Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 22:41:56 Player: Reishara Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (45) 225 Value Destroyed (1792) 1792 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 5145 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 76/100 System Corruption 52% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Improved Cesium-ion Thruster Advanced Visual Processing Unit Particle Charger Arc Projector Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Sensor Array Layered Light Armor Plating > --- WEAPON ----------- Heavy Laser Gatling Laser Ion Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Angular Momentum Engine Medium Treads Heavy Siege Treads Improved Heat Sink Coolant Injector Compact Matter Pod Medium Armor Plating Improved Light Armor Plating Hardlight Generator Shield Generator Pulse Rifle Advanced Beam Rifle Advanced Beam Cannon Micro-nuke Launcher [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 2 | . . . . 1 1 . . . Weapon 2 | . . . . 1 1 . . . Parts Attached 71 | 6 3 7 2 11 10 1 31 . Power 9 | 1 . 2 1 . 1 . 4 . Engine 6 | 1 . 1 1 . . . 3 . Core 3 | . . 1 . . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 28 | 2 . 4 . 5 7 1 9 . Treads 18 | 2 . 1 . 4 7 1 3 . Leg 9 | . . 3 . 1 . . 5 . Wheel 1 | . . . . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 1 2 . . 3 1 . 6 . Device 5 | . . . . 1 1 . 3 . Storage 3 | 1 1 . . . . . 1 . Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 4 | . 1 . . 1 . . 2 . Artifact . | . . . . . . . . . Weapon 21 | 2 1 1 1 3 1 . 12 . Energy Gun 10 | 2 . . 1 . 1 . 6 . Energy Cannon 7 | . 1 1 . 1 . . 4 . Ballistic Gun . | . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 3 | . . . . 2 . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 6 | . . . . . . . 6 . Parts Lost 33 | . . 1 1 2 . 1 28 . Power 5 | . . . . . . . 5 . Propulsion 11 | . . . . . . 1 10 . Utility 5 | . . . . 1 . . 4 . Weapon 12 | . . 1 1 1 . . 9 . Highest Loss Streak 9 | . . 1 1 1 . 1 9 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 100 99 100 96 86 . Engine 6 | . 14 9 4 9 4 . 4 . Core 1 | . . 1 6 . 2 7 2 . Treads 18 | . 28 21 22 19 27 30 13 . Leg 9 | . . 22 22 16 2 . 6 . Wheel 1 | . . . . . . . 3 . Device 5 | . . . . . 15 15 8 . Storage 11 | . 14 11 11 9 7 7 13 . Processor 1 | . . . . 8 . . . . Protection 7 | . 13 11 11 9 7 7 5 . Energy Gun 11 | . 26 7 2 9 15 13 11 . Energy Cannon 10 | . 1 14 19 9 7 5 12 . Launcher 2 | . . . . 8 7 7 . . Naked Turns 144 | . . . . . . . 81 63 Heaviest Build 92 | 14 33 37 41 52 57 52 92 . Greatest Support 112 | 40 40 40 40 60 112 112 112 3 Greatest Overweight (x) 28 | 1 . . 1 1 . . 28 . Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 5 Average Capacity 16 | 7 12 15 15 15 15 15 18 5 Most Carried 20 | 5 15 15 15 15 15 15 20 5 Average Carried 14 | 3 8 14 14 14 14 14 16 5 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 4 15 15 14 15 15 14 5 5 Class Distribution -------------------- 33% | Scavenger-Tank 30% | Mutant 18% | Gunner 11% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Tank | -7/Factory Tank | -7/Waste Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Matter Collected 1624 | 167 103 134 15 256 44 202 703 . Remotely . | . . . . . . . . . Salvage Created 2217 | . 128 183 15 652 44 202 993 . Parts 84 | . 4 9 . 32 1 . 38 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Combat Hostiles Destroyed 39 | . 2 3 3 13 1 1 16 . Guns 16 | . 2 1 3 5 1 . 4 . Cannons 20 | . . 2 . 7 . . 11 . AOE 2 | . . . . . . 1 1 . Classes Destroyed 12 | . 2 1 1 1 . 1 6 . Worker 1 | . . . . . . . 1 . Builder 1 | . . . . . . . 1 . Tunneler 1 | . . . . . . . 1 . Recycler 4 | . . . . . . . 4 . Watcher 2 | . 1 1 . . . . . . Swarmer 4 | . . . . 1 . . 3 . Grunt 16 | . 2 2 . 6 . . 6 . Brawler 2 | . . . . . . . 2 . Sentry 10 | . . 1 . 6 1 . 2 . Programmer 3 | . . . . . . . 3 . Compactor 1 | . . . . . . 1 . . Assembled 3 | . . . 3 . . . . . Best Kill Streak 6 | . 2 3 3 3 1 1 6 . Combat Bots Only 6 | . 1 2 3 3 1 1 6 . Max Kills in Single Turn 2 | . 1 1 2 1 1 1 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Hostile Shots Fired 459 | . 10 36 10 44 18 1 327 13 Missed 142 | . 1 12 4 8 9 . 104 4 Damage Taken 5033 | . 127 338 175 524 78 76 3638 77 Core 836 | . 10 34 . 89 10 . 616 77 Absorbed by Shields 31 | . . . . . . . 31 . Core Remaining (%) 92 | 100 96 . 91 83 . . . . Volleys Fired 141 | . 9 15 4 33 3 7 70 . Largest 4 | . 2 2 2 2 4 4 4 . Hottest 283 | . 90 128 148 140 248 248 283 . Shots Fired 283 | . 17 30 8 51 9 27 141 . Gun 121 | . 17 11 4 20 4 14 51 . Cannon 151 | . . 19 4 30 2 7 89 . Launcher 11 | . . . . 1 3 6 1 . Special . | . . . . . . . . . Kinetic 6 | . . . . . . . 6 . Thermal 217 | . 8 19 8 50 6 21 105 . Explosive 11 | . . . . 1 3 6 1 . Electromagnetic 49 | . 9 11 . . . . 29 . Robot Hit Streak 13 | . 5 7 8 13 3 9 12 . Robot Miss Streak 5 | . 3 2 3 2 2 4 5 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 194 | . 9 17 5 41 5 23 94 . Core Hits 87 | . 6 7 5 21 3 3 42 . Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . 1 . . 1 . 1 1 . Burn 1 | . . . . . . 1 . . Meltdown 1 | . . . . 1 . . . . Blast 1 | . . . . . . . 1 . Corrupt 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4944 | . 125 275 108 1000 123 1242 2071 . Guns 1773 | . 125 97 87 511 30 280 643 . Cannons 2056 | . . 178 21 462 22 164 1209 . Explosions 1108 | . . . . 24 71 798 215 . Melee . | . . . . . . . . . Ramming 7 | . . . . 3 . . 4 . Kinetic 98 | . . . . . . . 98 . Thermal 3301 | . 25 178 108 973 52 444 1521 . Explosive 1071 | . . . . 24 71 798 178 . Electromagnetic 467 | . 100 97 . . . . 270 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 52 | . . . 3 . . 22 52 52 Average Corruption 35 | . . . 3 . . 11 38 52 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 159 | . . . . . . 12 139 8 Message Errors 31 | . . . . . . 3 27 1 Matter Fused 34 | . . . . . . 2 32 . Heat Flow Errors 16 | . . . . . . 2 13 1 Energy Discharges 16 | . . . . . . 1 13 2 Parts Rejected 4 | . . . . . . . 4 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 20 | . . . . . . 1 19 . Data Loss (major) 6 | . . . . . . . 6 . Misfires 7 | . . . . . . 1 6 . Alerts 4 | . . . . . . . 4 . Misdirections 9 | . . . . . . 2 3 4 Weapon Failures 11 | . . . . . . . 11 . Overload Shots . | . . . . . . . . . Overflow Damage 217 | . . . 3 16 . . 198 . Projectiles 36 | . . . 3 16 . . 17 . Explosions 181 | . . . . . . . 181 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 437 | . . . . . . 22 415 . Shots 6 | . . . . . . 1 5 . Rammed 2 | . . . . 1 . . 1 . Targets Rammed 2 | . . . . 1 . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 624 | . 288 459 372 395 223 328 624 250 Average Temperature 150 | . 119 207 190 124 121 120 153 131 Received Heat Transfer 1314 | . 75 150 . 279 30 . 747 33 Effects 23 | . 1 1 2 4 . . 15 . Shutdowns 3 | . . . . . . . 3 . Energy Bleed 3 | . 1 . . 2 . . . . Interference 9 | . . . 1 2 . . 6 . Matter Decay 4 | . . . 1 . . . 3 . Damage (minor) 1 | . . 1 . . . . . . Damage (major) 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 14 | . . 1 . 6 . . 7 . Heat Transferred 6403 | . 74 370 237 1865 99 942 2816 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Peak Influence 345 | . 57 131 51 196 147 87 345 . Initial 74 | . . 24 51 15 74 51 50 . Average 70 | . 40 56 48 99 136 71 66 . Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 96 | 100 100 100 100 100 100 100 93 . Level 1 3 | . . . . . . . 6 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 1 . . 5 . . 8 . Investigation 1 | . . . . 1 . . . . Extermination 3 | . . . . . . . 3 . Reinforcement 4 | . 1 . . 1 . . 2 . Assault . | . . . . . . . . . Garrison 6 | . . . . 3 . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Distress Signals 6 | . 1 1 . 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 3 7 3 27 1 6 28 2 Peak Tracking Total 5 | . 3 3 3 5 1 5 5 2 Tactical Retreats 5 | . . 1 . 1 . . 3 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Traps Triggered 4 | . . . 1 1 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Machines Disabled 11 | . . . . . 1 . 10 . Max in Single Turn 5 | . . . . . 1 . 5 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Machines Accessed 13 | . 4 . 1 3 . . 5 . Terminals 7 | . 3 . . 1 . . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 32 | . 13 . 1 8 . . 10 . Successful 16 | . 9 . 1 4 . . 2 . Failed 16 | . 4 . . 4 . . 8 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 22 | . 12 . . 4 . . 6 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 6 | . . . . 3 . . 3 . Garrison Access 2 | . . . . 1 . . 1 . Terminal Hacks 11 | . 8 . 1 1 . . 1 . Record 7 | . 6 . . 1 . . . . Open Door 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 3 | . . . . 2 . . 1 . Insert Component 2 | . . . . 1 . . 1 . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 . . 1 . . 4 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . 1 . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . . . . 16 . . Total Damage 232 | . . . . . . 232 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Turns Passed 5092 | 138 377 251 377 1032 208 230 2416 63 Spaces Moved 2121 | 81 205 105 190 359 109 125 821 126 Core 283 | 5 . . . . . . 152 126 Treads 1801 | 76 205 105 190 359 109 125 632 . Legs 37 | . . . . . . . 37 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 50 50 Average Speed 199 | 153 160 160 173 220 160 160 249 50 Slowest Speed 1450 | 160 160 160 240 240 160 160 1450 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 7 31 15 50 26 3 94 19 22 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 159 | . . . . 13 12 62 72 . Melee . | . . . . . . . . . Projectile 3 | . . . . 3 . . . . AOE 156 | . . . . 10 12 62 72 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Total 2726 | 93 236 159 232 548 140 137 1055 126 Wait 279 | . 8 24 26 117 5 . 99 . Move 2114 | 80 204 104 189 358 109 124 820 126 Hop . | . . . . . . . . . Pick Up 74 | 7 11 5 5 15 4 2 25 . Fast Attach 18 | 3 1 . . . 1 . 13 . Attach 32 | 3 . 3 1 4 2 1 18 . Detach 2 | . . . . . . . 2 . Swap 21 | . 2 4 1 7 7 . . . Drop 43 | . 1 4 6 13 9 3 7 . Fire 141 | . 9 15 4 33 3 7 70 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . . 1 . . 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 12) 516 | -10/Materials | Entered another Materials area 516 | -9/Materials | Evolved 2 slots: Propulsion x2 759 | -9/Materials | Discovered new exit (range 6) 767 | -9/Materials | Entered Mines 768 | -9/Mines | Assembled infested the area 773 | -9/Mines | Assisted by a Guerilla fighting off Assembled 807 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 894 | -9/Mines | Discovered new exit (range 8) 970 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1144 | -9/Mines | Entered Materials 1144 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1440 | -8/Materials | Build established: Gunner 1743 | -8/Materials | Garrison activated, responded to threat 1903 | -8/Materials | Identified exit to Garrison 2143 | -8/Materials | Discovered new exit (range 16) 2176 | -8/Materials | Entered Factory 2176 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2384 | -7/Factory | Sucked down chute 2384 | -7/Factory | Entered Waste 2385 | -7/Waste | Met a frightened Derelict 2399 | -7/Waste | EMP discharged 2422 | -7/Waste | Spotted C-40 Crusher 2432 | -7/Waste | Destroyed C-40 Crusher 2450 | -7/Waste | Spotted C-40 Crusher 2451 | -7/Waste | Spotted C-40 Crusher 2461 | -7/Waste | Spotted C-40 Crusher 2499 | -7/Waste | EMP discharged 2499 | -7/Waste | System corruption reached 10% 2502 | -7/Waste | Spotted C-40 Crusher 2510 | -7/Waste | Spotted C-40 Crusher 2550 | -7/Waste | Build established: Tank 2563 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2590 | -7/Waste | Discovered new exit (range 16) 2599 | -7/Waste | EMP discharged 2614 | -7/Waste | Entered Factory 2818 | -7/Factory | Garrison activated, responded to threat 2903 | -7/Factory | System corruption reached 30% 2954 | -7/Factory | Lost 9 parts (2p3n1u3w) 3269 | -7/Factory | Core integrity fell below 50% 3299 | -7/Factory | Lost 4 parts (1p2n1u) 3575 | -7/Factory | Build established: Scavenger-Tank 4944 | -7/Factory | Released all parts (8) 4950 | -7/Factory | Core integrity fell below 20% 4966 | -7/Factory | Lost 6 parts (1p2n3w) 5022 | -7/Factory | Discovered new exit (range 8) 5030 | -7/Factory | Entered Lower Caves 5067 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5093 | -7/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05002_ The floor emits a surge of raw power. 05002_ System corrupted (+1). 05002_ U-05 Engineer lays Concrete. 05007_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 05011_ Connecting with DSF Access... 05018_ VY6W%O>,WOMNA2 JWCNYRF,H#2R:A1T A 05022_ EXIT=FOUND 05026_ Dropped Lrg. Storage Unit. 05027_ Acquired Adv. Visual Processing Unit. 05029_ Dropped Microactuators. 05029_ Acquired Prototype Flight Unit. LOCATION=UNKNOWN GOAL=ESCAPE 05033_ U=IQ,:F,E8ZAF=&QXWI%2UP/W3W 05055_ System corrupted: Energy discharge (-35). 05067_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05071_ System corrupted: Heat flow error (+284). 05089_ System corrupted: Energy discharge (-34). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ?????????????? | | ??????????????????????? ???????? ???????????? | | ????????????????????? ######?? ??????????? | | ???????????????????? ### ?????????? | | ???????????????????? ?????????? | | ???????????????????? ?????????? | | ????????????????????? ???????????? | | ??????????????????????? ????????????? | | ???????????????????????? ?????????????? | | ????????????????????????? #??????????????? | | ??????????????????????????# #??????????????## | | ???????????????????????????# ##?????######## | | ??????????????????????????## #????## | | ????????????????????####### ##??## | | ????????????????????# @ #### # | | ???#????#???????????# ### Y #? | | ???# ???# ??????????# ### ### ## | | ???# ??# ???????#### ## ##?# ##### | | ???# ## ??????# ##??# #???# | | ???? ??????# #??? #???## | | ?????# ????## #### #?# ####???## ### | | ??????# ???## #?###### ???????# ##?? | | ????????# ??# #????## #?????## ##??? | | ?????????# ### ###???## ##???# ###???? | | ??????????# ##????## #### ###?????? | | ??????????## ##?????# #???????? | | ???????????## ###????# #???????? | | ????????????####?????# ###### ##???????? | | ?????????????????????##### ?????###????????? | | ?????????????????????????# ?????????????????? | | ?????????????????????????# ?????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed DynamicAnalysisCannon Manual? 0 Play Time 01:42:46 Cumulative 20.3 hours Start 2024.04.04 @ 21:32:40 End 2024.04.05 @ 22:41:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1b100a9-a4ad-40e9-b9ed-5c9c906490aa