Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 20:09:31 Player: Dew Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1159) 1159 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3889 Bonus ------- None Cogmind --------- Core Integrity 365/700 Matter 37/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (4) ------- Gauss Rifle > --- INVENTORY (10) --- Ion Engine Airjet Medium Storage Unit Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Airjet > --- UTILITY ---------- Medium Storage Unit Light Armor Plating Shield Generator > --- WEAPON ----------- Medium Laser Spread Laser Rocket Launcher > --- INVENTORY -------- Ion Engine Cooled Ion Engine Aluminum Leg Cooling System Medium Storage Unit EMP Blaster Rocket Launcher Rocket Launcher [Rating: 23] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Airjet Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Flak Gun Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . . 1 Weapon 2 | . . . . 1 1 Parts Attached 27 | . 4 9 4 6 4 Power 4 | . 2 . . 1 1 Engine 3 | . 2 . . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | . . 1 3 3 1 Treads 3 | . . . 1 2 . Leg 4 | . . 1 2 . 1 Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 5 | . 1 2 . 2 . Device 2 | . 1 . . 1 . Storage 1 | . . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 10 | . 1 6 1 . 2 Energy Gun 4 | . 1 3 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon . | . . . . . . Launcher 4 | . . 3 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 19 | . . 3 1 2 13 Power 2 | . . . . . 2 Propulsion 7 | . . 2 1 . 4 Utility 3 | . . 1 . . 2 Weapon 7 | . . . . 2 5 Highest Loss Streak 13 | . . 3 1 2 13 To Critical Strikes . | . . . . . . Average Backups 7 | . 7 7 9 8 4 Power 1 | . 1 2 2 1 1 Propulsion 1 | . 3 1 . . 1 Utility 1 | . . 1 2 2 1 Weapon 2 | . 1 3 3 3 . Tool/Special . | . . . . . . Unused Backups 12 | . 7 3 . 1 1 Power 1 | . 1 . . . . Propulsion 8 | . 4 3 . 1 . Utility 2 | . 1 . . . 1 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 97 96 69 81 62 Engine 10 | . 13 11 11 9 5 Treads 5 | . . . 3 12 18 Leg 20 | . 28 32 21 10 . Hover 1 | . . . . 6 . Device 7 | . 13 11 . 5 5 Storage 10 | . 14 11 11 9 7 Protection 3 | . . 8 . 4 5 Energy Gun 15 | . 27 12 16 12 5 Launcher 6 | . . 8 5 10 11 Peak Build Rating 23 | . 11 16 12 23 21 Average Rating 13 | . 9 14 10 18 17 On Entrance 10 | 6 6 11 8 11 21 Naked Turns . | . . . . . . Heaviest Build 35 | 12 19 35 26 34 34 Greatest Support 64 | 20 20 30 30 64 64 Greatest Overweight (x) 4 | . . 1 1 3 4 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | . 8 10 10 10 10 Average Capacity 9 | . 8 9 10 10 10 Most Carried 10 | . 8 10 10 10 6 Average Carried 7 | . 7 7 9 8 4 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 6 8 10 10 6 3 Class Distribution -------------------- 78% | Mutant 21% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 625 | 200 60 60 176 80 49 Remotely . | . . . . . . Salvage Created 928 | . 159 282 195 177 115 Parts 68 | . 12 23 16 8 9 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 31 | . 4 12 6 6 3 Guns 11 | . 4 2 2 2 1 AOE 19 | . . 9 4 4 2 Classes Destroyed 9 | . 3 2 . 2 2 Worker 4 | . . 2 2 . . Tunneler 2 | . . . . . 2 Hauler 1 | . . . . 1 . Recycler 3 | . 1 1 1 . . Watcher 1 | . . . . 1 . Swarmer 15 | . 3 9 3 . . Grunt 10 | . 1 1 3 5 . Sentry 5 | . . 2 . 1 2 Hunter 1 | . . . . . 1 Best Kill Streak 11 | . 3 11 4 5 5 Combat Bots Only 8 | . 3 8 3 4 3 Max Kills in Single Turn 4 | . 2 4 2 2 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . . 3 2 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 388 | . 20 86 31 34 217 Missed 133 | . 4 28 11 13 77 Hits 255 | . 16 58 20 21 140 Projectile 255 | . 16 58 20 21 140 Critical Strikes 8 | . . 3 2 2 1 Damage Taken 2821 | . 139 574 267 402 1439 Core 563 | . 11 91 64 62 335 Absorbed by Shields 228 | . . . . 128 100 Core Remaining (%) 86 | 100 95 . 61 88 . Volleys Fired 65 | . 8 18 11 14 14 Largest 3 | . 2 2 2 3 2 Hottest 131 | . 100 98 115 131 98 Shots Fired 111 | . 16 34 18 26 17 Gun 77 | . 16 15 12 20 14 Cannon . | . . . . . . Launcher 34 | . . 19 6 6 3 Special . | . . . . . . Kinetic 8 | . . . . . 8 Thermal 60 | . 16 6 12 20 6 Explosive 19 | . . 7 5 5 2 Electromagnetic 24 | . . 21 1 1 1 Robot Hit Streak 13 | . 7 5 13 9 10 Robot Miss Streak 7 | . 1 6 7 6 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 78 | . 13 19 11 19 16 Core Hits 110 | . 9 22 20 36 23 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3032 | . 163 739 470 1070 590 Guns 853 | . 163 109 127 215 239 Cannons . | . . . . . . Explosions 2179 | . . 630 343 855 351 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 131 | . . . . . 131 Thermal 764 | . 163 60 127 215 199 Explosive 1658 | . . 424 343 805 86 Electromagnetic 479 | . . 255 . 50 174 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 33 | . . 10 2 . 21 Projectiles . | . . . . . . Explosions 33 | . . 10 2 . 21 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 302 | . . . 30 165 107 Shots 6 | . . . 1 2 3 Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 193 | . . . 42 193 48 Average Temperature 50 | . . . 20 80 28 Received Heat Transfer 527 | . 24 114 141 70 178 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 1 1 . . Heat Transferred 1351 | . 481 110 177 358 225 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 95 | . 100 92 100 100 78 Level 1 4 | . . 7 . . 21 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 268 | . 96 266 178 146 268 Initial 95 | . . 40 95 51 56 Average 61 | . 21 48 125 43 81 Influence Increases 1407 | . 170 376 218 261 382 Destroy 0b10 Robot/C 620 | . 80 240 120 120 60 Destroy 0b10 Robot/NC 55 | . 5 15 15 10 10 Destroy Leader 134 | . 20 40 20 24 30 Successful Hack 26 | . 20 . . 5 1 Disable Machine 345 | . . 30 30 30 255 Destroy Structure 167 | . . 51 33 57 26 Lose Combat Pursuer 60 | . 45 . . 15 . Influence Decreases 1179 | . 74 226 331 268 280 Entered New Map 359 | . . 56 151 82 70 Time Decay 630 | . 74 140 170 166 80 Lost Part 190 | . . 30 10 20 130 Squads Dispatched 3 | . 1 . . 1 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 12 18 6 10 7 Peak Tracking Total 6 | . 4 6 3 4 6 Tactical Retreats 3 | . 2 . . 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 23 | . . 2 2 2 17 Max in Single Turn 7 | . . 1 1 2 7 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 5 | . 3 . . 1 1 Terminals 4 | . 3 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 8 . . 2 8 Successful 13 | . 5 . . 2 6 Failed 5 | . 3 . . . 2 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 6 | . 5 . . 1 . Terminals 10 | . 8 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . . . . . 8 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 5 . . 2 . Robot Analysis 1 | . 1 . . . . Locate Traps 2 | . 1 . . 1 . Dispatch Records 1 | . 1 . . . . Zone Layout 3 | . 2 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . . . . . 6 Recycle Component 2 | . . . . . 2 Process 1 | . . . . . 1 Report Inventory 2 | . . . . . 2 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . . . . . 2 Recycled Matter 11 | . . . . . 11 Retrieved Matter 11 | . . . . . 11 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1601 | . 335 379 349 371 167 Spaces Moved 819 | 1 238 191 180 133 76 Core 3 | . . . . . 3 Treads 158 | . . . 41 47 70 Legs 617 | 1 238 191 139 45 3 Wheels . | . . . . . . Hover 41 | . . . . 41 . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 150 120 Average Speed 158 | 120 120 150 167 229 152 Slowest Speed 330 | 120 120 190 240 330 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 2 41 18 39 18 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 20 | . . . 20 . . Terrain Destroyed 189 | . . 57 40 59 33 Melee . | . . . . . . Projectile . | . . . . . . AOE 189 | . . 57 40 59 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1005 | . 272 248 207 171 107 Wait 41 | . 11 11 3 4 12 Move 814 | . 237 190 179 132 76 Hop . | . . . . . . Pick Up 14 | . 6 6 1 1 . Fast Attach 12 | . 2 1 2 3 4 Attach 19 | . 4 4 3 7 1 Detach 11 | . 2 4 2 3 . Swap 18 | . . 9 6 3 . Drop 10 | . 2 5 . 3 . Fire 65 | . 8 18 11 14 14 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 17) 310 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 666 | -9/Materials | Discovered new exit (range 12) 715 | -9/Materials | Entered Mines 716 | -9/Mines | Destroyed 8 combat bots 745 | -9/Mines | Lost 3 parts (2n1u) 920 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 967 | -9/Mines | Discovered new exit (range 12) 1064 | -9/Mines | Entered Materials 1064 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1411 | -8/Materials | Discovered new exit (range 15) 1435 | -8/Materials | Entered Factory 1435 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1602 | -7/Factory | Self-destructed Last Messages --------------- 01576_ EMP Blaster destroyed. 01577_ H-55 Commando IFF system glitched. 01577_ Slug penetrates Y-54 Guardian. 01578_ Y-54 Guardian destroyed. 01583_ Flak Gun destroyed. 01585_ Acquired Lgt. Nuclear Core. 01586_ Penetrated by Slug. 01589_ Acquired Corrupted Carbon-fiber Leg. 01589_ Integrated Corrupted Carbon-fiber Leg (+1). 01589_ Penetrated by Slug. 01589_ Lgt. Nuclear Core destroyed. 01592_ Acquired 49 matter. 01594_ Acquired Gauss Rifle. 01595_ Penetrated by Slug. 01596_ Slug penetrates H-55 Commando. 01598_ Penetrated by Slug. 01599_ The unstable cave ceiling collapses. 01601_ Penetrated by Slug. 01601_ Carbon-fiber Leg destroyed. 01602_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????? ???????????? | | ?????????????????????????] ???????????? | | ?????????????????????? ???????????? | | ???????????????????? #??????????? | | ?????????????????? #??????????? | | ???????????????? #??????????? | | ?????????????? #??????????? | | ?????????????? r #??????????? | | ????????????? s ss #??????????? | | ????????????? ##########?? | | ???????????? # ##? | | ???????????? # "#? | | ???????????? # ;#? | | ??????????? ; # | | ??????????? % ;#? | | ??????????? # ; # | | ?????????????##;;;;;;;;; ; # | | ?????????????# ; @ ;#? | | ?????????????# % ;#? | | ?????????????# ; ;;;;;;;#? | | ?????????????# ; h ## ###? | | ?????????????# ; ##########?? | | ?????????????# ; # #?? | | ?????????????#" ; # """ #?? | | ?????????????# = ; # """ #?? | | ?????????????####;;;;; # # """ #?? | | ????????????????######## # #?? | | ???????????????????????# # """ ""#?? | | ???????????????????????# + """ Y"#?? | | ???????????????????????# # """ ""#?? | | ???????????????????????# # #?? | | ???????????????????????# ##########?? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ?????????????????????######+### #???? | | ?????????????????????# # #???? | | ?????????????????????# """ #######???? | | ?????????????????????# """ #?????????? | | ?????????????????????# """ #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightPointBroadsword Manual? 0 Play Time 00:23:38 Cumulative 10.6 hours Start 2025.07.24 @ 19:48:42 End 2025.07.24 @ 20:09:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6abe967-4610-41bf-93eb-78164c43ea2e