Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.23 @ 22:22:27 Player: Scarlet Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (556) 556 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2871 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 169/170 System Corruption 0% Temperature Cool (3) Movement Flying (107) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY (3) ------ Weight Redist. System Hardened Heavy Armor Plating > --- WEAPON (2) ------- Greatsword > --- INVENTORY (5) ---- Compact Wheel Improved Flight Unit Small Storage Unit Improved Targeting Computer Force Booster Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Weight Redist. System Bomb Factory No. 2 > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Compact Wheel Improved Flight Unit Small Storage Unit Improved Targeting Computer Force Booster [Rating: 37] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hardened Heavy Armor Plating Device Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Greatsword Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 40 | 6 . 26 6 2 . Power 8 | 1 . 5 1 1 . Engine 7 | 1 . 4 1 1 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 14 | 2 . 11 1 . . Treads . | . . . . . . Leg 6 | 2 . 4 . . . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight 7 | . . 6 1 . . Utility 8 | 1 . 4 2 1 . Device 2 | . . . 1 1 . Storage 2 | 1 . 1 . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 10 | 2 . 6 2 . . Energy Gun 1 | . . 1 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | 2 . 1 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Corrupted Parts 1 | . . 1 . . . System Corruption 1 | . . 1 . . . Parts Lost 18 | . . 18 . . . Power 5 | . . 5 . . . Propulsion 5 | . . 5 . . . Utility 2 | . . 2 . . . Weapon 6 | . . 6 . . . Highest Loss Streak 4 | . . 4 . . . To Critical Strikes . | . . . . . . Average Backups 5 | . 4 5 6 5 5 Power . | . . . . . . Propulsion 2 | . 2 2 2 2 2 Utility 2 | . . 1 3 3 3 Weapon . | . 1 1 . . . Tool/Special . | . . . . . . Unused Backups 14 | 2 . 4 4 . 4 Power . | . . . . . . Propulsion 8 | 2 . 4 1 . 1 Utility 6 | . . . 3 . 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 75 | . 85 63 74 76 77 Engine 9 | . 14 5 1 10 11 Leg 7 | . 28 20 . . . Flight 23 | . . 4 33 33 33 Device 7 | . . . 6 11 11 Storage 3 | . 14 6 4 . . Processor 2 | . . 8 7 . . Protection 7 | . . 2 7 11 11 Ballistic Gun 5 | . 28 7 3 . . Slashing Weapon 7 | . . . 7 11 11 Peak Build Rating 37 | 6 6 18 30 37 33 Average Rating 23 | 4 6 8 25 32 33 On Entrance 15 | . 6 6 17 30 33 Avg Prop Armor Cover (%) 9 | . . 9 . . . Naked Turns . | . . . . . . Heaviest Build 30 | 13 13 15 30 29 29 Greatest Support 33 | 20 20 33 22 22 22 Greatest Overweight (x) 4 | 4 . . 1 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 5 | 7 8 6 6 5 5 Most Carried 8 | 2 7 8 8 5 5 Average Carried 5 | . 4 5 5 5 5 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 2 7 8 5 5 5 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 802 | 237 89 355 85 36 . Remotely . | . . . . . . Salvage Created 854 | . 173 506 175 . . Parts 51 | . 5 40 6 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . 2 . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 4 15 . . . Guns 12 | . 4 8 . . . Cannons 1 | . . 1 . . . AOE 6 | . . 6 . . . Classes Destroyed 8 | . 1 7 . . . Worker 1 | . . 1 . . . Builder 2 | . . 1 1 . . Hauler 1 | . . 1 . . . Recycler 3 | . . 1 2 . . Mechanic 1 | . . 1 . . . Swarmer 8 | . . 8 . . . Grunt 9 | . 4 5 . . . Sentry 2 | . . 2 . . . Best Kill Streak 8 | . 2 8 2 . . Combat Bots Only 4 | . 2 4 . . . Max Kills in Single Turn 3 | . 1 3 1 . . Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 237 | . 29 169 . . 39 Missed 69 | . 6 50 . . 13 Hits 168 | . 23 119 . . 26 Projectile 168 | . 23 119 . . 26 Critical Strikes 3 | . . 3 . . . Damage Taken 2329 | . 316 1689 . . 324 Core 460 | . 54 363 . . 43 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 78 . . . . Volleys Fired 76 | . 18 58 . . . Largest 2 | . 2 2 . . . Hottest 100 | . 40 100 . . . Shots Fired 105 | . 36 69 . . . Gun 90 | . 36 54 . . . Cannon 3 | . . 3 . . . Launcher 9 | . . 9 . . . Special 3 | . . 3 . . . Kinetic 67 | . 36 31 . . . Thermal 3 | . . 3 . . . Explosive 9 | . . 9 . . . Electromagnetic 26 | . . 26 . . . Robot Hit Streak 11 | . 8 11 . . . Robot Miss Streak 3 | . 2 3 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 77 | . 26 47 4 . . Core Hits 44 | . 12 31 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 5 | . . . 4 . 1 Impact . | . . . . . . Slashing 5 | . . . 4 . 1 Piercing . | . . . . . . Sneak Attacks 4 | . . . 4 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1741 | . 275 1047 419 . . Guns 722 | . 273 449 . . . Cannons 40 | . . 40 . . . Explosions 552 | . . 552 . . . Melee 419 | . . . 419 . . Ramming 8 | . 2 6 . . . Kinetic 471 | . 273 198 . . . Thermal 56 | . . 56 . . . Explosive 496 | . . 496 . . . Electromagnetic 291 | . . 291 . . . Impact . | . . . . . . Slashing 419 | . . . 419 . . Piercing . | . . . . . . Highest Corruption 6 | . . 6 6 6 . Average Corruption 5 | . . 5 6 6 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . 11 7 2 . Message Errors 4 | . . 1 2 1 . Matter Fused 7 | . . 4 2 1 . Heat Flow Errors 2 | . . 2 . . . Energy Discharges 2 | . . . 2 . . Data Loss (minor) 3 | . . 3 . . . Data Loss (major) 1 | . . . 1 . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 223 | . . 5 218 . . Projectiles . | . . . . . . Explosions 5 | . . 5 . . . Melee 218 | . . . 218 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 163 | . . 163 . . . Shots 5 | . . 5 . . . Rammed . | . . . . . . Targets Rammed 7 | 2 1 4 . . . Kicked 7 | 2 1 4 . . . Crushed . | . . . . . . Highest Temperature 291 | . 18 291 . 2 . Average Temperature 50 | . 8 62 . 2 . Received Heat Transfer 633 | . 177 456 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . 150 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 127 | . 45 127 42 . . Initial 42 | . . 1 42 . . Average 34 | . 10 71 8 . . Influence Increases 664 | . 110 525 15 . 14 Destroy 0b10 Robot/C 380 | . 80 300 . . . Destroy 0b10 Robot/NC 50 | . . 25 15 . 10 Destroy Leader 92 | . 20 72 . . . Allied During Kill 4 | . . . . . 4 Successful Hack 10 | . 10 . . . . Disable Machine 15 | . . 15 . . . Destroy Structure 53 | . . 53 . . . Lose Combat Pursuer 60 | . . 60 . . . Influence Decreases 664 | . 106 420 124 . 14 Entered New Map 70 | . . 3 67 . . Time Decay 414 | . 106 237 57 . 14 Lost Part 180 | . . 180 . . . Squads Dispatched 6 | . 1 5 . . . Investigation 4 | . 1 3 . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 5 25 . . 11 Peak Tracking Total 9 | . 2 6 . . 9 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 12 | . 6 6 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 4 3 1 . . Terminals 6 | . 4 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 28 | . 15 12 1 . . Successful 14 | . 7 6 1 . . Failed 14 | . 8 6 . . . Catastrophic 6 | . 5 1 . . . Database Lockouts . | . . . . . . Manual 6 | . 2 2 . 2 . Terminals 21 | . 15 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 7 1 1 . . Record 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Reprogram Traps 2 | . 1 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . 5 . . . Retrieve Study 5 | . . 5 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 3 . . . Full Trace Events 6 | . 3 3 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . . . . 8 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . 5 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 161 | . . . . 161 161 Highest-Rated Ally 43 | . . . . 43 43 Total Orders . | . . . . . . Ally Attacks 8 | . . . . . 8 Total Damage 100 | . . . . . 100 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 327 | . . 240 87 . . Optics 327 | . . 240 87 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3133 | 82 427 533 276 1728 87 Spaces Moved 2623 | 48 270 347 386 1495 77 Core 15 | 15 . . . . . Treads . | . . . . . . Legs 520 | 33 270 217 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2088 | . . 130 386 1495 77 Fastest Speed 34 | 50 120 34 34 34 107 Average Speed 99 | 136 120 85 61 106 107 Slowest Speed 250 | 250 120 120 107 107 107 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . 1 1 . Potential Cave-ins 1 | . . 1 . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 40 | 4 43 22 65 90 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 2 3 . Spaces Dug 3 | . . 3 . . . Terrain Destroyed 72 | . . 72 . . . Melee . | . . . . . . Projectile 3 | . . 3 . . . AOE 69 | . . 69 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3033 | 62 340 509 419 1623 80 Wait 230 | 1 47 47 9 124 2 Move 2614 | 47 269 346 383 1492 77 Hop 2 | . . . 1 1 . Pick Up 22 | 4 5 11 2 . . Fast Attach 32 | 6 . 18 5 3 . Attach 6 | . . 5 1 . . Detach 9 | . . 3 6 . . Swap 7 | . . 7 . . . Drop 23 | 2 . 10 8 3 . Fire 76 | . 18 58 . . . Melee 5 | . . . 4 . 1 Ram . | . . . . . . Kick 7 | 2 1 4 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 622 | -9/Materials | Lost 3 parts (1p2w) 683 | -9/Materials | Crushed by falling debris 714 | -9/Materials | Lost 3 parts (2u1w) 777 | -9/Materials | Lost 4 parts (1p2n1w) 885 | -9/Materials | Core integrity fell below 50% 924 | -9/Materials | Lost 3 parts (1p1n1w) 992 | -9/Materials | Lost 4 parts (1p2n1w) 1012 | -9/Materials | Core integrity fell below 20% 1040 | -9/Materials | Discovered new exit (range 6) 1043 | -9/Materials | Entered Mines 1126 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1210 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1217 | -9/Mines | Discovered new exit (range 5) 1319 | -9/Mines | Entered Zion 1389 | -7/Zion | System corruption cleaned by Quarantine Array 1586 | -7/Zion | Discovered new exit (range 10) 1801 | -7/Zion | Visited the Megawrench Repair Shop 1857 | -7/Zion | Learned location of Armory (-3) 1865 | -7/Zion | Learned location of Recycling (-7) 1893 | -7/Zion | Learned Factory emergency access door positions 1902 | -7/Zion | Learned location of 1 exit from Lower Caves 2101 | -7/Zion | Given A8's code to call for help 2212 | -7/Zion | Found Prototype Device 2212 | -7/Zion | Identified Bomb Factory No. 2 2331 | -7/Zion | Received a visual enhancement algorithm 2332 | -7/Zion | Ran a visual enhancement algorithm 2332 | -7/Zion | Ran a visual enhancement algorithm 2668 | -7/Zion | Met Imprinter 2686 | -7/Zion | Imprinted 2688 | -7/Zion | Declared Zion's savior 3047 | -7/Zion | Entered Proximity Caves 3047 | -6/Proximity Caves | Accompanied by 4 allies 3051 | -6/Proximity Caves | Spotted B-75 Beast 3134 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Derelicts is at hand!" 02696_ D0-LTT(M): "We'll do our best to protect you while preparations are underway." 02701_ D0-LTT(M): "There's no telling where there might be Unaware spies, waiting in hiding for this very moment!" NX-DOS(c): I sense we may very well have some appropriate uses for this thing before long. 02768_ XE-BPC(z) examines a few pieces of the Twisted Machinery. 02797_ Connecting with Deep Containment System... 02846_ QO-HU5(z) uncovers a bit of Twisted Machinery. 02860_ 6K-0FW(z) uncovers a bit of Twisted Machinery. 02981_ Extracted schematic archive: Imp. Trap Scanner. 02982_ Extracted schematic archive: Adv. Assault Cannon. LOCATION=UNKNOWN GOAL=ESCAPE 03048_ N-01 Spotter destroyed. 03049_ N-01 Spotter is scanning... 03049_ N-01 Spotter destroyed. 03129_ S-27 Virus destroyed. 03129_ K6-XHX(M) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#?????????????????? ???????????????????????????? | | "###### ???????????# ??????????????????????????? | | ????????## #??????????????????????????? | | #??????????????# #??????????????????????????? | | # #??????????????# #??????????????????????????? | | ? #??????????????# #??????????????????????????? | | ? #??##??????###?# ##?????????????? ?????????? | | # ####" ##### ### ###??######## ???????????? | | # ## ### $ ?????????????? | | % ## s ????????????????? | | """##+##### "# ## ##?????????????????? | | #" "# ## ## s s #?????????????????? | | #" "# ## s####?????????????????? | | #" "# #????????????????????? | | #" "# ##???????????????????? | | # "# ! @ #???????????????????? | | #""" "# %# ## #?????????????? | | #""" T"# # #### #??????????? | | #""" "# ## #####??? ?????????? | | #??" "??# ####??????? ?????????? | | #####+##### #?????????? ###??????????? | | #?????????? #????????????? | | #???????? ##????????????? | | ##### ??? #?????????????? | | ##??? ? %* ?????????????? | | #??? ## ##? = #????????????? | | #? ### ##???#??# #????????????? | | ### #??# ####???????? ??????????????? | | ## ##? ???? ##??????????? ?????????????????? | | ?# #?# #????##???????????????????????????????? | | ?# ?# ??????????????????????????????????????? | | ?## ####??????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??## ##?????????????????????????????????????????? | | ???####??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Core Shielding 20 Evasion (%) 63 Item Schematics ----------------- Imp. Recalibrator | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Matter Filter | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Hover Unit | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed BiocellZeronetTransmogrifier Manual? 0 Play Time 01:23:39 Cumulative 20.4 hours Start 2026.08.20 @ 23:27:03 End 2026.08.23 @ 22:22:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e80deda8-5763-44af-9a5d-b4a9f886fa7b