Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.16 @ 21:50:53 Player: Nomad Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (579) 579 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2214 Bonus ------- None Cogmind --------- Core Integrity 338/400 Matter 300/300 Energy 43/100 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg Improved Titanium Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Improved Sensor Array Signal Interpreter EM Pulse Gun Gatling Laser Missile Launcher Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Recalibrator > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Sensor Array Signal Interpreter EM Pulse Gun Gatling Laser Self-destruct Interrupter [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device Recalibrator Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 21 | 6 8 4 . 3 . Power 4 | 1 2 1 . . . Engine 3 | 1 1 1 . . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 7 | 2 3 1 . 1 . Treads . | . . . . . . Leg 7 | 2 3 1 . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 1 . 1 . Device 1 | . . . . 1 . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 6 | 2 2 1 . 1 . Energy Gun 2 | 1 1 . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | 1 1 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . 3 . . . 6 Power 4 | . 2 . . . 2 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 3 | . 1 . . . 2 Highest Loss Streak 3 | . 1 . . . 3 Average Slot Usage (%) 94 | . 90 95 100 100 88 Engine 9 | . 8 8 11 11 10 Core 7 | . 2 11 11 11 7 Leg 30 | . 28 30 33 33 29 Device 2 | . . . . 4 7 Storage 12 | . 14 11 11 11 11 Protection 7 | . 8 11 11 6 . Energy Gun 2 | . 6 . . . . Energy Cannon 4 | . . . . 7 11 Ballistic Gun 17 | . 20 22 22 14 11 Naked Turns . | . . . . . . Heaviest Build 27 | 13 21 23 22 27 23 Greatest Support 46 | 20 26 26 26 46 33 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 Most Carried 6 | 4 4 5 4 6 6 Average Carried 3 | . 1 3 4 5 6 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 1 3 4 4 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 651 | 202 322 56 . 47 24 Remotely . | . . . . . . Salvage Created 685 | . 501 68 . . 116 Parts 40 | . 29 7 . . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . 1 3 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 17 | . 11 3 . . 3 Guns 15 | . 11 3 . . 1 Cannons 2 | . . . . . 2 Classes Destroyed 3 | . 2 1 . . . Watcher 2 | . 1 1 . . . Swarmer 5 | . . 3 . . 2 Grunt 12 | . 11 . . . 1 Best Kill Streak 3 | . 3 3 . . 2 Combat Bots Only 3 | . 3 3 . . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1219 | . 561 35 . . 623 Core 125 | . 63 . . . 62 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 74 . . . . Volleys Fired 57 | . 44 8 . . 5 Largest 2 | . 2 2 . . 2 Hottest 92 | . 85 43 . . 92 Shots Fired 113 | . 87 16 . . 10 Gun 108 | . 87 16 . . 5 Cannon 5 | . . . . . 5 Launcher . | . . . . . . Special . | . . . . . . Kinetic 89 | . 68 16 . . 5 Thermal 19 | . 19 . . . . Explosive . | . . . . . . Electromagnetic 5 | . . . . . 5 Robot Hit Streak 8 | . 8 5 . . 5 Robot Miss Streak 6 | . 3 3 . . 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 67 | . 55 7 . . 5 Core Hits 33 | . 25 4 . . 4 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 968 | . 713 103 . . 152 Guns 862 | . 713 103 . . 46 Cannons 106 | . . . . . 106 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 661 | . 512 103 . . 46 Thermal 201 | . 201 . . . . Explosive . | . . . . . . Electromagnetic 106 | . . . . . 106 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 114 | . 114 . . . 36 Average Temperature 35 | . 40 . . . 13 Received Heat Transfer 525 | . 309 . . . 216 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 518 | . 518 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 210 | . 210 180 70 . . Initial 88 | . . 88 70 . . Average 123 | . 126 153 70 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 86 | 100 81 100 100 . . Level 1 13 | . 18 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 20 6 . . 8 Peak Tracking Total 7 | . 4 3 . . 7 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 4 | . 4 . . . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 8 . . . . Successful 5 | . 5 . . . . Failed 3 | . 3 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 8 | . 8 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 5 . . . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2015 | 67 767 192 10 777 202 Spaces Moved 1401 | 50 480 131 9 602 129 Core 8 | 8 . . . . . Treads . | . . . . . . Legs 1393 | 42 480 131 9 602 129 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 Average Speed 121 | 108 120 120 120 124 125 Slowest Speed 125 | 120 120 120 120 125 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 5 82 21 9 74 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 4 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 1599 | 62 585 151 8 634 159 Wait 85 | . 38 2 . 20 25 Move 1396 | 49 479 130 8 601 129 Hop . | . . . . . . Pick Up 29 | 7 11 5 . 6 . Fast Attach . | . . . . . . Attach 19 | 6 6 4 . 3 . Detach . | . . . . . . Swap 2 | . 2 . . . . Drop 11 | . 5 2 . 4 . Fire 57 | . 44 8 . . 5 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 6) 640 | -10/Materials | Discovered new exit (range 15) 659 | -10/Materials | Discovered new exit (range 11) 739 | -10/Materials | Discovered new exit (range 11) 835 | -10/Materials | Entered another Materials area 835 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 994 | -9/Materials | Discovered new exit (range 12) 1027 | -9/Materials | Entered Mines 1028 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1037 | -9/Mines | Entered Zion 1144 | -7/Zion | Learned Factory garrison access intel 1221 | -7/Zion | Learned 4 Factory zone layouts 1377 | -7/Zion | Learned location of Warlord (-5) 1687 | -7/Zion | Discovered new exit (range 15) 1695 | -7/Zion | Visited the Megawrench Repair Shop 1734 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1814 | -7/Zion | Entered Proximity Caves 1946 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1981 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 2016 | -6/Proximity Caves | Self-destructed Last Messages --------------- Found 41 Matter. Acquired 20 matter. Penetrated by Slug. S-27 Virus springs to life. G-50 Soldier springs to life. S-27 Virus destroyed. Recalibrator destroyed. S-27 Virus destroyed. Acquired 4 matter. Lgt. Nuclear Core destroyed. VTOL Module self-destruct mechanism malfunctions. Imp. Aluminum Leg destroyed. G-50 Soldier shuts down. G-50 Soldier destroyed. Adv. Heat Sink fries itself beyond repair. Lgt. Ion Engine destroyed. Hvy. Laser fries itself beyond repair. Carbon-fiber Leg fries itself beyond repair. Imp. EM Pulse Cannon destroyed. Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????######???????????????????????????? | | ??????????????### ###?????????###??????#####?## | | ?????????????## ##???????## ######## ### | | ???????????### ##??##### ## ## | | ???????????# #??# ## ## | | ???????????# #??# ### ## ## | | ???????????# ##??# #?# ### | | ??????????## ##???# ### ####?# | | ???????#### ##????# ## #????# | | ???????# ####### ## #????# | | ???????# [ ########### | | ???????# "% """ ## #?## ## | | ???????# """"""" ######## ### | | ???????# """"""" #??????# | | ???????# " """ #??????# =%% # | | ???????# # #??????# ##/###+#### ## | | ???????# ## ####???## #" "??# ## | | ???????############# g ##??## #" "??# ## | | ???????????????????# Yg #??# #" "??# ## | | ???????????????????# ###@##??# + # ## | | ???????????????????# #?######## # # ## | | ???????????????????# #??## ### #"" # ## | | ???????????????????# #?## ## #"T # ## | | ???????????????????# #?# ## #"" # # | | ???????????????????# #??# ## #"" """""# ### | | ??????????????????## ##?# ####+###### #?? | | ?????????????????## ### #?? | | ?????????????????# ??? | | ?????????????????# #######??? | | ?????????????????## #????????? | | ??????????????????# ### #????????? | | ??????????????????# ##### #??# #????????? | | ????????????????? ????# #?? #????????? | | ??????????????? ???? ## ?? #???????? | | ?????????????? ???# ##?# #???????? | | ????????????? ???# ## #??? ##???????? | | ????????????## ???########??? ##????????? | | ?????????????### ???????????????#####?????????? | | ???????????????#####?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Tourist Challenges ------------ None Game ------ Seed SegregatorOverloadEdition Manual? 0 Play Time 00:21:16 Cumulative 2.8 hours Start 2022.01.16 @ 21:31:18 End 2022.01.16 @ 21:50:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 42472443-33ed-4d69-a9df-867c19e9eef4