Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.20 @ 19:56:11 Player: Mr.Manatee Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (2) 10 Value Destroyed (81) 81 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4606) 4606 TOTAL SCORE: 10697 Bonus ------- Pacifist 4085 Follower Combat Kills 21 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 120/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Q-thruster Electron Diverter Gamma Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Precision Energy Filter Stasis Canceller Experimental Thermal Shield System Shield Improved System Shield > --- WEAPON ----------- Gamma Rifle Heavy Dispersion Rifle > --- INVENTORY -------- Light Antimatter Reactor Q-thruster Electron Diverter Improved Arc Projector [Rating: 96] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Centrium Heavy Treads Hover Unit Improved Linear Gravjet Flight Unit Flight Unit Utility System Shield Device Long-range Terrain Scanner Storage Compact Battery Processor Advanced Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Backup Laser I Energy Gun Backup Laser I Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Tes Slots Evolved 14 | . . . 2 2 2 2 2 2 . 2 . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 14 | . . . 2 2 2 2 2 2 . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 90 | 1 3 6 5 2 19 12 3 3 1 14 21 Power 19 | 1 3 2 2 . 2 2 . . . 3 4 Engine 12 | 1 3 2 2 . 2 1 . . . 1 . Core 1 | . . . . . . 1 . . . . . Reactor 6 | . . . . . . . . . . 2 4 Propulsion 21 | . . 3 2 1 3 3 . 1 . 2 6 Treads 1 | . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 4 Flight 16 | . . 3 2 1 3 3 . 1 . 2 1 Utility 41 | . . . 1 1 13 7 3 2 1 6 7 Device 21 | . . . . . 4 3 1 1 1 6 5 Storage 1 | . . . . . 1 . . . . . . Processor 12 | . . . . . 7 2 1 . . . 2 Hackware 5 | . . . . . 1 2 1 1 . . . Protection 2 | . . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 9 | . . 1 . . 1 . . . . 3 4 Energy Gun 9 | . . 1 . . 1 . . . . 3 4 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . 1 . . . 3 6 Parts Lost 25 | . . 1 . 1 1 7 1 2 1 4 7 Power 4 | . . . . 1 1 2 . . . . . Propulsion 6 | . . . . . . 3 . 1 . . 2 Utility 11 | . . . . . . 2 1 . . 4 4 Weapon 4 | . . 1 . . . . . 1 1 . 1 Highest Loss Streak 6 | . . 1 . 1 1 4 1 2 1 3 6 Average Slot Usage (%) 56 | . 14 33 42 36 71 59 51 67 72 57 45 Engine 4 | . 14 14 11 9 6 1 . 3 5 1 . Hover 1 | . . . . . . . . 7 . . 5 Flight 7 | . . 14 22 18 15 8 . . 5 1 . Device 7 | . . . . . 8 12 10 3 9 6 7 Processor 20 | . . . . . 27 23 26 26 26 23 17 Hackware 9 | . . . . . 3 10 13 17 21 18 8 Protection 2 | . . . 9 9 5 . . . . . . Energy Gun 2 | . . 4 . . 3 . . 7 4 3 1 Naked Turns 2 | . 2 . . . . . . . . . . Heaviest Build 32 | 3 3 5 8 8 13 12 2 4 5 17 32 Greatest Support 26 | 3 3 8 8 8 14 16 3 23 23 23 26 Greatest Overweight (x) 1 | . . . . . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 3 4 4 4 4 Average Carried 3 | 1 4 3 3 3 3 3 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 3 3 4 3 4 4 Class Distribution -------------------- 30% | Hacker-Mutant 28% | Mutant 22% | Hacker-Scout 19% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Hacker-Scout | -4/Extension Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Tes Matter Collected 802 | 210 . 90 . . . 123 111 . . 166 102 Remotely . | . . . . . . . . . . . . Salvage Created 62 | . . . . . . . . . . 20 42 Parts 5 | . . . . . . . . . . 2 3 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Tes Combat Hostiles Destroyed 1 | . . . . . . . . . . . 1 Guns 1 | . . . . . . . . . . . 1 Classes Destroyed 2 | . . . . . . . . . . 1 1 Worker 1 | . . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . . . 1 Best Kill Streak 1 | . . . . . . . . . . 1 1 Combat Bots Only 1 | . . . . . . . . . . . 1 Max Kills in Single Turn 1 | . . . . . . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Tes Damage Taken 3892 | . 59 117 99 187 180 799 157 222 21 636 1415 Core 2117 | . 47 23 30 28 27 478 97 80 . 464 843 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 72 92 94 96 43 90 . 93 . . Volleys Fired 10 | . . . . . . . . . 2 . 8 Largest 1 | . . . . . . . . . 1 . 1 Hottest 94 | . . . . . . . . . 30 . 94 Shots Fired 11 | . . . . . . . . . 2 . 9 Gun 11 | . . . . . . . . . 2 . 9 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 8 | . . . . . . . . . 2 . 6 Explosive . | . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . 3 Robot Hit Streak 5 | . . . . . . . . . . . 5 Robot Miss Streak 1 | . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 6 | . . . . . . . . . . . 6 Core Hits 5 | . . . . . . . . . . 2 3 Critical Hits 2 | . . . . . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 238 | . . . . . . . . . . 27 211 Guns 211 | . . . . . . . . . . . 211 Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 27 | . . . . . . . . . . 27 . Kinetic . | . . . . . . . . . . . . Thermal 107 | . . . . . . . . . . . 107 Explosive . | . . . . . . . . . . . . Electromagnetic 104 | . . . . . . . . . . . 104 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . . 1 1 . . . 2 14 Average Corruption 5 | . . . . . 1 1 . . . 1 7 Corruption Purged . | . . . . . . . . . . . . Effects 16 | . . . . . . . . . . . 16 Message Errors 2 | . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . 4 Targeting Errors 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . . . . . . . . 13 . Shots . | . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 285 | . . . . . 7 285 . . . . 192 Average Temperature 82 | . . . . . 7 155 . . . . 68 Received Heat Transfer 549 | . 30 21 33 27 39 195 27 . . 54 123 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 111 | . . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Tes Peak Influence 183 | . 22 87 98 153 174 100 80 34 29 152 183 Average Influence 68 | . 11 47 61 103 89 50 56 32 14 70 130 Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . . . . 2 4 4 1 1 . 2 3 Investigation 6 | . . . . 2 2 1 1 . . . . Extermination 4 | . . . . . 1 1 . . . 1 1 Reinforcement 7 | . . . . . 1 2 . 1 . 1 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Tes Distress Signals 7 | . . . . 2 1 1 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 163 | . 2 8 9 22 21 34 10 3 7 16 31 Peak Tracking Total 19 | . 2 3 9 17 7 13 5 2 5 10 19 Tactical Retreats 28 | . . 1 2 2 6 7 3 . 2 3 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Tes Traps Triggered 5 | . 3 . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . . . . 4 . . . . . Reprogrammed 5 | . . . . 5 . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Tes Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Tes Machines Accessed 46 | . 2 . 2 7 10 10 2 3 1 6 3 Terminals 28 | . 2 . 1 6 6 6 1 1 1 2 2 Fabricators 5 | . . . . . 2 . 1 1 . 1 . Repair Stations 6 | . . . 1 1 1 1 . 1 . 1 . Recycling Units 2 | . . . . . . 2 . . . . . Scanalyzers 2 | . . . . . . . . . . 1 1 Garrison Access 3 | . . . . . 1 1 . . . 1 . Total Hacks 176 | . 6 . 6 23 28 40 12 21 1 25 14 Successful 70 | . 4 . 6 9 12 12 5 9 1 9 3 Failed 106 | . 2 . . 14 16 28 7 12 . 16 11 Catastrophic 28 | . 1 . . 2 3 8 2 4 . 5 3 Database Lockouts . | . . . . . . . . . . . . Manual 80 | . 4 . 1 15 16 13 10 9 . 11 1 Terminals 122 | . 6 . 2 21 20 29 10 9 1 16 8 Fabricators 17 | . . . . . 5 . 2 8 . 2 . Repair Stations 15 | . . . 4 2 2 2 . 4 . 1 . Recycling Units 5 | . . . . . . 5 . . . . . Scanalyzers 9 | . . . . . . . . . . 3 6 Garrison Access 8 | . . . . . 1 4 . . . 3 . Terminal Hacks 34 | . 4 . 1 6 6 5 2 2 1 5 2 Record 6 | . . . . . . 1 . 2 . 3 . Part Schematic 4 | . 1 . . 1 1 1 . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . 1 . . . . . . . Terminal Index 2 | . . . . 1 . . 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . . Alert Level 2 | . . . . 1 . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . Recall Investigation 4 | . . . . . 3 1 . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . Registered Components 3 | . 1 . . . . . . . . 1 1 Zone Layout 2 | . . . 1 . . . 1 . . . . Fabricator Hacks 6 | . . . . . 3 . . 3 . . . Network Status 2 | . . . . . . . . 2 . . . Load Schematic 3 | . . . . . 2 . . 1 . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 13 | . . . 4 1 2 2 . 3 . 1 . Scan Component 6 | . . . 2 1 1 1 . 1 . . . Repair 5 | . . . 2 . 1 1 . 1 . . . Refit 2 | . . . . . . . . 1 . 1 . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . Process 1 | . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . Scanalyzer 2 | . . . . . . . . . . 1 1 Insert Component 2 | . . . . . . . . . . 1 1 Garrison Access Hacks 3 | . . . . . 1 1 . . . 1 . Seal Access 3 | . . . . . 1 1 . . . 1 . Unauthorized Hacks 10 | . . . 1 2 . 2 3 1 . 1 . Terminals 9 | . . . 1 2 . 2 3 . . 1 . Track 2 | . . . . 1 . . 1 . . . . Assimilate 2 | . . . . . . 2 . . . . . Botnet 4 | . . . 1 1 . . 1 . . 1 . Operators 1 | . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . Siphon 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 36 | . 1 . 2 7 7 8 2 3 . 3 3 Full Trace Events 6 | . . . . 2 2 1 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . 1 1 1 . . . . . Parts Built 2 | . . . . . 2 . . . . . . Matter 146 | . . . . . 146 . . . . . . Time 24 | . . . . . 24 . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . Parts Repaired 5 | . . . 2 . 1 1 . 1 . . . Time 147 | . . . 52 . 26 19 . 50 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Tes Total Allies 2 | . . 1 . . . 1 . . . . . Largest Group 1 | . . 1 . . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . 26 . . . . . Highest-Rated Ally 31 | . . 31 . . . 26 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 7 | . . 7 . . . . . . . . . Total Damage 129 | . . 129 . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Tes Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Tes Turns Passed 2831 | 40 34 150 173 121 499 539 207 236 102 393 337 Spaces Moved 4763 | 68 59 296 315 312 827 796 332 292 162 671 633 Core 1478 | 68 59 124 . . . 332 332 109 . 316 138 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 545 | . . . . . . . . 147 . . 398 Flight 2740 | . . 172 315 312 827 464 . 36 162 355 97 Fastest Speed 35 | 50 50 37 37 37 37 37 50 40 40 35 36 Average Speed 42 | 50 50 42 37 37 37 43 50 61 40 43 41 Slowest Speed 120 | 50 50 50 37 37 40 120 50 80 40 100 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 27 | . . 2 2 8 2 7 . . 3 3 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 5 20 49 32 38 26 32 12 10 29 27 53 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res Tes Total 5499 | 72 61 318 367 309 1012 978 370 345 193 774 700 Wait 564 | . . 12 46 1 136 168 36 49 32 60 24 Move 4702 | 67 58 291 310 298 822 781 331 291 156 664 633 Hop 23 | . . 2 2 5 2 7 . . 2 3 . Pick Up 21 | 4 . 3 2 1 4 1 . 1 . 4 1 Fast Attach 62 | 1 3 3 1 . 13 9 3 3 . 11 15 Attach 11 | . . 1 . 1 2 2 . . 1 2 2 Detach 16 | . . . . 1 5 2 . . . 5 3 Swap 17 | . . 2 4 1 4 1 . . . 1 4 Drop 53 | . . 4 2 1 6 7 . 1 . 22 10 Fire 10 | . . . . . . . . . 2 . 8 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Extension -3/Research (discovered 2 exits: [*Arm] / *Tes) -3/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Identified exit to Mines 75 | -10/Materials | Entered Mines 86 | -10/Mines | Assembled infested the area 91 | -10/Mines | Assisted by a Guerilla fighting off Assembled 93 | -10/Mines | Met a Derelict bent on vengeance 133 | -10/Mines | Received a Mining Laser from a helpful Derelict 185 | -10/Mines | Learned Materials emergency access door positions 217 | -10/Mines | Discovered new exit (range 9) 225 | -10/Mines | Entered Materials 225 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 364 | -9/Materials | Repaired Flight Unit 392 | -9/Materials | Repaired Flight Unit 396 | -9/Materials | Discovered new exit (range 7) 398 | -9/Materials | Entered another Materials area 398 | -8/Materials | Evolved 2 slots: Utility x2 515 | -8/Materials | Discovered new exit (range 13) 519 | -8/Materials | Entered Factory 519 | -7/Factory | Evolved 2 slots: Utility x2 550 | -7/Factory | Repaired Flight Unit 913 | -7/Factory | Discovered new exit (range 21) 994 | -7/Factory | Fabricated Lgt. Deuterium Engine (x2) 1017 | -7/Factory | Identified exit to Factory 1018 | -7/Factory | Entered another Factory area 1018 | -6/Factory | Evolved 2 slots: Utility x2 1053 | -6/Factory | Build established: Scout 1195 | -6/Factory | Repaired Maneuvering Thrusters 1366 | -6/Factory | Found Prototype Processor 1366 | -6/Factory | Identified Exp. Targeting Computer 1393 | -6/Factory | Lost 4 parts (1p3n) 1549 | -6/Factory | Core integrity fell below 50% 1552 | -6/Factory | Discovered new exit (range 10) 1557 | -6/Factory | Identified exit to Factory 1557 | -6/Factory | Entered another Factory area 1557 | -5/Factory | Evolved 2 slots: Utility x2 1748 | -5/Factory | Discovered new exit (range 19) 1763 | -5/Factory | Identified exit to Factory 1764 | -5/Factory | Entered another Factory area 1764 | -4/Factory | Evolved 2 slots: Utility x2 1869 | -4/Factory | Repaired Power Amplifier 1991 | -4/Factory | Discovered new exit (range 22) 1999 | -4/Factory | Identified exit to Extension 2000 | -4/Factory | Entered Extension 2092 | -4/Extension | Spotted B-86 Titan 2094 | -4/Extension | Discovered new exit (range 24) 2095 | -4/Extension | Spotted B-86 Titan 2102 | -4/Extension | Identified exit to Research 2102 | -4/Extension | Entered Research 2102 | -3/Research | Evolved 2 slots: Utility x2 2163 | -3/Research | Spotted B-86 Titan 2195 | -3/Research | Discovered new exit (range 23) 2301 | -3/Research | Spotted B-86 Titan 2354 | -3/Research | Found Prototype Device 2354 | -3/Research | Identified EM Disruption Field 2472 | -3/Research | Spotted B-86 Titan 2486 | -3/Research | Discovered new exit (range 19) 2495 | -3/Research | Identified exit to Testing 2495 | -3/Research | Entered Testing 2511 | -3/Testing | Found Prototype Device 2511 | -3/Testing | Identified Exp. Thermal Shield 2523 | -3/Testing | Lost 3 parts (3u) 2577 | -3/Testing | Spotted Alpha 7 2604 | -3/Testing | Found Prototype Processor 2604 | -3/Testing | Identified Spectral Analyzer 2626 | -3/Testing | Spotted Striker 2626 | -3/Testing | Spotted Striker 2669 | -3/Testing | System corruption reached 10% 2675 | -3/Testing | Core integrity fell below 50% 2748 | -3/Testing | Spotted Superbehemoth 2779 | -3/Testing | Scanned by Researcher 2827 | -3/Testing | Core integrity fell below 20% 2832 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 02805_ U-05 Engineer repairs door. 02809_ Imp. Linear Gravjet destroyed. 02809_ Dropped Lgt. Antimatter Reactor. 02810_ Slug penetrates U-05 Engineer. 02810_ U-05 Engineer destroyed. 02811_ C-30 ARC bursts open, deploying its payload. 02811_ G-73 Enforcer unfolds itself. 02811_ G-67 Veteran unfolds itself. 02811_ K-01 Serf collects debris. 02812_ Slug penetrates R-10 Processor. 02812_ Slug penetrates Wall. 02825_ W-44 Eye sends out distress signal. 02825_ K-01 Serf collects debris. 02826_ Penetrated by Slug. 02827_ Slug penetrates Wall. 02827_ System Shield destroyed. 02828_ R-10 Processor collects Terrain Scanner. 02829_ Penetrated by Slug. 02829_ Slug penetrates Wall. 02832_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? T ??????????????????????? | | ??????????????????????? "" ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????###??????????????# #??????????????????????? | | ?? #??????????????# #??????????????????????? | | """"" |#??????????????# k#??????????????????????? | | """"" #??????????????# #??????????????????????? | | """"" #??????????????# ##?????????????????????? | | #??????????????# ??????????????????????? | | """"" #??????????????# #??????????????????????? | | """"" #??????????????# #??????????????????????? | | """"" #??????????????# @#??????????????????????? | | ?? ???????###+###### #??????????????????????? | | ####+########## #??????????????????????? | | #??????????????????????? | | """ #?????????????????????? | | #### ^ """ #????????????????????? | | #?# ####### """ #########+######???? | | #?# #?????# ^^ u ?? ? | | #?# ####### = ? ??? | | #?# # ! # == w ????? | | #?# # # == ??????? | | #?# # # k##########+####+#???????? | | ##?# # """ # p #?????# #???????? | | #### # """ # g] ##????# #???????? | | # """ p gg ######*[ #???????? | | #### # # += #???????? | | ???# + """ # hg #####+#######! #???????? | | ???# # """ # h#??# ????#! #???????? | | ???# # """ # #??# #??# #???????? | | ???# # # #??# #??# #???????? | | #### # # #??# """#??###########???????? | | !# #####"# #??# """#????????????????????? | | # #???# # #??# """#????????????????????? | | # #???# # #??# #????????????????????? | | " + #???# # ! #??# """#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 180 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Power Amplification 20 Armor Coverage 150 Resistance: TH 30 Evasion (%) 68 Target Analysis 8 Core Analysis 6 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 32 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked VTOL Module | -8/Materials | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Imp. Recalibrator | -6/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked Fabricated ------------ Lgt. Deuterium Engine | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponAnalysisKatana Manual? 0 Play Time 01:11:41 Cumulative 55.0 hours Start 2020.07.20 @ 18:28:28 End 2020.07.20 @ 19:56:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 40 Gallery% 51 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ad5d18d-1d7c-483e-86f6-fdfaecc85ac3