Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.23 @ 20:51:02 Player: Minty Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (35) 175 Value Destroyed (790) 790 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 5025 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 551/850 Matter 56/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Advanced Visual Processing Unit Heart of Steel > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (5) ---- F-cell Engine Improved Sensor Array Transmission Jammer Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Flight Unit > --- UTILITY ---------- Advanced Visual Processing Unit Hacking Suite Hacking Suite Heart of Steel > --- WEAPON ----------- Plasma Cannon > --- INVENTORY -------- Improved Sensor Array Transmission Jammer Gatling Laser Rocket Launcher [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Transmission Jammer Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Slots Evolved 8 | . . 2 . 2 2 . . 2 . Power . | . . . . . . . . . . Propulsion 3 | . . 1 . . 1 . . 1 . Utility 5 | . . 1 . 2 1 . . 1 . Weapon . | . . . . . . . . . . Parts Attached 76 | . 11 6 20 15 14 1 1 8 . Power 5 | . . 1 1 1 1 . . 1 . Engine 3 | . . 1 1 . . . . 1 . Core 2 | . . . . 1 1 . . . . Reactor . | . . . . . . . . . . Propulsion 23 | . 5 2 5 7 2 . . 2 . Treads 3 | . . . 3 . . . . . . Leg 4 | . . . 2 . . . . 2 . Wheel 2 | . 2 . . . . . . . . Hover 2 | . . . . . 2 . . . . Flight 12 | . 3 2 . 7 . . . . . Utility 17 | . 3 2 1 5 5 . 1 . . Device 8 | . 1 1 . 3 2 . 1 . . Storage . | . . . . . . . . . . Processor 5 | . 2 . . 2 1 . . . . Hackware 2 | . . . . . 2 . . . . Protection 2 | . . 1 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 31 | . 3 1 13 2 6 1 . 5 . Energy Gun 9 | . 2 1 1 1 2 . . 2 . Energy Cannon 4 | . . . . . 1 1 . 2 . Ballistic Gun 9 | . 1 . 6 . 2 . . . . Ballistic Cannon 2 | . . . . 1 1 . . . . Launcher 7 | . . . 6 . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . Corrupted Parts 2 | . . . 2 . . . . . . System Corruption 12 | . . . 12 . . . . . . Parts Lost 13 | . 1 1 1 1 . 1 1 7 . Power 2 | . 1 . . . . . . 1 . Propulsion 6 | . . 1 1 . . 1 1 2 . Utility 3 | . . . . 1 . . . 2 . Weapon 2 | . . . . . . . . 2 . Highest Loss Streak 7 | . 1 1 2 1 . 1 1 7 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 77 | . 82 88 91 77 91 81 66 38 . Engine 5 | . 6 11 11 7 . . . . . Core 2 | . . . . 1 7 7 7 2 . Treads 5 | . . . 14 16 . . . . . Leg 4 | . 8 . 7 . . . . 6 . Wheel 1 | . 6 . . . . . . . . Hover 2 | . . . . . 11 8 7 2 . Flight 11 | . 13 33 8 9 17 15 9 2 . Device 5 | . 7 11 . 7 2 7 7 6 . Storage 6 | . 14 11 11 5 . . . . . Processor 11 | . 3 11 11 9 23 23 18 6 . Hackware 4 | . . . . . 14 15 15 5 . Protection 2 | . . . 8 5 . . . . . Energy Gun 4 | . 10 8 3 1 5 2 . 2 . Ballistic Gun 6 | . 10 2 11 10 5 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 23 | 12 13 12 22 23 15 15 16 23 14 Greatest Support 60 | 20 32 12 60 60 16 16 8 30 30 Greatest Overweight (x) 3 | . 2 . 1 1 1 1 2 3 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 5 5 5 5 5 Average Capacity 6 | . 8 8 8 6 5 5 5 5 5 Most Carried 8 | . 8 7 8 8 5 5 5 5 4 Average Carried 6 | . 7 6 7 6 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 8 6 8 5 5 5 5 4 4 Class Distribution -------------------- 44% | Mutant 35% | Hacker-Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Matter Collected 1317 | 200 105 . 345 195 5 104 164 199 . Remotely . | . . . . . . . . . . Salvage Created 910 | . 155 . 293 188 5 70 . 199 . Parts 56 | . 17 . 25 5 2 1 . 6 . Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 2 6 . . Prevented 3 | . . . . . . . 3 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Combat Hostiles Destroyed 28 | . 7 . 12 5 . 1 . 3 . Guns 15 | . 7 . 4 4 . . . . . Cannons 3 | . . . . . . 1 . 2 . AOE 9 | . . . 8 1 . . . . . Classes Destroyed 9 | . 3 . 2 1 1 1 . 1 . Tunneler 5 | . . . 4 1 . . . . . Hauler 1 | . . . . 1 . . . . . Mechanic 1 | . . . . . . . . 1 . Operator 1 | . . . . . 1 . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 13 | . 6 . 4 3 . . . . . Grunt 12 | . 1 . 6 2 . . . 3 . Assembled 2 | . . . 2 . . . . . . Mutant 1 | . . . . . . 1 . . . Best Kill Streak 6 | . 3 . 6 3 2 1 . 2 . Combat Bots Only 4 | . 3 . 4 3 . 1 . 2 . Max Kills in Single Turn 2 | . 1 . 2 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Hostile Shots Fired 246 | . 54 13 74 21 9 14 2 52 7 Missed 89 | . 18 8 35 7 3 5 1 9 3 Damage Taken 2092 | . 281 38 506 150 49 138 28 864 38 Core 621 | . 106 10 136 22 16 32 . 299 . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 81 | 100 57 . 63 96 . . 93 . . Volleys Fired 105 | . 22 6 23 20 3 7 . 24 . Largest 2 | . 2 1 2 2 1 1 . 1 . Hottest 100 | . 100 56 76 46 44 80 . 80 . Shots Fired 138 | . 33 6 37 28 3 7 . 24 . Gun 92 | . 33 6 24 23 . . . 6 . Cannon 32 | . . . . 5 3 7 . 17 . Launcher 14 | . . . 13 . . . . 1 . Special . | . . . . . . . . . . Kinetic 44 | . . . 20 21 3 . . . . Thermal 73 | . 33 6 4 . . 7 . 23 . Explosive 9 | . . . 8 . . . . 1 . Electromagnetic 12 | . . . 5 7 . . . . . Robot Hit Streak 17 | . 3 2 4 9 7 13 . 17 . Robot Miss Streak 5 | . 3 2 2 5 2 . . 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 83 | . 17 3 17 20 3 6 . 17 . Core Hits 59 | . 9 . 20 12 5 2 . 11 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . Burn 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2319 | . 221 43 978 363 62 155 . 497 . Guns 744 | . 221 43 167 206 . . . 107 . Cannons 650 | . . . . 123 62 155 . 310 . Explosions 919 | . . . 806 33 . . . 80 . Melee . | . . . . . . . . . . Ramming 6 | . . . 5 1 . . . . . Kinetic 475 | . . . 125 288 62 . . . . Thermal 911 | . 221 43 42 33 . 155 . 417 . Explosive 675 | . . . 595 . . . . 80 . Electromagnetic 252 | . . . 211 41 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . 12 . . . . 1 1 Average Corruption 11 | . . . 11 . . . . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . . 16 . . . . 1 . Message Errors 6 | . . . 5 . . . . 1 . Matter Fused 2 | . . . 2 . . . . . . Heat Flow Errors 3 | . . . 3 . . . . . . Energy Discharges 3 | . . . 3 . . . . . . Parts Rejected 1 | . . . 1 . . . . . . Misfires 1 | . . . 1 . . . . . . Alerts 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 42 | . . . 42 . . . . . . Projectiles . | . . . . . . . . . . Explosions 42 | . . . 42 . . . . . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . 3 . . . . Impact . | . . . . . . . . . . Kinetic 3 | . . . . . 3 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 199 | . . . 152 . . . . 47 . Shots 5 | . . . 4 . . . . 1 . Rammed 1 | . . . . 1 . . . . . Targets Rammed 2 | . . . 1 1 . . . . . Kicked 1 | . . . 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 423 | . 243 95 268 13 . 168 . 423 . Average Temperature 92 | . 80 46 65 7 . 77 . 184 . Received Heat Transfer 635 | . 18 . 86 54 18 . . 441 18 Effects 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 3 | . 1 . . . . 2 . . . Heat Transferred 2162 | . 740 111 111 50 . 300 . 850 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Peak Influence 312 | . 207 132 312 221 184 . . 99 . Initial 100 | . . 87 47 91 100 . . 84 . Average 139 | . 56 111 228 136 147 . . 87 . Maximum Alert Level 1 | . 1 . 1 1 . . . . . Low Security (%) 75 | . 97 100 34 73 100 . . 100 . Level 1 24 | . 2 . 65 26 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 2 . . . 4 . . 2 . Investigation 5 | . 1 . . . 3 . . 1 . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 . . . 1 . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Distress Signals 2 | . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 64 | . 15 7 20 6 2 2 1 7 4 Peak Tracking Total 8 | . 5 8 7 4 1 1 7 3 4 Tactical Retreats 5 | . 1 . 2 . . . 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Machines Disabled 3 | . 1 . . 1 . 1 . . . Max in Single Turn 1 | . 1 . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Machines Accessed 15 | . 7 . . . 6 . 1 1 . Terminals 11 | . 7 . . . 4 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . 1 . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 54 | . 24 . . . 26 . 1 3 . Successful 26 | . 12 . . . 13 . 1 . . Failed 27 | . 11 . . . 13 . . 3 . Catastrophic 3 | . . . . . 2 . . 1 . Database Lockouts 1 | . 1 . . . . . . . . Manual 24 | . 10 . . . 14 . . . . Terminals 43 | . 24 . . . 19 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . . . . 4 . . 3 . Scanalyzers 3 | . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 19 | . 9 . . . 9 . 1 . . Part Schematic 1 | . . . . . 1 . . . . Robot Analysis 2 | . . . . . 2 . . . . Prototype ID Bank 4 | . 3 . . . 1 . . . . Open Door 1 | . . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . Investigation Status 1 | . . . . . 1 . . . . Recall Investigation 2 | . . . . . 2 . . . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Process 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 3 . . . 3 . . . . Terminals 5 | . 3 . . . 2 . . . . Botnet 5 | . 3 . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Extract 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 7 . . . 6 . . 1 . Full Trace Events 7 | . 4 . . . 2 . . 1 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 12 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 22 | . . . . . 22 . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Total Allies 4 | . . . . . . 4 . . . Largest Group 4 | . . . . . . 4 4 . . Highest-Rated Group 124 | . . . . . . 124 124 . . Highest-Rated Ally 31 | . . . . . . 31 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 27 | . . . . . . 10 17 . . Total Damage 529 | . . . . . . 194 335 . . Kills 3 | . . . . . . 1 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Robot Analysis Total 2 | . . . . . 2 . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Turns Passed 2006 | . 370 57 508 226 204 241 128 269 3 Spaces Moved 1957 | 1 461 108 366 172 325 213 180 129 2 Core 6 | . . . . . . . . 6 . Treads 181 | . . . 113 68 . . . . . Legs 307 | 1 90 . 117 . . . . 97 2 Wheels 39 | . 39 . . . . . . . . Hover 421 | . . . . . 229 73 93 26 . Flight 1003 | . 332 108 136 104 96 140 87 . . Fastest Speed 32 | 120 37 34 34 32 32 37 37 120 120 Average Speed 72 | 120 58 34 105 85 52 44 64 144 120 Slowest Speed 240 | 120 200 34 190 160 112 120 180 240 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 10 | . 7 1 1 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 1 69 17 59 20 8 52 20 4 4 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . . 1 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 78 | . . . 71 3 . . . 4 . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 78 | . . . 71 3 . . . 4 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Total 2407 | . 523 120 450 228 353 353 193 185 2 Wait 176 | . 12 . 23 . . 110 9 22 . Move 1928 | . 446 105 363 169 324 212 179 128 2 Hop 10 | . 7 1 1 1 . . . . . Pick Up 20 | . 7 1 7 1 2 1 . 1 . Fast Attach 41 | . 8 1 6 10 12 . 1 3 . Attach 15 | . 1 4 3 3 . . . 4 . Detach 20 | . 4 1 3 5 1 1 3 2 . Swap 20 | . 2 1 11 2 2 1 . 1 . Drop 52 | . 14 . 9 16 9 3 1 . . Fire 105 | . 22 6 23 20 3 7 . 24 . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . 1 . . . . . . Crush 1 | . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire 18 | . . . . . . 18 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 12 | -10/Materials | Discovered new exit (range 16) 154 | -10/Materials | Discovered new exit (range 10) 226 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 5) 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 374 | -9/Materials | Discovered new exit (range 12) 424 | -9/Materials | Discovered new exit (range 13) 428 | -9/Materials | Entered Mines 536 | -9/Mines | System corruption reached 10% 688 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 855 | -9/Mines | Excavation squad dispatched 855 | -9/Mines | A large section of the Mines collapsed 897 | -9/Mines | Discovered new exit (range 14) 936 | -9/Mines | Entered Materials 936 | -8/Materials | Evolved 2 slots: Utility x2 997 | -8/Materials | Build established: Scavenger-Mutant 1143 | -8/Materials | Discovered new exit (range 9) 1162 | -8/Materials | Entered Factory 1162 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1291 | -7/Factory | Discovered new exit (range 15) 1357 | -7/Factory | Discovered new exit (range 15) 1366 | -7/Factory | Entered Lower Caves 1410 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 1425 | -7/Lower Caves | Build established: Hacker-Mutant 1469 | -7/Lower Caves | Learned 4 Factory zone layouts 1472 | -7/Lower Caves | Learned location of Zion (-6) 1495 | -7/Lower Caves | Discovered new exit (range 10) 1607 | -7/Lower Caves | Entered another Lower Caves area 1607 | -7/Lower Caves | Accompanied by 4 allies 1650 | -7/Lower Caves | Attracted the attention of an 0b10 base 1692 | -7/Lower Caves | Found Prototype Device 1692 | -7/Lower Caves | Identified Heart of Steel 1695 | -7/Lower Caves | Lost 3 allies 1730 | -7/Lower Caves | Discovered new exit (range 4) 1735 | -7/Lower Caves | Entered Factory 1735 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1736 | -6/Factory | Identified exit to Factory 1888 | -6/Factory | Lost 7 parts (1p2n2u2w) 1947 | -6/Factory | Discovered new exit (range 9) 2004 | -6/Factory | Entered Lower Caves 2006 | -6/Lower Caves | Spotted B-75 Beast 2007 | -6/Lower Caves | Self-destructed Last Messages --------------- 01878_ U-05 Engineer builds a Wall. 01880_ Acquired Carbon-fiber Leg. 01881_ Acquired 52 matter. 01882_ U-05 Engineer lays Concrete. 01884_ Acquired Hvy. Laser. 01885_ U-05 Engineer builds a Door. 01888_ Acquired 37 matter. 01889_ R-10 Processor collects Adv. Heat Sink. 01890_ U-05 Engineer lays Concrete. 01894_ U-05 Engineer builds a Wall. 01898_ U-05 Engineer lays Concrete. 01947_ EXIT=FOUND 01977_ Connecting with Recycling Unit... 01977_ Current location identified: Factory Feedback: System corruption (+1%). 01977_ ALERT: Suspicious activity at Recycling Unit F005. Dispatching Investigation squad. 01989_ LTO6R44DCUHCDNKNM/5EN FV/74W LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????# #???? #???????????????? | | ???????????????????????## ### #????????????????? | | ??????????????????## ## #????????????????? | | ??????????????????# @ #????????????????? | | ?????????????????# l ## ?????????? | | ?????????????????# g ? ????? | | ????????????????# g ? #####??????? | | ????????????????# ##;### ### ?? #??????????? | | ??????????????? ? $???####?? ? ##??????????? | | ?????????????# ?? ??????????? ? ##???????????? | | ?????????????#??BB????????????? ??????????????? | | ?????????????? B?????????????? ????????????? | | ????????????? ???????????????? #???????????? | | ???????????? ?????????????????? #??????????? | | ?????????? ??????????????????? #??????????? | | ?????????? ????????????????????? #??????????? | | ??????????????????????????????????? #??????????? | | ???????????????????????????????????? #??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Imp. Targeting Computer | -7/Factory | Extracted Energy Filter | -7/Factory | Extracted Hcp. Storage Unit | -7/Factory | Extracted Hvy. Particle Cannon | -7/Factory | Extracted System Shield | -7/Factory | Extracted Carbon-fiber Leg | -7/Factory | Extracted Imp. Cooling System | -7/Factory | Extracted Kinecellerator | -7/Factory | Extracted Hrd. Light Armor Plating | -7/Factory | Extracted Field Laser | -7/Factory | Extracted Melee Analysis Suite | -7/Factory | Extracted Mic. Nuclear Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilDefenseDevice Manual? 0 Play Time 00:16:24 Cumulative 776.5 hours Start 2024.06.23 @ 20:34:19 End 2024.06.23 @ 20:51:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 879 Rogue 601 Adventurer 124 Explorer 154 Win Type - Total 31 Types 25/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f6dd7c9-81f7-4bfe-a0eb-b6b714291d7a