Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.10 @ 21:15:21 Player: Sparranova Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1204) 1204 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 2823 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 327/400 Matter 300/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (5) ------ Large Storage Unit Experimental Sensor Array Seismic Detector ECM Suite Medium Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Wheel Wheel Armored Wheel Improved Terrain Scanner Improved Targeting Computer Improved Targeting Computer Medium Armor Plating Hardened Light Armor Plating Heavy Particle Cannon High-powered Shotgun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Seismic Detector ECM Suite Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Wheel Wheel Armored Wheel Improved Terrain Scanner Improved Targeting Computer Improved Targeting Computer Medium Armor Plating Hardened Light Armor Plating Heavy Particle Cannon High-powered Shotgun Rocket Launcher [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 3 | . 1 . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . 1 . 2 . Weapon . | . . . . . Parts Attached 36 | 11 8 5 11 1 Power 5 | 1 2 1 1 . Engine 3 | 1 1 1 . . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 12 | 6 . 2 4 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 10 | 4 . 2 4 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 4 1 2 1 Device 5 | 1 2 1 . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 9 | 2 2 1 4 . Energy Gun 4 | 1 2 1 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 10 | . . 7 3 . Power 1 | . . 1 . . Propulsion 3 | . . 3 . . Utility 2 | . . 1 1 . Weapon 4 | . . 2 2 . Highest Loss Streak 3 | . . 3 2 . To Critical Strikes . | . . . . . Average Backups 10 | 3 10 11 11 11 Power . | . 1 1 1 1 Propulsion 3 | 2 6 3 3 3 Utility 4 | 1 2 5 4 4 Weapon 1 | . . . 2 3 Tool/Special . | . . . . . Unused Backups 10 | 1 . . 3 6 Power . | . . . . . Propulsion 6 | 1 . . 3 2 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 88 98 96 100 Engine 6 | . 7 10 4 . Core 4 | . 4 1 5 10 Wheel 22 | . 25 24 20 20 Device 21 | . 13 18 26 30 Storage 11 | . 12 12 10 10 Protection 6 | . . 5 9 10 Energy Gun 10 | . 20 14 5 . Energy Cannon 3 | . . . 6 10 Ballistic Gun 8 | . 4 9 8 10 Peak Build Rating 28 | 8 17 18 25 28 Average Rating 17 | 6 11 15 21 25 On Entrance 12 | . 8 17 16 22 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 49 | 21 37 41 49 45 Greatest Support 40 | 40 20 26 28 24 Greatest Overweight (x) 3 | 1 1 3 3 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 10 15 15 15 15 Average Capacity 14 | 9 13 15 15 15 Most Carried 15 | 9 15 15 15 12 Average Carried 10 | 3 10 11 11 11 Final Capacity 15 | 10 15 15 15 15 Final Carried 15 | 8 15 10 11 12 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1002 | 355 111 188 300 48 Remotely . | . . . . . Salvage Created 1816 | 203 163 448 919 83 Parts 113 | 17 12 16 63 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 50 | . 6 22 20 2 Guns 40 | . 5 22 13 . Cannons 9 | . . . 7 2 AOE 1 | . 1 . . . Classes Destroyed 11 | 3 3 2 2 1 Worker 2 | 2 . . . . Tunneler 7 | 5 . 2 . . Recycler 2 | 1 . . 1 . Operator 2 | . . . 2 . Watcher 3 | . 1 . 2 . Swarmer 11 | . 5 2 4 . Grunt 14 | . 1 2 10 1 Duelist 1 | . . . . 1 Sentry 6 | . . . 6 . Demolisher 1 | . . 1 . . Assembled 17 | . . 17 . . Best Kill Streak 8 | 4 2 7 8 2 Combat Bots Only 8 | . 2 7 8 2 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . 1 1 . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 164 | . 21 78 61 4 Missed 39 | . 12 14 12 1 Hits 125 | . 9 64 49 3 Melee 8 | . . 5 . 3 Projectile 117 | . 9 59 49 . AOE 11 | . . 11 . . Critical Strikes 3 | . . 2 1 . Part Disruptions 3 | . . 3 . . Damage Taken 1348 | . 110 742 431 65 Core 262 | . 17 172 51 22 Absorbed by Shields . | . . . . . Ignored by Resistances 837 | . 73 455 272 37 Regen/Repaired (Parts) 7 | . 7 . . . Core Remaining (%) 62 | 100 . 24 . . Volleys Fired 127 | 23 11 47 42 4 Largest 2 | 2 2 2 2 2 Hottest 150 | 70 90 120 150 98 Shots Fired 234 | 46 22 76 82 8 Gun 206 | 46 22 76 58 4 Cannon 27 | . . . 23 4 Launcher 1 | . . . 1 . Special . | . . . . . Kinetic 81 | 23 . 23 31 4 Thermal 96 | 23 . 19 50 4 Explosive 1 | . . . 1 . Electromagnetic 56 | . 22 34 . . Robot Hit Streak 25 | 15 22 25 15 6 Robot Miss Streak 3 | 3 1 1 2 . Penetration Max . | . . . . . Secondary Targets 8 | . 1 5 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 183 | 35 17 68 57 6 Core Hits 99 | 9 11 45 31 3 Critical Kills 1 | 1 . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | 3 . 1 2 . Burn 5 | 2 . 1 2 . Destroy 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3352 | 436 275 1131 1380 130 Guns 2700 | 436 228 1088 920 28 Cannons 512 | . . . 410 102 Explosions 140 | . 47 43 50 . Melee . | . . . . . Ramming . | . . . . . Kinetic 880 | 227 . 257 368 28 Thermal 1664 | 209 47 344 962 102 Explosive 50 | . . . 50 . Electromagnetic 758 | . 228 530 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . 2 10 9 3 Message Errors 3 | . 1 1 1 . Matter Fused 5 | . 1 4 . . Heat Flow Errors 3 | . . 1 2 . Energy Discharges 6 | . . 1 2 3 Data Loss (minor) 2 | . . 2 . . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Alerts 2 | . . 1 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 2 | . . 2 . . Projectiles . | . . . . . Explosions 2 | . . 2 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 47 | . 19 . 28 . Shots 2 | . 1 . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 459 | 65 127 279 459 108 Average Temperature 95 | 19 46 97 127 62 Received Heat Transfer 695 | . 18 404 273 . Effects 11 | . . 1 10 . Shutdowns 3 | . . . 3 . Energy Bleed 2 | . . . 2 . Interference 3 | . . 1 2 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | 2 . . 5 . Heat Transferred 3232 | 777 . 642 1665 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 181 | 10 60 80 181 35 Initial . | . . . . . Average 15 | 2 11 4 37 2 Influence Increases 1083 | 40 220 194 579 50 Destroy 0b10 Robot/C 700 | . 120 140 400 40 Destroy 0b10 Robot/NC 80 | 40 5 10 25 . Destroy Leader 226 | . 42 40 134 10 Successful Hack 43 | . 43 . . . Disable Machine 16 | . 4 4 8 . Destroy Structure 18 | . 6 . 12 . Influence Decreases 1083 | 40 220 194 579 50 Time Decay 1043 | 40 220 174 559 50 Lost Part 20 | . . . 20 . Lost Ally 20 | . . 20 . . Squads Dispatched 2 | . . . 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 11 34 45 2 Peak Tracking Total 7 | . 2 6 7 2 Tactical Retreats 8 | . . 4 4 . ECM-based Alert Blocks 8 | . . . 8 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 5 | . 3 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 4 | . 1 1 2 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 17 | . 8 . 9 . Terminals 12 | . 6 . 6 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 73 | . 47 . 26 . Successful 48 | . 33 . 15 . Failed 25 | . 14 . 11 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 44 | . 32 . 12 . Terminals 57 | . 41 . 16 . Fabricators . | . . . . . Repair Stations 5 | . 4 . 1 . Recycling Units 2 | . 2 . . . Scanalyzers 9 | . . . 9 . Garrison Access . | . . . . . Terminal Hacks 19 | . 18 . 1 . Robot Analysis 6 | . 6 . . . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Security Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . . 7 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 5 | . . . 5 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 18 | . 11 . 7 . Terminals 16 | . 10 . 6 . Track 5 | . 2 . 3 . Botnet 6 | . 4 . 2 . Operators 1 | . 1 . . . Skim 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Mechanics 1 | . . . 1 . Recycling Units 1 | . 1 . . . Reject 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 8 . 8 . Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . . 4 . Parts Repaired 2 | . 2 . . . Time 64 | . 64 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 13 | . . 13 . . Total Damage 85 | . . 85 . . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 4008 | 208 625 1381 1277 517 Sensors 298 | . . . . 298 Terrain 2895 | . 624 1381 677 213 Seismic 2016 | . 72 738 689 517 ECM 2003 | 208 1 . 1277 517 Robot Analysis Total 6 | . 6 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4069 | 230 664 1381 1277 517 Spaces Moved 2795 | 117 553 885 851 389 Core 6 | 6 . . . . Treads 36 | 36 . . . . Legs . | . . . . . Wheels 2753 | 75 553 885 851 389 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 95 Average Speed 98 | 111 92 103 98 95 Slowest Speed 160 | 160 95 125 125 95 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 68 | 7 87 97 77 75 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 21 | . 5 5 11 . Melee . | . . . . . Projectile 7 | . . 1 6 . AOE 14 | . 5 4 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3859 | 169 682 1271 1210 527 Wait 828 | . 91 329 276 132 Move 2791 | 116 552 884 850 389 Hop . | . . . . . Pick Up 50 | 17 14 2 16 1 Fast Attach 1 | . 1 . . . Attach 25 | 7 3 7 8 . Detach . | . . . . . Swap 22 | 4 5 2 10 1 Drop 15 | 2 5 . 8 . Fire 127 | 23 11 47 42 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 14) 231 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Evolved 1 slot: Utility x1 310 | -10/Materials | Build established: Hacker-Mutant 329 | -10/Materials | Repaired Seismic Detector 368 | -10/Materials | Repaired Imp. Terrain Scanner 421 | -10/Materials | Identified exit to Mines 421 | -10/Materials | Discovered exit to Mines (range 14) 517 | -10/Materials | Identified exit to Materials 517 | -10/Materials | Discovered exit to Materials (range 15) 684 | -10/Materials | Discovered exit to Materials (range 9) 829 | -10/Materials | Discovered exit to Mines (range 6) 830 | -10/Materials | Discovered exit to Materials (range 15) 895 | -10/Materials | Entered Mines 898 | -10/Mines | Received a Mining Laser from a helpful Derelict 966 | -10/Mines | Found a hidden stash of uninstalled traps 1085 | -10/Mines | Assembled infested the area 1090 | -10/Mines | Discovered exit to Materials (range 7) 1126 | -10/Mines | Lost 3 parts (1p1n1w) 1338 | -10/Mines | Discovered exit to Materials (range 14) 1462 | -10/Mines | Core integrity fell below 50% 1492 | -10/Mines | Lost 3 parts (1n1u1w) 1511 | -10/Mines | Destroyed 7 combat bots 1638 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2276 | -10/Mines | Entered Materials 2276 | -9/Materials | Evolved 2 slots: Utility x2 2428 | -9/Materials | Identified exit to Mines 2428 | -9/Materials | Discovered exit to Mines (range 10) 2599 | -9/Materials | Discovered exit to Mines (range 13) 2972 | -9/Materials | Destroyed 8 combat bots 3152 | -9/Materials | Identified exit to Materials 3152 | -9/Materials | Discovered exit to Materials (range 11) 3553 | -9/Materials | Entered Mines 3568 | -9/Mines | Met a Derelict bent on vengeance 3576 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3622 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3736 | -9/Mines | Discovered exit to Materials (range 13) 3769 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3771 | -9/Mines | Found Prototype Device 3772 | -9/Mines | Identified Exp. Sensor Array 4063 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4064 | -9/Mines | Identified exit to Exiles 4064 | -9/Mines | Discovered exit to Exiles (range 5) 4070 | -9/Mines | Self-destructed Last Messages --------------- some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 03771_ Acquired Prototype Device. 03772_ Identified Exp. Sensor Array. 03901_ G-34 Mercenary destroyed. 03914_ L-31 Rogue destroyed. 03916_ R-06 Scavenger collects Katana. 03917_ Acquired 22 matter. 03925_ R-06 Scavenger collects Core Shielding. 03931_ R-06 Scavenger collects Ion Engine. 03963_ System corrupted: Energy discharge (-48). 04063_ "No threat detected, you may enter." 04064_ EXIT=FOUND: EXILES Map ----- +----------------------------------------------------+ | ?????????? ????????????????? | | ?????????? ????????????????? | | #????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ###########??????????????????? | | = ## ##?????????????????? | | = #?????????????????? | | #### """ #?????????????????? | | ???# """ #?????????????????? | | ???## """ #?????????????????? | | ????## #?????????????????? | | ?????## #?????????????????? | | ?????## ##?????????????????? | | ?????# ##??????????????????? | | ?????# ?##?????????###??????? | | ?????# ##???????## ###????? | | ?????# ##??????# ###??? | | ?????# ######## ## @#??? | | ?????# ####>#??? | | ?????# ###########??###??? | | ?????## ##?????????????????? | | ??????#####??????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 85% | -10/Materials Imp. Terrain Scanner | 81% | -10/Materials Studied --------- Arm. Wheel | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed AntigravHeartCartridge Manual? 0 Play Time 00:35:06 Cumulative 53.5 hours Start 2025.11.20 @ 17:43:58 End 2026.01.10 @ 21:15:21 Sessions 13 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 0 Adventurer 0 Explorer 10 Win Type - Total 5 Types 1/0/0/2/1/0/0/0/0/1 Lore% 41 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 808bc232-af66-4924-b326-c785a78d87f5