Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.11 @ 19:02:07 Player: Figgis Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (126) 630 Value Destroyed (4854) 4854 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1675) 1675 TOTAL SCORE: 13559 Bonus ------- High Alert Combat Kills 55 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 120 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 58/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Melee Analysis Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Microactuators Makeshift Transmission Jammer Advanced Thermal Shield Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Advanced Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Microactuators System Shield > --- WEAPON ----------- Lance Lance Lance Lance > --- INVENTORY -------- Neutrino Core Micro Fission Core Field Propulsion Drive Cooled Nuclear Pulse Thruster Advanced Cooling System Makeshift Transmission Jammer Advanced Thermal Shield Advanced Shield Generator Vortex Shotgun Thermoblaster [Rating: 106] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Array Utility Visual Processing Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Heavy Armor Plating Weapon Assault Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Falx Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp War Pro Slots Evolved 12 | . . . 2 . 2 2 . 2 . . 2 2 . . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . 1 1 . . . Utility 5 | . . . 1 . 2 . . 1 . . . 1 . . . Weapon 2 | . . . . . . 1 . . . . 1 . . . . Parts Attached 144 | 6 7 1 10 8 29 . 3 11 6 6 24 21 . 4 8 Power 22 | 1 2 . 2 1 2 . 1 2 . 1 5 2 . . 3 Engine 11 | 1 2 . 2 1 1 . 1 . . 1 2 . . . . Core 8 | . . . . . 1 . . 1 . . 3 1 . . 2 Reactor 3 | . . . . . . . . 1 . . . 1 . . 1 Propulsion 39 | 2 . . 4 4 12 . 2 1 . 1 8 3 . . 2 Treads 21 | 2 . . 4 1 9 . . . . . 5 . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 10 | . . . . 3 3 . 2 1 . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . 3 3 . . 2 Utility 43 | 1 2 . 2 . 9 . . 3 5 2 6 10 . 2 1 Device 23 | . . . . . 3 . . 1 3 1 5 8 . 1 1 Storage 5 | 1 1 . . . . . . 1 . . 1 1 . . . Processor 3 | . 1 . . . 1 . . . . . . . . 1 . Hackware 2 | . . . . . 1 . . . . . . 1 . . . Protection 10 | . . . 2 . 4 . . 1 2 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | 2 3 1 2 3 6 . . 5 1 2 5 6 . 2 2 Energy Gun 6 | 1 . . . . . . . 3 . . . . . 1 1 Energy Cannon 1 | . . . . . . . . . . . 1 . . . . Ballistic Gun 8 | 1 3 1 . 1 1 . . . . . . 1 . . . Ballistic Cannon 12 | . . . 2 2 4 . . 1 . 1 1 1 . . . Launcher 2 | . . . . . 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 1 1 1 . . . . Piercing Weapon 7 | . . . . . . . . . . . 2 4 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . 1 . . 3 1 . 1 . Parts Lost 62 | . . . 3 8 14 . 1 1 2 9 8 . . . 16 Power 11 | . . . . 1 1 . . . . 2 2 . . . 5 Propulsion 22 | . . . 2 4 6 . 1 . . 2 2 . . . 5 Utility 17 | . . . 1 1 3 . . . 1 4 2 . . . 5 Weapon 12 | . . . . 2 4 . . 1 1 1 2 . . . 1 Highest Loss Streak 12 | . . . 1 3 5 . 1 1 1 5 5 . . . 12 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 85 | . 96 100 97 83 90 . 66 77 85 71 75 83 84 84 57 Engine 6 | . 14 14 11 11 6 . 13 8 . 1 1 . . . . Core 2 | . . . . . 2 . . 2 6 . 3 7 5 5 2 Reactor 1 | . . . . . . . . 1 6 6 2 2 5 5 3 Treads 11 | . 28 28 31 18 17 . 7 . . . 6 . . . . Wheel 4 | . . . . 6 5 . 6 13 13 8 . . . . . Flight 3 | . . . . . . . . . . . 4 14 15 15 8 Device 7 | . . . . . 7 . 7 6 12 12 15 15 15 15 10 Storage 8 | . 14 14 11 11 9 . 7 6 6 6 5 5 5 5 4 Processor 12 | . 10 14 11 11 15 . 15 13 13 13 11 10 10 10 9 Hackware 2 | . . . . . 7 . . . . . . 4 5 5 5 Protection 2 | . . . 10 4 1 . . 6 5 2 . . . . . Energy Gun 1 | . 5 . . . . . . 9 3 . . . . . . Ballistic Gun 5 | . 22 28 1 . . . . . . . . 2 . . . Ballistic Cannon 6 | . . . 20 20 16 . 7 6 6 3 . . . . . Slashing Weapon 2 | . . . . . . . . . 8 15 10 3 . . . Piercing Weapon 3 | . . . . . . . . . . . 7 12 21 21 12 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 131 | 12 31 31 41 41 43 34 42 131 131 126 120 50 43 43 49 Greatest Support 179 | 40 40 40 60 60 63 40 44 56 56 56 179 51 51 51 51 Greatest Overweight (x) 10 | 3 . . . 10 2 . 2 2 2 6 6 1 . . 3 Average Overweight (x) . | . . . . . . . 1 1 2 4 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 10 10 10 10 Average Capacity 15 | 6 8 15 15 15 15 15 15 23 25 25 19 10 10 10 9 Most Carried 25 | 5 8 12 15 14 15 12 15 24 25 25 25 10 10 10 10 Average Carried 13 | 2 6 9 13 13 12 12 12 16 24 22 18 9 10 9 8 Final Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 10 10 10 10 5 Final Carried 25 | 2 8 12 14 13 12 12 15 24 24 25 10 10 10 10 4 Class Distribution -------------------- 39% | Mutant 16% | Assassin 10% | Scavenger-Skirmisher 9% | Scavenger-Mutant 7% | Scavenger-Ninja 5% | Skirmisher 5% | Scavenger-Scout 5% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/DSF Skirmisher | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -5/Factory Ninja | -4/Factory Scavenger-Ninja | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp War Pro Matter Collected 4427 | 260 233 473 467 358 1122 . 70 480 366 63 199 236 40 40 20 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4935 | . 461 139 460 185 1066 . 45 179 205 154 1095 470 60 70 346 Parts 269 | . 29 12 44 3 55 . 4 10 9 8 46 25 . 1 23 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 5 5 . . 6 . 22 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp War Pro Combat Hostiles Destroyed 113 | . 11 3 18 14 27 . 1 4 4 3 13 4 . 1 10 Melee 28 | . . . . . . . . . 3 3 13 4 . 1 4 Guns 18 | . 11 3 . . . . . . . . . . . . 4 Cannons 62 | . . . 18 14 24 . 1 4 1 . . . . . . AOE 5 | . . . . . 3 . . . . . . . . . 2 Classes Destroyed 17 | . 3 1 3 2 3 . 1 1 1 . . . . 1 1 Worker 1 | . 1 . . . . . . . . . . . . . . Builder 2 | . . . 1 . 1 . . . . . . . . . . Tunneler 2 | . . 1 . . 1 . . . . . . . . . . Recycler 8 | . . . . 1 3 . . . . . 3 1 . . . Operator 2 | . . . . . 1 . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . 2 Watcher 11 | . 3 . 3 . 2 . . . . . . 3 . . . Swarmer 21 | . . . 8 1 4 . . . . . 3 1 . . 4 Grunt 37 | . 11 3 5 . 13 . . 1 3 . 1 . . . . Brawler 1 | . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . 2 . . . . . . . . . . Sentry 14 | . . . 5 . 5 . . 1 . 1 1 1 . . . Specialist 2 | . . . . . . . 1 . . . 1 . . . . Hunter 13 | . . . . . 3 . . . . 1 5 . . . 4 Programmer 7 | . . . . . . . . 2 . 1 2 2 . . . Assembled 13 | . . . . 13 . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 5 2 7 4 6 . 1 1 2 1 3 4 . 1 6 Combat Bots Only 6 | . 4 2 6 4 5 . 1 1 2 1 2 2 . 1 6 Max Kills in Single Turn 3 | . 1 2 2 1 2 . 1 1 1 1 1 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . . . . . . . 2 Melee 1 | . . . . . . . . . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp War Pro Damage Taken 11984 | . 436 134 561 1088 2348 . 468 556 774 560 2153 641 16 22 2227 Core 2558 | . 75 11 55 210 518 . 95 6 60 47 307 105 . . 1069 Absorbed by Shields 853 | . . . . . . . . . 210 208 402 . . . 33 Redirected to Shielding 101 | . . . 101 . . . . . . . . . . . . Regen/Repaired (Parts) 65 | . . . . . 19 . . . . . 39 . . 7 . Core Remaining (%) 63 | 100 . 65 . 33 5 . 86 . . 86 69 . . . . Volleys Fired 323 | . 43 35 44 32 115 . 4 23 15 3 . . . . 9 Largest 3 | . 2 2 2 2 2 . 1 3 2 1 . . . . 1 Hottest 260 | . 70 46 88 88 101 . 44 204 128 53 . . . . 260 Shots Fired 588 | . 86 70 88 50 208 . 4 46 24 3 . . . . 9 Gun 204 | . 86 70 . . 8 . . 23 9 . . . . . 8 Cannon 377 | . . . 88 50 194 . 4 23 15 3 . . . . . Launcher 7 | . . . . . 6 . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . Kinetic 514 | . 59 70 88 50 202 . 4 23 15 3 . . . . . Thermal 52 | . 27 . . . . . . 15 9 . . . . . 1 Explosive 6 | . . . . . 6 . . . . . . . . . . Electromagnetic 8 | . . . . . . . . 8 . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . 8 Robot Hit Streak 11 | . 11 11 6 4 9 . 5 7 9 1 . . . . 4 Robot Miss Streak 9 | . 3 6 4 6 7 . . 2 5 1 . . . . 9 Penetration Max 1 | . . . . . 1 . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 410 | . 63 10 42 21 100 . 4 29 26 12 69 16 1 3 14 Core Hits 206 | . 29 8 22 14 55 . 2 12 7 4 25 9 1 1 17 Critical Kills 6 | . . . . . 6 . . . . . . . . . . Critical Parts Destroyed 9 | . . . . . 8 . . . . . . . . . 1 Critical Strikes 38 | . 3 . 1 . 19 . . . 1 . 11 1 . . 2 Burn 3 | . 3 . . . . . . . . . . . . . . Destroy 14 | . . . . . 14 . . . . . . . . . . Blast 6 | . . . 1 . 5 . . . . . . . . . . Sever 12 | . . . . . . . . . 1 . 10 1 . . . Impale 2 | . . . . . . . . . . . 1 . . . 1 Detonate 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 219 | . . . . . . . . 2 17 14 111 50 2 5 18 Impact . | . . . . . . . . . . . . . . . . Slashing 145 | . . . . . . . . 2 17 14 85 27 . . . Piercing 74 | . . . . . . . . . . . 26 23 2 5 18 Sneak Attacks 8 | . . . . . . . . . . . 6 2 . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . Follow-up Attacks 44 | . . . . . . . . . . . 33 5 . 3 3 Damage Inflicted 12238 | . 835 179 1117 551 2800 . 92 613 860 495 2936 731 62 117 850 Guns 1591 | . 833 179 . . 67 . . 227 44 . . . . . 241 Cannons 4592 | . . . 1117 520 2161 . 92 343 318 41 . . . . . Explosions 819 | . . . . . 572 . . . . . . . . . 247 Melee 5203 | . . . . . . . . 43 498 454 2936 731 62 117 362 Ramming 33 | . 2 . . 31 . . . . . . . . . . . Kinetic 5407 | . 569 179 1117 520 2228 . 92 343 318 41 . . . . . Thermal 736 | . 264 . . . . . . 181 44 . . . . . 247 Explosive 572 | . . . . . 572 . . . . . . . . . . Electromagnetic 46 | . . . . . . . . 46 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 4147 | . . . . . . . . 43 498 454 2558 594 . . . Piercing 1056 | . . . . . . . . . . . 378 137 62 117 362 Entropic 241 | . . . . . . . . . . . . . . . 241 Highest Corruption 4 | . . . 3 3 . . . 1 2 3 4 1 1 1 . Average Corruption 2 | . . . 2 3 . . . 1 1 2 3 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 55 | . . . . 12 . . . 6 15 3 13 4 1 1 . Message Errors 13 | . . . . 1 . . . 1 5 1 4 1 . . . Matter Fused 11 | . . . . 3 . . . . 3 1 3 . 1 . . Heat Flow Errors 9 | . . . . 2 . . . 2 1 1 1 2 . . . Energy Discharges 7 | . . . . 2 . . . 1 3 . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . 2 . . . . 2 . 3 . . 1 . Data Loss (major) 5 | . . . . 1 . . . 2 1 . 1 . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 462 | . . . 30 10 82 . . . 63 19 182 75 . . 1 Projectiles 82 | . . . 30 10 42 . . . . . . . . . . Explosions 40 | . . . . . 40 . . . . . . . . . . Melee 340 | . . . . . . . . . 63 19 182 75 . . 1 Knockbacks 52 | . . . 10 7 26 . 2 3 4 . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . Kinetic 45 | . . . 9 6 23 . 2 2 3 . . . . . . Secondary 6 | . . . 1 . 3 . . 1 1 . . . . . . Self-Inflicted Damage 33 | . . . . . 33 . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . Rammed 4 | . . . . 4 . . . . . . . . . . . Targets Rammed 6 | . 1 . . 5 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . 1 . . . . . . . . . . . Highest Temperature 396 | . 120 . 231 266 386 . . 396 268 225 144 212 . 1 174 Average Temperature 89 | . 31 . 64 84 100 . . 137 81 114 80 110 . 1 87 Received Heat Transfer 2008 | . 243 78 165 . 783 . 45 174 217 78 111 54 . 12 48 Effects 4 | . . . . . 4 . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . Heat Transferred 1699 | . 999 . . . . . . 400 100 . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp War Pro Peak Influence 458 | . 302 50 436 176 458 179 153 131 . . 185 241 . . . Initial 179 | . . . 9 169 13 179 128 79 . . 18 13 . . . Average 106 | . 129 18 246 97 177 179 140 51 . . 64 60 . . . Maximum Alert Level 2 | . 1 . 2 . 2 . . . . . . 1 . . . Low Security (%) 86 | 100 77 100 35 100 72 100 100 100 . . 100 97 . . . Level 1 9 | . 22 . 25 . 23 . . . . . . 2 . . . Level 2 4 | . . . 38 . 4 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . 1 . 5 . 1 1 . . 4 5 . . . Investigation 5 | . 1 . . . . . . . . . 1 3 . . . Extermination 4 | . . . . . . . . 1 . . 1 2 . . . Reinforcement 11 | . 2 . 1 . 5 . 1 . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp War Pro Distress Signals 7 | . . 2 2 1 1 . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 229 | . 21 3 25 14 46 . 6 11 7 8 18 26 3 11 30 Peak Tracking Total 9 | . 5 2 8 4 5 . 4 3 4 9 4 7 4 8 7 Tactical Retreats 19 | . . . . . 4 . 1 2 2 . 2 5 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp War Pro Traps Triggered 10 | . 1 . 2 . 2 . 1 . . . 1 3 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . 6 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . 1 . . . 10 3 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp War Pro Machines Disabled 12 | . . . 4 . 5 . . 1 1 . . 1 . . . Max in Single Turn 2 | . . . 2 . 2 . . 1 1 . . 1 . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp War Pro Machines Accessed 53 | . 7 1 3 . 9 1 . 3 . 1 10 12 . 6 . Terminals 26 | . 6 1 3 . 5 1 . 1 . . 3 6 . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . Repair Stations 4 | . . . . . 1 . . . . . 2 1 . . . Recycling Units 8 | . 1 . . . 2 . . . . . 3 2 . . . Scanalyzers 3 | . . . . . . . . 1 . . 1 1 . . . Garrison Access 3 | . . . . . 1 . . 1 . . 1 . . . . Total Hacks 126 | . 16 2 11 . 28 1 . 4 . 1 23 24 . 16 . Successful 71 | . 6 1 8 . 14 1 . . . 1 12 12 . 16 . Failed 53 | . 9 1 2 . 14 . . 4 . . 11 12 . . . Catastrophic 15 | . 2 . 1 . 3 . . 1 . . 4 4 . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . Manual 24 | . 9 1 5 . 7 . . 2 . . . . . . . Terminals 66 | . 15 2 11 . 17 1 . 1 . . 6 13 . . . Fabricators 5 | . . . . . . . . . . . . 5 . . . Repair Stations 13 | . . . . . 6 . . . . . 6 1 . . . Recycling Units 15 | . 1 . . . 3 . . . . . 8 3 . . . Scanalyzers 5 | . . . . . . . . 1 . . 2 2 . . . Garrison Access 5 | . . . . . 2 . . 2 . . 1 . . . . Terminal Hacks 49 | . 5 1 8 . 9 1 . . . 1 2 6 . 16 . Record 18 | . 1 1 5 . 3 . . . . . . 1 . 7 . Part Schematic 1 | . . . . . . . . . . . . 1 . . . Robot Schematic 1 | . . . . . . . . . . . . 1 . . . Robot Analysis 6 | . 2 . 2 . 2 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 7 . Open Door 3 | . . . . . . . . . . 1 . . . 2 . Open DSF 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 5 | . 1 . 1 . 2 . . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . Unreport Threat 3 | . 1 . . . 1 . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . . . . . . 4 . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . Build 2 | . . . . . . . . . . . . 2 . . . Repair Station Hacks 6 | . . . . . 3 . . . . . 3 . . . . Scan Component 4 | . . . . . 2 . . . . . 2 . . . . Repair 2 | . . . . . 1 . . . . . 1 . . . . Recycling Unit Hacks 8 | . 1 . . . 1 . . . . . 4 2 . . . Report Inventory 6 | . 1 . . . 1 . . . . . 2 2 . . . Retrieve Components 2 | . . . . . . . . . . . 2 . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 1 3 . 8 1 . 3 . . 7 8 . . . Full Trace Events 3 | . . . . . . . . . . . 1 2 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 1 . . . Parts Built 4 | . . . . . . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . . . . . . Time 212 | . . . . . . . . . . . . 212 . . . Total Part Build Rating 24 | . . . . . . . . . . . . 24 . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . . . Time 63 | . . . . . 38 . . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . 4 . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp War Pro Total Allies 3 | . . . . . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . . . . . 3 . . . Highest-Rated Group 138 | . . . . . . . . . . . . 138 . . . Highest-Rated Ally 46 | . . . . . . . . . . . . 46 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . . . 20 . . . Total Damage 433 | . . . . . . . . . . . . 433 . . . Kills 6 | . . . . . . . . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp War Pro Robot Analysis Total 4 | . 2 . 1 . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp War Pro Turns Passed 11864 | 52 1043 1043 774 688 2049 4 113 1231 932 243 1257 1337 183 455 460 Spaces Moved 8632 | 38 526 215 375 376 947 3 72 796 590 115 1267 1553 524 689 546 Core 238 | 20 . . . 13 . . . . . . . . . . 205 Treads 2167 | 18 526 215 375 230 607 3 8 . . . 185 . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 2143 | . . . . 133 340 . 64 796 590 115 105 . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4084 | . . . . . . . . . . . 977 1553 524 689 341 Fastest Speed 31 | 50 160 160 160 93 93 165 100 115 130 115 32 32 34 34 31 Average Speed 91 | 106 160 160 160 151 144 165 134 127 130 162 64 34 34 34 52 Slowest Speed 550 | 200 160 160 160 550 240 165 250 130 130 190 410 117 34 34 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 87 59 40 57 72 . 55 19 69 20 35 33 57 89 68 Regions Visited 15 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . 1 . 1 1 . 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 . 1 . 1 . . . . . . . . 1 . . Scrap Searched 10 | . . 3 . 1 . . . . 4 . . . 2 . . Spaces Dug 26 | . . . . . . . . 1 . . 7 16 . . 2 Terrain Destroyed 178 | . . . 21 17 94 . . 2 3 1 7 16 . . 17 Melee 25 | . . . . . . . . . . . 7 16 . . 2 Projectile 109 | . . . 21 17 58 . . 2 3 1 . . . . 7 AOE 44 | . . . . . 36 . . . . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Upp War Pro Total 11754 | 49 643 844 463 441 1424 2 84 972 695 143 1565 2303 526 905 695 Wait 2305 | . 49 590 14 15 304 . . 122 65 . 165 659 . 207 115 Move 8611 | 37 525 214 374 375 946 2 71 795 589 114 1266 1546 523 688 546 Hop 3 | . . . . . . . . . . . . 3 . . . Pick Up 124 | 6 11 4 13 6 19 . 5 17 3 6 13 18 1 2 . Fast Attach 25 | 2 . . 1 . 3 . . . . . 11 7 . . 1 Attach 75 | 4 1 . 5 7 18 . 3 5 3 6 10 6 . 1 6 Detach 11 | . . . . . 2 . . . . 1 3 . . . 5 Swap 44 | . 6 1 4 1 8 . . 6 3 . 3 8 . 3 1 Drop 80 | . 7 . 8 . 9 . 1 2 . . 25 25 1 2 . Fire 323 | . 43 35 44 32 115 . 4 23 15 3 . . . . 9 Melee 147 | . . . . . . . . 2 17 13 69 31 1 2 12 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 6 | . 1 . . 5 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Warlord -3/Proximity Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 14) 53 | -11/Junkyard | Entered Materials 65 | -10/Materials | Identified exit to Mines 251 | -10/Materials | Central database locked down 317 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 15) 812 | -10/Materials | Discovered new exit (range 7) 1091 | -10/Materials | Discovered new exit (range 14) 1096 | -10/Materials | Entered Mines 1402 | -10/Mines | Excavation squad dispatched 1402 | -10/Mines | A large section of the Mines collapsed 1652 | -10/Mines | Excavation squad dispatched 1902 | -10/Mines | Excavation squad dispatched 2107 | -10/Mines | Discovered new exit (range 17) 2139 | -10/Mines | Entered Materials 2139 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2372 | -9/Materials | Discovered new exit (range 9) 2608 | -9/Materials | Discovered new exit (range 16) 2806 | -9/Materials | Identified exit to Mines 2806 | -9/Materials | Identified exit to Storage 2814 | -9/Materials | Central database locked down 2913 | -9/Materials | Entered Mines 3010 | -9/Mines | Build established: Scavenger-Mutant 3078 | -9/Mines | Assembled infested the area 3080 | -9/Mines | Learned 2 Materials zone layouts 3083 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3383 | -9/Mines | Lost 3 parts (2n1w) 3385 | -9/Mines | Core integrity fell below 50% 3580 | -9/Mines | Discovered new exit (range 12) 3601 | -9/Mines | Entered Materials 3601 | -8/Materials | Evolved 2 slots: Utility x2 3780 | -8/Materials | Lost 3 parts (2n1u) 3834 | -8/Materials | Discovered new exit (range 17) 4020 | -8/Materials | Lost 5 parts (1p2n1u1w) 4168 | -8/Materials | Discovered new exit (range 18) 4456 | -8/Materials | Build established: Scavenger-Skirmisher 4937 | -8/Materials | Repaired Imp. Sensor Array 5134 | -8/Materials | Core integrity fell below 50% 5189 | -8/Materials | Discovered new exit (range 5) 5482 | -8/Materials | Core integrity fell below 20% 5504 | -8/Materials | Lost 4 parts (1n1u2w) 5646 | -8/Materials | Identified exit to Factory 5650 | -8/Materials | Entered Factory 5650 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5654 | -7/Factory | Identified exit to DSF 5654 | -7/Factory | Entered DSF 5696 | -7/DSF | Additional patrols routed to DSF 5743 | -7/DSF | Discovered new exit (range 18) 5766 | -7/DSF | Identified exit to Factory 5767 | -7/DSF | Entered Factory 5767 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5790 | -6/Factory | Build established: Mutant 6147 | -6/Factory | Build established: Skirmisher 6618 | -6/Factory | Spotted B-75 Beast 6987 | -6/Factory | Discovered new exit (range 4) 6991 | -6/Factory | Identified exit to Lower Caves 6998 | -6/Factory | Entered Lower Caves 7041 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7228 | -6/Lower Caves | Build established: Assassin 7887 | -6/Lower Caves | Discovered new exit (range 18) 7928 | -6/Lower Caves | Identified exit to Lower Caves 7930 | -6/Lower Caves | Entered another Lower Caves area 7932 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7996 | -6/Lower Caves | Lost 5 parts (1p1n2u1w) 8088 | -6/Lower Caves | Lost 3 parts (1p1n1u) 8140 | -6/Lower Caves | Discovered new exit (range 17) 8170 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8171 | -6/Lower Caves | Identified exit to Factory 8173 | -6/Lower Caves | Entered Factory 8173 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8914 | -5/Factory | Lost 5 parts (1p2n1u1w) 9119 | -5/Factory | Repaired Falx 9225 | -5/Factory | Build established: Scavenger-Scout 9401 | -5/Factory | Discovered new exit (range 17) 9428 | -5/Factory | Identified exit to Factory 9430 | -5/Factory | Entered another Factory area 9430 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9486 | -4/Factory | Found Unknown Device 9522 | -4/Factory | Discovered new exit (range 8) 9748 | -4/Factory | Fabricated Nuclear Pulse Array? 9883 | -4/Factory | Build established: Ninja 10256 | -4/Factory | Identified exit to Upper Caves 10256 | -4/Factory | Identified exit to Extension 10409 | -4/Factory | Allied Derelicts emerged from ambush trap array 10523 | -4/Factory | Build established: Scavenger-Ninja 10608 | -4/Factory | Fabricated Nuclear Pulse Array? 10767 | -4/Factory | Entered Upper Caves 10806 | -4/Upper Caves | Spotted B-86 Titan 10814 | -4/Upper Caves | Encountered a Warlord checkpoint 10903 | -4/Upper Caves | Learned 8 Research zone layouts 10950 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 10950 | -4/Upper Caves | Entered Warlord 10962 | -4/Warlord | System corruption cleaned by Quarantine Array 10993 | -4/Warlord | Met Warlord 11018 | -4/Warlord | Warlord's base attacked by MAIN.C 11034 | -4/Warlord | Found Prototype Energy Gun 11035 | -4/Warlord | Identified Vortex Shotgun 11128 | -4/Warlord | Opened side exit 11368 | -4/Warlord | Warlord forces counterattacked 11378 | -4/Warlord | Build established: Mutant 11401 | -4/Warlord | Spotted Striker 11402 | -4/Warlord | Discovered new exit (range 9) 11404 | -4/Warlord | Identified exit to Proximity Caves 11405 | -4/Warlord | Entered Proximity Caves 11408 | -3/Proximity Caves | Spotter reported a threat 11678 | -3/Proximity Caves | Core integrity fell below 50% 11711 | -3/Proximity Caves | Lost 12 parts (5p5n2u) 11760 | -3/Proximity Caves | Attracted the attention of an 0b10 base 11825 | -3/Proximity Caves | Core integrity fell below 20% 11864 | -3/Proximity Caves | Discovered new exit (range 5) 11865 | -3/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 11681_ Xenon Bombardment Thruster fries itself beyond repair. 11681_ Unknown Leg fries itself beyond repair. 11684_ Xenon Bombardment Thruster fries itself beyond repair. 11687_ Penetrated by Slug. 11687_ H-77 Assassin destroyed. 11692_ Unknown Leg fries itself beyond repair. 11693_ Hpw. Shotgun fries itself beyond repair. 11694_ Acquired 10 matter. 11702_ Hpw. Shotgun fries itself beyond repair. 11759_ G-67 Veteran springs to life. 11773_ Med. Storage Unit destroyed. 11799_ Slug penetrates Wall. 11821_ Penetrated by Slug. 11821_ Slug penetrates Wall. 11821_ Penetrated by Slug. 11841_ Imp. Signal Interpreter destroyed. 11844_ Penetrated by Slug. 11853_ Gravity Neutralizer destroyed. 11854_ Thermoblaster destroyed. 11864_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????#####?????????????????????????????????? | | ##?????# ##????????????????????????????????? | | ###???# #????????????????????????????????? | | # ##??# #????????????????????????????????? | | ## #??# #???###??????????????????????????? | | ?# ##??# ####" #??????????????????????????? | | ## ##### ""#??????????????????????????? | | # ## ### "#??????????????????????????? | | ### ## #####??????????????????????? | | ### #???????????????????? | | #?# ######### #???????????????????? | | #####?# #?????????????????????????????? | | #?????# #??????????########???????????? | | #?????# #?????????? #???????????? | | ##?????# #????????? #???????????? | | ##??????# #????????? #???????????? | | ###???????# ##??????? Y #???????????? | | ##????????## ##?????? #???????????? | | #????????## #????? < #???????????? | | #???# ## ###### #???????????? | | #???# %% % ##@ #??????????????????? | | ### #???### %% % #??????????????????? | | #?# #?????## ### ####; #??????????????????? | | #?####??????# ###??# #???## #??????????????????? | | #????????# ?????# #?????##??????????????????? | | #???????#??????# #?????????????????????????? | | #????????????# ?????????????????????????? | | #???????????#% #?????????????????????????? | | ??????????# #?????????????????????????? | | # ### ??????????#% #?????????????????????????? | | ?###???##??????????# %?????????????????????????? | | ???????????????????####?????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 37 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Armor Coverage 600 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 6 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Nuclear Pulse Array | -5/Factory | Scanalyzed Quantum Capacitor | -4/Factory | Hacked Robot Schematics ------------------ R-06 Scavenger | -4/Factory | Hacked Fabricated ------------ Nuclear Pulse Array | x2 | -4/Factory Nuclear Pulse Array | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Charge!!! Knowing Is Half The Battle Challenges ------------ None Game ------ Seed VortexGhostAnalyzer Manual? 0 Play Time 01:46:30 Cumulative 47.5 hours Start 2023.10.11 @ 17:15:36 End 2023.10.11 @ 19:02:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 80 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 461b1fd2-dce0-4d92-bc1c-e393f629e132