Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.30 @ 11:20:00 Player: Gyred Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (121) 605 Value Destroyed (4212) 4212 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (2114) 2114 TOTAL SCORE: 14651 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 753 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -324 Cogmind --------- Core Integrity 0/1150 Matter 298/300 Energy 100/100 System Corruption 8% Temperature Cool (2) Movement Core (100) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Layered Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Fusion Compressor Improved Cooling System Beamcaster Makeshift Sword Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Experimental Terrain Scan Processor Hardened Medium Armor Plating Centrium Heavy Armor Plating Experimental Thermal Defense Suite Point Defense System > --- WEAPON ----------- Beamcaster Enhanced Nova Cannon > --- INVENTORY -------- Micro Fission Core Micro Fission Core Cooled Cesium-ion Thruster Improved Cooling System Hardened Medium Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Point Defense System Hacking Suite Beamcaster Lance [Rating: 138] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Experimental Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Slots Evolved 12 | . . . . . 4 2 . 2 . . . . 2 . 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 3 . . . . . . . 1 . . . . . Utility 7 | . . . . . 1 2 . 2 . . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 197 | 8 14 2 . 10 54 2 13 12 1 . . 21 8 2 13 16 19 2 Power 15 | 1 . 2 . . 1 . 2 . 1 . . 1 1 . 1 2 3 . Engine 4 | 1 . 1 . . 1 . 1 . . . . . . . . . . . Core 8 | . . 1 . . . . 1 . 1 . . 1 1 . 1 . 2 . Reactor 3 | . . . . . . . . . . . . . . . . 2 1 . Propulsion 50 | 2 . . . 3 25 . 1 2 . . . 5 2 . 4 4 1 1 Treads 15 | 2 . . . . 6 . . . . . . 4 . . . 3 . . Leg 4 | . . . . 3 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . 6 . . . . . . . . . 3 1 . . Flight 21 | . . . . . 12 . 1 2 . . . 1 2 . 1 . 1 1 Utility 57 | 1 3 . . 4 5 2 2 7 . . . 6 3 2 4 8 9 1 Device 27 | . 1 . . 2 1 . 2 4 . . . 2 2 2 1 6 4 . Storage 6 | 1 1 . . . 1 . . 1 . . . . 1 . . . 1 . Processor 1 | . . . . . . . . . . . . . . . 1 . . . Hackware 7 | . . . . . . 2 . 1 . . . 2 . . 1 . 1 . Protection 16 | . 1 . . 2 3 . . 1 . . . 2 . . 1 2 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 75 | 4 11 . . 3 23 . 8 3 . . . 9 2 . 4 2 6 . Energy Gun 22 | 1 5 . . 1 9 . 2 . . . . 1 . . . 1 2 . Energy Cannon 2 | . . . . . . . . . . . . . . . . 1 1 . Ballistic Gun 12 | 3 2 . . . 3 . . . . . . 4 . . . . . . Ballistic Cannon 10 | . . . . 1 2 . 3 . . . . 2 . . 2 . . . Launcher 12 | . 4 . . 1 4 . 2 . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 5 . 1 1 . . . . 1 . . . . . Piercing Weapon 9 | . . . . . . . . 2 . . . 2 1 . 1 . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 4 . . . . . . . 1 . 1 4 1 . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . System Corruption 10 | . . . . . . . . . . . . 10 . . . . . . Parts Lost 65 | . . 2 . 1 6 . 6 . 1 . . 21 . . 12 . 12 4 Power 11 | . . 1 . . 1 . 2 . 1 . . 2 . . 2 . 2 . Propulsion 22 | . . 1 . 1 4 . . . . . . 7 . . 6 . 1 2 Utility 26 | . . . . . 1 . 3 . . . . 8 . . 4 . 8 2 Weapon 6 | . . . . . . . 1 . . . . 4 . . . . 1 . Highest Loss Streak 12 | . . 1 . 1 5 . 4 . 1 . . 7 . . 12 . 10 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 87 85 98 88 100 90 93 94 93 93 44 44 64 77 70 71 13 Engine 4 | . 14 12 . . 4 7 6 . . . . . . . . 7 . . Core 3 | . . 1 14 14 4 . . 6 6 6 6 4 1 5 8 . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 8 . Treads 11 | . 28 15 14 . 17 . . . . . . 5 . . . 9 13 . Leg 2 | . . . . 26 3 . . . . . . . . . . . . . Hover 1 | . . . . . 6 . . . . . . . . . 1 3 . . Flight 8 | . . . . . 14 38 38 33 33 33 33 3 10 17 18 2 . 4 Device 10 | . 13 14 14 7 4 7 5 13 13 13 13 3 11 17 18 9 18 . Storage 7 | . 14 14 14 14 9 7 7 6 6 6 6 5 1 5 4 . 3 . Processor 1 | . . . . . . . . . . . . . . . 3 5 4 . Hackware 5 | . . . . . . 15 15 20 20 20 20 3 11 11 14 13 2 3 Protection 4 | . . . . 6 8 7 2 6 6 6 6 2 . . . 5 8 . Energy Gun 3 | . 8 . . 3 5 7 9 . . . . . . . . 2 4 . Ballistic Gun 7 | . 18 28 28 11 2 . . . . . . 8 . . . . . . Ballistic Cannon 1 | . . . . 2 4 . 2 . . . . . . . . . . . Launcher 1 | . . . . 10 1 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 5 7 6 6 1 5 5 5 4 1 4 Peak Build Rating 138 | 6 8 9 9 21 41 47 51 62 63 59 59 59 47 51 82 131 138 24 Average Rating 43 | 5 7 7 9 13 25 46 46 55 59 59 59 32 30 44 69 98 120 14 On Entrance 37 | . 6 8 9 9 21 41 47 41 62 59 59 59 19 43 45 37 130 24 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 170 | 13 21 20 20 47 47 24 31 27 27 26 26 64 22 22 39 82 170 4 Greatest Support 215 | 40 40 40 20 23 100 25 33 27 33 27 27 46 22 26 29 215 215 6 Greatest Overweight (x) 13 | . . . . 8 4 . 1 . . . . 13 . . 3 2 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 25 5 Average Capacity 10 | 6 9 10 10 10 10 10 10 10 10 10 10 9 6 10 9 5 18 5 Most Carried 20 | 6 10 10 10 10 10 9 10 10 10 10 10 10 6 7 9 5 20 5 Average Carried 8 | 3 8 9 10 9 9 8 9 9 9 10 10 9 5 6 8 4 11 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 10 10 5 5 5 5 Final Carried 10 | 6 10 10 10 10 10 9 10 10 10 10 10 5 6 7 5 4 5 5 Class Distribution -------------------- 40% | Mutant 26% | Scavenger-Mutant 15% | Hacker-Sprinter 9% | Hacker-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Matter Collected 3727 | 154 364 179 . 192 1280 . 81 358 20 . . 449 29 . . 421 172 28 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3658 | . 437 135 . 224 1273 . 217 166 . . . 671 29 . 100 . 355 51 Parts 243 | . 28 7 . 17 81 . 22 16 . . . 36 6 . 8 . 17 5 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 3 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . . . 43 . . . . . 4 Prevented 3 | . . . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Combat Hostiles Destroyed 94 | . 15 5 . 9 33 . 5 . . . . 15 1 . 2 . 7 2 Melee 9 | . . . . . 1 . . . . . . 4 1 . 1 . . 2 Guns 33 | . 6 5 . 1 7 . 1 . . . . 9 . . . . 4 . Cannons 15 | . . . . . 9 . 4 . . . . 1 . . 1 . . . AOE 36 | . 9 . . 8 16 . . . . . . 1 . . . . 2 . Classes Destroyed 17 | . 4 . . 2 8 . 2 . . . . . . . 1 . . . Worker 3 | . 1 . . . 1 . . 1 . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . Operator 5 | . . . . . 5 . . . . . . . . . . . . . Watcher 14 | . 3 . . . 4 . . 5 . . . 2 . . . . . . Swarmer 27 | . 6 3 . 3 5 . . . . . . 8 . . . . . 2 Cutter 5 | . . . . . . . 4 . . . . . 1 . . . . . Grunt 38 | . 9 2 . 4 19 . . . . . . . . . . . 4 . Brawler 3 | . . . . 1 . . . . . . . 2 . . . . . . Duelist 2 | . . . . 1 . . . . . . . 1 . . . . . . Sentry 9 | . . . . . 5 . . . . . . 4 . . . . . . Specialist 1 | . . . . . . . 1 . . . . . . . . . . . Hunter 4 | . . . . . 3 . . . . . . . . . . . 1 . Programmer 4 | . . . . . . . . . . . . . . . 2 . 2 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 6 | . 6 3 . 3 5 . 4 2 . . . 4 1 . 1 . 2 2 Combat Bots Only 5 | . 5 3 . 3 5 . 4 . . . . 4 1 . 1 . 2 2 Max Kills in Single Turn 3 | . 2 1 . 2 2 . 1 1 . . . 1 1 . 1 . 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . 2 2 . . . . . . 1 . . . . 2 . Melee 1 | . . . . . 1 . . . . . . 1 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Hostile Shots Fired 1038 | . 43 22 . 19 126 . 88 . 18 . . 251 . 1 109 . 276 85 Missed 343 | . 13 5 . 4 43 . 36 . 11 . . 88 . 1 41 . 61 40 Damage Taken 12901 | . 422 194 . 367 1540 66 1093 . 159 . . 3014 . . 1358 . 3766 922 Core 2457 | . 66 28 . 61 84 22 240 . 47 . . 747 . . 288 . 268 606 Absorbed by Shields 47 | . . . . . . . 16 . . . . . . . . . 31 . Reduced by Siege Mode 261 | . . . . . . . . . . . . . . . . . 261 . Redirected to Shielding 177 | . . . . . . . . . 55 . . 52 . . . . 70 . Ignored by Resistances 580 | . . . . . . . . . . . . . . . . . 580 . Regen/Repaired (Parts) 1345 | . 17 . . . 164 . . . . . . . . . . 1140 24 . Core Remaining (%) 65 | 100 . . . 38 84 . 62 . . . . 6 . 100 . . . . Volleys Fired 251 | . 28 14 . 12 96 . 22 . . . . 44 . . 6 . 29 . Largest 2 | . 2 2 . 2 2 . 2 . . . . 2 . . 1 . 2 . Hottest 195 | . 80 40 . 50 123 . 122 . . . . 102 . . 61 . 195 . Shots Fired 446 | . 52 28 . 16 176 . 35 . . . . 72 . . 6 1 60 . Gun 283 | . 43 28 . 9 82 . 16 . . . . 58 . . . 1 46 . Cannon 110 | . . . . . 63 . 14 . . . . 14 . . 5 . 14 . Launcher 53 | . 9 . . 7 31 . 5 . . . . . . . 1 . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 257 | . 31 28 . 9 103 . 14 . . . . 67 . . 5 . . . Thermal 136 | . 12 . . . 42 . 16 . . . . 5 . . . 1 60 . Explosive 53 | . 9 . . 7 31 . 5 . . . . . . . 1 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 5 9 . 5 6 . 10 . . . . 15 . . 6 . 11 . Robot Miss Streak 24 | . 2 3 . 1 9 . 24 . . . . 6 . . 3 2 2 . Penetration Max 1 | . . . . . 1 . . . . . . 1 . . . . . . Secondary Targets 3 | . 1 . . . . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . 1 . Shots Hit Robots 317 | . 33 17 . 11 99 . 27 11 . . . 61 1 . 7 . 47 3 Core Hits 202 | . 27 8 . 14 68 . 22 6 . . . 28 1 . 6 1 19 2 Critical Kills 1 | . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 . . . . . . Critical Strikes 12 | . . . . . 4 . 1 . . . . 4 . . 1 . 2 . Burn 3 | . . . . . . . 1 . . . . . . . . . 2 . Destroy 4 | . . . . . . . . . . . . 4 . . . . . . Blast 4 | . . . . . 4 . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . Melee Attacks 153 | . . . . . 15 1 1 31 1 1 . 23 1 . 37 . 29 13 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . 15 1 1 1 . . . . . . . . . . Piercing 135 | . . . . . . . . 30 1 1 . 23 1 . 37 . 29 13 Sneak Attacks 7 | . . . . . 3 . . 3 . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 11656 | . 1018 212 . 481 4347 . 996 636 . . . 1790 77 . 351 13 1615 120 Guns 3673 | . 381 212 . 102 758 . 280 . . . . 1052 . . . 13 875 . Cannons 2032 | . . . . . 1148 . 167 . . . . 273 . . 72 . 372 . Explosions 4059 | . 637 . . 379 2045 . 549 . . . . . . . 89 . 360 . Melee 1884 | . . . . . 396 . . 636 . . . 465 77 . 190 . . 120 Ramming 8 | . . . . . . . . . . . . . . . . . 8 . Kinetic 3608 | . 288 212 . 102 1556 . 167 . . . . 1231 . . 52 . . . Thermal 2437 | . 93 . . . 350 . 280 . . . . 94 . . . 13 1607 . Explosive 3699 | . 637 . . 379 2045 . 549 . . . . . . . 89 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 20 | . . . . . . . . . . . . . . . 20 . . . Slashing 396 | . . . . . 396 . . . . . . . . . . . . . Piercing 1488 | . . . . . . . . 636 . . . 465 77 . 190 . . 120 Highest Corruption 22 | . . . . . 1 . . . . . . 22 . . 4 4 7 8 Average Corruption 5 | . . . . . 1 . . . . . . 21 . . 2 4 4 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 110 | . . . . . 13 . . . . . . 42 . . 1 20 28 6 Message Errors 32 | . . . . . 3 . . . . . . 15 . . . 5 7 2 Matter Fused 22 | . . . . . 1 . . . . . . 8 . . . 6 5 2 Heat Flow Errors 13 | . . . . . . . . . . . . 2 . . 1 4 6 . Energy Discharges 17 | . . . . . 6 . . . . . . 5 . . . 3 3 . Parts Rejected 2 | . . . . . . . . . . . . 2 . . . . . . Data Loss (minor) 10 | . . . . . 2 . . . . . . 2 . . . 1 3 2 Data Loss (major) 7 | . . . . . 1 . . . . . . 4 . . . . 2 . Misfires 4 | . . . . . . . . . . . . 1 . . . 1 2 . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 516 | . 5 . . 3 261 . . 110 . . . 40 . . 27 . 70 . Projectiles 72 | . . . . . 64 . . . . . . 8 . . . . . . Explosions 163 | . 5 . . 3 85 . . . . . . . . . . . 70 . Melee 281 | . . . . . 112 . . 110 . . . 32 . . 27 . . . Knockbacks 19 | . . . . . 9 . 6 . . . . 3 . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . Kinetic 16 | . . . . . 8 . 5 . . . . 3 . . . . . . Secondary 2 | . . . . . 1 . 1 . . . . . . . . . . . Self-Inflicted Damage 405 | . 81 . . 47 144 . . . . . . . . . 28 . 105 . Shots 12 | . 3 . . 2 4 . . . . . . . . . 1 . 2 . Rammed 2 | . . . . . 1 . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . 1 . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 93 2 . 18 303 . 46 . 200 . . 297 . . 134 212 444 12 Average Temperature 75 | . 33 2 . 8 67 . 16 . 99 . . 86 . . 37 96 132 7 Received Heat Transfer 2123 | . 117 81 . 30 540 . 51 . 24 . . 375 . . 36 . 606 263 Effects 11 | . . . . . 5 . . . . . . 3 . . . . 3 . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . 1 . Interference 7 | . . . . . 4 . . . . . . 3 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations 4 | . . . . . . . . . . . . . . . . . 4 . Total Turns 100 | . . . . . . . . . . . . . . . . . 100 . Longest Duration 79 | . . . . . . . . . . . . . . . . . 79 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . Parts Melted 2 | . . . . . . . 1 . . . . . . . . . 1 . Heat Transferred 3889 | . 248 . . . 629 . 592 . . . . 185 . . . 37 2198 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Peak Influence 641 | . 186 88 . 154 641 271 318 216 . . . . 139 97 170 70 276 . Initial 266 | . . 28 . . . 266 189 166 . . . . 107 97 50 . . . Average 150 | . 91 43 . 52 343 268 227 142 . . . . 124 97 106 27 98 . Maximum Alert Level 2 | . . . . . 2 1 1 1 . . . . . . . . 1 . Low Security (%) 73 | 100 100 100 . 100 21 . 20 77 . . . . 100 100 100 100 81 . Level 1 15 | . . . . . 35 100 79 22 . . . . . . . . 18 . Level 2 10 | . . . . . 43 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 . . . 12 . 3 1 . . . 1 . . 3 . 8 . Investigation 9 | . 2 . . . 5 . . 1 . . . . . . . . 1 . Extermination 4 | . . . . . . . . . . . . . . . 1 . 3 . Reinforcement 13 | . 1 . . . 6 . 3 . . . . . . . 2 . 1 . Assault 1 | . . . . . . . . . . . . 1 . . . . . . Garrison 4 | . . . . . 1 . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Distress Signals 8 | . . . . . 4 . . 1 . . . 1 . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 241 | . 21 6 . 9 50 . 11 7 8 1 . 44 . . 20 . 32 32 Peak Tracking Total 13 | . 5 3 . 3 6 . 8 3 5 1 . 11 . 1 6 . 8 13 Tactical Retreats 37 | . . 1 . . 1 . 2 2 2 . . 9 . . 4 . 5 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Traps Triggered 10 | . 1 . . 1 2 1 2 . . . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 1 . . . 2 . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Machines Disabled 14 | . . . . . 11 . 1 . . . . . . . . . 2 . Max in Single Turn 2 | . . . . . 2 . 1 . . . . . . . . . 2 . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Machines Accessed 58 | . 8 . 1 2 15 1 . 14 . . 4 1 3 . 4 . 5 . Terminals 37 | . 7 . . 1 9 1 . 9 . . . 1 3 . 3 . 3 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations 4 | . 1 . . . 2 . . . . . . . . . 1 . . . Recycling Units 5 | . . . . . 1 . . 3 . . . . . . . . 1 . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . . . . . 1 . Total Hacks 189 | . 30 . 1 6 53 1 . 45 . . 30 1 6 . 9 . 7 . Successful 118 | . 17 . 1 4 27 1 . 29 . . 30 1 2 . 3 . 3 . Failed 70 | . 13 . . 2 26 . . 15 . . . . 4 . 6 . 4 . Catastrophic 10 | . . . . 1 4 . . 3 . . . . . . . . 2 . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . Manual 70 | . 17 . 1 5 25 . . 13 . . . . 4 . 3 . 2 . Terminals 126 | . 28 . . 5 38 1 . 37 . . . 1 6 . 7 . 3 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations 9 | . 2 . . . 5 . . . . . . . . . 2 . . . Recycling Units 9 | . . . . . 2 . . 6 . . . . . . . . 1 . Scanalyzers 6 | . . . . . 6 . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . . 1 . . . . . . . . 3 . Terminal Hacks 79 | . 9 . 1 3 10 1 . 18 . . 30 1 1 . 2 . 3 . Record 21 | . 1 . . . 2 . . 5 . . 11 . . . 1 . 1 . Part Schematic 13 | . 1 . . . . . . . . . 12 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . Robot Analysis 3 | . . . . . 1 . . 2 . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . 2 . . 3 . . 3 . . . . . . . Open Door 2 | . . . . 1 . . . . . . . 1 . . . . . . Open DSF 4 | . . . . . . 1 . 1 . . . . 1 . 1 . . . Branch Access Points 4 | . 1 . . . 1 . . 1 . . . . . . . . 1 . Alert Level 4 | . 1 . . 1 1 . . 1 . . . . . . . . . . Unreport Threat 6 | . 1 . . 1 2 . . 1 . . . . . . . . 1 . Locate Traps 4 | . 2 . . . . . . 2 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . 4 . . . . . . . . . . . . . Scan Component 3 | . 1 . . . 2 . . . . . . . . . . . . . Repair 3 | . 1 . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 2 . . 4 . . . . . . . . . . Process 1 | . . . . . . . . 1 . . . . . . . . . . Report Inventory 4 | . . . . . 1 . . 3 . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . . . . . . Unauthorized Hacks 20 | . 6 . . 1 6 . . 5 . . . . 1 . 1 . . . Terminals 20 | . 6 . . 1 6 . . 5 . . . . 1 . 1 . . . Botnet 19 | . 6 . . 1 5 . . 5 . . . . 1 . 1 . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . Hacking Detections 40 | . 7 . . 1 12 . . 10 . . . . 3 . 3 . 4 . Full Trace Events 9 | . 2 . . . 5 . . 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . . 9 . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . 1 . . . . . 12 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 2 . . . . . . . . . . . . . Time 78 | . 26 . . . 52 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 14 | . . . . . . . . 14 . . . . . . . . . . Retrieved Matter 54 | . . . . . 54 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Total Allies 24 | . . . . . . . . 3 . . . 1 . . . 20 . . Largest Group 20 | . . . . . . . . 3 . . . 1 . . . 20 20 . Highest-Rated Group 762 | . . . . . . . . 48 . . . 96 . . . 762 761 . Highest-Rated Ally 96 | . . . . . . . . 16 . . . 96 . . . 50 50 . Total Orders 3 | . . . . . . . . 3 . . . . . . . . . . STAY 3 | . . . . . . . . 3 . . . . . . . . . . Ally Attacks 159 | . . . . . . . . . . . . 10 . . . 9 140 . Total Damage 3326 | . . . . . . . . . . . . 300 . . . 180 2846 . Kills 18 | . . . . . . . . . . . . 4 . . . 1 13 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Robot Analysis Total 3 | . . . . . 1 . . 2 . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . 1 . . 1 . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Turns Passed 10550 | 87 1267 814 378 637 2186 38 203 790 138 152 23 994 68 18 410 916 1179 252 Spaces Moved 9752 | 45 680 477 237 388 1760 97 143 1469 428 594 90 581 126 50 776 554 714 543 Core 80 | 1 . . . 1 . . . . . . . 3 . . . . . 75 Treads 2991 | 44 680 477 237 . 438 . . . . . . 255 . . . 386 474 . Legs 468 | . . . . 387 81 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 588 | . . . . . 469 . . . . . . . . . 7 112 . . Flight 5625 | . . . . . 772 97 143 1469 428 594 90 323 126 50 769 56 240 468 Fastest Speed 11 | 50 160 160 160 120 23 23 11 23 15 25 25 15 25 19 25 35 32 35 Average Speed 79 | 157 160 160 160 150 72 23 24 24 23 25 25 127 32 24 27 141 120 37 Slowest Speed 700 | 160 160 160 160 450 315 23 89 25 25 25 25 700 35 25 240 175 360 50 Overloaded Moves 121 | . . . . . . . 12 . 55 . . 40 . 4 . . 10 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . 3 . . 10 5 1 . 2 1 . 2 . 1 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 98 87 62 82 98 3 86 35 64 66 74 59 5 45 18 97 18 64 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . . . . . . . 1 1 . . . . . 1 Known Exits Taken 5 | . 1 . . . . 1 . 1 . . . . 1 . . . 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 . . . 1 1 1 1 . . . . . . Scrap Searched 8 | . . . . 1 . . . . 3 1 . 2 . . . . . 1 Spaces Dug 103 | . 7 . . 18 6 1 . 11 1 1 . 1 . . 25 . 23 9 Terrain Destroyed 474 | . 66 . . 52 202 1 14 11 1 1 . 12 . . 39 . 66 9 Melee 78 | . . . . . 6 1 . 11 1 1 . 1 . . 25 . 23 9 Projectile 44 | . . . . . 28 . . . . . . 11 . . 4 . 1 . AOE 352 | . 66 . . 52 168 . 14 . . . . . . . 10 . 42 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Total 11819 | 57 806 500 236 423 2459 110 268 1825 458 593 89 710 147 54 897 685 932 570 Wait 1310 | . 61 4 . 8 490 10 70 316 31 . . 36 11 . 60 98 102 13 Move 9679 | 44 679 476 236 387 1753 96 142 1449 418 591 89 576 123 49 772 553 711 535 Hop 27 | . . . . . 3 . . 9 4 1 . 2 1 . 2 . 1 4 Pick Up 74 | 5 14 2 . 1 19 1 3 5 1 . . 2 1 1 3 2 13 1 Fast Attach 85 | 6 2 . . 6 16 . 5 2 . . . 11 7 2 10 14 2 2 Attach 39 | . . 1 . 1 9 2 2 3 1 . . 7 1 . 3 . 9 . Detach 8 | . . . . . 1 . . . 1 . . 2 1 . . 1 2 . Swap 73 | 2 12 1 . 3 29 . 6 7 . . . 3 . . . 2 8 . Drop 89 | . 10 2 . 5 27 . 1 3 1 . . 4 1 2 4 15 12 2 Fire 251 | . 28 14 . 12 96 . 22 . . . . 44 . . 6 . 29 . Melee 153 | . . . . . 15 1 1 31 1 1 . 23 1 . 37 . 29 13 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . 1 . . . . . . . . . . . 1 . Escape Stasis 29 | . . . . . . . 16 . . . . . . . . . 13 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 14) 611 | -10/Materials | Discovered new exit (range 16) 751 | -10/Materials | Repaired Grenade Launcher 1022 | -10/Materials | Discovered new exit (range 16) 1130 | -10/Materials | Identified exit to Mines 1276 | -10/Materials | Discovered new exit (range 7) 1355 | -10/Materials | Entered Mines 1884 | -10/Mines | Discovered new exit (range 16) 1962 | -10/Mines | Learned location of Storage (-7) 1970 | -10/Mines | Learned Materials security intel 1980 | -10/Mines | Discovered new exit (range 5) 2027 | -10/Mines | Discovered new exit (range 8) 2161 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2161 | -10/Mines | Discovered new exit (range 6) 2169 | -10/Mines | Entered Exiles 2206 | -10/Exiles | Met 8R-AWN 2235 | -10/Exiles | Met EX-HEX 2285 | -10/Exiles | Met EX-BIN 2307 | -10/Exiles | Aligned with FarCom system 2309 | -10/Exiles | Given EX-Vault access code 2371 | -10/Exiles | Opened EX-Vault 2409 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2456 | -10/Exiles | Met EX-DEC 2529 | -10/Exiles | Discovered new exit (range 14) 2547 | -10/Exiles | Entered Mines 2560 | -9/Mines | Core integrity fell below 50% 2679 | -9/Mines | Learned Materials interactive machine intel 2746 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2933 | -9/Mines | Discovered new exit (range 15) 3032 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3124 | -9/Mines | Discovered new exit (range 4) 3184 | -9/Mines | Entered Materials 3184 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 3186 | -8/Materials | Loaded intel: 19 interactive machine locations 3617 | -8/Materials | Discovered new exit (range 16) 3630 | -8/Materials | Build established: Scavenger-Mutant 3703 | -8/Materials | Repaired Hover Unit 3803 | -8/Materials | Garrison activated, responded to threat 4261 | -8/Materials | Lost 5 parts (1p3n1u) 4342 | -8/Materials | Discovered new exit (range 16) 4531 | -8/Materials | Build established: Mutant 4764 | -8/Materials | Repaired Med. Storage Unit? 4959 | -8/Materials | Build established: Sprinter 5313 | -8/Materials | Discovered new exit (range 3) 5370 | -8/Materials | Entered Factory 5370 | -7/Factory | Evolved 2 slots: Utility x2 5389 | -7/Factory | Identified exit to DSF 5408 | -7/Factory | Entered DSF 5466 | -7/DSF | Additional patrols routed to DSF 5508 | -7/DSF | Lost 4 parts (1p2u1w) 5607 | -7/DSF | Discovered new exit (range 14) 5611 | -7/DSF | Entered Factory 5611 | -6/Factory | Evolved 2 slots: Utility x2 5650 | -6/Factory | Discovered new exit (range 5) 5735 | -6/Factory | Identified exit to Lower Caves 5735 | -6/Factory | Identified exit to Extension 5858 | -6/Factory | Build established: Hacker-Sprinter 5892 | -6/Factory | Fabricated G-47 Trooper (x3) 6221 | -6/Factory | Central database locked down 6401 | -6/Factory | Entered Lower Caves 6425 | -6/Lower Caves | Learned Factory garrison access intel 6432 | -6/Lower Caves | Spotted B-75 Beast 6532 | -6/Lower Caves | Discovered new exit (range 11) 6539 | -6/Lower Caves | Entered another Lower Caves area 6602 | -6/Lower Caves | Discovered new exit (range 10) 6669 | -6/Lower Caves | Spotted B-75 Beast 6691 | -6/Lower Caves | Entered Data Miner 6691 | -6/Data Miner | Discovered new exit (range 6) 6696 | -6/Data Miner | Met Data Miner 6704 | -6/Data Miner | Learned location of Section 7 (-2) 6704 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6708 | -6/Data Miner | Received God Mode back door access code from Data Miner 6714 | -6/Data Miner | Entered Proximity Caves 6740 | -5/Proximity Caves | Spotted B-75 Beast 6807 | -5/Proximity Caves | Lost 7 parts (1p2n3u1w) 6817 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6847 | -5/Proximity Caves | Core integrity fell below 50% 6876 | -5/Proximity Caves | System corruption reached 10% 6906 | -5/Proximity Caves | Lost 6 parts (3n3u) 6971 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6982 | -5/Proximity Caves | Escorted by Enhanced Grunt 7228 | -5/Proximity Caves | Build established: Scavenger-Mutant 7542 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 7622 | -5/Proximity Caves | Core integrity fell below 20% 7707 | -5/Proximity Caves | Discovered new exit (range 3) 7708 | -5/Proximity Caves | Entered Factory 7708 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7709 | -5/Factory | Loaded intel: 4 garrison access locations 7710 | -5/Factory | Lost 6 parts (1p1n2u2w) 7776 | -5/Factory | Identified exit to DSF 7776 | -5/Factory | Entered DSF 7788 | -5/DSF | Discovered new exit (range 12) 7794 | -5/DSF | Entered Factory 7794 | -4/Factory | Evolved 2 slots: Utility x2 7893 | -4/Factory | Found Prototype Processor 7893 | -4/Factory | Identified Exp. Terrain Scan Processor 8204 | -4/Factory | Sucked down chute 8204 | -4/Factory | Entered Waste 8205 | -4/Waste | Joined by Warlord forces that had cleared the area 8210 | -4/Waste | Lost 12 parts (2p6n4u) 8212 | -4/Waste | Found Prototype Device 8212 | -4/Waste | Identified Exp. Weapon Cycler 8434 | -4/Waste | Discovered new exit (range 15) 8442 | -4/Waste | Build established: Hacker-Mutant 8562 | -4/Waste | Found Prototype Device 8562 | -4/Waste | Identified Exp. Phase Shifter 8590 | -4/Waste | Found Prototype Protection 8590 | -4/Waste | Identified Centrium Heavy Armor Plating 8884 | -4/Waste | Found Prototype Device 8884 | -4/Waste | Identified Exp. Thermal Defense Suite 9120 | -4/Waste | Entered Factory 9120 | -4/Factory | Accompanied by 20 allies 9232 | -4/Factory | Build established: Scavenger-Mutant 9280 | -4/Factory | Garrison activated, responded to threat 9337 | -4/Factory | Lost 13 allies 9530 | -4/Factory | Lost 5 allies 9836 | -4/Factory | Spotted B-86 Titan 10197 | -4/Factory | Lost 10 parts (2p1n6u1w) 10214 | -4/Factory | Identified exit to Upper Caves 10214 | -4/Factory | Identified exit to Armory 10299 | -4/Factory | Entered Upper Caves 10332 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10333 | -4/Upper Caves | Core integrity fell below 50% 10347 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10420 | -4/Upper Caves | Build established: Mutant 10458 | -4/Upper Caves | Core integrity fell below 20% 10527 | -4/Upper Caves | Learned location of Quarantine (-3) 10551 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10452_ Acquired 13 matter. 10455_ Acquired VTOL Module. 10458_ TSLVD/OR JW,CNCP%ABDHS JI 10459_ Autogun fries itself beyond repair. 10477_ 0HONXJ/WF 10519_ System corrupted: Matter fused (-7). 10527_ Acquired derelict log, extracted data. World map updated: -3/Quarantine. 10551_ Penetrated by Slug. 10551_ VTOL Module destroyed. 10551_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????##??????????????????? | | ??????????????????????????### ?????????????????? | | ????????????????????????### ?????????????????? | | ???????????????????????## #????????????????? | | ???????????????????????# h #???????????????? | | ?????????????????????### ##?????????????? | | ?????????????????????# ? ?????????????? | | ???????????????????### ??# #?????????????? | | ??????????????????## #???# #?????????????? | | ?????????????????## ?# ##??# #?????????????? | | ???????????????### #?# ##?# #?????????????? | | ???????????????# ## ### #######???????? | | ???????????????# #?####### | | ????????????????# #### ## | | ????????????????# #### #?# | | ????????????????# ##### ### | | ????????????????# #### ## ##### | | ????????????????# #####@ #?# #???? | | ???????????????????????### #?## ### ## #???? | | ?????????????????????????###??###?##### ###???? | | ??????????????????????????????????????#####?????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Point Defense Rating 80 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 80 Recoil Reduction 6 Offensive Hacking 24 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ G-47 Trooper | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Tank The Oracle Turtlemind We Are Legion Whoosh! Challenges ------------ None Game ------ Seed NovaMicrodissipatorWeb Manual? 0 Play Time 03:41:29 Cumulative 44.5 hours Start 2025.01.29 @ 17:20:49 End 2025.01.30 @ 11:20:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 37 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6802d36c-9520-472f-9f69-9c0ff4d0ac47