Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 18:35:53 Player: IAMTRASHMAN Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (399) 399 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (144) 144 TOTAL SCORE: 2168 Bonus ------- Aligned with FarCom 300 Friendly Fire -156 Cogmind --------- Core Integrity 0/250 Matter 227/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Autogun > --- INVENTORY (20) --- Compact Wheel Large Storage Unit High-capacity Matter Pod (200) Seismic Detector Army-in-a-Box (30/30) Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Weapon Shielding > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Large Storage Unit High-capacity Matter Pod Seismic Detector Army-in-a-Box Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Autogun Light Cannon Grenade Launcher Plasma Cutter [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Weapon Shielding Storage High-capacity Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 6 8 2 3 1 Power 1 | . . 1 . . Engine 1 | . . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 2 . . . Treads 2 | . 2 . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 4 . 2 . Device . | . . . . . Storage 4 | 1 1 . 2 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 8 | 3 2 1 1 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 3 | . 2 . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 1 . . 7 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 2 | . 1 . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 7 | . 1 . . 7 To Critical Strikes . | . . . . . Average Backups 8 | 2 6 8 7 11 Power . | . 1 2 . . Propulsion . | 1 1 . . . Utility 2 | . . . 2 4 Weapon 4 | . 2 6 4 7 Tool/Special . | . . . . . Unused Backups 19 | . 6 . 2 11 Power 3 | . 1 . 2 . Propulsion 6 | . 5 . . 1 Utility 3 | . . . . 3 Weapon 6 | . . . . 6 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 94 | . 82 90 100 97 Engine 9 | . . 5 14 13 Treads 26 | . 21 28 28 27 Leg 1 | . 6 . . . Storage 14 | . 14 14 14 14 Protection 13 | . 12 13 14 13 Ballistic Gun 2 | . 11 . . . Ballistic Cannon 21 | . 15 23 21 27 Special Melee Weapon 3 | . . 4 6 . Peak Build Rating 14 | 5 6 8 13 14 Average Rating 9 | 3 5 6 11 13 On Entrance 6 | . 5 6 8 13 Naked Turns . | . . . . . Heaviest Build 50 | 7 17 20 50 50 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 10 10 20 20 Average Capacity 14 | 6 8 10 15 20 Most Carried 20 | 5 9 10 15 20 Average Carried 10 | 2 6 8 11 16 Final Capacity 20 | 8 10 10 20 20 Final Carried 18 | 5 9 10 15 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 929 | 221 191 199 234 84 Remotely . | . . . . . Salvage Created 383 | . 203 18 . 162 Parts 26 | . 17 2 . 7 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 13 | . 9 1 . 3 Guns 4 | . 4 . . . Cannons 9 | . 5 1 . 3 Classes Destroyed 7 | . 4 2 . 1 Worker 1 | . . 1 . . Hauler 1 | . 1 . . . Recycler 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 5 | . 5 . . . Grunt 7 | . 4 . . 3 Demolisher 1 | . . 1 . . Best Kill Streak 3 | . 3 1 . 3 Combat Bots Only 3 | . 3 1 . 3 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 92 | . 47 . . 45 Missed 21 | . 7 . . 14 Hits 71 | . 40 . . 31 Projectile 71 | . 40 . . 31 AOE 23 | . . . . 23 Damage Taken 1254 | . 375 . . 879 Core 252 | . 55 . . 197 Absorbed by Shields . | . . . . . Redirected to Shielding 102 | . 58 . . 44 Core Remaining (%) 100 | 100 . . . . Volleys Fired 79 | . 44 9 . 26 Largest 2 | . 2 2 . 2 Hottest 60 | . 60 60 . 60 Shots Fired 150 | . 88 18 . 44 Gun 34 | . 34 . . . Cannon 116 | . 54 18 . 44 Launcher . | . . . . . Special . | . . . . . Kinetic 150 | . 88 18 . 44 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 7 4 . 5 Robot Miss Streak 6 | . 6 2 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 92 | . 49 14 5 24 Core Hits 28 | . 16 3 . 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 3 . . 2 Blast 5 | . 3 . . 2 Melee Attacks 6 | . . 1 5 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . 1 5 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1394 | . 707 236 . 451 Guns 133 | . 133 . . . Cannons 1249 | . 574 236 . 439 Explosions . | . . . . . Melee . | . . . . . Ramming 12 | . . . . 12 Kinetic 1382 | . 707 236 . 439 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 12 | . 12 . . . Projectiles 12 | . 12 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 13 | . 6 1 . 6 Impact . | . . . . . Kinetic 13 | . 6 1 . 6 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . . 1 . 3 Targets Rammed 5 | . . 2 . 3 Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 66 | . 3 . . 66 Average Temperature 31 | . 1 . . 46 Received Heat Transfer 180 | . 114 . . 66 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 99 | . 99 34 . 62 Initial 34 | . . 34 . . Average 21 | . 46 8 . 5 Influence Increases 430 | . 320 35 . 75 Destroy 0b10 Robot/C 260 | . 180 20 . 60 Destroy 0b10 Robot/NC 20 | . 10 5 . 5 Destroy Leader 44 | . 24 10 . 10 Disable Machine 30 | . 30 . . . Destroy Structure 1 | . 1 . . . Lose Combat Pursuer 75 | . 75 . . . Influence Decreases 430 | . 230 125 . 75 Entered New Map 56 | . . 56 . . Time Decay 324 | . 220 69 . 35 Lost Part 50 | . 10 . . 40 Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 20 2 . 4 Peak Tracking Total 6 | . 6 2 . 3 Tactical Retreats 3 | . 3 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 3 | . 2 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 4 . 1 . Successful 2 | . 1 . 1 . Failed 3 | . 3 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 3 | . 2 . 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked 5 | . . 1 4 . Non-combat 4 | . . 1 3 . Combat 1 | . . . 1 . Robot Hacks Applied 6 | . . 1 5 . parse_system 6 | . . 1 5 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2893 | 77 598 304 1302 612 Spaces Moved 1379 | 52 286 167 655 219 Core 3 | 3 . . . . Treads 1244 | . 203 167 655 219 Legs 132 | 49 83 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 240 Average Speed 185 | 115 148 160 195 240 Slowest Speed 240 | 120 160 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 44 50 71 62 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1568 | 65 385 184 677 257 Wait 16 | . 14 . . 2 Move 1375 | 51 285 166 654 219 Hop . | . . . . . Pick Up 35 | 6 17 1 6 5 Fast Attach 11 | 5 4 2 . . Attach 4 | . 1 1 . 2 Detach 3 | . 1 2 . . Swap 9 | 2 3 . 4 . Drop 25 | 1 16 . 8 . Fire 79 | . 44 9 . 26 Melee 6 | . . 1 5 . Ram . | . . . . . Kick . | . . . . . Crush 5 | . . 2 . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 5) 209 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 9) 674 | -10/Materials | Identified exit to Mines 676 | -10/Materials | Entered Mines 705 | -10/Mines | Learned location of Zion (-7) 792 | -10/Mines | Found a hidden stash of uninstalled traps 797 | -10/Mines | Assembled infested the area 826 | -10/Mines | Met 8R-AWN 973 | -10/Mines | Discovered new exit (range 5) 980 | -10/Mines | Entered Exiles 1020 | -10/Exiles | Welcomed by 8R-AWN 1051 | -10/Exiles | Met EX-HEX 1132 | -10/Exiles | Met EX-DEC 1220 | -10/Exiles | Met EX-BIN 1249 | -10/Exiles | Aligned with FarCom system 1250 | -10/Exiles | Given EX-Vault access code 1289 | -10/Exiles | Opened EX-Vault 1305 | -10/Exiles | Found Army-in-a-Box 1339 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2243 | -10/Exiles | Discovered new exit (range 14) 2282 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2282 | -10/Exiles | Entered Mines 2290 | -9/Mines | Learned Materials non-interactive machine intel 2572 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2867 | -9/Mines | Core integrity fell below 50% 2889 | -9/Mines | Core integrity fell below 20% 2894 | -9/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 02859_ YI-UF0 mumbles something. 02859_ YI-UF0: "BOOSH!" 02859_ K-01 Serf destroyed. 02859_ R-06 Scavenger destroyed. 02860_ YI-UF0: "BOOM TO YOU TOO!" 02864_ YI-UF0: "WHAAM!" 02864_ T-07 Excavator destroyed. 02864_ YI-UF0 knocked back. 02866_ The unstable cave ceiling collapses. 02869_ Lgt. Treads destroyed. 02869_ Weapon Shielding destroyed. 02870_ The unstable cave ceiling collapses. 02875_ Lgt. Cannon destroyed. 02881_ The unstable cave ceiling collapses. 02882_ Lgt. Ion Engine destroyed. 02883_ YI-UF0 knocked back. 02885_ The unstable cave ceiling collapses. 02886_ Lgt. Treads destroyed. 02889_ The unstable cave ceiling collapses. 02892_ Lgt. Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ???????????????????## #?????????????????????????? | | ???????????????##### ##?##????????????????????? | | ???????????????# # ##???????????????????? | | ???????????????# ##??????????????????? | | ???????????????# ############### #?? | | ????????????????? g%% #? | | ??????????????## # @ % #? | | ??????????????# # ##############??????? | | ?????????????# #??????????????????? | | ????????????## ##??????????????????? | | ????????????# # ##???????????????????? | | ????????????# #?###????????????????????? | | ??????####### #????????????????????????? | | ?????# #????????????????????????? | | ????#%] #????????????????????????? | | # ##?# %####### ##????????????????????????? | | ?# ## #????## #?????????????????????????? | | ??# ##???# # #?????????????????????????? | | ??## % #???# # #?????????????????????????? | | ???## #???## ## #?????????????????????????? | | ????## ##????# ## #?????????????????????????? | | ?????######?????# ## #??????????##?????????????? | | ????????????????# ## #?????????? ##????????????? | | ????????????????# ## #????????? ##???????????? | | ????????????????# ## ##???????? #######?????? | | ????????????????# ## ######?? ?????? | | ????????????????# ## ## ### ???????? | | ????????????????# # #???????????? | | ????????????????# # #???????????? | | ????????????????# ##??????????? | | ????????????????# ##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicAerolevSystem Manual? 0 Play Time 00:14:18 Cumulative 214.5 hours Start 2025.07.30 @ 18:23:29 End 2025.07.30 @ 18:35:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b069baeb-1c48-499b-a449-fb235152c133