Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.23 @ 00:21:16 Player: SunShine214 Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (146) 730 Value Destroyed (4978) 4978 Prototype IDs (23) 460 Alien Tech Used (4) 800 Bonus (4157) 4157 TOTAL SCORE: 17625 Bonus ------- High Alert Combat Kills 157 Entered DSFs 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 165/300 Energy 78/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Power Maul Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Advanced ECM Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Improved Plasma Cutter Sigix Broadsword > --- INVENTORY -------- Antimatter Reactor Subatomic Replicator Rocket Array Rocket Array Gravity Flail [Rating: 116] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Impulse Thruster Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Kinetic Plating Weapon Flak Gun Energy Gun Heavy EM Shotgun Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Fac Ext Fac Upp Upp Res Qua Slots Evolved 14 | . . . 4 2 2 . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . 1 . . . 1 . 1 . . . . Utility 6 | . . . 2 1 . . . . 1 . 1 . . 1 . Weapon 3 | . . . 1 1 1 . . . . . . . . . . Parts Attached 101 | 7 6 6 15 23 1 1 5 . 1 . 10 5 4 5 12 Power 8 | 1 1 1 . 1 . . . . . . 1 . 1 1 1 Engine 3 | 1 1 . . . . . . . . . 1 . . . . Core 3 | . . 1 . 1 . . . . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . 1 . 1 Propulsion 27 | 2 1 . 4 8 1 . 1 . 1 . 1 1 1 2 4 Treads 11 | 2 1 . 4 3 . . . . . . . . 1 . . Leg 3 | . . . . 2 1 . . . . . . . . . . Wheel 3 | . . . . 3 . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . Flight 9 | . . . . . . . . . 1 . 1 1 . 2 4 Utility 33 | 2 1 2 5 5 . . 4 . . . 7 1 2 1 3 Device 14 | 1 . 1 2 1 . . 1 . . . 3 1 1 1 2 Storage 3 | 1 1 . 1 . . . . . . . . . . . . Processor 6 | . . . 1 . . . 1 . . . 3 . . . 1 Hackware 6 | . . . 1 1 . . 2 . . . 1 . 1 . . Protection 4 | . . 1 . 3 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | 2 3 3 6 9 . 1 . . . . 1 3 . 1 4 Energy Gun 6 | 2 . . 3 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 7 | . . 1 3 3 . . . . . . . . . . . Ballistic Cannon 6 | . 1 1 . 2 . . . . . . . 2 . . . Launcher 5 | . 1 1 . 2 . . . . . . . . . . 1 Special Weapon 2 | . 1 . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . 1 . . . . . . . . . 1 1 Slashing Weapon 3 | . . . . . . . . . . . 1 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . Unidentified Prototypes 13 | . . . 1 2 . 1 1 . . . 1 . . 2 5 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . . . . . . 10 . . Parts Lost 66 | . . 2 3 24 . 6 . 2 . 1 5 3 . 2 18 Power 4 | . . . . 1 . . . . . . 1 . . . 2 Propulsion 20 | . . . . 9 . 2 . . . 1 1 . . 1 6 Utility 21 | . . 1 1 5 . 2 . 2 . . 3 1 . 1 5 Weapon 21 | . . 1 2 9 . 2 . . . . . 2 . . 5 Highest Loss Streak 17 | . . 2 2 4 . 6 . 2 . 1 3 3 . 2 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 8 | . 7 12 10 10 11 10 5 4 4 4 3 3 4 5 4 Power . | . . . . . . . . . . . . . . 1 . Propulsion 1 | . 2 3 3 1 . . . 2 1 1 . . . . . Utility 1 | . . 2 . 2 5 4 2 . . . . 1 1 1 . Weapon 4 | . 4 6 4 4 4 3 2 2 2 3 3 2 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 28 | . 4 2 5 3 2 5 1 3 2 . . . . 1 . Power 1 | . . . 1 . . . . . . . . . . . . Propulsion 11 | . 2 . 3 2 . . . 2 2 . . . . . . Utility 8 | . . 1 . 1 2 2 1 1 . . . . . . . Weapon 7 | . 2 1 1 . . 2 . . . . . . . 1 . Tool/Special 1 | . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 76 | . 100 93 93 86 66 60 14 19 5 2 21 35 56 55 52 Engine 2 | . 14 9 . . . . . . . . 2 . . . . Core 3 | . . 3 7 6 6 4 . . . . . . . . 1 Treads 15 | . 28 25 24 16 . . . . . . . . 2 . . Leg 1 | . . . . 2 13 15 . . . . . . . . . Flight 1 | . . . . . . . . . 5 2 4 1 5 11 11 Device 6 | . 14 12 7 2 6 4 1 2 . . 3 3 8 8 8 Storage 6 | . 14 12 7 6 6 4 . . . . . . . . . Processor 6 | . . . 6 6 6 5 4 4 . . 4 15 15 14 13 Hackware 6 | . . . 5 10 13 12 7 13 . . 1 5 9 9 8 Protection 4 | . . 3 7 8 . . . . . . . . . . . Energy Gun 4 | . 14 4 9 1 6 4 . . . . . . . . . Ballistic Gun 6 | . . 1 11 13 . . . . . . . . . . . Ballistic Cannon 4 | . 11 10 1 2 6 4 . . . . . 8 5 . . Launcher 1 | . . 7 . . . . . . . . . . . . . Impact Weapon 1 | . . . . 4 . . . . . . . . . 1 1 Peak Build Rating 116 | 7 9 32 58 65 39 78 16 16 7 7 47 36 59 71 116 Average Rating 39 | 5 8 16 53 51 34 39 9 9 7 3 26 33 54 61 75 On Entrance 23 | . 7 8 32 56 34 39 1 16 2 7 2 28 36 59 55 Avg Prop Armor Cover (%) 8 | . . . 11 7 . . . . . . . . 3 3 . Naked Turns 130 | . . . . . . 12 22 6 . 54 36 . . . . Heaviest Build 75 | 12 30 40 49 66 36 75 1 1 . . 9 19 34 34 30 Greatest Support 92 | 40 40 40 92 69 40 40 3 3 6 6 13 13 37 37 46 Greatest Overweight (x) 24 | . . . 1 9 1 24 . . . . 1 6 2 1 3 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 9 15 15 15 15 13 5 5 5 5 5 5 5 5 5 Most Carried 15 | 1 12 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Carried 11 | . 7 13 14 14 15 12 4 4 4 5 4 3 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 1 12 15 15 15 15 5 5 5 5 5 5 4 5 5 1 Class Distribution -------------------- 36% | Mutant 18% | Hacker-Mutant 17% | Skirmisher 15% | Tank 4% | Hacker-Tank 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Tank | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Extension Mutant | -4/Factory Skirmisher | -4/Upper Caves Derelict-Assassin | -4/Upper Caves Derelict-Scout | -3/Research Hacker-Ninja | -3/Quarantine Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Fac Ext Fac Upp Upp Res Qua Matter Collected 3795 | 270 277 233 494 1569 . . . . . 2 195 382 139 . 234 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4076 | 157 393 72 750 1651 . . . . . . 195 215 95 . 548 Parts 229 | 7 31 7 46 91 . . . . . . 11 8 6 . 22 Haulers Intercepted 5 | . 2 . . 3 . . . . . . . . . . . Recyclers Shooed 5 | . 3 . 1 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . 6 . . . . . . . . . 6 5 . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Fac Ext Fac Upp Upp Res Qua Combat Hostiles Destroyed 97 | . 12 3 17 48 . . . . . . . 7 1 . 9 Melee 8 | . . . . 4 . . . . . . . 1 . . 3 Guns 41 | . 4 . 12 25 . . . . . . . . . . . Cannons 30 | . 8 2 3 10 . . . . . . . 6 1 . . AOE 17 | . . 1 2 8 . . . . . . . . . . 6 Classes Destroyed 17 | 2 5 1 3 4 . . . . . . . . 1 . 1 Worker 10 | . . . 1 6 . . . . . . 3 . . . . Builder 8 | . . . 1 4 . . . . . . 1 . . . 2 Tunneler 4 | 3 . . . 1 . . . . . . . . . . . Hauler 5 | . 2 . . 3 . . . . . . . . . . . Recycler 5 | 1 . . 1 2 . . . . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 4 | . 1 . 1 1 . . . . . . 1 . . . . Watcher 10 | . 2 . 4 2 . . . . . . . . . . 2 Swarmer 33 | . 6 . 5 17 . . . . . . . 5 . . . Grunt 36 | . 6 . 9 17 . . . . . . . . . . 4 Duelist 1 | . . . . 1 . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . 2 Sentry 8 | . . . 3 5 . . . . . . . . . . . Hunter 7 | . . . . 2 . . . . . . . 2 . . 3 Programmer 9 | . . . . 6 . . . . . . . . 1 . 2 Subdweller 3 | . . 3 . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . 2 . . . Samaritan 2 | . . . . . . . . . . . . . 2 . . Best Kill Streak 9 | 4 3 1 3 9 . . . . . . 3 5 2 . 8 Combat Bots Only 6 | . 3 1 3 5 . . . . . . . 5 1 . 6 Max Kills in Single Turn 4 | 1 1 1 3 4 . . . . . . 1 1 1 . 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 4 | . . 1 2 4 . . . . . . . . . . 4 Melee 1 | . . . . 1 . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Fac Ext Fac Upp Upp Res Qua Hostile Shots Fired 1094 | . 53 12 73 495 . 14 . 18 . 37 83 54 2 26 227 Missed 410 | . 17 3 24 164 . 2 . 7 . 15 58 11 1 15 93 Hits 684 | . 36 9 49 331 . 12 . 11 . 22 25 43 1 11 134 Melee 20 | . . . . 4 . 12 . 4 . . . . . . . Projectile 664 | . 36 9 49 327 . . . 7 . 22 25 43 1 11 134 AOE 2 | . . . . 1 . . . 1 . . . . . . . Critical Strikes 32 | . 1 . 3 8 . 6 . 4 . 2 2 . . . 6 Damage Taken 10849 | . 325 248 731 4162 . 566 . 227 . 613 487 656 19 262 2553 Core 3514 | . 60 55 68 614 . 327 . 205 . 583 176 204 . 173 1049 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 182 | . . . 13 169 . . . . . . . . . . . Regen/Repaired (Parts) 118 | . . . . 18 . . . . . . . . . . 100 Core Remaining (%) 56 | 100 . 54 87 12 . . . 37 . 41 . . 66 . . Volleys Fired 284 | 14 54 19 40 129 . . . . . . . 12 12 . 4 Largest 4 | 2 2 2 3 4 . . . . . . . 2 1 . 1 Hottest 133 | 90 133 83 133 130 . . . . . . . 94 47 . 45 Shots Fired 559 | 27 105 28 90 272 . . . . . . . 21 12 . 4 Gun 369 | 27 53 6 66 217 . . . . . . . . . . . Cannon 170 | . 49 19 24 45 . . . . . . . 21 12 . . Launcher 19 | . 2 3 . 10 . . . . . . . . . . 4 Special 1 | . 1 . . . . . . . . . . . . . . Kinetic 439 | . 49 20 74 263 . . . . . . . 21 12 . . Thermal 86 | 27 54 5 . . . . . . . . . . . . . Explosive 9 | . 2 3 . . . . . . . . . . . . 4 Electromagnetic 25 | . . . 16 9 . . . . . . . . . . . Robot Hit Streak 12 | 9 7 3 11 12 . . . . . . . 5 4 . 6 Robot Miss Streak 13 | 1 4 2 9 13 . . . . . . . 4 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . 6 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . Shots Hit Robots 421 | 19 56 10 66 226 . . . . . . 8 13 8 . 15 Core Hits 365 | 5 22 4 56 213 . . . . . . 3 10 5 . 47 Critical Kills 1 | . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . 6 . . . . . . . . . . . Critical Strikes 25 | 4 3 . 2 13 . . . . . . . 3 . . . Burn 6 | 4 2 . . . . . . . . . . . . . . Blast 11 | . 1 . 2 5 . . . . . . . 3 . . . Smash 8 | . . . . 8 . . . . . . . . . . . Melee Attacks 68 | . . . . 34 . . . . . . 8 1 . 2 23 Impact 43 | . . . . 34 . . . . . . . . . 2 7 Slashing 25 | . . . . . . . . . . . 8 1 . . 16 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . 3 . . . . . . 7 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13530 | 226 960 294 1810 6103 24 . . . . . 631 468 256 . 2758 Guns 4552 | 226 352 24 1027 2923 . . . . . . . . . . . Cannons 2435 | . 607 166 290 724 . . . . . . . 392 256 . . Explosions 3599 | . . 104 488 1429 . . . . . . . . . . 1578 Melee 2903 | . . . . 1017 . . . . . . 630 76 . . 1180 Ramming 41 | . 1 . 5 10 24 . . . . . 1 . . . . Kinetic 7235 | . 607 166 1063 4751 . . . . . . . 392 256 . . Thermal 1105 | 226 352 24 289 214 . . . . . . . . . . . Explosive 1881 | . . 104 199 . . . . . . . . . . . 1578 Electromagnetic 365 | . . . 254 111 . . . . . . . . . . . Impact 1197 | . . . . 1017 . . . . . . . . . . 180 Slashing 1706 | . . . . . . . . . . . 630 76 . . 1000 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . 11 . 16 16 17 . . . 2 12 4 9 Average Corruption 6 | . . . . 7 . 10 16 16 . . . 2 7 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 137 | . . . . 95 . 5 8 2 . . . 12 4 . 11 Message Errors 39 | . . . . 25 . 2 3 1 . . . 4 2 . 2 Matter Fused 27 | . . . . 19 . 1 . . . . . 4 . . 3 Heat Flow Errors 11 | . . . . 8 . . 3 . . . . . . . . Energy Discharges 17 | . . . . 11 . . 1 . . . . 1 2 . 2 Parts Rejected 2 | . . . . 1 . . . . . . . . . . 1 Parts Fused 3 | . . . . 2 . . . . . . . 1 . . . Data Loss (minor) 20 | . . . . 15 . . . . . . . 2 . . 3 Data Loss (major) 6 | . . . . 5 . 1 . . . . . . . . . Misfires 3 | . . . . 3 . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . Misdirections 4 | . . . . 1 . 1 1 1 . . . . . . . Weapon Failures 4 | . . . . 4 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1431 | . 28 . 155 609 . . . . . . 229 25 . . 385 Projectiles 53 | . 28 . . . . . . . . . . 25 . . . Explosions 348 | . . . 155 188 . . . . . . . . . . 5 Melee 1030 | . . . . 421 . . . . . . 229 . . . 380 Knockbacks 19 | . 6 1 3 7 1 . . . . . . . 1 . . Impact 4 | . . . . 3 1 . . . . . . . . . . Kinetic 15 | . 6 1 3 4 . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 548 | . . 10 69 67 . . . . . . . . . . 402 Shots 17 | . . 1 1 1 . . . . . . . . . . 14 Rammed 5 | . 1 . 1 2 . . . . . . 1 . . . . Targets Rammed 9 | . 1 . 1 2 4 . . . . . 1 . . . . Kicked 4 | . . . . . 4 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 271 | 270 207 . 135 271 . . 245 . . . 10 . . . . Average Temperature 60 | 114 60 . 37 43 . . 118 . . . 10 . . . . Received Heat Transfer 1721 | . 69 12 378 894 . . . 9 . 69 97 . . 9 184 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 3 . . . . . . . . . . 1 Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Fried 7 | . . . . 6 . . . . . . . . . . 1 Impact Corruptions 20 | . . . . 18 . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . . . Heat Transferred 2511 | 903 1184 74 200 150 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Fac Ext Fac Upp Upp Res Qua Maximum Alert Level 3 | . . . 1 3 2 . . . . . . . . . 1 Low Security (%) 75 | 100 100 . 91 54 . 100 100 100 100 100 100 . . 100 96 Level 1 11 | . . . 8 20 . . . . . . . . . . 3 Level 2 8 | . . . . 16 100 . . . . . . . . . . Level 3 4 | . . . . 8 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 999 | 10 139 . 216 999 486 160 21 . . . 85 . . 7 283 Initial 486 | . . . . 79 486 160 21 . . . . . . . . Average 163 | 2 40 . 119 272 468 115 4 . . . 18 . . . 50 Influence Increases 3750 | 20 355 . 618 1724 12 . . . . . 195 160 40 11 615 Destroy 0b10 Robot/C 1920 | . 240 . 340 960 . . . . . . . 140 20 . 220 Destroy 0b10 Robot/NC 245 | 20 25 . 40 100 . . . . . . 30 . 10 . 20 Destroy Leader 400 | . 58 . 88 200 . . . . . . . 20 10 . 24 Successful Hack 54 | . . . 7 28 12 . . . . . . . . 7 . Disable Machine 420 | . 15 . 90 270 . . . . . . . . . . 45 Destroy Structure 186 | . 17 . 23 76 . . . . . . . . . 4 66 Partial Spotted 30 | . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 495 | . . . 30 90 . . . . . . 165 . . . 210 Influence Decreases 3479 | 20 326 29 444 905 547 428 30 . . . 140 215 40 11 344 Entered New Map 945 | . . 15 . 95 507 298 9 . . . . 21 . . . Time Decay 1985 | 20 326 14 424 595 40 70 21 . . . 100 164 40 7 164 Lost Part 549 | . . . 20 215 . 60 . . . . 40 30 . 4 180 Squads Dispatched 33 | . 1 . 1 16 . . . 1 2 . 3 . . 2 7 Investigation 2 | . . . . 1 . . . . . . 1 . . . . Extermination 10 | . . . . 6 . . . . 1 . 1 . . 1 1 Reinforcement 18 | . 1 . 1 6 . . . 1 1 . 1 . . 1 6 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . . . . . . . Haulers Reinforced 2 | . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Fac Ext Fac Upp Upp Res Qua Distress Signals 13 | . 3 . 1 2 . . . . . . 2 . . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 216 | . 19 3 28 72 . 3 . 6 1 4 21 7 1 9 42 Peak Tracking Total 15 | . 4 1 5 6 . 3 . 6 2 4 13 5 1 8 15 Tactical Retreats 13 | . . . 1 4 . . . . . . 5 . . . 3 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Fac Ext Fac Upp Upp Res Qua Traps Triggered 11 | . . 1 1 5 1 . 1 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Fac Ext Fac Upp Upp Res Qua Machines Disabled 29 | . 1 1 6 18 . . . . . . . . . . 3 Max in Single Turn 15 | . 1 1 4 15 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Fac Ext Fac Upp Upp Res Qua Machines Accessed 24 | . 2 2 3 7 1 . 1 . 1 . 1 2 . 1 3 Terminals 15 | . 2 . 3 3 1 . 1 . 1 . 1 . . 1 2 Fabricators 1 | . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . 1 Total Hacks 60 | . 4 9 5 19 1 . 2 . 1 . 2 8 . 2 7 Successful 36 | . 3 9 1 9 1 . 1 . 1 . . 8 . 1 2 Failed 24 | . 1 . 4 10 . . 1 . . . 2 . . 1 5 Catastrophic 5 | . . . 2 1 . . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 11 | . . . 5 4 . . . . . . . . . 2 . Terminals 27 | . 4 . 5 7 1 . 2 . 1 . 2 . . 2 3 Fabricators 2 | . . . . 2 . . . . . . . . . . . Repair Stations 4 | . . . . 4 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . . . . . . . . . 4 Terminal Hacks 29 | . 3 9 1 2 1 . 1 . 1 . . 8 . 1 2 Record 17 | . . 8 . . . . . . . . . 7 . . 2 Part Schematic 1 | . . . . . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . 1 . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . 1 1 . . . . . . . . . 1 . Registered Components 2 | . 1 . . 1 . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 2 5 . . 1 . . . 1 . . 1 2 Full Trace Events 2 | . . . . 1 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 1 . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . Time 19 | . . . . 19 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Fac Ext Fac Upp Upp Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Fac Ext Fac Upp Upp Res Qua Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Fac Ext Fac Upp Upp Res Qua Active Infowar (turns) 6587 | 15 991 1063 1196 1292 92 114 128 14 . . 172 654 154 203 499 Optics 1824 | . . . . . . . 128 14 . . 172 654 154 203 499 Sensors 3584 | . . 268 1163 1292 92 114 29 5 . . 2 . 129 193 297 Terrain 55 | . . . 55 . . . . . . . . . . . . Seismic 1911 | 15 991 795 110 . . . . . . . . . . . . ECM 2 | . . . . . . . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Fac Ext Fac Upp Upp Res Qua Turns Passed 9240 | 119 991 1067 1196 3407 92 150 150 24 109 87 338 654 154 203 499 Spaces Moved 6206 | 45 415 606 514 1478 47 89 245 36 261 191 702 406 90 390 691 Core 644 | 4 . . . 3 . 17 245 36 . 110 110 111 . . 8 Treads 2658 | 41 415 606 514 1026 . . . . . . . . 45 11 . Legs 385 | . . . . 266 47 72 . . . . . . . . . Wheels 183 | . . . . 183 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2336 | . . . . . . . . . 261 81 592 295 45 379 683 Fastest Speed 27 | 50 160 160 160 80 120 50 50 50 40 40 40 35 35 32 27 Average Speed 117 | 150 160 160 185 185 175 134 50 50 40 45 41 146 138 42 31 Slowest Speed 1250 | 160 160 160 240 500 190 1250 50 50 40 50 100 350 195 160 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . 2 . 13 . . 4 9 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 36 | 4 72 49 42 42 2 69 9 47 7 39 21 67 11 15 80 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . . 1 . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . . 1 1 . . . . . Scrap Searched 6 | . . 4 . . . . . . . . . 1 1 . . Spaces Dug 28 | . 14 1 . 9 . . . . . . . . . 2 2 Terrain Destroyed 188 | . 17 15 22 80 . . . . . . . 10 5 2 37 Melee 7 | . . . . 3 . . . . . . . . . 2 2 Projectile 32 | . 3 1 2 11 . . . . . . . 10 5 . . AOE 149 | . 14 14 20 66 . . . . . . . . . . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac DSF Fac Ext Fac Upp Upp Res Qua Total 7441 | 66 635 674 681 1856 56 119 270 42 263 190 718 439 106 420 906 Wait 623 | . 136 30 87 168 . 28 2 . . . 6 15 . 2 149 Move 6142 | 44 414 605 513 1477 47 88 244 35 256 190 679 405 89 382 674 Hop 23 | . . . . . . . . . 2 . 10 . . 3 8 Pick Up 59 | 1 14 7 10 10 2 . 2 3 2 . 3 1 1 1 2 Fast Attach 78 | 7 . . 9 17 1 1 4 . . . 10 3 4 7 15 Attach 23 | . . 3 2 7 . . 1 . 1 . 1 2 . . 6 Detach 4 | . . . . . . 1 . . . . . . . 1 2 Swap 29 | . 10 5 5 6 . . . . . . . . . 1 2 Drop 53 | . 6 5 14 6 2 1 2 3 2 . 1 . . 6 5 Fire 284 | 14 54 19 40 129 . . . . . . . 12 12 . 4 Melee 68 | . . . . 34 . . . . . . 8 1 . 2 23 Ram 1 | . . . . . . . . 1 . . . . . . . Kick 4 | . . . . . 4 . . . . . . . . . . Crush 4 | . 1 . 1 2 . . . . . . . . . . . Escape Stasis 45 | . . . . . . . 15 . . . . . . 15 15 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 661 | -10/Materials | Discovered new exit (range 10) 747 | -10/Materials | Discovered new exit (range 9) 1013 | -10/Materials | Discovered new exit (range 15) 1091 | -10/Materials | Discovered new exit (range 7) 1111 | -10/Materials | Entered Subcaves 1115 | -10/Subcaves | Learned location of Mines (-10) 1189 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1191 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1222 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1227 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 1347 | -10/Subcaves | Visited Clippyterm 1352 | -10/Subcaves | Learned Research machine intel 1352 | -10/Subcaves | Learned Factory stockpile data 1546 | -10/Subcaves | Disturbed a concealed Subdweller 1819 | -10/Subcaves | Learned location of 1 exit from Materials 1825 | -10/Subcaves | Visited 4L-MR0's lab 1841 | -10/Subcaves | Found Meta Core 1843 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1853 | -10/Subcaves | Found Prototype Special Melee Weapon 2103 | -10/Subcaves | Discovered new exit (range 4) 2178 | -10/Subcaves | Entered Materials 2178 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2179 | -8/Materials | Identified exit to Factory 2572 | -8/Materials | Build established: Skirmisher 3081 | -8/Materials | Discovered exit to Factory (range 16) 3374 | -8/Materials | Entered Factory 3374 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3741 | -7/Factory | Build established: Tank 3951 | -7/Factory | Repaired Imp. Sensor Array 4102 | -7/Factory | Found Prototype Launcher 4102 | -7/Factory | Identified Rocket Array 4426 | -7/Factory | Lost 3 parts (1n2u) 4442 | -7/Factory | Found Rocket Array 5332 | -7/Factory | Build established: Hacker-Tank 5405 | -7/Factory | Lost 4 parts (1n1u2w) 5412 | -7/Factory | Identified exit to Lower Caves 5735 | -7/Factory | Garrison activated, responded to threat 5822 | -7/Factory | Lost 3 parts (1n1u1w) 5954 | -7/Factory | Lost 3 parts (1p2w) 5962 | -7/Factory | Core integrity fell below 50% 6081 | -7/Factory | Build established: Hacker-Mutant 6263 | -7/Factory | Core integrity fell below 20% 6364 | -7/Factory | System corruption reached 10% 6758 | -7/Factory | Discovered new exit (range 12) 6779 | -7/Factory | Identified exit to Factory 6781 | -7/Factory | Entered another Factory area 6781 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6873 | -6/Factory | Sucked down chute 6873 | -6/Factory | Entered Waste 6888 | -6/Waste | EMP discharged 6951 | -6/Waste | Spotted C-40 Crusher 6951 | -6/Waste | Spotted C-40 Crusher 6975 | -6/Waste | Spotted C-40 Crusher 6987 | -6/Waste | Discovered new exit (range 16) 6987 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6988 | -6/Waste | EMP discharged 6988 | -6/Waste | System corruption reached 10% 6993 | -6/Waste | Identified 1B-0RG's Assimilator 6994 | -6/Waste | Spotted C-40 Crusher 6996 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7011 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7011 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7014 | -6/Waste | Spotted C-40 Crusher 7023 | -6/Waste | Entered Factory 7042 | -6/Factory | Lost 6 parts (2n2u2w) 7172 | -6/Factory | Identified exit to DSF 7173 | -6/Factory | Entered DSF 7185 | -6/DSF | Discovered new exit (range 20) 7191 | -6/DSF | Core integrity fell below 50% 7197 | -6/DSF | Additional patrols routed to DSF 7197 | -6/DSF | Entered Factory 7197 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7304 | -5/Factory | Discovered new exit (range 6) 7306 | -5/Factory | Entered Extension 7337 | -5/Extension | Spotted B-75 Beast 7340 | -5/Extension | Spotted B-75 Beast 7354 | -5/Extension | Core integrity fell below 50% 7386 | -5/Extension | Discovered new exit (range 16) 7386 | -5/Extension | Discovered new exit (range 15) 7393 | -5/Extension | Entered Factory 7393 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7476 | -4/Factory | Build established: Mutant 7658 | -4/Factory | Spotted B-86 Titan 7708 | -4/Factory | Lost 3 parts (1p2u) 7724 | -4/Factory | Discovered new exit (range 17) 7730 | -4/Factory | Identified exit to Upper Caves 7731 | -4/Factory | Entered Upper Caves 7763 | -4/Upper Caves | Lost 3 parts (1n1u1w) 8041 | -4/Upper Caves | Build established: Skirmisher 8318 | -4/Upper Caves | Entered an active Warlord outpost 8321 | -4/Upper Caves | Learned location of 1 exit from Factory 8321 | -4/Upper Caves | Learned 8 Research zone layouts 8321 | -4/Upper Caves | Learned Armory trap positions 8379 | -4/Upper Caves | Discovered new exit (range 18) 8385 | -4/Upper Caves | Identified exit to Upper Caves 8385 | -4/Upper Caves | Entered another Upper Caves area 8453 | -4/Upper Caves | System corruption reached 10% 8535 | -4/Upper Caves | Discovered new exit (range 3) 8538 | -4/Upper Caves | Identified exit to Research 8539 | -4/Upper Caves | Entered Research 8539 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8540 | -3/Research | Identified exit to Research 8541 | -3/Research | Loaded intel: 118 machine locations 8634 | -3/Research | Spotted B-86 Titan 8641 | -3/Research | Identified exit to Armory 8641 | -3/Research | Identified exit to Quarantine 8742 | -3/Research | Entered Quarantine 8873 | -3/Quarantine | Found Alien Artifact 8873 | -3/Quarantine | Identified Subatomic Replicator 8906 | -3/Quarantine | Found Alien Slashing Weapon 8906 | -3/Quarantine | Identified Sigix Broadsword 8914 | -3/Quarantine | Discovered exit to Research (range 4) 9030 | -3/Quarantine | Scanned by Researcher 9072 | -3/Quarantine | Found Alien Artifact 9072 | -3/Quarantine | Identified Transdimensional Reconstructor 9072 | -3/Quarantine | Warped through subspace 9178 | -3/Quarantine | Found Alien Artifact 9178 | -3/Quarantine | Identified Core Reset Matrix 9178 | -3/Quarantine | Used Core Reset Matrix 9182 | -3/Quarantine | Detected hypermatrix surge 9182 | -3/Quarantine | Sensed 10 artifacts in vicinity 9200 | -3/Quarantine | Used Subatomic Replicator to replicate Diametric Drive 9216 | -3/Quarantine | Core integrity fell below 50% 9224 | -3/Quarantine | Core integrity fell below 20% 9241 | -3/Quarantine | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 09230_ Rocket Array destroyed. 09230_ Destroyed Rocket Array. 09232_ The unstable cave ceiling collapses. 09232_ Slug penetrates Biostasis Chamber. 09232_ Slug penetrates Terminal. 09233_ Held in stasis. 09233_ C-55 Analyst is analyzing... 09236_ Slug penetrates Terminal. 09236_ Critical hit (Destroy). 09236_ Gravity Flail destroyed. 09236_ Held in stasis. 09236_ C-55 Analyst is analyzing... 09239_ The unstable cave ceiling collapses. 09239_ W-44 Eye sends out distress signal. 09239_ Slug penetrates Biostasis Chamber. 09240_ Biostasis Chamber collapses. 09240_ Biostasis Chamber disabled. 09240_ Held in stasis. 09240_ C-55 Analyst is analyzing... 09241_ Slug penetrates Biostasis Chamber. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ######????????????????????????????????? | | # ########?????????????????????????? | | # " + #?????????????????????????? | | # T # #?????????????????????????? | | # " # #?????????????????????????? | | # # #?????????????????????????? | | # + ##????????????????????????? | | # #### "#????????????????????????? | | # #??## ##????????????????????????? | | # #???# ###???????????????????????? | | ########## # ##??????????????????????? | | # # #??????????????????????? | | # "" # #####+###???????????????? | | # "" c """T""" #???????????????? | | # """" """ """ #???????????????? | | # ""*" h ^ #???????????????? | | # """" "" """ #???????????????? | | """ """ #???????????????? | | """ """ !#???????????????? | | @^ h #???????????????? | | # #### g""" """ #???????????????? | | #?? """ """ #???????????????? | | # """ """ #######?????????? | | # "" g #?????????? | | # """ = #?????????? | | # "]" g #?????????? | | # """ #?????????? | | # "" # w #?????????? | | # # ####+####### #?????????? | | # ### #### #????#?????????? | | ??######## ## #??????????????? | | ?????????# T" ## / #??????????????? | | ?????????# "" " #??????????????? | | ?????????# ## #??????????????? | | ?????????# ## #??????????????? | | ????????####+###########??????????????? | | ????????# #???????????????????????? | | ????????# #???????????????????????? | | ????????#"" ""#???????????????????????? | | ????????#"""""#???????????????????????? | | ????????#"""""#???????????????????????? | | ????????#######???????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 30 Evasion (%) 74 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Sensor Array | 18% | -7/Factory Studied --------- None Alien Tech Used ----------------- Subatomic Replicator Sigix Broadsword Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationTargetShovel Manual? 0 Play Time 01:07:24 Cumulative 153.4 hours Start 2026.04.22 @ 20:55:52 End 2026.04.23 @ 00:21:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 236 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00ecbeee-5b1f-4c91-96e4-cd21b70e8e83