Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 23:55:01 Player: Lazz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1603) 1603 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4393 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 18/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Rocket Array Rocket Array Rocket Array Rocket Array Rocket Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Transmission Jammer Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Rocket Array Greatsword > --- INVENTORY -------- Rocket Array Rocket Array Rocket Array Rocket Array Rocket Array Rocket Array Rocket Array Chainsword [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Array Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 3 | . . . 2 1 . Weapon 1 | . . 1 . . . Parts Attached 56 | 8 1 . 22 12 13 Power 9 | 1 . . 3 3 2 Engine 7 | 1 . . 3 2 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 14 | 2 . . 6 . 6 Treads 8 | 2 . . 5 . 1 Leg . | . . . . . . Wheel 6 | . . . 1 . 5 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 1 . 6 3 3 Device 7 | 1 1 . 2 2 1 Storage 4 | 1 . . 1 1 1 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 18 | 3 . . 7 6 2 Energy Gun 4 | . . . 4 . . Energy Cannon 6 | . . . 2 4 . Ballistic Gun 5 | 3 . . 1 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 29 | . . 5 4 16 4 Power 6 | . . 1 1 3 1 Propulsion 8 | . . 2 2 3 1 Utility 4 | . . 1 . 2 1 Weapon 11 | . . 1 1 8 1 Highest Loss Streak 14 | . . 4 2 14 2 To Critical Strikes . | . . . . . . Average Backups 7 | 1 5 5 4 9 6 Power . | . . . . 1 . Propulsion . | . . 1 . . . Utility 3 | . 1 1 3 5 . Weapon 2 | 1 2 2 . 2 5 Tool/Special . | . . . . . . Unused Backups 18 | . . 3 2 4 9 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 1 1 4 . Weapon 12 | . . 2 1 . 9 Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 94 52 81 95 50 Engine 11 | . 14 5 6 14 4 Treads 18 | . 28 16 12 21 . Wheel 2 | . . . 7 . 10 Device 15 | . 8 9 11 21 4 Storage 6 | . 14 5 6 5 5 Processor 5 | . . . 8 6 . Protection 3 | . . . 6 2 9 Energy Gun 9 | . . . 20 11 . Energy Cannon 5 | . . . 1 8 . Ballistic Gun 5 | . 28 15 . 1 . Peak Build Rating 42 | 7 9 9 32 40 42 Average Rating 27 | 5 7 6 25 36 26 On Entrance 8 | . 7 9 . 32 2 Avg Prop Armor Cover (%) 13 | . . 27 8 . 2 Naked Turns 86 | . . 20 . 23 43 Heaviest Build 120 | 13 13 13 27 120 37 Greatest Support 60 | 40 40 40 60 60 38 Greatest Overweight (x) 33 | . . . 1 33 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 8 5 25 8 Average Capacity 13 | 7 8 6 5 18 7 Most Carried 17 | 3 6 6 5 17 8 Average Carried 7 | 1 5 5 4 10 6 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 6 | 3 6 4 5 5 5 Class Distribution -------------------- 50% | Scavenger-Skirmisher 35% | Mutant 5% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1052 | 322 106 . 269 158 197 Remotely . | . . . . . . Salvage Created 2032 | 120 184 10 525 662 531 Parts 116 | 12 6 1 30 39 28 Haulers Intercepted 5 | . . . 1 1 3 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 32 | . 4 1 11 11 5 Melee 1 | . . . . . 1 Guns 18 | . 4 1 11 2 . Cannons 7 | . . . . 7 . AOE 5 | . . . . 1 4 Classes Destroyed 14 | 2 1 1 5 3 2 Worker 1 | . . . . . 1 Builder 3 | . . . . 1 2 Tunneler 3 | 3 . . . . . Hauler 5 | . . . 1 1 3 Recycler 3 | 1 . . . . 2 Mechanic 1 | . . . . . 1 Watcher 2 | . . . 1 . 1 Swarmer 4 | . . 1 3 . . Grunt 16 | . 4 . 5 5 2 Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 5 | . . . 1 1 3 Hunter 2 | . . . . 2 . Programmer 3 | . . . . 3 . Best Kill Streak 10 | 2 2 1 10 7 8 Combat Bots Only 10 | . 2 1 10 7 4 Max Kills in Single Turn 2 | 1 1 1 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 586 | . 26 123 97 191 149 Missed 201 | . 10 50 21 54 66 Hits 385 | . 16 73 76 137 83 Melee 5 | . . . 3 . 2 Projectile 380 | . 16 73 73 137 81 Critical Strikes 9 | . 1 1 4 2 1 Damage Taken 5231 | . 216 674 1185 2020 1136 Core 1416 | . 54 322 326 413 301 Absorbed by Shields . | . . . . . . Core Remaining (%) 59 | 100 78 19 40 . . Volleys Fired 102 | 7 18 3 26 37 11 Largest 3 | 2 2 2 3 3 1 Hottest 218 | 40 40 40 207 218 45 Shots Fired 181 | 14 36 6 48 66 11 Gun 119 | 14 36 6 47 16 . Cannon 47 | . . . 1 46 . Launcher 15 | . . . . 4 11 Special . | . . . . . . Kinetic 75 | 14 36 6 11 8 . Thermal 55 | . . . 36 19 . Explosive 11 | . . . . . 11 Electromagnetic 40 | . . . 1 39 . Robot Hit Streak 17 | 9 17 1 8 11 6 Robot Miss Streak 4 | 1 3 4 3 4 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 127 | 11 26 3 33 41 13 Core Hits 100 | 5 10 2 21 24 38 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 1 . 2 3 2 Burn 5 | . . . 2 3 . Destroy 1 | . 1 . . . . Sever 2 | . . . . . 2 Melee Attacks 10 | . . . . . 10 Impact . | . . . . . . Slashing 10 | . . . . . 10 Piercing . | . . . . . . Sneak Attacks 7 | . . . . . 7 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3940 | 134 328 77 669 1271 1461 Guns 1505 | 134 328 41 669 333 . Cannons 838 | . . . . 838 . Explosions 786 | . . . . 87 699 Melee 762 | . . . . . 762 Ramming 49 | . . 36 . 13 . Kinetic 913 | 134 328 41 214 196 . Thermal 811 | . . . 455 356 . Explosive 699 | . . . . . 699 Electromagnetic 706 | . . . . 706 . Impact . | . . . . . . Slashing 762 | . . . . . 762 Piercing . | . . . . . . Highest Corruption 14 | . . 4 . 6 14 Average Corruption 6 | . . 2 . 4 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . 2 . 2 11 Message Errors 3 | . . 1 . . 2 Matter Fused 5 | . . . . 1 4 Heat Flow Errors 2 | . . 1 . 1 . Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 181 | . . . . 1 180 Projectiles 1 | . . . . 1 . Explosions . | . . . . . . Melee 180 | . . . . . 180 Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 207 | . . 16 . 5 186 Shots 7 | . . . . . 7 Rammed 10 | . . 5 . 5 . Targets Rammed 10 | . . 5 . 5 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 548 | . 20 158 548 260 121 Average Temperature 127 | . 5 85 200 94 46 Received Heat Transfer 1167 | . 144 96 531 270 126 Effects 2 | . . . 2 . . Energy Bleed 1 | . . . 1 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 3 | . . . . 3 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 1 2 . Heat Transferred 1880 | . . . 1036 844 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 1 | . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 66 Level 1 3 | . . . . . 33 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 340 | 10 47 75 185 138 340 Initial 54 | . . . 31 54 52 Average 39 | 1 15 20 90 14 143 Influence Increases 1349 | 20 107 155 304 335 428 Destroy 0b10 Robot/C 640 | . 80 20 220 220 100 Destroy 0b10 Robot/NC 90 | 20 . . 10 10 50 Destroy Leader 154 | . 20 . 44 52 38 Successful Hack 13 | . 6 . . . 7 Disable Machine 90 | . . . 15 15 60 Destroy Structure 152 | . 1 . . 8 143 Partial Spotted 30 | . . . . . 30 Lose Combat Pursuer 180 | . . 135 15 30 . Influence Decreases 1069 | 20 107 80 258 340 264 Entered New Map 175 | . . . 44 67 64 Time Decay 614 | 20 107 30 174 123 160 Lost Part 280 | . . 50 40 150 40 Squads Dispatched 10 | . . 1 . 7 2 Investigation 2 | . . . . 1 1 Extermination 3 | . . . . 2 1 Reinforcement 3 | . . 1 . 2 . Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 7 22 13 24 13 Peak Tracking Total 17 | . 3 17 9 10 8 Tactical Retreats 6 | . . 3 1 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 3 | . . 1 . 2 . Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 6 | . . . 1 1 4 Max in Single Turn 1 | . . . 1 1 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 12 | . 5 . 2 2 3 Terminals 10 | . 5 . 2 1 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 28 | . 10 . 4 5 9 Successful 6 | . 2 . 1 2 1 Failed 22 | . 8 . 3 3 8 Catastrophic 3 | . . . 1 1 1 Database Lockouts . | . . . . . . Manual 8 | . 7 . 1 . . Terminals 23 | . 10 . 4 2 7 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . 1 . 1 Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . . . 1 Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Retrieve Study 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 4 . 2 2 3 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . 2 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Machine Destruction 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 2067 | 34 55 . 340 1430 208 Sensors 1754 | . . . 324 1430 . Seismic 112 | 34 55 . 23 . . Jamming 208 | . . . . . 208 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 2919 | 142 354 135 408 1552 328 Spaces Moved 1395 | 65 176 156 188 573 237 Core 258 | 4 . 123 . 36 95 Treads 896 | 61 176 33 77 537 12 Legs . | . . . . . . Wheels 241 | . . . 111 . 130 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 50 100 50 50 Average Speed 146 | 153 160 73 136 185 94 Slowest Speed 1700 | 160 160 160 240 1700 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . . 2 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 27 | 4 41 27 18 15 62 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 181 | . . . . 7 174 Melee . | . . . . . . Projectile . | . . . . . . AOE 181 | . . . . 7 174 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2068 | 90 213 172 294 1003 296 Wait 428 | 8 16 2 38 353 11 Move 1391 | 64 175 155 187 573 237 Hop . | . . . . . . Pick Up 36 | 3 2 2 9 11 9 Fast Attach 40 | 6 1 . 17 7 9 Attach 21 | 1 . . 5 11 4 Detach 5 | . 1 . 1 3 . Swap 4 | 1 . . 2 . 1 Drop 22 | . . 5 9 4 4 Fire 102 | 7 18 3 26 37 11 Melee 10 | . . . . . 10 Ram 9 | . . 5 . 4 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 462 | -10/Materials | Discovered new exit (range 3) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 625 | -9/Materials | Core integrity fell below 50% 628 | -9/Materials | Discovered new exit (range 10) 632 | -9/Materials | Entered another Materials area 632 | -8/Materials | Evolved 2 slots: Utility x2 643 | -8/Materials | Lost 4 parts (2n1u1w) 877 | -8/Materials | Core integrity fell below 50% 881 | -8/Materials | Destroyed 10 combat bots 1023 | -8/Materials | Discovered new exit (range 10) 1037 | -8/Materials | Identified exit to Factory 1040 | -8/Materials | Entered Factory 1040 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1252 | -7/Factory | Build established: Scavenger-Skirmisher 2258 | -7/Factory | Cargo convoy interrupted 2531 | -7/Factory | Destroyed 7 combat bots 2557 | -7/Factory | Lost 14 parts (2p3n2u7w) 2569 | -7/Factory | Released all parts (6) 2574 | -7/Factory | Core integrity fell below 50% 2587 | -7/Factory | Discovered new exit (range 4) 2592 | -7/Factory | Entered Storage 2649 | -7/Storage | Found Prototype Launcher 2649 | -7/Storage | Identified Rocket Array 2651 | -7/Storage | Found Rocket Array 2654 | -7/Storage | Found Rocket Array 2656 | -7/Storage | Found Rocket Array 2659 | -7/Storage | Found Rocket Array 2662 | -7/Storage | Found Rocket Array 2667 | -7/Storage | Found Rocket Array 2669 | -7/Storage | Found Rocket Array 2838 | -7/Storage | Crushed by falling debris 2838 | -7/Storage | System corruption reached 10% 2881 | -7/Storage | Released all parts (7) 2913 | -7/Storage | Core integrity fell below 20% 2920 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02867_ Dropped Com. Wheel. 02868_ Acquired Arm. Huge Wheel. 02872_ System corrupted: Energy discharge (-60). 02872_ B-48 Gladiator Imp. Light Armor Plating severed. 02873_ Transmission Jammer destroyed. 02873_ System corrupted by crushing effect (+3). 02873_ Knocked back. 02875_ Greatsword destroyed. 02879_ K-01 Serf collects debris. 02881_ Released Mic. Nuclear Core. 02881_ Released Lyr. Light Armor Plating. 02881_ Released Sml. Storage Unit. 02881_ Released Wheel. 02881_ Released Rocket Array. 02881_ Released Arm. Huge Wheel. 02888_ System corrupted: Matter fused (-7). 02890_ The unstable cave ceiling collapses. 02891_ K-01 Serf collects debris. 02899_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????####??####?????????????????????????????????? | | ??????#! ? #?????????????????????????????????? | | ?????? 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"""" ????????????????????????? | | # #???# #????? ????????????????????????? | | # ##### #?????#??????###???????????????????????? | | + #??????????????????????????????????????? | | ### #??????????????????????????????????????? | | #?????????????????????????????????????? | | #### %* #####????????????????????????????????? | | ## # ] #????????????????????????????????? | | #????????????????????????????????? | | ### %! #????????????????????????????????? | | ##### #% #????????????????????????????????? | | # # ##+##+#??????????????????????????? | | # # ## ] ## #??????????????????????????? | | # # * ## #??????????????????????????? | | ## ## ######?????????????????????? | | ] ## ??????????????????????? | | # #+##^^^ ######?????????????????????? | | # # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 24 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Laser | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireFissionRailgun Manual? 0 Play Time 00:27:19 Cumulative 305.1 hours Start 2026.09.04 @ 17:28:23 End 2026.09.04 @ 23:55:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 380 Rogue 380 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 81 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e4ed79e-bead-42f9-8418-062e3fe25afe