Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 14:17:02 Player: Rockstar Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (30) 150 Value Destroyed (1117) 1117 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1197) 1197 TOTAL SCORE: 7124 Bonus ------- Follower Combat Kills 97 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 365/365 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Neutrino Core Micro Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Makeshift Hover Unit > --- UTILITY (7) ------ Improved Coolant Injector Spectral Analyzer Improved Target Analyzer > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Light Nuclear Core Tearclaws Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Small Storage Unit Spectral Analyzer Advanced Sensor Array Propulsion Shielding Medium Armor Plating > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Particle Gun DRS Beacon [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Spectral Analyzer Protection Improved Propulsion Shielding Weapon Companion Sword Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Flail Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 6 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 5 | . . . . . . . 5 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 66 | 6 4 . 4 5 4 10 15 8 . . 10 Power 14 | 1 1 . . 1 2 2 4 . . . 3 Engine 9 | 1 1 . . 1 2 2 2 . . . . Core 5 | . . . . . . . 2 . . . 3 Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 1 . 1 3 1 5 2 3 . . 4 Treads 3 | . . . . 1 . 1 . 1 . . . Leg 16 | 2 1 . . 2 . 4 2 2 . . 3 Wheel 2 | . . . 1 . 1 . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 25 | 1 2 . 1 1 1 2 9 5 . . 3 Device 9 | . 1 . . . . . 4 2 . . 2 Storage 2 | 1 . . . . 1 . . . . . . Processor 4 | . . . . . . 1 1 1 . . 1 Hackware . | . . . . . . . . . . . . Protection 10 | . 1 . 1 1 . 1 4 2 . . . Artifact . | . . . . . . . . . . . . Weapon 5 | 2 . . 2 . . 1 . . . . . Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . Parts Lost 36 | . . . . 6 4 . 8 9 . . 9 Power 7 | . . . . 2 1 . 2 1 . . 1 Propulsion 12 | . . . . 2 2 . 2 5 . . 1 Utility 17 | . . . . 2 1 . 4 3 . . 7 Weapon . | . . . . . . . . . . . . Highest Loss Streak 12 | . . . . 3 4 . 3 12 . . 7 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Backups 5 | . 3 7 7 7 4 7 6 5 6 7 4 Power 1 | . 1 2 2 1 . 1 1 1 2 2 1 Propulsion 1 | . . 2 . . . . 3 . 1 2 1 Utility 1 | . . 2 2 3 1 2 . 1 2 2 1 Weapon 1 | . . 1 2 3 3 3 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 7 | . . . 1 . . 3 1 . . . 2 Power 1 | . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . . . 1 . . . . . Weapon 4 | . . . 1 . . 2 . . . . 1 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 77 | . 95 100 92 93 74 94 86 56 60 60 61 Engine 7 | . 14 14 11 9 9 10 5 4 6 6 3 Core 1 | . . . . . . . 5 . . . 5 Treads 3 | . . . . 3 . 3 . 5 6 6 3 Leg 18 | . 28 28 33 34 14 36 24 . . . 8 Wheel 1 | . . . 3 3 8 3 . . . . . Device 3 | . 7 14 7 . 8 . 14 1 . . 4 Storage 7 | . 10 14 11 11 11 11 6 6 6 6 3 Processor 8 | . . . . . . 1 6 19 20 20 14 Protection 9 | . 6 . 3 8 . 9 13 11 13 13 7 Impact Weapon 6 | . . . 11 22 22 14 . . . . . Slashing Weapon 4 | . . . . . . 3 6 6 6 6 6 Peak Build Rating 60 | 6 9 9 14 13 11 34 60 47 40 40 58 Average Rating 30 | 4 7 9 12 11 10 22 55 37 40 40 43 On Entrance 21 | . 6 9 9 13 9 11 34 48 40 40 40 Avg Prop Armor Cover (%) 7 | . . . 3 5 12 8 . . . . 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 47 | 14 17 15 21 21 17 17 47 31 31 31 31 Greatest Support 71 | 20 20 20 30 40 30 69 71 41 20 20 50 Greatest Overweight (x) 2 | 1 . . . . 1 1 . 2 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 7 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 1 7 8 8 8 6 8 8 7 7 7 8 Average Carried 6 | . 3 7 7 7 4 7 7 5 6 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 7 8 8 7 5 8 7 6 7 7 3 Class Distribution -------------------- 84% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Matter Collected 1061 | 165 123 . 36 249 50 90 135 90 . . 123 Remotely . | . . . . . . . . . . . . Salvage Created 1446 | . 139 . 36 377 208 . 260 156 62 . 208 Parts 51 | . 9 . 2 14 1 . 9 7 3 . 6 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 6 2 . 10 Prevented 1 | . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 26 | . 5 . 1 6 3 . 4 3 1 . 3 Melee 15 | . . . . 4 . . 4 3 1 . 3 Guns 5 | . 5 . . . . . . . . . . Classes Destroyed 6 | . 2 . . 3 . . 1 . . . . Worker 1 | . . . . 1 . . . . . . . Recycler 3 | . . . . 2 1 . . . . . . Swarmer 4 | . 3 . . . . . . 1 . . . Grunt 11 | . 2 . 1 3 . . 2 1 . . 2 Sentry 9 | . . . . 3 3 . 1 1 . . 1 Hunter 2 | . . . . . . . 1 . 1 . . Best Kill Streak 4 | . 3 . 1 4 3 . 1 2 1 . 2 Combat Bots Only 3 | . 3 . 1 3 2 . 1 2 1 . 2 Max Kills in Single Turn 1 | . 1 . 1 1 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . 1 . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Hostile Shots Fired 509 | . 40 . 8 71 32 . 118 135 13 . 92 Missed 156 | . 9 . 2 20 9 . 44 47 3 . 22 Hits 353 | . 31 . 6 51 23 . 74 88 10 . 70 Melee 10 | . . . . . . . . . 1 . 9 Projectile 343 | . 31 . 6 51 23 . 74 88 9 . 61 Critical Strikes 18 | . . . . 6 2 . 3 1 1 . 5 Actively Blocked 1 | . . . . . . . 1 . . . . Damage Taken 5306 | . 316 . 64 712 340 . 1303 816 181 . 1574 Core 1156 | . 36 . . 146 124 . 154 254 31 . 411 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 108 | . . . . . . . 45 . 13 . 50 Core Remaining (%) 72 | 100 . 85 . . . 32 . . . . . Volleys Fired 16 | . 16 . . . . . . . . . . Largest 2 | . 2 . . . . . . . . . . Hottest 70 | . 70 . . . . . . . . . . Shots Fired 32 | . 32 . . . . . . . . . . Gun 32 | . 32 . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 16 | . 16 . . . . . . . . . . Thermal 16 | . 16 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 6 | . 6 . . . . . . . . . . Robot Miss Streak 3 | . 3 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 120 | . 21 . 5 31 18 . 14 12 6 . 13 Core Hits 36 | . 9 . . 5 1 . 8 4 1 . 8 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . 3 4 . . . . . . Critical Strikes 11 | . 1 . . 3 5 . 2 . . . . Burn 1 | . 1 . . . . . . . . . . Smash 8 | . . . . 3 5 . . . . . . Melee Attacks 140 | . . . 6 39 22 . 23 15 7 . 28 Impact 67 | . . . 6 39 22 . . . . . . Slashing 73 | . . . . . . . 23 15 7 . 28 Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . . 2 3 1 . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Follow-up Attacks 12 | . . . 2 4 4 . . 1 . . 1 Damage Inflicted 3860 | . 270 . 272 1022 504 . 560 440 284 . 508 Guns 270 | . 270 . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 3590 | . . . 272 1022 504 . 560 440 284 . 508 Ramming . | . . . . . . . . . . . . Kinetic 119 | . 119 . . . . . . . . . . Thermal 151 | . 151 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 1798 | . . . 272 1022 504 . . . . . . Slashing 1792 | . . . . . . . 560 440 284 . 508 Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . 1 1 . . . . . 8 Average Corruption 3 | . . . . 1 1 . . . . . 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 11 | . . . . 1 3 . . . . . 7 Message Errors 4 | . . . . 1 1 . . . . . 2 Matter Fused 2 | . . . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . 2 . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 500 | . . . 33 246 178 . 9 13 21 . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 500 | . . . 33 246 178 . 9 13 21 . . Knockbacks 4 | . . . 1 2 1 . . . . . . Impact 3 | . . . 1 1 1 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 276 | . 108 . . 19 276 . . 12 . . 150 Average Temperature 85 | . 63 . . 8 130 . . 12 . . 61 Received Heat Transfer 1455 | . 96 . 36 357 126 . 198 210 . . 432 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Robots Corrupted 8 | . . . 1 3 4 . . . . . . Combat Hostiles 6 | . . . 1 2 3 . . . . . . Parts Fried 9 | . . . . 4 5 . . . . . . Impact Corruptions 19 | . . . 2 9 8 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . Heat Transferred 518 | . 518 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 138 | . 91 27 20 138 60 . 50 . . . . Initial 37 | . . 27 . . 37 . . . . . . Average 23 | . 37 9 2 61 17 . 13 . . . . Influence Increases 1037 | . 129 . 20 268 158 . 198 60 30 . 174 Destroy 0b10 Robot/C 560 | . 100 . 20 120 60 . 80 60 20 . 100 Destroy 0b10 Robot/NC 20 | . . . . 15 5 . . . . . . Destroy Leader 110 | . 20 . . 30 . . 30 . 10 . 20 Allied During Kill 24 | . . . . . . . . . . . 24 Successful Hack 49 | . 8 . . 28 3 . 10 . . . . Select Force Hacks 90 | . . . . . 90 . . . . . . Destroy Structure 4 | . 1 . . . . . 3 . . . . Lose Combat Pursuer 180 | . . . . 75 . . 75 . . . 30 Influence Decreases 1017 | . 58 71 20 170 226 30 178 80 30 . 154 Entered New Map 143 | . . 44 . . 61 30 . 8 . . . Time Decay 684 | . 58 27 20 120 125 . 158 30 30 . 116 Lost Part 172 | . . . . 50 40 . 20 42 . . 20 Lost Ally 18 | . . . . . . . . . . . 18 Squads Dispatched 7 | . . . 1 . . . 6 . . . . Investigation 1 | . . . . . . . 1 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 5 | . . . 1 . . . 4 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Distress Signals 4 | . 2 . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 65 | . 7 . 2 17 3 . 21 3 2 . 10 Peak Tracking Total 8 | . 4 . 2 7 2 . 8 3 1 . 4 Tactical Retreats 8 | . . . . 3 . . 4 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Traps Triggered 2 | . . . . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Machines Accessed 30 | . 2 . . 1 8 9 4 2 . 4 . Terminals 8 | . 2 . . 1 2 . 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 132 | . 3 . . 4 37 49 6 6 . 27 . Successful 121 | . 2 . . 2 32 49 3 6 . 27 . Failed 11 | . 1 . . 2 5 . 3 . . . . Catastrophic 3 | . . . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 1 . . 1 4 . 4 . . . . Terminals 17 | . 3 . . 4 5 . 5 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . . . . . 8 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 117 | . 2 . . 2 28 49 3 6 . 27 . Record 89 | . . . . . 24 47 2 5 . 11 . Part Schematic 9 | . . . . . . . 1 . . 8 . Robot Schematic 5 | . . . . . . . . . . 5 . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 2 | . . . . . . 1 . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 3 . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . Tunnel 3 | . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 2 . . 1 2 . 4 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 1 . . 8 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Total Allies 2 | . . . . . . . . . 1 . 1 Largest Group 1 | . . . . . . . . . 1 1 1 Highest-Rated Group 96 | . . . . . . . . . 26 26 96 Highest-Rated Ally 96 | . . . . . . . . . 26 26 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . 9 Total Damage 285 | . . . . . . . . . . . 285 Kills 2 | . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Active Infowar (turns) 3292 | . . . . . . 209 619 1131 308 192 833 Optics 3292 | . . . . . . 209 619 1131 308 192 833 Sensors 568 | . . . . . . . 542 26 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Turns Passed 5799 | 56 189 110 125 304 367 1565 619 1131 308 192 833 Spaces Moved 3570 | 39 103 86 87 152 300 1283 414 475 118 81 432 Core 5 | 3 . . . . . . . 2 . . . Treads 824 | . . . . . . . . 466 118 81 159 Legs 2456 | 36 103 86 87 152 41 1258 414 7 . . 272 Wheels 284 | . . . . . 259 25 . . . . . Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 100 120 120 240 240 120 Average Speed 144 | 119 120 120 120 120 104 119 120 227 240 240 164 Slowest Speed 240 | 190 120 120 120 120 190 120 120 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 3 22 33 16 43 74 91 16 72 33 75 49 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 4 | . . . . . 3 . . . . 1 . Known Exits Taken 2 | . 1 . . . . . . 1 . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 . 1 1 . Scrap Searched 8 | . . . . . . 4 . 2 1 . 1 Spaces Dug 8 | . . . . . . . 4 . . . 4 Terrain Destroyed 8 | . . . . . . . 4 . . . 4 Melee 8 | . . . . . . . 4 . . . 4 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Total 3970 | 45 135 93 100 218 326 1317 500 508 134 80 514 Wait 114 | . 6 7 . 23 2 . 37 . . . 39 Move 3559 | 38 102 85 86 151 299 1282 413 474 117 80 432 Hop . | . . . . . . . . . . . . Pick Up 26 | 1 4 1 3 . . 7 4 4 1 . 1 Fast Attach 43 | 6 2 . 1 3 3 8 6 6 . . 8 Attach 20 | . . . 2 2 3 . 6 4 . . 3 Detach 7 | . 1 . . . . 4 . 1 . . 1 Swap 19 | . 3 . 2 2 1 3 6 1 . . 1 Drop 29 | . 1 . 2 2 1 13 5 3 . . 2 Fire 16 | . 16 . . . . . . . . . . Melee 127 | . . . 4 35 17 . 23 14 7 . 27 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 9 | . . . . . . . . . 9 . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Storage -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Identified exit to Mines 246 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 332 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 344 | -10/Mines | Discovered new exit (range 9) 347 | -10/Mines | Met a Derelict testing a Signal Generator 356 | -10/Mines | Entered Materials 356 | -9/Materials | Evolved 2 slots: Propulsion x2 442 | -9/Materials | Discovered new exit (range 14) 481 | -9/Materials | Entered Storage 780 | -9/Storage | Used back door to open Recycling access 780 | -9/Storage | Discovered new exit (range 5) 785 | -9/Storage | Entered Recycling 792 | -9/Recycling | Lost 3 parts (1p1n1u) 861 | -9/Recycling | Lost 4 parts (1p2n1u) 934 | -9/Recycling | Identified exit to Factory 1036 | -9/Recycling | Core integrity fell below 50% 1127 | -9/Recycling | Scanned before Scraplab entrance 1141 | -9/Recycling | Build established: Scavenger-Mutant 1142 | -9/Recycling | Entered Scraplab 1151 | -9/Recycling | Discovered new exit (range 2) 1152 | -9/Recycling | Entered Scraptown 1152 | -9/Scraptown | System corruption cleaned by C-Scrubber 1232 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1426 | -9/Scraptown | Discovered new exit (range 7) 1474 | -9/Scraptown | Build established: Mutant 1510 | -9/Scraptown | Visited Cyclists 1542 | -9/Scraptown | Visited Observation Area 1594 | -9/Scraptown | Visited Symbiants 1625 | -9/Scraptown | Visited Junk Repository 1915 | -9/Scraptown | Visited Scrapoid Research Area 1942 | -9/Scraptown | Visited Awakened 1987 | -9/Scraptown | Visited UFD Registry 1987 | -9/Scraptown | Registered with UFD as "Cogback" 2047 | -9/Scraptown | Entered Cyclist Reading Room 2122 | -9/Scraptown | Visited Curators Association 2160 | -9/Scraptown | Visited Derelict Rescue Squad 2167 | -9/Scraptown | Found DRS Beacon 2190 | -9/Scraptown | Visited Sword Containment 2353 | -9/Scraptown | Visited Science Guys 2390 | -9/Scraptown | Visited Research Penetration Think Tank 2415 | -9/Scraptown | Visited Scrap Suit Storage 2428 | -9/Scraptown | Visited Scrapoid Pod Storage 2450 | -9/Scraptown | Visited Abandonware Association 2467 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 2499 | -9/Scraptown | Visited Infowarlord's Domain 2508 | -9/Scraptown | Found Spectral Analyzer 2534 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2545 | -9/Scraptown | Found DCF Scrap (27 items) 2649 | -9/Scraptown | Met Optimus 2649 | -9/Scraptown | Accepted into 0bPrime 2712 | -9/Scraptown | Discovered new exit (range 5) 2717 | -9/Scraptown | Entered Factory 2717 | -6/Factory | Evolved 6 slots: Power x1, Utility x5 2887 | -6/Factory | Spotted B-75 Beast 3314 | -6/Factory | Discovered new exit (range 10) 3336 | -6/Factory | Entered Lower Caves 3338 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3339 | -6/Lower Caves | Activated DRS Beacon 3403 | -6/Lower Caves | Lost 12 parts (1p6n5u) 3475 | -6/Lower Caves | Entered an active Warlord outpost 3525 | -6/Lower Caves | Learned Armory security intel 3525 | -6/Lower Caves | Learned Factory garrison access intel 3525 | -6/Lower Caves | Learned Extension garrison access intel 4053 | -6/Lower Caves | Identified exit to Lower Caves 4467 | -6/Lower Caves | Entered another Lower Caves area 4531 | -6/Lower Caves | Core integrity fell below 50% 4717 | -6/Lower Caves | Discovered new exit (range 23) 4775 | -6/Lower Caves | Entered Data Miner 4775 | -6/Data Miner | Accompanied by 1 ally 4775 | -6/Data Miner | Discovered new exit (range 6) 4804 | -6/Data Miner | Met Data Miner 4869 | -6/Data Miner | Learned location of Section 7 (-2) 4869 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4910 | -6/Data Miner | Received God Mode back door access code from Data Miner 4967 | -6/Data Miner | Entered Proximity Caves 4967 | -5/Proximity Caves | Accompanied by 1 ally 5029 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5195 | -5/Proximity Caves | Identified exit to Factory 5423 | -5/Proximity Caves | Escorted by Enhanced Grunt 5426 | -5/Proximity Caves | Core integrity fell below 20% 5458 | -5/Proximity Caves | Lost 7 parts (1p1n5u) 5673 | -5/Proximity Caves | Spotted B-75 Beast 5716 | -5/Proximity Caves | Build established: Scavenger-Mutant 5800 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05594_ Imp. Heat Sink destroyed. 05608_ P-70 Sage fails to hack Enhanced Grunt. 05612_ P-70 Sage destroyed. 05616_ Acquired Imp. Target Analyzer. 05620_ Acquired 20 matter. 05621_ Imp. Heat Sink fries itself beyond repair. 05623_ Hpw. Shock Rifle fries itself beyond repair. 05627_ System corrupted: Heat flow error (+171). 05647_ VD>F#0|ODR4|VODCJFJ T 05667_ NX2HH|IXL3&