Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 11:47:09 Player: Scared Dad Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (835) 835 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 2227 Bonus ------- Follower Combat Kills 67 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 340/340 System Corruption 3% Temperature Cool (12) Movement Treading (165) Location -7/Recycling Parts ------- > --- POWER (1) -------- Particle Reactor (fused) > --- PROPULSION (2) --- Spiked Medium Treads (fused) Armored Medium Treads (fused) > --- UTILITY (2) ------ Large Storage Unit Self-contained Transmogrifier > --- WEAPON (2) ------- Battle Rifle Advanced EMP Blaster (fused) > --- INVENTORY (15) --- Subdweller Power Source Spiked Treads Heat Sink Compact Matter Pod (150) Hardened Medium Armor Plating Scrap Shield Makeshift Hacking Suite Authchip [R/Combat] Battle Rifle Proton Missile Launcher Dirty Datajack (20) Scrap Shield Fragment (49) Scrap Shield Fragment (38) Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Spiked Treads Spiked Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Hardlight Generator Self-contained Transmogrifier > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Subdweller Power Source Spiked Treads Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Compact Matter Pod Makeshift Thermal Plating Authchip [R/Combat] Riot Gun Battle Rifle Battle Rifle Grenade Launcher Dirty Datajack [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Meta Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Self-contained Transmogrifier Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Riot Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 40 | 8 13 3 13 3 Power 6 | 1 4 . 1 . Engine 5 | 1 4 . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 8 | 3 4 . 1 . Treads 2 | . 2 . . . Leg 3 | 1 1 . 1 . Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 2 1 . Device 3 | . 1 1 1 . Storage 3 | 1 2 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 3 2 1 10 3 Energy Gun 3 | 1 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 12 | 2 2 . 6 2 Ballistic Cannon 2 | . . . 1 1 Launcher 1 | . . . 1 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 4 | . 2 1 1 . Power 2 | . 1 1 . . Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . 2 1 1 . To Critical Strikes . | . . . . . Average Backups 12 | 3 7 13 13 11 Power . | . . . . 1 Propulsion 2 | 1 3 3 2 1 Utility 5 | . 1 6 5 6 Weapon 3 | . 2 4 3 2 Tool/Special . | . . . . . Unused Backups 17 | . . 2 5 10 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 12 | . . 2 4 6 Weapon 2 | . . . 1 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 98 100 99 94 Engine 8 | . 13 14 6 . Core 1 | . . . 1 . Reactor 3 | . . . 4 14 Treads 23 | . 8 28 26 22 Leg 2 | . 10 . 1 . Wheel 1 | . 9 . . . Device 9 | . 12 11 6 14 Storage 13 | . 14 14 13 14 Processor 5 | . . 2 8 . Energy Gun 1 | . . . 2 2 Ballistic Gun 21 | . 28 26 20 10 Special Weapon 2 | . . 1 3 . Peak Build Rating 44 | 6 10 11 44 43 Average Rating 20 | 4 7 10 24 40 On Entrance 13 | . 6 10 10 39 Avg Prop Armor Cover (%) 5 | 10 . . 4 . Naked Turns . | . . . . . Heaviest Build 47 | 10 32 32 43 47 Greatest Support 70 | 26 40 40 70 70 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 10 15 14 15 Most Carried 15 | 6 12 15 15 15 Average Carried 13 | 3 7 13 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 12 15 15 14 Transmogrified Parts 28 | . . . 21 7 Integrity Recovered 710 | . . . 521 189 Class Distribution -------------------- 88% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1730 | 201 188 650 636 55 Remotely . | . . . . . Salvage Created 1026 | . 178 137 636 75 Parts 63 | . 18 11 31 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . . 14 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 29 | . 7 5 16 1 Guns 25 | . 7 5 13 . Cannons 1 | . . . 1 . Classes Destroyed 7 | . 2 2 2 1 Worker 1 | . . 1 . . Tunneler 1 | . . 1 . . Turret 2 | . . . 2 . Swarmer 13 | . 4 3 6 . Grunt 5 | . 3 2 . . Sentry 1 | . . . . 1 Subdweller 10 | . . . 10 . Best Kill Streak 4 | . 3 4 3 1 Combat Bots Only 3 | . 3 3 3 1 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 137 | . 27 23 60 27 Missed 41 | . 8 4 18 11 Hits 96 | . 19 19 42 16 Projectile 96 | . 19 19 42 16 AOE 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Part Disruptions 1 | . 1 . . . Damage Taken 1578 | . 248 218 876 236 Core 253 | . 39 32 130 52 Absorbed by Shields 20 | . . . 20 . Regen/Repaired (Parts) 15 | . 15 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 142 | . 22 21 94 5 Largest 3 | . 2 2 3 1 Hottest 110 | . 40 100 110 36 Shots Fired 232 | . 44 38 145 5 Gun 177 | . 44 35 98 . Cannon 2 | . . . 2 . Launcher 9 | . . . 4 5 Special 44 | . . 3 41 . Kinetic 162 | . 44 35 83 . Thermal 44 | . . 3 41 . Explosive 4 | . . . 4 . Electromagnetic 22 | . . . 17 5 Robot Hit Streak 18 | . 8 6 18 6 Robot Miss Streak 6 | . 3 6 5 . Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 112 | . 29 16 62 5 Core Hits 48 | . 11 10 25 2 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 3 | . 1 2 . . Destroy 3 | . 1 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1711 | . 230 284 1081 116 Guns 1449 | . 227 258 964 . Cannons 47 | . . . 47 . Explosions 186 | . . . 70 116 Melee . | . . . . . Ramming 29 | . 3 26 . . Kinetic 1221 | . 227 258 736 . Thermal 43 | . . . 43 . Explosive 27 | . . . 27 . Electromagnetic 371 | . . . 255 116 Impact 20 | . . . 20 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 1 1 3 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 47 | . 3 12 29 3 Message Errors 6 | . . 2 4 . Matter Fused 16 | . . 5 11 . Heat Flow Errors 8 | . 2 . 5 1 Energy Discharges 6 | . 1 3 1 1 Parts Fused 1 | . . . 1 . Data Loss (minor) 5 | . . 1 3 1 Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Alerts 2 | . . . 2 . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 23 | . . . 23 . Projectiles . | . . . . . Explosions 23 | . . . 23 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 242 | . 1 . 115 126 Shots 8 | . . . 3 5 Rammed 7 | . 3 4 . . Targets Rammed 8 | . 3 5 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 257 | . 225 40 244 257 Average Temperature 65 | . 89 17 54 90 Received Heat Transfer 399 | . 60 90 213 36 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Fried 6 | . . . 4 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 85 | . 85 75 . 40 Initial 40 | . . . . 40 Average 9 | . 15 7 . 5 Influence Increases 647 | . 202 162 261 22 Destroy 0b10 Robot/C 440 | . 140 100 180 20 Destroy 0b10 Robot/NC 10 | . . 10 . . Destroy Leader 70 | . 40 20 10 . Allied During Kill 11 | . . . 11 . Successful Hack 7 | . 7 . . . Destroy Structure 4 | . . 2 . 2 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 90 | . . 30 60 . Influence Decreases 641 | . 202 162 175 102 Entered New Map 46 | . . . . 46 Time Decay 565 | . 182 162 165 56 Lost Part 30 | . 20 . 10 . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 14 7 23 2 Peak Tracking Total 3 | . 3 3 3 2 Tactical Retreats 4 | . . 2 2 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 4 | . . . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 17 | . 6 . 3 8 Terminals 8 | . 4 . . 4 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 5 | . 1 . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 13 . 12 13 Successful 20 | . 7 . 12 1 Failed 18 | . 6 . . 12 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 10 . . 7 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 7 | . 1 . . 6 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 4 . 12 . Record 12 | . 3 . 9 . Open Door 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 1 . . 1 Retrieve Components 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 4 . . 8 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 42 | . . . 42 . Total Damage 459 | . . . 459 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 5889 | 60 748 1222 3395 464 Spaces Moved 3401 | 43 537 692 1863 266 Core 9 | 9 . . . . Treads 2944 | . 123 692 1863 266 Legs 212 | 8 204 . . . Wheels 236 | 26 210 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 160 152 160 Average Speed 153 | 91 115 160 161 164 Slowest Speed 260 | 120 160 160 260 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 67 | 4 74 99 93 65 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 17 | . . 3 14 . Spaces Dug 3 | . . 3 . . Terrain Destroyed 26 | . . 3 23 . Melee . | . . . . . Projectile 3 | . . 3 . . AOE 23 | . . . 23 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 3785 | 62 629 759 2046 289 Wait 78 | . 27 28 15 8 Move 3397 | 42 536 691 1862 266 Hop . | . . . . . Pick Up 70 | 12 16 7 32 3 Fast Attach . | . . . . . Attach 22 | 6 4 1 9 2 Detach . | . . . . . Swap 31 | 2 11 3 14 1 Drop 36 | . 10 3 19 4 Fire 142 | . 22 21 94 5 Melee . | . . . . . Ram 3 | . 3 . . . Kick . | . . . . . Crush 5 | . . 5 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Identified exit to Mines 168 | -10/Materials | Discovered new exit (range 10) 330 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 3) 666 | -10/Materials | Discovered new exit (range 6) 737 | -10/Materials | Repaired Ion Engine 809 | -10/Materials | Entered Mines 839 | -10/Mines | Discovered new exit (range 6) 1120 | -10/Mines | Discovered new exit (range 8) 1250 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1252 | -10/Mines | Discovered new exit (range 5) 1539 | -10/Mines | Discovered new exit (range 7) 1590 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1831 | -10/Mines | Identified exit to Materials 1956 | -10/Mines | Identified exit to Exiles 2020 | -10/Mines | Identified exit to Subcaves 2031 | -10/Mines | Entered Subcaves 2031 | -10/Subcaves | Accompanied by 3 allies 2032 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2115 | -10/Subcaves | Discovered new exit (range 6) 2130 | -10/Subcaves | Identified exit to Materials 2139 | -10/Subcaves | Learned Materials emergency access door positions 2704 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2822 | -10/Subcaves | Discovered exit to Materials (range 14) 3056 | -10/Subcaves | Disturbed a concealed Subdweller 3108 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3642 | -10/Subcaves | Visited 4L-MR0's lab 3653 | -10/Subcaves | Found Prototype Device 3668 | -10/Subcaves | Found Meta Core 3677 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 3677 | -10/Subcaves | Identified Sfc. Transmogrifier 3928 | -10/Subcaves | Build established: Gunner 4422 | -10/Subcaves | Learned location of Zion (-6) 4422 | -10/Subcaves | Met a Zionite searching for "candidates" 4549 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 4581 | -10/Subcaves | Discovered new exit (range 16) 4583 | -10/Subcaves | Core integrity fell below 50% 4597 | -10/Subcaves | Build established: Mutant 5017 | -10/Subcaves | Released subatomizers from SUBCON Basin 5094 | -10/Subcaves | Core integrity fell below 20% 5426 | -10/Subcaves | Entered Recycling 5890 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05816_ Sfc. Transmogrifier converts Lgt. Particle Reactor into Particle Reactor. 05847_ Y-54 Guardian springs to life. 05854_ Y-54 Guardian misfires. 05854_ U-05 Engineer lays Concrete. 05855_ U-05 Engineer builds a Door. 05857_ Y-54 Guardian system terminally corrupted. 05857_ Imp. Heat Sink fried. 05857_ Imp. Deuterium Engine fried. 05858_ Discarded Power Sword. 05859_ U-05 Engineer builds a Door. 05863_ U-05 Engineer lays Concrete. 05864_ R-06 Scavenger collects Corrupted Gatling Laser. 05865_ U-05 Engineer lays Concrete. 05867_ R-06 Scavenger collects Corrupted Lgt. Treads. 05873_ Acquired 55 matter. 05890_ Y-54 Guardian springs to life. 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""??????????????????? | | ?????????????? ???????????????????? | | ??????????????"""##+???????????????????? | | ???????????????##??????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 75% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeHypervelocityCape Manual? 0 Play Time 00:48:25 Cumulative 122.1 hours Start 2026.07.12 @ 11:03:04 End 2026.07.12 @ 11:47:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1b1b244-104b-47cc-b439-51eba1581549