Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 20:43:38 Player: gabr Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (102) 510 Value Destroyed (3108) 3108 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (162) 162 TOTAL SCORE: 7240 Bonus ------- High Alert Combat Kills 162 Cogmind --------- Core Integrity 0/850 Matter 50/300 Energy 100/100 System Corruption 0% Temperature Cool (14) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Recoil Stabilizer Improved Shield Generator > --- WEAPON ----------- Heavy Particle Gun Heavy Assault Rifle Enhanced Autogun Advanced Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Signal Interpreter Targeting Computer Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Machine Gun Flak Cannon Flak Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Improved Plasma Cutter [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Slots Evolved 8 | . . 2 . 2 . 2 2 Power . | . . . . . . . . Propulsion 4 | . . 2 . . . 1 1 Utility 2 | . . . . 1 . 1 . Weapon 2 | . . . . 1 . . 1 Parts Attached 66 | 4 6 5 5 11 20 5 10 Power 9 | 1 2 . . 2 4 . . Engine 7 | 1 1 . . 2 3 . . Core 2 | . 1 . . . 1 . . Reactor . | . . . . . . . . Propulsion 16 | 1 1 1 4 1 6 2 . Treads 11 | 1 1 1 . . 6 2 . Leg . | . . . . . . . . Wheel 5 | . . . 4 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | . 3 3 . 2 1 3 3 Device 4 | . . . . . 1 2 1 Storage 6 | . 2 2 . 1 . 1 . Processor 2 | . 1 1 . . . . . Hackware . | . . . . . . . . Protection 3 | . . . . 1 . . 2 Artifact . | . . . . . . . . Weapon 26 | 2 . 1 1 6 9 . 7 Energy Gun 10 | 1 . . . 4 5 . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 . 1 . . 2 . 2 Ballistic Cannon 6 | . . . . . 1 . 5 Launcher 4 | . . . 1 2 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . . Parts Lost 43 | . 1 7 . 3 11 2 19 Power 4 | . 1 1 . . 1 . 1 Propulsion 16 | . . 3 . 2 5 2 4 Utility 6 | . . . . . 1 . 5 Weapon 17 | . . 3 . 1 4 . 9 Highest Loss Streak 12 | . 1 4 . 1 6 1 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 79 | . 87 73 34 83 95 93 69 Engine 5 | . 10 . . 7 4 7 4 Core 2 | . 2 11 . . 4 . . Treads 20 | . 27 23 . . 27 32 18 Wheel 4 | . . . 5 32 5 . . Device 6 | . . . . . 6 14 11 Storage 7 | . 4 8 11 9 9 7 5 Processor 8 | . 12 11 11 9 9 7 3 Energy Gun 9 | . 14 6 . 20 16 7 4 Ballistic Gun 8 | . 14 13 . . 7 7 10 Ballistic Cannon 3 | . . . . . 2 7 6 Launcher 1 | . . . 6 4 . . . Naked Turns 12 | . . . . . . . 12 Heaviest Build 109 | 7 89 19 14 30 31 105 109 Greatest Support 100 | 20 40 60 40 40 80 100 80 Greatest Overweight (x) 33 | 1 2 4 4 . 1 1 33 Average Overweight (x) . | . . . 2 . . . 1 Largest Inventory Capacity 25 | 5 25 25 10 10 10 25 25 Average Capacity 14 | 5 7 8 10 10 10 21 22 Most Carried 14 | 4 5 5 4 10 10 10 14 Average Carried 7 | 2 3 4 4 7 7 9 10 Final Capacity 25 | 5 25 10 10 10 10 25 5 Final Carried 10 | 4 5 4 4 10 10 9 2 Class Distribution -------------------- 57% | Scavenger-Gunner 31% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Matter Collected 2163 | 240 142 206 64 185 552 176 598 Remotely . | . . . . . . . . Salvage Created 3419 | . 450 327 89 488 1055 303 707 Parts 203 | . 19 17 12 23 72 18 42 Haulers Intercepted 7 | . 1 . . 2 3 1 . Recyclers Shooed 8 | . . . 1 . 1 . 6 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Combat Hostiles Destroyed 75 | . 9 7 . 10 22 6 21 Guns 45 | . 9 7 . 3 17 1 8 Cannons 17 | . . . . . . 5 12 AOE 10 | . . . . 6 4 . . Classes Destroyed 10 | . 2 1 4 2 . 1 . Worker 8 | . . . 1 1 3 . 3 Builder 5 | . . . 1 1 3 . . Tunneler 2 | . . . 1 1 . . . Hauler 7 | . 1 . . 2 3 1 . Recycler 1 | . . . 1 . . . . Watcher 4 | . . . . 1 2 1 . Swarmer 21 | . . . . 2 8 . 11 Grunt 40 | . 9 5 . 5 10 4 7 Sentry 11 | . . 2 . 3 4 . 2 Programmer 3 | . . . . . . 2 1 Best Kill Streak 12 | . 2 2 2 11 12 3 6 Combat Bots Only 7 | . 2 2 . 4 7 3 6 Max Kills in Single Turn 3 | . 1 1 2 3 3 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 2 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Hostile Shots Fired 717 | . 32 89 . 36 111 25 424 Missed 222 | . 8 24 . 17 14 10 149 Damage Taken 6268 | . 302 800 . 326 1430 163 3247 Core 1433 | . 35 170 . 26 297 43 862 Absorbed by Shields 395 | . . . . . . 65 330 Core Remaining (%) 75 | 100 86 . 57 . 41 93 . Volleys Fired 235 | . 29 37 2 24 53 18 72 Largest 4 | . 2 2 1 3 3 3 4 Hottest 176 | . 70 70 33 163 163 122 176 Shots Fired 593 | . 58 69 2 58 152 54 200 Gun 459 | . 58 69 . 42 142 36 112 Cannon 110 | . . . . . 4 18 88 Launcher 24 | . . . 2 16 6 . . Special . | . . . . . . . . Kinetic 341 | . 29 65 . . 45 36 166 Thermal 134 | . 29 4 . 24 25 18 34 Explosive 22 | . . . 2 14 6 . . Electromagnetic 96 | . . . . 20 76 . . Robot Hit Streak 30 | . 10 22 3 11 30 7 14 Robot Miss Streak 7 | . 4 2 . 2 5 6 7 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 . . 2 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 361 | . 39 58 2 37 79 29 117 Core Hits 212 | . 24 17 4 27 54 28 58 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 12 | . . 1 . 2 2 1 6 Burn 4 | . . . . . 2 1 1 Destroy 1 | . . 1 . . . . . Blast 5 | . . . . . . . 5 Corrupt 2 | . . . . 2 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8741 | . 491 754 234 1500 2198 576 2988 Guns 4722 | . 489 754 . 432 1445 271 1331 Cannons 2010 | . . . . . 50 305 1655 Explosions 2005 | . . . 234 1068 703 . . Melee . | . . . . . . . . Ramming 4 | . 2 . . . . . 2 Kinetic 4428 | . 224 718 . . 464 471 2551 Thermal 1359 | . 265 36 . 271 247 105 435 Explosive 1710 | . . . 234 800 676 . . Electromagnetic 1240 | . . . . 429 811 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 . . . . 1 . Average Corruption 1 | . 2 . . . . 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . 2 . Message Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 91 | . . . 4 47 13 . 27 Projectiles 27 | . . . . . . . 27 Explosions 64 | . . . 4 47 13 . . Melee . | . . . . . . . . Knockbacks 30 | . . . . . . . 30 Impact . | . . . . . . . . Kinetic 27 | . . . . . . . 27 Secondary 3 | . . . . . . . 3 Self-Inflicted Damage 116 | . . . . 49 66 . 1 Shots 3 | . . . . 1 2 . . Rammed 3 | . 1 . . . . . 2 Targets Rammed 3 | . 1 . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 575 | . 72 72 . 270 575 36 165 Average Temperature 93 | . 29 23 . 82 171 16 40 Received Heat Transfer 2371 | . 192 417 . 144 657 99 862 Effects 17 | . . . . 1 16 . . Shutdowns 2 | . . . . . 2 . . Energy Bleed 2 | . . . . 1 1 . . Interference 3 | . . . . . 3 . . Matter Decay 4 | . . . . . 4 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Damage (major) 4 | . . . . . 4 . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . Combat Hostiles 2 | . . . . 1 1 . . Parts Fried 5 | . . . . 3 2 . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 2 | . . . . . 1 . 1 Heat Transferred 3295 | . 777 111 . 581 642 259 925 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 2 1 . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Peak Influence 635 | . 273 225 116 462 635 382 327 Initial 220 | . . 30 79 44 195 220 88 Average 234 | . 119 90 85 271 483 265 146 Maximum Alert Level 2 | . 1 1 . 2 2 1 1 Low Security (%) 50 | 100 85 85 100 28 . 19 74 Level 1 32 | . 14 14 . 51 32 80 25 Level 2 16 | . . . . 20 66 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 2 . . 1 5 1 7 Investigation 2 | . . . . . 2 . . Extermination 1 | . . . . . . . 1 Reinforcement 8 | . 2 . . 1 2 1 2 Assault 1 | . . . . . 1 . . Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 1 1 . 1 Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Distress Signals 8 | . . 2 . 3 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 14 14 . 14 27 8 29 Peak Tracking Total 7 | . 4 7 . 5 7 4 6 Tactical Retreats 2 | . . . . 1 1 . . Traps | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Machines Disabled 8 | . . . . 4 2 . 2 Max in Single Turn 2 | . . . . 2 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Machines Accessed 6 | . . . 1 . 4 . 1 Terminals 4 | . . . . . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . . . 1 . 8 . 1 Successful 4 | . . . 1 . 2 . 1 Failed 6 | . . . . . 6 . . Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . . . . . 8 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . 1 . 2 . . Open Door 3 | . . . 1 . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . . 4 . . Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Turns Passed 3770 | 50 438 327 232 397 808 498 1020 Spaces Moved 1747 | 33 176 131 126 336 420 201 324 Core 153 | 11 . 4 84 . . . 54 Treads 1099 | 22 176 127 . . 303 201 270 Legs . | . . . . . . . . Wheels 495 | . . . 42 336 117 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 80 80 80 160 50 Average Speed 162 | 124 170 161 175 80 139 215 238 Slowest Speed 1700 | 160 320 250 250 80 160 240 1700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 40 13 43 39 48 7 10 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 122 | . . . 23 58 35 . 6 Melee . | . . . . . . . . Projectile 6 | . . . . . . . 6 AOE 116 | . . . 23 58 35 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Total 2228 | 40 255 178 132 413 541 225 444 Wait 113 | . 41 1 . 29 19 . 23 Move 1740 | 32 175 130 125 335 419 200 324 Hop . | . . . . . . . . Pick Up 40 | 4 2 1 . 9 16 . 8 Fast Attach 26 | 4 2 3 5 4 6 2 . Attach 27 | . 2 2 . 5 8 1 9 Detach 8 | . . 2 . 3 2 . 1 Swap 13 | . 2 . . 2 6 2 1 Drop 23 | . 1 2 . 2 12 2 4 Fire 235 | . 29 37 2 24 53 18 72 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 7) 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Propulsion x2 748 | -9/Materials | Lost 3 parts (2n1w) 771 | -9/Materials | Discovered new exit (range 13) 816 | -9/Materials | Entered Mines 821 | -9/Mines | Found the Drone Emporium 844 | -9/Mines | Lost 4 parts (1p1n2w) 903 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1038 | -9/Mines | Discovered new exit (range 14) 1046 | -9/Mines | Assembled infested the area 1048 | -9/Mines | Entered Materials 1048 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1240 | -8/Materials | Discovered new exit (range 3) 1415 | -8/Materials | Discovered new exit (range 5) 1445 | -8/Materials | Entered Storage 1651 | -8/Storage | Destroyed 7 combat bots 1652 | -8/Storage | Lost 6 parts (3n1u2w) 1694 | -8/Storage | Build established: Scavenger-Gunner 1759 | -8/Storage | Core integrity fell below 50% 1792 | -8/Storage | Lost 5 parts (1p2n2w) 1958 | -8/Storage | Learned location of Armory (-3) 2071 | -8/Storage | Discovered new exit (range 13) 2245 | -8/Storage | First assault squad dispatched 2253 | -8/Storage | Entered Factory 2253 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2672 | -7/Factory | Discovered new exit (range 7) 2751 | -7/Factory | Entered another Factory area 2751 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3400 | -6/Factory | Garrison activated, responded to threat 3525 | -6/Factory | Garrison activated, responded to threat 3612 | -6/Factory | Lost 12 parts (1p3n3u5w) 3648 | -6/Factory | Core integrity fell below 50% 3694 | -6/Factory | Lost 3 parts (2u1w) 3747 | -6/Factory | Core integrity fell below 20% 3771 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03688_ R-10 Processor collects VTOL Module. 03689_ Matter Pump disabled. 03692_ R-10 Processor collects VTOL Module. 03694_ Acquired 6 matter. 03700_ Acquired 26 matter. 03702_ S-27 Virus destroyed. 03704_ Acquired 66 matter. 03705_ K-01 Serf collects debris. 03714_ Acquired 3 matter. 03716_ K-01 Serf collects debris. 03716_ Acquired 3 matter. 03717_ Adv. Assault Cannon destroyed. 03718_ L-41 Fighter knocked back. 03719_ K-01 Serf collects debris. 03720_ Acquired 11 matter. 03723_ K-01 Serf collects debris. 03733_ L-41 Fighter knocked back. 03740_ Flak Cannon destroyed. 03761_ Manufacturing Mainframe disabled. 03771_ Adv. Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | ?? "?????????????????????????????????????????????? | | ?" "?????? ?????????????????????????????????????? | | ?" "?????? #?????????????????????????????????????? | | ? ????? #?????????????????????????????????????? | | ? ???#?? #?????????????????????????????????????? | | ?%*??? #?? #?????????????????????????????????????? | | #+######## #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ! ^ """" +?????????????????????????????????????? | | ! """" #?????????????????????????????????????? | | !% """" +?????????????????????????????????????? | | % #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #################?????????????????????? | | """ # #?????????????????????? | | " """ / #?????????????????????? | | " """ # #?????????????????????? | | " # #?????????????????????? | | " """ # #?????????????????????? | | " """% # % #?????????????????????? | | " ""% %# """" """"%g#?????????????????????? | | % # """" """gg%#?????????????????????? | | " % %%%#* """" """ l#?????????????????????? | | " % # """" """"@ #?????????????????????? | | " % %#################?????????????????????? | | " %! ##T ####??????????????????????????????? | | "% !!! #??????????????????????????????? | | " !! % #??????????????????????????????? | | !! #??????????????????????????????? | | " #??????????????????????????????? | | " % ???????????????????????????? | | " ###/############## ????????????????????????? | | " #?# ???????????????????????????????????????? | | " #?# ??????????????????????????????????????? | | " #?# ?] ????????????????????????????????????? | | ?+ ?? #???????????????????????????????????? | | #?# ????#???????????????????????????????????? | | #?# ????????????????????????????????????????? | | ### #?? ????????????????????????????????????????? | | ??? #?? ????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerDerelictScythe Manual? 0 Play Time 00:38:13 Cumulative 73.5 hours Start 2024.04.09 @ 20:09:39 End 2024.04.09 @ 20:43:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9aa143b-e762-418e-92e2-9299e3746702