Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.13 @ 12:16:53 Player: Nalesnig Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (188) 940 Value Destroyed (7605) 7605 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2008) 2008 TOTAL SCORE: 17253 Bonus ------- High Alert Combat Kills 592 Follower Combat Kills 416 Entered Garrisons 400 Met Imprinter 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 154/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Weapon Cycler Enhanced Quantum Rifle Mass Driver Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Neutrino Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink Improved Coolant Injector High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Layered Medium Armor Plating > --- WEAPON ----------- Enhanced Force Rifle Enhanced Force Rifle Enhanced Quantum Rifle Gauss Rifle > --- INVENTORY -------- Neutrino Core Neutrino Core Improved Medium Treads Improved Medium Treads Armored Huge Wheel Compact Matter Pod Encrypted Comm Array Precision Matter Filter Layered Medium Armor Plating Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 Storm Laser Hypervelocity Coil Gun Heavy Flak Cannon Precision Grenade Launcher [Rating: 101] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Power Shielding Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Sto Fac Low Zio Pro Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . 1 . . Utility 5 | . . . 1 . . . 1 1 . . . . 1 . . . 1 . . Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . Parts Attached 126 | 7 1 2 17 . . 6 10 5 11 3 4 7 16 1 3 2 16 2 13 Power 18 | 1 1 . 2 . . 1 2 1 . . 1 1 4 . . . 2 1 1 Engine 13 | 1 1 . 2 . . 1 1 1 . . 1 . 3 . . . 1 . 1 Core 5 | . . . . . . . 1 . . . . 1 1 . . . 1 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 23 | 2 . . 4 . . 2 1 . 2 1 1 1 3 . . . 2 . 4 Treads 18 | 2 . . 4 . . 2 . . 2 1 1 1 3 . . . 2 . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 2 Flight 2 | . . . . . . . . . . . . . . . . . . . 2 Utility 42 | 2 . 1 4 . . 1 3 2 5 . 1 2 5 1 3 1 8 . 3 Device 23 | 1 . 1 1 . . 1 2 . 4 . . . 2 1 3 . 5 . 2 Storage 4 | 1 . . 1 . . . . . . . . 1 . . . 1 . . . Processor 5 | . . . . . . . 1 1 . . . . 2 . . . 1 . . Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 Protection 9 | . . . 2 . . . . 1 1 . 1 1 1 . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 . 1 7 . . 2 4 2 4 2 1 3 4 . . 1 4 1 5 Energy Gun 11 | . . . 2 . . . 1 . 2 . . . . . . . 2 1 3 Energy Cannon 4 | . . . 1 . . . . . . . . . 1 . . . 1 . 1 Ballistic Gun 13 | 2 . . 1 . . 2 1 1 1 1 . 2 1 . . 1 . . . Ballistic Cannon 9 | . . 1 2 . . . 1 1 1 1 . . 1 . . . 1 . . Launcher 3 | . . . 1 . . . . . . . . 1 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . 1 1 1 . . 3 . . 3 . 3 . 2 Parts Lost 53 | . . 1 3 . . 5 . 1 6 1 1 3 9 1 . 2 2 4 14 Power 5 | . . . . . . 1 . 1 . . 1 . . . . . . 1 1 Propulsion 15 | . . . 1 . . 2 . . 2 . . 1 3 . . . 1 1 4 Utility 15 | . . 1 . . . 1 . . 3 . . . 3 1 . 1 1 . 4 Weapon 18 | . . . 2 . . 1 . . 1 1 . 2 3 . . 1 . 2 5 Highest Loss Streak 8 | . . 1 1 . . 5 . 1 5 1 1 1 4 1 . 2 1 3 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Backups 9 | 2 4 7 8 10 9 9 8 9 8 9 7 7 10 12 10 13 14 13 3 Power 2 | . 1 2 1 1 2 2 2 1 1 2 1 1 3 7 2 2 2 1 . Propulsion 1 | . 1 1 3 4 3 2 . . . 1 1 2 3 2 2 2 3 2 . Utility 2 | . 1 2 1 2 1 1 1 1 2 2 2 2 1 1 1 4 5 4 1 Weapon 2 | . 1 1 2 3 3 2 3 5 3 3 2 1 2 2 2 2 2 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . . . 1 . 1 1 1 3 3 . 1 . . . 2 . 2 8 2 Power 7 | . . . 1 . . . . 1 2 . . . . . 2 . . 1 . Propulsion 4 | . . . . . . . . . . . . . . . . . 1 3 . Utility 8 | . . . . . 1 . . 2 1 . . . . . . . 1 2 1 Weapon 5 | . . . . . . 1 1 . . . . . . . . . . 2 1 Tool/Special 1 | . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 89 | . 100 98 97 100 100 95 87 97 81 87 92 89 85 91 92 84 91 75 59 Engine 8 | . 14 14 11 11 11 10 5 5 7 7 7 4 3 13 13 13 5 3 . Core 1 | . . . . . . . 2 . . . . 2 7 . . . 4 2 . Treads 15 | . 28 28 21 22 22 20 18 15 7 12 15 13 12 13 13 13 16 12 3 Wheel 1 | . . . . . . . 2 7 3 . . . . . . . . . . Device 14 | . 14 12 11 11 11 12 18 15 13 15 15 15 15 17 19 15 18 16 14 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 5 4 . Processor 5 | . . . . . . . 7 9 7 7 7 7 7 7 6 6 7 11 11 Protection 5 | . . . 11 11 11 7 . 4 4 7 7 7 4 6 6 6 5 2 . Energy Gun 6 | . . . 1 . . . 5 7 7 15 15 14 6 6 6 1 4 14 13 Energy Cannon 2 | . . . 9 . . . . . . . . . 1 6 6 6 5 . . Ballistic Gun 9 | . 28 27 16 11 11 12 8 13 10 5 7 2 12 8 6 6 5 2 . Ballistic Cannon 5 | . . . 3 22 22 19 10 6 7 7 6 4 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 7 4 3 6 6 4 . . Peak Build Rating 101 | 7 7 11 18 16 16 22 31 40 61 64 63 66 75 74 84 77 95 101 89 Average Rating 48 | 4 7 7 13 16 15 17 26 38 51 61 61 62 66 72 74 70 90 83 67 On Entrance 41 | . 7 7 8 16 16 16 15 31 40 61 63 62 62 71 73 75 68 95 44 Avg Prop Armor Cover (%) 6 | . . . . . . . 15 8 4 . . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 12 14 21 36 36 36 37 35 46 52 52 56 51 64 67 65 85 99 96 53 Greatest Support 133 | 40 40 40 40 40 40 40 40 40 75 97 97 103 103 103 103 103 133 133 75 Greatest Overweight (x) 5 | . . . 1 . . 1 3 4 5 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . 2 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 10 10 10 10 10 15 15 15 15 20 20 20 5 Average Capacity 11 | 6 8 8 8 10 10 10 10 10 10 10 10 10 15 15 15 19 20 17 5 Most Carried 20 | 3 7 8 10 10 10 10 10 10 10 10 10 13 14 14 15 20 20 20 5 Average Carried 10 | 2 4 7 8 10 9 9 8 9 9 9 8 9 12 13 14 19 19 17 3 Final Capacity 20 | 8 8 8 10 10 10 10 10 10 10 10 10 15 15 15 15 20 20 5 5 Final Carried 20 | 3 7 8 10 10 10 5 10 9 10 9 10 12 14 14 15 20 20 2 3 Class Distribution -------------------- 33% | Scavenger-Tank 30% | Tank 12% | Mutant 4% | Assassin 4% | Scavenger-Gunner 4% | Skirmisher 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Commander-Tank | -7/Storage Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Zion Mutant | -5/Proximity Caves Assassin | -5/Factory Tank | -5/Waste Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Sto Fac Low Zio Pro Fac Was Fac Matter Collected 5237 | 213 93 140 444 115 . 187 560 319 1157 53 529 316 474 186 53 77 210 . 111 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8397 | 14 106 75 761 51 . 116 662 672 1735 85 1215 1004 884 326 . 89 358 . 244 Parts 415 | 3 5 7 43 9 . 3 37 34 62 3 65 43 48 5 . 3 22 . 23 Haulers Intercepted 13 | . . . 3 . . . 2 2 . . . 6 . . . . . . . Recyclers Shooed 8 | . . 2 1 . . . 3 . . . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . . 2 . 3 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Sto Fac Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 152 | . 2 3 14 5 . 4 14 12 26 2 19 15 18 4 . 1 5 . 8 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . Guns 72 | . 2 3 4 3 . . 8 4 15 1 12 8 6 2 . . 2 . 2 Cannons 49 | . . . 7 2 . 4 2 1 11 1 7 5 3 2 . 1 3 . . AOE 28 | . . . 3 . . . 4 7 . . . . 8 . . . . . 6 Classes Destroyed 16 | 1 1 1 5 . . 1 3 1 1 . . . . 1 . 1 . . . Worker 4 | . . . 2 . . . . . . . . . . . . . 1 . 1 Builder 4 | . . . . . . . 1 . . . . . 1 . . . 1 . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 13 | . . . 3 . . . 2 2 . . . 6 . . . . . . . Recycler 7 | . . . 1 . . . 2 3 . . . . 1 . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . Watcher 6 | . . . 4 . . . . . . . . 1 . . . . 1 . . Swarmer 49 | . . 2 6 5 . . 4 6 7 . 7 . 7 . . . . . 5 Grunt 55 | . 2 1 3 . . 3 5 3 12 2 3 11 7 3 . . . . . Brawler 4 | . . . . . . . . . 1 . 2 . . 1 . . . . . Duelist 5 | . . . . . . . 1 . 2 . 2 . . . . . . . . Sentry 15 | . . . 5 . . . 2 1 2 . 1 2 1 . . . 1 . . Hunter 8 | . . . . . . 1 2 1 1 . 1 1 1 . . . . . . Programmer 14 | . . . . . . . . 1 1 . 3 1 2 . . . 3 . 3 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . Samaritan 3 | . . . . . . . . . . . . . . 3 . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 1 2 2 7 3 . 2 5 4 9 2 6 6 7 3 . 1 3 . 6 Combat Bots Only 9 | . 2 2 3 3 . 2 4 4 9 2 6 5 6 3 . 1 2 . 6 Max Kills in Single Turn 6 | 1 1 1 3 1 . 1 2 2 2 1 2 1 2 1 . 1 2 . 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 2 . . . 2 2 . . . . 2 . . . . . 6 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Sto Fac Low Zio Pro Fac Was Fac Hostile Shots Fired 972 | . 10 40 79 27 . 59 40 56 121 6 72 46 183 13 . 27 37 7 149 Missed 262 | . 2 13 23 9 . 8 13 25 22 1 6 20 56 2 . 5 10 1 46 Hits 710 | . 8 27 56 18 . 51 27 31 99 5 66 26 127 11 . 22 27 6 103 Melee 20 | . . . . . . . . . 4 . 7 . . 3 . . . 6 . Projectile 690 | . 8 27 56 18 . 51 27 31 95 5 59 26 127 8 . 22 27 . 103 AOE 2 | . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 29 | . . 2 3 . . 2 1 . 3 . 3 2 2 . . . 4 3 4 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . . . 1 . . . . . . . . Damage Taken 12259 | . 113 436 661 138 . 799 369 383 1378 88 1095 370 2310 265 . 529 624 247 2454 Core 1932 | . 43 25 140 8 . 89 24 54 125 . 88 52 270 . . . 45 55 914 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 337 | . . . . . . . . . 83 5 50 9 86 19 . 75 10 . . Redirected to Shielding 61 | . . . . . . . . . . . . . . . . 36 25 . . Core Remaining (%) 71 | 100 . 72 . . . 40 95 . . . . 54 . . . 68 . . . Volleys Fired 480 | 1 11 19 66 9 . 20 35 26 63 5 46 58 59 11 . 10 22 . 19 Largest 4 | 2 2 2 3 3 . 3 3 4 4 4 4 3 4 4 . 3 4 . 4 Hottest 245 | 40 40 68 147 89 . 94 120 148 202 243 240 215 224 227 . 199 243 . 245 Shots Fired 1192 | 2 22 38 151 27 . 40 93 82 186 16 131 131 114 44 . 26 62 . 27 Gun 815 | 2 22 36 94 9 . 8 56 56 123 11 93 105 93 33 . 16 37 . 21 Cannon 352 | . . 2 55 18 . 32 34 20 63 5 38 26 12 11 . 10 25 . 1 Launcher 20 | . . . 2 . . . 3 6 . . . . 9 . . . . . . Special 5 | . . . . . . . . . . . . . . . . . . . 5 Kinetic 741 | 2 22 38 110 27 . 40 66 57 147 6 76 42 49 22 . 10 27 . . Thermal 425 | . . . 39 . . . 24 19 39 10 55 89 56 22 . 16 29 . 27 Explosive 14 | . . . 2 . . . 3 6 . . . . 3 . . . . . . Electromagnetic 12 | . . . . . . . . . . . . . 6 . . . 6 . . Robot Hit Streak 31 | 1 13 7 13 6 . 7 10 9 16 10 22 31 18 23 . 13 23 . 9 Robot Miss Streak 11 | . 2 4 4 6 . 4 3 2 11 2 2 4 6 5 . 3 3 . 2 Penetration Max 1 | . . . 1 . . . . . . . 1 . . . . . . . . Secondary Targets 3 | . . . . . . . . . . . . 1 2 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 1 . . . . . . Shots Hit Robots 784 | 1 15 26 93 9 . 26 55 49 149 12 83 71 77 38 . 20 42 . 18 Core Hits 417 | 1 6 9 39 4 . 8 32 27 89 5 41 30 60 27 . 5 21 . 13 Critical Kills 6 | . . . . . . 2 1 1 . . . . 1 . . . 1 . . Critical Parts Destroyed 7 | . . . 2 . . 2 1 . . . . . . . . . 2 . . Critical Strikes 41 | . . . 2 . . 4 5 3 7 . 6 6 4 1 . . 3 . . Burn 7 | . . . . . . . . . . . . 3 3 1 . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . Destroy 12 | . . . 2 . . 4 2 1 . . . . . . . . 3 . . Blast 16 | . . . . . . . 3 2 4 . 6 1 . . . . . . . Sever 5 | . . . . . . . . . 3 . . 2 . . . . . . . Melee Attacks 116 | . . . . . . . 2 7 33 . 14 14 21 8 1 . 16 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 116 | . . . . . . . 2 7 33 . 14 14 21 8 1 . 16 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . . 4 . 8 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23279 | 12 161 286 1688 183 . 561 1582 1378 4792 311 2781 2041 3229 1237 . 571 1120 . 1346 Guns 11000 | 12 161 286 750 72 . 90 661 692 1944 198 1410 1379 1505 488 . 289 600 . 463 Cannons 5162 | . . . 735 111 . 354 568 231 813 113 507 411 294 254 . 282 489 . . Explosions 3362 | . . . 203 . . 117 353 423 . . . . 1430 . . . . . 836 Melee 3708 | . . . . . . . . 32 2035 . 864 251 . 495 . . 31 . . Ramming 29 | . . . . . . . . . . . . . . . . . . . 29 Kinetic 9152 | 12 161 286 992 183 . 444 916 771 2027 125 928 605 761 296 . 159 486 . . Thermal 8241 | . . . 493 . . 117 313 152 730 186 989 1185 1322 446 . 412 579 . 1317 Explosive 1529 | . . . 203 . . . 353 423 . . . . 550 . . . . . . Electromagnetic 620 | . . . . . . . . . . . . . 596 . . . 24 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3708 | . . . . . . . . 32 2035 . 864 251 . 495 . . 31 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 1 6 6 7 7 3 5 5 . 4 4 12 Average Corruption 4 | . . . . . . . . 1 3 6 6 7 2 4 5 . 2 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 162 | . . . . . . . . 1 32 11 33 31 11 5 2 . 9 2 25 Message Errors 35 | . . . . . . . . . 10 2 3 12 1 . 1 . 1 . 5 Matter Fused 34 | . . . . . . . . . 5 4 6 3 4 2 . . 3 2 5 Heat Flow Errors 22 | . . . . . . . . . 6 1 4 5 . . . . 1 . 5 Energy Discharges 19 | . . . . . . . . 1 5 2 4 1 2 . . . 1 . 3 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 22 | . . . . . . . . . 3 2 6 4 2 1 1 . . . 3 Data Loss (major) 7 | . . . . . . . . . 1 . 3 1 . . . . 1 . 1 Misfires 9 | . . . . . . . . . 1 . 2 2 1 . . . 1 . 2 Alerts 5 | . . . . . . . . . 1 . 2 . . 1 . . . . 1 Weapon Failures 8 | . . . . . . . . . . . 3 3 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 724 | . . . 36 22 . 24 46 25 74 . . 8 26 154 . . . . 309 Projectiles 140 | . . . 36 22 . 24 19 25 6 . . 8 . . . . . . . Explosions 362 | . . . . . . . 27 . . . . . 26 . . . . . 309 Melee 222 | . . . . . . . . . 68 . . . . 154 . . . . . Knockbacks 33 | . . . 3 1 . 5 6 . 10 3 2 3 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . 3 1 . 3 5 . 8 2 2 3 . . . . . . . Secondary 6 | . . . . . . 2 1 . 2 1 . . . . . . . . . Self-Inflicted Damage 545 | . . . . . . . . 15 . . . . 75 . . . . . 455 Shots 7 | . . . . . . . . 1 . . . . 1 . . . . . 5 Rammed 12 | . . . . . . . . . . . . . . . . . . . 12 Targets Rammed 13 | . . . . . . . . . . . . . . . . . . . 13 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 512 | . 18 47 378 131 . 404 90 60 434 57 213 216 512 252 . 115 196 . 423 Average Temperature 92 | . 9 19 119 61 . 224 29 21 131 42 64 35 77 99 . 50 92 . 107 Received Heat Transfer 3906 | . 66 207 267 . . 459 126 69 534 45 270 216 1106 72 . 60 72 . 337 Effects 16 | . . . 3 . . 7 . . 2 . . . 2 . . . . . 2 Shutdowns 3 | . . . . . . . . . 2 . . . 1 . . . . . . Energy Bleed 5 | . . . 1 . . 2 . . . . . . . . . . . . 2 Interference 4 | . . . 2 . . 2 . . . . . . . . . . . . . Short Circuit 3 | . . . . . . 3 . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . 1 . . . . . . Siege Activations 24 | . . . . . . . . . 5 2 4 3 6 2 . 1 1 . . Total Turns 576 | . . . . . . . . . 168 18 146 77 103 28 . 27 9 . . Longest Duration 57 | . . . . . . . . . 57 14 53 57 28 22 . 27 9 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . . . . . . Parts Melted 14 | . . . 1 . . . . . 1 . 5 3 2 . . . 1 . 1 Heat Transferred 11724 | . . . 925 . . 150 629 296 1036 259 1332 1887 1956 770 . 585 783 . 1116 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Sto Fac Low Zio Pro Fac Was Fac Maximum Alert Level 3 | . . . . . . . . . 3 2 3 3 2 . . . . . 1 Low Security (%) 59 | 100 100 100 100 100 . 100 100 100 15 . . . 13 . . . 100 100 83 Level 1 13 | . . . . . . . . . 25 53 8 3 67 . . . . . 16 Level 2 10 | . . . . . . . . . 20 46 23 30 18 . . . . . . Level 3 16 | . . . . . . . . . 37 . 68 66 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 915 | 5 40 85 176 162 . 47 173 162 915 480 752 866 426 . . . 61 19 374 Initial 480 | . . 3 4 66 . . 3 72 105 480 237 366 337 . . . . 19 . Average 253 | . 10 23 59 79 . 8 77 62 546 399 643 690 293 . . . 10 3 65 Influence Increases 5902 | 5 80 226 505 116 . 129 442 462 870 59 525 961 595 105 . 30 222 . 570 Destroy 0b10 Robot/C 3280 | . 40 140 280 100 . 80 280 240 520 40 380 460 360 80 . 20 100 . 160 Destroy 0b10 Robot/NC 240 | 5 . . 50 . . . 30 25 30 . 20 45 10 . . . 15 . 10 Destroy Leader 660 | . 10 40 94 . . 20 74 64 30 10 30 136 70 10 . 10 22 . 40 Allied During Kill 159 | . . 15 . . . . . . . . . 144 . . . . . . . Successful Hack 78 | . . . 37 . . . 10 3 . 8 . 20 . . . . . . . Select Force Hacks 30 | . . . . . . . . . . . . . . . . . 30 . . Disable Machine 405 | . . . . . . 15 . 30 30 . 45 90 90 . . . . . 105 Anti-Garrison Action 300 | . . . . . . . . . 250 . 50 . . . . . . . . Destroy Structure 345 | . . 1 14 1 . 14 33 40 10 1 . 36 65 . . . 40 . 90 Partial Spotted 30 | . 15 . . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 375 | . 15 30 30 15 . . . 60 . . . 30 . 15 . . 15 . 165 Influence Decreases 5579 | 5 70 223 346 288 . 118 292 473 105 635 112 970 924 274 245 30 166 56 247 Entered New Map 2029 | . . 7 9 106 . . 8 89 45 435 102 386 406 154 245 . . 37 . Time Decay 2911 | 5 70 171 313 182 . 77 284 374 . 190 . 374 428 110 . 30 161 19 123 Lost Part 414 | . . . 24 . . 41 . 10 60 10 10 30 90 10 . . 5 . 124 Lost Ally 225 | . . 45 . . . . . . . . . 180 . . . . . . . Squads Dispatched 30 | . 2 . 1 . . . 2 3 . . . 8 8 . . . 4 . 2 Investigation 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . Extermination 8 | . . . . . . . . 1 . . . 1 2 . . . 2 . 2 Reinforcement 12 | . 2 . 1 . . . 1 2 . . . 3 2 . . . 1 . . Assault 3 | . . . . . . . . . . . . 2 1 . . . . . . Garrison 4 | . . . . . . . . . . . . 1 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 3 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Sto Fac Low Zio Pro Fac Was Fac Distress Signals 13 | . 1 1 1 . . . 3 . . . . 3 2 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 257 | . 3 19 27 7 . 4 23 22 24 2 19 30 31 5 . 1 8 6 26 Peak Tracking Total 10 | . 4 7 4 4 . 3 6 4 9 2 6 5 6 4 . 1 2 6 10 Tactical Retreats 15 | . 1 2 2 1 . . . 2 . . . 2 . 1 . . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Sto Fac Low Zio Pro Fac Was Fac Traps Triggered 7 | . . . . . . . . 2 3 . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Sto Fac Low Zio Pro Fac Was Fac Machines Disabled 31 | . . . . . . 1 . 2 5 . 4 6 6 . . . . . 7 Max in Single Turn 6 | . . . . . . 1 . 1 1 . 1 1 5 . . . . . 6 Garrison Relay 4 | . . . . . . . . . 3 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Sto Fac Low Zio Pro Fac Was Fac Machines Accessed 37 | . 1 . 8 . 3 . 4 3 2 2 . 5 1 . . . 4 . 4 Terminals 21 | . 1 . 7 . . . 2 . 2 1 . 4 1 . . . 2 . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 1 2 . . . . . . . . 1 . 1 Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 Garrison Access 4 | . . . . . . . . 1 . 1 . 1 . . . . 1 . . Total Hacks 86 | . 2 . 26 . 3 . 14 6 4 5 . 12 2 . . . 6 . 6 Successful 35 | . . . 11 . 3 . 7 3 . 3 . 5 . . . . 1 . 2 Failed 50 | . 2 . 14 . . . 7 3 4 2 . 7 2 . . . 5 . 4 Catastrophic 15 | . . . 2 . . . 2 3 2 . . 3 1 . . . 1 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . Manual 23 | . . . 6 . . . 9 2 . 1 . 2 . . . . 2 . 1 Terminals 52 | . 2 . 23 . . . 6 . 4 3 . 9 2 . . . 2 . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . . 3 5 . . . . . . . . 2 . 1 Scanalyzers 11 | . . . 3 . . . 5 . . . . . . . . . . . 3 Garrison Access 8 | . . . . . . . . 1 . 2 . 3 . . . . 2 . . Terminal Hacks 20 | . . . 9 . 3 . . . . 2 . 5 . . . . . . 1 Record 3 | . . . . . 3 . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . 2 . . . . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . 1 . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . 1 . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 1 . . . 5 . . . . . . . . . . . 1 Retrieve Study 7 | . . . 1 . . . 5 . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . . . . . . . . Unlock Access 2 | . . . . . . . . 1 . 1 . . . . . . . . . Unauthorized Hacks 6 | . . . 1 . . . 2 2 . . . . . . . . 1 . . Terminals 1 | . . . 1 . . . . . . . . . . . . . . . . Detonate 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 2 2 . . . . . . . . 1 . . Monitor 2 | . . . . . . . 1 1 . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 . 8 . . . 4 3 2 2 . 4 1 . . . 4 . 4 Full Trace Events 4 | . 1 . 1 . . . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 1 . . 14 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 1 . . . 5 . . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Sto Fac Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . . . . 11 . 4 . . . . . . . 4 Machine Destruction 15 | . . . . . . . . . 11 . 4 . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Sto Fac Low Zio Pro Fac Was Fac Total Allies 13 | . . 3 . . . . . . . . . 9 . . . . . 1 . Largest Group 9 | . . 3 . . . . . . . . . 9 . . . . . 1 . Highest-Rated Group 157 | . . 40 . . . . . . . . . 157 . . . . . 31 . Highest-Rated Ally 31 | . . 16 . . . . . . . . . 29 . . . . . 31 . Initial Warlord ECA Mod 11 | . . . . . . . . . . 7 7 11 10 10 10 9 9 7 7 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . 2 . . Infantry 2 | . . . . . . . . . . . . . . . . . 2 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 122 | . . 18 . . . . . . . . . 99 . . . . . 5 . Total Damage 1493 | . . 159 . . . . . . . . . 1228 . . . . . 106 . Kills 14 | . . 4 . . . . . . . . . 10 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Sto Fac Low Zio Pro Fac Was Fac Active Infowar (turns) 14226 | 24 208 579 1356 396 863 306 872 1009 1734 389 1069 870 1054 226 1509 666 958 131 7 Optics 10308 | . . . . . . . 693 1009 1734 389 1069 870 1054 226 1509 666 958 131 . Sensors 3562 | . . . . . . . . . . . . . 760 165 1500 666 471 . . Terrain 907 | . . . . . . . . . . . . . . . . . 776 131 . Structural 534 | . . 291 243 . . . . . . . . . . . . . . . . Seismic 3377 | 24 208 288 1113 396 863 306 179 . . . . . . . . . . . . Jamming 7 | . . . . . . . . . . . . . . . . . . . 7 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . . . 1 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Sto Fac Low Zio Pro Fac Was Fac Turns Passed 15236 | 81 208 654 1412 396 863 306 872 1009 1734 389 1069 870 1054 226 1509 666 958 143 817 Spaces Moved 7960 | 43 103 336 609 230 534 140 453 570 795 218 543 364 466 87 915 344 471 82 657 Core 255 | 3 . . . . . . . . . . . . . . . . . . 252 Treads 7014 | 40 103 336 609 230 534 140 328 239 642 218 543 364 466 87 915 344 471 82 323 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 609 | . . . . . . . 125 331 153 . . . . . . . . . . Hover 82 | . . . . . . . . . . . . . . . . . . . 82 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 160 160 160 115 115 130 152 152 152 160 160 160 160 160 160 48 Average Speed 153 | 152 160 160 160 160 160 162 147 149 160 154 152 159 160 160 160 160 160 160 105 Slowest Speed 240 | 160 160 160 240 160 160 240 160 200 240 160 152 160 160 160 160 160 160 160 160 Overloaded Moves 18 | . . . . . . . . . . . . . . . . . . . 18 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 28 74 56 44 89 44 41 19 54 6 51 55 19 20 83 48 15 78 18 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . . 1 1 . 1 . . Known Exits Taken 5 | . . . 1 . . . 1 1 . 1 . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . . . . 1 1 1 1 . . . . Scrap Searched 5 | . . 1 . 1 . 1 . . . . . . . . . 2 . . . Spaces Dug 44 | . . . . . . . 2 5 . . . 2 19 . . . 16 . . Terrain Destroyed 292 | . . 1 13 1 . 20 41 46 . . 1 33 65 2 . 2 19 . 48 Melee 43 | . . . . . . . 2 5 . . . 2 19 . . . 15 . . Projectile 67 | . . 1 . 1 . 9 7 5 . . 1 31 3 2 . 2 4 . 1 AOE 182 | . . . 13 . . 11 32 36 . . . . 43 . . . . . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Sto Fac Low Zio Pro Fac Was Fac Total 9936 | 53 126 417 932 238 544 186 583 663 1076 260 684 540 660 135 961 441 600 93 744 Wait 1060 | . 9 58 223 . 7 11 71 41 133 31 77 85 89 25 22 80 57 8 33 Move 7942 | 42 102 335 608 229 533 139 452 570 794 218 540 363 465 86 914 343 471 81 657 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 66 | 3 3 2 5 . 2 1 6 3 6 1 1 7 5 1 4 4 6 1 5 Fast Attach 51 | 7 . . 3 . . 1 4 2 6 1 1 1 5 1 3 . 6 . 10 Attach 29 | . . 1 4 . . 5 1 1 1 1 1 2 6 1 . . 2 . 3 Detach 5 | . . . 2 . . . 1 . . . . . . . 1 . 1 . . Swap 88 | . 1 2 13 . . 3 8 9 7 1 2 6 10 2 5 2 14 2 1 Drop 61 | . . . 8 . 2 6 3 4 9 2 2 4 . . 11 2 5 1 2 Fire 480 | 1 11 19 66 9 . 20 35 26 63 5 46 58 59 11 . 10 22 . 19 Melee 116 | . . . . . . . 2 7 33 . 14 14 21 8 1 . 16 . . Ram 11 | . . . . . . . . . . . . . . . . . . . 11 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 24 | . . . . . . . . . 24 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Sto x3) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / Upp) -5/Waste -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 9) 290 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 340 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 547 | -10/Mines | Assembled infested the area 562 | -10/Mines | Learned location of Zion (-6) 614 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 884 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 914 | -10/Mines | Discovered new exit (range 13) 944 | -10/Mines | Entered Materials 944 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1352 | -9/Materials | Central database locked down 1370 | -9/Materials | Discovered new exit (range 16) 1710 | -9/Materials | Build established: Scavenger-Tank 1961 | -9/Materials | Discovered new exit (range 5) 2084 | -9/Materials | Identified exit to Mines 2356 | -9/Materials | Entered Mines 2485 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2487 | -9/Mines | Discovered new exit (range 5) 2587 | -9/Mines | Found a hidden stash of uninstalled traps 2637 | -9/Mines | Discovered new exit (range 6) 2752 | -9/Mines | Entered Exiles 2752 | -9/Exiles | Found Exiles lab abandoned 3412 | -9/Exiles | Discovered new exit (range 10) 3598 | -9/Exiles | Discovered new exit (range 14) 3615 | -9/Exiles | Entered Mines 3813 | -8/Mines | Discovered new exit (range 9) 3860 | -8/Mines | Core integrity fell below 50% 3898 | -8/Mines | Lost 5 parts (1p2n1u1w) 3921 | -8/Mines | Entered Materials 3921 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3922 | -8/Materials | Identified exit to Factory 4793 | -8/Materials | Entered Factory 4793 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5041 | -7/Factory | Build established: Scavenger-Gunner 5438 | -7/Factory | Build established: Scavenger-Tank 5553 | -7/Factory | Discovered new exit (range 9) 5577 | -7/Factory | Allied Derelicts emerged from ambush trap array 5802 | -7/Factory | Identified exit to Garrison 5802 | -7/Factory | Entered Garrison 5840 | -7/Garrison | Triggered checkpoint 5941 | -7/Garrison | Garrison Relay disabled 6072 | -7/Garrison | Triggered checkpoint 6170 | -7/Garrison | Build established: Tank 6187 | -7/Garrison | Discovered new exit (range 8) 6398 | -7/Garrison | Triggered checkpoint 6516 | -7/Garrison | Triggered checkpoint 6623 | -7/Garrison | Garrison Relay disabled 6660 | -7/Garrison | Discovered new exit (range 12) 6797 | -7/Garrison | Lost 5 parts (1n3u1w) 6801 | -7/Garrison | Destroyed 9 combat bots 6874 | -7/Garrison | Discovered new exit (range 8) 7114 | -7/Garrison | Triggered checkpoint 7210 | -7/Garrison | Garrison Relay disabled 7336 | -7/Garrison | Build established: Scavenger-Tank 7536 | -7/Garrison | Entered Factory 7671 | -7/Factory | Discovered new exit (range 4) 7924 | -7/Factory | Identified exit to Garrison 7925 | -7/Factory | Entered Garrison 7957 | -7/Garrison | Triggered checkpoint 8015 | -7/Garrison | Garrison Relay disabled 8147 | -7/Garrison | Triggered checkpoint 8162 | -7/Garrison | Triggered checkpoint 8236 | -7/Garrison | Triggered checkpoint 8242 | -7/Garrison | Triggered checkpoint 8377 | -7/Garrison | Discovered new exit (range 17) 8433 | -7/Garrison | H-XX Assembler disabled 8553 | -7/Garrison | Discovered new exit (range 13) 8605 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8742 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8903 | -7/Garrison | Discovered new exit (range 10) 8994 | -7/Garrison | Entered Storage 9053 | -7/Storage | Garrison activated, responded to threat 9215 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9513 | -7/Storage | Build established: Commander-Tank 9678 | -7/Storage | Discovered new exit (range 17) 9699 | -7/Storage | Identified exit to Recycling 9794 | -7/Storage | First assault squad dispatched 9845 | -7/Storage | Lost 5 allies 9864 | -7/Storage | Entered Factory 9864 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9885 | -6/Factory | Discovered new exit (range 9) 10072 | -6/Factory | Garrison activated, responded to threat 10162 | -6/Factory | Build established: Tank 10471 | -6/Factory | Spotted B-75 Beast 10524 | -6/Factory | Lost 3 parts (2u1w) 10685 | -6/Factory | Lost 4 parts (2n1u1w) 10729 | -6/Factory | Discovered new exit (range 19) 10914 | -6/Factory | First assault squad dispatched 10918 | -6/Factory | Entered Lower Caves 11015 | -6/Lower Caves | Met a Warlord Commander 11016 | -6/Lower Caves | Learned location of Warlord (-5) 11017 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11020 | -6/Lower Caves | Found Encrypted Comm Array 11142 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11144 | -6/Lower Caves | Entered Zion 11196 | -6/Zion | System corruption cleaned by Quarantine Array 11274 | -6/Zion | Given A8's code to call for help 11289 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11345 | -6/Zion | Found Prototype Energy Gun 11365 | -6/Zion | Discovered new exit (range 9) 11386 | -6/Zion | Found Prototype Device 11386 | -6/Zion | Identified Phasing AFG 11579 | -6/Zion | Identified exit to Deep Caves 11674 | -6/Zion | Found Prototype Device 11674 | -6/Zion | Identified Bomb Factory No. 2 11735 | -6/Zion | Found GAL Module 11981 | -6/Zion | Met Imprinter 12461 | -6/Zion | Found Prototype Device 12461 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12653 | -6/Zion | Entered Proximity Caves 12841 | -5/Proximity Caves | Spotted B-75 Beast 12875 | -5/Proximity Caves | Destroyed B-75 Beast 12935 | -5/Proximity Caves | Identified exit to Factory 13159 | -5/Proximity Caves | Build established: Mutant 13319 | -5/Proximity Caves | Entered Factory 13319 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13320 | -5/Factory | Identified exit to Upper Caves 13607 | -5/Factory | Discovered new exit (range 4) 13984 | -5/Factory | Joined by Warlord Infantry squad 14139 | -5/Factory | Build established: Assassin 14173 | -5/Factory | Joined by Warlord Infantry squad 14234 | -5/Factory | P-70 Sage assimilated allied TX-KYA(g) 14277 | -5/Factory | Sucked down chute 14277 | -5/Factory | Entered Waste 14277 | -5/Waste | Met up with 1 ally sucked down the chute earlier 14278 | -5/Waste | Met a frightened Derelict 14306 | -5/Waste | Spotted C-40 Crusher 14311 | -5/Waste | Spotted C-40 Crusher 14315 | -5/Waste | Spotted C-40 Crusher 14330 | -5/Waste | Spotted C-40 Crusher 14333 | -5/Waste | Spotted C-40 Crusher 14334 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14351 | -5/Waste | Spotted C-40 Crusher 14354 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14362 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14365 | -5/Waste | Crushed by Compactor (1 part destroyed) 14388 | -5/Waste | Discovered new exit (range 13) 14396 | -5/Waste | Lost 3 parts (1p1n1w) 14400 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14408 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14420 | -5/Waste | Entered Factory 14735 | -5/Factory | Build established: Skirmisher 15055 | -5/Factory | Lost 3 parts (1p1n1w) 15092 | -5/Factory | Core integrity fell below 50% 15092 | -5/Factory | System corruption reached 10% 15105 | -5/Factory | Core integrity fell below 20% 15138 | -5/Factory | Lost 8 parts (3n3u2w) 15237 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15105_ K-01 Serf collects debris. 15107_ Imp. Transmission Jammer destroyed. 15110_ K-01 Serf collects debris. 15120_ System corrupted: Component data lost. 15121_ Acquired Prototype Device. 15121_ Identified Prc. Energy Filter. 15122_ Dropped Prc. Energy Filter. 15146_ Slammed into K-01 Serf. 15148_ System corrupted: Matter fused (-10). 15151_ ALERT: Cargo convoy en route, clear transfer corridor. 15176_ System corrupted: Substantial component data lost. 15196_ Connecting with Fabricator... 15204_ System corrupted: Heat flow error (+157). 15212_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7P. 15217_ K-01 Serf destroyed. 15221_ Terminal disabled. 15228_ System corrupted: Heat flow error (+265). 15228_ System Shield destroyed. 15235_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ?????# """ """ """ #? """" # #????#! | | ?????# "S """ """ #? """" # #????######### | | ?????# """ # """" + #????????????? | | ?????# "" """ """ # """" # #????????????? | | ?????# """ """ # """" # #????????????? | | ?????# """ """ # """" # #????????????? | | ?????# # # #????????????? | | ?????###############+########## #????????????? | | ????????????????# #????????????? | | ????????????????# #????????????? | | ????????????????# ^ """ """ #????????????? | | ????????????????# """ """ #????????????? | | ????????????????# """ """ #????????????? | | ????????????????# ########????????????? | | ????????????????# """ """ #???????????????????? | | ????????????????# """ """ #???????????????????? | | ????????????????# """^""" #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# """ """ #???????????????????? | | ?????????????"??# """ """ #???????????????????? | | ????????????"""?# """ """ #???????????????????? | | ????????????""" # #???????????????????? | | ???????????? /k """ #???????????????????? | | ????????????""" # """ #???????????????????? | | ?????????????"" + """ #???????????????????? | | ??????????????? # "" % @ !#???????????????????? | | ????????????????# "Y #???????????????????? | | ????????????????# """ #???????????????????? | | ????????????????# ###+###########?????? | | ????????????????# #?????? | | ????????????????# ### #?????? | | ????????????????# ??# #?????? | | ????????????????#???# g #?????? | | ????????????????????# w g #?????? | | ????????????????# ###+####+########### #?????? | | ????????????????# + #???# ###+### | | ????????????????# ### #???# | | ????????????????????# """"" ! #???# | | ????????????????????# """""" = #???# | | ????????????????????# """"""= #???# | | ????????????????????# " """ #???# | | ????????????????????# = ############ | | ????????????????????#["="""" # # | | ????????????????????# """""" # """ # | | ????????????????????# """""" # != """ + | | ????????????????????# """""" # """ # | | ????????????????????# # # | | ????????????????????############## """ """ # | | ?????????????????????????????????# """ """ ###### | | ?????????????????????????????????# """ """ #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 80 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 EM Shielding 2 Armor Coverage 450 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 55 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 6 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Treads | -7/Storage | Hacked Arm. Medium Treads | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Antigrav System | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Katana | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Minigun | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Variable Charge Gun | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning I Like You, Cogmind Immobile And Lovin' It Quick And Dirty Spot Them First Tank Life You Again Challenges ------------ None Game ------ Seed TacticalCoreCharger Manual? 0 Play Time 02:12:58 Cumulative 57.3 hours Start 2026.06.12 @ 13:08:22 End 2026.06.13 @ 12:16:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1b2359b-be82-4bcd-b1c4-094d2d61e660