Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.14 @ 16:18:25 Player: bm-y65 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (377) 1885 Value Destroyed (15052) 15052 Prototype IDs (65) 1300 Alien Tech Used (2) 400 Bonus (3431) 3431 TOTAL SCORE: 29568 Bonus ------- High Alert Combat Kills 585 Follower Combat Kills 489 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -243 Cogmind --------- Core Integrity 890/1300 Matter 137/300 Energy 340/340 System Corruption 27% Temperature Cool (0) Movement Immobile (Siege) Location -3/Testing Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (4) --- Improved Heavy Treads Heavy Siege Treads > --- UTILITY (10) ----- Experimental Cooling System Coolant Network High-capacity Storage Unit Spectral Analyzer Core Analyzer Graphene Brace Thermal Barrier > --- WEAPON (5) ------- Advanced Variable Charge Gun Quantum Rifle Precision Phase Gun Tiamat Missile Launcher > --- INVENTORY (20) --- Heavy Antimatter Reactor Particle Reactor Improved Heavy Treads Experimental Energy Well (600) Advanced Sensor Array Dimensional Node Initializer Advanced Variable Charge Gun Heavy Dispersion Rifle Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Spiked Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Cooling System Coolant Network High-capacity Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Heavy Dispersion Rifle Heavy Dispersion Rifle > --- INVENTORY -------- Heavy Antimatter Reactor Particle Reactor Improved Heavy Treads Improved Heavy Treads Heavy Siege Treads Experimental Cooling System Experimental Energy Well Advanced Sensor Array Graphene Brace Thermal Barrier Dimensional Node Initializer Transdimensional Reconstructor Advanced Variable Charge Gun Quantum Rifle Precision Phase Gun Heavy Dispersion Rifle Tiamat Missile Launcher [Rating: 164] Favorites ----------- Power Enhanced Fission Core Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Layered Medium Armor Plating Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . . 2 2 2 . . . 4 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Utility 8 | . . . . 2 . . . . 3 . . . . 1 . . . . 2 . Weapon 3 | . . . 1 . 1 . . . 1 . . . . . . . . . . . Parts Attached 222 | 7 6 3 27 29 21 26 3 3 33 . 2 7 5 25 1 2 3 . 9 10 Power 22 | 1 1 . 5 . 3 4 . . 1 . . . . 6 . . . . . 1 Engine 11 | 1 1 . 5 . 3 1 . . . . . . . . . . . . . . Core 7 | . . . . . . 3 . . 1 . . . . 3 . . . . . . Reactor 4 | . . . . . . . . . . . . . . 3 . . . . . 1 Propulsion 60 | 2 1 . 12 11 8 7 1 1 8 . . . 3 2 . 1 . . 1 2 Treads 52 | 1 . . 11 10 8 4 1 1 8 . . . 2 2 . 1 . . 1 2 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 1 1 . . 1 . 1 . . . . . . 1 . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . Flight 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Utility 69 | 2 3 2 1 8 3 4 . 1 18 . 1 6 1 9 1 1 1 . 4 3 Device 46 | 1 1 2 1 5 1 3 . 1 13 . 1 3 1 6 . . 1 . 4 2 Storage 4 | 1 2 . . . . . . . . . . 1 . . . . . . . . Processor 7 | . . . . 2 . . . . 2 . . 1 . 2 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 12 | . . . . 1 2 1 . . 3 . . 1 . 1 1 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 1 1 9 10 7 11 2 1 6 . 1 1 1 8 . . 2 . 4 4 Energy Gun 43 | 1 1 . 5 3 2 5 2 1 4 . 1 . 1 8 . . 2 . 3 4 Energy Cannon 3 | . . . . 1 1 . . . . . . 1 . . . . . . . . Ballistic Gun 15 | 1 . . 4 4 4 2 . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . 4 . . . . . . . . . . . . . . Launcher 5 | . . 1 . 1 . . . . 2 . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . 1 7 3 4 7 . . 5 . . 4 . 4 . . 2 . 6 4 Parts Lost 40 | . . . . 3 1 6 . . 5 . . . 5 7 . . . . . 13 Power 5 | . . . . . 1 1 . . . . . . . 2 . . . . . 1 Propulsion 11 | . . . . . . 3 . . 2 . . . 3 1 . . . . . 2 Utility 14 | . . . . 2 . 2 . . 2 . . . 1 1 . . . . . 6 Weapon 10 | . . . . 1 . . . . 1 . . . 1 3 . . . . . 4 Highest Loss Streak 8 | . . . . 1 1 4 . . 2 . . . 5 5 . . . . . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Backups 18 | 2 10 19 19 19 19 19 19 18 19 20 20 19 17 18 18 18 17 18 18 17 Power 1 | . 1 1 2 2 1 1 2 1 2 2 2 2 2 1 1 1 1 1 1 2 Propulsion 2 | 1 4 4 4 3 2 2 3 3 3 1 2 2 . 1 2 2 3 3 2 2 Utility 8 | . 1 4 6 6 8 7 7 8 8 11 11 10 10 10 9 9 8 9 8 5 Weapon 5 | . 2 7 6 6 6 7 6 4 5 5 5 5 4 3 4 4 3 3 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 71 | . 3 . 21 10 5 4 1 3 7 1 . . . 5 1 3 . . 1 6 Power 14 | . . . 3 1 1 3 1 . 1 . . . . 1 1 . . . . 2 Propulsion 9 | . 1 . 3 1 . . . . . . . . . . . 3 . . . 1 Utility 24 | . 1 . 4 4 3 1 . 3 4 1 . . . 2 . . . . 1 . Weapon 23 | . 1 . 11 4 1 . . . 2 . . . . 2 . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 98 99 99 99 96 97 96 99 100 100 97 97 99 99 98 69 94 85 85 Engine 2 | . 13 14 11 9 6 1 . . . . . . . . . . . . . . Core 3 | . . . . . . 5 7 6 5 5 5 5 5 6 5 5 5 5 4 . Reactor 1 | . . . . . . . . . . . . . . 3 5 5 5 5 4 8 Treads 21 | . 14 14 21 23 29 27 30 29 22 23 23 23 19 19 21 19 15 15 10 9 Wheel 1 | . 14 14 11 3 . . . . . . . . 1 . . . . . . . Device 15 | . 14 12 11 17 12 13 14 14 16 17 17 15 10 14 14 14 14 15 18 20 Storage 6 | . 14 13 11 9 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 Processor 10 | . . . . 9 7 7 7 7 10 11 11 12 17 15 15 15 15 15 14 13 Protection 2 | . . . . . 2 . . . 4 5 5 5 5 5 5 4 5 5 4 3 Energy Gun 22 | . 22 28 31 12 1 10 27 28 28 29 29 26 28 25 26 26 1 26 22 22 Ballistic Gun 3 | . 5 . 1 14 27 2 . . . . . . . . . . . . . . Peak Build Rating 164 | 7 10 20 27 35 47 56 49 49 85 85 86 91 94 128 128 128 130 131 159 164 Average Rating 77 | 5 8 10 23 33 41 49 47 45 70 84 84 81 88 118 126 126 95 130 152 156 On Entrance 71 | . 7 10 11 25 35 45 49 48 46 85 85 84 86 94 127 127 127 130 130 157 Avg Prop Armor Cover (%) 18 | 14 12 14 18 18 . . . 40 . . . . 18 17 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 13 50 48 58 65 71 72 67 65 86 86 90 91 88 106 106 106 106 110 123 124 Greatest Support 145 | 20 20 16 40 60 80 88 88 88 96 96 96 96 96 112 112 133 133 133 145 145 Greatest Overweight (x) 6 | 1 3 2 3 6 . 1 . 2 . . . . 5 6 . . . . . . Average Overweight (x) . | . 1 1 2 1 . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 19 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 2 10 19 19 19 19 19 19 18 19 19 20 19 17 19 19 19 19 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 9 Class Distribution -------------------- 35% | Scavenger-Skirmisher 16% | Pyromaniac-Tank 9% | Skirmisher 6% | Pyromaniac-Skirmisher 6% | Gunner 6% | Mutant 5% | Scavenger-Tank 4% | Scavenger-Gunner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Storage Scavenger-Skirmisher | -7/Recycling Scavenger-Skirmisher | -7/Scraptown Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Commander-Tank | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Pyromaniac-Skirmisher | -4/Upper Caves Pyromaniac-Skirmisher | -4/Upper Caves Mutant | -4/Zhirov Pyromaniac-Tank | -3/Proximity Caves Pyromaniac-Tank | -3/Research Pyromaniac-Tank | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Matter Collected 8103 | 213 120 90 380 823 1397 1686 77 46 969 5 38 . 282 631 97 118 68 133 525 405 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 18894 | 19 273 11 1141 1879 1697 1330 590 . 3764 162 169 . 765 2069 179 253 114 260 2105 2114 Parts 734 | 5 18 3 71 89 82 50 22 . 116 4 8 . 14 71 2 9 . 11 65 94 Haulers Intercepted 35 | . 1 . 6 6 5 5 . . 5 . . . . 4 . . . . 2 1 Recyclers Shooed 6 | . 1 . . 1 1 . 1 . 1 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . . 8 . 13 . 11 5 . 11 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 252 | . 5 1 15 27 16 25 4 . 45 . 3 . 16 25 1 2 . 5 32 30 Guns 188 | . 5 . 15 26 16 7 4 . 38 . 3 . 10 16 1 2 . 3 18 24 Cannons 18 | . . . . . . 18 . . . . . . . . . . . . . . AOE 27 | . . 1 . . . . . . 4 . . . 4 5 . . . . 9 4 Classes Destroyed 21 | 1 5 1 3 3 1 1 1 . 1 1 . . 1 1 . . . . . 1 Worker 20 | . . . . 2 4 3 . . 7 . . . . 1 . . . . 2 1 Builder 12 | . . 1 1 . . 1 . . 2 . . . . 4 . . . . . 3 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . Hauler 35 | . 1 . 6 6 5 5 . . 5 . . . . 4 . . . . 2 1 Recycler 25 | . 2 . 2 1 6 2 5 . 5 . . . . . . . . . 2 . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Operator 4 | . . . . 1 1 . . . 1 . . . . . . . . . . 1 Drone 4 | . . . . . . . . . . . . . 2 . . . . 2 . . Watcher 24 | . 1 . 4 4 2 1 . . 3 . . . . 4 . . . . 3 2 Swarmer 46 | . 3 1 7 3 4 1 1 . 10 . . . 1 5 . . . . 9 1 Grunt 98 | . 2 . . 17 5 10 . . 19 . 3 . 10 8 . . . 1 10 13 Brawler 5 | . . . . 1 . 1 1 . 1 . . . . . . . . . . 1 Duelist 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Sentry 37 | . . . 8 6 3 10 1 . 4 . . . 1 2 1 . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 Hunter 13 | . . . . . . 1 . . . . . . 2 . . . . . 4 6 Programmer 42 | . . . . . 4 2 . . 10 . . . . 8 . 2 . 1 8 7 Heavy 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Zionite 1 | . . . 1 . . . . . . . . . . . . . . . . . Samaritan 9 | . . . . . . . . . . 3 . . . . 2 4 . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 15 | 1 6 2 5 7 8 4 2 . 9 . 3 . 5 9 1 2 . 2 13 15 Combat Bots Only 11 | . 3 1 4 6 5 4 1 . 6 . 3 . 5 7 1 1 . 2 10 11 Max Kills in Single Turn 6 | 1 1 2 2 1 2 2 1 . 3 1 1 . 1 6 1 1 . 1 3 2 Gunslinging 2 | . . . 1 . . . . . 2 . . . . . . . . . 1 1 Exploded 5 | . . 1 . . . . . . 2 . . . 1 5 . . . . 3 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Hostile Shots Fired 1499 | . 19 8 51 91 104 319 11 . 154 . 8 . 91 153 1 6 . 10 110 363 Missed 512 | . 5 2 12 31 40 132 2 . 55 . 3 . 23 49 1 2 . 3 37 115 Hits 987 | . 14 6 39 60 64 187 9 . 99 . 5 . 68 104 . 4 . 7 73 248 Melee 3 | . . . . . . 1 . . . . . . . . . . . . . 2 Projectile 984 | . 14 6 39 60 64 186 9 . 99 . 5 . 68 104 . 4 . 7 73 246 Critical Strikes 40 | . . . 2 1 2 2 . . 7 . . . 3 4 . 1 . 1 4 13 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . 5 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 14389 | . 150 79 521 746 782 2116 80 . 1968 . 74 . 1132 1728 . 57 . 159 1376 3421 Core 1327 | . 22 41 86 70 59 323 17 . 171 . . . 66 145 . . . 30 41 256 Absorbed by Shields 1467 | . . . . 156 . . . . 231 . 20 . 197 376 . 21 . 48 . 418 Reduced by Siege Mode 303 | . . . . . . . . . . . . . . . . . . 7 20 276 Ignored by Resistances 462 | . . . . . . . . . . . . . . 111 . . . . 141 210 Regen/Repaired (Parts) 715 | . . . . . . 242 . . 168 . . 75 . 230 . . . . . . Core Remaining (%) 77 | 100 . 74 78 87 . . . 43 . . . . 76 . . . . 84 . . Volleys Fired 751 | 3 28 3 45 90 74 74 13 . 96 4 4 6 53 73 4 10 15 14 81 61 Largest 5 | 2 2 2 3 3 4 4 4 . 5 5 5 1 5 5 5 5 1 5 5 5 Hottest 442 | 60 105 105 165 166 141 183 178 . 277 271 265 90 265 265 120 120 24 120 260 442 Shots Fired 2644 | 6 55 4 135 270 282 244 44 . 459 20 19 6 141 286 21 47 15 59 303 228 Gun 2432 | 6 55 2 135 270 282 62 44 . 457 20 19 5 133 285 21 47 15 59 293 222 Cannon 183 | . . . . . . 182 . . . . . 1 . . . . . . . . Launcher 29 | . . 2 . . . . . . 2 . . . 8 1 . . . . 10 6 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 530 | 3 8 . . 71 263 185 . . . . . . . . . . . . . . Thermal 2085 | 3 47 2 135 199 19 59 44 . 457 20 19 6 133 285 21 47 15 59 293 222 Explosive 29 | . . 2 . . . . . . 2 . . . 8 1 . . . . 10 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 3 6 1 9 13 13 22 25 . 22 8 13 . 11 19 18 20 16 8 13 26 Robot Miss Streak 7 | 2 4 1 3 5 4 4 2 . 4 2 3 . 5 6 1 4 . 7 6 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 41 | . . . 2 6 2 . . . 12 . . . 4 1 . . . . 5 9 Max Gunslinging Chain 2 | . . . 1 1 1 . . . 2 . . . 1 1 . . . . 1 1 Shots Hit Robots 1568 | 3 34 1 69 167 159 145 20 . 298 16 15 . 83 179 15 25 15 23 156 145 Core Hits 727 | 2 17 1 34 70 54 58 12 . 148 7 9 . 42 79 5 10 2 6 76 95 Critical Kills 12 | . . . . . . . . . . . . . . . . . . . 3 9 Critical Parts Destroyed 16 | . . . . . 1 . . . . . . . . . . . . . 11 4 Critical Strikes 100 | . . . 7 5 1 8 1 . 17 1 . . 6 8 4 2 2 2 21 15 Burn 64 | . . . 7 5 . . 1 . 17 1 . . 6 8 4 2 2 2 7 2 Destroy 28 | . . . . . 1 . . . . . . . . . . . . . 14 13 Blast 8 | . . . . . . 8 . . . . . . . . . . . . . . Melee Attacks 10 | . . . . 4 6 . . . . . . . . . . . . . . . Impact 10 | . . . . 4 6 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41495 | 27 421 203 1444 3220 3129 3844 430 . 7032 331 315 . 2582 4714 355 672 356 580 5955 5885 Guns 32717 | 27 421 16 1442 3194 2852 708 417 . 6487 331 315 . 1744 4264 355 672 356 580 4395 4141 Cannons 3136 | . . . . . . 3136 . . . . . . . . . . . . . . Explosions 5291 | . . 187 . . . . . . 512 . . . 838 450 . . . . 1560 1744 Melee 277 | . . . . . 277 . . . . . . . . . . . . . . . Ramming 74 | . . . 2 26 . . 13 . 33 . . . . . . . . . . . Kinetic 6727 | 6 43 . . 827 2683 3168 . . . . . . . . . . . . . . Thermal 29126 | 21 378 16 1442 2367 169 676 417 . 6487 331 315 . 1744 4264 355 672 356 580 4395 4141 Explosive 5291 | . . 187 . . . . . . 512 . . . 838 450 . . . . 1560 1744 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 277 | . . . . . 277 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . 6 7 7 . 6 6 6 6 . 4 4 5 5 5 4 27 Average Corruption 4 | . . . . . 2 6 7 . 2 6 6 6 . 2 4 4 5 5 3 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 292 | . . . . . 29 44 20 . 44 10 13 1 . 24 16 14 8 19 4 46 Message Errors 62 | . . . . . 4 11 5 . 6 4 3 1 . 5 5 3 3 3 1 8 Matter Fused 69 | . . . . . 6 12 5 . 10 2 1 . . 7 4 2 2 8 . 10 Heat Flow Errors 33 | . . . . . 2 4 3 . 5 3 3 . . 2 1 2 1 1 1 5 Energy Discharges 41 | . . . . . 6 3 3 . 9 1 4 . . 3 2 1 . 3 . 6 Parts Rejected 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . 2 . . . . . 1 Data Loss (minor) 31 | . . . . . 4 6 3 . 1 . 1 . . 3 3 2 1 2 1 4 Data Loss (major) 9 | . . . . . 1 1 . . 3 . . . . 2 . 1 . 1 . . Misfires 16 | . . . . . 2 1 1 . 4 . . . . . 1 2 . 1 . 4 Alerts 9 | . . . . . 1 . . . 5 . . . . . . . 1 . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 16 | . . . . . 3 5 . . . . 1 . . . . 1 . . 1 5 Overload Shots 48 | . . . . . . . . . 1 . . 3 6 13 . 1 . 3 10 11 Effects 3 | . . . . . . . . . . . . 1 . 1 . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 357 | . . 18 . . 151 17 . . 71 . . . 64 . . . . . . 36 Projectiles 17 | . . . . . . 17 . . . . . . . . . . . . . . Explosions 189 | . . 18 . . . . . . 71 . . . 64 . . . . . . 36 Melee 151 | . . . . . 151 . . . . . . . . . . . . . . . Knockbacks 20 | . . . . . . 19 1 . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . Kinetic 16 | . . . . . . 16 . . . . . . . . . . . . . . Secondary 3 | . . . . . . 3 . . . . . . . . . . . . . . Self-Inflicted Damage 79 | . . 35 . . . . . . . . . . . . . . . . 44 . Shots 3 | . . 1 . . . . . . . . . . . . . . . . 2 . Rammed 10 | . . . 1 3 . . 1 . 5 . . . . . . . . . . . Targets Rammed 12 | . . . 1 4 . 1 1 . 5 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Highest Temperature 495 | 20 135 45 297 323 358 255 212 . 311 218 309 151 262 388 65 215 190 65 495 488 Average Temperature 84 | 15 44 21 81 68 60 50 44 . 72 90 133 112 84 110 39 103 101 37 140 155 Received Heat Transfer 3128 | . 63 . 153 338 213 972 18 . 435 . 27 . 213 316 . . . 12 112 256 Effects 18 | . . . . 1 . . . . 2 . . . . 3 . . . . 5 7 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . . . . . . . . 2 . . . . 1 . Interference 10 | . . . . . . . . . 2 . . . . 1 . . . . 4 3 Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 9 | . . . . . . . . . . . . . . . . . . 1 3 5 Total Turns 122 | . . . . . . . . . . . . . . . . . . 10 28 84 Longest Duration 39 | . . . . . . . . . . . . . . . . . . 10 17 39 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . 6 . . . . . . . . . . . . . . . Robots Melted 30 | . . . . 2 . . . . 7 . . . 2 6 1 1 1 2 6 2 Combat Hostiles 20 | . . . . 1 . . . . 3 . . . 2 4 . . 1 2 5 2 Parts Melted 192 | . 2 . 5 6 1 3 1 . 47 2 1 . 17 34 3 5 . 4 30 31 Heat Transferred 57109 | 50 869 37 3219 4958 370 1332 888 . 13273 666 555 . 3516 8298 1150 1450 950 1350 7935 6243 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Maximum Alert Level 3 | . . . 1 2 1 2 1 . 3 . . . . 2 . . . . 2 2 Low Security (%) 57 | 100 100 100 65 43 75 39 95 . 35 . . . . 28 . . . . 65 83 Level 1 31 | . . . 34 45 24 48 4 . 29 . . . . 63 . . . . 20 15 Level 2 8 | . . . . 10 . 11 . . 20 . . . . 7 . . . . 13 . Level 3 2 | . . . . . . . . . 15 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 786 | 5 73 123 255 476 290 482 211 . 786 . . . . 424 . . . . 598 410 Initial 333 | . . . 14 96 . 130 181 . . . . . . 192 . . . . 300 333 Average 189 | . 19 41 135 208 89 242 100 . 352 . . . . 241 . . . . 179 110 Influence Increases 9087 | 5 174 163 717 968 591 1110 146 . 1432 . 70 47 320 1060 20 65 5 90 1250 854 Destroy 0b10 Robot/C 5300 | . 100 100 360 560 320 620 80 . 920 . 60 40 280 500 20 40 . 60 640 600 Destroy 0b10 Robot/NC 665 | 5 20 5 75 75 90 60 25 . 125 . . . 10 65 . 5 5 10 45 45 Destroy Leader 1222 | . 24 20 142 152 104 192 . . 196 . 10 . 30 116 . 20 . 20 110 86 Allied During Kill 171 | . . 18 38 2 . 48 . . 58 . . 7 . . . . . . . . Successful Hack 222 | . 29 . 37 20 13 21 10 . 28 . . . . 64 . . . . . . Select Force Hacks 30 | . . . . . . . 30 . . . . . . . . . . . . . Disable Machine 300 | . . . 45 15 30 105 . . 30 . . . . 45 . . . . 15 15 Destroy Structure 427 | . 1 20 5 9 4 49 1 . 30 . . . . 60 . . . . 140 108 Advance Influence 450 | . . . . . . . . . . . . . . 150 . . . . 300 . Partial Spotted 45 | . . . 15 . . 15 . . 15 . . . . . . . . . . . Lose Combat Pursuer 255 | . . . . 135 30 . . . 30 . . . . 60 . . . . . . Influence Decreases 8677 | 5 174 124 527 1197 305 930 611 1 657 494 269 129 252 860 288 43 27 90 658 1036 Entered New Map 1432 | . . . 25 133 . 156 285 1 . 288 55 82 . 26 100 . 22 . . 259 Time Decay 5754 | 5 174 124 502 584 295 514 326 . 587 206 214 31 192 614 188 43 5 90 558 502 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . 100 . Lost Part 395 | . . . . 30 10 60 . . 50 . . . 50 70 . . . . . 125 Lost Ally 246 | . . . . . . 200 . . 20 . . 16 10 . . . . . . . Purge Threat 750 | . . . . 450 . . . . . . . . . 150 . . . . . 150 Squads Dispatched 60 | . 1 . . 6 5 7 . . 14 . . . . 9 . . . . 8 10 Investigation 8 | . . . . 2 . 2 . . 3 . . . . 1 . . . . . . Extermination 20 | . . . . . 3 3 . . 5 . . . . 3 . . . . 3 3 Reinforcement 24 | . 1 . . 1 2 2 . . 5 . . . . 5 . . . . 2 6 Assault 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison 7 | . . . . 3 . . . . . . . . . . . . . . 3 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . . . . 1 . . . . . . . 1 . . . . . 1 Haulers Reinforced 8 | . . . . . . . . . 3 . . . . 2 . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Distress Signals 13 | . 2 . . 1 . 3 . . 2 . . 1 . 1 . . . . . 3 Communications Jammed 21 | . . . . . . . . . 15 . . . . 1 . . . 2 3 . Distress Signals 17 | . . . . . . . . . 13 . . . . 1 . . . . 3 . Times Spotted 358 | . 11 4 26 39 28 32 3 . 70 . 3 1 13 39 1 2 . 6 32 48 Peak Tracking Total 9 | . 3 3 5 5 4 5 2 . 6 . 3 . 4 6 1 1 . 1 4 9 Tactical Retreats 10 | . . . . 6 2 . . . 1 . . . . 1 . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Traps Triggered 7 | . . . 1 2 . 2 . . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . 5 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Disabled 23 | . . . 3 1 2 7 . . 2 . . 1 1 3 . . . . 1 2 Max in Single Turn 1 | . . . 1 1 1 1 . . 1 . . 1 1 1 . . . . 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Accessed 97 | . 8 1 10 10 9 8 7 3 13 1 . 4 . 11 . . 4 . 3 5 Terminals 49 | . 7 . 8 6 5 6 5 . 4 . . . . 4 . . . . 2 2 Fabricators 6 | . . . . . 1 . . . 2 . . . . 1 . . . . . 2 Repair Stations 4 | . . . . . . 2 . . 1 . . . . 1 . . . . . . Recycling Units 11 | . 1 . 1 2 1 . 2 . 3 . . . . 1 . . . . . . Scanalyzers 8 | . . . 1 2 1 . . . 2 . . . . 2 . . . . . . Garrison Access 6 | . . . . . 1 . . . 1 . . . . 2 . . . . 1 1 Total Hacks 266 | . 28 1 34 38 20 12 21 23 22 1 . 10 . 27 . . 17 . 4 8 Successful 159 | . 17 1 21 22 9 8 8 23 10 1 . 10 . 9 . . 17 . 1 2 Failed 104 | . 11 . 12 15 11 4 13 . 11 . . . . 18 . . . . 3 6 Catastrophic 33 | . 3 . 1 2 3 2 5 . 4 . . . . 8 . . . . 2 3 Database Lockouts 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . Manual 73 | . 18 . 17 10 4 8 6 . 6 . . . . 4 . . . . . . Terminals 139 | . 26 . 29 19 14 10 15 . 7 . . . . 13 . . . . 3 3 Fabricators 8 | . . . . . 1 . . . 3 . . . . 1 . . . . . 3 Repair Stations 5 | . . . . . . 2 . . 1 . . . . 2 . . . . . . Recycling Units 19 | . 2 . 1 4 1 . 6 . 3 . . . . 2 . . . . . . Scanalyzers 33 | . . . 4 15 2 . . . 7 . . . . 5 . . . . . . Garrison Access 10 | . . . . . 2 . . . 1 . . . . 4 . . . . 1 2 Terminal Hacks 92 | . 7 1 9 4 5 4 4 23 . 1 . 10 . 5 . . 17 . 1 1 Record 35 | . . . 3 . . . 2 16 . . . 8 . 1 . . 5 . . . Part Schematic 5 | . . . . . 1 . . . . . . . . . . . 4 . . . Robot Analysis 16 | . 3 . 2 . . . 1 6 . . . . . . . . 4 . . . Prototype ID Bank 6 | . . . . . 1 . 1 . . . . . . . . . 4 . . . Open Door 7 | . . 1 . . . 3 . . . 1 . 2 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . 3 . . . . . . . . . 1 . . . . . 1 Locate Traps 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . . . . . . . . . . 1 Network Status 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 1 1 . . 1 . . . . . . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 1 . 1 1 . . 1 . . . . . . 1 . . . . . . Scanalyzer 22 | . . . 3 11 2 . . . 4 . . . . 2 . . . . . . Insert Component 7 | . . . . 5 . . . . 1 . . . . 1 . . . . . . Analyze 4 | . . . . 4 . . . . . . . . . . . . . . . . Retrieve Study 11 | . . . 3 2 2 . . . 3 . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 35 | . 8 . 8 6 2 4 3 . 3 . . . . 1 . . . . . . Terminals 28 | . 8 . 8 6 2 2 2 . . . . . . . . . . . . . Botnet 11 | . 3 . 3 1 1 1 2 . . . . . . . . . . . . . Skim 17 | . 5 . 5 5 1 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 4 | . . . . . . 2 . . 1 . . . . 1 . . . . . . Patch 4 | . . . . . . 2 . . 1 . . . . 1 . . . . . . Recycling Units 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 8 . 9 9 8 6 7 . 9 . . . . 11 . . . . 3 4 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . 4 1 . . . . . . . . . . . 4 . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . 69 . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . 18 . . . . . . . . . . . Part Studies Acquired 11 | . . . 3 2 2 . . . 3 . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . 3 . 9 5 . . . . . . . . . 10 . . . . . . Parts Scanalyzed 5 | . . . . 4 . . . . . . . . . 1 . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 3 . 1 . . 5 . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total Allies 22 | . . 3 . . . 10 3 . 1 . . 5 . . . . . . . . Largest Group 10 | . . 3 3 1 . 10 3 3 4 . . 5 1 . . . . . . . Highest-Rated Group 232 | . . 73 73 31 . 173 72 72 121 . . 232 64 . . . . . . . Highest-Rated Ally 64 | . . 31 31 31 . 29 40 40 49 . . 64 64 . . . . . . . Initial UFD Resources 56 | . . . . . . . . . 39 49 49 49 52 52 52 52 52 56 56 56 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 158 | . . 11 18 10 . 63 . . 25 . . 31 . . . . . . . . Total Damage 3385 | . . 185 269 85 . 811 . . 723 . . 1312 . . . . . . . . Kills 21 | . . 4 4 2 . 6 . . 3 . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Active Infowar (turns) 23562 | 19 607 487 1193 1721 1456 1148 706 1809 2729 435 440 1581 1451 2027 793 641 418 887 1661 1353 Optics 9518 | . . . . . . . . . . . . 287 1451 2027 793 641 418 887 1661 1353 Sensors 18742 | . . . . 1704 1456 1127 706 1809 1945 435 440 1580 1309 1507 491 584 407 647 1442 1153 Seismic 2328 | 19 607 487 1193 22 . . . . . . . . . . . . . . . . Jamming 9410 | . . . . . . 21 . . 2013 365 170 . . 1711 793 628 418 887 1661 743 Robot Analysis Total 16 | . 3 . 2 . . . 1 6 . . . . . . . . 4 . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . 1 . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Turns Passed 25494 | 111 631 540 1533 2156 2045 1405 730 1809 2847 435 440 1581 1451 2027 793 641 418 887 1661 1353 Spaces Moved 13274 | 97 428 391 852 916 1099 618 399 1234 1416 260 259 932 659 911 461 330 227 457 763 565 Core 199 | 2 . . . . . . . 197 . . . . . . . . . . . . Treads 10713 | 2 44 . 81 534 1099 618 399 1037 1416 260 259 932 458 771 461 330 227 457 763 565 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 2362 | 93 384 391 771 382 . . . . . . . . 201 140 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 100 130 135 160 160 160 50 160 162 162 162 162 150 165 160 160 160 160 170 Average Speed 158 | 88 116 129 148 155 160 169 160 142 160 162 162 162 190 167 165 164 160 160 167 170 Slowest Speed 320 | 160 160 130 320 200 162 229 160 160 162 162 162 162 250 246 165 165 160 160 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 59 | 4 64 88 85 79 32 71 74 82 46 49 45 92 63 28 73 47 62 76 22 60 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 13 | . . . 3 1 . . 1 4 . . . . 1 . . . 3 . . . Known Exits Taken 18 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 2 . . . . . 2 . 2 3 . 2 . 3 3 . 2 . . Spaces Dug 79 | . . . . 4 1 . . . 1 . . 5 18 13 . 1 . 3 23 10 Terrain Destroyed 326 | . . 23 . 5 1 45 . . 7 . . 5 66 30 . 1 . 3 84 56 Melee 5 | . . . . 4 1 . . . . . . . . . . . . . . . Projectile 129 | . . . . 1 . 45 . . 1 . . 5 18 16 . 1 . 3 23 16 AOE 192 | . . 23 . . . . . . 6 . . . 48 14 . . . . 61 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total 16293 | 113 507 424 1039 1468 1293 812 464 1284 1750 265 269 997 761 1242 483 404 270 578 1020 850 Wait 1179 | . 21 1 15 345 29 31 2 7 82 . 2 13 32 153 12 37 . 104 115 178 Move 13254 | 96 427 390 851 915 1098 617 398 1233 1415 259 258 931 658 910 460 329 226 456 762 565 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 242 | 7 17 19 39 20 19 15 3 21 27 1 . 3 4 26 1 7 3 . 7 3 Fast Attach 129 | 7 1 2 3 8 8 18 3 9 15 . 2 11 1 9 2 3 9 . 10 8 Attach 62 | . . 1 3 6 4 6 2 . 11 . . . 4 9 . 1 2 . 2 11 Detach 5 | . . . . . . 1 . . 1 . . . . . . . 2 . 1 . Swap 282 | . 6 2 32 43 24 21 3 1 55 . 1 5 9 33 1 6 1 4 23 12 Drop 315 | . 7 6 50 33 31 28 9 13 35 1 2 14 . 29 3 11 12 . 19 12 Fire 751 | 3 28 3 45 90 74 74 13 . 96 4 4 6 53 73 4 10 15 14 81 61 Melee 10 | . . . . 4 6 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . . 1 4 . 1 1 . 5 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 52 | . . . . . . . 30 . 8 . . 14 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: Fac x4 / *Sto x2 / *Low) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing (discovered 1 exit: *Res) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 3) 612 | -10/Materials | Derelicts attacked the area 717 | -10/Materials | Identified exit to Materials 719 | -10/Materials | Discovered new exit (range 14) 743 | -10/Materials | Entered Mines 746 | -10/Mines | Found the Drone Emporium 752 | -10/Mines | Found Prototype Device 752 | -10/Mines | Identified Bomb Drone Bay 906 | -10/Mines | Learned 2 Materials zone layouts 1021 | -10/Mines | Received a Mining Laser from a helpful Derelict 1250 | -10/Mines | Discovered exit to Materials (range 13) 1283 | -10/Mines | Entered Materials 1283 | -9/Materials | Accompanied by 3 allies 1283 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1284 | -9/Materials | Identified exit to Materials 1288 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1645 | -9/Materials | Build established: Gunner 1652 | -9/Materials | Discovered new exit (range 16) 1773 | -9/Materials | Discovered exit to Materials (range 6) 1877 | -9/Materials | Discovered new exit (range 16) 1945 | -9/Materials | Central database locked down 2243 | -9/Materials | Learned location of 1 exit from Storage 2302 | -9/Materials | Loaded intel: 9 trap records 2415 | -9/Materials | Learned 2 Materials zone layouts 2434 | -9/Materials | Learned location of Zion (-6) 2464 | -9/Materials | Learned 4 Materials zone layouts 2532 | -9/Materials | Learned 2 Materials zone layouts 2816 | -9/Materials | Entered another Materials area 2816 | -8/Materials | Accompanied by 1 ally 2816 | -8/Materials | Evolved 2 slots: Utility x2 2817 | -8/Materials | Identified exit to Factory 2963 | -8/Materials | Discovered exit to Factory (range 7) 3125 | -8/Materials | Build established: Skirmisher 3135 | -8/Materials | Central database locked down 3468 | -8/Materials | Garrison activated, responded to threat 4683 | -8/Materials | Build established: Scavenger-Skirmisher 4686 | -8/Materials | Learned Factory trap positions 4739 | -8/Materials | Learned location of 1 exit from Extension 4780 | -8/Materials | Learned Factory emergency access door positions 4847 | -8/Materials | Learned 2 Storage zone layouts 4893 | -8/Materials | Learned location of Extension (-6) 4947 | -8/Materials | Learned location of 1 exit from Recycling 4972 | -8/Materials | Entered Factory 4972 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4973 | -7/Factory | Identified exit to Factory 4973 | -7/Factory | Identified exit to Storage 4974 | -7/Factory | Loaded intel: 97 trap records 5245 | -7/Factory | Discovered new exit (range 4) 5262 | -7/Factory | Identified exit to Lower Caves 6490 | -7/Factory | Build established: Scavenger-Tank 7017 | -7/Factory | Entered Storage 7019 | -7/Storage | Identified exit to Recycling 7456 | -7/Storage | Build established: Scavenger-Skirmisher 7664 | -7/Storage | Lost 4 parts (1p2n1u) 7748 | -7/Storage | Core integrity fell below 50% 7930 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8033 | -7/Storage | Lost 7 allies 8273 | -7/Storage | Build established: Skirmisher 8415 | -7/Storage | Used back door to open Recycling access 8422 | -7/Storage | Entered Recycling 8423 | -7/Recycling | Identified exit to Factory 8424 | -7/Recycling | Identified exit to Scraptown 8676 | -7/Recycling | Build established: Scavenger-Skirmisher 9047 | -7/Recycling | Scanned before Scraplab entrance 9135 | -7/Recycling | Entered Scraplab 9152 | -7/Recycling | Entered Scraptown 9152 | -7/Scraptown | Accompanied by 3 allies 9152 | -7/Scraptown | System corruption cleaned by C-Scrubber 9395 | -7/Scraptown | Visited Comm Corps 9486 | -7/Scraptown | Visited Spacefarers 9927 | -7/Scraptown | Visited Junk Repository 9982 | -7/Scraptown | Visited Assassins FH 10059 | -7/Scraptown | Visited The Evicted 10094 | -7/Scraptown | Visited Fellowship of the Rings 10112 | -7/Scraptown | Visited SPCMW 10141 | -7/Scraptown | Visited UFD Registry 10141 | -7/Scraptown | Registered with UFD as "Rustmod" 10179 | -7/Scraptown | Visited Junk Repository 10225 | -7/Scraptown | Visited Science Guys 10288 | -7/Scraptown | Visited Chapter 10 10310 | -7/Scraptown | Visited Scrap Suit Storage 10333 | -7/Scraptown | Visited Analyses Database 10381 | -7/Scraptown | Visited Science Testing Area 10395 | -7/Scraptown | Visited A0-MCA Data Center 10425 | -7/Scraptown | Visited Abandonware Association 10477 | -7/Scraptown | Visited Scrapoid Pod Storage 10521 | -7/Scraptown | Visited Cartography Club 10556 | -7/Scraptown | Found Surveybot 17 Chip 10601 | -7/Scraptown | Found Deep Structural Scanner 10606 | -7/Scraptown | Learned location of Recycling (-7) 10606 | -7/Scraptown | Learned location of Upper Caves (-5) 10606 | -7/Scraptown | Learned location of Proximity Caves (-5) 10606 | -7/Scraptown | Learned 12 Research zone layouts 10606 | -7/Scraptown | Learned 4 Recycling zone layouts 10606 | -7/Scraptown | Learned 20 Lower Caves zone layouts 10606 | -7/Scraptown | Learned 8 Upper Caves zone layouts 10606 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 10606 | -7/Scraptown | Learned Storage emergency access door positions 10606 | -7/Scraptown | Learned location of 3 exits from Factory 10606 | -7/Scraptown | Learned location of 1 exit from Research 10870 | -7/Scraptown | Met Optimus 10870 | -7/Scraptown | Accepted into 0bPrime 10961 | -7/Scraptown | Entered Factory 10961 | -5/Factory | Accompanied by 3 allies 10961 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 10962 | -5/Factory | Identified exit to Upper Caves 10963 | -5/Factory | Identified exit to Factory 11028 | -5/Factory | Allied Derelicts emerged from ambush trap array 11441 | -5/Factory | Watched by a mysterious "MATRIX" hacker 12055 | -5/Factory | Discovered exit to Factory (range 16) 12401 | -5/Factory | Central database locked down 13122 | -5/Factory | Fabricated Enh. Nova Cannon? 13300 | -5/Factory | Loaded intel: 8 recycling unit locations 13661 | -5/Factory | First assault squad dispatched 13808 | -5/Factory | Entered Upper Caves 14220 | -5/Upper Caves | Discovered new exit (range 5) 14230 | -5/Upper Caves | Identified exit to Upper Caves 14243 | -5/Upper Caves | Entered another Upper Caves area 14516 | -5/Upper Caves | Learned location of 1 exit from Factory 14566 | -5/Upper Caves | Encountered a Warlord checkpoint 14670 | -5/Upper Caves | Discovered new exit (range 3) 14677 | -5/Upper Caves | Identified exit to Warlord 14683 | -5/Upper Caves | Entered Warlord 14744 | -5/Warlord | System corruption cleaned by Quarantine Array 15293 | -5/Warlord | Build established: Commander-Tank 15564 | -5/Warlord | Rebuked by Warlord 15589 | -5/Warlord | Warlord's base attacked by MAIN.C 15898 | -5/Warlord | P-70 Sage assimilated allied AV-B5Y(l) 15939 | -5/Warlord | Warlord forces counterattacked 15970 | -5/Warlord | Found Prototype Device 15970 | -5/Warlord | Identified Thermal Barrier 15977 | -5/Warlord | Found Prototype Processor 15977 | -5/Warlord | Identified Spectral Analyzer 15986 | -5/Warlord | Found Prototype Device 15987 | -5/Warlord | Identified Exp. Phase Shifter 16116 | -5/Warlord | Spotted Striker 16118 | -5/Warlord | Spotted B-75 Beast 16210 | -5/Warlord | Opened side exit 16253 | -5/Warlord | Discovered new exit (range 7) 16261 | -5/Warlord | Identified exit to Proximity Caves 16264 | -5/Warlord | Warlord base infiltrated, sounded retreat 16264 | -5/Warlord | Entered Proximity Caves 16264 | -4/Proximity Caves | Accompanied by 1 ally 16267 | -4/Proximity Caves | Spotter reported a threat 16445 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 16807 | -4/Proximity Caves | Lost 5 parts (3n1u1w) 17094 | -4/Proximity Caves | Build established: Skirmisher 17568 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17625 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 17652 | -4/Proximity Caves | Found Alien Artifact 17679 | -4/Proximity Caves | Discovered exit to Factory (range 8) 17703 | -4/Proximity Caves | Learned location of Quarantine (-2) 17715 | -4/Proximity Caves | Entered Factory 17715 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17716 | -4/Factory | Identified exit to Research 17717 | -4/Factory | Identified exit to Upper Caves 18016 | -4/Factory | Build established: Skirmisher 18437 | -4/Factory | Lost 5 parts (2p1u2w) 18947 | -4/Factory | Spotted B-86 Titan 18951 | -4/Factory | Destroyed B-86 Titan 19041 | -4/Factory | Destroyed 7 combat bots 19282 | -4/Factory | Build established: Pyromaniac-Skirmisher 19742 | -4/Factory | Entered Upper Caves 20154 | -4/Upper Caves | Encountered a Warlord checkpoint 20204 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20380 | -4/Upper Caves | Discovered new exit (range 11) 20395 | -4/Upper Caves | Identified exit to Upper Caves 20441 | -4/Upper Caves | Learned Research terminal intel 20523 | -4/Upper Caves | Build established: Pyromaniac-Tank 20535 | -4/Upper Caves | Entered another Upper Caves area 20837 | -4/Upper Caves | Spotted B-86 Titan 20850 | -4/Upper Caves | Discovered new exit (range 23) 20852 | -4/Upper Caves | Build established: Pyromaniac-Skirmisher 21058 | -4/Upper Caves | Found DCF Scrap (17 items) 21174 | -4/Upper Caves | Identified exit to Zhirov 21176 | -4/Upper Caves | Entered Zhirov 21179 | -4/Zhirov | Discovered new exit (range 3) 21208 | -4/Zhirov | Met Zhirov 21243 | -4/Zhirov | Learned location of Testing (-3) 21243 | -4/Zhirov | Learned location of Command (-1) 21253 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21277 | -4/Zhirov | Found Alien Artifact 21277 | -4/Zhirov | Identified Integrated Reactor 21277 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21384 | -4/Zhirov | Found Alien Artifact 21445 | -4/Zhirov | Build established: Mutant 21592 | -4/Zhirov | Identified exit to Proximity Caves 21594 | -4/Zhirov | Entered Proximity Caves 21602 | -3/Proximity Caves | Spotter reported a threat 21628 | -3/Proximity Caves | Spotter reported a threat 21879 | -3/Proximity Caves | Build established: Pyromaniac-Tank 22140 | -3/Proximity Caves | Spotted B-86 Titan 22199 | -3/Proximity Caves | Destroyed B-86 Titan 22470 | -3/Proximity Caves | Discovered exit to Research (range 6) 22481 | -3/Proximity Caves | Entered Research 22481 | -3/Research | Evolved 2 slots: Utility x2 22482 | -3/Research | Identified exit to Research 22483 | -3/Research | Identified exit to Testing 22484 | -3/Research | Loaded intel: 23 terminal locations 22731 | -3/Research | Search patrols dispatched 23919 | -3/Research | Garrison activated, responded to threat 23942 | -3/Research | Destroyed 10 combat bots 24092 | -3/Research | Discovered exit to Testing (range 10) 24142 | -3/Research | Entered Testing 24939 | -3/Testing | Discovered exit to Research (range 9) 25209 | -3/Testing | System corruption reached 10% 25400 | -3/Testing | Garrison activated, responded to threat 25427 | -3/Testing | Identified Transdimensional Reconstructor 25427 | -3/Testing | Warped through subspace 25429 | -3/Testing | Lost 3 parts (1n2u) 25473 | -3/Testing | Scanned by Researcher 25495 | -3/Testing | Self-destructed Last Messages --------------- 25485_ The unstable cave ceiling collapses. 25485_ Held in stasis. 25486_ X-82 Rainmaker destroyed. 25486_ Destroyed Terrain Scanner. 25486_ U-05 Engineer destroyed. 25486_ U-05 Engineer lays Concrete. 25486_ Adv. Variable Charge Gun destroyed. 25487_ U-05 Engineer lays Concrete. 25488_ The unstable cave ceiling collapses. 25488_ G-67 Veteran destroyed. 25489_ Held in stasis. 25489_ C-55 Analyst is analyzing... 25490_ The unstable cave ceiling collapses. 25490_ Destroyed Lgt. Ion Engine. 25490_ U-05 Engineer destroyed. 25493_ K-01 Serf collects debris. 25493_ Held in stasis. 25493_ C-55 Analyst is analyzing... 25494_ The unstable cave ceiling collapses. 25494_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????# """" """" # """ !"%#???# | | ???########??????# # [!!=#???# | | ???# #??????# != ####+######### | | ???# ###????#######+###### | | ???#[ ! + ########?# [% ##### | | ???# # ## #?# | | ???# " F" # ## ### | | ???# """" + " ! /]! | | ???########### ### """ """ """ /!! ###+## | | ?????????????# #?# """ """ """ ]!! # % | | ?????????????######### """ """ """ # =!= | | ??????????????# = # # | | ??????????????# "" # p""" """ """ """ # | | ??????????????# "" # """ """ """ """ #= | | ??????????????# "T # "" """ """ """ # | | ??????????????# "" = # # | | ??????????????# "" # * k"" """ """ # [ | | ##????????????# # !%=""" """ """ !]# | | "#????????????# """ # !| "" """ "" %= =!]#% | | "#????????????# """ + = ! ![# | | "?????????????# """ #=*%!/ ! %+ | | ??????????????# """ #=[*[= = ###### | | #?????????????# """ #!%!%%! ####+#####??? | | #????????# ???# #=*=!#### #####? ????????? | | #????# # # ###|=!!##?# #???# ?????????? | | ###### x! ![%!@#??# ?????# ??????????? | | =g = *=[=|#??###?????#???????????? | | ###### # [ g =*|!!#??????????????????????? | | ?????# |%=!###########????????????? | | ###### # ## !=*## #????????????? | | """"" # ! ## """ ""#????????????? | | """F"" # ## """ ""#????????????? | | """ "" # ## """ ""#????????????? | | ?? ?# # ## T#????????????? | | ???? ???# !# c ## """ ""#????????????? | | ##?###+###??# """ %+ ## """ ""#????????????? | | # #??# """ # ## """ ""#????????????? | | # #### "" # u ## #????????????? | | "" + T ! +%% % # ######+####????????????? | | "" # ############# h%* =*%[ #????????????? | | "" # #???????????# [%[<[ #????????????? | | ?### ###???????????# = #????????????? | | ##???# #?????????????# #????????????? | | ?????# ###############+##+###########????????????? | | ?????# + ?????????????????????? | | ?????# ^^ # """ ???????????????????? | | ###### ^ # """ #??????????????????? | | % + """ "" #??????????????????? | | =% #######+###### """ """#??????????????????? | | #????? #?# """ T"#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 200 Energy Generation 53 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: TH 50 Weapon Cycling 25 Evasion (%) 60 Melee Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Authchip Count 1 Item Schematics ----------------- Imp. Signal Interpreter | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Adv. Shield Generator | -7/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Minigun | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Pulse Rifle | -7/Factory | Hacked Hvy. Laser | -7/Factory | Hacked Imp. Treads | -5/Factory | Hacked Plasma Rifle | -5/Factory | Hacked Wave Gun | -5/Factory | Hacked Variable Charge Gun | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed OvertunedHackingTelecube Manual? 0 Play Time 04:24:12 Cumulative 418.5 hours Start 2026.07.31 @ 16:11:45 End 2026.08.14 @ 16:18:25 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 226 Adventurer 25 Explorer 0 Win Type - Total 14 Types 9/0/3/1/0/0/0/1/0/0 Lore% 86 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68bc0d38-7122-4bc5-8e0c-37367d3cfbb6