Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.11 @ 07:00:34 Player: UnifiBg Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (2756) 2756 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5581 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 287/300 Energy 95/100 System Corruption 11% Temperature Cool (18) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (25) --- Light Treads Light Treads Compact Wheel Cryofiber Web Large Matter Pod (150) Structural Scanner Heavy Armor Plating Improved EM Shotgun Heavy Laser Improved EM Pulse Cannon Advanced Beam Cannon Heavy Particle Cannon Minigun Enhanced Autogun Gauss Rifle Flak Gun Flak Cannon Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Huge Storage Unit Improved Targeting Computer High-powered Tractor Beam > --- WEAPON ----------- Improved Assault Rifle Minigun Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Large Matter Pod Structural Scanner Seismic Detector Heavy Armor Plating Improved EM Shotgun Heavy Laser Gatling Laser Improved EM Pulse Cannon Advanced Beam Cannon Heavy Particle Cannon Minigun Gauss Rifle Flak Gun Flak Gun Assault Cannon Flak Cannon Grenade Launcher Mini Grenade Launcher Missile Launcher Improved Datajack Heavy Mace [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon 1 | . . . . 1 Parts Attached 91 | 9 21 17 33 11 Power 14 | 1 5 1 3 4 Engine 13 | 1 5 1 3 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 24 | 3 3 5 12 1 Treads 13 | . . 2 10 1 Leg 1 | . . 1 . . Wheel 10 | 3 3 2 2 . Hover . | . . . . . Flight . | . . . . . Utility 22 | 3 5 4 7 3 Device 9 | 2 2 1 3 1 Storage 4 | 1 1 2 . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 7 | . 2 . 3 2 Artifact . | . . . . . Weapon 31 | 2 8 7 11 3 Energy Gun 5 | 1 3 1 . . Energy Cannon 2 | . . 1 1 . Ballistic Gun 15 | 1 2 4 6 2 Ballistic Cannon 2 | . . 1 1 . Launcher 4 | . 2 . 1 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 2 | . 1 . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . 1 2 1 . Parts Lost 38 | . 13 1 3 21 Power 6 | . 1 . 1 4 Propulsion 13 | . 4 1 2 6 Utility 8 | . 2 . . 6 Weapon 11 | . 6 . . 5 Highest Loss Streak 11 | . 3 1 1 11 To Critical Strikes . | . . . . . Average Backups 19 | 1 12 20 23 22 Power 2 | 1 3 2 2 . Propulsion 1 | . 1 2 1 2 Utility 3 | . 3 2 3 5 Weapon 11 | . 3 11 15 13 Tool/Special . | . . . . . Unused Backups 39 | . 7 4 16 12 Power 7 | . 3 2 2 . Propulsion 7 | . 1 . 3 3 Utility 5 | . 3 . 1 1 Weapon 18 | . . 2 9 7 Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 98 | . 98 99 99 87 Engine 11 | . 13 11 8 12 Treads 11 | . . 10 17 18 Wheel 20 | . 27 21 18 5 Device 14 | . 10 18 15 10 Storage 10 | . 14 11 9 7 Processor 3 | . . 3 5 5 Protection 3 | . 2 . 5 2 Energy Gun 2 | . 8 . . . Energy Cannon 1 | . . 1 1 2 Ballistic Gun 12 | . 12 17 11 11 Ballistic Cannon 2 | . . 2 3 2 Slashing Weapon 1 | . 4 . . . Peak Build Rating 37 | 9 14 20 30 37 Average Rating 20 | 6 10 17 26 30 On Entrance 12 | . 7 12 17 26 Naked Turns . | . . . . . Heaviest Build 114 | 11 36 96 107 114 Greatest Support 80 | 32 32 40 40 80 Greatest Overweight (x) 31 | 1 2 4 4 31 Average Overweight (x) 2 | . . 3 3 3 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 21 | 7 13 22 25 25 Most Carried 25 | 6 15 25 25 25 Average Carried 20 | 1 12 20 24 23 Final Capacity 25 | 8 15 25 25 25 Final Carried 25 | 6 15 25 25 20 Class Distribution -------------------- 55% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2958 | 312 692 326 1054 574 Remotely 1291 | . 166 . 786 339 Salvage Created 3166 | 166 782 455 1249 514 Parts 171 | 6 46 24 74 21 Haulers Intercepted 5 | . 2 1 2 . Recyclers Shooed 5 | . 3 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 61 | . 20 4 25 12 Melee 3 | . 3 . . . Guns 41 | . 13 4 18 6 Cannons 7 | . . . 5 2 AOE 8 | . 4 . 2 2 Classes Destroyed 13 | 3 4 1 2 3 Worker 4 | 2 . 2 . . Builder 1 | . 1 . . . Tunneler 3 | 3 . . . . Hauler 5 | . 2 1 2 . Recycler 5 | 1 1 2 1 . Mechanic 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 8 | . 6 . 2 . Grunt 34 | . 14 1 14 5 Duelist 2 | . . . . 2 Sentry 13 | . . 3 7 3 Hunter 2 | . . . 2 . Programmer 2 | . . . . 2 Best Kill Streak 6 | 6 5 3 5 5 Combat Bots Only 5 | . 5 1 3 4 Max Kills in Single Turn 3 | 1 2 1 2 3 Gunslinging . | . . . . . Exploded 2 | . 1 . 1 2 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 510 | . 110 20 121 259 Missed 123 | . 25 6 35 57 Damage Taken 5757 | . 1147 210 1450 2950 Core 1202 | . 203 46 231 722 Absorbed by Shields . | . . . . . Redirected to Shielding 3 | . 3 . . . Regen/Repaired (Parts) 34 | . 34 . . . Core Remaining (%) 66 | 100 18 88 58 . Volleys Fired 213 | 12 72 18 80 31 Largest 3 | 2 2 2 2 3 Hottest 130 | 60 80 91 105 130 Shots Fired 449 | 24 143 36 159 87 Gun 372 | 24 129 33 130 56 Cannon 53 | . . 3 24 26 Launcher 24 | . 14 . 5 5 Special . | . . . . . Kinetic 320 | 12 54 34 150 70 Thermal 79 | 12 49 2 4 12 Explosive 24 | . 14 . 5 5 Electromagnetic 26 | . 26 . . . Robot Hit Streak 19 | 5 12 19 16 14 Robot Miss Streak 4 | 1 4 1 4 2 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 310 | 16 89 29 106 70 Core Hits 145 | 9 38 12 58 28 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . 1 . 1 1 Critical Strikes 4 | . 1 . 2 1 Destroy 3 | . 1 . 2 . Smash 1 | . . . . 1 Melee Attacks 36 | . 14 . 2 20 Impact 20 | . . . . 20 Slashing 16 | . 14 . 2 . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6558 | 153 1481 460 2239 2225 Guns 3679 | 153 871 401 1581 673 Cannons 820 | . . 59 284 477 Explosions 1357 | . 374 . 374 609 Melee 697 | . 236 . . 461 Ramming 5 | . . . . 5 Kinetic 3621 | 90 362 420 1785 964 Thermal 1069 | 63 409 40 80 477 Explosive 998 | . 306 . 374 318 Electromagnetic 168 | . 168 . . . Impact 461 | . . . . 461 Slashing 236 | . 236 . . . Piercing . | . . . . . Highest Corruption 11 | . 7 . . 11 Average Corruption 6 | . 7 . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 52 | . 47 . . 5 Message Errors 10 | . 9 . . 1 Matter Fused 11 | . 9 . . 2 Heat Flow Errors 9 | . 8 . . 1 Energy Discharges 7 | . 7 . . . Parts Rejected 1 | . . . . 1 Parts Fused 1 | . 1 . . . Data Loss (minor) 5 | . 5 . . . Data Loss (major) 1 | . 1 . . . Misfires 3 | . 3 . . . Alerts 3 | . 3 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 76 | . 12 . . 64 Projectiles . | . . . . . Explosions 10 | . . . . 10 Melee 66 | . 12 . . 54 Knockbacks 8 | . . . 1 7 Impact 3 | . . . . 3 Kinetic 5 | . . . 1 4 Secondary . | . . . . . Self-Inflicted Damage 137 | . 68 . . 69 Shots 6 | . 4 . . 2 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 531 | 40 429 48 90 531 Average Temperature 86 | 18 65 16 18 225 Received Heat Transfer 1584 | . 390 54 585 555 Effects 17 | . 2 . . 15 Shutdowns 7 | . 1 . . 6 Interference 5 | . 1 . . 4 Matter Decay 1 | . . . . 1 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried . | . . . . . Impact Corruptions 7 | . . . . 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1730 | 150 825 74 148 533 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 97 Level 1 . | . . . . 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 223 | 10 127 22 171 223 Initial 74 | . . 9 . 74 Average 52 | 2 65 3 56 93 Influence Increases 2089 | 30 705 138 691 525 Destroy 0b10 Robot/C 1220 | . 400 80 500 240 Destroy 0b10 Robot/NC 100 | 30 20 25 20 5 Destroy Leader 140 | . 40 10 30 60 Successful Hack 79 | . 17 22 40 . Disable Machine 105 | . 60 . 15 30 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 130 | . 63 1 26 40 Lose Combat Pursuer 165 | . 105 . 60 . Influence Decreases 1833 | 30 682 147 526 448 Time Decay 1465 | 30 552 147 498 238 Lost Part 350 | . 130 . 10 210 Purge Threat 18 | . . . 18 . Squads Dispatched 15 | . 4 1 3 7 Investigation 4 | . 2 . 1 1 Extermination 2 | . . . . 2 Reinforcement 5 | . 2 1 2 . Assault 2 | . . . . 2 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 2 1 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 120 | . 40 15 46 19 Peak Tracking Total 5 | . 5 3 5 5 Tactical Retreats 9 | . 5 . 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . 4 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . 4 . 1 3 Max in Single Turn 2 | . 1 . 1 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 27 | . 8 6 12 1 Terminals 22 | . 6 6 10 . Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 87 | . 23 23 38 3 Successful 42 | . 12 13 16 1 Failed 45 | . 11 10 22 2 Catastrophic 7 | . 2 . 4 1 Database Lockouts . | . . . . . Manual 31 | . 11 9 11 . Terminals 74 | . 18 23 33 . Fabricators . | . . . . . Repair Stations 5 | . 2 . . 3 Recycling Units 6 | . 3 . 3 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 24 | . 1 11 12 . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . . 1 . Unreport Threat 2 | . . . 2 . Locate Traps 4 | . . 1 3 . Disarm Traps 1 | . . 1 . . Dispatch Records 2 | . . 1 1 . Transport Status 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Recall Reinforcements 2 | . . 1 1 . Hauler Manifests 2 | . 1 1 . . Registered Components 1 | . . 1 . . Registered Prototypes 1 | . . . 1 . Zone Layout 4 | . . 1 3 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 2 . . 1 Scan Component 2 | . 1 . . 1 Repair 1 | . 1 . . . Recycling Unit Hacks 4 | . 2 . 2 . Process 1 | . . . 1 . Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 7 2 2 . Terminals 11 | . 7 2 2 . Botnet 6 | . 2 2 2 . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 25 | . 7 6 11 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter 367 | . . . 367 . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 5105 | 62 1163 953 2554 373 Terrain 1159 | 29 479 651 . . Structural 4007 | . 444 953 2477 133 Seismic 1088 | 33 240 . 443 372 T.N.C. 907 | . . 301 606 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5751 | 121 1601 953 2563 513 Spaces Moved 3156 | 71 870 580 1495 140 Core 8 | 5 . . . 3 Treads 75 | . . 14 1 60 Legs . | . . . . . Wheels 3073 | 66 870 566 1494 77 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 116 145 Average Speed 132 | 96 101 135 143 217 Slowest Speed 1600 | 100 130 480 320 1600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . 1 . . 1 Exploration Rate (%) 45 | 4 85 45 93 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . 1 . 2 . Terrain Destroyed 175 | . 94 . 41 40 Melee 3 | . 1 . 2 . Projectile 4 | . . . 4 . AOE 168 | . 93 . 35 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4293 | 96 1424 718 1803 252 Wait 596 | . 394 70 113 19 Move 3151 | 70 868 579 1494 140 Hop . | . . . . . Pick Up 84 | 5 25 16 28 10 Fast Attach 29 | 7 5 7 6 4 Attach 31 | . 12 2 5 12 Detach 6 | . 2 3 1 . Swap 69 | 2 16 9 30 12 Drop 76 | . 15 14 44 3 Fire 213 | 12 72 18 80 31 Melee 36 | . 14 . 2 20 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis 1 | . 1 . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 362 | -10/Materials | Crushed by falling debris 566 | -10/Materials | Discovered new exit (range 12) 607 | -10/Materials | Repaired Mining Claw 1012 | -10/Materials | Core integrity fell below 50% 1033 | -10/Materials | Lost 3 parts (1n2w) 1046 | -10/Materials | Discovered new exit (range 16) 1262 | -10/Materials | Core integrity fell below 20% 1294 | -10/Materials | Learned 4 Subcaves zone layouts 1319 | -10/Materials | Discovered new exit (range 6) 1368 | -10/Materials | Identified exit to Materials 1432 | -10/Materials | Identified exit to Mines 1533 | -10/Materials | Learned location of 1 exit from Recycling 1567 | -10/Materials | Learned location of 1 exit from Recycling 1626 | -10/Materials | Loaded intel: 1 repair station location 1671 | -10/Materials | Learned 4 Subcaves zone layouts 1723 | -10/Materials | Entered another Materials area 1723 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1724 | -9/Materials | Identified exit to Materials 1724 | -9/Materials | Identified exit to Mines 2023 | -9/Materials | Build established: Scavenger-Mutant 2630 | -9/Materials | Discovered exit to Materials (range 16) 2676 | -9/Materials | Entered another Materials area 2676 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3563 | -8/Materials | Discovered new exit (range 4) 4245 | -8/Materials | Discovered new exit (range 7) 4970 | -8/Materials | Build established: Mutant 5239 | -8/Materials | Entered Factory 5239 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5368 | -7/Factory | Garrison activated, responded to threat 5474 | -7/Factory | Lost 6 parts (2p2n2u) 5659 | -7/Factory | Crushed by falling debris 5659 | -7/Factory | System corruption reached 10% 5672 | -7/Factory | Core integrity fell below 50% 5719 | -7/Factory | Lost 11 parts (2p4n2u3w) 5742 | -7/Factory | Core integrity fell below 20% 5752 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 05696_ L-41 Fighter system terminally corrupted. 05702_ System corrupted: Heat flow error (+160). 05712_ Acquired Flak Gun. 05718_ System corrupted: Matter fused (-8). 05729_ Acquired Imp. Light Armor Plating. 05732_ C-30 ARC bursts open, deploying its payload. 05732_ G-50 Soldier unfolds itself. 05732_ G-47 Trooper unfolds itself. 05732_ L-41 Fighter unfolds itself. 05732_ G-47 Trooper unfolds itself. 05732_ I-36 Angel unfolds itself. 05734_ Seismic Detector destroyed. 05738_ Critical hit (Burn: +37). 05739_ System corrupted: Flak Gun rejected. 05740_ Minigun destroyed. 05746_ Imp. Light Armor Plating destroyed. 05748_ Critical hit (Burn: +37). 05752_ Destroyed Imp. Melee Analysis Suite. 05752_ L-41 Fighter system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ??????????????????###### # ####???#############? | | ??????????????????# @ % #################? | | ??????????????????# ! l% !g # ##? | | ??????????????????# = % g % ##? | | ??????????????????# g i " """ ##? | | ??????????????????# * % ; """ """ ##? | | ??????????????????# // ; ! """ ##? | | ??????????????????# // # ; """ "" ##? | | ??????????????????# ! u# ; " "" ##? | | ??????????????????# [=# ; ##? | | ??????????????????#######+## ;;;#+#########? | | ???????????????? ! t [ ######? | | ???????????????? ! u = ##????? | | ???????????????? * ##????? | | ???????????????? ^ ##????? | | ????????????????? ##????? | | ?????????????????#+########## ##"############????? | | ?????????????????????? ## = [ ########????? | | ??????????????????????????## """ ##??????????? | | ??????????????????????????## ""R" ##??????????? | | ??????????????????????????## "" " ##??????????? | | ?????????????????????????? # ##??????????? | | ??????????????????????????##! ##??????????? | | ??????????????????????????## ##??????????? | | ??????????????????????????## ! ##??????????? | | ??????????????????????????#############??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 455 Matter Stores 358 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mining Claw | 15% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassNetworkedAirjet Manual? 0 Play Time 00:59:19 Cumulative 36.9 hours Start 2025.03.09 @ 08:49:20 End 2025.03.11 @ 07:00:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 56x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 488f136c-91ef-48d8-85b3-0b0ec8479228