Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 22:08:30 Player: Lazz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (104) 520 Value Destroyed (4355) 4355 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2293) 2293 TOTAL SCORE: 10488 Bonus ------- High Alert Combat Kills 193 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ Large Storage Unit Hacking Suite Relay Coupler [Grunt] (27) Relay Coupler [Hunter] (13) > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Medium Treads Cryofiber Web Relay Coupler [Grunt] (26) Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (28) Relay Coupler [Sentry] (18) Relay Coupler [Hunter] (14) Relay Coupler [Heavy] (14) Heavy Linear Accelerator Heavy Linear Accelerator Heavy Linear Accelerator Plasma Cutter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Medium Treads Antigrav System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hacking Suite Hacking Suite Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Heavy Linear Accelerator > --- INVENTORY -------- Cryofiber Web Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Heavy] Heavy Linear Accelerator Heavy Linear Accelerator Heavy Linear Accelerator Missile Launcher Plasma Cutter [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Slots Evolved 6 | . . 2 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 4 | . . 1 1 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 89 | 7 1 4 19 12 22 3 . 18 3 Power 11 | 1 . 1 4 . 4 . . 1 . Engine 6 | 1 . 1 2 . 2 . . . . Core 5 | . . . 2 . 2 . . 1 . Reactor . | . . . . . . . . . . Propulsion 32 | 2 1 . 6 5 7 . . 9 2 Treads 5 | . . . . . 2 . . 3 . Leg 20 | 2 1 . 6 5 5 . . 1 . Wheel 2 | . . . . . . . . . 2 Hover 1 | . . . . . . . . 1 . Flight 4 | . . . . . . . . 4 . Utility 22 | 2 . 1 6 3 4 2 . 4 . Device 7 | 1 . 1 . 2 1 . . 2 . Storage 2 | 1 . . 1 . . . . . . Processor 3 | . . . 1 . 2 . . . . Hackware 4 | . . . . . . 2 . 2 . Protection 6 | . . . 4 1 1 . . . . Artifact . | . . . . . . . . . . Weapon 24 | 2 . 2 3 4 7 1 . 4 1 Energy Gun 3 | . . . . . 2 . . 1 . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 14 | 2 . 2 3 1 5 . . 1 . Ballistic Cannon 4 | . . . . 1 . . . 2 1 Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 39 | . . . 7 4 9 . . 18 1 Power 5 | . . . 1 . 2 . . 2 . Propulsion 17 | . . . 3 1 4 . . 8 1 Utility 11 | . . . 3 3 1 . . 4 . Weapon 6 | . . . . . 2 . . 4 . Highest Loss Streak 7 | . . . 4 2 3 . . 7 1 To Critical Strikes 1 | . . . . . 1 . . . . Average Backups 12 | . 1 3 11 13 14 12 12 13 11 Power . | . . . 2 1 . . . . . Propulsion . | . . . . 1 . . . . 1 Utility 6 | . . . 3 6 9 8 8 7 7 Weapon 4 | . 1 3 5 5 4 3 3 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 16 | . . . 1 . 3 . . 3 9 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 8 | . . . . . 2 . . . 6 Weapon 6 | . . . 1 . 1 . . 3 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 86 | . 100 91 94 97 89 99 84 68 53 Engine 3 | . 14 11 6 . 4 . . . . Core 3 | . . . 2 9 3 9 7 2 . Treads 2 | . . . . . 2 . . 7 . Leg 24 | . 28 28 34 35 24 36 30 9 . Flight 1 | . . . . . . . . 4 10 Device 6 | . 14 19 7 5 7 . . 4 . Storage 8 | . 14 11 9 9 9 9 7 7 7 Processor 7 | . . . 7 9 13 11 7 . . Hackware 6 | . . . . . . 13 15 19 23 Protection 4 | . . . 8 10 5 2 . . . Energy Gun 2 | . . . . . 7 . 7 3 . Ballistic Gun 10 | . 28 22 18 14 9 6 . 2 1 Peak Build Rating 53 | 9 9 12 24 31 31 27 27 53 50 Average Rating 25 | 5 9 10 18 27 25 26 27 30 35 On Entrance 19 | . 9 9 12 23 31 25 27 27 31 Avg Prop Armor Cover (%) 13 | . . . . . 7 . . 9 18 Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 15 15 17 40 46 39 42 30 48 24 Greatest Support 60 | 20 20 30 52 60 60 40 40 48 56 Greatest Overweight (x) 6 | 1 . . 1 1 2 1 . 6 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 14 15 15 15 15 15 15 Most Carried 15 | . 3 6 15 15 15 14 13 15 15 Average Carried 12 | . 1 3 11 13 14 12 12 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Final Carried 15 | . 3 6 12 14 14 12 13 15 15 Class Distribution -------------------- 78% | Scavenger-Mutant 16% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Matter Collected 2515 | 296 64 106 473 529 532 12 . 503 . Remotely . | . . . . . . . . . . Salvage Created 3582 | 114 113 129 933 637 1021 58 . 577 . Parts 203 | 10 9 9 43 32 68 7 . 25 . Haulers Intercepted 3 | . . . 2 . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 88 | . 5 5 12 16 23 5 . 21 1 Melee 2 | . . . . . . . . 2 . Guns 60 | . 5 5 12 12 21 . . 5 . Cannons 12 | . . . . 4 2 . . 5 1 AOE 13 | . . . . . . 5 . 8 . Classes Destroyed 14 | 2 2 2 4 2 2 . . . . Worker 2 | . . 1 . . 1 . . . . Builder 3 | . . . . . 3 . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 3 | . . . 2 . 1 . . . . Recycler 4 | 1 . . 2 . 1 . . . . Operator 1 | . . . . . 1 . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 30 | . 3 4 . 3 9 3 . 8 . Grunt 33 | . 2 . 7 5 11 . . 8 . Brawler 2 | . . . 1 1 . . . . . Duelist 3 | . . . . 3 . . . . . Sentry 12 | . . 1 3 1 3 . . 3 1 Hunter 6 | . . . 1 2 . 2 . 1 . Programmer 2 | . . . . 1 . . . 1 . Best Kill Streak 12 | 3 3 5 4 3 8 3 . 12 1 Combat Bots Only 12 | . 3 4 3 3 6 3 . 12 1 Max Kills in Single Turn 3 | 1 2 1 2 2 3 3 . 3 1 Gunslinging 1 | . . . 1 1 1 . . . . Exploded 3 | . . . . . . 3 . 3 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Hostile Shots Fired 699 | . 27 26 103 98 131 2 . 284 28 Missed 188 | . 10 10 25 19 30 . . 83 11 Hits 511 | . 17 16 78 79 101 2 . 201 17 Melee 8 | . . . 4 2 . . . . 2 Projectile 503 | . 17 16 74 77 101 2 . 201 15 Critical Strikes 18 | . . 1 4 2 5 . . 6 . Damage Taken 6666 | . 174 163 1211 1144 1297 16 . 2416 245 Core 1198 | . 34 45 131 148 127 . . 657 56 Absorbed by Shields 16 | . . . . . . . . 16 . Redirected to Shielding 106 | . . . 19 87 . . . . . Ignored by Resistances 73 | . . . 3 70 . . . . . Core Remaining (%) 75 | 100 86 88 . . . 26 . . . Volleys Fired 286 | 6 9 11 54 77 67 13 . 42 7 Largest 2 | 2 2 2 2 2 2 2 . 2 1 Hottest 105 | 40 40 43 51 75 98 61 . 105 70 Shots Fired 499 | 12 18 22 108 128 132 14 . 58 7 Gun 430 | 12 18 22 108 102 128 1 . 39 . Cannon 52 | . . . . 26 4 . . 15 7 Launcher 17 | . . . . . . 13 . 4 . Special . | . . . . . . . . . . Kinetic 396 | 12 18 22 108 121 72 1 . 35 7 Thermal 86 | . . . . 7 60 . . 19 . Explosive 17 | . . . . . . 13 . 4 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | 7 8 8 17 17 18 5 . 11 5 Robot Miss Streak 6 | 3 2 2 3 3 4 . . 6 . Penetration Max 1 | . . . 1 1 1 . . . . Secondary Targets 14 | . 1 2 2 2 7 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . Shots Hit Robots 378 | 9 12 13 88 86 101 2 . 62 5 Core Hits 175 | 4 6 7 38 29 47 8 . 35 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 1 1 . . . . Critical Strikes 11 | . . . 1 1 3 . . 5 1 Burn 2 | . . . . . 2 . . . . Destroy 3 | . . . 1 1 1 . . . . Blast 5 | . . . . . . . . 4 1 Sever 1 | . . . . . . . . 1 . Melee Attacks 26 | . . . . 2 . 3 . 21 . Impact . | . . . . . . . . . . Slashing 26 | . . . . 2 . 3 . 21 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8437 | 133 172 202 1231 1507 1817 407 . 2456 512 Guns 5245 | 133 165 202 1231 1140 1742 . . 632 . Cannons 1540 | . . . . 367 75 . . 675 423 Explosions 1197 | . . . . . . 407 . 707 83 Melee 442 | . . . . . . . . 442 . Ramming 13 | . 7 . . . . . . . 6 Kinetic 5504 | 133 165 202 1231 1414 1003 . . 933 423 Thermal 1364 | . . . . 93 814 . . 374 83 Explosive 1114 | . . . . . . 407 . 707 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 442 | . . . . . . . . 442 . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . 1 1 Average Corruption 1 | . . . 1 1 1 1 . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 28 | . . . 3 6 10 3 . 4 2 Message Errors 6 | . . . 1 1 . 2 . 1 1 Matter Fused 5 | . . . 1 1 3 . . . . Heat Flow Errors 4 | . . . . 1 2 . . . 1 Energy Discharges 5 | . . . 1 . 1 . . 3 . Parts Rejected 1 | . . . . 1 . . . . . Data Loss (minor) 3 | . . . . 1 1 1 . . . Data Loss (major) 2 | . . . . 1 1 . . . . Weapon Failures 2 | . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 154 | . . . . . . 4 . 31 119 Projectiles 119 | . . . . . . . . . 119 Explosions 35 | . . . . . . 4 . 31 . Melee . | . . . . . . . . . . Knockbacks 7 | . . . . 6 . . . 1 . Impact . | . . . . . . . . . . Kinetic 6 | . . . . 5 . . . 1 . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 46 | . . . . . . 17 . 26 3 Shots 2 | . . . . . . 1 . 1 . Rammed 1 | . . . . . . . . . 1 Targets Rammed 4 | . 3 . . . . . . . 1 Kicked 3 | . 3 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 429 | . . 17 49 277 429 . . 68 116 Average Temperature 84 | . . 12 13 81 125 . . 28 28 Received Heat Transfer 2306 | . 84 27 522 396 621 . . 560 96 Effects 5 | . . . . 1 4 . . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 3 | . . . . 1 2 . . . . Short Circuit 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 2 | . . . . 1 1 . . . . Heat Transferred 2897 | . . . . 111 1887 . . 849 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Maximum Alert Level 3 | . . . . 3 2 2 1 2 1 Low Security (%) 36 | 100 100 100 100 32 . . . 20 . Level 1 41 | . . . . 32 74 22 100 51 100 Level 2 18 | . . . . 17 25 77 . 27 . Level 3 3 | . . . . 17 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 728 | 10 75 85 95 728 506 501 262 480 299 Initial 354 | . . 16 31 59 354 325 262 162 252 Average 254 | 2 27 20 30 364 358 428 250 282 257 Influence Increases 2796 | 15 135 125 359 709 652 176 . 498 127 Destroy 0b10 Robot/C 1760 | . 100 100 240 320 460 100 . 420 20 Destroy 0b10 Robot/NC 80 | 15 . 5 25 . 35 . . . . Destroy Leader 228 | . 20 20 66 10 82 . . 20 10 Successful Hack 58 | . . . 12 14 10 10 . 12 . Disable Machine 60 | . . . . . 15 . . . 45 Anti-Garrison Action 250 | . . . . 250 . . . . . Destroy Structure 165 | . . . 1 40 5 66 . 31 22 Partial Spotted 15 | . . . . 15 . . . . . Lose Combat Pursuer 180 | . 15 . 15 60 45 . . 15 30 Influence Decreases 2557 | 15 95 90 343 72 880 175 269 250 368 Entered New Map 1186 | . . 24 44 32 374 175 239 70 228 Time Decay 953 | 15 30 66 266 . 416 . 30 . 130 Lost Part 353 | . . . 33 40 90 . . 180 10 Purge Threat 65 | . 65 . . . . . . . . Squads Dispatched 7 | . 2 . 1 . 4 . . . . Investigation 3 | . 2 . 1 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . . . 2 . . . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Distress Signals 4 | . . . 1 . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 118 | . 8 5 19 16 36 4 . 22 8 Peak Tracking Total 8 | . 3 4 4 5 8 3 . 8 6 Tactical Retreats 8 | . 1 . 1 1 2 . . 1 2 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Traps Triggered 5 | . 2 . . 1 . 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Machines Disabled 9 | . . . . 5 1 . . . 3 Max in Single Turn 2 | . . . . 1 1 . . . 2 Garrison Relay 5 | . . . . 5 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Machines Accessed 21 | . 1 . 5 1 7 2 1 1 3 Terminals 16 | . 1 . 3 1 5 2 . 1 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . Total Hacks 43 | . 2 . 10 1 19 4 1 2 4 Successful 18 | . 1 . 5 1 7 1 1 1 1 Failed 23 | . 1 . 4 . 11 3 . 1 3 Catastrophic 7 | . . . 2 . 2 1 . . 2 Database Lockouts 2 | . . . 1 . 1 . . . . Manual 10 | . . . 2 . 5 1 . . 2 Terminals 31 | . 2 . 6 1 12 4 . 2 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 8 | . . . 3 . 5 . . . . Garrison Access 4 | . . . 1 . 2 . 1 . . Terminal Hacks 10 | . 1 . 2 1 3 1 . 1 1 Open DSF 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . Unreport Threat 1 | . 1 . . . . . . . . Zone Layout 4 | . . . 1 . 3 . . . . Garrison Registry 1 | . . . . . . 1 . . . Security Stations 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . 2 . 2 . . . . Retrieve Study 4 | . . . 2 . 2 . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . . Unlock Access 3 | . . . 1 . 1 . 1 . . Unauthorized Hacks 1 | . . . . . 1 . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Broadcast 1 | . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 1 . 1 . 7 2 1 . 2 Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . 2 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Used RIF Installer 3 | . . . . 1 . 1 . 1 . Watcher Feeds 1 | . . . . . . 1 . . . Structural Interface 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 22 | . . . . 19 . . . 3 . Machine Destruction 19 | . . . . 19 . . . . . Programmers 3 | . . . . . . . . 3 . Attached 2 | . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Active Infowar (turns) 878 | 5 118 189 566 . . . . . . Sensors 715 | . . 149 566 . . . . . . Terrain 387 | 5 118 189 75 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Turns Passed 4549 | 82 118 189 794 885 1005 253 64 887 272 Spaces Moved 2491 | 43 65 120 450 496 485 159 51 399 223 Core 9 | 2 . . . . . . . 7 . Treads 238 | . . . . . 45 . . 193 . Legs 1896 | 41 65 120 450 496 440 159 51 74 . Wheels 159 | . . . . . . . . . 159 Hover . | . . . . . . . . . . Flight 189 | . . . . . . . . 125 64 Fastest Speed 50 | 50 120 120 120 122 120 120 120 106 100 Average Speed 128 | 126 120 120 120 122 139 132 120 150 101 Slowest Speed 350 | 190 120 120 190 193 260 190 120 350 109 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 10 | . . . . . . 10 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 3 17 16 35 49 46 28 1 48 10 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 100 | . . . . . . 97 . 3 . Terrain Destroyed 221 | . . . 1 . 1 163 . 21 35 Melee 4 | . . . . . . 1 . 3 . Projectile 7 | . . . 1 . 1 . . 5 . AOE 210 | . . . . . . 162 . 13 35 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Total 3276 | 55 86 141 594 640 686 180 53 580 261 Wait 268 | . 7 5 47 25 83 . . 84 17 Move 2484 | 42 65 119 450 494 485 158 51 397 223 Hop . | . . . . . . . . . . Pick Up 41 | . 2 1 10 10 9 . 1 6 2 Fast Attach 47 | 7 . 1 6 2 14 . . 15 2 Attach 21 | . . 1 4 3 4 2 . 5 2 Detach 5 | . . . . . 2 . . 2 1 Swap 39 | . 1 3 12 13 5 2 1 2 . Drop 51 | . . . 11 9 17 2 . 6 6 Fire 286 | 6 9 11 54 77 67 13 . 42 7 Melee 26 | . . . . 2 . 3 . 21 . Ram 1 | . . . . . . . . . 1 Kick 2 | . 2 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 7) 201 | -10/Materials | Entered another Materials area 201 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 387 | -9/Materials | Discovered new exit (range 4) 390 | -9/Materials | Entered another Materials area 390 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 644 | -8/Materials | Central database locked down 674 | -8/Materials | Build established: Scavenger-Mutant 987 | -8/Materials | Lost 4 parts (1p1n2u) 1184 | -8/Materials | Identified exit to Garrison 1184 | -8/Materials | Entered Garrison 1237 | -8/Garrison | Installed Relay Interface Framework 1402 | -8/Garrison | Triggered checkpoint 1475 | -8/Garrison | Garrison Relay disabled 1550 | -8/Garrison | Triggered checkpoint 1576 | -8/Garrison | Garrison Relay disabled 1696 | -8/Garrison | Triggered checkpoint 1713 | -8/Garrison | Triggered checkpoint 1839 | -8/Garrison | Garrison Relay disabled 1856 | -8/Garrison | Triggered checkpoint 1882 | -8/Garrison | Garrison Relay disabled 1903 | -8/Garrison | Core integrity fell below 50% 1916 | -8/Garrison | Garrison Relay disabled 1970 | -8/Garrison | Discovered new exit (range 10) 2069 | -8/Garrison | Entered Materials 2269 | -8/Materials | Lost 3 parts (1p1n1w) 2286 | -8/Materials | Central database locked down 2443 | -8/Materials | Discovered new exit (range 13) 2518 | -8/Materials | Lost 3 parts (1p1n1u) 2898 | -8/Materials | Garrison activated, responded to threat 3074 | -8/Materials | Identified exit to Garrison 3074 | -8/Materials | Entered Garrison 3132 | -8/Garrison | Discovered new exit (range 56) 3132 | -8/Garrison | Discovered new exit (range 51) 3132 | -8/Garrison | Discovered new exit (range 92) 3315 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 3327 | -8/Garrison | Entered Factory 3327 | -7/Factory | Evolved 2 slots: Utility x2 3391 | -7/Factory | Identified exit to Garrison 3391 | -7/Factory | Entered Garrison 3501 | -7/Garrison | Lost 5 parts (1p2n1u1w) 3515 | -7/Garrison | Triggered checkpoint 3536 | -7/Garrison | Learned Factory security intel 3723 | -7/Garrison | Expanded RIF knowledge: Structural Interface 3801 | -7/Garrison | Triggered checkpoint 3864 | -7/Garrison | Lost 5 parts (1p2n1u1w) 4043 | -7/Garrison | Core integrity fell below 50% 4059 | -7/Garrison | Triggered checkpoint 4065 | -7/Garrison | Core integrity fell below 20% 4067 | -7/Garrison | Destroyed 12 combat bots 4102 | -7/Garrison | Lost 7 parts (3n2u2w) 4197 | -7/Garrison | Discovered new exit (range 10) 4278 | -7/Garrison | Entered Factory 4550 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- lockdown mode. 04352_ VTOL Module destroyed. 04353_ Y-54 Guardian suffers critical hit (Blast). 04353_ Destroyed Gatling Laser. 04355_ Destroyed Flak Gun. 04358_ Destroyed Imp. Deuterium Engine. 04360_ Y-54 Guardian destroyed. 04363_ Dropped Hvy. Linear Accelerator. 04366_ Dropped VTOL Module. 04367_ Acquired Arm. Huge Wheel. 04368_ Dropped VTOL Module. 04370_ Acquired Arm. Huge Wheel. 04375_ Acquired Hvy. Linear Accelerator. 04420_ Connecting with DSF Access... 04502_ Slammed into G-47 Trooper. 04544_ C-30 ARC bursts open, deploying its payload. 04544_ L-41 Fighter unfolds itself. 04544_ G-47 Trooper unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ! ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????" #?????????????????????? | | ???????????????????""" #?????????????????????? | | ???????????????????""" #?????????????????????? | | ??????????????????? #?????????????????????? | | ??????????????????"""" +?????????????????????? | | ????????????????? 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"""" """????????? | | ?????????? gg """ ???????? | | ?????????? a @ l % """ ???????? | | ?????????????????###############+### ???? | | ??????????????????????# #????????????## | | ??????????????????????# #??"""?????? | | ??????????????????????# # """ """?? | | ??????????????????????# = / | | ??????????????????????# # "T? ! | | ??????????????????????# # ""? | | ??????????????????????# !] #? ####????? | | ??????????????????????# #?? #???????? | | ??????????????????????# +?? #???????? | | ??????????????????????# #???# #???????? | | ??????????????????????# #???? #???????? | | ??????????????????????# ! #???? #???????? | | ??????????????????????###+########/#???? #???????? | | ????????????????????????# #??????# #???? #???????? | | ????????????????????????# #??????# #???? #???????? | | ????????????????????????# #??????# #???? #???????? | | ?????????????????????#### #??????# #???# ########? | | ??????????????######## +????### ##### #[ #? | | ??????????????# # #????# # """ #? | | ??????????????# """ # ^ ###### # ""R" #? | | ??????????????# """ !# + "" " ## | | ??????????????# """ # # + | | ??????????????# # / ! # ! ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 2 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Field Laser | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularFrostImmobilizer Manual? 0 Play Time 00:44:53 Cumulative 221.6 hours Start 2026.06.29 @ 21:30:21 End 2026.07.03 @ 22:08:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 300 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 76 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34519900-6be1-485f-911a-26f8eb9377a7