Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.09.08 @ 03:29:26 Player: cptwinky Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (213) 1065 Value Destroyed (7899) 7899 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (9561) 9561 TOTAL SCORE: 24065 Bonus ------- Super Gauntlet 8026 High Alert Combat Kills 630 Follower Combat Kills 127 Entered Garrisons 800 Friendly Fire -22 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 31/100 System Corruption 3% Temperature Cool (42) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Large Storage Unit Improved Trap Extractor Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Advanced Transmission Jammer Reaction Control System Improved Phase Shifter Improved Medium Armor Plating > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Improved Datajack > --- INVENTORY -------- Combat Airjet Combat Gravmag System Large Storage Unit Large Storage Unit Large Storage Unit Improved Trap Extractor Arc Projector Arc Projector Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon KE Penetrator KE Penetrator Railgun Heavy Gauss Cannon Axe [Rating: 95] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Propulsion Combat Airjet Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 12 | . . 2 2 . 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . 1 . . Utility 8 | . . 2 . . 2 . 2 . . . 2 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 274 | 6 16 13 23 5 26 18 48 18 53 13 35 Power 22 | 1 1 2 1 . 1 2 2 3 5 1 3 Engine 16 | 1 1 1 1 . 1 2 1 2 4 . 2 Core 6 | . . 1 . . . . 1 1 1 1 1 Reactor . | . . . . . . . . . . . . Propulsion 57 | 2 3 4 9 2 5 5 9 4 8 3 3 Treads 25 | 2 3 4 9 2 . 5 . . . . . Leg 9 | . . . . . 3 . 6 . . . . Wheel 2 | . . . . . 2 . . . . . . Hover 21 | . . . . . . . 3 4 8 3 3 Flight . | . . . . . . . . . . . . Utility 76 | 1 3 4 1 . 6 2 20 4 19 5 11 Device 32 | . . . . . . 1 11 3 10 2 5 Storage 10 | 1 2 1 1 . . . 2 . 1 . 2 Processor 6 | . 1 1 . . . . 1 . 2 . 1 Hackware 7 | . . . . . 3 . 2 . 2 . . Protection 21 | . . 2 . . 3 1 4 1 4 3 3 Artifact . | . . . . . . . . . . . . Weapon 119 | 2 9 3 12 3 14 9 17 7 21 4 18 Energy Gun 22 | 1 4 3 2 . 1 . . . 7 . 4 Energy Cannon 32 | . 1 . 8 2 7 1 2 3 2 2 4 Ballistic Gun 32 | 1 2 . 1 . 2 5 8 2 5 2 4 Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . . . 1 2 3 . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . 2 . . . . . . Slashing Weapon 17 | . . . . . . . 5 1 6 . 5 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 6 | . 2 . . . . . 2 . 1 . 1 Unidentified Prototypes 2 | . . . 1 . . . . . 1 . . Parts Lost 89 | . 3 1 . . 9 3 3 19 16 5 30 Power 13 | . . . . . 1 . . 3 3 1 5 Propulsion 12 | . . . . . 1 2 . 3 . . 6 Utility 30 | . . 1 . . 3 1 3 5 4 2 11 Weapon 34 | . 3 . . . 4 . . 8 9 2 8 Highest Loss Streak 17 | . 1 1 . . 6 1 2 10 5 3 17 Average Slot Usage (%) 95 | . 98 99 99 100 91 100 98 84 90 93 82 Engine 7 | . 14 8 9 9 6 7 4 3 10 4 1 Core 1 | . . 2 . . . . 2 1 . 5 7 Treads 11 | . 27 22 27 27 . 17 . . . . . Leg 2 | . . . . . 2 5 13 . . . . Wheel 1 | . . . . . 12 . . . . . . Hover 7 | . . . . . . . 6 19 20 23 19 Device 4 | . . . . . . 2 9 9 10 10 12 Storage 19 | . 14 29 27 27 23 23 17 13 11 11 14 Processor 7 | . 12 7 9 9 7 7 4 6 6 5 8 Hackware 6 | . . . . . 13 7 14 13 12 4 . Protection 2 | . . 6 . . 1 4 4 . 1 11 6 Energy Gun 4 | . 6 19 7 . . 3 . . 4 . 3 Energy Cannon 5 | . . 1 15 26 18 . . 5 . 9 1 Ballistic Gun 6 | . 19 1 . . 1 16 14 7 4 1 1 Slashing Weapon 1 | . . . . . . . 3 . 2 . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 98 | 13 42 62 84 84 92 98 96 61 82 88 88 Greatest Support 88 | 40 40 40 60 60 51 62 66 66 88 88 88 Greatest Overweight (x) 5 | . 1 1 1 1 2 5 1 . 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . Largest Inventory Capacity 28 | 6 16 22 24 24 24 24 24 16 16 16 28 Average Capacity 19 | 4 8 19 23 24 24 24 21 16 16 16 21 Most Carried 24 | 2 10 22 24 24 24 24 24 16 16 14 22 Average Carried 17 | 1 5 18 22 23 21 22 20 12 14 12 15 Final Capacity 24 | 6 16 22 24 24 24 24 16 16 16 16 4 Final Carried 24 | 2 10 22 24 24 19 24 16 9 13 12 4 Class Distribution -------------------- 32% | Hauler-Mutant 18% | Hacker-Mutant 14% | Mutant 11% | Scavenger-Mutant 9% | Hauler-Gunner 6% | Scavenger-Gunner 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Scavenger-Gunner | -7/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Hauler-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 4171 | 263 282 155 227 150 346 360 750 280 721 265 372 Remotely . | . . . . . . . . . . . . Salvage Created 9093 | 97 592 1224 947 408 673 462 722 496 1908 738 826 Parts 501 | 3 39 63 48 27 38 31 41 29 119 29 34 Haulers Intercepted 7 | . 2 3 2 . . . . . . . . Recyclers Shooed 4 | . 2 . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 167 | . 12 19 12 11 14 17 8 12 31 12 19 Melee 6 | . . . . . . . 2 1 3 . . Guns 80 | . 11 13 1 . 4 4 3 6 25 . 13 Cannons 33 | . . 1 8 8 2 1 1 5 . 6 1 AOE 28 | . 1 4 . 3 4 12 . . 1 . 3 Classes Destroyed 16 | 1 5 4 . 2 1 . . 1 2 . . Worker 7 | . . 1 1 . . . 3 . 1 . 1 Builder 7 | . . 1 . . . . 3 . 2 . 1 Tunneler 1 | . . . . . . . . . 1 . . Hauler 7 | . 2 3 2 . . . . . . . . Recycler 4 | 1 1 . . . . . 1 . 1 . . Operator 8 | . 2 . 2 . 1 . 1 . 2 . . Watcher 12 | . 2 3 2 . 1 . 2 . 2 . . Swarmer 56 | . 6 . . 4 3 12 3 6 8 4 10 Grunt 50 | . 6 13 5 3 6 . . 3 8 3 3 Brawler 3 | . . 1 1 . . 1 . . . . . Duelist 5 | . . . . 1 . 1 . . 2 . 1 Sentry 25 | . . 5 6 2 1 2 1 . 3 3 2 Demolisher 1 | . . . . . . . . . 1 . . Specialist 4 | . . . . . . . . 2 . 2 . Hunter 11 | . . . . 1 2 1 2 1 2 . 2 Programmer 12 | . . . . . 2 . 2 . 7 . 1 Best Kill Streak 8 | 1 3 8 3 6 5 5 8 5 7 6 4 Combat Bots Only 6 | . 3 6 3 6 5 5 3 5 6 6 4 Max Kills in Single Turn 3 | 1 1 2 1 2 3 3 1 3 2 1 3 Gunslinging 2 | . . . . . . . . 2 1 . . Exploded 3 | . 1 2 . 2 3 3 . . 1 . 3 Melee 1 | . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 17465 | 28 517 761 460 212 1853 927 1254 2561 3474 983 4435 Core 3065 | . 72 80 62 15 250 130 223 339 566 164 1164 Absorbed by Shields 690 | . . . . . . . . 48 619 23 . Core Remaining (%) 63 | 100 71 80 . 86 . 45 . 33 . 27 . Volleys Fired 472 | 1 54 53 53 17 47 26 29 31 67 41 53 Largest 3 | 2 2 2 3 3 3 3 3 3 3 2 3 Hottest 240 | 60 70 90 168 168 168 106 86 88 240 162 176 Shots Fired 903 | 2 107 87 96 32 82 62 51 65 172 54 93 Gun 597 | 2 107 69 24 . 21 54 40 30 165 . 85 Cannon 292 | . . 18 72 30 57 1 11 34 7 54 8 Launcher 14 | . . . . 2 4 7 . 1 . . . Special . | . . . . . . . . . . . . Kinetic 335 | 1 73 . 15 . 19 41 40 30 80 . 36 Thermal 165 | . 13 . . . . . . 27 76 . 49 Explosive 14 | . . . . 2 4 7 . 1 . . . Electromagnetic 389 | 1 21 87 81 30 59 14 11 7 16 54 8 Robot Hit Streak 39 | 2 8 18 37 39 16 19 7 14 10 10 9 Robot Miss Streak 11 | . 3 3 2 2 3 2 6 11 4 3 4 Penetration Max 1 | . . . . . . . . 1 1 . 1 Secondary Targets 24 | . 4 4 . . 1 1 1 4 5 . 4 Max Gunslinging Chain 2 | . 1 1 . . 1 1 1 2 1 . 1 Shots Hit Robots 668 | 2 67 79 67 26 59 49 50 36 123 38 72 Core Hits 355 | 1 28 49 31 17 35 45 22 18 61 16 32 Critical Hits 22 | . . 1 2 . . 1 . . 11 . 7 Critical Kills 6 | . . . . . . . . . 4 . 2 Critical Parts Destroyed 14 | . . 1 2 . . 1 . . 6 . 4 Melee Attacks 209 | . . . 15 . 18 . 58 4 91 . 23 Impact 33 | . . . 15 . 18 . . . . . . Slashing 169 | . . . . . . . 58 4 90 . 17 Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . 4 . 4 . 6 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 19438 | 60 843 1628 1791 757 1556 1725 1986 1215 4026 1324 2527 Guns 8618 | 15 762 978 178 . 401 907 515 519 2721 . 1622 Cannons 5371 | . . 378 1238 509 841 33 309 618 119 1194 132 Explosions 3140 | 45 81 272 293 248 290 785 70 . 204 130 722 Melee 2227 | . . . 82 . 24 . 1069 34 982 . 36 Ramming 82 | . . . . . . . 23 44 . . 15 Kinetic 4864 | . 473 . 49 . 365 769 515 519 1467 . 707 Thermal 4415 | 45 168 272 293 . . . 70 566 1234 130 1637 Explosive 1404 | . . . . 248 290 785 . . 81 . . Electromagnetic 6446 | 15 202 1356 1367 509 877 171 309 52 262 1194 132 Impact 106 | . . . 82 . 24 . . . . . . Slashing 2121 | . . . . . . . 1069 34 982 . 36 Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . 8 8 4 4 7 8 3 Average Corruption 4 | . . . . . 8 8 3 4 3 8 2 Corruption Purged 4 | . . . . . . . 4 . . . . Effects 129 | . . . . . 10 33 23 12 32 14 5 Message Errors 23 | . . . . . 2 2 7 1 5 5 1 Matter Fused 26 | . . . . . . 11 4 3 5 2 1 Heat Flow Errors 13 | . . . . . 1 2 5 1 3 1 . Energy Discharges 18 | . . . . . 2 4 3 1 6 1 1 Parts Rejected 2 | . . . . . . 1 1 . . . . Data Loss (minor) 12 | . . . . . 3 2 2 2 2 1 . Data Loss (major) 3 | . . . . . . 1 . . 1 1 . Misfires 2 | . . . . . . 1 . . 1 . . Targeting Errors 25 | . . . . . 2 8 1 4 5 3 2 Weapon Failures 5 | . . . . . . 1 . . 4 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 856 | . 16 13 101 14 14 . 326 30 268 6 68 Projectiles 91 | . . . 22 7 . . 22 30 4 6 . Explosions 157 | . 16 13 41 7 12 . . . . . 68 Melee 608 | . . . 38 . 2 . 304 . 264 . . Knockbacks 2 | . . . 2 . . . . . . . . Impact 2 | . . . 2 . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 407 | 28 36 34 6 . . 70 11 69 35 . 118 Shots 11 | 1 1 1 1 . . 4 . 1 1 . 1 Rammed 9 | . . . . . . . 1 4 . . 4 Targets Rammed 9 | . . . . . . . 1 4 . . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 364 | 12 116 364 207 194 330 229 234 146 310 159 333 Average Temperature 85 | 12 37 105 64 64 113 70 91 25 92 39 102 Received Heat Transfer 2781 | . 120 312 189 90 663 78 48 264 345 66 606 Effects 10 | . . 4 . . 6 . . . . . . Shutdowns 2 | . . 1 . . 1 . . . . . . Energy Bleed 4 | . . 3 . . 1 . . . . . . Interference 4 | . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 20 | . . 2 4 . 4 . 2 . 1 6 1 Combat Hostiles 18 | . . 1 3 . 4 . 2 . 1 6 1 Parts Fried 46 | . . 6 12 2 10 . 5 . 1 10 . Impact Corruptions 3 | . . . 2 . 1 . . . . . . Robots Melted 2 | . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . 1 . 1 Parts Melted 11 | . 1 . . . . . . 1 7 . 2 Heat Transferred 5671 | 50 359 400 300 . . . 100 777 1815 100 1770 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 16 | 1 1 5 4 . . . 1 . 2 2 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 852 | 5 240 449 164 510 567 852 455 195 534 626 715 Average Influence 226 | 1 97 112 64 349 178 619 261 93 201 526 464 Maximum Alert Level 3 | . 1 2 . 2 2 3 2 . 2 2 3 Low Security (%) 54 | 100 83 79 100 24 52 . 35 100 54 . . Level 1 23 | . 16 15 . 33 44 14 41 . 31 17 22 Level 2 19 | . . 4 . 41 3 42 23 . 13 82 75 Level 3 2 | . . . . . . 42 . . . . 1 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 33 | . 3 1 3 . 4 . 4 . 11 . 7 Investigation 3 | . 1 1 . . 1 . . . . . . Extermination 9 | . . . . . 1 . 3 . 4 . 1 Reinforcement 10 | . 2 . . . 1 . 1 . 4 . 2 Assault 2 | . . . . . . . . . . . 2 Garrison 9 | . . . 3 . 1 . . . 3 . 2 Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 10 | . 2 2 1 . 1 . . . 3 . 1 Communications Jammed 46 | . . . . . . . 1 . 32 . 13 Distress Signals 45 | . . . . . . . . . 32 . 13 Times Spotted 321 | . 24 23 27 16 21 11 20 26 83 18 52 Peak Tracking Total 16 | . 4 5 6 7 5 5 4 11 16 6 13 Tactical Retreats 32 | . . 2 6 . 1 . 3 4 10 2 4 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 17 | . . 1 . 2 1 4 3 1 1 3 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 145 | . 41 . . . . . 43 . 1 . 60 Triggered 1 | . . . . . . . . . . . 1 Disarmed . | . . . . . . . . . . . . Reprogrammed 40 | . 4 . . . 12 . 14 . 8 . 2 Reused 8 | . . . . . . . 2 . 6 . . Traps Extracted 9 | . . . . . . . 8 . 1 . . Installed 4 | . . . . . . . . . 4 . . Triggered 9 | . . . . . . . 2 . 6 . 1 Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 16 | . . 2 1 . 2 . . . 5 . 6 Max in Single Turn 2 | . . 1 1 . 1 . . . 1 . 2 Garrison Access 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 62 | . 9 3 11 . 11 . 9 . 13 . 6 Terminals 35 | . 6 3 7 . 5 . 4 . 7 . 3 Fabricators 6 | . . . . . 2 . 1 . 2 . 1 Repair Stations 4 | . 1 . 1 . . . 2 . . . . Recycling Units 7 | . 2 . 1 . 1 . . . 2 . 1 Scanalyzers 6 | . . . 1 . 2 . 1 . 1 . 1 Garrison Access 4 | . . . 1 . 1 . 1 . 1 . . Total Hacks 204 | . 27 10 30 . 33 . 43 . 48 . 13 Successful 109 | . 13 6 19 . 16 . 24 . 27 . 4 Failed 94 | . 13 4 11 . 17 . 19 . 21 . 9 Catastrophic 19 | . 2 1 1 . 3 . 3 . 6 . 3 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 83 | . 10 4 10 . 13 . 19 . 20 . 7 Terminals 125 | . 18 10 18 . 15 . 27 . 30 . 7 Fabricators 21 | . . . . . 7 . 3 . 9 . 2 Repair Stations 18 | . 5 . 4 . . . 9 . . . . Recycling Units 15 | . 4 . 2 . 3 . . . 4 . 2 Scanalyzers 14 | . . . 3 . 6 . 1 . 2 . 2 Garrison Access 11 | . . . 3 . 2 . 3 . 3 . . Terminal Hacks 50 | . 8 6 7 . 6 . 10 . 11 . 2 Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 9 | . 3 3 2 . . . 1 . . . . Machine Index 1 | . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . 1 . . Fabricator Index 2 | . . . . . 1 . . . 1 . . Garrison Index 2 | . . . . . 1 . 1 . . . . Alert Level 2 | . . 1 1 . . . . . . . . Unreport Threat 11 | . 1 2 1 . 2 . 3 . 2 . . Locate Traps 7 | . 2 . . . . . 1 . 3 . 1 Reprogram Traps 5 | . . . . . 2 . 1 . 2 . . Recall Investigation 1 | . 1 . . . . . . . . . . Recall Extermination 2 | . . . . . . . 2 . . . . Zone Layout 6 | . . . 3 . . . 1 . 1 . 1 Fabricator Hacks 11 | . . . . . 2 . 3 . 6 . . Load Schematic 4 | . . . . . 1 . 1 . 2 . . Build 7 | . . . . . 1 . 2 . 4 . . Repair Station Hacks 14 | . 4 . 4 . . . 6 . . . . Scan Component 7 | . 2 . 2 . . . 3 . . . . Repair 7 | . 2 . 2 . . . 3 . . . . Recycling Unit Hacks 4 | . 1 . . . 1 . . . 2 . . Retrieve Components 4 | . 1 . . . 1 . . . 2 . . Scanalyzer 7 | . . . 3 . 2 . . . 2 . . Insert Component 3 | . . . 1 . 1 . . . 1 . . Analyze 4 | . . . 2 . 1 . . . 1 . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . 1 . . Unlock Access 4 | . . . 1 . 1 . 1 . 1 . . Unauthorized Hacks 18 | . . . 4 . 4 . 3 . 5 . 2 Terminals 11 | . . . 2 . 4 . 3 . 1 . 1 Track 3 | . . . . . 2 . 1 . . . . Assimilate 1 | . . . . . . . . . . . 1 Botnet 7 | . . . 2 . 2 . 2 . 1 . . Fabricators 3 | . . . . . . . . . 2 . 1 Prioritize 2 | . . . . . . . . . 1 . 1 Siphon 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . Mask 2 | . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . Reprogram 2 | . . . 2 . . . . . . . . Data Cores Recovered 3 | . 1 . 2 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 55 | . 8 3 11 . 10 . 7 . 10 . 6 Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 1 . . . 1 . . Parts Built 14 | . . . . . 2 . 4 . 8 . . Matter 1186 | . . . . . 190 . 380 . 616 . . Time 425 | . . . . . 47 . 190 . 188 . . Total Part Build Rating 70 | . . . . . 10 . 20 . 40 . . Parts Repaired 7 | . 2 . 2 . . . 3 . . . . Time 220 | . 52 . 64 . . . 104 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 20 | . 4 . . . 10 . . . 6 . . Parts Scanalyzed 3 | . . . 1 . 1 . . . 1 . . Part Schematics Acquired 3 | . . . 1 . 1 . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . 1 . 5 Non-combat 6 | . . . . . . . . . 1 . 5 Combat . | . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . 1 . 6 no_distress 4 | . . . . . . . . . . . 4 find_chute 3 | . . . . . . . . . 1 . 2 Relay Couplers Released 4 | . . . . . . . . . 3 . 1 Machine Destruction 1 | . . . . . . . . . . . 1 Programmers 3 | . . . . . . . . . 3 . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 3 | . . . 2 . . . . . . . 1 Largest Group 2 | . . . 1 2 . . . . . . 1 Highest-Rated Group 30 | . . . 15 30 . . . . . . 26 Highest-Rated Ally 26 | . . . 15 15 . . . . . . 26 Total Orders . | . . . . . . . . . . . . Ally Attacks 15 | . . . . 15 . . . . . . . Total Damage 329 | . . . . 329 . . . . . . . Kills 4 | . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 11738 | 94 1255 1145 1598 672 932 666 1737 346 2092 378 823 Spaces Moved 7114 | 51 589 511 689 340 566 296 1004 285 1864 259 660 Core 2 | 2 . . . . . . . . . . . Treads 2399 | 49 589 511 689 340 . 219 2 . . . . Legs 631 | . . . . . 32 77 522 . . . . Wheels 534 | . . . . . 534 . . . . . . Hover 3548 | . . . . . . . 480 285 1864 259 660 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 105 160 72 72 58 58 68 Average Speed 117 | 155 160 180 180 180 117 180 117 72 69 80 68 Slowest Speed 280 | 160 180 180 180 180 160 280 175 72 142 130 142 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . Exploration Rate (%) 46 | 3 96 41 57 67 16 70 32 61 44 42 24 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 119 | . . . 9 . 9 6 26 . 61 . 8 Terrain Destroyed 316 | . 2 15 33 10 25 17 34 3 83 13 81 Melee 113 | . . . 9 . 9 . 26 . 61 . 8 Projectile 17 | . . . . . . . 1 1 10 . 5 AOE 186 | . 2 15 24 10 16 17 7 2 12 13 68 Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Total 9317 | 61 791 652 933 375 718 374 1416 360 2358 372 907 Wait 742 | 2 72 39 105 6 40 13 177 14 221 13 40 Move 7097 | 50 588 510 689 337 564 293 1004 282 1863 257 660 Hop . | . . . . . . . . . . . . Pick Up 148 | 2 15 23 19 2 13 7 17 4 29 5 12 Fast Attach 62 | 6 4 4 5 . 2 5 8 4 12 4 8 Attach 84 | . 3 2 2 . 12 3 7 12 18 5 20 Detach 26 | . . . . . 1 1 4 1 6 3 10 Swap 129 | . 9 7 16 5 12 10 33 2 24 4 7 Drop 134 | . 5 14 29 4 8 2 35 1 22 4 10 Fire 472 | 1 54 53 53 17 47 26 29 31 67 41 53 Melee 209 | . . . 15 . 18 . 58 4 91 . 23 Ram 8 | . . . . . . . . 4 . . 4 Kick 1 | . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . Escape Stasis 56 | . . . . 4 1 14 . 1 . 36 . Rewire . | . . . . . . . . . . . . Trap 149 | . 41 . . . . . 43 . 5 . 60 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 685 | -10/Materials | Discovered new exit (range 4) 693 | -10/Materials | Discovered new exit (range 18) 733 | -10/Materials | Discovered new exit (range 8) 892 | -10/Materials | Repaired Lgt. Treads 919 | -10/Materials | Repaired Lgt. Treads 1144 | -10/Materials | Central database locked down 1335 | -10/Materials | Discovered new exit (range 8) 1350 | -10/Materials | Entered another Materials area 1350 | -9/Materials | Evolved 2 slots: Utility x2 1586 | -9/Materials | Discovered new exit (range 13) 1827 | -9/Materials | Discovered new exit (range 12) 2014 | -9/Materials | Build established: Hauler-Mutant 2495 | -9/Materials | Entered another Materials area 2495 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2604 | -8/Materials | Discovered new exit (range 16) 2800 | -8/Materials | Build established: Hauler-Gunner 2920 | -8/Materials | Discovered new exit (range 13) 3512 | -8/Materials | Build established: Hauler-Mutant 3652 | -8/Materials | Garrison activated, responded to threat 3740 | -8/Materials | Discovered new exit (range 11) 3889 | -8/Materials | Repaired Lgt. EM Pulse Cannon 3922 | -8/Materials | Repaired Lgt. EM Pulse Cannon 4067 | -8/Materials | Identified exit to Garrison 4093 | -8/Materials | Entered Garrison 4093 | -8/Garrison | Accompanied by 2 allies 4124 | -8/Garrison | Triggered checkpoint 4292 | -8/Garrison | Triggered checkpoint 4306 | -8/Garrison | Triggered checkpoint 4370 | -8/Garrison | Discovered new exit (range 14) 4393 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4504 | -8/Garrison | Triggered checkpoint 4557 | -8/Garrison | Discovered new exit (range 13) 4580 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4744 | -8/Garrison | Discovered new exit (range 12) 4765 | -8/Garrison | Entered Factory 4765 | -7/Factory | Evolved 2 slots: Utility x2 4881 | -7/Factory | Discovered new exit (range 11) 5493 | -7/Factory | Crushed by falling debris 5550 | -7/Factory | Fabricated Cmb. Airjet (x2) 5634 | -7/Factory | Garrison activated, responded to threat 5657 | -7/Factory | Lost 6 parts (1n2u3w) 5664 | -7/Factory | Local fabrication network quarantined 5684 | -7/Factory | Identified exit to Garrison 5697 | -7/Factory | Entered Garrison 5784 | -7/Garrison | Triggered checkpoint 5916 | -7/Garrison | Triggered checkpoint 5972 | -7/Garrison | Discovered new exit (range 14) 5996 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6077 | -7/Garrison | Triggered checkpoint 6091 | -7/Garrison | Core integrity fell below 50% 6169 | -7/Garrison | Discovered new exit (range 13) 6192 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6264 | -7/Garrison | Triggered checkpoint 6340 | -7/Garrison | Discovered new exit (range 13) 6363 | -7/Garrison | Entered Factory 6363 | -6/Factory | Evolved 2 slots: Utility x2 6566 | -6/Factory | Spotted B-75 Beast 6850 | -6/Factory | Fabricated Cmb. Airjet? 7072 | -6/Factory | Build established: Scavenger-Mutant 7073 | -6/Factory | Fabricated Cmb. Airjet (x2) 7671 | -6/Factory | Discovered new exit (range 17) 7729 | -6/Factory | Repaired Rocket Launcher 7787 | -6/Factory | Repaired Proton Cannon? 7820 | -6/Factory | Build established: Hacker-Mutant 7930 | -6/Factory | Repaired Gauss Rifle 8100 | -6/Factory | Identified exit to Garrison 8100 | -6/Factory | Entered Garrison 8130 | -6/Garrison | Triggered checkpoint 8130 | -6/Garrison | Triggered checkpoint 8137 | -6/Garrison | Triggered checkpoint 8155 | -6/Garrison | Discovered new exit (range 21) 8169 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8228 | -6/Garrison | Triggered checkpoint 8229 | -6/Garrison | Lost 5 parts (1p2u2w) 8316 | -6/Garrison | Discovered new exit (range 12) 8324 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8359 | -6/Garrison | Core integrity fell below 50% 8402 | -6/Garrison | Lost 10 parts (2p1n3u4w) 8438 | -6/Garrison | Discovered new exit (range 12) 8446 | -6/Garrison | Entered Factory 8446 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8447 | -5/Factory | Lost 3 parts (2n1w) 8995 | -5/Factory | Discovered new exit (range 22) 9216 | -5/Factory | Fabricated Cmb. Airjet? 9262 | -5/Factory | Discovered new exit (range 12) 9274 | -5/Factory | Garrison activated, responded to threat 9506 | -5/Factory | Discovered new exit (range 4) 9541 | -5/Factory | Fabricated Cmb. Airjet (x2) 9593 | -5/Factory | Fabricated Cmb. Airjet (x2) 9642 | -5/Factory | Fabricated Cmb. Airjet (x2) 9766 | -5/Factory | Build established: Hacker-Skirmisher 10399 | -5/Factory | Build established: Hacker-Mutant 10422 | -5/Factory | Lost 5 parts (2p1u2w) 10453 | -5/Factory | Core integrity fell below 50% 10535 | -5/Factory | Identified exit to Garrison 10538 | -5/Factory | Entered Garrison 10592 | -5/Garrison | Triggered checkpoint 10820 | -5/Garrison | Build established: Scavenger-Mutant 10820 | -5/Garrison | Discovered new exit (range 11) 10828 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10860 | -5/Garrison | Triggered checkpoint 10883 | -5/Garrison | Discovered new exit (range 21) 10916 | -5/Garrison | Entered Factory 10916 | -4/Factory | Evolved 2 slots: Utility x2 10941 | -4/Factory | Lost 3 parts (1p1u1w) 11237 | -4/Factory | Discovered new exit (range 5) 11584 | -4/Factory | Garrison activated, responded to threat 11599 | -4/Factory | Discovered new exit (range 13) 11643 | -4/Factory | Lost 4 parts (1n2u1w) 11666 | -4/Factory | First assault squad dispatched 11695 | -4/Factory | Core integrity fell below 50% 11732 | -4/Factory | Core integrity fell below 20% 11739 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 11727_ Destroyed Hpw. Shock Rifle. 11727_ ALERT: Garrison Access compromised, dispatching assault squad. 11727_ Garrison Access disabled. 11727_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 11727_ Y-64 Sentinel destroyed. 11728_ K-01 Serf collects debris. 11729_ Power Conduit explodes. 11729_ K-01 Serf destroyed. 11729_ Power Conduit explodes. 11729_ K-01 Serf destroyed. 11730_ K-01 Serf collects debris. 11734_ Axe destroyed. 11735_ P-70 Sage resets R-10 Processor, system corruption cleaned. 11736_ U-05 Engineer lays Concrete. 11736_ K-01 Serf collects debris. 11737_ Slammed into G-67 Veteran. 11738_ Cmb. Gravmag System destroyed. 11739_ Dropped Lrg. Storage Unit. 11739_ Slammed into B-60 Warrior. 11739_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ??????????????????###########????# #?????????????? | | ??????????????????# #????# #?????????????? | | ??????????????????# """" #????# #?????????????? | | ??????????????????# """" #???## ###???????????? | | ??????????????????# """" #???# ##########??? | | ????????########### """" ##### # #??? | | ????????# # """" + %" # """ #??? | | ????????# # """" #### # "T #??? | | ????????# """ """ # *%! 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Medium Armor Plating | -8/Materials | Scanalyzed Cmb. Airjet | -7/Factory | Scanalyzed Lrg. Storage Unit | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -5/Factory Cmb. Airjet | x2 | -5/Factory Cmb. Airjet | x2 | -5/Factory Cmb. Airjet | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Super Gauntlet Game ------ Seed SubatomicAluminumCompressor Manual? 0 Play Time 01:51:12 Cumulative 618.0 hours Start 2020.09.07 @ 14:19:30 End 2020.09.08 @ 03:29:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 450 Rogue 446 Adventurer 4 Explorer 0 Win Type - Total 67 Types 55/5/3/2/2/0/0 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc675b09-c8b7-45db-a76d-63a390c730bb