Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.12 @ 20:31:46 Player: Minty Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (1149) 1149 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2350) 2350 TOTAL SCORE: 6954 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 908 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -210 Cogmind --------- Core Integrity 0/850 Matter 195/300 Energy 99/100 System Corruption 11% Temperature Warm (162) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Experimental Sensor Array Hacking Drone Bay (1/1) Magnetic Acceleration Cannon CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Small Storage Unit 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] Medium Reflective Plating Dynamic Insulation System > --- WEAPON ----------- Plasma Rifle Plasma Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Experimental Sensor Array Improved Terrain Scan Processor Hacking Drone Bay Plasma Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle CR-A16's Behemoth Slayer [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware System Shield Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 1 | . . 1 . . . . Utility 5 | . . . . . . 5 Weapon 1 | . . 1 . . . . Parts Attached 82 | . 5 21 1 4 5 46 Power 9 | . 1 1 . . 1 6 Engine 8 | . 1 1 . . 1 5 Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 18 | . 2 7 . . . 9 Treads 9 | . . . . . . 9 Leg 3 | . . 3 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . 2 4 . . . . Utility 27 | . 1 7 1 1 4 13 Device 10 | . . 1 . . 3 6 Storage 3 | . 1 2 . . . . Processor 5 | . . 2 . . . 3 Hackware 4 | . . 1 . . . 3 Protection 5 | . . 1 1 1 1 1 Artifact . | . . . . . . . Weapon 28 | . 1 6 . 3 . 18 Energy Gun 18 | . 1 5 . 3 . 9 Energy Cannon . | . . . . . . . Ballistic Gun 4 | . . 1 . . . 3 Ballistic Cannon 2 | . . . . . . 2 Launcher 3 | . . . . . . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 3 | . . . . . . 3 Parts Lost 16 | . . 2 . . . 14 Power 1 | . . . . . . 1 Propulsion 6 | . . 2 . . . 4 Utility 4 | . . . . . . 4 Weapon 5 | . . . . . . 5 Highest Loss Streak 10 | . . 1 . . . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 79 87 100 100 100 95 Engine 11 | . 14 11 11 11 11 12 Treads 5 | . . . . . . 18 Leg 20 | . 16 15 33 33 33 1 Flight 2 | . 11 16 . . . . Device 6 | . . 7 . . 4 17 Storage 8 | . 9 4 11 11 11 6 Processor 5 | . . . 3 . . 16 Protection 5 | . . . 7 11 6 2 Energy Gun 25 | . 14 27 33 33 33 16 Ballistic Gun 1 | . 14 . . . . . Naked Turns . | . . . . . . . Heaviest Build 62 | 11 11 20 22 29 35 62 Greatest Support 90 | 20 20 45 45 45 45 90 Greatest Overweight (x) 2 | . 2 1 . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 Average Capacity 7 | . 6 6 8 8 8 7 Most Carried 8 | . 8 8 8 8 8 8 Average Carried 7 | . 5 5 7 7 7 7 Final Capacity 8 | 8 5 8 8 8 8 5 Final Carried 8 | 6 5 8 8 8 8 5 Class Distribution -------------------- 30% | Tank 13% | Derelict-Tank 12% | Gunner 12% | Scavenger-Gunner 11% | Scavenger-Tank 8% | Mutant 4% | Scavenger-Mutant 3% | Derelict-Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Tank | -7/Zion Derelict-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1135 | 169 125 192 16 55 136 442 Remotely . | . . . . . . . Salvage Created 1357 | . 305 268 67 . 44 673 Parts 67 | . 23 14 5 . 1 24 Haulers Intercepted 3 | . . 2 . . . 1 Recyclers Shooed 5 | . 1 3 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . 1 6 . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 26 | . 10 5 2 . 1 8 Melee 1 | . . . . . . 1 Guns 22 | . 10 5 2 . 1 4 Cannons 1 | . . . . . . 1 AOE 1 | . . . . . . 1 Classes Destroyed 12 | . 2 5 2 . . 3 Worker 4 | . . 1 . . . 3 Builder 2 | . . . . . . 2 Hauler 3 | . . 2 . . . 1 Watcher 1 | . . 1 . . . . Swarmer 4 | . 4 . . . . . Saboteur 1 | . . . . . . 1 Grunt 14 | . 6 2 . . 1 5 Brawler 1 | . . 1 . . . . Sentry 2 | . . 2 . . . . Demolisher 1 | . . . 1 . . . Hunter 2 | . . . . . . 2 Assembled 1 | . . . 1 . . . Best Kill Streak 5 | . 5 3 2 . 1 5 Combat Bots Only 5 | . 5 3 2 . 1 2 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 337 | . 52 26 12 . 6 241 Missed 107 | . 27 7 6 . 4 63 Damage Taken 4186 | . 261 354 80 . 39 3452 Core 1105 | . 68 144 35 . . 858 Absorbed by Shields . | . . . . . . . Ignored by Resistances 36 | . . . . . . 36 Core Remaining (%) 75 | 100 72 . . . 55 . Volleys Fired 119 | . 32 24 7 . 5 51 Largest 3 | . 2 3 3 . 3 3 Hottest 237 | . 60 195 195 . 237 237 Shots Fired 293 | . 64 60 21 . 15 133 Gun 276 | . 64 60 21 . 15 116 Cannon 12 | . . . . . . 12 Launcher 5 | . . . . . . 5 Special . | . . . . . . . Kinetic 51 | . 32 . . . . 19 Thermal 237 | . 32 60 21 . 15 109 Explosive 1 | . . . . . . 1 Electromagnetic 4 | . . . . . . 4 Robot Hit Streak 11 | . 4 9 4 . 4 11 Robot Miss Streak 19 | . 6 6 19 . 3 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 182 | . 30 49 17 . 7 79 Core Hits 128 | . 17 40 27 . 3 41 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . . . . . 9 Burn 8 | . . . . . . 8 Impale 1 | . . . . . . 1 Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 3 | . . . . . . 3 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3642 | . 348 588 226 . 206 2274 Guns 2949 | . 346 588 206 . 206 1603 Cannons 26 | . . . . . . 26 Explosions 613 | . . . . . . 613 Melee 30 | . . . . . . 30 Ramming 24 | . 2 . 20 . . 2 Kinetic 246 | . 168 . . . . 78 Thermal 2729 | . 178 588 206 . 206 1551 Explosive 193 | . . . . . . 193 Electromagnetic 420 | . . . . . . 420 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 30 | . . . . . . 30 Highest Corruption 11 | . 1 3 3 3 . 11 Average Corruption 3 | . 1 3 3 3 . 3 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 16 | . . 5 6 1 . 4 Message Errors 2 | . . 1 . . . 1 Matter Fused 3 | . . 1 1 . . 1 Heat Flow Errors 6 | . . 3 1 . . 2 Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 3 | . . . 2 1 . . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 40 | . . . . . . 40 Projectiles . | . . . . . . . Explosions 40 | . . . . . . 40 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 144 | . . . . . . 144 Shots 4 | . . . . . . 4 Rammed 1 | . . . . . . 1 Targets Rammed 4 | . 1 . 2 . . 1 Kicked 3 | . 1 . 2 . . . Crushed . | . . . . . . . Highest Temperature 581 | . 102 581 433 . 385 347 Average Temperature 129 | . 38 189 189 . 183 78 Received Heat Transfer 675 | . 120 84 60 . 18 393 Effects 4 | . . 3 1 . . . Shutdowns 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Matter Decay 1 | . . . 1 . . . Damage (core) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Parts Melted 11 | . . . . . 1 10 Heat Transferred 5712 | . 400 800 265 . 333 3914 Parts Sabotaged 7 | . . . . . . 7 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 903 | . 320 286 111 . . 903 Initial 300 | . . 135 111 . . 300 Average 360 | . 111 224 109 . . 542 Maximum Alert Level 3 | . 1 1 . . . 3 Low Security (%) 36 | . 81 35 100 . . 5 Level 1 24 | . 18 64 . . . 23 Level 2 18 | . . . . . . 33 Level 3 20 | . . . . . . 37 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 6 . . . . 6 Investigation 7 | . 4 . . . . 3 Extermination 1 | . . . . . . 1 Reinforcement 3 | . 2 . . . . 1 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 17 8 15 . 7 44 Peak Tracking Total 12 | . 7 3 12 . 4 11 Tactical Retreats 5 | . 2 . 1 . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 8 | . 1 . . . . 7 Indirectly 3 | . . . . . . 3 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 6 | . . . . . . 6 Max in Single Turn 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 10 | . 4 1 . . 1 4 Terminals 5 | . 3 1 . . 1 . Fabricators 3 | . . . . . . 3 Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 33 | . 13 2 . . 1 17 Successful 8 | . 3 . . . 1 4 Failed 25 | . 10 2 . . . 13 Catastrophic 7 | . 3 . . . . 4 Database Lockouts . | . . . . . . . Manual 22 | . 8 2 . . . 12 Terminals 13 | . 10 2 . . 1 . Fabricators 15 | . . . . . . 15 Repair Stations 3 | . 3 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 3 | . 2 . . . 1 . Record 1 | . . . . . 1 . Recycling Unit Index 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . . . . 3 Terminals . | . . . . . . . Fabricators 3 | . . . . . . 3 Prioritize 1 | . . . . . . 1 Fabnet 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 4 1 . . . 3 Full Trace Events 6 | . 3 . . . . 3 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 13 | . . . 1 10 . 2 Largest Group 10 | . . . 1 10 10 5 Highest-Rated Group 305 | . . . 31 305 305 182 Highest-Rated Ally 85 | . . . 31 40 40 85 Zionite Dispatches 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 143 | . . . 5 . 43 95 Total Damage 4195 | . . . 42 . 971 3182 Kills 31 | . . . 1 . 9 21 Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 98 | . . . . . . 98 Items 98 | . . . . . . 98 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 3506 | . 267 293 362 905 596 1083 Spaces Moved 2356 | 1 200 270 279 726 449 431 Core 10 | . . . . . . 10 Treads 387 | . . . . . . 387 Legs 1665 | 1 94 82 279 726 449 34 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 294 | . 106 188 . . . . Fastest Speed 32 | 120 37 32 120 120 120 50 Average Speed 116 | 120 77 61 120 120 120 156 Slowest Speed 245 | 120 200 120 120 120 120 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . 1 . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 2 40 23 65 79 72 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 7 | . . . 1 3 3 . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 16 | . . . . . . 16 Melee . | . . . . . . . Projectile 5 | . . . . . . 5 AOE 11 | . . . . . . 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 2878 | . 252 350 290 763 495 728 Wait 216 | . . 4 . 22 30 160 Move 2348 | . 197 269 278 725 448 431 Hop 1 | . 1 . . . . . Pick Up 30 | . 3 12 1 4 3 7 Fast Attach 37 | . 2 10 . 1 . 24 Attach 19 | . 2 6 1 . . 10 Detach 22 | . 5 7 1 . . 9 Swap 26 | . 1 5 . 3 5 12 Drop 53 | . 8 13 . 8 4 20 Fire 119 | . 32 24 7 . 5 51 Melee 3 | . . . . . . 3 Ram . | . . . . . . . Kick 3 | . 1 . 2 . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 6) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 539 | -9/Materials | Discovered new exit (range 15) 560 | -9/Materials | Identified exit to Mines 561 | -9/Materials | Entered Mines 564 | -9/Mines | Received a Mining Laser from a helpful Derelict 638 | -9/Mines | Met a Derelict bent on vengeance 664 | -9/Mines | Assembled infested the area 669 | -9/Mines | Assisted by a Guerilla fighting off Assembled 885 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 887 | -9/Mines | Found Prototype Device 907 | -9/Mines | Learned Materials terminal intel 914 | -9/Mines | Discovered new exit (range 7) 915 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 923 | -9/Mines | Entered Zion 970 | -7/Zion | System corruption cleaned by Quarantine Array 983 | -7/Zion | Build established: Tank 1065 | -7/Zion | Given A8's code to call for help 1069 | -7/Zion | Found CR-A16's Pointy Stick 1121 | -7/Zion | Gained Derelict followers 1278 | -7/Zion | Imprinted 1281 | -7/Zion | Declared Zion's savior 1423 | -7/Zion | Learned location of Warlord (-4) 1512 | -7/Zion | Gained Derelict followers 1584 | -7/Zion | Given the Hacking Drone Bay 1584 | -7/Zion | Found Prototype Device 1703 | -7/Zion | Discovered new exit (range 16) 1828 | -7/Zion | Entered Proximity Caves 1828 | -6/Proximity Caves | Accompanied by 10 allies 1830 | -6/Proximity Caves | Spotter reported a threat 1831 | -6/Proximity Caves | Spotter reported a threat 1935 | -6/Proximity Caves | Identified Hacking Drone Bay 1936 | -6/Proximity Caves | Identified Exp. Sensor Array 2036 | -6/Proximity Caves | Build established: Derelict-Tank 2216 | -6/Proximity Caves | Lost 3 allies 2278 | -6/Proximity Caves | Learned Factory security intel 2388 | -6/Proximity Caves | Discovered new exit (range 16) 2424 | -6/Proximity Caves | Entered Factory 2424 | -6/Factory | Accompanied by 5 allies 2424 | -6/Factory | Evolved 6 slots: Power x1, Utility x5 2458 | -6/Factory | Spotted B-75 Beast 2480 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 2485 | -6/Factory | Allies destroyed B-75 Beast 2774 | -6/Factory | Search patrols dispatched 2806 | -6/Factory | Lost 3 allies 2916 | -6/Factory | Build established: Scavenger-Tank 2972 | -6/Factory | Zion Heavy squad teleported in 3430 | -6/Factory | Build established: Scavenger-Gunner 3475 | -6/Factory | Cargo convoy interrupted 3497 | -6/Factory | Core integrity fell below 50% 3502 | -6/Factory | System corruption reached 10% 3503 | -6/Factory | Core integrity fell below 20% 3507 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03498_ U-05 Engineer lays Concrete. 03498_ Destroyed Shock Rifle. 03498_ K-01 Serf destroyed. 03498_ U-05 Engineer destroyed. 03499_ U-05 Engineer lays Concrete. 03499_ M-28 Smith repairs H-66 Slayer. 03500_ U-05 Engineer lays Concrete. 03500_ Penetrated by Slug. 03500_ Slug penetrates X-62 Marksman. 03500_ Penetrated by Slug. 03500_ Lrn. Missile Launcher destroyed. 03501_ Dropped Rnf. Deuterium Engine. 03501_ Dropped Plasma Rifle. 03501_ U-05 Engineer lays Concrete. 03503_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 03504_ M-28 Smith repairs X-62 Marksman. 03505_ System corrupted: Heat flow error (+236). 03506_ >> DECODED: Nuclear Core location. 03506_ Penetrated by Slug. 03507_ The unstable cave ceiling collapses. 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""""#????? ????????????? | | ???????????# """"#????? ???????????? | | ???????????# #?????######## ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 32 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Resistance: TH 15 Evasion (%) 63 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Weapon Cycler | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Force Field | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Phasing Sabre | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Beamcaster | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearProcessingDissipator Manual? 0 Play Time 00:24:42 Cumulative 585.9 hours Start 2024.01.12 @ 19:58:49 End 2024.01.12 @ 20:31:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 505 Rogue 232 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 78 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4abb4cd-3776-45a8-8a99-b1afafe2aa34