Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.23 @ 11:37:59 // Winter2019/RPGLIKE Player: Farfid Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (915) 4575 Value Destroyed (47015) 47015 Prototype IDs (99) 1980 Alien Tech Used (11) 2200 Bonus (61940) 61940 TOTAL SCORE: 128210 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 26754 Follower Combat Kills 4827 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Pursued by Intercept 2000 Met Sigix 2000 Activated Exoskeleton 3000 Escaped with Exo-Sigix 10000 Win 3000 Friendly Fire -1041 Cogmind --------- Core Integrity 2000/2000 Matter 300/300 Energy 820/830 System Corruption 0% Temperature Cool (10) Movement Hovering (44) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Graviton Reactor Graviton Reactor > --- PROPULSION (5) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Experimental Power Amplifier Experimental Signal Interpreter Advanced Terrain Scanner Advanced Armor Integrity Analyzer Precision Energy Filter Advanced Particle Charger Quantum Capacitor Advanced Hardlight Generator Quantum Router Stasis Generator > --- WEAPON (5) ------- Cooled Proton Cannon Enhanced Nova Cannon Potential Cannon Heavy Proton Missile Launcher > --- INVENTORY (5) ---- Protomatter-78 Protomatter-77 Protomatter-76 Protomatter-75 Core Regenerator Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Experimental Signal Interpreter Advanced Terrain Scanner Advanced Armor Integrity Analyzer Precision Energy Filter Advanced Particle Charger Quantum Capacitor Experimental Powered Armor Quantum Router Stasis Generator > --- WEAPON ----------- Cooled Proton Cannon Enhanced Nova Cannon Potential Cannon Heavy Proton Missile Launcher > --- INVENTORY -------- Protomatter Experimental Transmission Jammer EM Dispersion Field Advanced Hardlight Generator Subatomic Replicator [Rating: 198] Favorites ----------- Power Zionite Light DM Reactor Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Combat Linear Gravjet Wheel Compact Wheel Hover Unit Combat Linear Gravjet Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Storage Experimental Energy Well Processor Advanced Signal Interpreter Hackware Quantum Router Protection Layered Light Armor Plating Artifact Stasis Generator Weapon Cooled Plasma Cannon Energy Gun Improved EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Launcher Heavy Proton Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Slots Evolved 19 | 3 . 1 2 1 1 1 1 . . 2 . 2 . . . 1 . . . . . 1 . 1 . 1 1 . . . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Utility 10 | 1 . 1 1 . 1 1 1 . . . . . . . . 1 . . . . . 1 . 1 . 1 . . . . Weapon 4 | 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Parts Attached 234 | 6 3 1 8 15 16 14 4 1 . 25 2 33 . . . 9 23 . . 3 . 9 10 13 5 15 1 4 14 . Power 19 | 1 1 . 1 4 1 1 . . . 2 1 2 . . . 1 . . . 1 . . 1 . . 2 . . . . Engine 6 | 1 . . 1 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Core 3 | . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Reactor 10 | . . . . 2 1 . . . . 1 1 1 . . . . . . . 1 . . 1 . . 2 . . . . Propulsion 36 | 2 . . 1 . 2 1 . . . 6 1 6 . . . . 10 . . . . . 5 . 2 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | 2 . . 1 . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Hover 29 | . . . . . . . . . . 5 1 6 . . . . 10 . . . . . 5 . 2 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 86 | 1 1 1 1 2 5 5 1 1 . 8 . 6 . . . 7 4 . . 2 . 4 . 8 2 10 . 4 13 . Device 41 | 1 . . 1 . 1 3 1 . . 2 . 4 . . . 4 1 . . . . 4 . 5 . 4 . 2 8 . Storage 5 | . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . 2 . . . . Processor 9 | . 1 . . 1 1 . . 1 . 1 . 1 . . . 1 1 . . . . . . . 1 . . . . . Hackware 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . Protection 22 | . . 1 . 1 3 2 . . . 4 . 1 . . . . 2 . . 1 . . . 1 1 4 . 1 . . Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . Weapon 93 | 2 1 . 5 9 8 7 3 . . 9 . 19 . . . 1 9 . . . . 5 4 5 1 3 1 . 1 . Energy Gun 39 | . . . 4 7 7 3 . . . 7 . 6 . . . . 2 . . . . 2 . 1 . . . . . . Energy Cannon 45 | . 1 . . 1 . 4 2 . . 2 . 13 . . . 1 6 . . . . 2 4 4 1 3 . . 1 . Ballistic Gun 4 | 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 61 | . . . 1 5 1 3 . . . 10 . 7 . . . 1 3 . . 2 . 4 1 9 2 7 . 1 4 . Parts Lost 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 88 100 89 98 98 98 91 92 92 93 83 96 100 100 100 100 99 100 100 98 100 96 95 91 89 89 90 91 90 91 Engine 4 | . 4 . 8 9 8 10 14 14 14 7 4 . . . . . . . . . . . . . . . . . . . Core 1 | . 9 12 2 . . . . . . . . 2 5 5 5 5 5 5 5 2 . . . . . . . . . . Reactor 5 | . . . . 7 8 4 . . . 5 7 7 5 5 5 5 5 5 5 7 10 10 10 9 9 9 8 8 8 8 Wheel 5 | . 28 25 21 18 15 14 7 7 7 4 6 2 . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . 7 1 18 27 27 27 26 25 26 26 26 26 25 25 23 22 22 21 21 21 21 Device 18 | . 14 12 10 9 7 9 20 21 21 19 12 18 22 22 22 21 21 21 21 21 21 23 25 24 23 22 21 24 27 26 Processor 11 | . 3 12 10 9 15 15 14 14 14 14 18 14 11 11 11 10 10 10 10 10 10 10 10 9 9 9 8 8 8 8 Hackware 1 | . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Protection 7 | . . 10 10 17 15 15 14 14 14 13 9 5 5 5 5 5 5 5 5 3 5 1 . 1 4 3 4 2 . . Energy Gun 7 | . . . 22 27 24 12 7 7 7 11 22 6 . . . . . . . . . 1 . . . . . . . . Energy Cannon 12 | . 3 12 . . . 10 13 14 14 9 . 16 22 22 22 21 20 21 21 21 21 16 14 12 14 13 13 13 12 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 9 11 14 22 37 38 49 49 49 49 50 49 62 62 62 62 64 66 66 66 79 79 83 93 113 113 113 121 123 123 123 Greatest Support 165 | 32 32 32 32 26 26 33 33 33 33 77 33 74 74 74 74 74 96 96 96 96 96 96 165 165 165 165 165 165 165 165 Greatest Overweight (x) 2 | . . . . 1 2 1 1 1 1 1 1 1 . . . . 1 . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 1 1 2 2 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 1 1 1 2 2 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 2 2 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . 1 1 2 1 2 3 4 4 3 2 3 5 4 5 5 4 4 5 4 4 4 4 4 5 4 4 4 3 4 Final Capacity 5 | 1 1 2 2 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 2 2 2 1 4 4 4 4 2 2 5 5 5 5 5 4 5 5 4 5 5 5 5 5 5 4 5 5 5 Class Distribution -------------------- 27% | Hacker-Scout 17% | Skirmisher 16% | Tank 10% | Alien-Scout 8% | Pyromaniac-Scout 7% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Storage Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -7/Deep Caves Skirmisher | -6/Proximity Caves Pyromaniac-Scout | -6/Factory Pyromaniac-Scout | -6/Lower Caves Pyromaniac-Scout | -6/Lower Caves Pyromaniac-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Scout | -4/Lab Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Matter Collected 3641 | 265 184 22 70 170 160 140 60 10 . 230 40 330 . . . 113 240 . . . 40 97 183 126 156 150 . 50 518 287 Remotely 992 | 36 184 22 70 170 160 110 60 10 . 170 . . . . . . . . . . . . . . . . . . . . Salvage Created 44509 | 62 327 46 280 2696 1732 2011 749 522 . 153 1877 4441 900 894 . 1095 2714 244 174 . 769 2307 1293 126 747 409 19 321 8157 9444 Parts 1820 | 3 22 4 28 131 106 111 26 28 . 12 115 135 31 32 . 38 103 10 9 . 40 91 65 9 26 24 6 30 252 333 Haulers Intercepted 42 | . . . 2 6 2 7 . . . . . 7 . . . . 6 . . . . 6 . . 3 . . . 2 1 Recyclers Shooed 9 | . 1 . . 3 . . . . . . . 3 . . . 1 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 332 | . . . . . . . 14 19 . . 123 . 38 32 . 49 . 10 9 . 38 . . . . . . . . . Prevented 17 | . . . . . . . 7 10 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 711 | . 10 3 11 41 30 29 15 12 . 7 36 53 18 17 . 16 33 6 7 . 22 29 31 1 7 5 1 10 129 132 Guns 145 | . 9 1 6 36 23 9 4 4 . 4 36 10 . . . . . . . . . 3 . . . . . . . . Cannons 356 | . 1 2 . . . 16 8 8 . 3 . 42 17 17 . 13 28 6 7 . 19 13 17 1 5 5 1 7 83 37 AOE 129 | . . . 5 5 6 2 2 . . . . . . . . . 4 . . . 2 2 6 . . . . . 30 65 Classes Destroyed 27 | 1 4 . 2 4 1 2 . . . 2 1 1 . . . . 1 . . . 1 1 1 . . . . . 4 1 Worker 43 | . 1 . . 4 5 1 . . . . . 6 . . . . 6 . . . . 6 . . 1 1 . 1 2 9 Builder 28 | . . . . 2 3 3 . . . . . 1 . . . 1 4 . . . . 5 . . . . . . 1 8 Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Hauler 42 | . . . 2 6 2 7 . . . . . 7 . . . . 6 . . . . 6 . . 3 . . . 2 1 Recycler 26 | 1 1 . . 4 . 3 . . . . . 2 . . . 2 3 . . . . . . . . . . . 4 6 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 22 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 6 15 Operator 5 | . . . . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . Watcher 29 | . 1 . . 2 1 1 . . . . . 6 . . . 2 3 . . . . 2 1 . 2 1 . 1 3 3 Swarmer 82 | . 6 3 4 4 4 1 5 1 . . 10 4 3 2 . 4 . . 4 . 3 4 5 . 5 . . . 10 . Saboteur 15 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 7 6 Grunt 293 | . 4 . 4 24 17 11 2 8 . . 15 35 11 10 . 1 15 4 2 . 10 12 4 . 1 1 . 3 38 61 Brawler 33 | . . . . 1 1 . 3 . . . 3 1 . 1 . 1 2 1 . . . . . . . . . 1 13 5 Duelist 30 | . . . . . 1 2 2 1 . . 3 1 1 . . . 1 1 . . 1 . 3 . . . . . 4 9 Protector 18 | . . . . 2 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . 6 7 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 58 | . . . 3 10 6 7 2 . . . 2 5 . 1 . 4 1 . 1 . 1 2 3 . 1 . . . 3 6 Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . . . Hunter 42 | . . . . . . 5 . 1 . . . 1 2 2 . 2 7 . . . 2 8 2 . . . . . 4 6 Programmer 67 | . . . . . . 3 . 1 . . 1 6 . 1 . 2 5 . . . 1 3 5 . . 4 . 2 19 14 Behemoth 11 | . . . . . . . . . . . 1 . 1 . . 2 1 . . . 1 . . . . . 1 . 2 2 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Striker 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 Executioner 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 7 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-Light 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 48 | 1 3 3 4 8 8 6 4 3 . 4 8 8 4 5 . 5 23 3 4 . 6 21 9 1 7 3 1 4 37 48 Combat Bots Only 40 | . 3 3 4 8 6 5 4 3 . 4 8 7 4 5 . 4 13 3 4 . 6 14 9 1 5 3 1 4 34 40 Max Kills in Single Turn 6 | 1 2 1 3 3 4 3 1 1 . 1 2 3 2 1 . 2 4 1 2 . 2 6 3 1 1 1 1 1 6 6 Gunslinging 1 | . 1 . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 2 2 2 1 . . . . . . . . . 2 . . . 2 2 3 . . . . . 4 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Z-Imprinter (-7/Deep Caves) A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Damage Taken 22201 | . 423 34 524 925 1072 1385 567 317 . 915 1375 1442 590 625 . 821 1034 48 116 . 760 872 731 180 217 254 248 595 4032 2099 Core 16356 | . 332 25 356 649 731 901 417 219 . 653 803 1060 417 488 . 605 742 36 80 . 534 691 578 152 148 189 169 458 3217 1706 Absorbed by Shields 2262 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 1332 792 Redirected to Core 14284 | . 275 25 291 516 663 802 364 136 . 514 661 984 386 423 . 529 681 36 51 . 521 640 531 103 148 189 169 437 2818 1391 Core Remaining (%) 98 | 100 . 100 . 90 100 . . . . . 99 . . . . 100 . . . . 100 . . 100 . 97 . . 100 100 Volleys Fired 1913 | 2 41 4 19 88 52 83 44 24 . 32 57 135 29 29 . 44 69 11 8 . 37 108 109 39 34 18 25 79 447 246 Largest 4 | 2 2 2 3 3 3 3 3 3 . 4 4 4 4 4 . 4 4 4 4 . 4 4 2 1 1 1 1 1 2 1 Hottest 300 | 40 80 80 135 135 135 159 119 119 . 266 266 300 140 140 . 140 140 140 140 . 140 140 155 200 120 120 120 120 200 200 Shots Fired 3700 | 3 82 8 39 262 156 235 91 72 . 87 211 458 115 109 . 166 261 44 32 . 145 126 108 40 34 18 25 79 448 246 Gun 1056 | 3 72 4 39 261 156 105 24 24 . 59 211 83 . . . . . . . . . 14 1 . . . . . . . Cannon 2553 | . 10 4 . . . 130 63 48 . 28 . 375 115 109 . 166 261 44 32 . 145 111 97 40 34 18 25 79 414 205 Launcher 91 | . . . . 1 . . 4 . . . . . . . . . . . . . . 1 10 . . . . . 34 41 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 79 | 3 72 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2544 | . 10 4 . . . 143 59 48 . 63 112 438 115 109 . 166 261 44 32 . 145 65 66 35 16 15 24 65 380 129 Explosive 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 947 | . . . 39 261 156 92 32 24 . 14 . . . . . . . . . . . 61 42 5 18 3 1 14 68 117 Phasic 129 | . . . . . . . . . . 10 99 20 . . . . . . . . . . . . . . . . . . Robot Hit Streak 66 | 1 7 5 19 28 38 60 19 31 . 9 55 66 34 25 . 40 23 30 23 . 40 66 27 38 15 11 25 26 42 29 Robot Miss Streak 6 | 1 4 1 1 6 3 2 1 2 . 2 2 3 1 1 . 2 2 1 . . 2 1 2 1 1 1 . 3 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 29 | . 4 . . 6 6 . . . . . 12 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . . 1 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . . Capacitor 1002 | . . . . . . . . . . . . . . . . . . . . . . 99 95 34 34 18 25 79 413 205 Shots Hit Robots 2704 | 1 53 5 34 207 126 182 58 52 . 44 151 308 88 68 . 118 156 32 16 . 99 95 86 27 25 11 14 58 392 198 Core Hits 1522 | 2 18 3 27 130 92 80 27 20 . 14 64 133 31 32 . 31 78 11 8 . 36 66 42 7 11 6 4 17 272 260 Critical Hits 56 | . 1 1 . . . 2 . 1 . 1 . 1 . . . 3 3 . . . 1 1 2 1 . 1 . 1 15 21 Critical Kills 14 | . 1 . . . . . . . . 1 . . . . . . . . . . . 1 1 . . 1 . . 4 5 Critical Parts Destroyed 31 | . . 1 . . . 1 . 1 . . . 1 . . . 1 3 . . . 1 . . . . . . 1 6 15 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 157819 | 16 631 97 800 3320 2888 4814 1633 1251 . 935 4703 10576 3394 2758 . 4969 8109 1415 757 . 4598 6707 5192 934 1444 875 833 3668 37659 42843 Guns 15884 | 16 528 26 523 2792 1912 1866 434 393 . 550 4703 1747 . . . . . . . . . 394 . . . . . . . . Cannons 94548 | . 103 71 . . . 2478 884 858 . 385 . 8477 3394 2758 . 4969 7208 1415 757 . 4328 3810 4292 934 1444 740 833 3668 24098 16644 Explosions 47373 | . . . 277 528 976 470 315 . . . . 338 . . . . 901 . . . 270 2503 900 . . 135 . . 13561 26199 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 14 | . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . Kinetic 570 | 16 528 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 120607 | . 103 71 277 526 976 2941 847 726 . 739 2129 9849 3394 2758 . 4969 7720 1415 757 . 4598 1741 2999 885 548 613 776 2962 30361 34927 Explosive 2513 | . . . . 2 . . . . . . . 69 . . . . 293 . . . . 2014 . . . 135 . . . . Electromagnetic 31079 | . . . 523 2792 1912 1873 786 525 . 196 . 182 . . . . 96 . . . . 2952 2193 49 896 127 57 706 7298 7916 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 3036 | . . . . . . . . . . . 2574 462 . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 1 . . . . . . 1 2 2 2 2 4 . . . . 1 3 12 13 . 1 . 2 2 . Average Corruption 2 | . . . . 1 . . . . . . 1 1 2 2 2 3 . . . . 1 2 8 12 . 1 . 1 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 127 | . . . . 11 . . . . . . 3 9 5 8 . 22 . . . . 5 1 40 19 . 2 . 2 . . Message Errors 27 | . . . . 6 . . . . . . . 2 3 1 . 4 . . . . 1 . 9 1 . . . . . . Matter Fused 16 | . . . . . . . . . . . . . . . . 4 . . . . . 1 9 2 . . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Energy Discharges 10 | . . . . 1 . . . . . . 1 1 . 2 . 1 . . . . 1 . 2 . . 1 . . . . Data Loss (minor) 14 | . . . . 1 . . . . . . . 2 . 2 . 1 . . . . . . 4 3 . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . 5 4 . . . . . . Targeting Errors 35 | . . . . 3 . . . . . . 1 3 1 2 . 7 . . . . 3 . 7 7 . 1 . . . . Weapon Failures 10 | . . . . . . . . . . . 1 1 1 1 . 4 . . . . . . 2 . . . . . . . Overload Shots 8 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 5 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 11330 | . . 16 . 5 10 100 24 11 . . . 342 172 176 . 242 635 147 9 . 320 339 471 . 177 142 . 357 3025 4610 Projectiles 6603 | . . 16 . . . 51 12 11 . . . 313 172 176 . 242 503 147 9 . 282 76 449 . 177 142 . 357 1916 1552 Explosions 4727 | . . . . 5 10 49 12 . . . . 29 . . . . 132 . . . 38 263 22 . . . . . 1109 3058 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 836 | . . . 102 47 200 . . . . . . 7 . . . . 137 . . . . 27 . . . 121 . . 195 . Shots 29 | . . . 3 4 7 . . . . . . . . . . . 4 . . . . 1 . . . 1 . . 9 . Rammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 72 24 157 332 120 72 81 54 . 239 360 243 7 . . 78 351 . . . . 110 312 199 87 41 71 79 23 15 Average Temperature 52 | . 29 13 60 59 29 17 19 15 . 80 80 67 7 . . 47 168 . . . . 30 82 104 36 16 30 79 7 5 Received Heat Transfer 4779 | . 123 . 159 399 504 465 102 117 . 315 354 603 249 216 . 93 270 27 45 . 111 60 57 . . . 72 16 247 175 Effects 4 | . . . . 1 . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . Energy Bleed 3 | . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 75 | . . . . . 1 2 1 . . . . . . . . . . . . . . 11 8 . 4 1 . 3 15 29 Combat Hostiles 68 | . . . . . 1 2 1 . . . . . . . . . . . . . . 11 8 . 2 . . 3 13 27 Parts Fried 209 | . . . 2 12 13 9 7 3 . 3 . . . . . . . . . . . 30 30 . 8 1 1 5 29 56 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 15 | . . . . . . . . . . . . 3 1 . . 3 1 . . . 1 . . . . . . . 3 3 Combat Hostiles 13 | . . . . . . . . . . . . 1 1 . . 3 1 . . . 1 . . . . . . . 3 3 Parts Melted 202 | . . . . . 1 8 2 1 . 3 4 46 10 6 . 14 25 . 1 . 18 8 1 . . 4 . . 27 23 Heat Transferred 106974 | . 222 148 350 500 1089 4224 1432 1184 . 896 2294 13628 4450 3650 . 5800 8600 1650 900 . 5340 1870 1863 669 370 333 481 1739 19839 23453 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 51 | . . . 3 8 10 2 1 . . . . . . . . . . . . . . . 1 . . . . . 13 13 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Peak Influence 8849 | 5 167 101 329 1044 1147 1064 . . . . . 1781 . . . . 2563 . . . . 1399 1227 . 293 353 126 223 6365 8849 Initial 3818 | . 3 31 39 66 440 521 . . . . . 177 . . . . 138 . . . . 170 685 . . 19 96 24 125 3818 Average 1291 | 2 44 100 145 576 890 676 . . . . . 706 . . . . 1474 . . . . 724 933 . 166 184 37 90 2385 6843 Maximum Alert Level 5 | . . . 1 3 4 3 . . . . . 5 . . . . 5 . . . . 4 4 . 1 1 . 1 5 5 Low Security (%) 20 | 100 100 100 69 9 . . . . . . . 4 . . . . 1 . . . . 6 . . 45 48 100 90 6 . Level 1 13 | . . . 30 27 . . . . . . . 25 . . . . 3 . . . . 29 . . 54 51 . 9 7 . Level 2 21 | . . . . 16 21 68 . . . . . 32 . . . . 16 . . . . 18 1 . . . . . 24 . Level 3 21 | . . . . 46 69 31 . . . . . 16 . . . . 10 . . . . 23 78 . . . . . 10 . Level 4 5 | . . . . . 9 . . . . . . 10 . . . . 21 . . . . 23 20 . . . . . . . Level 5 4 | . . . . . . . . . . . . 10 . . . . 47 . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 98 Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Squads Dispatched 162 | . 1 1 2 10 6 8 . . . . 1 20 . 1 . . 11 . . . 1 9 5 . 4 6 1 5 39 31 Investigation 27 | . 1 1 2 3 1 1 . . . . . 9 . 1 . . 5 . . . 1 . 1 . 1 . . . . . Extermination 18 | . . . . . . 3 . . . . . 5 . . . . . . . . . 2 2 . 1 1 1 2 1 . Reinforcement 28 | . . . . 3 4 3 . . . . . 2 . . . . 4 . . . . 7 . . 1 2 . . 1 1 Assault 75 | . . . . 3 1 1 . . . . 1 4 . . . . 2 . . . . . 2 . . 1 . . 30 30 Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 3 7 . Construction Impeded 7 | . . . . . 1 1 . . . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 Haulers Reinforced 7 | . . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Distress Signals 24 | . 2 . 2 4 2 . . . . . . 1 . . . 1 3 . . . . . 1 . 1 2 . . 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1074 | . 16 4 15 64 42 44 22 16 . 13 46 72 20 19 . 20 57 7 8 . 21 44 38 1 12 8 2 14 245 204 Peak Tracking Total 25 | . 5 2 6 11 7 5 7 3 . 7 5 6 4 7 . 5 8 3 5 . 6 8 8 1 5 3 2 4 25 20 Tactical Retreats 52 | . . . . 2 2 5 2 3 . 3 4 4 . 2 . 2 1 1 1 . . . 5 . . 1 . . 8 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Traps Triggered 26 | . 1 . 1 1 4 3 . . . . . 4 . . . . 3 . . . . . 3 . 2 2 . . 2 . Indirectly 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . 2 4 . . 1 . 3 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Machines Disabled 127 | . . . . 3 1 4 . . . 3 1 28 2 2 . 2 18 . . . 3 15 5 3 1 5 . 2 23 6 Max in Single Turn 6 | . . . . 1 1 3 . . . 1 1 4 2 1 . 1 4 . . . 2 6 2 1 1 2 . 1 2 1 Garrison Access 8 | . . . . 1 1 . . . . . . 2 . . . . 1 . . . . . . . 1 . . . 1 1 Machines Sabotaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Machines Accessed 131 | . 5 1 5 10 8 6 2 1 . . . 20 1 1 4 3 9 1 1 4 1 6 10 . 6 7 3 7 9 . Terminals 83 | . 4 . 4 8 6 5 . . . . . 10 1 1 . 1 5 . . . 1 4 6 . 5 5 3 7 7 . Fabricators 13 | . . . . . . 1 . . . . . 2 . . . 1 2 . . . . 2 4 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 1 1 . . . . . . . 4 . . . 1 1 . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . Garrison Access 7 | . . . . 1 1 . . . . . . 2 . . . . 1 . . . . . . . 1 . . . 1 . Total Hacks 404 | . 13 1 9 28 27 20 5 1 . . . 55 8 5 25 8 18 1 1 17 11 12 26 . 19 29 12 27 26 . Successful 245 | . 6 1 4 14 17 10 5 1 . . . 28 7 5 25 4 12 1 1 17 8 5 15 . 9 15 7 13 15 . Failed 158 | . 7 . 5 13 10 10 . . . . . 27 1 . . 4 6 . . . 3 7 11 . 10 14 5 14 11 . Catastrophic 25 | . 1 . 1 2 1 . . . . . . 2 1 . . . 2 . . . 2 . . . 5 2 3 3 . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 117 | . 5 . 2 12 9 5 . . 4 . . 12 1 1 . 1 3 . . . 4 4 8 1 2 10 9 9 15 . Terminals 278 | . 11 . 8 24 17 15 . . . . . 36 8 5 . 3 12 . . . 11 8 16 . 17 24 12 27 24 . Fabricators 36 | . . . . . . 5 . . . . . 5 . . . 4 4 . . . . 4 10 . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 2 . 1 3 . . . . . . . 8 . . . 1 1 . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 6 . . . . . . 4 . . . . . . . . . . . . . 1 . . 1 . Garrison Access 11 | . . . . 1 4 . . . . . . 2 . . . . 1 . . . . . . . 2 . . . 1 . Terminal Hacks 161 | . 5 1 3 9 6 6 5 1 . . . 13 7 5 25 1 6 1 1 17 8 2 6 . 8 7 4 8 6 . Record 42 | . . . . . . . 4 . . . . . 7 4 11 . . . . 5 8 . . . 1 . . 2 . . Part Schematic 13 | . . . . . . . . . . . . 1 . . 6 . . . . 4 . . 1 . . 1 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . Prototype ID Bank 20 | . . . . 2 1 2 . . . . . 3 . . 3 . 1 . . 4 . . 1 . 2 1 . . . . Open Door 10 | . . 1 . 1 . . 1 1 . . . . . . . 1 . 1 1 . . . 1 . . . . 1 1 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . 1 . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Emergency Access Points 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 5 | . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Alert Level 6 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 1 1 . Unreport Threat 14 | . 1 . 1 1 1 1 . . . . . 2 . 1 . . . . . . . . 1 . 2 . 2 1 . . Locate Traps 7 | . 2 . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 7 | . . . . 1 1 1 . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 9 | . . . . 1 . 1 . . . . . 1 . . . . . . . . . . 1 . 1 2 . 1 1 . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 21 | . . . . . . 2 . . . . . 3 . . . 2 4 . . . . 1 7 . . 2 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 10 | . . . . . . 1 . . . . . 1 . . . 1 2 . . . . . 4 . . 1 . . . . Build 10 | . . . . . . 1 . . . . . 1 . . . 1 2 . . . . 1 3 . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 6 . . . . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 5 | . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 1 . . . . . . 2 . . . . 1 . . . . . . . 1 . . . 1 . Seal Access 7 | . . . . 1 1 . . . . . . 2 . . . . 1 . . . . . . . 1 . . . 1 . Unauthorized Hacks 45 | . . . 1 3 4 2 . . . . . 7 . . . 1 1 . . . . 2 2 . . 6 3 5 8 . Terminals 35 | . . . . 3 4 2 . . . . . 3 . . . . . . . . . 1 2 . . 5 3 5 7 . Track 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 2 2 . Assimilate 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Botnet 23 | . . . . 2 3 2 . . . . . 2 . . . . . . . . . 1 2 . . 3 2 3 3 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sabotage 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 1 . . . . . . . . 3 . . . 1 1 . . . . . . . . . . . . . Tunnel 6 | . . . 1 . . . . . . . . 3 . . . 1 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Extract 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 84 | . 4 . 4 7 5 5 . . . . . 13 1 1 . 2 7 . . . 1 6 9 . 4 5 2 4 4 . Full Trace Events 19 | . . . 1 2 1 1 . . . . . 5 1 1 . 2 3 . . . 1 . 1 . . . . . . . Feedback Events 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . Corruption 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Matter 351 | . . . . . . . . . . . . . . . . . . . . . . . . . . 351 . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . Part Schematics Acquired 17 | . . . . . 2 . . . . . . 3 . . 6 . . . . 4 . . 1 . . 1 . . . . Parts Built 12 | . . . . . . 1 . . . . . 1 . . . . 2 . . . . 2 6 . . . . . . . Matter 1784 | . . . . . . 219 . . . . . 285 . . . . 212 . . . . 234 834 . . . . . . . Time 360 | . . . . . . 38 . . . . . 50 . . . . 53 . . . . 58 161 . . . . . . . Total Part Build Rating 88 | . . . . . . 3 . . . . . 5 . . . . 12 . . . . 14 54 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 4 . . 9 . . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Programmers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robots Rewired 12 | . . . . . . . . . . . 1 . . . . 11 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Total Allies 25 | . . . . 2 . . . . . 1 1 1 . . . 12 . . . . . . 3 . . 3 . . 2 . Largest Group 11 | . . . . 2 . . . . . 1 1 1 . . . 11 11 . . . . . 3 . . 3 . . 1 1 Highest-Rated Group 1075 | . . . . 62 . . . . . 118 20 10 . . . 258 258 . . . . . 138 . . 141 . . 1075 1075 Highest-Rated Ally 1075 | . . . . 31 . . . . . 118 20 10 . . . 94 41 . . . . . 46 . . 47 . . 1075 1075 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 483 | . . . . 38 . . . . . 14 . . . . . 5 107 . . . . . 8 . . 5 . . 164 142 Total Damage 23800 | . . . . 708 . . . . . 2169 . . . . . 91 2721 . . . . . 158 . . 175 . . 11197 6581 Kills 113 | . . . . 9 . . . . . 10 . . . . . . 24 . . . . . 1 . . . . . 48 21 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . Derelict Logs Recovered 19 | . . 2 . . . . 1 1 . . 2 . 3 3 . 1 . 2 3 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Turns Passed 22318 | 85 531 297 450 1239 734 1912 1134 672 748 1037 1233 2116 360 393 29 706 955 294 395 74 597 760 820 192 377 441 277 750 1593 1117 Spaces Moved 21454 | 34 367 260 313 737 418 1417 731 471 675 924 770 2300 506 668 80 862 975 530 661 139 794 933 939 194 655 620 355 878 1408 840 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7132 | 30 367 260 313 737 418 1417 731 471 675 388 770 555 . . . . . . . . . . . . . . . . . . Hover 14318 | . . . . . . . . . . 536 . 1745 506 668 80 862 975 530 661 139 794 933 939 194 655 620 355 878 1408 840 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 100 100 90 90 90 100 110 110 110 52 110 36 36 36 36 36 36 46 46 46 46 46 44 44 42 44 44 44 44 44 Average Speed 63 | 94 100 100 94 97 100 101 110 110 110 76 110 54 36 36 36 36 43 46 46 46 46 46 46 46 43 44 44 44 45 44 Slowest Speed 156 | 100 100 100 100 100 120 110 110 110 110 130 110 116 36 36 36 36 98 46 46 46 46 46 52 48 44 48 48 48 156 44 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 62 | 5 79 70 34 95 42 38 80 65 85 74 82 65 80 84 71 86 34 65 91 58 90 34 61 98 21 76 14 81 70 17 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 23 | . . . 1 . . . 2 . 3 . . 3 2 2 1 1 1 1 . 3 3 . . . . . . . . . Known Exits Taken 28 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . 1 . . . . 6 3 2 . 3 . 5 3 . 3 . 4 4 . 2 . . . . . . . . . Spaces Dug 126 | . . . . . . . 7 . . 15 4 10 . 5 . . 2 . 4 . 4 11 8 . 3 3 10 11 12 17 Terrain Destroyed 1301 | . . . 9 38 42 53 14 4 . 33 53 223 36 26 . 13 198 8 7 . 42 135 11 7 5 78 11 15 81 159 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 431 | . . . . . . 10 10 4 . 33 53 76 21 26 . 13 41 8 7 . 25 19 11 1 5 3 11 15 21 18 AOE 870 | . . . 9 38 42 43 4 . . . . 147 15 . . . 157 . . . 17 116 . 6 . 75 . . 60 141 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Total 28149 | 81 454 288 434 1060 611 1708 985 570 681 1185 1018 2848 612 752 79 1155 1337 553 732 148 938 1248 1315 285 742 787 473 1237 2315 1518 Wait 3034 | 40 28 14 57 158 67 116 174 47 5 158 113 271 50 19 . 113 188 7 55 2 60 140 198 17 37 97 76 235 192 300 Move 21423 | 33 366 259 312 736 417 1416 730 470 674 923 769 2299 505 667 79 861 974 529 660 138 793 932 938 193 654 619 354 877 1407 839 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 96 | . . 2 3 4 1 5 3 . 1 1 2 6 1 2 . 3 2 2 1 . 5 3 3 2 . 3 2 6 21 12 Fast Attach 203 | 6 3 1 5 10 14 11 1 . . 21 2 27 . . . 7 21 . . 4 . 7 5 13 5 14 . 2 24 . Attach 16 | . . . 1 1 1 2 1 . . 1 . 2 . . . . . . . . . 1 . 1 . . 1 1 3 . Detach 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Swap 33 | . . . 2 4 1 1 2 1 . 3 . 4 . . . 2 2 . . . . 1 5 2 . 1 . 1 1 . Drop 243 | . 2 . 9 14 4 11 2 . 1 25 3 24 1 2 . 11 20 1 1 4 4 11 13 12 4 14 2 8 28 12 Fire 1913 | 2 41 4 19 88 52 83 44 24 . 32 57 135 29 29 . 44 69 11 8 . 37 108 109 39 34 18 25 79 447 246 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . 3 4 Rewire 75 | . . . . . . . 1 . . . 1 . . . . 73 . . . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1094 | . 14 8 26 45 53 55 26 28 . 21 71 78 26 33 . 41 61 3 7 . 39 45 44 6 8 21 13 28 189 105 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Identified exit to Mines 244 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 15) 617 | -10/Materials | Entered Mines 619 | -10/Mines | Reached level 2 662 | -10/Mines | Met a Derelict shopkeep closing up shop 667 | -10/Mines | Upgraded with Utility slot (x1) 744 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 844 | -10/Mines | Learned Materials terminal intel 895 | -10/Mines | Discovered new exit (range 11) 901 | -10/Mines | Identified exit to Materials 914 | -10/Mines | Entered Materials 915 | -9/Materials | Loaded intel: 12 terminal locations 916 | -9/Materials | Reached level 3 926 | -9/Materials | Identified exit to Mines 926 | -9/Materials | Identified exit to Storage 946 | -9/Materials | Upgraded with Utility slot (x1) 1176 | -9/Materials | Reached level 4 1263 | -9/Materials | Upgraded with Weapon slot (x1) 1364 | -9/Materials | Entered Storage 1366 | -9/Storage | Reached level 5 1407 | -9/Storage | Garrison activated, responded to threat 1452 | -9/Storage | Central database locked down 1569 | -9/Storage | Upgraded with Power slot (x1) 1587 | -9/Storage | Discovered new exit (range 16) 1638 | -9/Storage | Reached level 6 1818 | -9/Storage | Build established: Tank 1898 | -9/Storage | Reached level 7 1975 | -9/Storage | Met a pair of Derelict thieves 2042 | -9/Storage | Reached level 8 2564 | -9/Storage | First assault squad dispatched 2573 | -9/Storage | Reached level 9 2603 | -9/Storage | Entered Materials 2605 | -8/Materials | Reached level 10 2608 | -8/Materials | Destroyed 8 combat bots 2626 | -8/Materials | Upgraded with Utility slot (x1) 2758 | -8/Materials | Reached level 11 3003 | -8/Materials | First assault squad dispatched 3030 | -8/Materials | Reached level 12 3266 | -8/Materials | Identified exit to Factory 3337 | -8/Materials | Entered Factory 3339 | -7/Factory | Reached level 13 3474 | -7/Factory | Discovered new exit (range 3) 3483 | -7/Factory | Identified exit to Lower Caves 3789 | -7/Factory | Discovered exit to Lower Caves (range 17) 3972 | -7/Factory | Reached level 14 4137 | -7/Factory | First assault squad dispatched 4436 | -7/Factory | Discovered new exit (range 5) 4443 | -7/Factory | Identified exit to Factory 4640 | -7/Factory | Discovered exit to Factory (range 6) 4672 | -7/Factory | Reached level 15 4706 | -7/Factory | Upgraded with Utility slot (x1) 5133 | -7/Factory | Fabricated Enh. Autogun (x1) 5249 | -7/Factory | Entered Lower Caves 5255 | -7/Lower Caves | Upgraded with Utility slot (x1) 5561 | -7/Lower Caves | Build established: Skirmisher 5631 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5728 | -7/Lower Caves | Learned Research terminal intel 5728 | -7/Lower Caves | Learned Research emergency access door positions 5728 | -7/Lower Caves | Learned location of Armory (-4) 5728 | -7/Lower Caves | Learned location of Extension (-4) 5757 | -7/Lower Caves | Identified exit to Lower Caves 5785 | -7/Lower Caves | Encountered a Warlord checkpoint 5955 | -7/Lower Caves | Ambushed by wild Derelicts 6223 | -7/Lower Caves | Reached level 16 6311 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6383 | -7/Lower Caves | Entered another Lower Caves area 6384 | -7/Lower Caves | Discovered exit to Factory (range 15) 6847 | -7/Lower Caves | Discovered new exit (range 13) 6876 | -7/Lower Caves | Identified exit to Zion 6887 | -7/Lower Caves | Learned location of 1 exit from Factory 7055 | -7/Lower Caves | Entered Zion 7074 | -7/Zion | Given the Hacking Drone Bay 7135 | -7/Zion | Discovered new exit (range 18) 7206 | -7/Zion | Given A8's code to call for help 7244 | -7/Zion | Learned location of Warlord (-4) 7259 | -7/Zion | Learned location of Data Miner (-6) 7289 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7764 | -7/Zion | Discovered new exit (range 18) 7782 | -7/Zion | Opened final containment barrier to the Deep Caves 7800 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7802 | -7/Zion | Identified exit to Deep Caves 7803 | -7/Zion | Entered Deep Caves 7805 | -7/Deep Caves | Met 5H-AD0 7873 | -7/Deep Caves | Z-Facility disabled 7930 | -7/Deep Caves | Attacked by Z-Imprinter 7939 | -7/Deep Caves | Reached level 17 7939 | -7/Deep Caves | Allies destroyed Z-Imprinter 7965 | -7/Deep Caves | Found Prototype Protection 7965 | -7/Deep Caves | Identified Zio. Weapon Casing 8117 | -7/Deep Caves | Core integrity fell below 50% 8324 | -7/Deep Caves | Upgraded with Propulsion slot (x1) 8398 | -7/Deep Caves | Found Zio. Weapon Casing 8435 | -7/Deep Caves | Found Zio. Weapon Casing 8474 | -7/Deep Caves | Discovered new exit (range 20) 8627 | -7/Deep Caves | Build established: Scavenger-Scout 8630 | -7/Deep Caves | Exposed GOLEM chamber 8723 | -7/Deep Caves | Upgraded with Weapon slot (x1) 8837 | -7/Deep Caves | Identified exit to Proximity Caves 8840 | -7/Deep Caves | Entered Proximity Caves 9057 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9061 | -6/Proximity Caves | Build established: Skirmisher 9077 | -6/Proximity Caves | Learned Factory security intel 9134 | -6/Proximity Caves | Reached level 18 9151 | -6/Proximity Caves | Spotted B-75 Beast 9184 | -6/Proximity Caves | Destroyed B-75 Beast 9234 | -6/Proximity Caves | Destroyed 8 combat bots 9435 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10022 | -6/Proximity Caves | Discovered exit to Factory (range 6) 10035 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 10073 | -6/Proximity Caves | Entered Factory 10074 | -6/Factory | Identified exit to Lower Caves 10075 | -6/Factory | Identified exit to Factory 10075 | -6/Factory | Reached level 19 10238 | -6/Factory | Discovered exit to Lower Caves (range 9) 10500 | -6/Factory | Discovered exit to Factory (range 12) 10848 | -6/Factory | Reached level 20 10855 | -6/Factory | Upgraded with Propulsion slot (x1) 11123 | -6/Factory | First assault squad dispatched 11137 | -6/Factory | Build established: Scout 11181 | -6/Factory | Fabricated Cld. Plasma Cannon? 11236 | -6/Factory | Destroyed 7 combat bots 11253 | -6/Factory | Upgraded with Propulsion slot (x1) 11565 | -6/Factory | Build established: Pyromaniac-Scout 11933 | -6/Factory | Reached level 21 11985 | -6/Factory | Destroyed 7 combat bots 12189 | -6/Factory | Entered Lower Caves 12193 | -6/Lower Caves | Encountered a Warlord checkpoint 12200 | -6/Lower Caves | Spotted B-75 Beast 12242 | -6/Lower Caves | Destroyed B-75 Beast 12450 | -6/Lower Caves | Discovered new exit (range 9) 12453 | -6/Lower Caves | Identified exit to Lower Caves 12462 | -6/Lower Caves | Learned 4 Factory zone layouts 12484 | -6/Lower Caves | Learned Extension security intel 12484 | -6/Lower Caves | Learned Armory security intel 12484 | -6/Lower Caves | Learned Factory security intel 12489 | -6/Lower Caves | Attracted the attention of an 0b10 base 12549 | -6/Lower Caves | Entered another Lower Caves area 12575 | -6/Lower Caves | Attracted the attention of an 0b10 base 12617 | -6/Lower Caves | Learned Armory stockpile data 12617 | -6/Lower Caves | Learned 6 Proximity Caves zone layouts 12617 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 12631 | -6/Lower Caves | Discovered exit to Factory (range 18) 12660 | -6/Lower Caves | Learned Factory terminal intel 12877 | -6/Lower Caves | Discovered new exit (range 16) 12912 | -6/Lower Caves | Identified exit to Data Miner 12942 | -6/Lower Caves | Entered Data Miner 12942 | -6/Data Miner | Discovered new exit (range 6) 12945 | -6/Data Miner | Identified exit to Proximity Caves 12949 | -6/Data Miner | Met Data Miner 12957 | -6/Data Miner | Learned location of Section 7 (-2) 12957 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12962 | -6/Data Miner | Received God Mode back door access code from Data Miner 12971 | -6/Data Miner | Entered Proximity Caves 12973 | -5/Proximity Caves | Reached level 22 13040 | -5/Proximity Caves | Escorted by Enhanced Grunt 13047 | -5/Proximity Caves | Spotted B-75 Beast 13070 | -5/Proximity Caves | Destroyed B-75 Beast 13100 | -5/Proximity Caves | Learned Factory stockpile data 13115 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 13233 | -5/Proximity Caves | Upgraded with Utility slot (x1) 13324 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 13502 | -5/Proximity Caves | Spotted B-75 Beast 13506 | -5/Proximity Caves | Destroyed B-75 Beast 13537 | -5/Proximity Caves | Build established: Hacker-Scout 13677 | -5/Proximity Caves | Entered Factory 13677 | -5/Factory | Accompanied by 11 allies 13681 | -5/Factory | Loaded intel: 20 terminal locations 13688 | -5/Factory | Reached level 23 13723 | -5/Factory | Identified exit to Upper Caves 13746 | -5/Factory | Incoming investigation squad redirected 13877 | -5/Factory | Local fabrication network quarantined 13883 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 13937 | -5/Factory | Build established: Commander-Scout 14081 | -5/Factory | Spotted B-75 Beast 14087 | -5/Factory | Destroyed B-75 Beast 14161 | -5/Factory | Reached level 24 14208 | -5/Factory | Discovered new exit (range 18) 14246 | -5/Factory | Destroyed 13 combat bots 14267 | -5/Factory | Identified exit to Factory 14277 | -5/Factory | First assault squad dispatched 14348 | -5/Factory | Incoming investigation squad redirected 14394 | -5/Factory | Build established: Hacker-Scout 14632 | -5/Factory | Entered Upper Caves 14681 | -5/Upper Caves | Learned 4 Factory zone layouts 14798 | -5/Upper Caves | Discovered new exit (range 19) 14878 | -5/Upper Caves | Identified exit to Upper Caves 14926 | -5/Upper Caves | Entered another Upper Caves area 14952 | -5/Upper Caves | Discovered exit to Factory (range 15) 14984 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15032 | -5/Upper Caves | Learned 12 Factory zone layouts 15168 | -5/Upper Caves | Learned 4 Factory zone layouts 15282 | -5/Upper Caves | Discovered new exit (range 19) 15304 | -5/Upper Caves | Identified exit to Zhirov 15321 | -5/Upper Caves | Entered Zhirov 15321 | -5/Zhirov | Discovered new exit (range 3) 15322 | -5/Zhirov | Identified exit to Proximity Caves 15330 | -5/Zhirov | Met Zhirov 15340 | -5/Zhirov | Learned location of Quarantine (-2) 15340 | -5/Zhirov | Learned location of Testing (-3) 15340 | -5/Zhirov | Learned location of Command (-1) 15347 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15354 | -5/Zhirov | Found Alien Artifact 15354 | -5/Zhirov | Identified Integrated Dissipator 15354 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15395 | -5/Zhirov | Entered Proximity Caves 15397 | -4/Proximity Caves | Reached level 25 15439 | -4/Proximity Caves | Attracted the attention of an 0b10 base 15493 | -4/Proximity Caves | Learned Factory trap positions 15493 | -4/Proximity Caves | Learned Factory stockpile data 15493 | -4/Proximity Caves | Learned Research garrison access intel 15506 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15525 | -4/Proximity Caves | Spotted B-86 Titan 15530 | -4/Proximity Caves | Destroyed B-86 Titan 15546 | -4/Proximity Caves | Learned Research terminal intel 15593 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 15598 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 15780 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15919 | -4/Proximity Caves | Discovered exit to Factory (range 20) 15992 | -4/Proximity Caves | Entered Factory 15993 | -4/Factory | Identified exit to Upper Caves 15994 | -4/Factory | Identified exit to Research 15994 | -4/Factory | Identified exit to Extension 15994 | -4/Factory | Identified exit to Armory 15994 | -4/Factory | Reached level 26 15995 | -4/Factory | Loaded intel: 74 trap records 16211 | -4/Factory | Fabricated Quantum Capacitor? 16219 | -4/Factory | Upgraded with Utility slot (x1) 16485 | -4/Factory | Destroyed 14 combat bots 16752 | -4/Factory | Entered Armory 16825 | -4/Armory | Reached level 27 16988 | -4/Armory | Allied Derelicts emerged from ambush trap array 17034 | -4/Armory | First assault squad dispatched 17054 | -4/Armory | Incoming assault squad redirected 17178 | -4/Armory | System corruption reached 10% 17214 | -4/Armory | Spotted B-86 Titan 17312 | -4/Armory | Discovered exit to Research (range 6) 17426 | -4/Armory | Destroyed 9 combat bots 17427 | -4/Armory | Discovered new exit (range 19) 17503 | -4/Armory | Incoming investigation squad redirected 17524 | -4/Armory | Fabricated Cmb. Linear Gravjet? 17525 | -4/Armory | Fabricated Cmb. Linear Gravjet (x2) 17528 | -4/Armory | Fabricated Cmb. Linear Gravjet? 17572 | -4/Armory | Identified exit to Lab 17572 | -4/Armory | Entered Lab 17574 | -4/Lab | Discovered exit to Research (range 9) 17579 | -4/Lab | Unable to decrypt terminal 17579 | -4/Lab | Opened the door to a hidden lab 17580 | -4/Lab | Gained access to the hidden lab's interior 17599 | -4/Lab | Detected by scanners 17608 | -4/Lab | Confronted by A5 17636 | -4/Lab | Destroyed A5 17645 | -4/Lab | Found Prototype Hackware 17645 | -4/Lab | Identified Exp. Hacking Suite 17652 | -4/Lab | Upgraded with Utility slot (x1) 17666 | -4/Lab | Found Alien Artifact 17666 | -4/Lab | Identified Core Regenerator 17666 | -4/Lab | Used Core Regenerator, restored core integrity (+152) 17672 | -4/Lab | Found Integrated Dissipator 17672 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 17676 | -4/Lab | Found Alien Artifact 17676 | -4/Lab | Identified Transdimensional Reconstructor 17676 | -4/Lab | Warped through subspace 17688 | -4/Lab | Found Prototype Energy Cannon 17688 | -4/Lab | Identified Potential Cannon 17693 | -4/Lab | Found Prototype Energy Gun 17693 | -4/Lab | Identified Hyp. EM Gauss Rifle 17716 | -4/Lab | Found Prototype Protection 17716 | -4/Lab | Identified Exp. Powered Armor 17719 | -4/Lab | Found Prototype Hackware 17719 | -4/Lab | Identified Quantum Router 17764 | -4/Lab | Entered Research 17766 | -3/Research | Loaded intel: 18 terminal locations 17766 | -3/Research | Reached level 28 17767 | -3/Research | Loaded intel: 4 garrison access locations 17928 | -3/Research | Discovered new exit (range 17) 17940 | -3/Research | Identified exit to Testing 18004 | -3/Research | Found Prototype Processor 18004 | -3/Research | Identified Exp. Signal Interpreter 18013 | -3/Research | Discovered new exit (range 12) 18138 | -3/Research | Intercept squad dispatched 18141 | -3/Research | Entered Testing 18143 | -3/Testing | Reached level 29 18204 | -3/Testing | Discovered new exit (range 11) 18262 | -3/Testing | Found Prototype Device 18262 | -3/Testing | Identified Exp. Transmission Jammer 18276 | -3/Testing | Spotted Striker 18277 | -3/Testing | Spotted Striker 18280 | -3/Testing | Found Prototype Device 18280 | -3/Testing | Identified EM Dispersion Field 18299 | -3/Testing | Protovariant out of control (PL-IQDRKTMAK7) 18299 | -3/Testing | Unleashed a protovariant (PL-IQDRKTMAK7) 18329 | -3/Testing | Fabricated G-67 Veteran? 18346 | -3/Testing | Upgraded with Utility slot (x1) 18507 | -3/Testing | Spotted PG-YFUT1V0KZF 18574 | -3/Testing | Intercept squad dispatched 18581 | -3/Testing | Spotted Tracker 18581 | -3/Testing | Identified exit to Research 18582 | -3/Testing | Entered Research 18583 | -2/Research | Loaded intel: 19 terminal locations 18584 | -2/Research | Reached level 30 18630 | -2/Research | Upgraded with Weapon slot (x1) 18786 | -2/Research | Spotted B-90 Cyclops 18795 | -2/Research | Discovered new exit (range 11) 18834 | -2/Research | Destroyed B-90 Cyclops 18844 | -2/Research | Identified exit to Quarantine 18859 | -2/Research | Entered Quarantine 18861 | -2/Quarantine | Reached level 31 18883 | -2/Quarantine | Found Alien Artifact 19163 | -2/Quarantine | Found Alien Artifact 19163 | -2/Quarantine | Identified Stasis Generator 19192 | -2/Quarantine | Discovered new exit (range 10) 19352 | -2/Quarantine | Intercept squad dispatched 19363 | -2/Quarantine | Spotted Tracker 19364 | -2/Quarantine | Spotted Tracker 19372 | -2/Quarantine | Destroyed Tracker 19380 | -2/Quarantine | Destroyed Tracker 19396 | -2/Quarantine | Spotted Combat Programmer 19400 | -2/Quarantine | Spotted Combat Programmer 19411 | -2/Quarantine | Destroyed Combat Programmer 19431 | -2/Quarantine | Destroyed Combat Programmer 19485 | -2/Quarantine | Met incapacitated Sigix Warrior 19485 | -2/Quarantine | Lockdown squad dispatched 19486 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 19487 | -2/Quarantine | Unlocked Sigix quarantine chamber 19568 | -2/Quarantine | Spotted Fortress 19602 | -2/Quarantine | Discovered new exit (range 6) 19604 | -2/Quarantine | Identified exit to Section 7 19609 | -2/Quarantine | Entered Section 7 19611 | -2/Section 7 | Reached level 32 19619 | -2/Section 7 | Spotted S7 Guard 19630 | -2/Section 7 | Found Alien Artifact 19630 | -2/Section 7 | Identified Core Membrane 19630 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 19643 | -2/Section 7 | Found Alien Artifact 19643 | -2/Section 7 | Identified Core Reset Matrix 19643 | -2/Section 7 | Identified Subatomic Replicator 19643 | -2/Section 7 | Used Core Reset Matrix 19647 | -2/Section 7 | Sensed 20 artifacts in vicinity 19656 | -2/Section 7 | Found Integrated Dissipator 19656 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19681 | -2/Section 7 | Found Integrated Dissipator 19681 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19802 | -2/Section 7 | Intercept squad dispatched 19819 | -2/Section 7 | Spotted Tracker 19820 | -2/Section 7 | Spotted Tracker 19820 | -2/Section 7 | Destroyed Tracker 19822 | -2/Section 7 | Destroyed Tracker 19880 | -2/Section 7 | Spotted Combat Programmer 19881 | -2/Section 7 | Spotted Combat Programmer 19885 | -2/Section 7 | Destroyed Combat Programmer 19896 | -2/Section 7 | Destroyed Combat Programmer 19929 | -2/Section 7 | Found Integrated Dissipator 19929 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19966 | -2/Section 7 | Found Integrated Reactor 19966 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20011 | -2/Section 7 | Spotted S7 Guard 20015 | -2/Section 7 | Found Integrated Heat Negator 20015 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 20023 | -2/Section 7 | Spotted B-90 Cyclops 20049 | -2/Section 7 | Spotted Alpha 7 20098 | -2/Section 7 | Spotted Alpha 7 20114 | -2/Section 7 | Destroyed Alpha 7 20129 | -2/Section 7 | Destroyed Alpha 7 20130 | -2/Section 7 | Spotted S7 Guard 20133 | -2/Section 7 | Destroyed S7 Guard 20198 | -2/Section 7 | Spotted B-99 Colossus 20221 | -2/Section 7 | Destroyed B-99 Colossus 20253 | -2/Section 7 | Found Integrated Reactor 20253 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20255 | -2/Section 7 | Found Integrated Reactor 20255 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20257 | -2/Section 7 | Found Integrated Reactor 20257 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20275 | -2/Section 7 | Found LRC Energy Well 20275 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 20278 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Insulator 20279 | -2/Section 7 | Found LRC Insulator 20279 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 20281 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 20324 | -2/Section 7 | Build established: Alien-Scout 20338 | -2/Section 7 | Spotted Executioner 20338 | -2/Section 7 | Spotted Executioner 20339 | -2/Section 7 | Destroyed Executioner 20351 | -2/Section 7 | Destroyed Executioner 20377 | -2/Section 7 | Reached level 33 20377 | -2/Section 7 | Activated Sigix Exoskeleton 20377 | -2/Section 7 | Received instructions from Sigix Warrior 20407 | -2/Section 7 | Intercept squad dispatched 20420 | -2/Section 7 | Spotted Tracker 20423 | -2/Section 7 | Allies destroyed Tracker 20424 | -2/Section 7 | Spotted Tracker 20427 | -2/Section 7 | Destroyed Tracker 20428 | -2/Section 7 | Spotted Tracker 20431 | -2/Section 7 | Allies destroyed Tracker 20460 | -2/Section 7 | Spotted Combat Programmer 20464 | -2/Section 7 | Spotted Combat Programmer 20468 | -2/Section 7 | Spotted Combat Programmer 20505 | -2/Section 7 | Allies destroyed Combat Programmer 20512 | -2/Section 7 | Destroyed Executioner 20513 | -2/Section 7 | Allies destroyed Combat Programmer 20519 | -2/Section 7 | Destroyed Combat Programmer 20553 | -2/Section 7 | Destroyed 22 combat bots 20555 | -2/Section 7 | Scanned by Researcher 20558 | -2/Section 7 | Spotted Striker 20561 | -2/Section 7 | Reached level 34 20561 | -2/Section 7 | Destroyed Investigator 20564 | -2/Section 7 | Destroyed Striker 20565 | -2/Section 7 | Spotted Striker 20577 | -2/Section 7 | Destroyed Striker 20585 | -2/Section 7 | Spotted Executioner 20595 | -2/Section 7 | Destroyed Executioner 20642 | -2/Section 7 | Destroyed 19 combat bots 20696 | -2/Section 7 | Spotted Executioner 20703 | -2/Section 7 | Spotted Executioner 20717 | -2/Section 7 | Destroyed Executioner 20717 | -2/Section 7 | Allies destroyed Executioner 20739 | -2/Section 7 | Allies destroyed Executioner 20766 | -2/Section 7 | Core integrity fell below 50% 20778 | -2/Section 7 | Allies destroyed Striker 20793 | -2/Section 7 | Destroyed 17 combat bots 20837 | -2/Section 7 | Found EM Dispersion Field 20844 | -2/Section 7 | Found Prototype Device 20845 | -2/Section 7 | Identified Adv. Kinecellerator 20870 | -2/Section 7 | Spotted Striker 20870 | -2/Section 7 | Spotted Executioner 20870 | -2/Section 7 | Spotted Executioner 20872 | -2/Section 7 | Spotted Executioner 20872 | -2/Section 7 | Spotted Executioner 20872 | -2/Section 7 | Destroyed Executioner 20872 | -2/Section 7 | Destroyed Executioner 20882 | -2/Section 7 | Spotted Executioner 20884 | -2/Section 7 | Spotted Striker 20890 | -2/Section 7 | Destroyed Striker 20894 | -2/Section 7 | Destroyed Striker 20894 | -2/Section 7 | Spotted Striker 20895 | -2/Section 7 | Spotted Striker 20897 | -2/Section 7 | Destroyed Striker 20899 | -2/Section 7 | Destroyed Executioner 20901 | -2/Section 7 | Allies destroyed Executioner 20903 | -2/Section 7 | Sterilization system engaged 20903 | -2/Section 7 | Non-combat units ordered to evacuate 20912 | -2/Section 7 | Destroyed Striker 20923 | -2/Section 7 | Allies destroyed Striker 20928 | -2/Section 7 | Reached level 35 20950 | -2/Section 7 | Destroyed 34 combat bots 20995 | -2/Section 7 | Destroyed B-90 Cyclops 21001 | -2/Section 7 | Found Core Regenerator 21003 | -2/Section 7 | Combat units ordered to evacuate 21066 | -2/Section 7 | Discovered new exit (range 18) 21122 | -2/Section 7 | Identified exit to Access 21202 | -2/Section 7 | Entered Access 21202 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 21348 | -1/Access | Spotted Executioner 21348 | -1/Access | Reached level 36 21348 | -1/Access | Destroyed Executioner 21370 | -1/Access | Destroyed 8 combat bots 21383 | -1/Access | Destroyed Investigator 21474 | -1/Access | Destroyed 22 combat bots 21506 | -1/Access | Destroyed Striker 21513 | -1/Access | Destroyed Striker 21532 | -1/Access | Destroyed Striker 21532 | -1/Access | Spotted Executioner 21536 | -1/Access | Destroyed Executioner 21572 | -1/Access | Destroyed 15 combat bots 21576 | -1/Access | Spotted Executioner 21586 | -1/Access | Destroyed Executioner 21589 | -1/Access | Reached level 37 21595 | -1/Access | Spotted Investigator 21599 | -1/Access | Allies destroyed Investigator 21622 | -1/Access | Destroyed 20 combat bots 21667 | -1/Access | Spotted Striker 21671 | -1/Access | Destroyed Striker 21692 | -1/Access | Destroyed 7 combat bots 21724 | -1/Access | Spotted Executioner 21726 | -1/Access | Spotted Executioner 21726 | -1/Access | Spotted Striker 21727 | -1/Access | Destroyed Executioner 21731 | -1/Access | Destroyed Striker 21736 | -1/Access | Allies destroyed Executioner 21737 | -1/Access | Spotted Striker 21738 | -1/Access | Destroyed Striker 21751 | -1/Access | Spotted Executioner 21752 | -1/Access | Destroyed Executioner 21757 | -1/Access | Spotted Striker 21757 | -1/Access | Spotted Executioner 21761 | -1/Access | Destroyed Executioner 21770 | -1/Access | Spotted Striker 21770 | -1/Access | Spotted Striker 21770 | -1/Access | Spotted Striker 21775 | -1/Access | Destroyed Striker 21778 | -1/Access | Destroyed Striker 21779 | -1/Access | Destroyed Striker 21789 | -1/Access | Spotted Executioner 21799 | -1/Access | Destroyed Executioner 21803 | -1/Access | Sterilization system engaged 21834 | -1/Access | Destroyed 40 combat bots 21917 | -1/Access | Discovered new exit (range 10) 21965 | -1/Access | Destroyed 7 combat bots 22103 | -1/Access | Ambient heat levels rising (+10) 22253 | -1/Access | Ambient heat levels rising (+10) 22271 | -1/Access | Spotted B-99 Colossus 22272 | -1/Access | Reached level 38 22283 | -1/Access | Destroyed B-99 Colossus 22285 | -1/Access | Spotted B-99 Colossus 22290 | -1/Access | Destroyed B-99 Colossus 22316 | -1/Access | Identified exit to Surface 22319 | *** | Destroyed 0B10! Last Messages --------------- 22280_ B-99 Colossus suffers critical hit. 22280_ Destroyed Unknown Protection. 22281_ Destroyed Unknown Device. 22282_ Quantum Shear penetrates B-99 Colossus. 22282_ Slug penetrates Sigix Warrior. 22283_ B-99 Colossus suffers critical hit. 22283_ Destroyed Unknown Treads. 22283_ B-99 Colossus critical meltdown. 22285_ Slug penetrates Sigix Warrior. 22287_ Synergy achieved. Target locked: B-99 Colossus. 22287_ Quantum Shear penetrates B-99 Colossus. 22287_ B-99 Colossus Prototype Ballistic Gun severed. 22287_ Quantum Shear penetrates B-99 Colossus. 22288_ Slug penetrates Sigix Warrior. 22290_ Quantum Shear penetrates B-99 Colossus. 22290_ B-99 Colossus destroyed. 22313_ Main Access Shell breached. 22316_ EXIT=IDENTIFIED: SURFACE [Achievement: Winner's Signature] [Achievement: Partners In Destruction] Map ----- +----------------------------------------------------+ | ?##?##### #? ? + # "" # """"" ""##? | | ###?###?# # ? ? ##?# + ?Y" # """"" T"??# | | #???#?#?# #? ? #?##### "" # """"" ""??? | | #??##?### # ??""" ####### ? "" # """"" ""#?? | | ###?##### # """ #####?# ?"? # ""##? | | ###?#?### # ? ###?###? ?#! ""### | | #######?# #############?## # ?### | | ######### #######??##?##########?# ! ##### | | ?## #########??####?######## ##??# | | ## ##?#?#######?########### ? ##### | | %*#^= ########################+##########!== | | =%/!= =%= *[!%!%![% | | =%!#%"T ! | ==[*= =! | | ? # ######### ""####### #######[%= | | ## ##?####### ""###?### #####?#### | | ? ##p ########## ""####?## #######?## | | ####?#### #####?#### T####### ########## | | ######### ########## ""####### ########## | | ###?#####p ########## ""####### #########? | | ?######## ########## ""###?### ########## | | ?#??##### #########""""""""""""######+########### | | ######## ##?##??## ### | | ######### #?# [ | | ######### """""" ### | | #### ######### " " ### | | ?##### ####?##### " @" " ### """""" | | ??### ########## " ""X" #?# """""" | | ?? "" ## ########## ?" " ### """""" | | ??? """## ########?# "" """ ### """""? | | ?? ?T"## ########## ### """""" | | """## #####?#?##"""" """""####"###########+## | | "" ## ###?######""?" """""### # ## | | ? ###?# ##########"""" """""### # ## | | ##### ########## ### # | | ? ???#?# ########## ### # | | ""####### ########## [% ### " # | | "?###?### ########## ### """ + ^ | | ?######## ########## ### """ # ^ | | #####?### ########## ### " # | | ######## ! ######### ### + | | / =%! #######?# ### # | | # ! ############ "##### # | | ## ##### ############ ###### #% | | ## ##################### #"################# | | ## ### + "" # | | ##%### " # " # | | ##=### # "" # | | ## + # "" # | | ###### # "" = # | | ###### """Y""" # ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 261 Coolant Potential 100 Energy Generation 117 Energy Capacity 1580 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 24 Terrain Scan Range 20 Terrain Scan Density 310 Jamming Range 22 Power Amplification 40 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 10 Resistance: EM 100 Weapon Shielding 100 Evasion (%) 69 Targeting Accuracy 8 Armor Integrity Analysis 66 Energy Filtering 50 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 26 Defensive Hacking 35 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -7/Factory Cld. Plasma Cannon | x1 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Quantum Capacitor | x2 | -4/Factory | Preloaded Cmb. Linear Gravjet | x2 | -4/Armory Cmb. Linear Gravjet | x2 | -4/Armory Cmb. Linear Gravjet | x2 | -4/Armory G-67 Veteran | x3 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Core Regenerator Transdimensional Reconstructor Stasis Generator Core Membrane Core Reset Matrix Integrated Reactor Integrated Heat Negator LRC Energy Well Subatomic Replicator LRC Insulator Achievements -------------- Partners In Destruction Superinsulated Winner's Signature Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Levels Raised 37 | . . 1 2 5 3 3 1 . . 1 1 3 . . . 1 2 . . . 1 1 1 . 1 1 1 1 4 3 XP Earned 58936 | 3000 1275 850 3120 7122 4738 4797 886 645 220 582 2761 3266 430 398 105 1183 2829 206 207 105 1266 1677 961 754 1453 944 1522 1683 5334 4617 XP Spent 52000 | 2875 . 1300 2550 1650 6765 3455 2000 . . 4245 560 4760 . 130 . 3480 . . . . . 3900 1180 2900 . 3200 1400 350 5300 . Upgrades 110 | 10 . 2 4 6 21 7 1 . . 13 2 5 . 1 . 5 . . . . . 3 4 1 . 1 1 1 22 . Power Slot 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Utility Slot 10 | 1 . 1 1 . 1 1 1 . . . . . . . . 1 . . . . . 1 . 1 . 1 . . . . Weapon Slot 4 | 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Core Integrity 28 | 1 . . . . . 1 . . . 4 . . . . . 2 . . . . . . . . . . . . 20 . Heat Dissipation 16 | 1 . . . 4 . 2 . . . 4 2 1 . . . . . . . . . . 1 . . . . 1 . . Energy Generation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 5 | 1 . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Sight Range 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Sensor Range 12 | . . . . . 10 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Ranged Accuracy 6 | 1 . . . . 1 . . . . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . Hack Attack % 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Hack Defense % 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . KI Resistance % 4 | 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . TH Damage % 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Protomatter Created 13047 | . 104 18 231 438 387 612 208 194 . 161 582 830 287 276 . 395 682 185 139 . 683 673 723 . 89 48 79 457 2185 2381 Integrity Restored 22118 | . 312 163 532 797 1135 1150 527 569 . 462 1502 1543 524 691 . 830 1156 48 116 . 760 859 801 105 127 422 266 590 4032 2099 Core 16278 | . 312 45 356 588 792 901 319 300 . 462 1004 1067 417 488 . 605 742 36 80 . 534 691 578 74 115 194 197 458 3217 1706 Parts 5840 | . . 118 176 209 343 249 208 269 . . 498 476 107 203 . 225 414 12 36 . 226 168 223 31 12 228 69 132 815 393 Protomatter Decayed 4913 | . . 8 54 130 34 133 71 41 . 51 76 131 104 44 . 350 1081 88 80 . 268 331 445 . 46 260 . 225 457 405 Game ------ Seed RemoteLauncherWell Manual? 0 Play Time 05:24:41 Cumulative 458.0 hours Start 2021.06.23 @ 01:49:24 End 2021.06.23 @ 11:37:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type 3 Total 34 Types 24/1/5/2/1/0/0/0/1 Lore% 85 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b42f731b-8e97-4528-91ce-3f375bfa3ebe