Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.12 @ 21:59:55 Player: cottonman132 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (1) 5 Value Destroyed (10) 10 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 415 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Scrap Suit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine [Rating: 4] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon None Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 5 | 3 1 1 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 1 1 . Treads . | . . . Leg 2 | 1 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon . | . . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups . | 1 1 . Power . | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 48 | . 57 25 Engine 11 | . 14 4 Leg 22 | . 28 7 Storage 14 | . 14 14 Peak Build Rating 4 | 3 4 4 Average Rating 3 | 2 3 1 On Entrance 2 | . 3 3 Naked Turns . | . . . Heaviest Build 8 | 8 8 8 Greatest Support 20 | 10 20 20 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 3 | 3 1 2 Average Carried 1 | 1 1 1 Final Capacity 8 | 8 8 8 Final Carried 2 | 2 1 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 226 | 226 . . Remotely . | . . . Salvage Created 20 | . . 20 Parts 4 | . . 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 1 | . . 1 Melee 1 | . . 1 Classes Destroyed 1 | . . 1 Swarmer 1 | . . 1 Best Kill Streak 1 | . . 1 Combat Bots Only 1 | . . 1 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 89 | . 35 54 Missed 27 | . 12 15 Hits 62 | . 23 39 Projectile 62 | . 23 39 Damage Taken 600 | . 253 347 Core 255 | . 66 189 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired . | . . . Largest . | . . . Hottest . | . . . Shots Fired . | . . . Gun . | . . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak . | . . . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots . | . . . Core Hits 4 | . . 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 72 | . 7 65 Guns . | . . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 72 | . 7 65 Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 27 | . . 27 Shots . | . . . Rammed 30 | . . 30 Targets Rammed 36 | . 6 30 Kicked 6 | . 6 . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 138 | . 138 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 15 | . 15 10 Initial . | . . . Average 1 | . 2 2 Influence Increases 40 | . 20 20 Destroy 0b10 Robot/C 20 | . . 20 Successful Hack 5 | . 5 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 30 | . 20 10 Time Decay 25 | . 15 10 Lost Part 5 | . 5 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 8 3 Peak Tracking Total 7 | . 7 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 245 | 45 149 51 Spaces Moved 162 | 37 108 17 Core 17 | 10 . 7 Treads . | . . . Legs 145 | 27 108 10 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 115 | 101 120 114 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 3 28 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 219 | 44 126 49 Wait 12 | . 12 . Move 160 | 36 107 17 Hop . | . . . Pick Up 6 | 5 . 1 Fast Attach . | . . . Attach 5 | 3 1 1 Detach . | . . . Swap . | . . . Drop . | . . . Fire . | . . . Melee . | . . . Ram 30 | . . 30 Kick 6 | . 6 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 15) 195 | -10/Materials | Entered Mines 212 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 214 | -10/Mines | Found Scrap Suit 218 | -10/Mines | Core integrity fell below 50% 233 | -10/Mines | Core integrity fell below 20% 240 | -10/Mines | Lost 4 parts (2p2n) 246 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 0b10 one day, and now we just have to find a way to safely deliver this to MAIN.C to get on their good side and convince them to let us into the system." 00214_ Acquired Scrap Suit. 00215_ Slammed into S-10 Pest. 00215_ S-10 Pest destroyed. 00216_ Slammed into S-10 Pest. 00219_ Destabilizing: Core damaged (-2). 00220_ Slammed into S-10 Pest. 00224_ Destabilizing: System corrupted (+2). 00225_ Slammed into S-10 Pest. 00234_ S-10 Pest destroyed. 00237_ Slammed into S-10 Pest. 00242_ Destabilizing: System corrupted (+1). 00243_ Slammed into S-10 Pest. 00243_ Destabilizing: Core damaged (-7). 00244_ Slammed into S-10 Pest. 00245_ Destabilizing: System corrupted (+1). 00246_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ??????????????????????????# ##??????????????????? | | ?????????????????????????? ???????????????????? | | ????????????????????????## ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ######????????????????? | | ?????????? ????#???# ## #????????????????? | | ????????? #### ?## #? #????????????????? | | ????????? ## % #?# #????????????????? | | ????????? % %#?#=%##???????????????? | | ????????? ## @%###[%%##??????????????? | | ????????????????????## s %%%=%*% #??????????????? | | ?????????????????????# % %%% %#??????????????? | | ?????????????????????# %%#### %##??????????????? | | ?????????????????????## [% ######???????????????? | | ??????????????????????# %%=% #???????????????????? | | ??????????????????????## #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# # ##??????????????????? | | ???????????????????????# ####???????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapCannonPurifier Manual? 0 Play Time 00:05:14 Cumulative 6.5 hours Start 2025.09.12 @ 21:56:15 End 2025.09.12 @ 21:59:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 8 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fbb33b0-f89e-4400-95db-90a937437e00