Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.14 @ 16:09:11 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (109) 545 Value Destroyed (3250) 3250 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 7917 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 35 Aligned with FarCom 300 Friendly Fire -154 Cogmind --------- Core Integrity 661/700 Matter 300/300 Energy 75/100 System Corruption 8% Temperature Cool (0) Movement Treading (181) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Medium Reactive Plating > --- WEAPON (2) ------- Heavy Assault Rifle Flak Gun > --- INVENTORY (30) --- Light Nuclear Core Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Large Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Transmission Jammer Layered Light Armor Plating Hacking Suite System Shield Chronowheel Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Assault Cannon Missile Launcher Heavy Missile Launcher Datajack Greatsword Longsword +1 Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Heavy Assault Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Large Storage Unit High-capacity Matter Pod Improved Sensor Array Transmission Jammer Layered Light Armor Plating Hacking Suite System Shield Chronowheel Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Assault Cannon Missile Launcher Heavy Missile Launcher Datajack Greatsword Longsword +1 [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 Utility 4 | . . . 2 . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 89 | 3 11 1 21 2 1 2 40 8 Power 11 | . . 1 2 . . 1 5 2 Engine 9 | . . 1 1 . . 1 5 1 Core 2 | . . . 1 . . . . 1 Reactor . | . . . . . . . . . Propulsion 20 | 2 1 . 6 . . . 9 2 Treads 18 | 2 1 . 6 . . . 7 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . 1 . Flight 1 | . . . . . . . 1 . Utility 24 | 1 4 . 6 . 1 . 9 3 Device 3 | . . . 2 . . . 1 . Storage 9 | 1 4 . 1 . . . 3 . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 11 | . . . 3 . 1 . 5 2 Artifact . | . . . . . . . . . Weapon 34 | . 6 . 7 2 . 1 17 1 Energy Gun 2 | . 2 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 24 | . 2 . 7 1 . 1 12 1 Ballistic Cannon . | . . . . . . . . . Launcher 8 | . 2 . . 1 . . 5 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 3 . Parts Lost 11 | . 1 . 1 . . . 8 1 Power 3 | . . . 1 . . . 2 . Propulsion 1 | . . . . . . . 1 . Utility 4 | . . . . . . . 3 1 Weapon 3 | . 1 . . . . . 2 . Highest Loss Streak 2 | . 1 . 1 . . . 2 1 Average Slot Usage (%) 99 | . 99 100 99 100 100 100 99 97 Engine 10 | . 14 14 10 11 11 11 8 3 Treads 25 | . 27 28 22 22 22 22 26 29 Storage 32 | . 28 28 33 33 33 33 36 30 Protection 7 | . . . 6 11 11 11 8 13 Energy Gun 2 | . 13 14 1 . . . . . Ballistic Gun 18 | . 13 14 20 21 22 22 17 15 Naked Turns . | . . . . . . . . . Heaviest Build 124 | 14 54 56 82 82 84 86 102 124 Greatest Support 90 | 40 40 40 40 40 40 40 62 90 Greatest Overweight (x) 2 | . 1 1 2 2 2 2 2 1 Average Overweight (x) 1 | . . 1 1 2 2 2 1 1 Largest Inventory Capacity 30 | 8 18 18 24 24 24 24 30 30 Average Capacity 25 | 6 13 18 23 24 24 24 29 30 Most Carried 30 | 6 18 18 24 24 24 24 30 30 Average Carried 24 | 6 10 17 23 24 23 24 28 29 Final Capacity 30 | 8 18 18 24 24 24 24 30 30 Final Carried 29 | 6 18 18 24 24 24 24 29 29 Class Distribution -------------------- 82% | Hauler-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2687 | 233 194 8 682 77 10 60 971 452 Remotely . | . . . . . . . . . Salvage Created 3799 | 105 434 65 1327 103 . 50 1054 661 Parts 238 | 4 29 8 76 8 . 9 70 34 Haulers Intercepted 7 | . 1 . 6 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 83 | . 9 4 23 4 . 1 30 12 Guns 63 | . 6 4 23 1 . 1 16 12 AOE 20 | . 3 . . 3 . . 14 . Classes Destroyed 14 | 2 3 1 3 1 . 1 2 1 Worker 4 | . . . 2 . . . 1 1 Builder 2 | . . . . . . . 2 . Tunneler 3 | 1 . . . . . 2 . . Hauler 7 | . 1 . 6 . . . . . Recycler 1 | 1 . . . . . . . . Operator 2 | . . . . . . . 2 . Watcher 6 | . 2 . 2 . . . 2 . Swarmer 19 | . . 3 4 . . . 12 . Grunt 40 | . 9 1 10 4 . . 9 7 Brawler 2 | . . . . 1 . . . 1 Duelist 2 | . . . 2 . . . . . Sentry 15 | . . . 7 . . . 7 1 Hunter 3 | . . . . . . 1 2 . Programmer 3 | . . . . . . . . 3 Best Kill Streak 5 | 2 3 3 5 3 . 1 4 4 Combat Bots Only 5 | . 3 3 5 3 . 1 4 4 Max Kills in Single Turn 4 | 2 1 1 1 1 . 1 4 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . . 1 . . 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 4346 | . 397 134 949 47 . 176 1912 731 Core 482 | . 31 21 141 11 . 51 188 39 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 73 | 100 . 79 . . . 49 65 . Volleys Fired 284 | 3 44 8 86 6 . 8 91 38 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 70 | 70 70 70 70 46 . 46 50 51 Shots Fired 548 | 6 83 16 172 8 . 16 171 76 Gun 528 | 6 78 16 172 4 . 16 160 76 Cannon . | . . . . . . . . . Launcher 20 | . 5 . . 4 . . 11 . Special . | . . . . . . . . . Kinetic 472 | 3 39 8 166 4 . 16 160 76 Thermal 38 | 3 21 8 6 . . . . . Explosive 20 | . 5 . . 4 . . 11 . Electromagnetic 18 | . 18 . . . . . . . Robot Hit Streak 26 | 2 8 20 21 3 . 5 20 26 Robot Miss Streak 5 | 2 3 . 4 1 . 2 4 5 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . 4 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 391 | 3 54 12 121 5 . 11 123 62 Core Hits 212 | 3 27 5 48 7 . 5 70 47 Critical Hits 2 | . 1 . . . . . 1 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7778 | 44 884 167 1899 524 . 169 2893 1198 Guns 5671 | 44 560 135 1807 37 . 122 1768 1198 Cannons . | . . . . . . . . . Explosions 1884 | . 324 . . 477 . . 1083 . Melee . | . . . . . . . . . Ramming 223 | . . 32 92 10 . 47 42 . Kinetic 5124 | 18 182 28 1771 37 . 122 1768 1198 Thermal 376 | 26 207 107 36 . . . . . Explosive 1884 | . 324 . . 477 . . 1083 . Electromagnetic 171 | . 171 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Effects 24 | . . . . . . . . 24 Message Errors 5 | . . . . . . . . 5 Matter Fused 4 | . . . . . . . . 4 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 Targeting Errors 5 | . . . . . . . . 5 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 107 | . 23 . . 23 . . 61 . Projectiles . | . . . . . . . . . Explosions 99 | . 23 . . 23 . . 53 . Melee 8 | . . . . . . . 8 . Knockbacks 4 | . . 1 1 . . 1 1 . Impact 4 | . . 1 1 . . 1 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 82 | . 46 . . . . . 36 . Shots 5 | . 4 . . . . . 1 . Rammed 24 | . . 5 8 3 . 5 3 . Targets Rammed 27 | . . 5 8 3 . 7 4 . Kicked . | . . . . . . . . . Crushed 3 | . . . . . . 2 1 . Highest Temperature 135 | 50 135 95 30 20 . . 45 36 Average Temperature 24 | 26 40 46 9 9 . . 12 16 Received Heat Transfer 1305 | . 201 24 294 24 . . 558 204 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . Heat Transferred 1073 | 74 592 296 111 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 617 | 10 316 186 550 133 . 45 617 307 Initial 280 | . 6 121 . 121 . . 17 280 Average 140 | 8 102 67 232 41 . 6 154 161 Maximum Alert Level 2 | . 1 . 2 . . . 2 1 Low Security (%) 69 | 100 77 100 41 100 . 100 65 70 Level 1 19 | . 22 . 40 . . . 15 29 Level 2 10 | . . . 18 . . . 18 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 1 5 . . . 5 4 Investigation 7 | . 1 1 2 . . . 2 1 Extermination 3 | . . . . . . . . 3 Reinforcement 5 | . . . 3 . . . 2 . Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 9 | . . . 4 . . . 4 1 Communications Jammed 37 | . . . 9 . . . 28 . Distress Signals 37 | . . . 9 . . . 28 . Times Spotted 142 | . 18 5 54 5 . 1 45 14 Peak Tracking Total 5 | . 3 3 4 3 . 1 5 3 Tactical Retreats 11 | . 4 1 4 . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 4 | . . . 1 . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 6 | . 1 1 1 . . 1 2 . Max in Single Turn 1 | . 1 . 1 . . 1 1 . Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 42 | . 8 2 12 . 2 . 14 4 Terminals 26 | . 5 . 9 . . . 9 3 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . Recycling Units 6 | . 2 . 1 . . . 2 1 Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 138 | . 33 2 36 . 2 . 53 12 Successful 85 | . 21 2 19 . 2 . 36 5 Failed 53 | . 12 . 17 . . . 17 7 Catastrophic 3 | . . . 1 . . . . 2 Database Lockouts . | . . . . . . . . . Manual 66 | . 12 . 18 . 1 . 26 9 Terminals 97 | . 17 . 28 . . . 41 11 Fabricators . | . . . . . . . . . Repair Stations 13 | . 7 . 2 . . . 4 . Recycling Units 15 | . 9 . 2 . . . 3 1 Scanalyzers 8 | . . . 4 . . . 4 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 36 | . 6 2 8 . 2 . 17 1 Record 1 | . . . . . 1 . . . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 5 | . 2 . 1 . . . 2 . Prototype ID Bank 5 | . 2 . . . . . 3 . Open Door 2 | . . 2 . . . . . . Alert Level 6 | . . . 2 . . . 3 1 Unreport Threat 5 | . . . 2 . . . 3 . Locate Traps 8 | . 2 . 3 . . . 3 . Hauler Manifests 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 11 | . 5 . 2 . . . 4 . Scan Component 6 | . 3 . 1 . . . 2 . Repair 5 | . 2 . 1 . . . 2 . Recycling Unit Hacks 7 | . 4 . 1 . . . 2 . Report Inventory 5 | . 2 . 1 . . . 2 . Retrieve Components 2 | . 2 . . . . . . . Scanalyzer 7 | . . . 3 . . . 4 . Insert Component 3 | . . . 1 . . . 2 . Analyze 4 | . . . 2 . . . 2 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 23 | . 6 . 5 . . . 8 4 Terminals 19 | . 5 . 4 . . . 7 3 Track 6 | . 1 . 2 . . . 2 1 Assimilate 2 | . 1 . . . . . 1 . Botnet 10 | . 2 . 2 . . . 4 2 Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . 1 1 Recyclers 3 | . 1 . . . . . 1 1 Tunnel 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 31 | . 7 . 11 . . . 10 3 Full Trace Events 10 | . 2 . 4 . . . 3 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 3 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . 2 . 1 . . . 2 . Time 160 | . 52 . 32 . . . 76 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . Part Schematics Acquired 3 | . . . 1 . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 8 | . . 1 . 5 . . 1 1 Largest Group 3 | . . 1 . 3 2 . 1 1 Highest-Rated Group 49 | . . 31 . 49 49 . 10 30 Highest-Rated Ally 31 | . . 31 . 31 31 . 10 30 Total Orders . | . . . . . . . . . Ally Attacks 17 | . . 1 . 14 . . . 2 Total Damage 172 | . . . . 139 . . . 33 Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 5 | . 2 . 1 . . . 2 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 16641 | 31 1891 910 3437 1278 817 1143 5774 1360 Spaces Moved 5798 | 15 691 479 1381 586 359 515 1198 574 Core . | . . . . . . . . . Treads 5785 | 2 691 479 1381 586 359 515 1198 574 Legs 13 | 13 . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 160 180 180 210 210 210 181 181 Average Speed 191 | 125 163 180 196 210 210 210 187 182 Slowest Speed 210 | 160 180 180 210 210 210 210 210 183 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 72 | 3 78 91 98 99 70 97 89 23 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . 1 1 1 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 133 | . 21 . . 51 . . 61 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 133 | . 21 . . 51 . . 61 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 10817 | 20 1373 515 1947 622 424 554 4547 815 Wait 4456 | . 609 7 396 26 59 21 3175 163 Move 5790 | 14 690 478 1380 585 358 514 1197 574 Hop . | . . . . . . . . . Pick Up 79 | . 14 7 27 . 3 . 19 9 Fast Attach 19 | 1 1 . 4 . . 1 9 3 Attach 16 | . 1 . 3 . . . 9 3 Detach 2 | . . . 1 . . . 1 . Swap 54 | 2 9 1 14 2 1 1 22 2 Drop 76 | . 5 8 27 . 3 2 20 11 Fire 284 | 3 44 8 86 6 . 8 91 38 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 27 | . . 5 8 3 . 7 4 . Escape Stasis 6 | . . . . . . . . 6 Rewire 8 | . . 1 1 . . . . 6 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 665 | -10/Materials | Discovered new exit (range 16) 1273 | -10/Materials | Discovered new exit (range 8) 1625 | -10/Materials | Repaired Hcp. Storage Unit 1652 | -10/Materials | Repaired Lgt. Treads 1701 | -10/Materials | Discovered new exit (range 10) 1923 | -10/Materials | Entered Mines 1926 | -10/Mines | Received a Mining Laser from a helpful Derelict 1959 | -10/Mines | Met a Derelict bent on vengeance 2133 | -10/Mines | Discovered new exit (range 7) 2218 | -10/Mines | Learned location of Zion (-7) 2406 | -10/Mines | Met a Derelict shopkeep closing up shop 2526 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2590 | -10/Mines | Discovered new exit (range 5) 2833 | -10/Mines | Entered Materials 2833 | -9/Materials | Evolved 2 slots: Utility x2 3150 | -9/Materials | Build established: Hauler-Mutant 3464 | -9/Materials | Discovered new exit (range 14) 3577 | -9/Materials | Discovered new exit (range 8) 4171 | -9/Materials | Discovered new exit (range 15) 5079 | -9/Materials | Repaired Hrd. Light Armor Plating 5589 | -9/Materials | Discovered new exit (range 8) 6270 | -9/Materials | Entered Mines 6378 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6464 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6546 | -9/Mines | Discovered new exit (range 6) 6547 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6853 | -9/Mines | Learned Materials trap positions 7204 | -9/Mines | Discovered new exit (range 12) 7538 | -9/Mines | Discovered new exit (range 5) 7548 | -9/Mines | Entered Exiles 7548 | -9/Exiles | Accompanied by 2 allies 7578 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7599 | -9/Exiles | Met 8R-AWN 7660 | -9/Exiles | Met EX-HEX 7822 | -9/Exiles | Met EX-DEC 8015 | -9/Exiles | Met EX-BIN 8040 | -9/Exiles | Aligned with FarCom system 8042 | -9/Exiles | Given EX-Vault access code 8090 | -9/Exiles | Opened EX-Vault 8104 | -9/Exiles | Found Longsword +1 8130 | -9/Exiles | Found Chronowheel 8171 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8342 | -9/Exiles | Discovered new exit (range 14) 8365 | -9/Exiles | Stole two prototypes: Chronowheel, Longsword +1 8365 | -9/Exiles | Entered Mines 8426 | -8/Mines | Discovered new exit (range 8) 9420 | -8/Mines | Core integrity fell below 50% 9428 | -8/Mines | Discovered new exit (range 5) 9508 | -8/Mines | Entered Materials 9508 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9509 | -8/Materials | Identified exit to Storage 9510 | -8/Materials | Loaded intel: 11 trap records 10092 | -8/Materials | Discovered new exit (range 11) 14176 | -8/Materials | Discovered new exit (range 16) 14303 | -8/Materials | Repaired Arm. Treads 14343 | -8/Materials | Repaired Arm. Treads 15108 | -8/Materials | First assault squad dispatched 15238 | -8/Materials | Discovered new exit (range 5) 15282 | -8/Materials | Entered Factory 15282 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15284 | -7/Factory | FarCom data flow suspended 15666 | -7/Factory | Discovered new exit (range 8) 16061 | -7/Factory | Discovered new exit (range 13) 16642 | -7/Factory | Self-destructed Last Messages --------------- 16530_ G-47 Trooper destroyed. 16532_ ALERT: Rogue bot located, Programmers report to Factory Zone 5L. 16534_ Acquired 53 matter. 16547_ G-47 Trooper destroyed. 16549_ K-01 Serf collects debris. 16550_ Acquired 1 matter. 16552_ R-06 Scavenger collects Aluminum Leg. 16553_ K-01 Serf collects debris. 16580_ System corrupted: Hvy. Assault Rifle targeting data glitched. 16580_ System corrupted: Flak Gun targeting data glitched. 16581_ System corrupted: Mic. Nuclear Core rejected. 16592_ P-60 Hacker destroyed. 16598_ Acquired 46 matter. 16612_ R-06 Scavenger collects Aluminum Leg. 16615_ R-06 Scavenger collects Imp. Heat Sink. 16620_ Acquired 19 matter. 16631_ System corrupted: Component data lost. 16642_ Connecting with Terminal... 16642_ ALERT: Suspicious activity at Terminal F020. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????????????????? ???????????????????????? | | #??????????????????? ???????????????????????? | | !#????????????????### ???????????????????????? | | #?????????????? ???????????????????????? | | +???????????? #??????????????????????? | | # #?????????+ #??????????????????????? | | # #?????????# #??????????????????????? | | ?? #?????????# #??????????????????????? | | ?? #?????????# #??????????????????????? | | ## ###???????# #??????????????????????? | | #???????# #???????? ?????????????? | | #???????# #???????""?????????????? | | #???????# #?????? """????????????? | | #???????# ##????" """????????????? | | #??#?#??# T#??? ??????????????? | | #??# #??# @#??? ????????????????? | | #### #### ####+#######/##????????? | | k ????????? | | ???????? | | u ???????? | | ???????? | | r ???????? | | ###/########## #####+###############?????????? | | #????# # #???????????????? | | """"" #????# % +% """"""" #???????????????? | | """"" #????# #! """""""??????????????????? | | """ #????# #! """""""??????????????????? | | ###### # """"""???????????????????? | | [ / # ????????????????????? | | ########+############????????????????????? | | #?"""""" """""" #????????????????????????? | | #########?"""""" """""" #????????????????????????? | | ????????# """""" """""" #????????????????????????? | | ????????# """""" """""" #????????????????????????? | | ????????# * ! #????????????????????????? | | ????????# ! * #????????????????????????? | | ????????# #????????????????????????? | | ????????# [ #????????????????????????? | | ????????# #????????????????????????? | | ????????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 275 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 450 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Lrg. Storage Unit | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokLobotomyBattery Manual? 0 Play Time 01:10:41 Cumulative 196.9 hours Start 2021.01.14 @ 14:46:41 End 2021.01.14 @ 16:09:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4efb5972-81d8-4aa5-beb4-b37a71b90c1c