Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 16:55:33 Player: DietSnapple Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (693) 693 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (172) 172 TOTAL SCORE: 1825 Bonus ------- Follower Combat Kills 172 Cogmind --------- Core Integrity 0/250 Matter 238/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Improved Heat Sink High-capacity Storage Unit Compact Matter Pod (150) Structural Scanner Sensor Array Signal Interpreter Targeting Computer Targeting Computer Targeting Computer Targeting Computer Targeting Computer Power Shielding Light Armor Plating Hacking Suite High-powered Tractor Beam EM Pulse Gun EM Pulse Gun Small Laser Heavy Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Ion Engine Improved Heat Sink High-capacity Storage Unit Compact Matter Pod Structural Scanner Sensor Array Signal Interpreter Targeting Computer Targeting Computer Targeting Computer Targeting Computer Targeting Computer Power Shielding Light Armor Plating Hacking Suite High-powered Tractor Beam EM Pulse Gun EM Pulse Gun Small Laser Heavy Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 18 | 7 7 1 . 3 Power 4 | 2 1 1 . . Engine 2 | 2 . . . . Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 6 | 2 2 . . 2 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 4 | . 2 . . 2 Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . . 1 Device 2 | . 1 . . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 2 . . . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 2 | . 2 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 7 | . . . . 7 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Backups 18 | 2 12 24 25 24 Power 1 | . 2 2 1 1 Propulsion 1 | 1 2 1 1 . Utility 9 | . 3 11 15 15 Weapon 6 | . 4 8 8 8 Tool/Special . | . . . . . Unused Backups 29 | . 1 6 . 22 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 17 | . 1 1 . 15 Weapon 11 | . . 5 . 6 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 93 100 100 94 Engine 1 | . 2 . . . Core 12 | . 11 14 14 13 Treads 3 | . 8 . . . Wheel 24 | . 19 28 28 24 Device 11 | . 7 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 9 | . 23 . . . Ballistic Cannon 18 | . 4 28 28 27 Peak Build Rating 20 | 6 11 12 12 20 Average Rating 10 | 3 8 11 12 13 On Entrance 8 | . 6 11 12 12 Naked Turns . | . . . . . Heaviest Build 92 | 14 92 92 92 92 Greatest Support 40 | 40 40 26 26 26 Greatest Overweight (x) 29 | . 3 3 3 29 Average Overweight (x) 2 | . 2 3 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 6 20 25 25 25 Most Carried 25 | 4 25 25 25 25 Average Carried 18 | 2 12 24 25 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 4 25 25 25 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 796 | 213 218 265 . 100 Remotely . | . . . . . Salvage Created 838 | . 579 133 . 126 Parts 60 | . 35 9 . 16 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 21 | . 12 3 . 6 Guns 8 | . 8 . . . Cannons 11 | . 2 3 . 6 AOE 1 | . 1 . . . Classes Destroyed 6 | . 4 . . 2 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Hauler 2 | . 2 . . . Operator 2 | . 2 . . . Swarmer 7 | . 3 . . 4 Grunt 15 | . 9 4 . 2 Best Kill Streak 4 | . 3 1 . 4 Combat Bots Only 4 | . 3 1 . 4 Max Kills in Single Turn 2 | . 1 2 . 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 83 | . 43 5 . 35 Missed 22 | . 16 . . 6 Hits 61 | . 27 5 . 29 Projectile 61 | . 27 5 . 29 AOE 7 | . . . . 7 Critical Strikes 2 | . 1 . . 1 Damage Taken 1000 | . 355 111 . 534 Core 274 | . 99 17 . 158 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 70 | . 42 9 . 19 Largest 2 | . 2 2 . 2 Hottest 80 | . 80 60 . 60 Shots Fired 140 | . 84 18 . 38 Gun 76 | . 76 . . . Cannon 64 | . 8 18 . 38 Launcher . | . . . . . Special . | . . . . . Kinetic 64 | . 8 18 . 38 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 76 | . 76 . . . Robot Hit Streak 6 | . 6 3 . 4 Robot Miss Streak 3 | . 3 2 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 74 | . 45 10 . 19 Core Hits 36 | . 22 4 . 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Blast 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1315 | . 789 204 . 322 Guns 550 | . 550 . . . Cannons 578 | . 65 204 . 309 Explosions 174 | . 174 . . . Melee . | . . . . . Ramming 13 | . . . . 13 Kinetic 578 | . 65 204 . 309 Thermal 174 | . 174 . . . Explosive . | . . . . . Electromagnetic 550 | . 550 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 10 | . 1 5 . 4 Impact 1 | . . . . 1 Kinetic 9 | . 1 5 . 3 Secondary . | . . . . . Self-Inflicted Damage 44 | . 38 . . 6 Shots 1 | . 1 . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 222 | . 222 60 . 66 Average Temperature 41 | . 51 23 . 21 Received Heat Transfer 285 | . 165 60 . 60 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 1 . . Heat Transferred 200 | . 200 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 4 . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 198 | . 198 96 . 150 Initial 13 | . . 13 . . Average 61 | . 81 26 . 97 Influence Increases 950 | . 402 318 . 230 Destroy 0b10 Robot/C 580 | . 240 220 . 120 Destroy 0b10 Robot/NC 30 | . 20 . . 10 Destroy Leader 104 | . 54 40 . 10 Allied During Kill 28 | . . 28 . . Disable Machine 90 | . 60 . . 30 Destroy Structure 13 | . 13 . . . Lose Combat Pursuer 105 | . 15 30 . 60 Influence Decreases 950 | . 368 280 72 230 Entered New Map 93 | . . 21 72 . Time Decay 717 | . 368 179 . 170 Lost Part 60 | . . . . 60 Lost Ally 80 | . . 80 . . Squads Dispatched 3 | . 2 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 23 7 . 12 Peak Tracking Total 4 | . 4 2 . 4 Tactical Retreats 5 | . 1 2 . 2 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 6 | . 4 . . 2 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . 1 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 5 | . . 5 . . Largest Group 3 | . . 3 . . Highest-Rated Group 42 | . . 42 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 39 | . . 39 . . Total Damage 481 | . . 481 . . Kills 8 | . . 8 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 2120 | . 571 743 457 349 Sensors 68 | . . . . 68 Seismic 2052 | . 571 743 457 281 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2710 | 134 1027 743 457 349 Spaces Moved 1733 | 78 614 514 339 188 Core 6 | 5 . . . 1 Treads 203 | 73 130 . . . Legs . | . . . . . Wheels 1524 | . 484 514 339 187 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 135 135 135 135 Average Speed 140 | 152 140 135 135 157 Slowest Speed 1500 | 160 160 135 135 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 5 90 74 76 30 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . 11 . . . Melee . | . . . . . Projectile . | . . . . . AOE 11 | . 11 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1884 | 89 695 551 338 211 Wait 15 | 2 6 7 . . Move 1729 | 77 613 513 338 188 Hop . | . . . . . Pick Up 34 | 3 21 10 . . Fast Attach 9 | 6 2 . . 1 Attach 3 | . 2 . . 1 Detach 3 | . 3 . . . Swap 7 | 1 4 1 . 1 Drop 13 | . 2 11 . . Fire 70 | . 42 9 . 19 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 16) 607 | -10/Materials | Discovered new exit (range 16) 1080 | -10/Materials | Discovered new exit (range 15) 1162 | -10/Materials | Entered Mines 1171 | -10/Mines | Discovered new exit (range 9) 1234 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1293 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1552 | -10/Mines | Learned Materials terminal intel 1571 | -10/Mines | Discovered new exit (range 16) 1600 | -10/Mines | Met a Derelict shopkeep closing up shop 1824 | -10/Mines | Excavation squad dispatched 1824 | -10/Mines | A large section of the Mines collapsed 1895 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1896 | -10/Mines | Discovered new exit (range 5) 1905 | -10/Mines | Entered Exiles 1905 | -10/Exiles | Found Exiles lab abandoned 1927 | -10/Exiles | Discovered new exit (range 15) 2325 | -10/Exiles | Discovered new exit (range 10) 2362 | -10/Exiles | Entered Mines 2366 | -9/Mines | Core integrity fell below 50% 2640 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2643 | -9/Mines | Found Prototype Device 2643 | -9/Mines | Identified Exp. Sensor Array 2670 | -9/Mines | Assembled infested the area 2678 | -9/Mines | Learned 8 Materials zone layouts 2708 | -9/Mines | Core integrity fell below 20% 2711 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02640_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 02643_ Acquired Prototype Device. 02643_ Identified Exp. Sensor Array. 02670_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02678_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x8). 02698_ C-30 ARC bursts open, deploying its payload. 02698_ D-53 Grenadier unfolds itself. 02705_ K-01 Serf collects debris. 02705_ Wheel destroyed. 02705_ Lgt. Cannon destroyed. 02705_ Wheel destroyed. 02707_ Lgt. Nuclear Core destroyed. 02709_ K-01 Serf collects debris. 02709_ Lgt. Cannon destroyed. 02711_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ##### #?# #### ##???????????????????????????? | | #?# #??# ###????????????????????????????? | | #### ### #### #??????????????????????????????? | | ???## ## ## #??????????????????????????????? | | ????## ## ## ###??????????????????????????????? | | ?????## ### ## #????????????????????????????????? | | ??????# ##?# ## #????????????????????????????????? | | ??????# #### ## #????????????????????????????????? | | ??????# ## #????????????????????????????????? | | ??????######### #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #?###????????????????????????????? | | ??????????????# #?# ????????????????????????????? | | ??????????????# #?# #????????????????????????????? | | ?????????????## ### #????????????????????????????? | | ????????????## ## ########## #???????????????? | | ????????????# " ? ?????????????? | | ?????????#### ! dk" #???????????????????? | | ????? ###d#### #????????????????????? | | ? # ###???????????????????????? | | ?######### ### ## # ####????????????????????? | | ?????????# ??# # ##???????????????????? | | ?????????#???#### #???????????????????? | | ?????????????????# # #???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# @ #???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????#### ######??????????????? | | ????????????????????## # #??????????? | | ?????????????????????############ #??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialSuspensionSuite Manual? 0 Play Time 00:15:12 Cumulative 27.7 hours Start 2025.10.09 @ 14:05:21 End 2025.10.09 @ 16:55:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 65 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 25 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 57569fb7-e0eb-40bb-b72b-be57b442dbbb