Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 19:31:07 Player: celerysam Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (70) 350 Value Destroyed (2750) 2750 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1601) 1601 TOTAL SCORE: 13021 Bonus ------- High Alert Combat Kills 145 Follower Combat Kills 756 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 8/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Experimental Core Analyzer Ghost Barrier > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Combat Antigrav System Advanced Heat Sink Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Experimental Core Analyzer Precision Energy Filter Advanced Reaction Control System Advanced Hacking Suite > --- WEAPON ----------- Hardcell Cannon Advanced Remote Datajack > --- INVENTORY -------- Quantum Reactor Compact Wheel Cooled Gravmag System Cooled Q-thruster Ghost Barrier [Rating: 148] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Cooled VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Device Transmission Jammer Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Datajack Energy Gun Phase Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Special Weapon Advanced Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Ext Fac Upp Upp Res DSF Res Tes Acc Gar Slots Evolved 18 | . . 2 2 2 . . 4 . 2 . . 2 . 2 . 2 . Power 3 | . . . . 1 . . . . 1 . . . . . . 1 . Propulsion 9 | . . 2 . . . . 2 . 1 . . 1 . 2 . 1 . Utility 4 | . . . 2 . . . 1 . . . . 1 . . . . . Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . Parts Attached 209 | 4 5 16 31 5 39 4 6 12 23 4 8 4 19 . 18 7 4 Power 45 | 1 . 4 3 1 10 2 . 3 3 1 2 . 6 . 5 3 1 Engine 16 | 1 . 4 2 1 3 1 . 2 1 . . . . . . . 1 Core 11 | . . . 1 . 5 . . 1 1 . 2 . . . 1 . . Reactor 18 | . . . . . 2 1 . . 1 1 . . 6 . 4 3 . Propulsion 66 | 2 2 4 13 1 7 . 1 7 8 1 3 1 7 . 6 2 1 Treads . | . . . . . . . . . . . . . . . . . . Leg 9 | . 2 1 5 . . . . . 1 . . . . . . . . Wheel 9 | 2 . 3 2 . . . . . . . . 1 . . 1 . . Hover 12 | . . . 1 . 2 . . 3 . . 3 . 2 . . 1 . Flight 36 | . . . 5 1 5 . 1 4 7 1 . . 5 . 5 1 1 Utility 33 | 1 1 2 8 . 4 1 . 2 3 1 1 2 2 . 4 1 . Device 19 | . 1 1 3 . 2 1 . 2 1 . 1 2 2 . 3 . . Storage 3 | 1 . . 1 . 1 . . . . . . . . . . . . Processor 4 | . . 1 2 . . . . . . . . . . . 1 . . Hackware 5 | . . . 1 . . . . . 2 1 . . . . . 1 . Protection 2 | . . . 1 . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 65 | . 2 6 7 3 18 1 5 . 9 1 2 1 4 . 3 1 2 Energy Gun 21 | . 1 4 1 1 4 . 2 . 5 . 2 1 . . . . . Energy Cannon 6 | . . . 1 . 4 . . . . . . . . . . 1 . Ballistic Gun 10 | . 1 . 1 . 1 . 1 . 1 1 . . 2 . . . 2 Ballistic Cannon 13 | . . 2 2 . 3 1 . . 2 . . . 1 . 2 . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 2 1 . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 10 | . . . . 1 6 . 1 . 1 . . . 1 . . . . Unidentified Prototypes 20 | . . . 2 2 8 . 2 . . . . 1 . . 2 3 . Parts Lost 97 | . 1 13 7 . 6 . . 11 8 4 10 . 9 . 7 15 6 Power 17 | . . 3 . . 1 . . 1 2 . 2 . 2 . 2 3 1 Propulsion 37 | . 1 3 3 . . . . 6 4 3 4 . 2 . 2 6 3 Utility 23 | . . 2 3 . 3 . . 3 . 1 1 . 4 . 2 4 . Weapon 20 | . . 5 1 . 2 . . 1 2 . 3 . 1 . 1 2 2 Highest Loss Streak 14 | . 1 13 6 . 2 . . 8 3 4 6 . 8 . 3 14 6 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 77 | . 88 61 94 87 85 92 85 88 73 76 52 41 52 56 63 52 21 Engine 5 | . 14 8 8 . 6 10 5 6 2 . . . . . . . 1 Core 1 | . . . . 7 3 . . 2 . . 2 4 1 . . . . Reactor 2 | . . . . . . 4 5 1 3 7 2 . 4 8 11 6 . Leg 4 | . 12 8 14 . . . . . . . . . . . . . . Wheel 4 | . 15 9 14 . . . . . . . . 1 2 . . . . Hover 1 | . . . 1 . . . . . . . 5 9 7 . . . 3 Flight 16 | . . . 1 30 29 30 29 31 24 28 14 . 9 17 22 18 3 Device 8 | . 5 3 10 7 7 13 11 15 8 8 7 8 5 8 8 9 . Storage 3 | . 14 11 7 . 2 1 . . . . . . . . . . . Processor 7 | . . 2 13 15 10 7 5 5 5 5 5 4 4 4 6 8 8 Hackware 5 | . . . 1 7 7 7 5 5 9 10 10 9 6 4 4 5 4 Energy Gun 4 | . 13 9 1 6 3 7 6 1 7 6 4 2 1 . . . . Ballistic Gun 3 | . 13 1 5 . . . 3 3 2 3 . . 2 4 1 . 1 Ballistic Cannon 1 | . . 7 3 . . 4 1 . 1 . . . . 4 3 1 . Slashing Weapon 2 | . . . 7 7 2 . 3 5 3 . . . . . . . . Special Melee Weapon 1 | . . . . 2 2 3 2 4 . 5 . . 1 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 10 15 20 30 17 21 29 34 35 43 42 36 15 61 54 74 59 10 Greatest Support 84 | 26 26 36 46 17 20 29 34 38 51 44 43 32 84 60 75 74 11 Greatest Overweight (x) 5 | . . 4 4 . 5 . . 1 1 . . . 1 . 3 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 4 7 7 5 4 4 4 4 4 4 4 3 4 4 5 4 4 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 8 5 5 5 5 5 3 5 3 4 4 5 5 5 2 3 Class Distribution -------------------- 30% | Mutant 29% | Sprinter 13% | Hacker-Sprinter 7% | Commander-Sprinter 6% | Hacker-Mutant 5% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -7/Recycling Sprinter | -5/Factory Scavenger-Sprinter | -5/Extension Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/DSF Sprinter | -2/Research Sprinter | -2/Testing Generator-Sprinter | -1/Access Hacker-Sprinter | -1/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Ext Fac Upp Upp Res DSF Res Tes Acc Gar Matter Collected 2490 | 194 101 117 610 . 543 30 79 123 10 53 220 . 33 . 364 13 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2573 | . 196 349 673 . 694 . . 120 141 59 56 . 70 . 215 . . Parts 151 | . 10 20 42 . 34 . . 9 8 2 5 . 8 . 13 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Ext Fac Upp Upp Res DSF Res Tes Acc Gar Combat Hostiles Destroyed 65 | . 6 8 19 . 11 . . 4 6 1 1 . 3 . 6 . . Melee 15 | . . . 8 . 6 . . 1 . . . . . . . . . Guns 30 | . 6 4 7 . 3 . . 3 1 1 1 . 3 . 1 . . Cannons 20 | . . 4 4 . 2 . . . 5 . . . . . 5 . . Classes Destroyed 8 | . 2 3 . . . . . . 1 1 . . 1 . . . . Operator 1 | . . . . . . . . . 1 . . . . . . . . Watcher 4 | . . 1 1 . 2 . . . . . . . . . . . . Swarmer 22 | . 3 . 6 . . . . 4 5 . . . . . 4 . . Cutter 3 | . . . . . . . . . . . . . 3 . . . . Grunt 26 | . 3 6 10 . 7 . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . Sentry 9 | . . 1 3 . 4 . . . 1 . . . . . . . . Programmer 4 | . . . . . . . . . . 1 1 . . . 2 . . Best Kill Streak 6 | . 2 6 5 . 3 . . 3 6 1 1 . 3 . 3 . . Combat Bots Only 5 | . 2 5 5 . 2 . . 3 5 1 1 . 3 . 3 . . Max Kills in Single Turn 2 | . 2 1 1 . 1 . . 1 1 1 1 . 1 . 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . 1 . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Ext Fac Upp Upp Res DSF Res Tes Acc Gar Hostile Shots Fired 1136 | . 33 133 115 14 119 . . 54 128 30 68 . 39 5 114 156 128 Missed 467 | . 13 42 31 7 63 . . 13 62 7 23 . 11 3 60 86 46 Damage Taken 13150 | . 229 1261 1230 72 887 . . 939 1418 475 941 . 1278 . 1172 1588 1660 Core 3971 | . 49 292 288 17 317 . . 259 373 96 391 . 119 . 164 454 1152 Absorbed by Shields 296 | . . . . . . . . . . . . . 76 . 19 . 201 Core Remaining (%) 64 | 100 80 27 47 . . 52 . 74 . . 25 . 90 . 88 . . Volleys Fired 223 | . 22 26 48 . 32 . . 9 17 11 22 . 8 . 23 2 3 Largest 2 | . 2 2 1 . 2 . . 1 2 2 1 . 1 . 2 1 1 Hottest 163 | . 70 90 61 . 113 . . 35 163 123 88 . 70 . 93 110 28 Shots Fired 282 | . 43 38 48 . 36 . . 9 22 17 22 . 8 . 34 2 3 Gun 203 | . 43 25 27 . 25 . . 9 12 17 22 . 8 . 12 . 3 Cannon 77 | . . 13 21 . 11 . . . 10 . . . . . 20 2 . Launcher . | . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . 2 . . Kinetic 167 | . 22 13 44 . 16 . . 9 10 11 . . 7 . 32 . 3 Thermal 99 | . 21 16 4 . 20 . . . 11 6 21 . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 14 | . . 9 . . . . . . 1 . 1 . 1 . . 2 . Robot Hit Streak 23 | . 12 14 23 . 9 . . 8 10 3 9 . 3 . 3 1 3 Robot Miss Streak 8 | . 3 4 1 . 2 . . 3 2 2 1 . 4 . 8 1 3 Penetration Max 2 | . . . . . . . . 2 . 1 . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . . . . Shots Hit Robots 256 | . 29 29 64 . 35 11 . 13 18 11 16 . 7 . 19 1 3 Core Hits 145 | . 10 19 27 . 15 . . 7 16 3 4 . 12 . 25 . 7 Critical Kills 3 | . . . . . . . . 3 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . . . Critical Strikes 19 | . . 1 3 . 4 . . 4 3 . 3 . . . 1 . . Burn 4 | . . . . . 1 . . . . . 3 . . . . . . Destroy 4 | . . . . . . . . 4 . . . . . . . . . Blast 6 | . . . . . 2 . . . 3 . . . . . 1 . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . Sever 4 | . . . 3 . 1 . . . . . . . . . . . . Melee Attacks 83 | . . . 27 2 29 11 . 8 6 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 64 | . . . 27 2 26 . . 3 6 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . 1 . 1 10 . 5 . . . . . . . . . Combat Hostiles 7 | . . . . . 1 6 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6030 | . 374 465 1640 . 1247 . . 195 648 333 422 . 155 . 461 7 83 Guns 2823 | . 374 280 365 . 341 . . 76 249 333 417 . 155 . 160 . 73 Cannons 1412 | . . 185 436 . 144 . . . 356 . . . . . 284 7 . Explosions . | . . . . . . . . . . . . . . . . . . Melee 1763 | . . . 839 . 762 . . 119 43 . . . . . . . . Ramming 32 | . . . . . . . . . . . 5 . . . 17 . 10 Kinetic 2646 | . 199 185 741 . 177 . . 76 356 268 . . 127 . 444 . 73 Thermal 1438 | . 175 169 60 . 308 . . . 249 65 412 . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 151 | . . 111 . . . . . . . . 5 . 28 . . 7 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1763 | . . . 839 . 762 . . 119 43 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . 7 . . 1 1 . . 3 7 14 . . . . 8 10 Average Corruption 3 | . . 6 . . 1 1 . . 2 4 9 . . . . 5 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 38 | . . 6 . . 5 1 . . 6 2 11 . . . . 4 3 Message Errors 10 | . . 1 . . 2 . . . 2 . 2 . . . . 2 1 Matter Fused 9 | . . 2 . . 1 1 . . 1 . 3 . . . . 1 . Heat Flow Errors 4 | . . 1 . . . . . . 1 . 1 . . . . . 1 Energy Discharges 3 | . . . . . . . . . 1 1 1 . . . . . . Parts Rejected 2 | . . . . . 1 . . . . . 1 . . . . . . Parts Fused 2 | . . . . . 1 . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . . . 1 . 1 . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . Misfires 2 | . . 1 . . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 95 | . . . 27 . 31 . . . 37 . . . . . . . . Projectiles 47 | . . . 10 . . . . . 37 . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 48 | . . . 17 . 31 . . . . . . . . . . . . Knockbacks 16 | . . 1 11 . 1 . . . 2 . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 13 | . . 1 8 . 1 . . . 2 . . . . . 1 . . Secondary 3 | . . . 3 . . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . . . . 2 . . . 8 . 4 Shots . | . . . . . . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . 3 . . . 1 . 3 Targets Rammed 7 | . . . . . . . . . . . 3 . . . 1 . 3 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 99 175 216 16 61 . . . 373 298 439 . 26 . 443 40 220 Average Temperature 128 | . 32 49 92 11 21 . . . 148 160 204 . 21 . 172 15 121 Received Heat Transfer 2233 | . 90 582 621 48 324 . . 141 102 51 90 . . . . 108 76 Effects 21 | . . . . . . . . . . . 7 . . . 14 . . Shutdowns 6 | . . . . . . . . . . . 1 . . . 5 . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . . Interference 12 | . . . . . . . . . . . 3 . . . 9 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . 1 . . . 1 . . . . . . . . Heat Transferred 2650 | . 518 352 111 . 555 . . . 263 74 777 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Ext Fac Upp Upp Res DSF Res Tes Acc Gar Peak Influence 1162 | . 145 169 342 187 1162 411 225 212 512 . . 142 131 80 284 380 291 Initial 392 | . . 61 70 155 84 392 210 109 69 . . 112 106 65 45 170 291 Average 275 | . 83 114 169 158 693 375 222 113 280 . . 127 105 67 151 148 275 Maximum Alert Level 4 | . . . 1 . 4 2 1 1 2 . . . . . 1 1 1 Low Security (%) 55 | 100 100 100 62 100 13 . . 98 32 . . 100 100 100 64 67 . Level 1 27 | . . . 37 . 13 94 100 1 42 . . . . . 35 32 100 Level 2 6 | . . . . . 17 5 . . 25 . . . . . . . . Level 3 10 | . . . . . 53 . . . . . . . . . . . . Level 4 . | . . . . . 2 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 3 1 9 . . 3 3 . . . 1 . 5 1 . Investigation 12 | . . . . 1 5 . . 1 1 . . . . . 3 1 . Extermination 2 | . . . . . 1 . . . . . . . . . 1 . . Reinforcement 13 | . 1 . 3 . 3 . . 2 2 . . . 1 . 1 . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Ext Fac Upp Upp Res DSF Res Tes Acc Gar Distress Signals 8 | . . 2 2 . 2 . . . 2 . . . . . . . . Communications Jammed 31 | . . . . . 2 . . 10 19 . . . . . . . . Distress Signals 31 | . . . . . 2 . . 10 19 . . . . . . . . Times Spotted 234 | . 8 13 31 4 39 2 1 19 38 6 3 1 5 2 16 36 10 Peak Tracking Total 17 | . 3 9 7 4 6 1 1 6 17 8 3 1 5 2 7 14 9 Tactical Retreats 28 | . 1 . 5 . 4 . . 1 8 . 1 . 2 . 1 5 . Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Ext Fac Upp Upp Res DSF Res Tes Acc Gar Traps Triggered 12 | . . . . . 1 . . . 1 . . . 3 . 3 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Ext Fac Upp Upp Res DSF Res Tes Acc Gar Machines Disabled 10 | . . . . . 7 . . . . . 1 . . . 2 . . Max in Single Turn 1 | . . . . . 1 . . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Ext Fac Upp Upp Res DSF Res Tes Acc Gar Machines Accessed 40 | . 2 . 2 2 7 1 . 7 6 . 1 1 . 1 6 4 . Terminals 32 | . 2 . 2 2 5 1 . 7 3 . 1 1 . 1 5 2 . Fabricators 3 | . . . . . . . . . 2 . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Total Hacks 84 | . 3 . 3 3 20 3 . 12 10 . 1 3 . 4 13 9 . Successful 51 | . 2 . 1 2 12 2 . 5 7 . 1 1 . 4 6 8 . Failed 32 | . 1 . 2 1 8 1 . 7 2 . . 2 . . 7 1 . Catastrophic 7 | . . . . 1 . . . 4 . . . . . . 2 . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . Manual 19 | . 1 . 1 . 7 . . 4 . . . . . 1 4 1 . Terminals 71 | . 3 . 3 3 16 3 . 12 7 . 1 3 . 4 11 5 . Fabricators 4 | . . . . . . . . . 2 . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 4 . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . Terminal Hacks 38 | . 2 . . 2 8 2 . 4 5 . 1 1 . 4 4 5 . Record 18 | . 1 . . 1 4 . . 1 3 . 1 . . 1 2 4 . Open Door 1 | . . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . 1 . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . . . . 1 . . . . 1 . . . Alert Level 4 | . . . . 1 . 1 . . 1 . . . . 1 . . . Unreport Threat 2 | . . . . . . . . 1 . . . . . . . 1 . Locate Traps 3 | . . . . . 2 . . . . . . . . . 1 . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 . . . 1 . . . . . . . . Report Inventory 3 | . . . . . 2 . . . 1 . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 6 | . . . 1 . 2 . . 1 . . . . . . 1 1 . Terminals 5 | . . . 1 . 2 . . 1 . . . . . . 1 . . Assimilate 5 | . . . 1 . 2 . . 1 . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Download 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 . 1 2 5 1 . 5 4 . . 1 . . 5 4 . Full Trace Events 11 | . . . . 1 5 1 . 1 1 . . . . . 2 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . 117 . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . 7 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Ext Fac Upp Upp Res DSF Res Tes Acc Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 1 5 . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Ext Fac Upp Upp Res DSF Res Tes Acc Gar Total Allies 24 | . . . . . 15 5 . 3 . . 1 . . . . . . Largest Group 14 | . . . . . 14 13 5 5 . . 1 . . . . . . Highest-Rated Group 366 | . . . . . 366 289 112 108 . . 106 . . . . . . Highest-Rated Ally 106 | . . . . . 100 100 32 32 . . 106 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 126 | . . . . . 82 19 1 24 . . . . . . . . . Total Damage 3646 | . . . . . 2871 401 . 374 . . . . . . . . . Kills 31 | . . . . . 23 5 . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Ext Fac Upp Upp Res DSF Res Tes Acc Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Ext Fac Upp Upp Res DSF Res Tes Acc Gar Turns Passed 4728 | 55 371 282 915 183 862 197 121 151 430 95 271 69 128 41 281 194 82 Spaces Moved 7457 | 46 224 154 585 539 1543 391 200 327 1156 194 545 83 138 127 463 632 110 Core 33 | 5 . 23 . . 1 . . . . . . . . . . . 4 Treads . | . . . . . . . . . . . . . . . . . . Legs 464 | . 108 53 303 . . . . . . . . . . . . . . Wheels 513 | 41 116 78 234 . . . . . . . . 31 . . 13 . . Hover 346 | . . . . . . . . 9 . . 158 52 16 . . 17 94 Flight 6101 | . . . 48 539 1542 391 200 318 1156 194 387 . 122 127 450 615 12 Fastest Speed 20 | 50 90 86 29 29 26 26 23 20 24 26 28 66 31 31 25 25 30 Average Speed 40 | 86 104 117 107 29 26 26 23 22 28 31 38 74 41 31 30 27 47 Slowest Speed 390 | 100 120 250 390 29 300 26 23 110 114 37 66 90 125 31 145 99 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . 5 26 . . 3 6 . . . . . 3 12 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 43 20 49 19 96 79 7 43 36 41 50 4 82 4 52 21 17 Regions Visited 17 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . . . . 1 . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . . . . . . . . . 2 . . . . . . . Spaces Dug 15 | . . . . 2 7 . . . 2 . . . . . 4 . . Terrain Destroyed 33 | . . . 3 2 12 . . . 3 6 . . . . 7 . . Melee 10 | . . . . 2 6 . . . 2 . . . . . . . . Projectile 23 | . . . 3 . 6 . . . 1 6 . . . . 7 . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Ext Fac Upp Upp Res DSF Res Tes Acc Gar Total 8727 | 60 319 214 780 558 1890 486 273 386 1212 210 582 89 198 128 568 637 137 Wait 565 | . 59 8 59 4 230 76 64 27 3 . . . . . 35 . . Move 7339 | 45 223 153 584 529 1495 390 199 320 1143 193 544 82 137 126 456 610 110 Hop 46 | . . . . 4 21 . . 3 6 . . . . . 3 9 . Pick Up 108 | 11 7 11 11 5 15 1 2 1 7 . 4 2 7 1 12 5 6 Fast Attach 79 | 1 . 3 14 3 11 2 3 5 13 2 4 2 10 . 6 . . Attach 86 | 3 4 11 6 . 16 1 2 2 7 1 4 2 8 . 9 6 4 Detach 13 | . . . . 1 5 1 . . 2 . 1 . 1 . 2 . . Swap 44 | . 1 2 11 2 12 1 1 5 3 1 . . 1 . 3 1 . Drop 93 | . 3 . 20 8 24 3 2 6 5 2 . 1 6 1 7 4 1 Fire 223 | . 22 26 48 . 32 . . 9 17 11 22 . 8 . 23 2 3 Melee 83 | . . . 27 2 29 11 . 8 6 . . . . . . . . Ram 7 | . . . . . . . . . . . 3 . . . 1 . 3 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . . . . 20 . 11 . 10 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: Res / DSF) -3/DSF -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 8) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Propulsion x2 567 | -9/Materials | Core integrity fell below 50% 605 | -9/Materials | Lost 13 parts (3p3n2u5w) 693 | -9/Materials | Discovered new exit (range 16) 709 | -9/Materials | Entered another Materials area 709 | -8/Materials | Evolved 2 slots: Utility x2 1101 | -8/Materials | Lost 6 parts (3n2u1w) 1577 | -8/Materials | Core integrity fell below 50% 1622 | -8/Materials | Discovered new exit (range 5) 1624 | -8/Materials | Entered Factory 1624 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1796 | -7/Factory | Discovered new exit (range 14) 1807 | -7/Factory | Entered Storage 1828 | -7/Storage | Met 01-MTF 1889 | -7/Storage | Build established: Sprinter 2132 | -7/Storage | Discovered new exit (range 4) 2306 | -7/Storage | Discovered new exit (range 16) 2398 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2641 | -7/Storage | Lost 3 allies 2667 | -7/Storage | Build established: Commander-Sprinter 2669 | -7/Storage | Entered Recycling 2669 | -7/Recycling | Accompanied by 10 allies (01-MTF) 2676 | -7/Recycling | 01-MTF left 2744 | -7/Recycling | Discovered new exit (range 16) 2763 | -7/Recycling | Lost 7 allies 2791 | -7/Recycling | Identified exit to Factory 2866 | -7/Recycling | Entered Factory 2866 | -5/Factory | Accompanied by 5 allies 2866 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2898 | -5/Factory | Discovered new exit (range 15) 2920 | -5/Factory | Discovered new exit (range 16) 2987 | -5/Factory | Entered Extension 2987 | -5/Extension | Accompanied by 5 allies 3007 | -5/Extension | Build established: Sprinter 3050 | -5/Extension | Lost 5 allies 3126 | -5/Extension | Spotted B-75 Beast 3127 | -5/Extension | Spotted B-75 Beast 3137 | -5/Extension | Discovered new exit (range 3) 3138 | -5/Extension | Entered Factory 3138 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3169 | -4/Factory | Lost 8 parts (1p4n2u1w) 3475 | -4/Factory | Lost 3 parts (2n1w) 3487 | -4/Factory | Fabricated Adv. Transmission Jammer? 3488 | -4/Factory | Spotted B-86 Titan 3549 | -4/Factory | Central database locked down 3563 | -4/Factory | Discovered new exit (range 15) 3568 | -4/Factory | Entered Upper Caves 3606 | -4/Upper Caves | Learned location of 1 exit from Research 3623 | -4/Upper Caves | Spotted B-86 Titan 3624 | -4/Upper Caves | Learned Research stockpile data 3661 | -4/Upper Caves | Discovered new exit (range 5) 3663 | -4/Upper Caves | Entered another Upper Caves area 3674 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 3705 | -4/Upper Caves | Lost 5 parts (1p3n1u) 3708 | -4/Upper Caves | Discovered new exit (range 5) 3766 | -4/Upper Caves | Core integrity fell below 50% 3811 | -4/Upper Caves | System corruption reached 10% 3860 | -4/Upper Caves | Lost 6 parts (1p3n1u1w) 3925 | -4/Upper Caves | 12-ASH showed up to help 3927 | -4/Upper Caves | 12-ASH revealed a hidden path 3934 | -4/Upper Caves | Entered Research 3934 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3935 | -3/Research | Identified exit to Research 4003 | -3/Research | Identified exit to DSF 4003 | -3/Research | Entered DSF 4027 | -3/DSF | Additional patrols routed to DSF 4124 | -3/DSF | Lost 8 parts (2p2n3u1w) 4126 | -3/DSF | Discovered exit to Research (range 12) 4131 | -3/DSF | Entered Research 4131 | -2/Research | Evolved 2 slots: Propulsion x2 4135 | -2/Research | Identified exit to Testing 4168 | -2/Research | Spotted B-90 Cyclops 4172 | -2/Research | Entered Testing 4258 | -2/Testing | Found Prototype Processor 4259 | -2/Testing | Identified Exp. Core Analyzer 4269 | -2/Testing | Lost 3 parts (1p1n1w) 4314 | -2/Testing | Found Prototype Hackware 4447 | -2/Testing | Identified exit to Access 4453 | -2/Testing | Entered Access 4453 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 4582 | -1/Access | Identified Ghost Barrier 4643 | -1/Access | Identified exit to Garrison 4647 | -1/Access | Entered Garrison 4669 | -1/Garrison | Lost 14 parts (2p6n4u2w) 4707 | -1/Garrison | Core integrity fell below 50% 4723 | -1/Garrison | Core integrity fell below 20% 4725 | -1/Garrison | System corruption reached 10% 4729 | -1/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04713_ Field strength at 94. 04714_ Field strength at 83. 04717_ C-30 ARC bursts open, deploying its payload. 04717_ P-80 Master unfolds itself. 04718_ Stasis field depleted. 04718_ S-43 Plague destroyed. 04718_ S-43 Plague suffers critical hit (Burn). 04721_ Flak Gun destroyed. 04722_ I|LASI7HIJCHY|UDBACOVEVIC76DDZV4/ 04722_ S-43 Plague destroyed. 04723_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 04723_ Acquired Xenon Bombardment Thruster. 04724_ Xenon Bombardment Thruster destroyed. 04725_ Triggered Stasis Trap. 04725_ A bubble of rippling energy engulfs the area. 04725_ Field strength at 94. 04726_ Field strength at 76. 04727_ Field strength at 58. 04728_ Field strength at 29. 04729_ Field strength at 16. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????###?????" #???????????? | | ??????????????????????????# ?????" #???????????? | | ??????????????????????????# #?????" #???????????? | | ??????????????????????????# #?????# #???????????? | | ????????????????????????###;####### ############# | | ????????????????????????# ^%[= | | ????????????????????????# sss= g | | ????????????????????????#@ g=%= | | ????????????????????????# ps#######""############# | | ????????????????????????# %#?????# #???????????? | | ????????????????????????# #?????# #???????????? | | ????????????????????????# ####### #???????????? | | ????????????????????????# # #???????????? | | ????????????????????????# ####### #???????????? | | ????????????????????????# #?????# #???????????? | | ????????????????????????# #?????# #???????????? | | ???????????????????????? ####### #???????????? | | ???????????????????????? # #???????????? | | ???????????????????????? # #???????????? | | ????????????????????????# ##########???????????? | | ????????????????????????# #????????????????????? | | ????????????????????????? "????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 61 Energy Capacity 840 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Evasion (%) 77 Targeting Accuracy 13 Core Analysis 8 Energy Filtering 50 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Transmission Jammer | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Ooh, Shiny! Challenges ------------ None Game ------ Seed DeuteriumDeuteriumFlakker Manual? 0 Play Time 02:12:04 Cumulative 101.6 hours Start 2024.07.13 @ 16:31:05 End 2024.07.13 @ 19:31:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 57 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b308d81-e74b-42a0-9cc3-0ba2e291a181