Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 03:30:46 Player: ChCbias Result: Destroyed by as-11377 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (496) 496 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1041 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Treading (400) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Hammer > --- INVENTORY (25) --- Ion Engine Light Treads Light Treads Improved Treads Aluminum Leg Aluminum Leg Heat Sink Heat Sink Heat Sink Improved Heat Sink Improved Heat Sink Large Matter Pod (150) Machine Analyzer Sensor Array Transport Network Coupler EM Pulse Gun Small Laser Beam Cannon Beam Cannon Grenade Launcher Datajack Welding Torch Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Wheel > --- UTILITY ---------- Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Hammer > --- INVENTORY -------- Ion Engine Light Treads Light Treads Improved Treads Improved Treads Aluminum Leg Aluminum Leg Heat Sink Heat Sink Heat Sink Improved Heat Sink Improved Heat Sink Large Matter Pod Machine Analyzer Sensor Array Transport Network Coupler EM Pulse Gun Small Laser Beam Cannon Beam Cannon Grenade Launcher Datajack Welding Torch [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Huge Storage Unit Storage Huge Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 10 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 2 | . 1 1 Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 2 | 1 1 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 4 2 Power 2 | . 1 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 17 | 2 17 22 Power . | . 1 1 Propulsion 6 | 2 6 5 Utility 6 | . 6 9 Weapon 3 | . 3 5 Tool/Special . | . . . Unused Backups 22 | . 2 20 Power 1 | . . 1 Propulsion 7 | . 2 5 Utility 9 | . . 9 Weapon 4 | . . 4 Tool/Special 1 | . . 1 Average Slot Usage (%) 90 | . 90 96 Engine 13 | . 13 10 Wheel 19 | . 19 10 Storage 14 | . 14 14 Processor 13 | . 13 14 Energy Gun 2 | . 2 . Ballistic Gun 17 | . 17 14 Impact Weapon 8 | . 8 14 Peak Build Rating 11 | 6 11 11 Average Rating 9 | 4 9 10 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) 13 | . . 13 Naked Turns . | . . . Heaviest Build 89 | 12 89 87 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 8 | . 8 8 Average Overweight (x) 5 | . 5 8 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 6 23 25 Most Carried 24 | 6 24 23 Average Carried 17 | 3 18 22 Final Capacity 25 | 8 25 25 Final Carried 23 | 6 23 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 671 | 192 479 . Remotely . | . . . Salvage Created 653 | . 640 13 Parts 43 | . 43 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 15 1 Melee 4 | . 3 1 Guns 11 | . 11 . AOE 1 | . 1 . Classes Destroyed 7 | . 6 1 Builder 1 | . 1 . Hauler 2 | . 2 . Mechanic 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 9 | . 9 . Assembled 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 104 | . 83 21 Missed 30 | . 26 4 Hits 74 | . 57 17 Melee 10 | . . 10 Projectile 64 | . 57 7 Critical Strikes 2 | . 1 1 Part Disruptions 1 | . . 1 Damage Taken 1118 | . 725 393 Core 270 | . 161 109 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 41 | . 41 . Largest 2 | . 2 . Hottest 60 | . 60 . Shots Fired 80 | . 80 . Gun 80 | . 80 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 57 | . 57 . Thermal . | . . . Explosive . | . . . Electromagnetic 23 | . 23 . Robot Hit Streak 7 | . 7 . Robot Miss Streak 8 | . 8 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 61 | . 59 2 Core Hits 30 | . 29 1 Critical Kills . | . . . Critical Parts Destroyed 3 | . 2 1 Critical Strikes 3 | . 2 1 Destroy 1 | . 1 . Smash 2 | . 1 1 Melee Attacks 20 | . 16 4 Impact 20 | . 16 4 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . 2 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1062 | . 998 64 Guns 603 | . 603 . Cannons . | . . . Explosions 34 | . 34 . Melee 425 | . 361 64 Ramming . | . . . Kinetic 445 | . 445 . Thermal 34 | . 34 . Explosive . | . . . Electromagnetic 158 | . 158 . Impact 425 | . 361 64 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 134 | . 106 28 Projectiles . | . . . Explosions 66 | . 66 . Melee 68 | . 40 28 Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 119 | . 119 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 35 | . 33 35 Average Temperature 14 | . 13 23 Received Heat Transfer 339 | . 219 120 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . 2 . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions 3 | . 2 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 89 | 100 88 100 Level 1 10 | . 11 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 231 | . 231 . Initial . | . . . Average 88 | . 93 . Influence Increases 554 | . 554 . Destroy 0b10 Robot/C 300 | . 300 . Destroy 0b10 Robot/NC 30 | . 30 . Destroy Leader 78 | . 78 . Successful Hack 19 | . 19 . Disable Machine 75 | . 75 . Destroy Structure 22 | . 22 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 554 | . 554 . Time Decay 408 | . 408 . Lost Part 30 | . 30 . Purge Threat 116 | . 116 . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 22 9 Peak Tracking Total 17 | . 4 17 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 5 | . 5 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 11 | . 11 . Failed 10 | . 10 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Scanalyzer Index 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 964 | . 964 . Optics 964 | . 964 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1528 | 42 1450 36 Spaces Moved 764 | 35 716 13 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 763 | 34 716 13 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 200 Average Speed 158 | 79 161 200 Slowest Speed 200 | 80 200 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 3 96 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 19 | . 19 . Melee 1 | . 1 . Projectile . | . . . AOE 18 | . 18 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 967 | 46 903 18 Wait 90 | . 90 . Move 762 | 34 715 13 Hop . | . . . Pick Up 29 | 6 23 . Fast Attach 10 | 6 4 . Attach 5 | . 4 1 Detach . | . . . Swap 4 | . 4 . Drop 6 | . 6 . Fire 41 | . 41 . Melee 20 | . 16 4 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 579 | -10/Materials | Core integrity fell below 50% 1028 | -10/Materials | Discovered new exit (range 18) 1080 | -10/Materials | Identified exit to Materials 1223 | -10/Materials | Discovered exit to Materials (range 15) 1348 | -10/Materials | Discovered exit to Materials (range 16) 1419 | -10/Materials | Discovered new exit (range 6) 1429 | -10/Materials | Identified exit to Mines 1493 | -10/Materials | Entered Mines 1494 | -10/Mines | Assembled infested the area 1522 | -10/Mines | Core integrity fell below 20% 1529 | -10/Mines | Destroyed by as-11377 with Assembled Blade Last Messages --------------- 01362_ Acquired 12 matter. 01419_ EXIT=FOUND 01429_ EXIT=IDENTIFIED: MINES 01459_ Acquired Datajack. 01481_ K-01 Serf cleans the Fusion Modulator. LOCATION=MINES GOAL=ESCAPE 01494_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01511_ Lgt. Ion Engine destroyed. 01512_ K-01 Serf collects debris. 01516_ K-01 Serf cleans the Core Extractor. 01519_ Wheel destroyed. 01520_ as-77028 destroyed. 01525_ Critical hit (Burn: +80). 01529_ as-95689 destroyed. 01529_ as-78589 suffers critical hit (Smash). 01529_ Destroyed Asb. Blade. 01529_ as-78589 system corrupted by crushing effect. 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""?? ????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportOpticalBeacon Manual? 0 Play Time 00:14:41 Cumulative 28.2 hours Start 2026.07.06 @ 03:16:15 End 2026.07.06 @ 03:30:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cca54125-efe0-46b4-b44d-878332e47361