Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 02:09:20 Player: Pitt Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (118) 590 Value Destroyed (3094) 3094 Prototype IDs (14) 280 Alien Tech Used (2) 400 Bonus (620) 620 TOTAL SCORE: 11584 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 80 Entered Garrisons 200 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 157/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Machine Analyzer Improved Terrain Scan Processor 0b10 Decoder Chip [Generic] Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Armored Medium Treads Centrium Wheel Makeshift ECM Suite High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core Makeshift Power Source > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Power Amplifier Medium Storage Unit Advanced Trap Scanner Machine Analyzer Advanced Terrain Scanner Improved Terrain Scan Processor 0b10 Decoder Chip [Generic] Core Analyzer Improved Kinecellerator Advanced ECM Suite > --- WEAPON ----------- Matter Neutralizer Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Fusion Compressor ECM Suite Makeshift ECM Suite Improved Reaction Control System EM Shield High-powered Tractor Beam Heavy Laser Improved Datajack [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Machine Analyzer Device Improved Terrain Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Slots Evolved 12 | . . 2 . 2 2 . . 2 . . 2 . . . . 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . . . . Utility 8 | . . 2 . . 1 . . 2 . . 2 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Parts Attached 143 | 8 11 10 4 32 15 1 1 2 7 5 8 4 3 3 11 7 5 6 Power 17 | 1 . 1 . 4 1 1 . . . 2 2 1 . 1 2 . 1 . Engine 8 | 1 . 1 . 1 . 1 . . . 1 2 . . . 1 . . . Core 8 | . . . . 3 1 . . . . 1 . 1 . . 1 . 1 . Reactor 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 50 | 3 4 2 1 14 9 . . . 3 1 5 . . . 2 2 2 2 Treads 8 | . . 1 . 6 . . . . . . . . . . . . . 1 Leg 5 | . . . . . . . . . 1 . . . . . 2 2 . . Wheel 13 | 3 4 1 1 2 2 . . . . . . . . . . . . . Hover 15 | . . . . 6 3 . . . . . 5 . . . . . . 1 Flight 9 | . . . . . 4 . . . 2 1 . . . . . . 2 . Utility 47 | 2 3 3 2 11 3 . 1 2 2 1 1 2 2 2 3 4 . 3 Device 20 | 2 1 1 1 3 1 . . . 1 1 . 1 1 . 2 4 . 1 Storage 7 | . 2 . . 2 1 . 1 . . . . 1 . . . . . . Processor 10 | . . 1 . 1 1 . . 1 1 . 1 . 1 . 1 . . 2 Hackware 3 | . . 1 . . . . . 1 . . . . . 1 . . . . Protection 7 | . . . 1 5 . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 4 4 1 3 2 . . . 2 1 . 1 1 . 4 1 2 1 Energy Gun 3 | 1 . . . . . . . . . . . 1 . . 1 . . . Energy Cannon 5 | . 1 3 . . . . . . . . . . . . 1 . . . Ballistic Gun 3 | 1 . . . . . . . . 2 . . . . . . . . . Ballistic Cannon 3 | . 1 . 1 . . . . . . . . . . . . 1 . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 2 1 . . . . 1 . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . 1 . . . 1 . . . . . . . . . 2 . 1 . Unidentified Prototypes 5 | . . 1 . . . . . . . . . . . 3 1 . . . Corrupted Parts 2 | . . . . 2 . . . . . . . . . . . . . . System Corruption 13 | . . . . 13 . . . . . . . . . . . . . . Parts Lost 58 | . . 1 . 8 . . . . 8 . 5 2 1 . 15 9 7 2 Power 7 | . . . . 1 . . . . 1 . 1 . 1 . 2 1 . . Propulsion 22 | . . 1 . 5 . . . . 4 . 3 1 . . 3 2 2 1 Utility 16 | . . . . 1 . . . . 2 . . 1 . . 6 4 2 . Weapon 13 | . . . . 1 . . . . 1 . 1 . . . 4 2 3 1 Highest Loss Streak 8 | . . 1 . 4 . . . . 7 . 5 1 1 . 8 8 7 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 10 | 1 7 18 19 13 9 10 10 9 9 10 9 9 10 10 6 8 6 3 Power . | . . 1 2 1 . . . . . . 1 1 1 1 . 2 1 . Propulsion 1 | . 1 5 5 1 . 1 2 2 1 . . . . . . . 1 1 Utility 5 | . 2 5 8 6 8 7 7 6 5 4 4 5 5 4 3 4 2 2 Weapon 1 | . 2 4 3 2 . . . . 1 2 2 1 1 . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . 1 1 2 4 . . . . . 2 . 2 1 1 . 1 . 2 Power 2 | . . . . 2 . . . . . . . . . . . . . . Propulsion 5 | . . . 2 2 . . . . . . . . . . . . . 1 Utility 6 | . . . . . . . . . . 1 . 1 1 1 . 1 . 1 Weapon 3 | . 1 1 . . . . . . . 1 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 89 | . 99 99 100 94 84 100 99 97 88 82 84 93 89 90 71 84 37 28 Engine 5 | . 14 11 11 5 . 1 7 6 2 1 2 5 1 . . 5 2 . Core 4 | . . . . 3 8 13 7 6 6 6 2 4 5 5 4 4 2 3 Treads 1 | . . 2 . 12 . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . 3 4 3 . . . 3 17 4 . Wheel 8 | . 27 19 21 1 15 . . . . . . . . . . . . . Hover 6 | . . . . 18 . . . . . . 2 19 17 17 6 . . 3 Flight 5 | . . . . . 6 30 30 26 17 16 14 . . . . . 1 . Device 13 | . 18 11 9 10 14 15 14 13 12 13 16 16 15 10 9 21 2 . Storage 7 | . 9 11 11 8 7 7 7 6 6 6 5 5 5 5 4 5 4 . Processor 15 | . . 10 11 8 14 15 15 18 23 26 27 29 30 32 23 21 17 21 Hackware 2 | . . 11 11 2 . . . 4 2 . . . . 2 4 . . . Energy Gun 2 | . 8 . . . . . . . . . . 2 4 5 3 . 1 . Energy Cannon 1 | . 1 7 14 1 . . . . . . . . . . . 4 . . Ballistic Gun 2 | . 10 . . . . . . . 7 5 . 2 5 5 2 . . . Ballistic Cannon 2 | . 2 8 2 7 . . . . . . . . . . . 4 . . Special Weapon 1 | . 4 5 4 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 6 9 15 15 11 4 . 4 2 . . . . . . Peak Build Rating 86 | 9 11 20 22 36 45 46 46 53 53 50 63 71 71 85 81 86 48 43 Average Rating 36 | 5 8 17 19 25 31 45 45 51 47 43 48 68 68 74 55 75 28 25 On Entrance 39 | . 9 9 18 18 21 45 46 46 52 47 42 63 71 68 81 52 42 12 Avg Prop Armor Cover (%) 8 | . . 6 11 6 4 . . . 6 11 10 . . . . . . . Naked Turns 1 | . . . . 1 . . . . . . . . . . . . . . Heaviest Build 58 | 11 52 56 58 56 29 30 30 30 31 34 28 41 41 46 45 51 24 10 Greatest Support 112 | 26 20 20 26 112 46 30 24 30 30 26 47 47 42 42 42 66 36 27 Greatest Overweight (x) 9 | . 5 5 5 2 1 1 1 1 4 1 1 1 . 1 9 1 4 . Average Overweight (x) . | . 1 2 2 . . . 1 . . . . . . . 1 . . . Largest Inventory Capacity 20 | 5 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 11 | 5 11 20 20 13 10 10 10 10 10 10 10 10 10 10 9 10 9 5 Most Carried 20 | 5 16 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 8 5 Average Carried 10 | 1 7 18 19 13 9 9 10 9 9 9 9 9 9 9 6 8 6 3 Final Capacity 20 | 5 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 20 | 5 16 20 20 9 10 10 10 9 10 10 10 10 10 10 8 9 4 5 Class Distribution -------------------- 36% | Scavenger-Mutant 20% | Mutant 12% | Scavenger-Scout 9% | Scavenger-Assassin 7% | Assassin 4% | Scout 3% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Assassin | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Scout | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Derelict-Skirmisher | -4/Factory Mutant | -4/Garrison Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Matter Collected 3168 | 243 323 258 202 619 92 98 10 . 140 42 468 177 81 . 260 59 . 96 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3900 | 163 335 361 489 1206 163 58 . . 79 . 521 208 . . 199 106 12 . Parts 263 | 12 28 37 28 73 12 7 . . 4 . 33 13 . . 7 6 3 . Haulers Intercepted 2 | . . 1 . 1 . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 12 . . 10 8 . 6 . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Combat Hostiles Destroyed 77 | . 7 13 11 23 2 1 . . 2 . 3 5 . . 4 5 1 . Melee 28 | . . . . 14 2 1 . . 2 . 3 5 . . . . 1 . Guns 9 | . 5 . . . . . . . . . . . . . 4 . . . Cannons 35 | . 2 10 11 8 . . . . . . . . . . . 4 . . AOE 4 | . . 3 . . . . . . . . . . . . . 1 . . Classes Destroyed 18 | 2 6 3 . 2 1 1 . . . . . . . . 2 . 1 . Worker 5 | . . 1 . 1 2 . . . . . 1 . . . . . . . Builder 8 | . 4 . . 1 . . . . . . 3 . . . . . . . Tunneler 5 | 4 1 . . . . . . . . . . . . . . . . . Hauler 2 | . . 1 . 1 . . . . . . . . . . . . . . Recycler 6 | 1 . . 1 1 1 . . . . . 2 . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . . 2 . . . Mechanic 2 | . 1 . . 1 . . . . . . . . . . . . . . Operator 5 | . 1 . . 3 . . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . Watcher 6 | . 3 1 . 1 . . . . . . 1 . . . . . . . Swarmer 33 | . 5 7 3 6 1 . . . 1 . . 4 . . 2 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . Grunt 21 | . 2 4 4 10 . . . . . . . . . . 1 . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . Sentry 12 | . . 2 4 5 . . . . . . . . . . . 1 . . Hunter 2 | . . . . 1 . . . . 1 . . . . . . . . . Programmer 4 | . . . . . 1 . . . . . 3 . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . Mutant 2 | . . . . . . 1 . . . . . 1 . . . . . . Best Kill Streak 6 | 5 3 6 4 5 1 1 . . 2 . 2 4 . . 1 5 1 . Combat Bots Only 6 | . 3 6 4 3 1 1 . . 2 . 2 4 . . 1 5 1 . Max Kills in Single Turn 2 | 1 1 2 1 2 1 1 . . 1 . 1 1 . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . 1 . . Melee 1 | . . . . 1 1 1 . . 1 . 1 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Hostile Shots Fired 671 | . 21 54 27 123 32 2 . . 78 . 30 23 8 . 107 40 83 43 Missed 207 | . 5 21 7 28 17 . . . 22 . 7 7 3 . 35 15 27 13 Hits 464 | . 16 33 20 95 15 2 . . 56 . 23 16 5 . 72 25 56 30 Melee 5 | . . . . . . . . . . . . . . . . . 2 3 Projectile 459 | . 16 33 20 95 15 2 . . 56 . 23 16 5 . 72 25 54 27 AOE 4 | . . . . . . . . . . . . . . . . 4 . . Critical Strikes 14 | . . 1 1 4 . . . . . . . . . . 2 1 4 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . . Damage Taken 7954 | . 153 346 234 1252 180 27 . . 785 . 544 283 75 . 1404 832 1123 716 Core 2792 | . 22 74 40 208 71 27 . . 416 . 197 28 . . 550 75 880 204 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Ignored by Resistances 70 | . . . . . . . . . . . . . . . . 70 . . Regen/Repaired (Parts) 110 | . . . 36 74 . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 91 . 71 62 . . 86 . . 51 . . . . 20 . . . Volleys Fired 235 | 11 55 40 24 34 . . . . . . . 3 6 . 45 13 4 . Largest 2 | 2 2 2 2 2 . . . . . . . 1 2 . 2 2 1 . Hottest 152 | 70 100 136 136 98 . . . . . . . 75 128 . 103 152 69 . Shots Fired 369 | 22 80 62 38 53 . . . . . . . 3 12 . 75 20 4 . Gun 146 | 22 31 . . . . . . . . . . 3 11 . 75 . 4 . Cannon 185 | . 26 54 32 53 . . . . . . . . . . . 20 . . Launcher 2 | . . 2 . . . . . . . . . . . . . . . . Special 36 | . 23 6 6 . . . . . . . . . 1 . . . . . Kinetic 160 | 11 32 18 6 34 . . . . . . . . 6 . 40 13 . . Thermal 207 | 11 48 42 32 19 . . . . . . . 3 6 . 35 7 4 . Explosive 2 | . . 2 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 2 9 8 14 5 . . . . . . . 5 1 . 5 9 1 . Robot Miss Streak 7 | 2 5 2 2 7 . . . . . . . . 5 . 7 4 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 299 | 10 35 34 22 74 8 2 . 1 11 . 24 25 2 . 33 13 3 2 Core Hits 132 | 6 18 19 11 33 3 2 . . 4 . 10 8 . . 9 5 3 1 Critical Kills 3 | . . . 1 1 . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . 2 . 1 7 . . . . 4 . 1 2 . . 1 1 . 1 Burn 2 | . 1 . . . . . . . . . . 1 . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . 1 . . . Blast 4 | . 1 . . 2 . . . . . . . . . . . 1 . . Smash 1 | . . . . 1 . . . . . . . . . . . . . . Sever 11 | . . . . 4 . . . . 4 . 1 1 . . . . . 1 Melee Attacks 206 | . 1 1 1 83 28 3 . 3 12 . 35 27 . . 4 . 4 4 Thermal 3 | . . . . . . . . . . . . . . . . . 3 . Impact 9 | . . . . 9 . . . . . . . . . . . . . . Slashing 167 | . . . . 73 25 3 . 2 12 . 32 16 . . . . . 4 Piercing 4 | . . . . . . . . . . . . . . . 4 . . . Sneak Attacks 40 | . 1 1 1 8 7 . . . . . 10 11 . . . . 1 . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . 9 . . . . . . 1 . . . . . . . Damage Inflicted 8090 | 128 537 887 442 2505 314 55 . . 409 . 1058 436 41 . 503 632 40 103 Guns 994 | 128 237 . . . . . . . . . . 61 41 . 491 . 36 . Cannons 2353 | . 276 647 442 456 . . . . . . . . . . . 532 . . Explosions 340 | . . 240 . . . . . . . . . . . . . 100 . . Melee 4372 | . . . . 2046 314 55 . . 409 . 1058 375 . . 12 . . 103 Ramming 7 | . . . . 3 . . . . . . . . . . . . 4 . Kinetic 1484 | 39 285 195 52 251 . . . . . . . . 41 . 204 417 . . Thermal 1987 | 89 252 452 390 205 . . . . . . . 61 . . 287 215 36 . Explosive 240 | . . 240 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 442 | . . . . 442 . . . . . . . . . . . . . . Slashing 3918 | . . . . 1604 314 55 . . 409 . 1058 375 . . . . . 103 Piercing 12 | . . . . . . . . . . . . . . . 12 . . . Highest Corruption 17 | . . . . 17 . . . . . . 4 4 4 . . 3 3 3 Average Corruption 5 | . . . . 13 . . . . . . 2 4 3 . . 2 3 3 Corruption Purged 4 | . . . . . . . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 71 | . . . . 32 . . . . . . 9 19 5 . . 1 3 2 Message Errors 14 | . . . . 6 . . . . . . 2 5 . . . . 1 . Matter Fused 19 | . . . . 12 . . . . . . 1 2 2 . . . 1 1 Heat Flow Errors 7 | . . . . 3 . . . . . . 1 2 1 . . . . . Energy Discharges 14 | . . . . 5 . . . . . . 2 5 1 . . . 1 . Parts Rejected 2 | . . . . 1 . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . 2 . . . . . . Data Loss (minor) 12 | . . . . 4 . . . . . . 3 3 1 . . . . 1 Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 483 | . 12 4 . 167 58 . . . 10 . 219 8 . . . 5 . . Projectiles 18 | . 12 1 . . . . . . . . . . . . . 5 . . Explosions 3 | . . 3 . . . . . . . . . . . . . . . . Melee 462 | . . . . 167 58 . . . 10 . 219 8 . . . . . . Knockbacks 15 | . 3 2 . 6 . . . . . . . . . . . 4 . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 15 | . 3 2 . 6 . . . . . . . . . . . 4 . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 151 | . . . . . . . . . . . . . . . . 149 2 . Shots 2 | . . . . . . . . . . . . . . . . 2 . . Rammed 6 | . . . . 1 . . . . . . . . . . . . 5 . Targets Rammed 6 | . . . . 1 . . . . . . . . . . . . 5 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | 54 200 303 366 254 20 28 . . 8 . 199 232 111 . 7 213 42 . Average Temperature 65 | 22 61 88 114 70 7 13 . . 6 . 84 22 50 . 3 94 25 . Received Heat Transfer 1146 | . 33 111 93 342 12 20 . . 12 . 18 36 . . 63 9 250 147 Effects 1 | . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . 3 . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 8 | 1 . . 3 2 . . . . . . . . . . 1 1 . . Heat Transferred 3781 | 259 716 814 703 370 . . . . . . . 185 . . 518 161 55 . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . 6 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Maximum Alert Level 2 | . . 1 1 1 . . . . . . . . . . . 2 1 1 Low Security (%) 90 | 100 100 70 86 95 100 . . 100 . . 100 . . . . . . 78 Level 1 6 | . . 29 13 4 . . . . . . . . . . . 4 100 21 Level 2 2 | . . . . . . . . . . . . . . . . 95 . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 582 | 5 85 286 218 298 92 . . 1 . . 40 . . . . 582 392 200 Initial 450 | . . 28 103 84 91 . . . . . . . . . . 450 357 200 Average 62 | 1 15 112 62 97 11 . . . . . 5 . . . . 460 360 178 Influence Increases 3505 | 25 289 429 373 862 112 . . 1 55 . 202 105 116 . 140 701 95 . Destroy 0b10 Robot/C 1560 | . 140 260 220 460 40 . . . 40 . 60 80 80 . 60 100 20 . Destroy 0b10 Robot/NC 215 | 25 50 15 5 45 15 . . . . . 40 . . . 20 . . . Destroy Leader 346 | . 36 64 60 114 10 . . . . . 22 10 10 . . 20 . . Allied During Kill 11 | . . . . . . . . . . . . . 11 . . . . . Successful Hack 142 | . 6 18 37 25 . . . . . . 42 . . . . 14 . . Disable Machine 180 | . 30 30 15 30 30 . . . . . . . . . . 45 . . Destroy Structure 106 | . 12 12 6 8 17 . . 1 . . 8 . . . . 42 . . Advance Influence 450 | . . . . . . . . . . . . . . . . 450 . . Partial Spotted 105 | . . . . 45 . . . . . . 30 . . . . . 30 . Lose Combat Pursuer 390 | . 15 30 30 135 . . . . 15 . . 15 15 . 60 30 45 . Influence Decreases 3365 | 25 220 253 418 859 296 19 . 1 55 . 162 145 116 . 140 190 224 242 Entered New Map 770 | . . 41 142 116 112 8 . . . . . 15 . . . . 154 182 Time Decay 2075 | 25 220 202 276 521 184 11 . 1 45 . 124 110 86 . 130 100 . 40 Lost Part 350 | . . 10 . 72 . . . . 10 . 38 20 10 . 10 90 70 20 Lost Ally 20 | . . . . . . . . . . . . . 20 . . . . . Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 1 3 1 . . 1 . . 2 . . . . . . . Investigation . | . . . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . 1 . . . . . 1 . . . . . . . Reinforcement 8 | . 1 1 1 3 . . . 1 . . 1 . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Distress Signals 5 | . . 2 . 3 . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 161 | . 13 17 14 44 5 1 . 2 10 . 9 6 2 . 13 7 14 4 Peak Tracking Total 10 | . 3 7 5 7 5 1 . 1 6 . 2 3 2 . 1 5 10 4 Tactical Retreats 18 | . 1 1 1 4 . . . . 2 . . 1 1 . 5 1 1 . ECM-based Alert Blocks 7 | . . . . . . . . . 6 . . . . . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Traps Triggered 6 | . 1 . . 2 . . . . . . 2 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . . . . . . . . 12 . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Machines Disabled 14 | . 2 2 1 2 2 1 . . . . . 1 . . . 3 . . Max in Single Turn 2 | . 1 1 1 1 1 1 . . . . . 1 . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Machines Accessed 39 | . 5 3 6 6 3 . . 1 . . 3 1 1 9 . 1 . . Terminals 18 | . 5 3 4 4 . . . 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 1 . . . . . . 1 . . . . . . . Recycling Units 4 | . . . 1 1 1 . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . . 1 . . Total Hacks 118 | . 14 4 12 19 4 . . 6 . . 7 1 1 48 . 2 . . Successful 84 | . 5 1 8 12 . . . 3 . . 4 1 1 48 . 1 . . Failed 34 | . 9 3 4 7 4 . . 3 . . 3 . . . . 1 . . Catastrophic 8 | . . 3 . 1 3 . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 45 | . 13 3 6 13 2 . . 5 . . 3 . . . . . . . Terminals 46 | . 14 4 8 12 . . . 6 . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . 2 4 . . . . . . 1 . . . . . . . Recycling Units 11 | . . . 2 3 2 . . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . . . . . . 2 . . Terminal Hacks 61 | . 2 1 3 3 . . . 1 . . 1 1 1 48 . . . . Record 37 | . . . . 1 . . . . . . . . . 36 . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . Open Door 4 | . . . 2 . . . . . . . . 1 1 . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 4 . . . . . . . . . . . . . . Scan Component 3 | . . . 1 2 . . . . . . . . . . . . . . Repair 3 | . . . 1 2 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 15 | . 3 . 3 5 . . . 2 . . 2 . . . . . . . Terminals 9 | . 3 . 1 3 . . . 2 . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . Assimilate 2 | . . . . 1 . . . 1 . . . . . . . . . . Botnet 3 | . 2 . . . . . . 1 . . . . . . . . . . Operators 3 | . 1 . 1 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 2 2 . . . . . . 2 . . . . . . . Reject 3 | . . . 1 1 . . . . . . 1 . . . . . . . Mask 3 | . . . 1 1 . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 5 3 4 4 3 . . . . . 3 . . . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 2 . . . . . . . . . . . . . . Time 95 | . . . 25 70 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . 1 1 1 1 3 . . 1 . . 2 . . . . . . . Non-combat 10 | . 1 1 1 1 3 . . 1 . . 2 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 10 | . 1 1 1 1 3 . . 1 . . 2 . . . . . . . no_distress 8 | . 1 1 1 . 3 . . . . . 2 . . . . . . . find_recycling 1 | . . . . 1 . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Total Allies 4 | . . . . . . . . 1 . . . 3 . . . . . . Largest Group 3 | . . . . . . . . 1 1 . . 3 3 1 1 . . . Highest-Rated Group 87 | . . . . . . . . 10 10 . . 87 87 29 29 . . . Highest-Rated Ally 29 | . . . . . . . . 10 10 . . 29 29 29 29 . . . Total Orders 13 | . . . . . . . . . . . . 8 5 . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . ROAM 4 | . . . . . . . . . . . . 2 2 . . . . . FOLLOW 6 | . . . . . . . . . . . . 5 1 . . . . . GUARD 2 | . . . . . . . . . . . . . 2 . . . . . Ally Attacks 21 | . . . . . . . . . . . . . 15 . 6 . . . Total Damage 205 | . . . . . . . . . . . . . 168 . 37 . . . Kills 5 | . . . . . . . . . . . . . 4 . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Active Infowar (turns) 13132 | 92 2312 441 621 1759 1250 913 218 107 562 66 757 1061 563 162 1794 209 150 95 Optics 2271 | . . . . . . . . . . . 566 1061 563 81 . . . . Sensors 3903 | . . . . 387 1199 913 210 107 144 . 596 347 . . . . . . Terrain 6793 | 42 1560 184 621 461 . 869 218 16 305 66 663 1041 563 68 . 116 . . Structural 354 | . 28 257 . 69 . . . . . . . . . . . . . . Traps 62 | . . . . . . . . . . . . . . . . 62 . . Seismic 1555 | 92 1463 . . . . . . . . . . . . . . . . . Decoding 2553 | . . . . . . . . . . . . . 143 162 1794 209 150 95 Machine Analysis 9279 | . . . . 1372 1250 913 218 107 562 66 757 1061 563 162 1794 209 150 95 ECM 58 | . . . . . . . . . 49 . . . . . 8 . . 1 Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . . . . . . . 8 4 4 Emergency Access 1 | . . . . . . . . . . . . . . . . 1 . . Items 8 | . . . . . . . . . . . . . . . . 3 3 2 Patrols 4 | . . . . . . . . . . . . . . . . 2 1 1 Guards 3 | . . . . . . . . . . . . . . . . 2 . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Turns Passed 14158 | 138 2312 650 920 2057 1250 913 218 107 562 66 931 1061 563 162 1794 209 150 95 Spaces Moved 7012 | 116 444 181 307 969 682 312 100 196 454 66 517 604 265 191 1183 107 163 155 Core 357 | 27 . . . 2 . . . . . . . . . . 256 . 28 44 Treads 326 | . . 31 . 291 . . . . . . . . . . . . . 4 Legs 694 | . . . . . . . . . 121 10 . . . . 399 107 57 . Wheels 1281 | 89 444 150 307 72 219 . . . . . . . . . . . . . Hover 2436 | . . . . 604 33 . . . . . 104 604 265 191 528 . . 107 Flight 1918 | . . . . . 430 312 100 196 333 56 413 . . . . . 78 . Fastest Speed 29 | 50 80 110 120 48 31 31 111 31 29 30 40 48 52 52 50 90 32 40 Average Speed 87 | 75 101 151 121 97 49 81 111 36 76 68 50 69 52 70 131 126 69 46 Slowest Speed 500 | 100 155 320 155 240 130 111 111 111 355 190 120 112 52 112 500 190 250 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 1 . . . . . . . . . . . 1 . Potential Cave-ins 1 | . . . . . . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 33 | 4 65 19 39 56 15 51 12 4 68 6 11 55 37 62 97 4 32 4 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . . 1 . . . . 3 1 . . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . 1 . . . Scrap Searched 9 | . . . . . . 2 1 . 1 1 . 2 . . 2 . . . Spaces Dug 58 | . 18 5 6 7 17 . . 1 . . 4 . . . . . . . Terrain Destroyed 92 | . 19 11 6 7 17 . . 1 . . 4 . . . 7 20 . . Melee 29 | . . . . 7 17 . . 1 . . 4 . . . . . . . Projectile 43 | . 19 5 6 . . . . . . . . . . . 7 6 . . AOE 20 | . . 6 . . . . . . . . . . . . . 14 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Gar Fac Total 14284 | 140 2175 478 801 1904 1547 965 207 226 647 89 1138 1215 677 218 1346 158 183 170 Wait 6431 | . 1632 229 443 744 804 646 104 24 165 . 560 570 398 14 71 26 1 . Move 6991 | 115 443 180 306 968 679 311 99 195 453 65 516 603 264 190 1182 107 160 155 Hop 2 | . . . . . 1 . . . . . . . . . . . 1 . Pick Up 88 | 5 15 8 5 18 5 1 . . 4 3 6 2 1 3 7 4 . 1 Fast Attach 101 | 7 5 1 2 24 12 . 2 1 4 4 8 3 3 4 9 4 4 4 Attach 35 | . . 2 . 4 . . . 1 4 2 4 1 . 1 8 2 3 3 Detach 18 | . 1 . . 1 . . . . 2 2 2 1 1 1 4 . . 3 Swap 81 | 1 14 13 12 15 5 2 . 2 2 4 2 3 1 1 3 1 . . Drop 87 | 1 9 4 8 21 13 2 2 . 1 9 6 2 3 4 1 1 . . Fire 235 | 11 55 40 24 34 . . . . . . . 3 6 . 45 13 4 . Melee 196 | . 1 1 1 74 28 3 . 3 12 . 34 27 . . 4 . 4 4 Ram 5 | . . . . . . . . . . . . . . . . . 5 . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . 1 . Trap 12 | . . . . . . . . . . . . . . . 12 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 485 | -10/Materials | Build established: Scavenger-Mutant 1283 | -10/Materials | Build established: Mutant 1832 | -10/Materials | Build established: Scavenger-Mutant 2162 | -10/Materials | Discovered new exit (range 9) 2435 | -10/Materials | Discovered new exit (range 16) 2451 | -10/Materials | Entered another Materials area 2451 | -9/Materials | Evolved 2 slots: Utility x2 2819 | -9/Materials | Discovered new exit (range 16) 2840 | -9/Materials | Discovered new exit (range 16) 3101 | -9/Materials | Entered Storage 3764 | -9/Storage | Repaired Adv. Beam Cannon 3919 | -9/Storage | Discovered new exit (range 15) 4021 | -9/Storage | Entered Materials 4021 | -8/Materials | Evolved 2 slots: Propulsion x2 4338 | -8/Materials | Build established: Mutant 4685 | -8/Materials | Released all parts (11) 5334 | -8/Materials | System corruption reached 10% 5499 | -8/Materials | Repaired Axe 5551 | -8/Materials | Repaired Imp. Hover Unit 5727 | -8/Materials | Build established: Scavenger-Mutant 6009 | -8/Materials | Lost 4 parts (1p2n1w) 6070 | -8/Materials | Discovered new exit (range 8) 6078 | -8/Materials | Entered Factory 6078 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6408 | -7/Factory | Build established: Scavenger-Assassin 7307 | -7/Factory | Build established: Scout 7324 | -7/Factory | Discovered new exit (range 15) 7328 | -7/Factory | Identified exit to Lower Caves 7328 | -7/Factory | Entered Lower Caves 7337 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7678 | -7/Lower Caves | Build established: Assassin 8118 | -7/Lower Caves | Discovered new exit (range 10) 8130 | -7/Lower Caves | Identified exit to Lower Caves 8162 | -7/Lower Caves | Encountered a Warlord checkpoint 8241 | -7/Lower Caves | Entered another Lower Caves area 8250 | -7/Lower Caves | Discovered new exit (range 12) 8279 | -7/Lower Caves | Identified exit to Factory 8320 | -7/Lower Caves | Encountered a Warlord checkpoint 8459 | -7/Lower Caves | Entered Factory 8459 | -6/Factory | Evolved 2 slots: Utility x2 8557 | -6/Factory | Discovered new exit (range 16) 8561 | -6/Factory | Identified exit to Lower Caves 8566 | -6/Factory | Entered Lower Caves 8566 | -6/Lower Caves | Accompanied by 1 ally 8569 | -6/Lower Caves | Encountered a Warlord checkpoint 8569 | -6/Lower Caves | Learned location of Zion (-6) 8818 | -6/Lower Caves | Lost 7 parts (1p3n2u1w) 8971 | -6/Lower Caves | Discovered new exit (range 14) 8990 | -6/Lower Caves | Identified exit to Lower Caves 9111 | -6/Lower Caves | Build established: Skirmisher 9128 | -6/Lower Caves | Entered another Lower Caves area 9188 | -6/Lower Caves | Discovered new exit (range 7) 9191 | -6/Lower Caves | Identified exit to Factory 9194 | -6/Lower Caves | Entered Factory 9194 | -5/Factory | Evolved 2 slots: Utility x2 9444 | -5/Factory | Build established: Scavenger-Scout 9844 | -5/Factory | Build established: Scavenger-Assassin 10056 | -5/Factory | Lost 5 parts (1p3n1w) 10102 | -5/Factory | Discovered new exit (range 18) 10124 | -5/Factory | Identified exit to Upper Caves 10125 | -5/Factory | Entered Upper Caves 10302 | -5/Upper Caves | Build established: Scavenger-Scout 10551 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 10887 | -5/Upper Caves | Build established: Scavenger-Skirmisher 10970 | -5/Upper Caves | Encountered a Warlord checkpoint 11140 | -5/Upper Caves | Discovered new exit (range 17) 11162 | -5/Upper Caves | Identified exit to Upper Caves 11186 | -5/Upper Caves | Entered another Upper Caves area 11186 | -5/Upper Caves | Accompanied by 3 allies 11208 | -5/Upper Caves | Encountered a Warlord checkpoint 11326 | -5/Upper Caves | Build established: Scavenger-Scout 11721 | -5/Upper Caves | Discovered new exit (range 10) 11725 | -5/Upper Caves | Identified exit to Zhirov 11749 | -5/Upper Caves | Entered Zhirov 11749 | -5/Zhirov | Accompanied by 1 ally 11749 | -5/Zhirov | Discovered new exit (range 3) 11771 | -5/Zhirov | Met Zhirov 11782 | -5/Zhirov | Learned location of Quarantine (-3) 11782 | -5/Zhirov | Learned location of Testing (-2) 11782 | -5/Zhirov | Learned location of Command (-1) 11793 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11809 | -5/Zhirov | Found Alien Artifact 11817 | -5/Zhirov | Identified Integrated Reactor 11817 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11821 | -5/Zhirov | Found Alien Artifact 11908 | -5/Zhirov | Identified exit to Proximity Caves 11911 | -5/Zhirov | Entered Proximity Caves 11911 | -4/Proximity Caves | Accompanied by 1 ally 12027 | -4/Proximity Caves | Spotter reported a threat 12080 | -4/Proximity Caves | Spotter reported a threat 12101 | -4/Proximity Caves | Build established: Scavenger-Mutant 12141 | -4/Proximity Caves | Spotter reported a threat 12189 | -4/Proximity Caves | Spotted B-86 Titan 12528 | -4/Proximity Caves | Lost 3 parts (2n1u) 12752 | -4/Proximity Caves | Core integrity fell below 50% 12808 | -4/Proximity Caves | Lost 8 parts (2p1n2u3w) 12962 | -4/Proximity Caves | Identified Transdimensional Reconstructor 12962 | -4/Proximity Caves | Warped through subspace 13021 | -4/Proximity Caves | Build established: Mutant 13422 | -4/Proximity Caves | Build established: Scavenger-Mutant 13492 | -4/Proximity Caves | Learned location of Armory (-4) 13582 | -4/Proximity Caves | Discovered new exit (range 16) 13705 | -4/Proximity Caves | Entered Factory 13705 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13914 | -4/Factory | Identified exit to Garrison 13914 | -4/Factory | Entered Garrison 13940 | -4/Garrison | Lost 8 parts (1p2n3u2w) 14006 | -4/Garrison | Triggered checkpoint 14034 | -4/Garrison | Triggered checkpoint 14046 | -4/Garrison | Discovered new exit (range 10) 14048 | -4/Garrison | Spotted B-86 Titan 14056 | -4/Garrison | Core integrity fell below 50% 14063 | -4/Garrison | Core integrity fell below 20% 14064 | -4/Garrison | Entered Factory 14085 | -4/Factory | Lost 7 parts (2n2u3w) 14159 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 14134_ Acquired Greatsword. 14135_ K-01 Serf cleans the Power Conduit. 14137_ Penetrated by Slug. 14138_ K-01 Serf cleans the Power Conduit. 14140_ Penetrated by Slug. 14141_ K-01 Serf cleans the Power Conduit. 14141_ Y-64 Sentinel Imp. Treads severed. 14143_ Penetrated by Slug. 14144_ K-01 Serf cleans the Power Conduit. 14146_ Penetrated by Slug. 14146_ Imp. Linear Gravjet destroyed. 14148_ Greatsword destroyed. 14149_ Slug penetrates Wall. 14149_ K-01 Serf cleans the Power Conduit. 14154_ Slug penetrates G-67 Veteran. 14155_ K-01 Serf cleans the Power Conduit. 14157_ Slug penetrates Wall. 14159_ >> DECODED: Patrol location. 14159_ K-01 Serf cleans the Power Conduit. 14159_ M-13 Machinist repairs Y-64 Sentinel. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# # | | ????????????????????????????????????##+########+## | | ?????????????????????????????????????# #???# | | ?????????????????????????????????????# #???# | | ?????????????????????????????????????# #???# | | ??????????????????????????????????####+##### | | ??????????????????????????????????# # | | ????????????????????????=???"""???# # # | | ????????????????????????????"""???# # # | | ????????????????????????????"""???# # # | | ??????????????????????????????????# + # | | ??????????????????????????????????# # + | | ??????????????????????????????????# # # | | ??????????????????????????????????# # # | | ??????????????????????????????????# # # | | ??????????????????????????????????########## # | | ????????????????????????????????????# # | | ????????????????????????????????????# + | | ???????????????????????###+########## # | | ?????????????????????### # # | | ?????????????????????? + # # | | ???????????????????????# k""""""""" # ######## | | ???????????????????????# # #??????# | | ???????????????????????# """""""""u# #??????# | | ???????????????????????# + #??????? | | ???????????????????????# @ # #??????? | | ???????????????????????# [[ # #??????? | | ???????????????????????# [/ g""" # #??????? | | ???????????????????????# [/ l R" # #??????? | | ???????????????????????# g""" # #??????? | | ???????????????????????#] Ym # #??????? | | ???????????????????????############ # +??????? | | ??????????????????????????????????### #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????? #??????? | | ????????????????????????????????????? #??????? | | ????????????????????????????????????? ???????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 48 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Power Amplification 20 Additional Mass Support 6 Armor Coverage 225 Resistance: EM 25 Power Shielding 90 Evasion (%) 64 Targeting Accuracy 14 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 72% | -9/Storage Axe | 12% | -8/Materials Imp. Hover Unit | 14% | -8/Materials Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech Knowing Is Half The Battle Subspace Traveler We Love MA Challenges ------------ None Game ------ Seed TrackerGammaDesublimator Manual? 0 Play Time 02:31:26 Cumulative 276.7 hours Start 2026.07.23 @ 23:02:05 End 2026.07.24 @ 02:09:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 425 Rogue 425 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 51 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f29f785-9b9a-42f0-b5e5-069f8ebdf062