Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 03:45:10

Player: Tim

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (28)      140
Value Destroyed (409)      409
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 949

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     275/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (200) Ox3
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
     Light Ion Engine
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (2) ------
     Small Storage Unit
>          --- WEAPON (2) -------
     Light Assault Rifle
           Mining Claw
>          --- INVENTORY (8) ----
     Light Ion Engine
     Small Storage Unit
  Improved Terrain Scanner
           Battle Cannon
           Grenade Launcher
           Proton Bomb Trap
           Proton Bomb Trap

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
     Small Storage Unit
  Improved Terrain Scanner
>          --- WEAPON -----------
           Assault Rifle
           Grenade Launcher
>          --- INVENTORY --------
     Light Ion Engine
     Small Storage Unit
[Rating: 9]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
Weapon                     Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             18   | 7   4   7   
  Power                    3    | 1   .   2   
    Engine                 3    | 1   .   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               2    | 2   .   .   
    Treads                 2    | 2   .   .   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 2   1   3   
    Device                 4    | 1   1   2   
    Storage                2    | 1   .   1   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   7    | 2   3   2   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 1   1   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               2    | .   2   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        1    | .   .   1   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   2   5   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  2    | .   1   1   
  Weapon                   2    | .   1   1   
  Highest Loss Streak      2    | .   2   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     96   | .   97  95  
  Engine                   13   | .   14  13  
  Treads                   25   | .   28  24  
  Device                   13   | .   13  13  
  Storage                  14   | .   14  14  
  Energy Gun               2    | .   9   .   
  Ballistic Gun            12   | .   10  13  
  Launcher                 7    | .   6   7   
  Slashing Weapon          4    | .   .   6   
Peak Build Rating          9    | 7   9   9   
  Average Rating           7    | 6   7   8   
  On Entrance              5    | .   7   9   
Naked Turns                .    | .   .   .   
Heaviest Build             16   | 15  16  14  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   8   8   
  Most Carried             8    | 4   4   8   
  Average Carried          4    | 1   3   5   
  Final Capacity           8    | 8   8   8   
  Final Carried            7    | 3   2   7   

 Class Distribution 
--------------------
 87% | Mutant
 12% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           594  | 306 141 147 
  Remotely                 .    | .   .   .   
Salvage Created            564  | 203 255 106 
  Parts                    57   | 19  22  16  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | .   .   1   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  12   | .   7   5   
  Melee                    2    | .   .   2   
  Guns                     4    | .   2   2   
  AOE                      6    | .   5   1   
Classes Destroyed          7    | 2   4   1   
  Worker                   2    | .   1   1   
  Builder                  5    | .   2   3   
  Tunneler                 7    | 5   .   2   
  Recycler                 1    | 1   .   .   
  Watcher                  1    | .   1   .   
  Swarmer                  5    | .   .   5   
  Grunt                    7    | .   7   .   
Best Kill Streak           8    | 4   8   5   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   2    | 1   2   2   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   1   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        109  | .   48  61  
  Missed                   23   | .   12  11  
Damage Taken               1041 | .   512 529 
  Core                     254  | .   163 91  
  Absorbed by Shields      .    | .   .   .   
  Regen/Repaired (Parts)   5    | .   5   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              57   | 12  33  12  
  Largest                  2    | 2   2   2   
  Hottest                  60   | 60  50  50  
Shots Fired                73   | 24  35  14  
  Gun                      56   | 24  24  8   
  Cannon                   .    | .   .   .   
  Launcher                 17   | .   11  6   
  Special                  .    | .   .   .   
  Kinetic                  37   | 12  17  8   
  Thermal                  .    | .   .   .   
  Explosive                17   | .   11  6   
  Electromagnetic          19   | 12  7   .   
  Robot Hit Streak         8    | 5   8   1   
  Robot Miss Streak        3    | 1   2   3   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           54   | 15  19  20  
  Core Hits                43   | 7   21  15  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed 1    | .   1   .   
  Critical Strikes         1    | .   1   .   
    Destroy                1    | .   1   .   
Melee Attacks              24   | .   .   24  
  Impact                   .    | .   .   .   
  Slashing                 24   | .   .   24  
  Piercing                 .    | .   .   .   
  Sneak Attacks            6    | .   .   6   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1886 | 190 791 905 
  Guns                     425  | 190 203 32  
  Cannons                  .    | .   .   .   
  Explosions               930  | .   588 342 
  Melee                    521  | .   .   521 
  Ramming                  10   | .   .   10  
  Kinetic                  279  | 97  150 32  
  Thermal                  91   | .   91  .   
  Explosive                839  | .   497 342 
  Electromagnetic          146  | 93  53  .   
  Impact                   .    | .   .   .   
  Slashing                 521  | .   .   521 
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            54   | .   15  39  
  Projectiles              .    | .   .   .   
  Explosions               15   | .   15  .   
  Melee                    39   | .   .   39  
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      87   | .   47  40  
  Shots                    5    | .   3   2   
  Rammed                   2    | .   .   2   
Targets Rammed             2    | .   .   2   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        24   | .   24  .   
  Average Temperature      8    | .   8   .   
  Received Heat Transfer   372  | .   264 108 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             1    | .   1   .   
  Heat Transferred         150  | .   150 .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      1    | .   1   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             242  | 30  242 230 
  Initial                  94   | .   19  94  
  Average                  110  | 15  90  132 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         65   | 100 83  53  
  Level 1                  34   | .   16  46  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              18   | .   9   9   
  Peak Tracking Total      4    | .   4   2   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   
Most Traps Carried         3    | .   .   3   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          2    | .   1   1   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          1    | .   1   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                2    | .   2   .   
  Successful               2    | .   2   .   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    2    | .   .   2   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               1317 | 123 359 835 
Spaces Moved               663  | 53  175 435 
  Core                     12   | 12  .   .   
  Treads                   651  | 41  175 435 
  Legs                     .    | .   .   .   
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  160 160 
  Average Speed            158  | 135 160 160 
  Slowest Speed            160  | 160 160 160 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       39   | 4   26  88  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .   .   1   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             1    | .   .   1   
Spaces Dug                 5    | .   5   .   
Terrain Destroyed          87   | .   54  33  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      87   | .   54  33  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      811  | 81  219 511 
  Wait                     24   | .   4   20  
  Move                     661  | 52  174 435 
  Hop                      .    | .   .   .   
  Pick Up                  21   | 10  3   8   
  Fast Attach              .    | .   .   .   
  Attach                   12   | 7   3   2   
  Detach                   .    | .   .   .   
  Swap                     6    | .   1   5   
  Drop                     4    | .   1   3   
  Fire                     57   | 12  33  12  
  Melee                    24   | .   .   24  
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    2    | .   .   2   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 16)
  124 | -11/Scrapyard | Entered Materials
  267 | -10/Materials | Repaired Lgt. Ion Engine
  310 | -10/Materials | Build established: Mutant
  337 | -10/Materials | Discovered new exit (range 14)
  404 | -10/Materials | Core integrity fell below 50%
  483 | -10/Materials | Entered Mines
  613 | -10/Mines     | Learned location of Zion (-7)
  646 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  689 | -10/Mines     | Found a hidden stash of uninstalled traps
  754 | -10/Mines     | Discovered new exit (range 8)
 1044 | -10/Mines     | Learned Materials interactive machine intel
 1112 | -10/Mines     | Core integrity fell below 20%
 1318 | -10/Mines     | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
01014_ Sneak attack on U-05 Engineer.
01014_ U-05 Engineer destroyed.
01017_ Acquired 27 matter.
01020_ Dropped Structural Scanner.
01036_ R-06 Scavenger collects Wheel.
01044_ Acquired derelict log, extracted data.
Data stored: Materials interactive machine intel.
01086_ Sneak attack on K-01 Serf.
01086_ K-01 Serf destroyed.
01088_ S-10 Pest destroyed. <x2>
01118_ Destroyed Flight Unit.
01124_ Lgt. Treads destroyed.
01126_ Assault Rifle destroyed.
01130_ S-10 Pest destroyed.
01133_ Acquired 17 matter.
01135_ Acquired 23 matter.
01138_ Dropped Lgt. Ion Engine.
01146_ Acquired 13 matter.
01302_ Structural Scanner destroyed.
01314_ Lgt. Treads destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SystemBoltDiverter
  Manual?         0
Play Time         00:28:11
  Cumulative      13.7 hours
  Start           2024.08.16 @ 03:15:31
  End             2024.08.16 @ 03:45:10
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          34
  Rogue           34
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             11
Gallery%          13
Achievement%      10
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          77x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e46a3a25-e69c-445a-b84d-8331b767687f