Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 17:53:28 Player: OctagonalPrism Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (38) 190 Value Destroyed (1304) 1304 Prototype IDs (25) 500 Alien Tech Used (3) 600 Bonus (3465) 3465 TOTAL SCORE: 12159 Bonus ------- Entered DSFs 500 Used Core Reset Matrix 3000 Friendly Fire -35 Cogmind --------- Core Integrity 0/1300 Matter 257/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Experimental Signal Interpreter Core Analyzer Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Light Particle Reactor Matter Filter Improved Hardlight Generator HERF Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Medium Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Experimental Signal Interpreter Improved Terrain Scanner Targeting Computer Experimental Targeting Computer Improved Medium Armor Plating Advanced Shield Generator Antimissile System Hacking Suite Improved Hacking Suite Improved System Shield Improved System Restoration Module > --- WEAPON ----------- Advanced KE Penetrator Plasma Lance > --- INVENTORY -------- Matter Filter Phase Redirector HERF Cannon Railgun Hypervelocity Railgun [Rating: 130] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Biometal Medium Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Utility Shielding Artifact Phase Redirector Weapon Light Assault Rifle Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac DSF Res Qua Slots Evolved 14 | . . . 2 2 2 2 2 2 . . . 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . . . 1 1 . . . . . . . . Utility 11 | . . . 2 1 1 2 2 2 . . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 111 | 8 7 1 17 5 7 6 10 14 . 4 . 11 21 Power 16 | 1 1 . 2 1 2 3 1 . . 1 . 1 3 Engine 9 | 1 1 . 2 1 1 1 1 . . 1 . . . Core 3 | . . . . . 1 2 . . . . . . . Reactor 4 | . . . . . . . . . . . . 1 3 Propulsion 32 | 3 2 . 8 1 5 1 2 2 . . . 2 6 Treads 4 | . . . . . . . . . . . . 2 2 Leg . | . . . . . . . . . . . . . . Wheel 9 | 3 2 . 4 . . . . . . . . . . Hover 4 | . . . 2 . . . . . . . . . 2 Flight 15 | . . . 2 1 5 1 2 2 . . . . 2 Utility 40 | 2 4 . 4 2 . 2 4 7 . 3 . 5 7 Device 20 | 1 2 . 1 . . 1 1 5 . 2 . 2 5 Storage 1 | 1 . . . . . . . . . . . . . Processor 6 | . . . 1 . . . 3 . . 1 . . 1 Hackware 6 | . . . 1 2 . . . 1 . . . 2 . Protection 6 | . 2 . 1 . . 1 . 1 . . . 1 . Artifact 1 | . . . . . . . . . . . . . 1 Weapon 23 | 2 . 1 3 1 . . 3 5 . . . 3 5 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . 1 . . . 1 1 Ballistic Gun 8 | 2 . . . . . . 1 1 . . . 1 3 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . Special Weapon 2 | . . . . . . . . 2 . . . . . Impact Weapon 4 | . . . 1 1 . . 2 . . . . . . Slashing Weapon 3 | . . 1 1 . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . 1 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 1 . 1 4 3 . 1 . . 5 Parts Lost 40 | . . . 5 3 4 4 1 . 2 1 2 . 18 Power 6 | . . . . 1 1 1 1 . . . . . 2 Propulsion 14 | . . . 3 1 3 2 . . . . . . 5 Utility 15 | . . . 1 . . 1 . . 1 1 2 . 9 Weapon 5 | . . . 1 1 . . . . 1 . . . 2 Highest Loss Streak 16 | . . . 4 2 3 4 1 . 2 1 2 . 16 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 97 90 70 64 61 63 84 82 81 80 86 78 Engine 5 | . 14 14 10 9 . 2 2 5 3 5 5 4 . Reactor 1 | . . . . . . . . . . . . 2 6 Treads 3 | . . . . . . . . . . . . 6 10 Wheel 6 | . 27 28 12 . . . . . . . . . . Flight 5 | . . . 3 20 13 15 11 12 10 10 10 2 . Device 12 | . 8 14 9 9 7 5 5 12 13 16 21 22 16 Storage 3 | . 14 14 9 . . . . . . . . . . Processor 12 | . . . 11 9 7 6 16 21 21 22 21 19 18 Hackware 11 | . . . 11 15 23 17 11 12 15 15 13 18 13 Protection 3 | . 5 . 1 . . 2 5 7 8 5 3 . 3 Ballistic Gun 7 | . 28 16 9 . . . 2 . . . . 1 3 Impact Weapon 1 | . . . . 5 7 6 2 3 . . . . . Slashing Weapon 1 | . . 9 8 3 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 5 5 5 3 2 Peak Build Rating 130 | 9 10 13 19 24 32 29 47 93 93 94 94 103 130 Average Rating 53 | 5 8 12 16 20 24 25 35 73 83 91 92 100 102 On Entrance 43 | . 9 10 13 15 21 29 24 42 93 73 94 87 103 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 63 | 14 16 14 22 9 9 10 13 22 22 24 24 60 63 Greatest Support 125 | 32 32 26 32 13 23 18 16 30 30 30 30 65 125 Greatest Overweight (x) 2 | . . . 2 . 1 1 1 . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 7 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 8 8 8 5 5 4 5 5 5 5 5 5 5 Average Carried 4 | 1 6 8 6 4 4 2 4 4 5 4 5 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 8 3 5 3 3 5 5 5 5 5 5 4 Class Distribution -------------------- 49% | Hacker-Mutant 30% | Mutant 9% | Hacker-Scout 6% | Scavenger-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac DSF Res Qua Matter Collected 1649 | 202 282 . 95 . . 268 163 33 . . 8 33 565 Remotely . | . . . . . . . . . . . . . . Salvage Created 1526 | 56 195 . 256 . . 57 232 33 . . . 136 561 Parts 95 | 4 23 . 17 . . 3 4 2 . . . 5 37 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . . Recyclers Shooed 2 | 1 . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac DSF Res Qua Combat Hostiles Destroyed 21 | . 7 . 3 . . 1 1 . . . . 1 8 Melee 3 | . . . 1 . . 1 . . . . . . 1 Guns 15 | . 7 . . . . . 1 . . . . 1 6 Cannons 1 | . . . . . . . . . . . . . 1 AOE 2 | . . . 2 . . . . . . . . . . Classes Destroyed 14 | 1 4 . 5 . . 1 2 . . . . . 1 Worker 3 | . 1 . 1 . . . . . . . . . 1 Builder 2 | . . . 2 . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . 1 . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . Operator 2 | . 1 . . . . . . . . . . 1 . Watcher 4 | . . . . . . . 3 1 . . . . . Swarmer 6 | . 5 . . . . 1 . . . . . . . Grunt 4 | . 2 . 1 . . . . . . . . . 1 Brawler 1 | . . . 1 . . . . . . . . . . Sentry 2 | . . . 1 . . . . . . . . 1 . Hunter 1 | . . . . . . . 1 . . . . . . Programmer 7 | . . . . . . . . . . . . . 7 Best Kill Streak 6 | 1 5 . 4 . . 1 2 1 . . . 1 6 Combat Bots Only 5 | . 4 . 3 . . 1 1 . . . . 1 5 Max Kills in Single Turn 2 | 1 2 . 2 . . 1 1 1 . . . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . Melee 1 | . . . 1 . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac DSF Res Qua Hostile Shots Fired 586 | . 43 4 57 38 83 71 24 . 2 . 5 8 251 Missed 209 | . 15 1 19 20 38 41 10 . . . 3 3 59 Damage Taken 6910 | . 253 21 679 201 509 367 133 . 85 60 143 108 4351 Core 1997 | . 41 6 188 75 282 160 19 . 35 . . . 1191 Absorbed by Shields 738 | . . . . . . . . . . . . 21 717 Reduced by Siege Mode 45 | . . . . . . . . . . . . . 45 Redirected to Core 122 | . . . . . . . . . . . . . 122 Redirected to Shielding 70 | . . . . . . 11 . . 16 19 24 . . Regen/Repaired (Parts) 284 | . 16 . . . . 21 27 . . . . . 220 Core Remaining (%) 81 | 100 . 81 53 86 59 81 98 . . . 96 . . Volleys Fired 114 | 6 37 . 20 . . . 13 1 . . . 3 34 Largest 2 | 2 2 . 2 . . . 1 1 . . . 2 2 Hottest 121 | 40 40 . 53 . . . 33 88 . . . 121 88 Shots Fired 176 | 12 74 . 23 . . . 13 1 . . . 6 47 Gun 157 | 12 74 . 15 . . . 13 . . . . 3 40 Cannon 11 | . . . . . . . . 1 . . . 3 7 Launcher 8 | . . . 8 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 157 | 12 74 . 15 . . . 13 . . . . 3 40 Thermal . | . . . . . . . . . . . . . . Explosive 8 | . . . 8 . . . . . . . . . . Electromagnetic 11 | . . . . . . . . 1 . . . 3 7 Robot Hit Streak 22 | 3 8 . 14 . . . 22 . . . . 6 21 Robot Miss Streak 8 | 2 8 . 4 . . . 3 . . . . . 1 Penetration Max 1 | . . . . . . . 1 . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 135 | 6 32 . 22 . . 3 13 1 . . . 7 51 Core Hits 61 | 2 13 . 11 . . 3 6 1 . . . 4 21 Critical Kills 2 | . . . . . . . 1 . . . . . 1 Critical Parts Destroyed 12 | 1 1 . . . . . 1 . . . . . 9 Critical Strikes 16 | 1 1 . 1 . . . 2 1 . . . . 10 Destroy 13 | 1 1 . . . . . 1 . . . . . 10 Smash 1 | . . . . . . . 1 . . . . . . Sever 1 | . . . 1 . . . . . . . . . . Impale 1 | . . . . . . . . 1 . . . . . Melee Attacks 115 | . . . 20 8 12 15 10 8 . 5 . 18 19 Impact 48 | . . . 1 7 12 15 10 3 . . . . . Slashing 27 | . . . 19 1 . . . . . . . . 7 Piercing 40 | . . . . . . . . 5 . 5 . 18 12 Sneak Attacks 3 | . . . 1 . . 1 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3790 | 70 345 . 825 . . 134 458 67 . . . 239 1652 Guns 1812 | 70 345 . 75 . . . 223 . . . . 67 1032 Cannons 335 | . . . . . . . . . . . . 97 238 Explosions 430 | . . . 430 . . . . . . . . . . Melee 1198 | . . . 320 . . 134 235 67 . . . 75 367 Ramming 15 | . . . . . . . . . . . . . 15 Kinetic 1812 | 70 345 . 75 . . . 223 . . . . 67 1032 Thermal . | . . . . . . . . . . . . . . Explosive 430 | . . . 430 . . . . . . . . . . Electromagnetic 335 | . . . . . . . . . . . . 97 238 Impact 369 | . . . . . . 134 235 . . . . . . Slashing 556 | . . . 320 . . . . . . . . . 236 Piercing 273 | . . . . . . . . 67 . . . 75 131 Highest Corruption 22 | . . . . . . . . . 5 8 8 . 22 Average Corruption 9 | . . . . . . . . . 5 6 8 . 9 Corruption Purged 7 | . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . Effects 30 | . . . . . . . . . . 1 1 . 28 Message Errors 3 | . . . . . . . . . . . . . 3 Matter Fused 5 | . . . . . . . . . . . 1 . 4 Heat Flow Errors 3 | . . . . . . . . . . . . . 3 Energy Discharges 6 | . . . . . . . . . . 1 . . 5 Parts Rejected 3 | . . . . . . . . . . . . . 3 Data Loss (minor) 4 | . . . . . . . . . . . . . 4 Data Loss (major) 5 | . . . . . . . . . . . . . 5 Alerts 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 208 | . . . 17 . . . 165 . . . . . 26 Projectiles 17 | . . . . . . . . . . . . . 17 Explosions . | . . . . . . . . . . . . . . Melee 191 | . . . 17 . . . 165 . . . . . 9 Knockbacks 1 | . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 123 | . . . 119 . . . . . . . . . 4 Shots 4 | . . . 4 . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 84 | . 24 . 10 . 8 . . 30 . . . . 84 Average Temperature 9 | . 7 . 4 . 8 . . 15 . . . . 75 Received Heat Transfer 754 | . 66 . 213 72 267 36 . . . . . 12 88 Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 4 | . . . . . . . . . . . . . 4 Longest Duration 4 | . . . . . . . . . . . . . 4 Robots Corrupted 3 | . . . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 4 . . . . 1 . Impact Corruptions 3 | . . . . . . . 3 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac DSF Res Qua Peak Influence 334 | 10 201 43 190 216 154 323 334 242 99 96 67 169 177 Initial 163 | . 6 43 16 79 93 74 158 163 84 65 67 26 94 Average 117 | 3 69 43 80 131 110 166 246 180 86 73 61 132 99 Maximum Alert Level 1 | . 1 . . 1 . 1 1 1 . . . . . Low Security (%) 88 | 100 96 100 100 83 100 74 27 79 100 100 100 100 100 Level 1 11 | . 3 . . 16 . 25 72 20 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 1 1 1 2 3 . . . . 1 3 Investigation 5 | . . . . 1 1 1 2 . . . . . . Extermination 2 | . . . . . . . . . . . . . 2 Reinforcement 6 | . 1 . 1 . . 1 1 . . . . 1 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac DSF Res Qua Distress Signals 8 | . 2 . 1 1 . 2 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 121 | . 21 3 9 18 9 18 12 1 5 2 1 6 16 Peak Tracking Total 13 | . 5 3 4 13 8 10 4 1 5 2 1 3 4 Tactical Retreats 17 | . 3 . 1 1 2 3 . . . 1 . 2 4 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac DSF Res Qua Traps Triggered 3 | . . . . . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac DSF Res Qua Machines Disabled 5 | . . . . . . . 1 1 . . . 1 2 Max in Single Turn 1 | . . . . . . . 1 1 . . . 1 1 Garrison Access 2 | . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac DSF Res Qua Machines Accessed 38 | . 7 . 1 7 1 3 5 1 . 3 . 2 8 Terminals 22 | . 4 . 1 4 1 1 2 1 . 1 . 1 6 Fabricators 2 | . . . . . . 1 1 . . . . . . Repair Stations 4 | . 1 . . . . 1 1 . . . . . 1 Recycling Units 6 | . 2 . . 2 . . . . . 2 . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . 1 . . 1 . . . . 1 . Total Hacks 101 | . 16 . 8 20 3 9 11 6 . 5 . 3 20 Successful 64 | . 11 . 5 14 1 6 6 3 . 3 . 1 14 Failed 37 | . 5 . 3 6 2 3 5 3 . 2 . 2 6 Catastrophic 4 | . . . . . . 1 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 35 | . 6 . 7 5 1 6 . 3 . . . 2 5 Terminals 68 | . 10 . 8 13 3 5 6 6 . 1 . 2 14 Fabricators 4 | . . . . . . 2 2 . . . . . . Repair Stations 8 | . 2 . . . . 2 2 . . . . . 2 Recycling Units 11 | . 4 . . 3 . . . . . 4 . . . Scanalyzers 4 | . . . . . . . . . . . . . 4 Garrison Access 6 | . . . . 4 . . 1 . . . . 1 . Terminal Hacks 28 | . 3 . 3 7 1 1 2 3 . 1 . . 7 Record 3 | . . . . . . . . . . . . . 3 Part Schematic 1 | . . . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . Prototype ID Bank 5 | . 1 . . 2 . . . 1 . . . . 1 Open DSF 1 | . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Terminal Index 3 | . . . 1 . . . . 1 . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . 1 Locate Traps 3 | . . . 1 1 . . . . . . . . 1 Reinforcement Status 2 | . 1 . . 1 . . . . . . . . . Registered Components 2 | . . . 1 . 1 . . . . . . . . Zone Layout 3 | . 1 . . 1 . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 1 1 . . . . . . Network Status 2 | . . . . . . 1 1 . . . . . . Repair Station Hacks 8 | . 2 . . . . 2 2 . . . . . 2 Scan Component 4 | . 1 . . . . 1 1 . . . . . 1 Repair 4 | . 1 . . . . 1 1 . . . . . 1 Recycling Unit Hacks 6 | . 2 . . 2 . . . . . 2 . . . Report Inventory 5 | . 2 . . 2 . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . 1 . Unauthorized Hacks 16 | . 4 . 2 5 . 2 . . . . . . 3 Terminals 12 | . 3 . 2 4 . 1 . . . . . . 2 Track 3 | . . . . 2 . . . . . . . . 1 Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 5 | . 1 . 1 1 . 1 . . . . . . 1 Operators 3 | . 1 . 1 1 . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Report 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . Recyclers 2 | . 1 . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 29 | . 7 . 1 6 1 2 3 1 . 1 . 1 6 Full Trace Events 5 | . . . . 1 1 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . 1 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . 1 1 . . . . . 1 Time 89 | . 26 . . . . 19 22 . . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac DSF Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac DSF Res Qua Total Allies 1 | . 1 . . . . . . . . . . . . Largest Group 1 | . 1 . . . . . . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac DSF Res Qua Robot Analysis Total 1 | . . . . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac DSF Res Qua Turns Passed 3626 | 98 662 61 336 118 182 185 383 240 30 86 30 394 821 Spaces Moved 3453 | 69 489 55 243 226 192 315 445 273 80 169 80 337 480 Core 160 | 10 . . . . . . . . . . . . 150 Treads 485 | . . . . . . . . . . . . 158 327 Legs . | . . . . . . . . . . . . . . Wheels 735 | 59 489 55 132 . . . . . . . . . . Hover 34 | . . . 31 . . . . . . . . . 3 Flight 2039 | . . . 80 226 192 315 445 273 80 169 80 179 . Fastest Speed 29 | 50 90 90 37 32 29 34 32 32 37 37 37 37 50 Average Speed 69 | 92 98 90 83 33 48 35 52 35 37 37 37 87 118 Slowest Speed 180 | 100 100 90 180 37 105 120 114 40 37 37 37 145 157 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . 5 1 1 3 . 2 1 . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 31 | 5 72 20 33 25 7 15 18 11 85 6 92 13 39 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 82 | . . . 28 3 11 8 3 6 . 5 . 14 4 Terrain Destroyed 105 | . . . 42 3 11 8 5 6 . 5 . 14 11 Melee 65 | . . . 11 3 11 8 3 6 . 5 . 14 4 Projectile 8 | . . . . . . . 2 . . . . . 6 AOE 31 | . . . 31 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac DSF Res Qua Total 4299 | 89 599 66 334 247 257 361 555 389 77 184 79 411 651 Wait 435 | 4 56 10 27 11 45 23 75 72 . 6 . 32 74 Move 3416 | 68 488 54 242 215 189 312 438 273 76 166 79 336 480 Hop 12 | . . . . 5 1 1 3 . 1 1 . . . Pick Up 23 | 2 8 . . 2 1 1 1 . . 2 . 4 2 Fast Attach 71 | 7 1 1 4 4 5 4 9 11 . 2 . 6 17 Attach 22 | 1 . . 7 1 2 2 . 1 . 2 . 3 3 Detach 17 | 1 . . 2 1 . 2 3 1 . . . 1 6 Swap 20 | . 6 . 6 . . . 1 2 . . . 2 3 Drop 35 | . 3 1 6 . 2 1 2 7 . . . 6 7 Fire 114 | 6 37 . 20 . . . 13 1 . . . 3 34 Melee 115 | . . . 20 8 12 15 10 8 . 5 . 18 19 Ram 2 | . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . 4 Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 13 | . . . . . . . . 13 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -3/Quarantine History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 7) 270 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 10) 575 | -10/Materials | Repaired Com. Wheel 678 | -10/Materials | Discovered new exit (range 9) 761 | -10/Materials | Entered Mines 778 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 794 | -10/Mines | Discovered new exit (range 12) 822 | -10/Mines | Entered Materials 822 | -9/Materials | Evolved 2 slots: Utility x2 822 | -9/Materials | Discovered new exit (range 14) 1128 | -9/Materials | Lost 4 parts (2n1u1w) 1154 | -9/Materials | Discovered new exit (range 5) 1158 | -9/Materials | Entered another Materials area 1158 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1271 | -8/Materials | Discovered new exit (range 14) 1276 | -8/Materials | Entered Factory 1276 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1454 | -7/Factory | Lost 3 parts (1p2n) 1455 | -7/Factory | Discovered new exit (range 10) 1458 | -7/Factory | Entered another Factory area 1458 | -6/Factory | Evolved 2 slots: Utility x2 1485 | -6/Factory | Repaired Imp. Terrain Scanner 1506 | -6/Factory | Build established: Hacker-Mutant 1592 | -6/Factory | Lost 4 parts (1p2n1u) 1612 | -6/Factory | Identified exit to Factory 1643 | -6/Factory | Entered another Factory area 1643 | -5/Factory | Evolved 2 slots: Utility x2 1669 | -5/Factory | Repaired Xenon Bombardment Thruster 1811 | -5/Factory | Found Prototype Processor 1811 | -5/Factory | Identified Exp. Targeting Computer 1858 | -5/Factory | Discovered new exit (range 16) 2026 | -5/Factory | Entered another Factory area 2026 | -4/Factory | Evolved 2 slots: Utility x2 2266 | -4/Factory | Sucked down chute 2266 | -4/Factory | Entered Waste 2267 | -4/Waste | Spotted C-40 Crusher 2269 | -4/Waste | Spotted C-40 Crusher 2271 | -4/Waste | Spotted C-40 Crusher 2280 | -4/Waste | Spotted C-40 Crusher 2281 | -4/Waste | EMP discharged 2282 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2282 | -4/Waste | Crushed by Compactor (1 part destroyed) 2288 | -4/Waste | Discovered new exit (range 22) 2288 | -4/Waste | Spotted C-40 Crusher 2288 | -4/Waste | Spotted C-40 Crusher 2296 | -4/Waste | Entered Factory 2315 | -4/Factory | Found Prototype Processor 2315 | -4/Factory | Identified Exp. Signal Interpreter 2341 | -4/Factory | Crushed by falling debris 2381 | -4/Factory | Identified exit to DSF 2382 | -4/Factory | Entered DSF 2405 | -4/DSF | Discovered new exit (range 15) 2411 | -4/DSF | Identified exit to Research 2412 | -4/DSF | Entered Research 2412 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2674 | -3/Research | Discovered new exit (range 8) 2701 | -3/Research | Identified exit to Quarantine 2806 | -3/Research | Entered Quarantine 2860 | -3/Quarantine | System corruption reached 10% 3093 | -3/Quarantine | Found Alien Artifact 3252 | -3/Quarantine | Repaired Biometal Medium Treads 3282 | -3/Quarantine | Found Alien Artifact 3282 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 3282 | -3/Quarantine | Warped through subspace 3447 | -3/Quarantine | Found Alien Artifact 3447 | -3/Quarantine | Identified Core Reset Matrix 3447 | -3/Quarantine | Identified Phase Redirector 3447 | -3/Quarantine | Used Core Reset Matrix 3451 | -3/Quarantine | Detected hypermatrix surge 3451 | -3/Quarantine | Sensed 7 artifacts in vicinity 3519 | -3/Quarantine | Core integrity fell below 50% 3544 | -3/Quarantine | Core integrity fell below 20% 3556 | -3/Quarantine | Lost 16 parts (2p5n8u1w) 3601 | -3/Quarantine | Cryocooling Duct disabled 3616 | -3/Quarantine | Ambient heat levels rising (+20) 3616 | -3/Quarantine | Non-combat units ordered to evacuate 3627 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03540_ Dropped Faulty Imp. Diametric Drive. 03546_ Acquired Unknown Device. 03546_ Identified Imp. Hardlight Generator. 03556_ ALERT: Rogue bot located, Programmers report to Quarantine Zone 3H. 03557_ System corrupted: Matter fused (-7). 03565_ Connecting with Terminal... 03570_ Acquired Prototype Slashing Weapon. 03570_ Identified Nanosword. 03572_ System corrupted: Matter fused (-7). 03591_ Acquired Unknown Reactor. 03591_ Identified Lgt. Particle Reactor. 03601_ Cryocooling Duct disabled. 03608_ System corrupted: Substantial component data lost. 03614_ Destroyed Imp. Antigrav System. 03616_ ALERT: Ambient heat levels +20. 03616_ ALERT: All non-combat units evacuate. 03619_ P-80 Master destroyed. 03622_ Acquired 60 matter. Map ----- +----------------------------------------------------+ | ???????????# # #??### ###????????????????? | | ???????????# ! # #????# #??????????????????? | | ???????????######+## #????# #??????????????????? | | ??##"""#????????# #????# #??????????????????? | | ???T #????????# c#???## ##???#######???????? | | ???# #????????# #???#! ##### #???????? | | ???# #????????# #???# c ########? | | ???# #????????# #???# # #? | | ???+ ########## #???# # #? | | ???# #???# ##### # #? | | ???# ##############???#######???### ### #? | | #?## #"T"####?????????????????????# #?# ]= #? | | # #????????????????????## ### #? | | # ^ #????????????????????# ######+### | | + ** #????????????????????# | | # * "" #????????????????????# ### | | # * "" #???????????????????###/#### | | ?# "" #???????????????????# / | | ?#! ! " T" #???????????????????# ####### | | ??# !! " """ +???????????????????# #?????# | | ??#! "" #???????????????????# #?????#! | | ??# #???????????????????# #?????#[ | | ??# #???????????????????# #?????#[ | | ??# ##### #############???????########?????# | | ??###+##???# # p #??????????????????###/ | | ???????????# # @ #??????????????????#[!! | | ???????????# + "" "" =##?????????????????#!== | | ???????????# # """"""""| ;#?????????????????#" | | ???????????# # ##?????????????????#""= | | ???????????# # #??????????????????#""" | | ???????????# # #??????????????????#### | | ???????????# #############?????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????+ #?????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????+ #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# ??????????????????????????????????? | | ???????????# ??????????????????????????????????? | | ???????????# ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 39 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: TH 30 Utility Shielding 33 Point Defense Rating 240 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 17 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Core Reset Matrix Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledCloakDissipator Manual? 0 Play Time 01:12:26 Cumulative 198.7 hours Start 2025.04.20 @ 16:40:16 End 2025.04.20 @ 17:53:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 65 Gallery% 70 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ef9bbbc-531a-4b2b-977f-2ead47a66ea0