Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.25 @ 18:01:53 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (4) 20 Value Destroyed (108) 108 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3682 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 376/700 Matter 11/300 Energy 67/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Improved Deuterium Engine Medium Storage Unit Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Cesium-ion Thruster Surge Thruster > --- UTILITY ---------- Backup Plating III Backup Plating III > --- WEAPON ----------- Backup Laser III Great Axe > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Medium Storage Unit Mini Grenade Launcher Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Nuclear Core Engine Backup Power III Power Core Nuclear Core Propulsion Surge Thruster Flight Unit Surge Thruster Utility Backup Plating III Storage Medium Storage Unit Protection Backup Plating III Weapon Great Axe Energy Gun Backup Laser III Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 3 | . . 1 . 1 1 . Utility 3 | . . 1 . 1 1 . Weapon . | . . . . . . . Parts Attached 13 | . . 1 . . 9 3 Power 1 | . . . . . 1 . Engine . | . . . . . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 6 | . . 1 . . 3 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . 1 . . 3 2 Utility 2 | . . . . . 2 . Device . | . . . . . . . Storage 1 | . . . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 4 | . . . . . 3 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 5 | . . . . 1 1 3 Power . | . . . . . . . Propulsion 5 | . . . . 1 1 3 Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 3 | . . . . 1 1 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 22 | . . . 11 9 29 35 Core 1 | . . . . . 3 . Flight 14 | . . . 11 9 18 17 Protection 2 | . . . . . 3 10 Slashing Weapon 2 | . . . . . 2 7 Naked Turns 78 | . 34 36 . 4 . 4 Heaviest Build 14 | . . . . . 14 8 Greatest Support 14 | 3 3 5 5 5 14 8 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 10 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . . . . 4 5 5 Average Carried 3 | . . . . 1 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . . . . 4 5 5 Class Distribution -------------------- 64% | Sprinter 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Min Mat Fac Was Matter Collected 31 | 31 . . . . . . Remotely . | . . . . . . . Salvage Created 25 | . . . . . 25 . Parts 3 | . . . . . 3 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 4 | . . . . . 4 . AOE 4 | . . . . . 4 . Classes Destroyed 1 | . . . . . 1 . Swarmer 4 | . . . . . 4 . Best Kill Streak 4 | . . . . . 4 . Combat Bots Only 4 | . . . . . 4 . Max Kills in Single Turn 4 | . . . . . 4 . Gunslinging . | . . . . . . . Exploded 4 | . . . . . 4 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Was Damage Taken 1168 | . . 308 . 334 338 188 Core 941 | . . 297 . 320 172 152 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 33 | . . . . . 33 . Core Remaining (%) 66 | 100 100 . 25 41 . . Volleys Fired 1 | . . . . . 1 . Largest 2 | . . . . . 2 . Hottest 60 | . . . . . 60 . Shots Fired 2 | . . . . . 2 . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 2 | . . . . . 2 . Electromagnetic . | . . . . . . . Robot Hit Streak 1 | . . . . . 1 . Robot Miss Streak 1 | . . . . . 1 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 1 | . . . . . 1 . Core Hits 6 | . . . . . 6 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 10 | . . . . . 10 . Impact . | . . . . . . . Slashing 10 | . . . . . 10 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 280 | . . 26 . 1 253 . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions 253 | . . . . . 253 . Melee . | . . . . . . . Ramming 27 | . . 26 . 1 . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 253 | . . . . . 253 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 21 | . . . . . 21 . Projectiles . | . . . . . . . Explosions 21 | . . . . . 21 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 12 | . . 12 . . . . Shots . | . . . . . . . Rammed 5 | . . 4 . 1 . . Targets Rammed 5 | . . 4 . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 5 | . . 5 . . . . Average Temperature 5 | . . 5 . . . . Received Heat Transfer 171 | . . 96 . 36 39 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Was Peak Influence 322 | . 15 5 1 60 322 142 Initial 112 | . . 5 1 . 22 112 Average 144 | . 12 5 1 29 218 124 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 64 | 100 100 100 100 100 41 100 Level 1 35 | . . . . . 58 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . . 1 2 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 2 | . . . . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Was Distress Signals 3 | . . 2 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 37 | . . 13 . 7 12 5 Peak Tracking Total 13 | . . 13 . 8 7 5 Tactical Retreats 4 | . . . . . 4 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Was Traps Triggered 3 | . . . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Min Mat Fac Was Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Was Machines Accessed 2 | . . . . . 2 . Terminals 1 | . . . . . 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . . . . . 7 . Successful 2 | . . . . . 2 . Failed 5 | . . . . . 5 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 3 | . . . . . 3 . Terminals 2 | . . . . . 2 . Fabricators 5 | . . . . . 5 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . Terminals . | . . . . . . . Fabricators 1 | . . . . . 1 . Liberate 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . 2 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 116 | . . . . . 116 . Total Robot Build Rating 3 | . . . . . 3 . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Was Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 1 Highest-Rated Group 23 | . . . . . 23 22 Highest-Rated Ally 23 | . . . . . 23 22 Total Orders 1 | . . . . . 1 . AID 1 | . . . . . 1 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Min Mat Fac Was Turns Passed 476 | 9 34 44 20 49 288 32 Spaces Moved 1038 | 18 67 80 50 109 645 69 Core 157 | 18 67 63 . 4 . 5 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 881 | . . 17 50 105 645 64 Fastest Speed 30 | 50 50 40 40 40 30 32 Average Speed 35 | 50 50 47 40 40 30 34 Slowest Speed 75 | 50 50 50 40 50 35 75 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 20 | . . . 3 2 13 2 Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 24 | 3 22 19 17 18 19 71 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 10 | . . . . . 10 . Terrain Destroyed 18 | . . . . . 18 . Melee 10 | . . . . . 10 . Projectile . | . . . . . . . AOE 8 | . . . . . 8 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Was Total 1101 | 17 66 84 46 111 703 74 Wait 44 | . . . . . 42 2 Move 996 | 17 66 79 44 105 619 66 Hop 18 | . . . 2 2 13 1 Pick Up 6 | . . . . 4 2 . Fast Attach 8 | . . 1 . . 4 3 Attach 5 | . . . . . 5 . Detach 4 | . . . . . 4 . Swap . | . . . . . . . Drop 5 | . . . . . 3 2 Fire 1 | . . . . . 1 . Melee 10 | . . . . . 10 . Ram 4 | . . 4 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 10 | -11/Junkyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 11) 44 | -10/Materials | Entered another Materials area 44 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 70 | -9/Materials | Core integrity fell below 50% 86 | -9/Materials | Discovered new exit (range 6) 88 | -9/Materials | Entered Mines 97 | -9/Mines | Learned Materials interactive machine intel 105 | -9/Mines | Discovered new exit (range 7) 108 | -9/Mines | Entered Materials 108 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 109 | -8/Materials | Loaded intel: 19 interactive machine locations 148 | -8/Materials | Discovered new exit (range 13) 154 | -8/Materials | Core integrity fell below 50% 157 | -8/Materials | Entered Factory 157 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 317 | -7/Factory | Discovered new exit (range 11) 338 | -7/Factory | Crushed by falling debris 388 | -7/Factory | Fabricated M-28 Smith (x1) 445 | -7/Factory | Sucked down chute 445 | -7/Factory | Entered Waste 454 | -7/Waste | Spotted C-40 Crusher 456 | -7/Waste | Spotted C-40 Crusher 460 | -7/Waste | 1 allies followed down the chute 460 | -7/Waste | EMP discharged 460 | -7/Waste | Spotted C-40 Crusher 462 | -7/Waste | Spotted C-40 Crusher 464 | -7/Waste | Spotted C-40 Crusher 467 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 470 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 473 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 476 | -7/Waste | Discovered new exit (range 12) 477 | -7/Waste | Self-destructed Last Messages --------------- 00435_ K-01 Serf collects debris. 00445_ Triggered Chute Trap. 00445_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 00449_ Acquired Broken Nuclear Pulse Thruster. 00450_ ALERT: Foreign system detected. Charging EMP. 00460_ System corrupted (+6). 00463_ System corrupted: Energy discharge (-22). 00467_ Broken Nuclear Pulse Thruster crushed. 00467_ Cesium-ion Thruster crushed. 00467_ Critical hit (Destroy). 00468_ Dropped Backup Plating III. 00470_ Acquired Cesium-ion Thruster. 00470_ Surge Thruster crushed. 00470_ Great Axe crushed. 00473_ Acquired Great Axe. 00473_ Cesium-ion Thruster crushed. 00473_ Great Axe crushed. 00476_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? #???????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? = ?????????????????????? | | ??????????######?????? ?????????????????????? | | ??????????# = #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ! ???????# #??????# #?????????????????????? | | ???????# #??????# #?????????????????????? | | #??????# ######## ###???????????????????? | | #??????# #???????????????????? | | #??????# CC #???????????????????? | | #??????# CC #???????????????????? | | #??????# / #???????????????????? | | #??????# ########!CC ###???????????????????? | | #??????# #??????# CC #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | ######## #??????# @ #?????????????????????? | | #??????# ??????????????????? | | #??????# ??????????????? | | #??????# < ??????????? | | #??????# ?????????? | | ######## #??????# #### ??????????? | | #??????# #??????# #??? ??????????? | | #??????# ! #??????# #???? ??????????? | | #??????# #??????# #?????#####???????????? | | ] #??????# #??????# #?????????????????????? | | ?????? #??????# ?????????????????????? | | ????? #??????# ?????????????????????? | | ???? #??????# ?????????????????????? | | ??? #??????# ?????????????????????? | | #####??# #??????# #?????????????????????? | | #??????? #??????? ??????????????????????? | | #??????? ??????????????????????????????????? | | #?????????????????????????????????????????????? | | !#?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 240 Matter Stores 147 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessPlatingRefractor Manual? 0 Play Time 00:10:44 Cumulative 143.1 hours Start 2023.04.25 @ 17:22:21 End 2023.04.25 @ 18:01:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 415 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 728be5bb-1929-4ff3-b24d-18f2a2303f02