Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.06 @ 23:25:44 Player: Hoggypare Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (3079) 3079 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (451) 451 TOTAL SCORE: 6155 Bonus ------- High Alert Combat Kills 451 Cogmind --------- Core Integrity 0/550 Matter 5/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg > --- UTILITY (4) ------ Small Storage Unit Hacking Suite > --- WEAPON (3) ------- Guided Missile Launcher > --- INVENTORY (8) ---- Light Deuterium Engine Improved Heat Sink Improved Light Armor Plating Hardlight Generator Guided Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Gauss Rifle Heavy Rocket Launcher > --- INVENTORY -------- Deuterium Engine Improved Carbon-fiber Leg Improved Heat Sink Hardened Light Armor Plating Reflective Plating Hardlight Generator Minigun Heavy Rocket Launcher [Rating: 36] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Rocket Launcher Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 97 | 8 8 17 16 42 6 Power 11 | 1 . 3 1 6 . Engine 10 | 1 . 3 1 5 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 33 | 4 2 7 4 14 2 Treads 2 | 2 . . . . . Leg 25 | 2 2 1 4 14 2 Wheel . | . . . . . . Hover 6 | . . 6 . . . Flight . | . . . . . . Utility 22 | 1 4 3 5 8 1 Device 4 | . 2 . . 2 . Storage 7 | 1 2 2 1 1 . Processor 1 | . . 1 . . . Hackware 1 | . . . . 1 . Protection 9 | . . . 4 4 1 Artifact . | . . . . . . Weapon 31 | 2 2 4 6 14 3 Energy Gun 11 | . . . 4 7 . Energy Cannon 5 | . 1 2 . 2 . Ballistic Gun 6 | 2 . . 2 2 . Ballistic Cannon . | . . . . . . Launcher 9 | . 1 2 . 3 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 27 | . . 4 2 8 13 Power 5 | . . 1 1 2 1 Propulsion 9 | . . 2 1 2 4 Utility 6 | . . . . 3 3 Weapon 7 | . . 1 . 1 5 Highest Loss Streak 9 | . . 3 1 3 9 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 96 | . 99 98 97 98 83 Engine 9 | . 14 10 10 6 7 Core 1 | . . . . 2 . Treads 2 | . 14 . . . . Leg 21 | . 14 12 23 26 24 Hover 4 | . . 19 7 . . Device 5 | . 13 11 1 2 . Storage 10 | . 14 11 11 9 9 Processor 8 | . . 11 11 9 7 Hackware 3 | . . . . 5 9 Protection 6 | . . . 9 8 7 Energy Gun 8 | . . . 12 11 11 Energy Cannon 4 | . 5 15 2 3 . Ballistic Gun 6 | . 16 . 7 6 . Launcher 4 | . 6 6 . 5 6 Naked Turns . | . . . . . . Heaviest Build 38 | 14 17 23 38 33 31 Greatest Support 56 | 40 40 30 38 56 54 Greatest Overweight (x) 3 | 3 1 2 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 8 Average Capacity 8 | 7 8 8 11 8 8 Most Carried 15 | 5 9 9 15 12 8 Average Carried 7 | 3 6 7 9 7 6 Final Capacity 15 | 8 8 8 15 8 8 Final Carried 13 | 4 8 8 13 8 6 Class Distribution -------------------- 71% | Mutant 15% | Scavenger-Gunner 7% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 2105 | 211 362 322 391 671 148 Remotely . | . . . . . . Salvage Created 3132 | . 541 578 265 995 753 Parts 182 | . 24 30 6 67 55 Haulers Intercepted 5 | . 1 2 . 2 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 70 | . 7 14 9 20 20 Guns 26 | . 6 . 8 9 3 Cannons 10 | . . 4 1 5 . AOE 32 | . 1 10 . 5 16 Classes Destroyed 16 | . 5 4 1 4 2 Worker 5 | . . . . 1 4 Builder 2 | . 1 . . . 1 Hauler 5 | . 1 2 . 2 . Recycler 6 | . 2 1 1 1 1 Mechanic 1 | . . 1 . . . Operator 2 | . . 1 . 1 . Watcher 9 | . 2 1 . 4 2 Swarmer 3 | . . . . 3 . Grunt 36 | . 7 8 1 10 10 Brawler 1 | . . . . . 1 Duelist 3 | . . 1 1 . 1 Protector 1 | . . . . . 1 Sentry 16 | . . 5 . 4 7 Hunter 2 | . . . . 2 . Heavy 1 | . . . . 1 . Assembled 7 | . . . 7 . . Best Kill Streak 10 | . 3 7 2 3 10 Combat Bots Only 9 | . 2 7 2 3 9 Max Kills in Single Turn 5 | . 1 4 1 2 5 Gunslinging . | . . . . . . Exploded 4 | . 1 4 . 1 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 5286 | . 416 634 516 2073 1647 Core 752 | . 24 75 74 345 234 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 90 . 62 . . Volleys Fired 220 | . 39 41 32 81 27 Largest 3 | . 2 2 2 3 3 Hottest 211 | . 50 120 120 211 165 Shots Fired 431 | . 78 78 55 165 55 Gun 254 | . 76 . 47 99 32 Cannon 108 | . . 51 8 49 . Launcher 69 | . 2 27 . 17 23 Special . | . . . . . . Kinetic 127 | . 76 . 14 37 . Thermal 193 | . . 51 14 96 32 Explosive 69 | . 2 27 . 17 23 Electromagnetic 42 | . . . 27 15 . Robot Hit Streak 12 | . 11 8 8 10 12 Robot Miss Streak 6 | . 5 3 4 6 5 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 255 | . 49 45 37 86 38 Core Hits 195 | . 25 35 24 52 59 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 2 . Burn 1 | . . . . 1 . Meltdown 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7786 | . 799 1658 509 2346 2474 Guns 2568 | . 630 . 438 1067 433 Cannons 1177 | . . 594 71 512 . Explosions 4018 | . 166 1064 . 763 2025 Melee . | . . . . . . Ramming 23 | . 3 . . 4 16 Kinetic 1173 | . 630 . 200 343 . Thermal 2323 | . 99 594 91 1106 433 Explosive 3849 | . 67 1064 . 693 2025 Electromagnetic 418 | . . . 218 200 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 51 | . . 12 . 18 21 Projectiles 12 | . . 12 . . . Explosions 39 | . . . . 18 21 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 227 | . . 67 . 109 51 Shots 9 | . . 3 . 3 3 Rammed 1 | . 1 . . . . Targets Rammed 7 | . 1 . . 2 4 Kicked 6 | . . . . 2 4 Crushed . | . . . . . . Highest Temperature 425 | . 20 72 378 425 383 Average Temperature 113 | . 5 20 83 132 137 Received Heat Transfer 1644 | . 252 243 51 441 657 Effects 10 | . . . 4 5 1 Shutdowns 4 | . . . 1 3 . Energy Bleed 1 | . . . . . 1 Interference 3 | . . . 3 . . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 3 | . . 1 . 1 1 Heat Transferred 4516 | . 50 1258 185 2098 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 911 | . 308 911 394 391 843 Initial 279 | . . 46 279 73 162 Average 283 | . 132 537 291 206 493 Maximum Alert Level 3 | . 1 3 1 1 3 Low Security (%) 41 | 100 77 21 42 41 2 Level 1 43 | . 22 11 57 58 34 Level 2 8 | . . 12 . . 58 Level 3 7 | . . 54 . . 4 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 2 1 6 5 Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 6 | . . 2 1 2 1 Assault 4 | . . . . . 4 Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 10 | . 3 2 . 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 126 | . 13 20 19 38 36 Peak Tracking Total 11 | . 3 7 4 4 11 Tactical Retreats 8 | . 1 . 2 2 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . 1 . Traps Extracted . | . . . . . . Installed 1 | . . . . 1 . Triggered 1 | . . . . 1 . Most Traps Carried 2 | . . . 2 1 . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 11 | . 1 4 . 2 4 Max in Single Turn 2 | . 1 2 . 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 18 | . 2 7 . 7 2 Terminals 13 | . 2 4 . 5 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 2 . 1 . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 49 | . 4 20 . 20 5 Successful 35 | . 2 12 . 19 2 Failed 14 | . 2 8 . 1 3 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 32 | . 4 11 . 12 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . . 5 . 3 . Scanalyzers 9 | . . 4 . 5 . Garrison Access . | . . . . . . Terminal Hacks 21 | . 2 6 . 11 2 Record 3 | . . . . 3 . Prototype ID Bank 3 | . . 1 . 2 . Emergency Access Points 2 | . 1 . . 1 . Repair Station Index 1 | . . . . . 1 Alert Level 4 | . 1 1 . 1 1 Unreport Threat 1 | . . . . 1 . Dispatch Records 2 | . . 1 . 1 . Maintenance Status 1 | . . 1 . . . Investigation Status 1 | . . . . 1 . Reinforcement Status 1 | . . 1 . . . Assault Status 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . . 3 . 3 . Process 1 | . . . . 1 . Report Inventory 4 | . . 2 . 2 . Retrieve Components 1 | . . 1 . . . Scanalyzer 8 | . . 3 . 5 . Insert Component 4 | . . 1 . 3 . Analyze 4 | . . 2 . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 11 | . 1 4 . 4 2 Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 338 | . . . . 338 . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . 2 . . . Parts Scanalyzed 3 | . . 1 . 2 . Part Schematics Acquired 3 | . . 1 . 2 . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 7 | . . . . . 7 Total Damage 146 | . . . . . 146 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 3821 | 68 566 515 699 1560 413 Spaces Moved 2645 | 39 312 483 571 985 255 Core 13 | 12 . . . . 1 Treads 116 | 18 98 . . . . Legs 1928 | 9 214 116 350 985 254 Wheels . | . . . . . . Hover 588 | . . 367 221 . . Flight . | . . . . . . Fastest Speed 50 | 50 120 52 52 120 100 Average Speed 107 | 128 132 68 93 121 120 Slowest Speed 200 | 200 190 180 120 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 42 | 4 49 43 56 48 52 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 3 . . Spaces Dug 35 | . . . . 35 . Terrain Destroyed 551 | . 9 137 . 174 231 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 550 | . 9 137 . 173 231 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 3243 | 56 388 591 680 1214 314 Wait 102 | . 2 20 34 26 20 Move 2640 | 38 311 482 570 984 255 Hop . | . . . . . . Pick Up 94 | 10 15 17 16 34 2 Fast Attach 13 | . 2 1 2 7 1 Attach 43 | 6 2 10 5 15 5 Detach 3 | . . . . 3 . Swap 41 | 2 4 6 9 20 . Drop 79 | . 12 14 12 41 . Fire 220 | . 39 41 32 81 27 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . . . . 2 4 Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . 1 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 14) 635 | -10/Materials | Entered another Materials area 635 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 902 | -9/Materials | Discovered new exit (range 5) 903 | -9/Materials | Destroyed 7 combat bots 911 | -9/Materials | Lost 3 parts (1p1n1w) 964 | -9/Materials | Discovered new exit (range 9) 1150 | -9/Materials | Entered Mines 1168 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1216 | -9/Mines | Assembled infested the area 1221 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1236 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1596 | -9/Mines | Discovered new exit (range 4) 1773 | -9/Mines | Found a hidden stash of uninstalled traps 1849 | -9/Mines | Entered Materials 1849 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2138 | -8/Materials | Discovered new exit (range 14) 2233 | -8/Materials | Lost 3 parts (1p2u) 2289 | -8/Materials | Build established: Scavenger-Gunner 2383 | -8/Materials | Discovered new exit (range 5) 2739 | -8/Materials | Discovered new exit (range 10) 2879 | -8/Materials | Build established: Mutant 2981 | -8/Materials | Core integrity fell below 50% 2981 | -8/Materials | Garrison activated, responded to threat 3409 | -8/Materials | Entered Storage 3550 | -8/Storage | Met a pair of Derelict thieves 3664 | -8/Storage | Lost 4 parts (1n1u2w) 3732 | -8/Storage | Core integrity fell below 20% 3798 | -8/Storage | Found Prototype Launcher 3800 | -8/Storage | Found Prototype Launcher 3802 | -8/Storage | Found Prototype Launcher 3802 | -8/Storage | Identified Gui. Missile Launcher (x3) 3809 | -8/Storage | First assault squad dispatched 3823 | -8/Storage | Crushed by falling debris 3823 | -8/Storage | Smashed by cave-in Last Messages --------------- 03809_ ALERT: Significant disruption in Zone 4V, multiple assault carriers dispatched. 03810_ Acquired 43 matter. 03811_ Y-45 Defender destroyed. 03811_ Transfer Shaft disabled. 03813_ Imp. Titanium Leg destroyed. 03819_ The unstable cave ceiling collapses. 03819_ C-30 ARC bursts open, deploying its payload. 03819_ G-50 Soldier unfolds itself. 03819_ G-47 Trooper unfolds itself. 03819_ B-36 Bruiser unfolds itself. 03819_ I-25 Savior unfolds itself. 03820_ Acquired 21 matter. 03820_ K-01 Serf collects debris. 03821_ Gui. Missile Launcher destroyed. 03822_ I-25 Savior destroyed. 03823_ The unstable cave ceiling collapses. 03823_ Lgt. Armor Plating crushed. 03823_ The unstable cave ceiling collapses. 03823_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????#####?????#??#######??????? | | ????????????????##= ]#???? #??# #??????? | | ????????????????# ]]####? #??# #?????## | | ????????????????#/! ## #??# ####### | | ????????????????## != # #??# """ # | | ????????????????# @b[ # #?## """ + | | ????????????????## #% g%%k #?# """ # | | ???????????????? g #?## """ # ###### | | ??????????????? = g #### """ # #????? | | ?????????????? """ % # # #????? | | ????????????"" """ !Y # ! # #????? | | ???????????""" """ # # #????? | | ??????????? # ##### # #????? | | ???????????? ?? [= #?####### #????? | | ??????????? ???? " #?????###/###### | | ????????????????### "" #?????# | | ??????????????????# Y" " #?????# | | ??????????????????# [ #?????# | | ??????????????????## #??#"## | | ???????????????????# #??# T# | | ???????????????????# ""T"" ####+## | | ???????????????????# """"" / / | | ???????????????????##############"########## | | ????????????????????????????????#%#????????? | | ????????????????????????????????#"#??####### | | ????????????????????????????????# #??#* * # | | ???????????????????????????????## #### ** # | | ???????????????????????????????# ## " | | ?????????????????????????????? #* % | | ????????????????????????????? # * " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumHypercooledRail Manual? 0 Play Time 01:36:39 Cumulative 17.8 hours Start 2023.02.06 @ 06:45:02 End 2023.02.06 @ 23:25:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36814f25-3212-43f4-994f-bb7fbb642f9c