Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 20:57:58 Player: C0-2MO Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (22) 110 Value Destroyed (757) 757 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3389) 3389 TOTAL SCORE: 12336 Bonus ------- Pacifist 2389 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 40/100 System Corruption 2% Temperature Cool (30) Movement Flying (280) Ox3 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (12) -- Xenon Bombardment Thruster > --- UTILITY (9) ------ Machine Analyzer Terrain Scan Processor Improved Hacking Suite System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Enhanced Force Lance > --- INVENTORY (5) ---- Improved Coolant Injector Enhanced Hardcell Cannon Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Cooled Q-thruster > --- UTILITY ---------- Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor Improved Power Shielding Advanced Shield Generator Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Improved Coolant Injector Enhanced Nova Cannon Enhanced Hardcell Cannon Improved Plasma Cutter [Rating: 120] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Myomer Leg Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Signal Interpreter Device Advanced Sensor Array Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Light Assault Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Special Weapon Improved Plasma Cutter Slashing Weapon Greatsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp Res DSF Res Acc Slots Evolved 18 | . . . 2 2 . . . 4 2 . 2 . . 2 . 2 2 Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 10 | . . . 2 1 . . . 2 1 . 2 . . 1 . 1 . Utility 7 | . . . . . . . . 2 1 . . . . 1 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 73 | 3 1 . . 4 2 . . 2 . 2 6 4 . 2 . 5 42 Power 10 | . . . . . 1 . . . . . 1 . . 1 . 1 6 Engine 2 | . . . . . 1 . . . . . . . . . . . 1 Core 3 | . . . . . . . . . . . 1 . . 1 . . 1 Reactor 5 | . . . . . . . . . . . . . . . . 1 4 Propulsion 27 | 2 . . . 3 1 . . . . . 1 1 . 1 . 3 15 Treads 4 | 2 . . . . . . . . . . . . . . . . 2 Leg 1 | . . . . . . . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 7 | . . . . 2 1 . . . . . . . . 1 . 3 . Flight 15 | . . . . 1 . . . . . . 1 . . . . . 13 Utility 27 | . 1 . . 1 . . . 2 . 1 4 2 . . . 1 15 Device 11 | . . . . . . . . 1 . . 3 1 . . . 1 5 Storage . | . . . . . . . . . . . . . . . . . . Processor 5 | . 1 . . . . . . . . . 1 . . . . . 3 Hackware 8 | . . . . 1 . . . . . 1 . 1 . . . . 5 Protection 3 | . . . . . . . . 1 . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 9 | 1 . . . . . . . . . 1 . 1 . . . . 6 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . 2 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . 1 . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . . . . . . . . . . . 2 Parts Lost 51 | . . . . . . . . 1 . 2 5 . 1 . 1 10 31 Power 9 | . . . . . . . . . . . . . . . 1 1 7 Propulsion 22 | . . . . . . . . 1 . . 4 . . . . 4 13 Utility 17 | . . . . . . . . . . 1 . . 1 . . 5 10 Weapon 3 | . . . . . . . . . . 1 1 . . . . . 1 Highest Loss Streak 17 | . . . . . . . . 1 . 2 4 . 1 . 1 8 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 3 | . 1 1 1 1 2 2 2 2 4 5 3 5 5 4 4 5 3 Power . | . 1 1 1 1 1 1 1 1 2 2 1 2 2 1 1 1 . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . 1 1 1 . 2 3 2 2 2 2 2 1 . Weapon . | . . . . . . . . . . . . . . . . 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . 1 . . . . . . 1 Power 2 | . . . . . . . . . . 1 . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 43 | . 52 57 44 45 56 72 72 55 47 45 46 25 28 26 28 28 45 Reactor 1 | . . . . . . . . . . . . . . . . 1 2 Treads 2 | . 28 28 22 4 . . . . . . . . . . . . . Hover 5 | . . . . 14 19 27 27 16 11 11 6 . . 3 4 7 . Flight 7 | . . . . 3 9 9 9 6 5 5 8 . . . . . 15 Device 4 | . . . . . . . . 4 5 5 8 10 10 9 9 10 2 Processor 8 | . 9 14 11 9 9 9 9 6 5 5 5 5 5 4 4 4 11 Hackware 5 | . . . . 6 9 9 9 6 5 6 7 6 7 4 4 4 5 Protection 1 | . . . . . . . . 5 5 3 . . . . . . 2 Ballistic Gun 2 | . 14 14 11 9 9 9 9 6 5 2 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 2 Peak Build Rating 120 | 3 5 5 5 17 24 24 24 31 28 37 58 34 27 31 37 81 120 Average Rating 41 | 2 4 5 5 14 18 24 24 28 28 29 47 25 24 28 29 52 64 On Entrance 18 | . 3 5 5 5 17 24 24 24 28 28 32 20 27 24 29 31 8 Avg Prop Armor Cover (%) 17 | 34 34 34 34 22 20 20 20 13 11 13 7 23 25 25 . 29 6 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 34 | 1 1 1 1 1 4 4 4 5 5 5 12 14 2 7 8 18 34 Greatest Support 150 | 3 3 3 3 16 16 5 5 5 5 5 12 25 3 10 10 78 150 Greatest Overweight (x) 3 | . . . . . . . . . . . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 1 1 2 3 2 2 4 5 5 5 5 5 5 5 5 5 Average Carried 3 | . 1 1 1 1 2 2 2 2 4 4 3 4 5 4 4 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 1 2 2 2 2 4 5 5 5 5 5 4 5 5 3 Class Distribution -------------------- 53% | Mutant 17% | Scavenger-Sprinter 10% | Scavenger-Scout 9% | Hacker-Mutant 8% | Scout Dominant Class ---------------- Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scout | -3/Research Scout | -3/DSF Mutant | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp Res DSF Res Acc Matter Collected 942 | 230 . . . . . . . . . . 30 158 . . . . 524 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 957 | . . . . . . . . . . . . 32 . . . . 925 Parts 53 | . . . . . . . . . . . . . . . . . 53 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp Res DSF Res Acc Combat Hostiles Destroyed 12 | . . . . . . . . . . . . 2 . . . . 10 Cannons 12 | . . . . . . . . . . . . 2 . . . . 10 Classes Destroyed 8 | . . . . . . . . . . . . 1 . . . . 7 Builder 1 | . . . . . . . . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . . . . . . . 1 Recycler 2 | . . . . . . . . . . . . . . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . . . . . . . . . . . 3 Watcher 1 | . . . . . . . . . . . . . . . . . 1 Swarmer 12 | . . . . . . . . . . . . 2 . . . . 10 Best Kill Streak 7 | . . . . . . . . . . . . 2 . . . . 7 Combat Bots Only 3 | . . . . . . . . . . . . 2 . . . . 3 Max Kills in Single Turn 1 | . . . . . . . . . . . . 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp Res DSF Res Acc Hostile Shots Fired 708 | . 14 6 12 7 21 . . 31 . 6 38 33 12 . 49 116 363 Missed 316 | . 1 2 5 3 10 . . 20 . 3 26 16 6 . 33 44 147 Hits 392 | . 13 4 7 4 11 . . 11 . 3 12 17 6 . 16 72 216 Projectile 392 | . 13 4 7 4 11 . . 11 . 3 12 17 6 . 16 72 216 Critical Strikes 7 | . . . . . 1 . . . . . 1 1 . . . . 4 Damage Taken 7996 | . 105 52 64 73 150 . . 181 . 164 415 255 94 . 192 1755 4496 Core 2889 | . 18 41 29 28 15 . . 11 . . 125 146 35 . 69 767 1605 Absorbed by Shields 83 | . . . . . 16 . . . . . . . . . . . 67 Reduced by Siege Mode 130 | . . . . . . . . . . . . . . . . . 130 Redirected to Shielding 104 | . . . . . . . . . . . . . . . . . 104 Regen/Repaired (Parts) 121 | . . . . . . . . . . . . . . . . 74 47 Core Remaining (%) 85 | 100 . 76 92 . . . 92 98 . 100 . . 73 . 94 47 . Volleys Fired 39 | . . . . . . . . . . . . 4 . . . . 35 Largest 1 | . . . . . . . . . . . . 1 . . . . 1 Hottest 120 | . . . . . . . . . . . . 51 . . . . 120 Shots Fired 39 | . . . . . . . . . . . . 4 . . . . 35 Gun . | . . . . . . . . . . . . . . . . . . Cannon 39 | . . . . . . . . . . . . 4 . . . . 35 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . 4 . . . . 8 Thermal 24 | . . . . . . . . . . . . . . . . . 24 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 8 | . . . . . . . . . . . . 4 . . . . 8 Robot Miss Streak 2 | . . . . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 37 | . . . . . . . . . . . . 4 . . . . 33 Core Hits 18 | . . . . . . . . . . . . . . . . . 18 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . . . 1 . . . . 3 Blast 1 | . . . . . . . . . . . . 1 . . . . . Impale 3 | . . . . . . . . . . . . . . . . . 3 Melee Attacks 46 | . . . . . . . . . . . . . . . . . 46 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 46 | . . . . . . . . . . . . . . . . . 46 Sneak Attacks 7 | . . . . . . . . . . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 1889 | . . . . . . . . . . . 4 148 . . . 41 1696 Guns . | . . . . . . . . . . . . . . . . . . Cannons 1094 | . . . . . . . . . . . . 144 . . . . 950 Explosions . | . . . . . . . . . . . . . . . . . . Melee 742 | . . . . . . . . . . . . . . . . . 742 Ramming 53 | . . . . . . . . . . . 4 4 . . . 41 4 Kinetic 310 | . . . . . . . . . . . . 144 . . . . 166 Thermal 715 | . . . . . . . . . . . . . . . . . 715 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 69 | . . . . . . . . . . . . . . . . . 69 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 742 | . . . . . . . . . . . . . . . . . 742 Highest Corruption 2 | . . . . . . . . . . . 1 1 1 . . . 2 Average Corruption 1 | . . . . . . . . . . . 1 1 1 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . 1 1 . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 383 | . . . . . . . . . . . . 46 . . . . 337 Projectiles 120 | . . . . . . . . . . . . 46 . . . . 74 Explosions . | . . . . . . . . . . . . . . . . . . Melee 263 | . . . . . . . . . . . . . . . . . 263 Knockbacks 2 | . . . . . . . . . . . . 1 . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . 1 . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . . . . . . . . . 2 2 . . . 19 2 Shots . | . . . . . . . . . . . . . . . . . . Rammed 8 | . . . . . . . . . . . 1 2 . . . 4 1 Targets Rammed 8 | . . . . . . . . . . . 1 2 . . . 4 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 322 | . . . . . . . . . . . 84 . . . . . 322 Average Temperature 102 | . . . . . . . . . . . 45 . . . . . 105 Received Heat Transfer 305 | . . 21 12 27 62 . . 30 . . 36 . . . . 99 18 Effects 2 | . . . . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 11 | . . . . . . . . . . . . . . . . . 11 Longest Duration 11 | . . . . . . . . . . . . . . . . . 11 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 629 | . . . . . . . . . . . . . . . . . 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp Res DSF Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . 1 Low Security (%) 93 | 100 100 100 100 100 100 100 . 100 100 100 100 . . 100 100 100 85 Level 1 6 | . . . . . . . . . . . . . . . . . 14 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 294 | . . . 15 19 84 32 . 26 22 11 113 . . 15 3 70 294 Initial 32 | . . . . 1 3 32 . . 7 11 . . . 6 3 . 12 Average 53 | . . . . . 17 32 . 7 9 4 42 . . 3 2 11 109 Influence Increases 1426 | . . . 15 19 114 . . 56 19 . 228 55 . 19 . 105 796 Destroy 0b10 Robot/C 240 | . . . . . . . . . . . . 40 . . . . 200 Destroy 0b10 Robot/NC 50 | . . . . . . . . . . . . . . . . . 50 Destroy Leader 24 | . . . . . . . . . . . . . . . . . 24 Successful Hack 179 | . . . . 4 39 . . 41 4 . 63 . . 4 . . 24 Disable Machine 75 | . . . . . . . . . . . . . . . . . 75 Destroy Structure 78 | . . . . . . . . . . . . . . . . . 78 Partial Spotted 135 | . . . . . 15 . . . 15 . 45 . . 15 . 15 30 Lose Combat Pursuer 645 | . . . 15 15 60 . . 15 . . 120 15 . . . 90 315 Influence Decreases 1220 | . . . 10 15 39 52 32 41 18 16 130 127 16 25 4 85 610 Entered New Map 163 | . . . . 4 6 52 32 . 8 5 . 37 6 4 1 . 8 Time Decay 618 | . . . 10 11 33 . . 31 10 . 80 90 . 21 . 30 302 Lost Part 439 | . . . . . . . . 10 . 11 50 . 10 . 3 55 300 Squads Dispatched 34 | . 1 . 1 . 2 . . 5 . 1 6 . . . 2 4 12 Investigation 15 | . 1 . 1 . 1 . . 3 . . 3 . . . . 1 5 Extermination 7 | . . . . . . . . 1 . . 1 . . . . 1 4 Reinforcement 12 | . . . . . 1 . . 1 . 1 2 . . . 2 2 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp Res DSF Res Acc Distress Signals 3 | . . . 1 1 . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 134 | . 4 6 7 11 12 . . 6 1 2 11 3 2 . 5 21 43 Peak Tracking Total 15 | . 4 11 6 9 11 . . 4 1 2 9 3 2 . 4 15 11 Tactical Retreats 23 | . . 1 1 1 2 . . 1 . . 4 1 . . . 2 10 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp Res DSF Res Acc Traps Triggered 4 | . . . . 1 1 . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp Res DSF Res Acc Machines Disabled 5 | . . . . . . . . . . . . . . . . . 5 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp Res DSF Res Acc Machines Accessed 32 | . 1 . 1 3 7 . . 4 1 . 5 . . 2 . 1 7 Terminals 25 | . 1 . 1 2 7 . . 4 1 . 4 . . 1 . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . 1 3 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Total Hacks 94 | . 3 . 4 5 29 . . 10 2 . 17 . . 4 . 1 19 Successful 33 | . . . . 3 11 . . 5 1 . 9 . . 1 . 1 2 Failed 61 | . 3 . 4 2 18 . . 5 1 . 8 . . 3 . . 17 Catastrophic 10 | . 2 . 1 . 1 . . 1 . . 2 . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 40 | . 3 . . 2 9 . . 6 . . 10 . . . . 1 9 Terminals 85 | . 3 . 4 4 29 . . 10 2 . 16 . . 3 . . 14 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . 1 5 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Terminal Hacks 21 | . . . . 2 10 . . 2 1 . 5 . . 1 . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . . . . . . Open Door 2 | . . . . . 2 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . . . . 1 1 . . 1 . . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . 1 . . . . . . Registered Components 2 | . . . . . 1 . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . . 2 . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 9 | . . . . . 1 . . 3 . . 3 . . . . 1 1 Terminals 7 | . . . . . 1 . . 3 . . 3 . . . . . . Botnet 7 | . . . . . 1 . . 3 . . 3 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 1 Patch 2 | . . . . . . . . . . . . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . 1 2 6 . . 4 1 . 4 . . 1 . . 6 Full Trace Events 13 | . 1 . 1 . 2 . . 3 . . 3 . . . . . 3 Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp Res DSF Res Acc Active Infowar (turns) 1597 | . 20 60 40 82 89 11 29 118 22 27 171 191 8 69 49 71 540 Optics 577 | . 20 60 40 82 89 11 29 118 22 27 79 . . . . . . Sensors 595 | . . . . . . . . . . . 92 187 . 60 49 28 179 Terrain 198 | . . . . . . . . . . . . . . . . . 198 Structural 202 | . . . . . . . . . . . . 6 8 69 49 70 . Seismic 10 | . . . . . . . . . . . . . . . . 10 . Machine Analysis 388 | . . . . . . . . . . . . . . . . . 388 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp Res DSF Res Acc Turns Passed 1818 | 20 26 60 40 82 89 11 29 118 22 27 177 191 8 69 49 129 671 Spaces Moved 3678 | 29 48 120 80 185 230 32 83 321 49 63 464 340 15 161 109 223 1126 Core 841 | 29 48 120 80 14 . . . . . . 31 337 15 12 . 108 47 Treads 5 | . . . . . . . . . . . . . . . . . 5 Legs 3 | . . . . . . . . . . . . 3 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 438 | . . . . 63 2 . . . . . . . . 149 109 115 . Flight 2391 | . . . . 108 228 32 83 321 49 63 433 . . . . . 1074 Fastest Speed 16 | 50 50 50 50 35 35 35 35 35 35 35 34 50 50 40 40 40 16 Average Speed 37 | 50 50 50 50 40 35 35 35 35 35 35 35 50 50 40 40 50 29 Slowest Speed 200 | 50 50 50 50 90 50 35 35 35 35 35 50 120 50 50 40 100 200 Overloaded Moves 123 | . . . . . . . . . . . . . . . . . 123 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . 7 5 . . 9 . 1 12 . . . . . 16 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 19 31 18 37 55 8 15 15 4 85 23 61 5 6 86 11 32 Regions Visited 17 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 1 . . 1 1 . 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . . 4 . . . . . Spaces Dug 18 | . . . . . . . . . . . . . . . . . 18 Terrain Destroyed 26 | . . . . . . . . . . . . . . . . . 26 Melee 18 | . . . . . . . . . . . . . . . . . 18 Projectile 8 | . . . . . . . . . . . . . . . . . 8 AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac DSF Fac Upp Upp Res DSF Res Acc Total 3884 | 32 48 119 79 184 232 31 82 316 53 69 464 353 14 163 113 236 1296 Wait 43 | . . . . . . . . . 3 . 2 1 . . 2 5 30 Move 3566 | 28 47 119 79 171 219 31 82 302 49 60 439 339 14 160 108 222 1097 Hop 46 | . . . . 6 5 . . 9 . 1 12 . . . . . 13 Pick Up 18 | 1 . . . 1 1 . . 2 1 3 2 1 . . 2 . 4 Fast Attach 59 | 3 1 . . 4 1 . . 1 . 1 1 3 . 1 . 5 38 Attach 18 | . . . . . 1 . . 1 . 1 3 1 . 1 1 . 9 Detach 6 | . . . . . . . . 1 . . 1 . . . . . 4 Swap 3 | . . . . . . . . . . . 2 . . . . . 1 Drop 18 | . . . . 2 . . . . . 3 1 2 . 1 . . 9 Fire 39 | . . . . . . . . . . . . 4 . . . . 35 Melee 46 | . . . . . . . . . . . . . . . . . 46 Ram 8 | . . . . . . . . . . . 1 2 . . . 4 1 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . . . 9 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Upp x2 / Arm / Gar) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Qua / DSF) -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 18) 47 | -10/Materials | Entered Mines 48 | -10/Mines | Assembled infested the area 53 | -10/Mines | Assisted by a Guerilla fighting off Assembled 104 | -10/Mines | Discovered new exit (range 7) 107 | -10/Mines | Entered Materials 107 | -9/Materials | Evolved 2 slots: Propulsion x2 140 | -9/Materials | Discovered new exit (range 16) 147 | -9/Materials | Entered another Materials area 147 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 206 | -8/Materials | Identified exit to Storage 229 | -8/Materials | Entered Storage 265 | -8/Storage | Identified exit to Recycling 317 | -8/Storage | Used back door to open Recycling access 318 | -8/Storage | Entered Recycling 321 | -8/Recycling | Scanned before Scraplab entrance 324 | -8/Recycling | Build established: Mutant 326 | -8/Recycling | Entered Scraplab 329 | -8/Recycling | Discovered new exit (range 2) 329 | -8/Recycling | Entered Scraptown 346 | -8/Scraptown | Visited TADAMA 354 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 357 | -8/Scraptown | Discovered new exit (range 5) 358 | -8/Scraptown | Entered Factory 358 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 390 | -6/Factory | Identified exit to Factory 432 | -6/Factory | Identified exit to Lower Caves 432 | -6/Factory | Identified exit to Extension 476 | -6/Factory | Entered another Factory area 476 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 498 | -5/Factory | Identified exit to DSF 498 | -5/Factory | Entered DSF 518 | -5/DSF | Discovered new exit (range 14) 521 | -5/DSF | Additional patrols routed to DSF 525 | -5/DSF | Entered Factory 525 | -4/Factory | Evolved 2 slots: Propulsion x2 544 | -4/Factory | Identified exit to Garrison 577 | -4/Factory | Spotted B-86 Titan 685 | -4/Factory | Identified exit to Upper Caves 685 | -4/Factory | Identified exit to Armory 702 | -4/Factory | Entered Upper Caves 715 | -4/Upper Caves | Lost 4 parts (3n1w) 750 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 768 | -4/Upper Caves | Learned location of 1 exit from Research 835 | -4/Upper Caves | Learned Research terminal intel 880 | -4/Upper Caves | Discovered new exit (range 12) 892 | -4/Upper Caves | Identified exit to Upper Caves 893 | -4/Upper Caves | Entered another Upper Caves area 898 | -4/Upper Caves | Discovered new exit (range 8) 900 | -4/Upper Caves | Identified exit to Research 901 | -4/Upper Caves | Entered Research 901 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 902 | -3/Research | Identified exit to Quarantine 903 | -3/Research | Loaded intel: 23 terminal locations 970 | -3/Research | Identified exit to DSF 970 | -3/Research | Entered DSF 971 | -3/DSF | Joined Warlord attack on 0b10 via DSF 992 | -3/DSF | Additional patrols routed to DSF 1011 | -3/DSF | Discovered new exit (range 14) 1018 | -3/DSF | Identified exit to Research 1019 | -3/DSF | Entered Research 1019 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1040 | -2/Research | Lost 6 allies 1092 | -2/Research | Lost 3 parts (1p1n1u) 1142 | -2/Research | Discovered new exit (range 13) 1147 | -2/Research | Identified exit to Access 1148 | -2/Research | Entered Access 1148 | -1/Access | Evolved 2 slots: Utility x2 1178 | -1/Access | Lost 8 parts (1p3n4u) 1250 | -1/Access | Lost 3 parts (2p1n) 1302 | -1/Access | Found Prototype Processor 1302 | -1/Access | Identified Exp. Core Analyzer 1304 | -1/Access | Found Exp. Core Analyzer 1515 | -1/Access | Core integrity fell below 50% 1559 | -1/Access | Lost 10 parts (2p4n4u) 1786 | -1/Access | Spotted B-99 Colossus 1786 | -1/Access | Spotted B-99 Colossus 1806 | -1/Access | Core integrity fell below 20% 1819 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 01812_ Xenon Bombardment Thruster destroyed. 01812_ Penetrated by Slug. 01812_ Slug penetrates Sealed Heavy Doors. 01812_ Penetrated by Slug. 01812_ Slug penetrates Sealed Heavy Doors. 01814_ Nuclear Pulse Array destroyed. 01816_ B-99 Colossus activates siege mode. 01816_ Backup Power VII destroyed. 01816_ Knocked back. 01816_ Penetrated by Slug. 01816_ Slug penetrates Sealed Heavy Doors. 01816_ Slug penetrates Reinforced Barrier. 01816_ Slug penetrates Sealed Heavy Doors. 01816_ Penetrated by Slug. 01818_ P-80 Master resets B-99 Colossus, system corruption cleaned. 01819_ Knocked back. 01819_ Penetrated by Slug. 01819_ Imp. System Shield destroyed. 01819_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? # | | ??###+##??????????????????????????????????????? # | | ??# #############################??????????? # | | ??# #??????????? # | | ??# " #??????????# # | | ??# ######### ""####### #??????????# # | | ??## ##???????# ""#?????# #??????????+ # | | ???# #????????# ""#?????# #??????????# # | | ???# ########## T#?????# #??????????# # | | ???# # ## ""#?????# ############ # | | ???# #/! #?# ""#?????# | | ???# # ! #?# ""#?????# | | ???# # #?""""""""""""?????#/#############+## | | ???# # #????????? ????? ?????# | | ???# # "" #????????? #?? ???# | | ???# # "" #?????????" #?# ?# """ | | ???# / "" #?????????" #?# # """ | | ???# # Y" #?????????" #?# " # """ | | ???# # "" #?????????" #?# """" # """ | | ???# # "" #?????????" #?# """"" # """ | | ???# # "" #?????""""" %#?# """"" # | | ???# # #?????? #?# """"? # | | #??# # [#?????????"%@#?# "???? # | | #??# #######"#???????""" #?# ???????# | | #### #??????##???????" % #?# ???????# | | #????????#"""""""""%#?######?????##########" | | #????????# p #????????????# " | | #######????????# #????????????# """" | | ???????????????# #????????????# """"" | | ???????????????# %B #????????????# """"" | | ???????????????# Bp#????????????# """" | | ???????????????# #????????????# " | | ???????????????# % #????????????# | | ??????############# ;##########?????# [ | | ??????# # # = #?????# | | ??????# " # #?????# | | ??????# " + """ #?????# | | ??????# # # ""R" #?????#+#####+### | | ??????# " # "" " #????## ### | | ??????# # # ###### | | ??????# = " # + | | ??????############" # ###### | | ?/################# ###########????###### # | | ? #???????????????????? # | | #????????????????????? # | | #?????????????????????? # | | #??????????????"???????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 29 Energy Capacity 195 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Base Temperature (-) 200 Armor Coverage 150 Power Shielding 66 Utility Shielding 66 Evasion (%) 66 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- Cld. Field Propulsion Drive | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpAuthchipThruster Manual? 0 Play Time 00:50:05 Cumulative 412.6 hours Start 2026.09.08 @ 20:09:23 End 2026.09.08 @ 20:57:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 43 Types 22/1/9/2/5/1/1/0/0/2 Lore% 91 Gallery% 81 Achievement% 88 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db9c0a0b-dba6-475c-9584-5f6ab778ceca