Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.08 @ 15:02:40 Player: Ms. V3-11A Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1853) 1853 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 5514 Bonus ------- Follower Combat Kills 78 Friendly Fire -2 Cogmind --------- Core Integrity 0/850 Matter 229/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Scrap Engine High-capacity Storage Unit Machine Analyzer Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Heat Sink Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Insulated Plating Authchip [Device] Authchip [Processor] Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Machine Analyzer Improved Sensor Array Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Spread Laser Thermic Laser > --- INVENTORY -------- Heat Sink Large Storage Unit Large Storage Unit High-capacity Matter Pod Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Insulated Plating Authchip [Device] Authchip [Processor] Grenade Launcher [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Mat Mat Sto Rec Fac Slots Evolved 8 | . . 2 2 . . 4 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 7 | . . 2 1 . . 4 Weapon . | . . . . . . . Parts Attached 69 | 1 16 26 12 2 4 8 Power 6 | . 3 2 1 . . . Engine 6 | . 3 2 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | . 3 13 3 . 3 . Treads 21 | . 3 12 3 . 3 . Leg 1 | . . 1 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | . 4 7 6 . 1 5 Device 4 | . 1 . 1 . 1 1 Storage 4 | . 1 1 1 . . 1 Processor 3 | . . 1 . . . 2 Hackware 1 | . . . . . . 1 Protection 11 | . 2 5 4 . . . Artifact . | . . . . . . . Weapon 18 | 1 6 4 2 2 . 3 Energy Gun 12 | 1 4 3 1 2 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 5 | . 2 1 1 . . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 19 | . 2 5 . . . 12 Power 2 | . 1 . . . . 1 Propulsion 4 | . . 1 . . . 3 Utility 6 | . . 1 . . . 5 Weapon 7 | . 1 3 . . . 3 Highest Loss Streak 11 | . 2 2 . . . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 91 90 92 99 90 80 Engine 8 | . 10 10 9 9 9 5 Treads 23 | . 27 20 25 27 27 13 Device 8 | . 4 11 9 9 9 12 Storage 9 | . 14 11 9 9 9 6 Processor 9 | . . 10 9 9 9 19 Hackware 1 | . . . . . . 5 Protection 9 | . 9 11 16 18 9 5 Energy Gun 9 | . 13 8 8 8 9 5 Ballistic Gun 7 | . 11 6 5 9 9 4 Naked Turns . | . . . . . . . Heaviest Build 64 | 11 35 40 48 48 43 64 Greatest Support 60 | 20 40 40 60 60 60 60 Greatest Overweight (x) 13 | . 1 3 1 . . 13 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 Average Capacity 15 | 8 13 15 15 15 15 19 Most Carried 15 | 6 15 15 15 15 15 14 Average Carried 13 | 6 10 14 14 15 14 11 Final Capacity 20 | 8 15 15 15 15 15 20 Final Carried 15 | 6 15 15 15 15 15 11 Scrap Engine Consumption 27 | . . . . . 22 5 Constructs Created 3 | . . . . . . 3 Constructs Modified 4 | . . . . . . 4 Class Distribution -------------------- 74% | Mutant 14% | Commander-Skirmisher 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Commander-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -6 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Matter Collected 1402 | 200 309 289 162 205 237 . Remotely . | . . . . . . . Salvage Created 2185 | . 375 750 204 505 248 103 Parts 123 | . 26 43 15 23 15 1 Haulers Intercepted 5 | . 2 2 . 1 . . Recyclers Shooed 5 | . 1 . . 1 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Mat Mat Sto Rec Fac Combat Hostiles Destroyed 44 | . 8 13 5 12 4 2 Guns 43 | . 8 13 5 12 4 1 AOE 1 | . . . . . . 1 Classes Destroyed 12 | . 6 3 1 . 2 . Worker 2 | . 1 1 . . . . Tunneler 1 | . 1 . . . . . Hauler 5 | . 2 2 . 1 . . Recycler 1 | . . . . . 1 . Mechanic 1 | . . 1 . . . . Operator 1 | . . . 1 . . . Watcher 2 | . 2 . . . . . Swarmer 6 | . 6 . . . . . Grunt 17 | . 2 4 2 8 . 1 Duelist 4 | . . 3 . 1 . . Sentry 16 | . . 6 3 3 3 1 Demolisher 1 | . . . . . 1 . Best Kill Streak 5 | . 4 5 4 3 2 1 Combat Bots Only 5 | . 3 5 2 3 1 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Mat Mat Sto Rec Fac Damage Taken 5912 | . 552 1227 454 664 63 2952 Core 1218 | . 119 119 71 50 . 859 Absorbed by Shields 38 | . . . . . . 38 Regen/Repaired (Parts) 497 | . . 354 130 . . 13 Core Remaining (%) 75 | 100 52 70 . . 78 . Volleys Fired 207 | . 48 69 28 37 13 12 Largest 2 | . 2 2 2 2 2 2 Hottest 88 | . 76 85 88 88 88 85 Shots Fired 336 | . 83 107 32 74 23 17 Gun 330 | . 83 107 32 74 23 11 Cannon . | . . . . . . . Launcher 6 | . . . . . . 6 Special . | . . . . . . . Kinetic 155 | . 44 48 13 37 13 . Thermal 171 | . 35 59 19 37 10 11 Explosive 6 | . . . . . . 6 Electromagnetic 4 | . 4 . . . . . Robot Hit Streak 20 | . 6 20 18 13 18 3 Robot Miss Streak 5 | . 5 5 3 4 1 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 1 . 3 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 252 | . 44 93 27 63 21 4 Core Hits 217 | . 17 58 33 67 21 21 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 3 3 . . . . Burn 6 | . 3 3 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4023 | . 644 1168 434 984 340 453 Guns 3632 | . 642 1162 434 977 340 77 Cannons . | . . . . . . . Explosions 359 | . . . . . . 359 Melee . | . . . . . . . Ramming 32 | . 2 6 . 7 . 17 Kinetic 1274 | . 290 327 112 386 159 . Thermal 2330 | . 324 835 322 591 181 77 Explosive 359 | . . . . . . 359 Electromagnetic 28 | . 28 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 4 . . . . 7 Average Corruption 3 | . 3 . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . 23 . . . . 2 Message Errors 6 | . 6 . . . . . Matter Fused 5 | . 5 . . . . . Heat Flow Errors 5 | . 5 . . . . . Energy Discharges 1 | . 1 . . . . . Data Loss (minor) 3 | . 1 . . . . 2 Data Loss (major) 1 | . 1 . . . . . Misfires 4 | . 4 . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 8 | . 1 1 . 1 . 5 Targets Rammed 8 | . 1 1 . 1 . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 479 | . 479 199 239 147 207 127 Average Temperature 88 | . 151 42 79 50 84 52 Received Heat Transfer 1962 | . 228 303 162 378 18 873 Effects 3 | . 3 . . . . . Shutdowns 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 3 1 1 . . . Heat Transferred 4461 | . 1050 1852 405 740 240 174 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Mat Mat Sto Rec Fac Peak Influence 400 | . 174 271 282 372 189 400 Initial 400 | . . . 77 34 84 400 Average 107 | . 59 89 192 184 65 162 Maximum Alert Level 2 | . . 1 1 1 . 2 Low Security (%) 82 | 100 100 91 43 43 100 63 Level 1 11 | . . 8 56 56 . 4 Level 2 6 | . . . . . . 32 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . . 1 3 . 5 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison 6 | . . . . 3 . 3 Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Mat Mat Sto Rec Fac Distress Signals 10 | . 4 1 2 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 16 20 10 17 3 13 Peak Tracking Total 6 | . 5 5 4 5 1 6 Tactical Retreats 5 | . 2 . . 3 . . Traps | -11 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Mat Mat Sto Rec Fac Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Mat Mat Sto Rec Fac Machines Accessed 25 | . 4 4 1 3 12 1 Terminals 14 | . 4 2 . 2 6 . Fabricators . | . . . . . . . Repair Stations 3 | . . 2 1 . . . Recycling Units 6 | . . . . . 6 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 55 | . 13 9 5 5 21 2 Successful 27 | . 5 6 4 2 10 . Failed 28 | . 8 3 1 3 11 2 Catastrophic 8 | . 3 . . . 5 . Database Lockouts . | . . . . . . . Manual 15 | . . 2 . 1 12 . Terminals 32 | . 13 4 . 2 13 . Fabricators . | . . . . . . . Repair Stations 10 | . . 5 5 . . . Recycling Units 8 | . . . . . 8 . Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . 3 . 2 Terminal Hacks 12 | . 5 1 . 2 4 . Part Schematic 1 | . . . . . 1 . Open Door 2 | . . . . 2 . . Alert Level 2 | . 1 . . . 1 . Locate Traps 2 | . 2 . . . . . Security Status 1 | . 1 . . . . . Zone Layout 4 | . 1 1 . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . 4 4 . . . Scan Component 4 | . . 2 2 . . . Repair 4 | . . 2 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . . 1 . . 6 . Terminals 1 | . . 1 . . . . Botnet 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . . . 6 . Tunnel 6 | . . . . . 6 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 4 4 . 2 6 1 Full Trace Events 5 | . 1 . . 1 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . 2 2 . . . Time 147 | . . 77 70 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 4 | . . . . . 4 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Mat Mat Sto Rec Fac Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 85 | . . . . . 85 85 Highest-Rated Ally 27 | . . . . . 27 27 Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . 2 9 Total Damage 155 | . . . . . 33 122 Kills 4 | . . . . . 1 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Mat Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Turns Passed 5583 | 2 1272 1032 415 496 1280 1086 Spaces Moved 2433 | 1 678 423 127 218 701 285 Core 5 | . . . . . . 5 Treads 2411 | . 663 422 127 218 701 280 Legs 17 | 1 15 1 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 170 170 170 Average Speed 178 | 120 159 167 177 170 170 266 Slowest Speed 700 | 120 240 330 240 170 170 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 2 91 37 12 45 99 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 6 | . . . . . 6 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 11 | . . . . . . 11 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 11 | . . . . . . 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Mat Mat Sto Rec Fac Total 3347 | 1 791 653 290 269 768 575 Wait 533 | . 21 111 110 10 22 259 Move 2427 | . 677 422 126 217 700 285 Hop . | . . . . . . . Pick Up 33 | . 16 7 5 . 5 . Fast Attach 27 | . 7 11 4 2 1 2 Attach 12 | . 3 3 1 . . 5 Detach 1 | . 1 . . . . . Swap 30 | 1 6 12 7 . 3 1 Drop 52 | . 11 17 9 2 7 6 Fire 207 | . 48 69 28 37 13 12 Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush 5 | . 1 1 . 1 . 2 Escape Stasis . | . . . . . . . Rewire 17 | . . . . . 17 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 0) 3 | -11/Junkyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 8) 646 | -10/Materials | Discovered new exit (range 13) 1189 | -10/Materials | Discovered new exit (range 10) 1275 | -10/Materials | Entered another Materials area 1275 | -9/Materials | Evolved 2 slots: Utility x2 1933 | -9/Materials | Repaired Lrg. Storage Unit 2202 | -9/Materials | Discovered new exit (range 9) 2293 | -9/Materials | Repaired Hvy. Ion Engine 2307 | -9/Materials | Entered another Materials area 2307 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2553 | -8/Materials | Discovered new exit (range 16) 2666 | -8/Materials | Repaired Spread Laser 2705 | -8/Materials | Repaired Hrd. Medium Armor Plating 2722 | -8/Materials | Entered Storage 2979 | -8/Storage | Garrison activated, responded to threat 3213 | -8/Storage | Used back door to open Recycling access 3213 | -8/Storage | Discovered new exit (range 4) 3218 | -8/Storage | Entered Recycling 3219 | -8/Recycling | Found Scrap Engine 3612 | -8/Recycling | Discovered new exit (range 13) 4327 | -8/Recycling | Build established: Commander-Mutant 4498 | -8/Recycling | Entered Factory 4498 | -6/Factory | Accompanied by 4 allies 4498 | -6/Factory | Evolved 4 slots: Utility x4 4848 | -6/Factory | Search patrols dispatched 4903 | -6/Factory | Build established: Commander-Skirmisher 5548 | -6/Factory | Core integrity fell below 50% 5572 | -6/Factory | Lost 11 parts (1p3n4u3w) 5575 | -6/Factory | Core integrity fell below 20% 5584 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05520_ Treaded Armored Exoskeleton destroyed. 05520_ Arm. Scrap Engine damaged due to network destabilization (-6). 05523_ Imp. Targeting Computer destroyed. 05523_ Grenade Launcher destroyed. 05528_ K-01 Serf cleans the Construction Platform. 05541_ Imp. Sensor Array destroyed. 05541_ K-01 Serf cleans the Construction Platform. 05558_ Critical hit (Burn: +37). 05558_ K-01 Serf cleans the Construction Platform. 05564_ Slammed into Y-54 Guardian. 05564_ Signal Interpreter broken. 05564_ Destabilizing: Short circuit. 05569_ K-01 Serf cleans the Construction Platform. 05571_ Slammed into Y-54 Guardian. 05573_ K-01 Serf cleans the Construction Platform. 05578_ Slammed into P-60 Hacker. 05578_ Destabilizing: System corrupted (+1). 05581_ Arm. Scrap Engine destroyed. 05581_ Scrap Engine core remains intact and functional. 05583_ K-01 Serf cleans the Construction Platform. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????? #????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????????# k gg #????????????????????? | | ??????????????????# """"""" #????????????????????? | | ??????????????????# """"""" #????????????????????? | | ??????????????????# """"""" #????????????????????? | | ??????????????????# """"""" #????????????????????? | | ??? ??????????????# p@Y #????????????????????? | | ???? #################+#####????????????????????? | | ??? #?????????????????????? | | ??? #?????????????"""""""?? | | ?? #?????????????"""""""?? | | ?? #?????????????"""""""?? | | ?? #?????????????"""""""?? | | ?????#####+## #?????????????????????? | | ????????# #?????????????"""""""?? | | ????????# "" # #?????????????"""""""?? | | ????????# " " " " "" #?????????????"""""""?? | | ????????# " " " " Y" #?????????????"""""""?? | | ????????# " " " " "" # #?????????????????????? | | ????????# " " " " "" # #?????????????????????? | | ????????# " " " " % # ?????????????????????? | | ?????#### " " " " # ????????????????????? | | ###### ## " " " " # ?????????????????????? | | # " " " " # ????????????????????????? | | " " " " +???????????????????????????? | | #???????????????????????????? | | ##+###########???????????????????????????? | | # # #??????????? ???????????????????????? | | # ########### ???????????????????????? | | ??????????????????????? | | ! ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Imp. Sensor Array | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterGuidanceLaser Manual? 0 Play Time 00:43:50 Cumulative 94.0 hours Start 2023.05.08 @ 05:42:46 End 2023.05.08 @ 15:02:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 40 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 49 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130) Steam 1 RUN: 8b7bc46a-6238-4513-915d-a82bf9be55de