Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 02:35:56 Player: Player Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (70) 350 Value Destroyed (2126) 2126 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8496 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 286/300 Energy 99/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Visual Processing Unit Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Large Storage Unit Improved Cloaking Device Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Cloaking Device Layered Medium Armor Plating > --- WEAPON ----------- Gamma Bomb Array Enhanced Force Lance > --- INVENTORY -------- Power Amplifier Triangulator Advanced Target Analyzer Improved Force Booster Improved Phase Shifter Improved Thermal Shield Advanced Thermal Shield Shock Absorption System Improved Field Recycling Unit Mini Drone Bay Advanced Drone Bay Hypervelocity Mass Driver Power Sword [Rating: 127] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Array Utility Visual Processing Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 6 | . . 1 . 1 . 2 1 1 . . Utility 8 | . . 1 1 1 2 . 1 . . 2 Weapon 1 | . . . 1 . . . . . . . Parts Attached 106 | 7 7 11 9 3 17 8 18 9 4 13 Power 15 | 1 2 3 1 . 1 1 1 1 2 2 Engine 10 | 1 2 3 . . 1 1 . . 2 . Core 2 | . . . 1 . . . 1 . . . Reactor 3 | . . . . . . . . 1 . 2 Propulsion 26 | 2 . 2 . 1 7 1 5 2 . 6 Treads 8 | 2 . 2 . 1 3 . . . . . Leg 3 | . . . . . 3 . . . . . Wheel 2 | . . . . . . 1 1 . . . Hover 5 | . . . . . 1 . . . . 4 Flight 8 | . . . . . . . 4 2 . 2 Utility 41 | 2 2 3 4 2 5 5 9 4 1 4 Device 21 | 1 . 1 1 . 2 3 6 4 1 2 Storage 4 | 1 1 1 . . . 1 . . . . Processor 4 | . . . 1 1 . 1 1 . . . Hackware 2 | . . . . . . . . . . 2 Protection 10 | . 1 1 2 1 3 . 2 . . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 3 3 4 . 4 1 3 2 1 1 Energy Gun 1 | . . . . . . 1 . . . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 10 | 2 2 1 1 . 3 . 1 . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . Launcher 2 | . . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . 1 . 2 . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . 1 1 . . Special Melee Weapon 2 | . . . . . . . . . 1 1 Unidentified Prototypes 1 | . . . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . 2 Parts Lost 50 | . 2 . . . 22 . 4 . 2 20 Power 6 | . 1 . . . 1 . . . 1 3 Propulsion 21 | . . . . . 10 . 2 . . 9 Utility 13 | . 1 . . . 4 . 2 . 1 5 Weapon 10 | . . . . . 7 . . . . 3 Highest Loss Streak 14 | . 2 . . . 14 . 3 . 2 13 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 3 12 19 19 18 13 6 12 13 14 8 Power . | 1 . . . . . . . . . . Propulsion 1 | . 1 1 2 2 1 . 1 . . . Utility 8 | 1 7 12 12 11 8 3 6 10 10 6 Weapon 3 | . 2 5 3 4 3 2 4 2 3 1 Tool/Special . | . . . . . . . . . . . Unused Backups 36 | . 7 1 2 1 7 . 12 1 . 5 Power 4 | . 2 . . . 1 . 1 . . . Propulsion . | . . . . . . . . . . . Utility 18 | . 2 1 2 1 5 . 2 1 . 4 Weapon 14 | . 3 . . . 1 . 9 . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 90 97 99 99 76 59 67 69 73 42 Engine 3 | . 6 8 4 . 1 3 2 . 2 2 Core 1 | . . . 4 7 2 . 1 4 1 . Treads 18 | . 28 32 27 30 15 . . . . . Leg 1 | . . . . . 1 11 2 . . . Flight 2 | . . . . . . . 10 19 19 7 Device 9 | . 6 7 9 7 12 8 13 18 20 7 Storage 8 | . 15 11 9 7 5 1 5 4 4 1 Processor 7 | . . . 8 14 13 14 11 9 9 8 Protection 6 | . 5 14 9 7 5 . 5 3 2 . Ballistic Gun 10 | . 21 11 18 15 9 . 1 . . . Ballistic Cannon 1 | . . 9 4 . 1 . . . . . Impact Weapon 3 | . 6 1 2 4 3 3 . . . . Peak Build Rating 127 | 8 10 13 23 27 37 42 100 127 121 122 Average Rating 33 | 6 8 12 21 25 27 33 75 115 118 64 On Entrance 42 | . 8 9 13 23 27 20 41 97 120 107 Naked Turns . | . . . . . . . . . . . Heaviest Build 75 | 12 49 59 61 61 75 32 48 65 54 68 Greatest Support 80 | 40 40 60 60 80 80 33 45 58 58 58 Greatest Overweight (x) 18 | . 1 . 1 . 3 2 3 1 . 18 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 Average Capacity 15 | 7 13 20 20 20 17 7 15 15 15 9 Most Carried 20 | 7 20 20 20 20 20 15 15 15 15 15 Average Carried 14 | 3 12 19 19 19 13 7 14 14 14 9 Final Capacity 20 | 8 20 20 20 20 5 15 15 15 15 5 Final Carried 20 | 7 19 20 20 20 5 15 14 15 14 5 Class Distribution -------------------- 53% | Mutant 14% | Assassin 12% | Skirmisher 7% | Scout 6% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Mutant | -5/Factory Scout | -4/Factory Scout | -3/Research Ninja | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Matter Collected 2617 | 326 171 324 336 149 778 12 260 . 32 229 Remotely . | . . . . . . . . . . . Salvage Created 2246 | 196 243 339 244 29 827 12 179 53 32 92 Parts 131 | 14 19 18 17 1 24 2 15 5 6 10 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 3 | 1 . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Combat Hostiles Destroyed 43 | . 6 8 7 1 16 . 2 1 . 2 Melee 5 | . . . . . 1 . 2 . . 2 Guns 19 | . 6 1 2 . 10 . . . . . Cannons 9 | . . 4 2 1 2 . . . . . AOE 9 | . . 3 3 . 2 . . 1 . . Classes Destroyed 12 | 2 7 1 . 1 1 . . . . . Worker 7 | . 1 . . . 1 1 2 1 1 . Builder 3 | . 1 . 1 . 1 . . . . . Tunneler 6 | 5 . . . . 1 . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . Operator 4 | . 1 . . . . . 1 . 1 1 Watcher 4 | . 1 1 2 . . . . . . . Swarmer 12 | . 5 . 4 . . . . 1 . 2 Grunt 23 | . 1 6 2 . 14 . . . . . Brawler 1 | . . . . . 1 . . . . . Sentry 4 | . . 2 1 . 1 . . . . . Programmer 3 | . . . . 1 . . 2 . . . Best Kill Streak 7 | 2 5 6 3 1 7 1 3 2 2 1 Combat Bots Only 5 | . 3 5 2 1 5 . 2 1 . 1 Max Kills in Single Turn 2 | 1 1 2 2 1 2 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 2 . 2 . . 1 . . Melee 1 | . . . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Hostile Shots Fired 767 | . 35 42 13 10 284 . 127 17 10 229 Missed 299 | . 15 17 2 1 97 . 59 10 6 92 Hits 468 | . 20 25 11 9 187 . 68 7 4 137 Melee 3 | . . . . . 3 . . . . . Projectile 465 | . 20 25 11 9 184 . 68 7 4 137 AOE 1 | . . . . . . . 1 . . . Critical Strikes 16 | . . 1 . . 8 . 2 . . 5 Damage Taken 9196 | . 481 320 152 137 3104 . 1418 187 329 3068 Core 2392 | . 85 17 18 14 572 . 213 . 22 1451 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 50 | . . . . . . . 50 . . . Ignored by Resistances 7 | . . . . . . . 7 . . . Regen/Repaired (Parts) 359 | . . 235 . . . . 124 . . . Core Remaining (%) 85 | 100 66 95 96 98 32 100 81 . 98 . Volleys Fired 149 | 14 32 28 10 5 55 1 2 1 . 1 Largest 3 | 2 2 2 3 2 3 1 1 1 . 1 Hottest 84 | 40 40 53 79 56 84 65 33 80 . 80 Shots Fired 306 | 28 64 53 24 10 122 1 2 1 . 1 Gun 242 | 28 64 25 16 5 102 . 2 . . . Cannon 54 | . . 25 6 5 17 1 . . . . Launcher 10 | . . 3 2 . 3 . . 1 . 1 Special . | . . . . . . . . . . . Kinetic 295 | 28 64 50 22 10 119 . 2 . . . Thermal 1 | . . . . . . 1 . . . . Explosive 8 | . . 3 2 . 3 . . . . . Electromagnetic 2 | . . . . . . . . 1 . 1 Robot Hit Streak 8 | 8 6 8 5 6 8 1 1 . . 1 Robot Miss Streak 6 | 2 5 3 3 1 6 . 1 4 . 1 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 3 | . . . . . 3 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 236 | 18 28 38 15 8 108 1 9 . 3 8 Core Hits 151 | 8 15 18 12 1 68 1 5 10 1 12 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 5 | . . . . . 1 . 1 . 1 2 Smash 1 | . . . . . 1 . . . . . Sever 1 | . . . . . . . 1 . . . Impale 3 | . . . . . . . . . 1 2 Melee Attacks 164 | . 25 . 3 7 22 1 61 8 20 17 Impact 64 | . 25 . 3 7 22 1 6 . . . Slashing 18 | . . . . . . . 18 . . . Piercing 80 | . . . . . . . 37 8 19 16 Sneak Attacks 5 | . 1 . . . . . 1 . 2 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . Damage Inflicted 6220 | 212 417 855 453 163 2741 28 406 202 159 584 Guns 2627 | 212 343 302 145 80 1520 . 25 . . . Cannons 738 | . . 283 75 83 269 28 . . . . Explosions 1376 | . . 270 192 . 517 . . 202 . 195 Melee 1402 | . 74 . 41 . 435 . 381 . 159 312 Ramming 77 | . . . . . . . . . . 77 Kinetic 3337 | 212 343 585 220 163 1789 . 25 . . . Thermal 222 | . . . . . 164 28 . . . 30 Explosive 815 | . . 270 192 . 353 . . . . . Electromagnetic 367 | . . . . . . . . 202 . 165 Impact 550 | . 74 . 41 . 435 . . . . . Slashing 199 | . . . . . . . 199 . . . Piercing 653 | . . . . . . . 182 . 159 312 Highest Corruption 11 | . 8 . . 4 11 . 5 . 3 6 Average Corruption 6 | . 8 . . 3 9 . 3 . 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 55 | . 23 . . 6 13 . 6 . . 7 Message Errors 10 | . 1 . . 2 2 . 4 . . 1 Matter Fused 17 | . 7 . . 3 2 . 2 . . 3 Heat Flow Errors 6 | . 4 . . . 2 . . . . . Energy Discharges 7 | . 4 . . . 3 . . . . . Data Loss (minor) 10 | . 4 . . 1 3 . . . . 2 Data Loss (major) 2 | . 2 . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 360 | . 34 3 13 . 76 . 38 . 155 41 Projectiles 3 | . . 3 . . . . . . . . Explosions 19 | . . . 7 . . . . . . 12 Melee 338 | . 34 . 6 . 76 . 38 . 155 29 Knockbacks 13 | . . 1 . . 9 . . . . 3 Impact 8 | . . . . . 5 . . . . 3 Kinetic 4 | . . 1 . . 3 . . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 238 | . . . 32 . 49 . . 13 . 144 Shots 11 | . . . 1 . 3 . . 2 . 5 Rammed 15 | . . . . . . . . . . 15 Targets Rammed 15 | . . . . . . . . . . 15 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 264 | . 264 69 66 . 225 . . 3 8 20 Average Temperature 48 | . 123 25 25 . 46 . . 3 4 18 Received Heat Transfer 1555 | . . 156 36 . 991 . 57 18 9 288 Effects 1 | . 1 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 7 | . 2 . 2 . 1 . . . . 2 Impact Corruptions 6 | . 2 . 1 . 3 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 237 | . . . . . 150 37 . . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Maximum Alert Level 1 | . . . . . 1 . 1 1 . . Low Security (%) 90 | 100 100 100 100 100 37 100 91 97 100 100 Level 1 9 | . . . . . 62 . 8 2 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 342 | 5 64 185 109 30 342 129 263 203 149 122 Initial 132 | . . . 40 19 14 129 14 132 114 63 Average 60 | 1 7 68 73 1 189 84 51 121 120 55 Influence Increases 2668 | 30 208 293 234 37 701 20 491 131 69 454 Destroy 0b10 Robot/C 860 | . 120 160 140 20 320 . 40 20 . 40 Destroy 0b10 Robot/NC 135 | 30 25 10 15 . 15 5 15 5 10 5 Destroy Leader 190 | . 24 42 34 10 50 . 10 10 . 10 Successful Hack 78 | . 25 6 12 . 14 . 16 5 . . Disable Machine 195 | . . 15 15 . 150 15 . . . . Destroy Structure 325 | . 14 15 18 7 92 . 80 16 14 69 Partial Spotted 90 | . . . . . . . 15 15 . 60 Lose Combat Pursuer 795 | . . 45 . . 60 . 315 60 45 270 Influence Decreases 2574 | 30 208 196 287 51 466 256 266 182 159 473 Entered New Map 510 | . . . 57 25 16 136 15 122 89 50 Time Decay 1557 | 30 168 196 230 26 230 120 211 60 50 236 Lost Part 487 | . 20 . . . 220 . 40 . 20 187 Purge Threat 20 | . 20 . . . . . . . . . Squads Dispatched 17 | . 1 . 1 2 2 . 6 . . 5 Investigation 1 | . . . 1 . . . . . . . Extermination 7 | . . . . 2 1 . 2 . . 2 Reinforcement 6 | . 1 . . . 1 . 1 . . 3 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Distress Signals 12 | . 2 1 2 . 1 . 3 . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 153 | . 17 15 10 1 32 . 30 8 6 34 Peak Tracking Total 12 | . 6 6 4 1 7 . 11 7 4 12 Tactical Retreats 25 | . . 2 . . 3 . 9 1 1 9 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Traps Triggered 5 | . . . 1 2 . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Machines Disabled 13 | . . 1 1 . 10 1 . . . . Max in Single Turn 6 | . . 1 1 . 6 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Machines Accessed 24 | . 6 2 3 2 1 1 3 2 1 3 Terminals 20 | . 6 1 2 2 1 1 2 1 1 3 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . 1 1 . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 56 | . 16 9 8 3 2 1 6 5 1 5 Successful 23 | . 6 6 3 . 1 . 3 2 . 2 Failed 33 | . 10 3 5 3 1 1 3 3 1 3 Catastrophic 10 | . 2 . . 3 1 . 1 1 . 2 Database Lockouts . | . . . . . . . . . . . Manual 31 | . 13 2 6 3 2 1 1 2 . 1 Terminals 43 | . 16 3 6 3 2 1 3 3 1 5 Fabricators . | . . . . . . . . . . . Repair Stations 11 | . . 6 2 . . . 3 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 6 | . 3 . . . . . . 1 . 2 Record 2 | . . . . . . . . . . 2 Alert Level 2 | . 1 . . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . 5 1 . . . 2 . . . Scan Component 5 | . . 3 1 . . . 1 . . . Repair 3 | . . 2 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . 3 1 2 . 1 . 1 1 . . Terminals 9 | . 3 1 2 . 1 . 1 1 . . Track 1 | . 1 . . . . . . . . . Botnet 8 | . 2 1 2 . 1 . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 . Used . | . . . . . . . . . . . Hacking Detections 22 | . 5 2 3 2 1 1 2 2 1 3 Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . 2 . . . . 1 . . . Time 84 | . . 52 . . . . 32 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Active Infowar (turns) 4619 | 134 581 425 497 579 716 252 665 129 118 523 Optics 2979 | . . . . 576 716 252 665 129 118 523 Sensors 2923 | . . . 471 579 616 160 635 129 118 215 Terrain 466 | . . . . . . . . 123 118 225 Structural 393 | . . . . . 393 . . . . . Seismic 1166 | 134 581 425 26 . . . . . . . Triangulation 68 | . . . . . . 68 . . . . Cloaking 67 | . . . . . . . 32 35 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Turns Passed 5584 | 193 1282 629 498 579 716 252 665 129 118 523 Spaces Moved 3974 | 87 536 257 219 263 348 202 856 208 161 837 Core 614 | 3 . . . . 161 . . . . 450 Treads 1545 | 84 536 257 219 263 186 . . . . . Legs 205 | . . . . . 1 87 117 . . . Wheels 121 | . . . . . . 115 6 . . . Hover 5 | . . . . . . . . . . 5 Flight 1484 | . . . . . . . 733 208 161 382 Fastest Speed 31 | 50 160 160 160 160 50 95 34 31 31 31 Average Speed 100 | 156 193 160 181 160 127 111 50 32 31 43 Slowest Speed 950 | 160 240 160 240 160 320 125 195 111 31 950 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 3 . . . Potential Cave-ins 13 | . . . . . . . 5 . 8 . Cave-ins Triggered 2 | . 1 . . . . . . . 1 . Exploration Rate (%) 22 | 4 72 28 20 10 12 4 32 7 28 26 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 104 | . 14 . 1 7 7 . 44 8 16 7 Terrain Destroyed 277 | . 14 18 17 7 117 . 45 8 16 35 Melee 104 | . 14 . 1 7 7 . 44 8 16 7 Projectile 1 | . . . . . . . 1 . . . AOE 172 | . . 18 16 . 110 . . . . 28 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Total 5028 | 116 686 420 298 397 480 223 1001 255 189 963 Wait 371 | 1 49 106 33 109 15 1 19 9 . 29 Move 3959 | 86 535 256 218 262 347 201 850 207 160 837 Hop 2 | . . . . . . . 2 . . . Pick Up 97 | 8 22 9 8 4 6 9 20 5 2 4 Fast Attach 48 | 6 2 2 2 . 7 7 7 4 2 9 Attach 47 | 1 1 5 2 2 14 1 9 6 1 5 Detach 17 | . . . 1 . 1 2 5 6 . 2 Swap 48 | . 7 8 11 6 5 . 5 3 1 2 Drop 77 | . 13 6 10 2 8 . 23 6 3 6 Fire 149 | 14 32 28 10 5 55 1 2 1 . 1 Melee 162 | . 25 . 3 7 22 1 59 8 20 17 Ram 15 | . . . . . . . . . . 15 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . 36 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 194 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 10) 713 | -10/Materials | Discovered new exit (range 11) 775 | -10/Materials | Crushed by falling debris 1406 | -10/Materials | Discovered new exit (range 14) 1476 | -10/Materials | Entered another Materials area 1476 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1534 | -9/Materials | Discovered new exit (range 16) 1908 | -9/Materials | Discovered new exit (range 3) 2006 | -9/Materials | Repaired Lgt. Treads 2032 | -9/Materials | Repaired Lgt. Treads 2105 | -9/Materials | Entered another Materials area 2105 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2586 | -8/Materials | Discovered new exit (range 4) 2601 | -8/Materials | Identified exit to Factory 2603 | -8/Materials | Entered Factory 2603 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2627 | -7/Factory | Build established: Skirmisher 3088 | -7/Factory | Discovered new exit (range 18) 3174 | -7/Factory | Identified exit to Factory 3182 | -7/Factory | Entered another Factory area 3182 | -6/Factory | Evolved 2 slots: Utility x2 3504 | -6/Factory | Lost 3 parts (2n1w) 3622 | -6/Factory | Lost 14 parts (1p4n4u5w) 3797 | -6/Factory | Cargo convoy interrupted 3826 | -6/Factory | System corruption reached 10% 3829 | -6/Factory | Core integrity fell below 50% 3886 | -6/Factory | Discovered new exit (range 2) 3886 | -6/Factory | Identified exit to Factory 3898 | -6/Factory | Entered another Factory area 3898 | -5/Factory | Evolved 2 slots: Propulsion x2 3926 | -5/Factory | Discovered new exit (range 12) 3945 | -5/Factory | Identified exit to Upper Caves 3962 | -5/Factory | Discovered exit to Upper Caves (range 10) 4007 | -5/Factory | Discovered new exit (range 17) 4032 | -5/Factory | Identified exit to Factory 4150 | -5/Factory | Entered another Factory area 4150 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4252 | -4/Factory | Repaired Hvy. Hammer 4538 | -4/Factory | Garrison activated, responded to threat 4725 | -4/Factory | Lost 3 parts (1n2u) 4812 | -4/Factory | Discovered new exit (range 6) 4813 | -4/Factory | Identified exit to Research 4815 | -4/Factory | Entered Research 4815 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4831 | -3/Research | Found Unknown Launcher 4926 | -3/Research | Identified Gamma Bomb Array 4935 | -3/Research | Discovered new exit (range 15) 4944 | -3/Research | Identified exit to Testing 4944 | -3/Research | Entered Testing 5051 | -3/Testing | Crushed by falling debris 5056 | -3/Testing | Discovered new exit (range 10) 5059 | -3/Testing | Identified exit to Research 5062 | -3/Testing | Entered Research 5062 | -2/Research | Evolved 2 slots: Utility x2 5347 | -2/Research | Spotted B-90 Cyclops 5349 | -2/Research | Core integrity fell below 50% 5355 | -2/Research | Spotted B-90 Cyclops 5362 | -2/Research | Lost 13 parts (2p5n3u3w) 5550 | -2/Research | Core integrity fell below 20% 5561 | -2/Research | Build established: Mutant 5585 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 05570_ K-01 Serf destroyed. 05570_ Penetrated by Slug. 05570_ Gravmag Array destroyed. 05574_ Penetrated by Slug. 05576_ Door malfunctions. 05576_ Terminal disabled. 05579_ Slammed into R-10 Processor. 05579_ R-10 Processor knocked back. 05580_ Imp. Antigrav System destroyed. 05581_ Slammed into K-01 Serf. 05582_ Gravmag Array destroyed. 05582_ Slammed into G-73 Enforcer. 05583_ Slug penetrates K-01 Serf. 05583_ R-10 Processor suffers critical hit (Destroy). 05583_ R-10 Processor destroyed. 05584_ K-01 Serf collects debris. 05584_ Acquired 137 matter. 05585_ System corrupted: Matter fused (-10). 05585_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # + #??????????# #????? | | # # ! #??????????# #????? | | # #######+#??????????# #????? | | ###########+######## #??????????# #??????? | | ?????# ## #??????????#########+##?????? | | ?????# # #???????########### ### | | ?????# ## #???????# / " | | ?????# ## #???????# ## ###### | | ?????# [ ## #???????# ### ##?????? | | ?????############### #?###+### "" #?# #?###### | | ??########### ## #?# # " #?# #?# | | ??# ! ## ### # "F #?# #?# | | ??+ + "" #?# #?# | | ??# ! ###### # ### ### | | ??########+## #????# # # * # | | ???# ### ###????##### ########## = # | | ???# #?# #??????????# #?????# % + | | ???# #?# #??????????# #?????# ## # | | ???# #?# #??????????# #?????# ## # | | ???# "" #?# #???######## #???### ####+### | | ???# """ #?# #???# # #???# # ## | | ???# S" #?# #???# # ##### # ## | | ???# #?# #???# u gg / ## | | ???# #?# ##### Y g ####### # ####### | | ???##########?# A k Y k =#?????# #/ #?????? | | ??????????????# ##### =@ #?????###/### #?????? | | ??????????????# #???#####/##??????# ## #?????? | | ??????????????# #???????# #???????# ###"##?????? | | ??????????????# #???????# #???????#!!!#?# #??????? | | ?????????????? #???????# #???????#!!!#?# #??????? | | ?????????????? #???????# #???????#!!=#?? #??????? | | ??????????????###???????# #???????# #?? #??????? | | ????????????????????????# #???????# #?? #??????? | | ????????????????????????# #???????#####??##??????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????????????????????w???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????+???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????"???????????????????????? | | ?????????????????????????"???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 33 Energy Capacity 350 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 750 Resistance: TH 30 Resistance: EX 25 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 73 Recoil Reduction 8 Force Boost 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -9/Materials Lgt. Treads | 20% | -9/Materials Hvy. Hammer | 4% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Origins Challenges ------------ None Game ------ Seed NovaContainmentDrillbomb Manual? 0 Play Time 02:25:48 Cumulative 198.8 hours Start 2025.05.16 @ 18:22:46 End 2025.05.17 @ 02:35:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64235e49-f1be-42e7-9c1e-e359ded4d09c