Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.29 @ 23:15:36 Player: whodovoodoo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (30) 150 Value Destroyed (1002) 1002 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4592 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 234/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (4) ------ Large Storage Unit Advanced Sensor Array Component Analysis Suite > --- WEAPON (5) ------- Maul > --- INVENTORY (15) --- Compact Matter Pod (150) Advanced Terrain Scan Processor Improved Targeting Computer EM Disruption Field Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flexi-carbon Leg > --- UTILITY ---------- Launcher Guidance Computer Heart of Steel > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Large Storage Unit Compact Matter Pod Advanced Terrain Scan Processor Improved Targeting Computer Improved Datajack [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Launcher Guidance Computer Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 1 . . . Weapon 3 | . . 2 . 1 . . . Parts Attached 54 | 7 2 6 18 4 5 . 12 Power 4 | 1 . . 3 . . . . Engine 3 | 1 . . 2 . . . . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 14 | 2 . 1 6 1 . . 4 Treads 1 | . . . 1 . . . . Leg 5 | . . . 1 1 . . 3 Wheel 7 | 2 . 1 4 . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 19 | 2 1 . 5 2 4 . 5 Device 9 | 1 . . 2 1 2 . 3 Storage 3 | 1 1 . . . . . 1 Processor 4 | . . . 1 1 2 . . Hackware . | . . . . . . . . Protection 3 | . . . 2 . . . 1 Artifact . | . . . . . . . . Weapon 17 | 2 1 5 4 1 1 . 3 Energy Gun 3 | 2 . 1 . . . . . Energy Cannon 3 | . . . 2 . . . 1 Ballistic Gun 5 | . . 2 1 1 . . 1 Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 1 . . . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon 3 | . . . 1 . 1 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . Parts Lost 34 | . . . 9 3 13 . 9 Power 2 | . . . 1 . 1 . . Propulsion 12 | . . . 6 1 2 . 3 Utility 12 | . . . 2 . 6 . 4 Weapon 8 | . . . . 2 4 . 2 Highest Loss Streak 13 | . . . 8 3 13 . 4 To Critical Strikes 1 | . . . . . 1 . . Average Backups 5 | 4 9 9 6 3 2 5 4 Power . | . 2 2 1 . . . . Propulsion 1 | 2 5 6 3 . . . . Utility 1 | . . . . 1 1 4 3 Weapon . | 1 2 1 1 1 . . . Tool/Special . | . . . . . . . . Unused Backups 6 | . . 1 . . . . 5 Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 4 | . . . . . . . 4 Weapon . | . . . . . . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 56 | . 100 99 88 75 24 23 29 Engine 3 | . 14 11 2 7 . . . Leg 3 | . . . 4 8 . . 5 Wheel 7 | . 28 22 16 7 . . . Device 7 | . 14 11 5 7 5 7 9 Storage 5 | . 14 11 9 7 . . 1 Processor 4 | . . . 3 9 6 7 3 Protection 1 | . . . 6 . . . . Energy Gun 4 | . 15 14 9 6 . . . Energy Cannon 2 | . . . 3 9 1 . . Ballistic Gun 2 | . . 14 6 . . . . Launcher 4 | . 12 11 9 7 . . . Impact Weapon 4 | . . . 6 . 6 7 5 Peak Build Rating 37 | 9 11 15 21 24 32 32 37 Average Rating 21 | 5 10 13 16 16 26 32 28 On Entrance 17 | . 9 11 15 15 24 32 32 Avg Prop Armor Cover (%) 9 | . . . 10 2 2 . 17 Naked Turns 29 | . . . . . 21 . 8 Heaviest Build 34 | 14 19 25 29 27 27 13 34 Greatest Support 40 | 20 20 20 36 20 10 3 40 Greatest Overweight (x) 8 | . . 1 7 2 4 4 8 Average Overweight (x) 1 | . . 1 . 1 2 4 1 Largest Inventory Capacity 15 | 8 10 10 10 10 10 5 15 Average Capacity 8 | 7 9 10 10 10 5 5 7 Most Carried 10 | 8 10 10 10 5 5 5 5 Average Carried 5 | 5 9 9 6 3 2 5 4 Final Capacity 15 | 8 10 10 10 10 5 5 15 Final Carried 10 | 8 10 10 4 2 5 5 5 Class Distribution -------------------- 59% | Mutant 18% | Gunner 16% | Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 1110 | 270 25 11 432 44 142 . 186 Remotely . | . . . . . . . . Salvage Created 902 | 187 51 11 288 69 52 . 244 Parts 34 | 8 3 1 13 5 . . 4 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented 1 | . . . . . . 1 . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 20 | . 2 1 8 1 1 . 7 Melee 3 | . . . . . . . 3 Guns 5 | . . 1 4 . . . . Cannons 1 | . . . . 1 . . . AOE 7 | . 2 . 4 . 1 . . Classes Destroyed 9 | 2 2 1 3 . . . 1 Worker 2 | . 1 1 . . . . . Builder 2 | . . . 2 . . . . Tunneler 4 | 4 . . . . . . . Hauler 1 | . . . 1 . . . . Recycler 1 | 1 . . . . . . . Swarmer 3 | . . . . . . . 3 Grunt 9 | . 2 . 4 . . . 3 Duelist 2 | . . . 2 . . . . Sentry 5 | . . 1 2 1 . . 1 Thug 1 | . . . . . 1 . . Best Kill Streak 5 | 3 3 2 5 1 1 . 3 Combat Bots Only 4 | . 2 1 4 1 1 . 3 Max Kills in Single Turn 2 | 2 1 2 2 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . 1 . 1 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 497 | . 5 6 63 27 40 . 356 Missed 163 | . . 3 14 11 8 . 127 Hits 334 | . 5 3 49 16 32 . 229 Melee 31 | . . . 15 . 16 . . Projectile 303 | . 5 3 34 16 16 . 229 AOE 4 | . . . . . . . 4 Critical Strikes 10 | . . . 2 . 6 . 2 Damage Taken 5579 | . 66 120 1214 134 1053 . 2992 Core 1469 | . . 52 167 12 388 . 850 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 12 | . . . 12 . . . . Core Remaining (%) 79 | 100 100 87 69 . . 42 . Volleys Fired 43 | 14 3 3 15 2 5 . 1 Largest 4 | 2 2 4 4 3 4 . 1 Hottest 194 | 90 80 126 126 166 194 . 23 Shots Fired 107 | 27 6 12 42 5 14 . 1 Gun 75 | 27 3 9 32 . 3 . 1 Cannon 13 | . . . . 4 9 . . Launcher 19 | . 3 3 10 1 2 . . Special . | . . . . . . . . Kinetic 27 | . . 6 17 . 3 . 1 Thermal 61 | 27 3 3 15 4 9 . . Explosive 19 | . 3 3 10 1 2 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 6 5 15 4 7 12 . . Robot Miss Streak 5 | 2 1 2 4 . 5 . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 104 | 19 5 10 28 3 11 . 28 Core Hits 56 | 6 6 5 27 3 6 . 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . . 3 Critical Strikes 8 | 1 1 1 2 . . . 3 Burn 4 | 1 1 1 1 . . . . Smash 4 | . . . 1 . . . 3 Melee Attacks 45 | . . . 4 . . . 41 Impact 45 | . . . 4 . . . 41 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3349 | 235 192 266 1000 60 406 . 1190 Guns 753 | 235 37 139 281 . 46 . 15 Cannons 204 | . . . . 60 144 . . Explosions 1143 | . 155 127 663 . 198 . . Melee 1223 | . . . 56 . . . 1167 Ramming 26 | . . . . . 18 . 8 Kinetic 343 | . . 113 169 . 46 . 15 Thermal 614 | 235 37 26 112 60 144 . . Explosive 1107 | . 155 127 627 . 198 . . Electromagnetic 36 | . . . 36 . . . . Impact 1223 | . . . 56 . . . 1167 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 39 | . . . 5 . 39 39 5 Average Corruption 20 | . . . 5 . 37 39 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 54 | . . . 13 . 28 7 6 Message Errors 12 | . . . 3 . 8 . 1 Matter Fused 18 | . . . 7 . 7 1 3 Heat Flow Errors 3 | . . . . . 1 2 . Energy Discharges 5 | . . . 2 . 1 1 1 Parts Rejected 2 | . . . 1 . . . 1 Data Loss (minor) 7 | . . . . . 5 2 . Data Loss (major) 2 | . . . . . 1 1 . Alerts 1 | . . . . . 1 . . Misdirections 4 | . . . . . 4 . . Overload Shots . | . . . . . . . . Overflow Damage 339 | . . . 39 . 6 . 294 Projectiles . | . . . . . . . . Explosions 15 | . . . 9 . 6 . . Melee 324 | . . . 30 . . . 294 Knockbacks 7 | . . . 2 . . . 5 Impact 7 | . . . 2 . . . 5 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 417 | . . 76 250 . 88 . 3 Shots 11 | . . 2 7 . 2 . . Rammed 9 | . . . . . 5 . 4 Targets Rammed 10 | . . . . . 6 . 4 Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 208 | 150 93 166 207 78 208 136 . Average Temperature 77 | 60 55 91 87 38 110 82 . Received Heat Transfer 1194 | . 39 18 261 48 27 . 801 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 Combat Hostiles 4 | . . . . . . . 4 Parts Fried 5 | . . . . . . . 5 Impact Corruptions 13 | . . . 1 . . . 12 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | 1 . . . . . . . Heat Transferred 1816 | 706 185 148 407 111 259 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 155 | 10 64 99 155 40 . . 90 Initial 26 | . . 26 20 18 . . . Average 33 | 1 5 51 88 3 . . 16 Influence Increases 768 | 25 74 99 330 40 . . 200 Destroy 0b10 Robot/C 380 | . 40 20 160 20 . . 140 Destroy 0b10 Robot/NC 50 | 25 5 5 15 . . . . Destroy Leader 102 | . 10 10 42 10 . . 30 Disable Machine 75 | . . 30 45 . . . . Destroy Structure 116 | . 19 34 53 10 . . . Lose Combat Pursuer 45 | . . . 15 . . . 30 Influence Decreases 768 | 25 10 114 339 60 20 . 200 Entered New Map 97 | . . 38 29 22 8 . . Time Decay 503 | 25 10 76 220 38 . . 134 Lost Part 168 | . . . 90 . 12 . 66 Squads Dispatched 3 | . 1 . . . . . 2 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 49 | . 4 2 18 1 5 . 19 Peak Tracking Total 7 | . 3 2 5 2 4 . 7 Tactical Retreats 3 | . . . 1 . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 2 | . . . 1 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 5 | . . 2 3 . . . . Max in Single Turn 1 | . . 1 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 13 | . 3 2 3 1 1 . 3 Terminals 11 | . 3 2 2 1 . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 30 | . 7 3 13 1 1 . 5 Successful 8 | . . . 6 . 1 . 1 Failed 22 | . 7 3 7 1 . . 4 Catastrophic 4 | . 1 1 . 1 . . 1 Database Lockouts . | . . . . . . . . Manual 7 | . 5 2 . . . . . Terminals 22 | . 7 3 6 1 . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . . . 7 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . 2 . 1 . 1 Open Door 1 | . . . . . 1 . . Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . . Recycle Component 1 | . . . 1 . . . . Process 2 | . . . 2 . . . . Retrieve Matter 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 3 2 3 1 . . 2 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . . 1 . . . . Recycled Matter 31 | . . . 31 . . . . Retrieved Matter 31 | . . . 31 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 1005 | 15 152 163 285 370 13 . 7 Sensors 7 | . . . . . . . 7 Terrain 997 | 15 152 163 285 370 12 . . Structural 1 | . . . . . 1 . . ECM 5 | . . . . 5 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 2552 | 118 152 163 496 370 473 113 667 Spaces Moved 1525 | 77 172 148 330 144 281 46 327 Core 427 | 8 . . 3 . 276 46 94 Treads 54 | . . . 54 . . . . Legs 313 | . . . 20 144 5 . 144 Wheels 642 | 69 172 148 253 . . . . Hover 89 | . . . . . . . 89 Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 80 190 50 250 50 Average Speed 141 | 76 80 95 123 245 155 250 155 Slowest Speed 450 | 80 80 95 400 260 260 250 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 4 42 15 33 3 51 9 10 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 145 | . 18 35 59 10 23 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 145 | . 18 35 59 10 23 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 1733 | 105 180 162 379 156 302 45 404 Wait 26 | . . 2 6 . . . 18 Move 1518 | 76 171 147 329 143 280 45 327 Hop . | . . . . . . . . Pick Up 22 | 8 2 2 2 2 5 . 1 Fast Attach 32 | 7 1 . 6 4 3 . 11 Attach 19 | . . 2 10 4 2 . 1 Detach . | . . . . . . . . Swap 11 | . 1 4 6 . . . . Drop 6 | . 2 2 1 1 . . . Fire 43 | 14 3 3 15 2 5 . 1 Melee 45 | . . . 4 . . . 41 Ram 10 | . . . . . 6 . 4 Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 8) 253 | -10/Materials | Discovered new exit (range 12) 271 | -10/Materials | Entered another Materials area 271 | -9/Materials | Evolved 2 slots: Weapon x2 289 | -9/Materials | Discovered new exit (range 13) 431 | -9/Materials | Discovered new exit (range 3) 434 | -9/Materials | Entered another Materials area 434 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 712 | -8/Materials | Lost 8 parts (1p5n2u) 897 | -8/Materials | Discovered new exit (range 16) 930 | -8/Materials | Entered Factory 930 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1002 | -7/Factory | Build established: Gunner 1245 | -7/Factory | Discovered new exit (range 15) 1295 | -7/Factory | Lost 3 parts (1n2w) 1300 | -7/Factory | Entered Lower Caves 1308 | -7/Lower Caves | Ambushed by wild Derelicts 1326 | -7/Lower Caves | System corruption reached 10% 1335 | -7/Lower Caves | System corruption reached 30% 1369 | -7/Lower Caves | Lost 13 parts (1p2n6u4w) 1411 | -7/Lower Caves | Found Prototype Device 1411 | -7/Lower Caves | Identified Heart of Steel 1622 | -7/Lower Caves | Build established: Mutant 1743 | -7/Lower Caves | Discovered new exit (range 11) 1749 | -7/Lower Caves | Core integrity fell below 50% 1773 | -7/Lower Caves | Entered another Lower Caves area 1873 | -7/Lower Caves | Discovered new exit (range 5) 1886 | -7/Lower Caves | Entered Factory 1886 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2255 | -6/Factory | Core integrity fell below 50% 2268 | -6/Factory | Lost 4 parts (1n1u2w) 2497 | -6/Factory | Garrison activated, responded to threat 2523 | -6/Factory | Core integrity fell below 20% 2543 | -6/Factory | Lost 3 parts (2n1u) 2553 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- VT-H9B(g) destroyed. G-50 Soldier suffers critical hit (Burn). R-10 Processor collects Beamcaster. K-01 Serf collects debris. U-05 Engineer lays Concrete. G-67 Veteran destroyed. K-01 Serf collects debris. R-10 Processor collects Imp. Heat Sink. K-01 Serf collects debris. G-50 Soldier heat damages Lgt. Angular Momentum Engine. R-10 Processor collects Shock Rifle. RA-7G4(g) destroyed. K-01 Serf collects debris. G-50 Soldier heat short circuits Carbon-fiber Leg. K-01 Serf collects debris. R-10 Processor collects Remote Datajack. K-01 Serf collects debris. G-50 Soldier suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | # ] #??????????????????????????????? | | # +??????????????????????????????? | | ## ##### ####??????????????????????????????? | | ## #???# #?????????????????????????????????? | | ## #???# #?????????????????????????????????? | | + #???# #?????????????????????????????????? | | ## #####+##+#####?????????????????????????????? | | ### ### #?????????????????????????????? | | #?# #?# #??? ?????????????????????????? | | ### #?# """ """ #?? ??????????????????????????? | | #?# """ """ #? ??????????????????????????? | | #?# """ """ # ""? ????????????????????????? | | ### # ""? ????????????????????????? | | + """ """ "/%??? "???????????????????????? | | ####### """ """ #???? ???????????????????????? | | ??????# """ """ #####+####????????????????????? | | ??????# ## #????????????????????? | | ??????# ## #????????????????????? | | ??????# ## #????????????????????? | | ??????#######+####### ?????????????????????? | | ??????????# #????????????????????? | | ??????????# ?????????????????????? | | ??????????# """"" """"" #????????????????????? | | ????####### """"" """"" #??########????????????? | | ??? """ """ """g # #????????????? | | ????""F"" !=%[=[ @/ ! ! #????????????? | | ????"" "" "" """"" # #????????????? | | ??? "F"" R""""" #??"" """ #????????????? | | ?! """"= "g" g #???? """??????????????? | | [! !%=%g #??????"???????????????? | | *==kkY #??????????????????????? | | / ##### #??????????????????????? | | ###############???# #??????????????????????? | | ???????????????????# #??????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????# #???????????????????? | | ???????????????????? """ #???????????????????? | | ????????????????????# u""" #???????????????????? | | ????????????????????# """ +???????????????????? | | ????????????????????# ?? #???????????????????? | | ????????????????????# ?? #???????????????????? | | ????????????????????# "?? #???????????????????? | | ????????????????????+ "??? ?????????????????????? | | ????????????????????? "?????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 600 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Omniscient Cartographer Overwhelming Resistances Are Futile There's More Where That Came From Challenges ------------ None Game ------ Seed whodovoodoo Manual? 1 Play Time 00:33:22 Cumulative 39.1 hours Start 2025.11.29 @ 22:14:03 End 2025.11.29 @ 23:15:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 8 Adventurer 0 Explorer 29 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 26 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 925c7827-6f53-47ac-a343-aa3e6f4a0900