 35 54 . 9 30 Haulers Intercepted 2 | . . . 2 . . . . . Recyclers Shooed 3 | . . . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 68 | . 1 9 10 12 27 . 2 7 Guns 30 | . 1 8 9 1 7 . 2 2 Cannons 25 | . . . . 7 14 . . 4 AOE 11 | . . 1 1 4 4 . . 1 Classes Destroyed 14 | . 4 1 4 1 4 . . . Worker 3 | . 1 . 2 . . . . . Builder 8 | . . . 3 3 1 . . 1 Hauler 2 | . . . 2 . . . . . Recycler 4 | . . . . 2 1 . . 1 Operator 3 | . 1 . . 1 1 . . . Watcher 4 | . 1 . . 1 1 . 1 . Swarmer 14 | . . 7 3 1 3 . . . Grunt 30 | . 1 2 4 7 14 . 2 . Duelist 1 | . . . 1 . . . . . Sentry 8 | . . . 2 4 2 . . . Demolisher 2 | . . . . . 2 . . . Hunter 5 | . . . . . 1 . . 4 Programmer 5 | . . . . . 2 . . 3 Assembled 3 | . . . . . 3 . . . Best Kill Streak 7 | . 1 3 6 7 6 . 2 3 Combat Bots Only 5 | . 1 3 4 4 5 . 1 2 Max Kills in Single Turn 3 | . 1 1 2 3 3 . 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 1 2 3 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Hostile Shots Fired 778 | . 2 38 61 106 160 . 50 361 Missed 240 | . 2 11 13 33 40 . 7 134 Damage Taken 8643 | . . 274 676 1404 2086 . 751 3452 Core 2195 | . . 61 142 363 393 . 81 1155 Absorbed by Shields 480 | . . . . . . . 172 308 Regen/Repaired (Parts) 59 | . . . . 59 . . . . Core Remaining (%) 72 | 100 . 75 64 34 43 100 91 . Volleys Fired 189 | . 8 26 39 32 47 . 7 30 Largest 3 | . 2 2 2 3 3 . 3 2 Hottest 214 | . 90 90 90 155 170 . 214 175 Shots Fired 402 | . 16 41 76 78 138 . 12 41 Gun 262 | . 16 41 70 36 71 . 7 21 Cannon 103 | . . . . 28 52 . 4 19 Launcher 36 | . . . 6 14 15 . 1 . Special 1 | . . . . . . . . 1 Kinetic 148 | . . . 56 22 47 . . 23 Thermal 136 | . . . . 42 66 . 11 17 Explosive 22 | . . . 6 14 1 . 1 . Electromagnetic 95 | . 16 41 14 . 24 . . . Robot Hit Streak 14 | . 3 4 9 14 8 . 3 4 Robot Miss Streak 10 | . 3 4 3 4 10 . 4 5 Penetration Max 1 | . . . . . 1 . . 1 Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 232 | . 9 19 51 42 72 . 10 29 Core Hits 152 | . 4 10 24 27 59 . 12 16 Critical Kills 6 | . . . . 1 1 . . 4 Critical Parts Destroyed 3 | . . . . . . . . 3 Critical Strikes 12 | . . . . 4 1 . . 7 Burn 2 | . . . . 2 . . . . Meltdown 2 | . . . . 1 1 . . . Destroy 7 | . . . . . . . . 7 Blast 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7178 | . 271 443 1131 1646 2553 . 266 868 Guns 2757 | . 183 263 757 376 716 . 121 341 Cannons 1993 | . . . . 500 846 . 125 522 Explosions 2367 | . 88 140 374 756 991 . 18 . Melee . | . . . . . . . . . Ramming 61 | . . 40 . 14 . . 2 5 Kinetic 1821 | . . . 617 325 455 . . 424 Thermal 2864 | . 88 140 48 551 1352 . 246 439 Explosive 1186 | . . . 326 756 86 . 18 . Electromagnetic 1246 | . 183 263 140 . 660 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . 4 . 5 . . 8 Average Corruption 3 | . . . 2 . 2 . . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 26 | . . . 4 . 14 . . 8 Message Errors 6 | . . . 3 . 2 . . 1 Matter Fused 4 | . . . . . 2 . . 2 Heat Flow Errors 3 | . . . . . 3 . . . Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 5 | . . . . . 2 . . 3 Data Loss (major) 3 | . . . 1 . 1 . . 1 Misfires 2 | . . . . . 2 . . . Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 225 | . 2 7 1 95 120 . . . Projectiles 2 | . . . . . 2 . . . Explosions 223 | . 2 7 1 95 118 . . . Melee . | . . . . . . . . . Knockbacks 2 | . . 1 . . . . . 1 Impact 1 | . . 1 . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 373 | . . 19 31 148 128 . 47 . Shots 10 | . . . 1 5 3 . 1 . Rammed 10 | . . 3 . 7 . . . . Targets Rammed 12 | . . 3 . 7 . . 1 1 Kicked 2 | . . . . . . . 1 1 Crushed . | . . . . . . . . . Highest Temperature 710 | . 30 45 19 710 323 . 505 602 Average Temperature 175 | . 17 25 4 171 106 . 362 311 Received Heat Transfer 1530 | . . 39 195 396 495 . 252 153 Effects 50 | . . . . 21 . . 14 15 Shutdowns 13 | . . . . 1 . . 6 6 Energy Bleed 3 | . . . . . . . 1 2 Interference 6 | . . . . 4 . . 1 1 Matter Decay 3 | . . . . . . . 1 2 Short Circuit 4 | . . . . 3 . . 1 . Damage (minor) 5 | . . . . 3 . . 1 1 Damage (major) 15 | . . . . 9 . . 3 3 Damage (core) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 3 | . 1 . . . 2 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . 1 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 7 | . . . . 4 2 . . 1 Heat Transferred 3715 | . 150 150 50 1073 1612 . 210 470 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . 2 2 1 . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Peak Influence 647 | . 75 163 372 353 647 316 208 173 Initial 316 | . . 8 63 72 144 316 154 96 Average 181 | . 37 69 228 229 232 316 176 115 Maximum Alert Level 2 | . . . 1 1 2 1 1 . Low Security (%) 64 | 100 100 100 52 37 56 . 75 100 Level 1 29 | . . . 47 62 23 100 24 . Level 2 6 | . . . . . 19 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 2 . . 3 8 1 2 2 Investigation 4 | . 1 . . 1 2 . . . Extermination 3 | . . . . . 2 . . 1 Reinforcement 10 | . 1 . . 2 4 1 1 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Distress Signals 3 | . . 1 . 1 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 140 | . 9 11 13 34 48 1 8 16 Peak Tracking Total 9 | . 3 3 4 8 9 1 6 7 Tactical Retreats 7 | . . . . 4 3 . . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Traps Triggered 4 | . . . 1 . 3 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Disabled 15 | . . . . 5 7 . . 3 Max in Single Turn 2 | . . . . 2 2 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Accessed 11 | . 2 1 2 2 3 1 . . Terminals 7 | . 2 . 2 1 2 . . . Fabricators 2 | . . . . . 1 1 . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 25 | . 6 1 5 5 6 2 . . Successful 9 | . 2 1 1 2 3 . . . Failed 16 | . 4 . 4 3 3 2 . . Catastrophic 5 | . . . 3 1 1 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 18 | . 6 . 5 2 5 . . . Fabricators 3 | . . . . . 1 2 . . Repair Stations 3 | . . . . 3 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 2 1 1 . 2 . . . Record 2 | . . . 1 . 1 . . . Open Door 1 | . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 . 2 2 3 1 . . Full Trace Events 3 | . 1 . . 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . 3 . . . Authchips . | . . . . . . . . . Time 49 | . . . . . 49 . . . Total Robot Build Rating 6 | . . . . . 6 . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 62 | . . . . 62 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total Allies 7 | . . 1 . 3 3 . . . Largest Group 3 | . . 1 1 1 3 . . . Highest-Rated Group 90 | . . 31 31 90 54 . . . Highest-Rated Ally 90 | . . 31 31 90 18 . . . Total Orders 1 | . . . . 1 . . . . EXPLORE 1 | . . . . 1 . . . . Ally Attacks 54 | . . 9 3 33 9 . . . Total Damage 575 | . . 168 42 125 240 . . . Kills 6 | . . 2 . 2 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 29 | . . . . 29 . . . . Drone Recoveries 23 | . . . . 23 . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Turns Passed 4588 | 44 447 576 453 1061 1468 100 83 356 Spaces Moved 2593 | 39 327 534 303 315 778 69 38 190 Core 119 | 5 . . . 7 1 . . 106 Treads 643 | . . . . 292 351 . . . Legs 617 | . . . . . 426 69 38 84 Wheels 1214 | 34 327 534 303 16 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 80 80 95 130 130 127 50 Average Speed 127 | 84 90 89 90 221 146 130 136 128 Slowest Speed 700 | 90 90 90 95 350 700 130 200 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 3 39 93 25 24 21 2 2 7 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 244 | . 6 11 65 126 28 . 8 . Melee . | . . . . . . . . . Projectile 18 | . . . . 12 6 . . . AOE 226 | . 6 11 65 114 22 . 8 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total 3513 | 49 462 591 414 608 1002 79 56 252 Wait 463 | . 116 21 2 210 108 . . 6 Move 2585 | 38 326 533 302 314 777 68 37 190 Hop . | . . . . . . . . . Pick Up 96 | 6 7 3 28 18 19 2 4 9 Fast Attach 14 | . . . 1 2 7 . . 4 Attach 54 | 5 2 1 10 12 10 2 4 8 Detach 3 | . . . 1 1 . . 1 . Swap 39 | . 3 2 8 6 13 4 1 2 Drop 58 | . . 2 23 6 21 3 1 2 Fire 189 | . 8 26 39 32 47 . 7 30 Melee . | . . . . . . . . . Ram 3 | . . 3 . . . . . . Kick 2 | . . . . . . . 1 1 Crush 7 | . . . . 7 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 9) 492 | -10/Materials | Entered Mines 758 | -10/Mines | Learned location of Zion (-7) 811 | -10/Mines | Discovered new exit (range 9) 829 | -10/Mines | Found the Drone Emporium 832 | -10/Mines | Found Prototype Device 858 | -10/Mines | Received a Mining Laser from a helpful Derelict 1006 | -10/Mines | Discovered new exit (range 15) 1068 | -10/Mines | Entered Materials 1068 | -9/Materials | Accompanied by 1 ally 1068 | -9/Materials | Evolved 2 slots: Propulsion x2 1456 | -9/Materials | Discovered new exit (range 8) 1521 | -9/Materials | Entered another Materials area 1521 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1522 | -8/Materials | Identified Splice Drone Bay 1639 | -8/Materials | Lost 4 parts (1p2n1w) 1643 | -8/Materials | Lost 5 allies 1737 | -8/Materials | Lost 3 allies 2072 | -8/Materials | Build established: Gunner 2311 | -8/Materials | Repaired Graphene Brace 2466 | -8/Materials | Core integrity fell below 50% 2577 | -8/Materials | Discovered new exit (range 3) 2582 | -8/Materials | Entered Factory 2582 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2861 | -7/Factory | Fabricated L-31 Rogue (x3) 2941 | -7/Factory | P-60 Hacker assimilated allied Rogue 4a 3264 | -7/Factory | Build established: Scavenger-Gunner 3433 | -7/Factory | Assembled infested ambush trap array 3789 | -7/Factory | Core integrity fell below 50% 4041 | -7/Factory | Discovered new exit (range 8) 4050 | -7/Factory | Entered another Factory area 4050 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4134 | -6/Factory | Discovered new exit (range 12) 4150 | -6/Factory | Entered another Factory area 4150 | -5/Factory | Evolved 2 slots: Utility x2 4188 | -5/Factory | Garrison activated, responded to threat 4201 | -5/Factory | Build established: Tank 4219 | -5/Factory | Discovered new exit (range 5) 4233 | -5/Factory | Entered another Factory area 4233 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4259 | -4/Factory | Lost 3 parts (2n1u) 4484 | -4/Factory | Core integrity fell below 50% 4517 | -4/Factory | Lost 18 parts (2p5n6u5w) 4542 | -4/Factory | Core integrity fell below 20% 4589 | -4/Factory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- Core. 04571_ R-10 Processor suffers critical hit (Destroy). 04571_ R-10 Processor destroyed. 04571_ Slug penetrates Wall. 04573_ G-67 Veteran suffers critical hit (Destroy). 04573_ Destroyed Adv. Heat Sink. 04573_ G-67 Veteran knocked back. 04574_ Slug penetrates Wall. 04574_ Recoil Nullifier destroyed. 04575_ HV Slug penetrates G-67 Veteran. 04575_ X-82 Rainmaker suffers critical hit (Destroy). 04575_ Destroyed Adv. Cooling System. 04575_ Slug penetrates Wall. 04584_ Hyp. Mass Driver destroyed. 04588_ System corrupted: Substantial component data lost. 04589_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????# # ## #?? | | ?????????????# # ## #?? | | ???????####### # ## #?? | | ???????# # ##+##"################ #?? | | ???????# # # " #?? | | ???????# # # ! #"" # #?? | | ???????# # # """ """ """ !! # #?? | | ???????# # " """ """ """ # #?? | | ???????# # # """ """ """ # #?? | | ???????# + + # #?? | | ???????# # # # #?? | | ???????# # # ! # #?? | | ???????# # #+##############+### #?? | | ???????# # #???????????# #?? | | ???????# # #???????????# +?? | | ???????####### ???????????# ??? | | ????????????? ??????###### ??? | | ????????????? H %=% ??? | | ????????????? =???###########+#+######### ??? | | ?????????????# ????????# !%%h%%[ #?????? ????? | | ??????????????##????????# ==*%=[! #???????????? | | ????????????????????????# """"""" #???????????? | | ????????????????????????# A """"""" #???????????? | | ????????????????????????# x""""""" #???????????? | | ????????????????????##### """""""h #???????????? | | ????????????????????# /@! g #???????????? | | ????????????????????##### #???????????? | | ????????????????????????# "" "" #???????????? | | ????????????????????????# ! "F "" #???????????? | | ????????????????????????# """"" #???????????? | | ????????????????????????# ! #???????????? | | ????????????????????????##############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 65 Energy Generation 34 Energy Capacity 550 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 750 Resistance: TH 10 Phase Shifting 10 Evasion (%) 55 Recoil Reduction 8 Particle Charging 20 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipCobblerLance Manual? 0 Play Time 00:57:02 Cumulative 50.2 hours Start 2024.07.10 @ 23:11:20 End 2024.07.11 @ 00:06:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 25x22 Zoom Use 79% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 515406b2-318e-4727-b404-842d2fdcf094