Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.05 @ 15:04:14 Player: hormiga Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1533) 1533 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (112) 112 TOTAL SCORE: 3965 Bonus ------- High Alert Combat Kills 112 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 136/140 System Corruption 0% Temperature Cool (11) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Improved Heat Sink Weight Redist. System Visual Processing Unit Improved Sensor Array Hardened Medium Armor Plating System Shield > --- WEAPON (2) ------- Enhanced Autogun Maul > --- INVENTORY (5) ---- Light Nuclear Core Particle Gun Improved Medium Laser Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Weight Redist. System Visual Processing Unit Improved Sensor Array Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Axe > --- INVENTORY -------- Light Ion Engine Beam Rifle Particle Gun Mini Grenade Launcher Improved Datajack [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 60 | 6 3 1 . 10 40 Power 8 | 1 . . . 3 4 Engine 7 | 1 . . . 3 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 1 1 . 1 8 Treads . | . . . . . . Leg 13 | 2 1 1 . 1 8 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 1 . . 3 12 Device 8 | . 1 . . 2 5 Storage 3 | 1 . . . . 2 Processor 3 | . . . . 1 2 Hackware 1 | . . . . . 1 Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 22 | 2 1 . . 3 16 Energy Gun 7 | 1 1 . . 1 4 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . . . 1 3 Ballistic Cannon 3 | . . . . . 3 Launcher 4 | . . . . 1 3 Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 1 3 Parts Lost 22 | . . . . 7 15 Power 5 | . . . . 3 2 Propulsion 3 | . . . . 2 1 Utility 5 | . . . . . 5 Weapon 9 | . . . . 2 7 Highest Loss Streak 7 | . . . . 6 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 87 100 100 87 80 Engine 10 | . 14 14 14 13 6 Leg 18 | . 26 28 28 17 13 Device 12 | . 6 14 14 10 13 Storage 9 | . 14 14 14 14 3 Processor 8 | . . . . 3 17 Protection 2 | . . . . . 5 Energy Gun 10 | . 10 14 14 13 5 Ballistic Gun 7 | . 14 14 14 4 4 Launcher 3 | . . . . 9 1 Slashing Weapon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 22 | 13 14 14 14 15 22 Greatest Support 31 | 20 20 20 20 20 31 Greatest Overweight (x) 3 | 1 1 . . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 Average Capacity 7 | 7 8 8 8 8 5 Most Carried 8 | 5 7 8 8 8 6 Average Carried 5 | 2 4 7 7 5 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 7 7 8 4 5 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 1091 | 201 28 125 . 134 603 Remotely . | . . . . . . Salvage Created 1670 | . 28 230 . 167 1245 Parts 83 | . 4 15 . 6 58 Haulers Intercepted 3 | . . . . . 3 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 46 | . . 7 . 12 27 Melee 5 | . . . . . 5 Guns 25 | . . 7 . 5 13 Cannons 3 | . . . . . 3 AOE 13 | . . . . 7 6 Classes Destroyed 9 | . 1 2 . 2 4 Hauler 3 | . . . . . 3 Recycler 1 | . . . . 1 . Mechanic 1 | . . . . . 1 Watcher 6 | . 1 . . . 5 Swarmer 9 | . . 3 . 3 3 Grunt 19 | . . 4 . . 15 Duelist 1 | . . . . . 1 Sentry 8 | . . . . . 8 Assembled 9 | . . . . 9 . Best Kill Streak 17 | . 1 3 . 7 17 Combat Bots Only 14 | . . 3 . 7 14 Max Kills in Single Turn 3 | . 1 2 . 3 3 Gunslinging 1 | . . 1 . 1 . Exploded 3 | . . . . 3 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 2968 | . . 151 . 797 2020 Core 742 | . . 24 . 165 553 Absorbed by Shields . | . . . . . . Core Remaining (%) 62 | 100 . . . 24 . Volleys Fired 118 | . 3 15 . 19 81 Largest 2 | . 2 2 . 2 2 Hottest 121 | . 60 60 . 95 121 Shots Fired 176 | . 4 30 . 33 109 Gun 147 | . 4 30 . 28 85 Cannon 8 | . . . . . 8 Launcher 21 | . . . . 5 16 Special . | . . . . . . Kinetic 67 | . 3 15 . 14 35 Thermal 88 | . 1 15 . 14 58 Explosive 21 | . . . . 5 16 Electromagnetic . | . . . . . . Robot Hit Streak 33 | . 3 33 . 4 25 Robot Miss Streak 2 | . 1 . . 2 2 Penetration Max . | . . . . . . Secondary Targets 8 | . . 3 . 2 3 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 168 | . 3 30 . 23 112 Core Hits 119 | . 1 13 . 22 83 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 2 . . 1 Critical Strikes 10 | . . 2 . . 8 Burn 6 | . . . . . 6 Destroy 2 | . . 2 . . . Smash 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 17 | . . . . . 17 Impact 3 | . . . . . 3 Slashing 14 | . . . . . 14 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3979 | . 41 343 . 559 3036 Guns 1777 | . 41 343 . 226 1167 Cannons 173 | . . . . . 173 Explosions 1425 | . . . . 333 1092 Melee 601 | . . . . . 601 Ramming 3 | . . . . . 3 Kinetic 777 | . 41 177 . 71 488 Thermal 1173 | . . 166 . 155 852 Explosive 1425 | . . . . 333 1092 Electromagnetic . | . . . . . . Impact 85 | . . . . . 85 Slashing 516 | . . . . . 516 Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 . Average Corruption 3 | . . . . 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . 16 . Message Errors 5 | . . . . 5 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 3 | . . . . 3 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 4 | . . . . 4 . Data Loss (major) 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 132 | . . . . 14 118 Projectiles . | . . . . . . Explosions 108 | . . . . 14 94 Melee 24 | . . . . . 24 Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 153 | . . . . 119 34 Shots 7 | . . . . 5 2 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 260 | . . 66 . 159 260 Average Temperature 60 | . . 30 . 38 73 Received Heat Transfer 1884 | . . 102 . 540 1242 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 3001 | . . 375 . 320 2306 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 568 | . 7 172 . 70 568 Initial 2 | . . 2 . . 1 Average 189 | . 4 123 . 18 360 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 58 | 100 100 100 . 100 12 Level 1 21 | . . . . . 44 Level 2 19 | . . . . . 42 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . . . 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 1 6 . 22 42 Peak Tracking Total 13 | . 2 2 . 8 13 Tactical Retreats 5 | . . . . 3 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . . . 23 . . Successful 23 | . . . 23 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 23 | . . . 23 . . Record 23 | . . . 23 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 41 | . . . . 41 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 5 | . . . . 5 . Total Damage 83 | . . . . 83 . Kills 2 | . . . . 2 . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 2647 | 93 90 239 370 783 1072 Spaces Moved 1580 | 80 60 152 308 431 549 Core 34 | 25 . . . . 9 Treads . | . . . . . . Legs 1546 | 55 60 152 308 431 540 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 136 | 99 123 120 120 164 134 Slowest Speed 200 | 120 190 120 120 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 6 12 32 76 58 50 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 130 | . . . . 43 87 Melee . | . . . . . . Projectile . | . . . . . . AOE 130 | . . . . 43 87 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 1874 | 92 72 178 308 474 750 Wait 19 | . . 9 . 3 7 Move 1575 | 79 59 151 307 430 549 Hop . | . . . . . . Pick Up 56 | 7 7 1 1 7 33 Fast Attach 7 | 2 . . . . 5 Attach 36 | 4 3 . . 8 21 Detach 1 | . . . . . 1 Swap 17 | . . 1 . 2 14 Drop 27 | . . 1 . 5 21 Fire 118 | . 3 15 . 19 81 Melee 17 | . . . . . 17 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 3 | -11/Junkyard | Discovered new exit (range 15) 94 | -11/Junkyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 15) 184 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 415 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 417 | -10/Mines | Discovered new exit (range 5) 423 | -10/Mines | Entered Exiles 440 | -10/Exiles | Discovered new exit (range 15) 455 | -10/Exiles | Met 8R-AWN 480 | -10/Exiles | Met EX-HEX 568 | -10/Exiles | Visited The Gauntlet 691 | -10/Exiles | Met EX-DEC 722 | -10/Exiles | Learned location of Zion (-7) 782 | -10/Exiles | Discovered new exit (range 11) 793 | -10/Exiles | Entered Mines 899 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 902 | -9/Mines | Found Prototype Device 903 | -9/Mines | Identified Exp. Sensor Array 911 | -9/Mines | Assembled infested the area 1040 | -9/Mines | Core integrity fell below 50% 1080 | -9/Mines | Lost 6 parts (2p2n2w) 1082 | -9/Mines | Destroyed 7 combat bots 1131 | -9/Mines | Learned location of Storage (-8) 1462 | -9/Mines | Discovered new exit (range 8) 1576 | -9/Mines | Entered Materials 1576 | -8/Materials | Evolved 4 slots: Utility x4 1657 | -8/Materials | Garrison activated, responded to threat 1751 | -8/Materials | Core integrity fell below 50% 1778 | -8/Materials | Lost 7 parts (1p1n1u4w) 1813 | -8/Materials | Core integrity fell below 20% 1814 | -8/Materials | Destroyed 14 combat bots 1836 | -8/Materials | Lost 4 parts (1p1u2w) 1892 | -8/Materials | Lost 3 parts (2u1w) 2184 | -8/Materials | Build established: Scavenger-Mutant 2634 | -8/Materials | Discovered new exit (range 17) 2648 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02406_ Sneak attack on A-02 Transporter. 02406_ A-02 Transporter destroyed. 02408_ Dropped Beam Rifle. 02411_ Acquired Imp. Medium Laser. 02496_ Dropped Mni. Grenade Launcher. 02501_ Acquired Maul. 02509_ Dropped Axe. 02509_ Acquired Unknown Hackware. 02510_ Discarded Imp. Targeting Computer. 02511_ Identified System Shield. 02517_ Acquired Missile Launcher. 02592_ Dropped Aluminum Leg. 02596_ Dropped Carbon-fiber Leg. 02596_ Acquired Aluminum Leg. 02610_ Y-45 Defender suffers critical hit (Smash). 02610_ Destroyed Imp. Ion Engine. 02610_ Y-45 Defender system corrupted by crushing effect. 02613_ Y-45 Defender destroyed. 02616_ Acquired 40 matter. 02634_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????# #???#####+#####???????? | | ??????????# #???????# #???????????? | | ??????????# #???????# #???????????? | | ???##????## ######### ########????? | | #### ????# %=! #????? | | # ???# = [##### #????? | | ?""" ???# = #???# #????? | | ?"R ??# ##+#########??# #????? | | #""" ?## ##% = #??# #????? | | # # #! #??# #????? | | #= """ # # #??# #????? | | # """ + T # """ """ #??# #????? | | # """ # # """ """ #??# #????? | | #!! # # """ """ #### ###??? | | #!! ?## ## ## #??? | | #!! ??#Y ## = ## #??? | | ######???# ############# #??? | | # ???????# #???????????# *#??? | | # ????## ##??????????# #??? | | # ??# t #???######### ##??? | | # # #???# # #???? | | # ] + #???# + #???? | | # # #???# # #???? | | # ??# #???######### #???? | | # ????## ##?########### #???? | | #!???????#@ #??# # #???? | | ?????????# #??# + #???? | | ?????????# #??# # #???? | | ?????????# #??# # #???? | | ?????????# #??# # #???? | | ?????????# #??# # #???? | | ?????????+ #??# # #???? | | ?????????# < #??# # #???? | | ?????????# #??########### #???? | | ?????????#####???????#######+#####? | | ?????????????????????# #? | | ?????????????????????# #? | | ?????????????????????# #? | | ?????????????????????# ] #? | | ?????????????????????# / #? | | ?????????????????????# #? | | ?????????????????????# #? | | ?????????????????????#############? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed VisualDroneInsulator Manual? 0 Play Time 00:44:22 Cumulative 13.6 hours Start 2023.03.05 @ 14:14:52 End 2023.03.05 @ 15:04:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 7 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6123b827-cf95-4257-948b-8f55ac6cc6e1