Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.17 @ 14:29:43 Player: Fedop Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (1217) 1217 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 5614 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 140/140 System Corruption 14% Temperature Cool (0) Movement Hovering (52) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY (7) ------ Coolant Injector Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter System Guard > --- WEAPON (2) ------- Gauss Cannon Axe > --- INVENTORY (5) ---- Gravmag System Gravmag System Lightning Gun Improved Lightning Gun Peak State ------------ > --- POWER ------------ Hybrid Fission Core Hybrid Fission Core > --- PROPULSION ------- Improved Gravmag System Combat Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Transmission Jammer Improved Light Armor Plating Improved System Shield > --- WEAPON ----------- Coil Gun Power Sword > --- INVENTORY -------- Gravmag System Gravmag System Cooled VTOL Module Advanced Weight Redist. System Improved Reaction Control System [Rating: 75] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Hybrid Fission Core Reactor Cold Fusion Reactor Propulsion Flight Unit Treads Medium Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Flight Unit Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Compact Battery Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Layered Light Armor Plating Weapon Power Maul Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Slots Evolved 8 | . . . 2 . . . 6 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . Utility 5 | . . . 1 . . . 4 . . Weapon . | . . . . . . . . . . Parts Attached 117 | 6 10 1 15 13 9 . 27 3 33 Power 12 | 1 . . 2 1 2 . 2 . 4 Engine 6 | 1 . . 1 1 2 . . . 1 Core 5 | . . . 1 . . . 1 . 3 Reactor 1 | . . . . . . . 1 . . Propulsion 32 | 3 3 . 6 7 . . 4 1 8 Treads 2 | 1 . . . . . . 1 . . Leg 2 | . . . . 1 . . 1 . . Wheel 4 | 2 1 . . 1 . . . . . Hover 11 | . . . 3 . . . . 1 7 Flight 13 | . 2 . 3 5 . . 2 . 1 Utility 49 | . 4 1 5 1 6 . 18 . 14 Device 25 | . 3 . 4 . 3 . 10 . 5 Storage 1 | . . . . . . . . . 1 Processor 12 | . 1 . 1 . 1 . 2 . 7 Hackware 5 | . . . . . . . 5 . . Protection 6 | . . 1 . 1 2 . 1 . 1 Artifact . | . . . . . . . . . . Weapon 24 | 2 3 . 2 4 1 . 3 2 7 Energy Gun 7 | . 2 . 1 1 . . . 1 2 Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 3 | 2 . . . . . . . . 1 Ballistic Cannon 3 | . . . . 1 . . . . 2 Launcher 3 | . . . 1 . . . 1 1 . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 4 | . 1 . . . . . 1 . 2 Piercing Weapon 1 | . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 2 . 2 . 2 Parts Lost 42 | . 1 2 10 3 . 1 11 . 14 Power 6 | . . 1 1 . . . 2 . 2 Propulsion 17 | . 1 1 5 3 . 1 5 . 1 Utility 14 | . . . 2 . . . 4 . 8 Weapon 5 | . . . 2 . . . . . 3 Highest Loss Streak 10 | . 1 2 9 10 . 1 5 . 8 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 1 4 4 4 4 4 5 4 4 4 Power . | . 1 1 . . . 1 . . . Propulsion 1 | . 1 . . 1 1 1 . . 2 Utility 2 | . . 2 1 1 2 3 4 3 1 Weapon . | . . 1 1 . . . . 1 . Tool/Special . | . . . . . . . . . . Unused Backups 20 | . 1 1 1 6 1 . 4 . 6 Power 4 | . 1 . 1 1 . . 1 . . Propulsion 5 | . . 1 . 1 . . . . 3 Utility 7 | . . . . 3 1 . 2 . 1 Weapon 3 | . . . . . . . 1 . 2 Tool/Special 1 | . . . . 1 . . . . . Average Slot Usage (%) 84 | . 90 75 57 80 95 96 85 32 90 Engine 7 | . 14 10 1 7 11 11 10 . . Core 2 | . . . . . . . 1 . 11 Treads 1 | . 10 . . . . . 1 . . Leg 1 | . . . . 2 . . 3 . . Wheel 1 | . 10 . . 3 . . . . . Hover 5 | . . . 6 . . . . . 22 Flight 14 | . 6 23 9 21 33 29 14 . 1 Device 15 | . 17 7 15 11 11 11 17 19 17 Processor 11 | . 2 14 14 11 11 11 8 6 17 Hackware 5 | . . . . . . . 14 6 3 Protection 3 | . . 1 . 10 10 11 1 . . Energy Gun 2 | . 15 7 . 1 . . . . 2 Ballistic Gun 1 | . 9 . . . . . . . 2 Ballistic Cannon 3 | . . . . 6 8 11 1 . 1 Impact Weapon 3 | . . . . 5 9 11 3 . . Slashing Weapon 2 | . 2 9 7 . . . 2 . 5 Peak Build Rating 75 | 5 7 7 15 24 34 27 63 37 75 Average Rating 37 | 3 6 5 7 14 21 26 49 24 66 On Entrance 13 | . 5 7 2 3 12 27 26 20 37 Avg Prop Armor Cover (%) 11 | 13 12 . 13 10 . . 17 . 2 Naked Turns . | . . . . . . . . . . Heaviest Build 31 | 7 9 8 12 16 18 18 28 8 31 Greatest Support 50 | 32 20 8 16 28 24 24 31 12 50 Greatest Overweight (x) 5 | . . . 1 1 . . 3 2 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 4 4 4 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 4 5 5 5 5 5 4 Class Distribution -------------------- 43% | Mutant 11% | Hacker-Mutant 11% | Scavenger-Mutant 7% | Machinist-Mutant 7% | Infiltrator-Mutant 3% | Scout 3% | Hacker-Scout 3% | Scientist-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Waste Machinist-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Matter Collected 2250 | 231 166 . 225 313 92 39 464 . 720 Remotely . | . . . . . . . . . . Salvage Created 2357 | . 339 . 117 211 . . 252 . 1438 Parts 122 | . 16 . 18 8 . . 11 . 69 Haulers Intercepted 5 | . 1 . 1 . . . 1 . 2 Recyclers Shooed 3 | . 1 . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Combat Hostiles Destroyed 28 | . 8 . 4 3 . . 2 . 11 Melee 6 | . . . . . . . 1 . 5 Guns 11 | . 8 . . . . . . . 3 Cannons 4 | . . . . 3 . . . . 1 AOE 5 | . . . 4 . . . 1 . . Classes Destroyed 13 | . 5 . 1 1 . . 4 . 2 Worker 8 | . . . . . . . 3 . 5 Builder 7 | . . . 2 . . . . . 5 Tunneler 2 | . . . . . . . 1 . 1 Hauler 5 | . 1 . 1 . . . 1 . 2 Recycler 7 | . 1 . . 2 . . . . 4 Operator 2 | . 1 . . . . . 1 . . Watcher 3 | . . . . . . . 1 . 2 Swarmer 14 | . 5 . 3 1 . . . . 5 Grunt 7 | . 3 . 1 1 . . . . 2 Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . . . . . . 1 Sentry 1 | . . . . . . . . . 1 Programmer 4 | . . . . . . . 2 . 2 Best Kill Streak 9 | . 3 . 3 3 . . 2 . 9 Combat Bots Only 3 | . 2 . 3 2 . . 1 . 3 Max Kills in Single Turn 2 | . 2 . 1 1 . . 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . 1 . . . 1 . . Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Hostile Shots Fired 635 | . 54 32 83 10 . 43 144 . 269 Missed 286 | . 10 15 33 2 . 24 74 . 128 Hits 349 | . 44 17 50 8 . 19 70 . 141 Projectile 349 | . 44 17 50 8 . 19 70 . 141 AOE 5 | . . . . 5 . . . . . Critical Strikes 10 | . . . 2 . . . 5 . 3 Damage Taken 4846 | . 417 170 682 280 . 166 1233 . 1898 Core 1382 | . 84 82 237 103 . 22 383 . 471 Absorbed by Shields 34 | . . . 34 . . . . . . Regen/Repaired (Parts) 114 | . . . . . . . 78 . 36 Core Remaining (%) 47 | 100 . 33 . . . 9 . . . Volleys Fired 106 | . 38 . 9 7 . 10 4 . 38 Largest 2 | . 2 . 1 1 . 1 1 . 2 Hottest 120 | . 100 . 33 40 . 40 40 . 120 Shots Fired 143 | . 67 . 9 7 . 10 4 . 46 Gun 100 | . 67 . . . . . . . 33 Cannon 32 | . . . . 7 . 10 2 . 13 Launcher 11 | . . . 9 . . . 2 . . Special . | . . . . . . . . . . Kinetic 70 | . 24 . . 7 . 10 2 . 27 Thermal 43 | . 43 . . . . . . . . Explosive 11 | . . . 9 . . . 2 . . Electromagnetic 19 | . . . . . . . . . 19 Robot Hit Streak 8 | . 5 . 3 3 . 2 2 . 8 Robot Miss Streak 8 | . 8 . 4 1 . 2 2 . 2 Penetration Max 2 | . . . . . . . . . 2 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 127 | . 38 . 4 5 . 5 15 . 60 Core Hits 66 | . 16 . 11 5 . 1 5 . 28 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 11 | . 3 . . . . 2 2 . 4 Burn 3 | . 3 . . . . . . . . Blast 4 | . . . . . . 2 . . 2 Corrupt 1 | . . . . . . . . . 1 Smash 2 | . . . . . . . 2 . . Sever 1 | . . . . . . . . . 1 Melee Attacks 217 | . 7 . 28 . 14 . 88 . 80 Impact 58 | . . . . . 3 . 55 . . Slashing 148 | . 7 . 28 . . . 33 . 80 Piercing 11 | . . . . . 11 . . . . Sneak Attacks 23 | . . . 3 . . . 8 . 12 Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5052 | . 506 . 691 166 . 131 1079 . 2479 Guns 1058 | . 494 . . . . . . . 564 Cannons 620 | . . . . 166 . 131 31 . 292 Explosions 627 | . . . 547 . . . 80 . . Melee 2659 | . . . 144 . . . 942 . 1573 Ramming 88 | . 12 . . . . . 26 . 50 Kinetic 1056 | . 230 . . 166 . 131 31 . 498 Thermal 303 | . 264 . 39 . . . . . . Explosive 588 | . . . 508 . . . 80 . . Electromagnetic 358 | . . . . . . . . . 358 Impact 400 | . . . . . . . 400 . . Slashing 2259 | . . . 144 . . . 542 . 1573 Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . 3 3 3 . 9 9 13 Average Corruption 7 | . . . 3 3 3 . 3 9 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 95 | . . . 7 12 . . 2 7 67 Message Errors 29 | . . . 2 6 . . 1 1 19 Matter Fused 24 | . . . 4 2 . . 1 2 15 Heat Flow Errors 8 | . . . 1 3 . . . 1 3 Energy Discharges 8 | . . . . . . . . 1 7 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 8 | . . . . 1 . . . 1 6 Data Loss (major) 5 | . . . . . . . . . 5 Misfires 3 | . . . . . . . . . 3 Alerts 2 | . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . 3 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 846 | . . . 35 6 . . 461 . 344 Projectiles 7 | . . . . 6 . . . . 1 Explosions 26 | . . . 26 . . . . . . Melee 813 | . . . 9 . . . 461 . 343 Knockbacks 3 | . . . . . . . 1 . 2 Impact 1 | . . . . . . . 1 . . Kinetic 2 | . . . . . . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 83 | . 6 . 41 . . . 13 . 23 Shots 1 | . . . 1 . . . . . . Rammed 11 | . 1 . . . . . 2 . 8 Targets Rammed 11 | . 1 . . . . . 2 . 8 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 509 | . 332 . 225 185 . 215 32 84 509 Average Temperature 107 | . 117 . 99 74 . 84 9 47 167 Received Heat Transfer 866 | . 96 39 194 . . 36 66 . 435 Effects 20 | . 2 . . . . . . . 18 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . . . 3 Interference 12 | . 2 . . . . . . . 10 Damage (major) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 2 . 3 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 6 | . . . . . . . 3 . 3 Impact Corruptions 5 | . . . . . . . 5 . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . Heat Transferred 1049 | . 999 . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Maximum Alert Level 1 | . . . 1 . . . . . 1 Low Security (%) 77 | 100 100 100 84 100 . . 100 100 27 Level 1 22 | . . . 15 . . . . . 72 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 391 | . 95 118 268 97 . . 130 26 391 Initial 97 | . . 33 41 97 . . 4 26 . Average 95 | . 39 57 65 23 . . 18 3 256 Influence Increases 2794 | . 355 135 566 92 . 95 537 . 1014 Destroy 0b10 Robot/C 660 | . 160 . 140 60 . 20 60 . 220 Destroy 0b10 Robot/NC 165 | . 15 . 15 10 . . 30 . 95 Destroy Leader 154 | . 32 . 12 10 . . 34 . 66 Allied During Kill 6 | . . . 3 3 . . . . . Successful Hack 184 | . 24 . 3 5 . . 117 . 35 Select Force Hacks 30 | . . . . . . . 30 . . Disable Machine 105 | . 15 . 45 . . . 15 . 30 Anti-Garrison Action 200 | . . . . . . . . . 200 Destroy Structure 225 | . 4 . 93 4 . . 86 . 38 Partial Spotted 90 | . . . 45 . . . 45 . . Lose Combat Pursuer 975 | . 105 135 210 . . 75 120 . 330 Influence Decreases 2448 | . 269 113 424 299 43 88 468 76 668 Entered New Map 369 | . . 53 67 153 43 . 3 50 . Time Decay 1585 | . 259 40 197 136 . 68 331 26 528 Lost Part 382 | . 10 20 100 10 . 10 92 . 140 Lost Ally 112 | . . . 60 . . 10 42 . . Squads Dispatched 28 | . 3 . 3 . . . 12 . 10 Investigation 11 | . . . 2 . . . 4 . 5 Extermination 8 | . . . . . . . 4 . 4 Reinforcement 7 | . 3 . 1 . . . 2 . 1 Assault 2 | . . . . . . . 2 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Distress Signals 8 | . 1 . 1 . . . 6 . . Communications Jammed 1 | . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . 1 Times Spotted 183 | . 22 9 42 9 . 5 51 7 38 Peak Tracking Total 14 | . 4 5 14 3 . 4 7 6 5 Tactical Retreats 45 | . 6 3 8 1 . 2 13 1 11 ECM-based Alert Blocks 54 | . . . 28 3 . . 23 . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Traps Triggered 7 | . . . 1 2 . . 3 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Machines Disabled 7 | . 1 . 3 . . . 1 . 2 Max in Single Turn 2 | . 1 . 2 . . . 1 . 1 Garrison Access 4 | . . . . . . . 3 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Machines Accessed 54 | . 6 . 4 2 . 1 26 . 15 Terminals 25 | . 4 . 2 1 . 1 13 . 4 Fabricators 5 | . . . . . . . 2 . 3 Repair Stations 4 | . . . . . . . 2 . 2 Recycling Units 8 | . 2 . . . . . 4 . 2 Scanalyzers 7 | . . . 2 . . . 3 . 2 Garrison Access 4 | . . . . . . . 2 . 2 Total Hacks 170 | . 17 . 17 4 . 1 85 . 46 Successful 91 | . 9 . 11 2 . 1 52 . 16 Failed 76 | . 8 . 5 2 . . 32 . 29 Catastrophic 9 | . 1 . 1 . . . 4 . 3 Database Lockouts 3 | . . . 1 . . . 1 . 1 Manual 57 | . 12 . 5 . . . 26 . 14 Terminals 76 | . 13 . 7 3 . 1 43 . 9 Fabricators 16 | . . . . . . . 6 . 10 Repair Stations 14 | . . . . . . . 7 . 7 Recycling Units 22 | . 4 . . . . . 9 . 9 Scanalyzers 33 | . . . 10 . . . 15 . 8 Garrison Access 8 | . . . . . . . 5 . 3 Terminal Hacks 26 | . 3 . 1 2 . 1 18 . 1 Record 2 | . . . . . . 1 1 . . Part Schematic 1 | . . . . . . . 1 . . Prototype ID Bank 3 | . 1 . . . . . 2 . . Open Door 1 | . . . . 1 . . . . . Open DSF 2 | . . . . . . . 2 . . Branch Access Points 1 | . . . . . . . 1 . . Alert Level 5 | . . . . . . . 4 . 1 Locate Traps 1 | . . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . 1 . . Security Status 1 | . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . 1 . . Hauler Manifests 2 | . 1 . . . . . 1 . . Registered Components 2 | . 1 . . . . . 1 . . Registered Prototypes 1 | . . . . . . . 1 . . Zone Layout 2 | . . . 1 1 . . . . . Fabricator Hacks 7 | . . . . . . . 4 . 3 Network Status 1 | . . . . . . . 1 . . Load Schematic 2 | . . . . . . . 1 . 1 Build 4 | . . . . . . . 2 . 2 Repair Station Hacks 10 | . . . . . . . 7 . 3 Scan Component 6 | . . . . . . . 4 . 2 Repair 4 | . . . . . . . 3 . 1 Recycling Unit Hacks 7 | . 3 . . . . . 2 . 2 Report Inventory 4 | . 2 . . . . . . . 2 Retrieve Components 3 | . 1 . . . . . 2 . . Scanalyzer 21 | . . . 8 . . . 10 . 3 Insert Component 7 | . . . 3 . . . 3 . 1 Analyze 6 | . . . 2 . . . 3 . 1 Retrieve Study 8 | . . . 3 . . . 4 . 1 Garrison Access Hacks 2 | . . . . . . . 2 . . Seal Access 2 | . . . . . . . 2 . . Unauthorized Hacks 18 | . 3 . 2 . . . 9 . 4 Terminals 14 | . 3 . 2 . . . 7 . 2 Botnet 14 | . 3 . 2 . . . 7 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . 1 Recyclers 2 | . . . . . . . 1 . 1 Scanalyzers 1 | . . . . . . . 1 . . Extract 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . 1 Jam 1 | . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 43 | . 5 . 4 1 . . 20 . 13 Full Trace Events 10 | . . . 2 1 . . 3 . 4 Feedback Events 1 | . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . . Robots Built 5 | . . . . . . . 5 . . Authchips . | . . . . . . . . . . Time 262 | . . . . . . . 262 . . Total Robot Build Rating 29 | . . . . . . . 29 . . Part Schematics Acquired 22 | . . . 2 . 14 . 5 . 1 Parts Built 4 | . . . . . . . . . 4 Authchips . | . . . . . . . . . . Time 153 | . . . . . . . . . 153 Total Part Build Rating 22 | . . . . . . . . . 22 Part Studies Acquired 8 | . . . 3 . . . 4 . 1 Parts Repaired 4 | . . . . . . . 3 . 1 Time 239 | . . . . . . . 144 . 95 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . 2 . . . . . 4 . . Parts Scanalyzed 5 | . . . 2 . . . 2 . 1 Part Schematics Acquired 5 | . . . 2 . . . 2 . 1 Parts Damaged 2 | . . . 1 . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Total Allies 11 | . . 3 . 1 2 . 5 . . Largest Group 3 | . . 3 3 1 2 2 3 . . Highest-Rated Group 177 | . . 40 40 31 48 48 177 . . Highest-Rated Ally 59 | . . 16 16 31 31 28 59 . . Total Orders 3 | . . . . . . . 3 . . EXPLORE 3 | . . . . . . . 3 . . Ally Attacks 40 | . . . 22 3 . 4 11 . . Total Damage 615 | . . . 165 42 . 82 326 . . Kills 7 | . . . 3 2 . 1 1 . . Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted 1 | . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Active Infowar (turns) 5983 | . 421 49 491 30 762 448 2074 109 1599 Optics 2984 | . . . . . 762 448 1066 . 708 Sensors 3199 | . 114 49 378 . . . 1669 42 947 Terrain 602 | . 307 . 62 . . . 233 . . Structural 6 | . . . 6 . . . . . . Cloaking 95 | . . . . . . . 22 67 6 Jamming 959 | . . . . . . . 2 1 956 ECM 1384 | . . . 81 30 2 . 1271 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 1 2 . . . Drone Launches 6 | . . . . . . . 6 . . Drone Recoveries 1 | . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Turns Passed 7564 | 69 649 87 499 557 1156 448 2091 253 1755 Spaces Moved 9886 | 62 569 219 681 779 1832 968 2408 353 2015 Core 579 | 5 . . 45 28 . . 151 348 2 Treads 28 | . 28 . . . . . . . . Legs . | . . . . . . . . . . Wheels 406 | 57 269 . . 80 . . . . . Hover 2127 | . . . 109 . . . . 5 2013 Flight 6746 | . 272 219 527 671 1832 968 2257 . . Fastest Speed 31 | 50 37 37 37 34 34 34 31 50 50 Average Speed 48 | 95 70 38 44 41 34 34 50 50 60 Slowest Speed 300 | 100 160 40 120 100 34 37 290 150 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 28 | . . 3 3 7 . 2 13 . . Potential Cave-ins 6 | . . . 2 . . . 4 . . Cave-ins Triggered 2 | . . . 1 . . . . . 1 Exploration Rate (%) 63 | 3 85 52 43 76 81 87 73 87 51 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . . . Unknown Exits Taken 3 | 1 . . . . 1 1 . . . Scrap Searched 5 | . . . . 2 2 1 . . . Spaces Dug 140 | . 4 . 19 . 1 . 75 . 41 Terrain Destroyed 266 | . 4 . 121 4 1 5 88 . 43 Melee 137 | . 4 . 19 . 1 . 75 . 38 Projectile 16 | . . . . 4 . 5 2 . 5 AOE 113 | . . . 102 . . . 11 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Total 12149 | 69 734 220 804 1002 2347 1065 3109 427 2372 Wait 1643 | . 94 . 53 177 469 90 538 63 159 Move 9822 | 61 568 212 674 764 1831 963 2382 352 2015 Hop 28 | . . 3 3 7 . 2 13 . . Pick Up 62 | 1 7 . 3 18 6 . 16 3 8 Fast Attach 88 | 6 7 . 14 5 6 . 21 3 26 Attach 37 | . 2 . 5 8 3 . 8 3 8 Detach 18 | 1 1 1 5 . 2 . 4 1 3 Swap 32 | . 1 1 4 2 6 . 9 . 9 Drop 85 | . 8 3 6 14 10 . 24 2 18 Fire 106 | . 38 . 9 7 . 10 4 . 38 Melee 217 | . 7 . 28 . 14 . 88 . 80 Ram 11 | . 1 . . . . . 2 . 8 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x3 / *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 3) 273 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 3) 650 | -10/Materials | Identified exit to Materials 689 | -10/Materials | Discovered new exit (range 11) 719 | -10/Materials | Identified exit to Mines 719 | -10/Materials | Entered Mines 770 | -10/Mines | Core integrity fell below 50% 802 | -10/Mines | Discovered exit to Materials (range 8) 804 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 806 | -10/Mines | Entered Materials 806 | -9/Materials | Accompanied by 3 allies 806 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 847 | -9/Materials | Central database locked down 914 | -9/Materials | Lost 3 allies 1037 | -9/Materials | Crushed by falling debris 1257 | -9/Materials | Discovered new exit (range 13) 1282 | -9/Materials | Core integrity fell below 50% 1301 | -9/Materials | Identified exit to Mines 1305 | -9/Materials | Entered Mines 1307 | -9/Mines | Met a Derelict bent on vengeance 1320 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1339 | -9/Mines | Lost 10 parts (1p5n2u2w) 1468 | -9/Mines | Learned Materials terminal intel 1554 | -9/Mines | Received a Mining Laser from a helpful Derelict 1610 | -9/Mines | Assembled infested the area 1615 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1674 | -9/Mines | Core integrity fell below 20% 1718 | -9/Mines | Learned Materials security intel 1760 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1763 | -9/Mines | Identified exit to Zion 1771 | -9/Mines | Discovered new exit (range 15) 1776 | -9/Mines | Build established: Scavenger-Mutant 1786 | -9/Mines | Identified exit to Materials 1810 | -9/Mines | Discovered exit to Materials (range 5) 1862 | -9/Mines | Entered Zion 1862 | -7/Zion | Accompanied by 1 ally 1915 | -7/Zion | System corruption cleaned by Quarantine Array 2239 | -7/Zion | Gained Derelict followers 2268 | -7/Zion | Found Prototype Device 2268 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2440 | -7/Zion | Build established: Mutant 2628 | -7/Zion | Found Prototype Device 2628 | -7/Zion | Identified Phasing AFG 2652 | -7/Zion | Discovered new exit (range 9) 3018 | -7/Zion | Entered Proximity Caves 3018 | -6/Proximity Caves | Accompanied by 2 allies 3125 | -6/Proximity Caves | Spotted B-75 Beast 3325 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3410 | -6/Proximity Caves | Learned 8 Factory zone layouts 3413 | -6/Proximity Caves | Learned Factory security intel 3414 | -6/Proximity Caves | Discovered new exit (range 18) 3466 | -6/Proximity Caves | Entered Factory 3466 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 3467 | -6/Factory | Identified exit to Factory 3491 | -6/Factory | Mak. System Shield fried by hacking feedback 3885 | -6/Factory | Central database locked down 4022 | -6/Factory | Fabricated C-57 Dissector? 4125 | -6/Factory | Discovered new exit (range 10) 4762 | -6/Factory | Repaired Mak. Power Source 4801 | -6/Factory | Discovered exit to Factory (range 9) 4860 | -6/Factory | Fabricated T-07 Excavator (x2) 4935 | -6/Factory | Build established: Hacker-Mutant 4984 | -6/Factory | Discovered exit to Factory (range 6) 5210 | -6/Factory | Repaired Nuclear Pulse Thruster+ 5263 | -6/Factory | Repaired Adv. Sensor Array 5410 | -6/Factory | Identified exit to Lower Caves 5557 | -6/Factory | Sucked down chute 5557 | -6/Factory | Entered Waste 5576 | -6/Waste | Spotted C-40 Crusher 5581 | -6/Waste | Lost 5 parts (2n3u) 5591 | -6/Waste | Found Gamma Bomb Array 5648 | -6/Waste | Spotted C-40 Crusher 5672 | -6/Waste | Spotted C-40 Crusher 5692 | -6/Waste | Spotted C-40 Crusher 5731 | -6/Waste | Discovered new exit (range 13) 5732 | -6/Waste | Spotted C-40 Crusher 5745 | -6/Waste | Spotted C-40 Crusher 5810 | -6/Waste | Identified exit to Factory 5810 | -6/Waste | Entered Factory 5889 | -6/Factory | Fabricated Hyb. Fission Core? 6056 | -6/Factory | Discovered exit to Factory (range 12) 6105 | -6/Factory | Build established: Infiltrator-Mutant 6358 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 6499 | -6/Factory | Repaired Broken Q-thruster? 6535 | -6/Factory | System corruption reached 10% 6579 | -6/Factory | Core integrity fell below 50% 6668 | -6/Factory | Build established: Machinist-Mutant 6678 | -6/Factory | Central database locked down 6835 | -6/Factory | Discovered exit to Factory (range 9) 6909 | -6/Factory | Core integrity fell below 20% 6931 | -6/Factory | Lost 8 parts (1n5u2w) 7161 | -6/Factory | Discovered exit to Factory (range 9) 7287 | -6/Factory | Build established: Mutant 7385 | -6/Factory | Spotted B-75 Beast 7422 | -6/Factory | Discovered exit to Lower Caves (range 21) 7480 | -6/Factory | Watched by a mysterious "MATRIX" hacker 7566 | -6/Factory | Crushed by falling debris 7566 | -6/Factory | Smashed by cave-in Last Messages --------------- 07537_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Empty 07537_ K-01 Serf cleans the Nuclear Reactor. 07547_ Connecting with Garrison Access... 07547_ ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. 07554_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3M. 07558_ Acquired 20 matter. 07564_ YDF3S=00A