Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 16:51:35 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (770) 770 TOTAL SCORE: 4130 Bonus ------- Pacifist 470 Registered with UFD 300 Cogmind --------- Core Integrity 627/850 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [Processor] Authchip [Processor] Great Axe Spear Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Visual Processing Unit > --- WEAPON ----------- CPS Tube Mace > --- INVENTORY -------- Authchip [Processor] Authchip [Processor] Heavy Hammer Great Axe Spear [Rating: 8] Favorites ----------- Power None Propulsion Flight Unit Flight Unit Flight Unit Utility Visual Processing Unit Processor Visual Processing Unit Weapon Mace Special Weapon CPS Tube Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 8 | . . 2 . . . 6 Weapon . | . . . . . . . Parts Attached 5 | . 1 . . 1 3 . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 1 | . 1 . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . 1 . . . . . Utility 1 | . . . . . 1 . Device . | . . . . . . . Storage . | . . . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 3 | . . . . 1 2 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 3 | . . . 1 . . 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 2 | . . . . . . 2 Highest Loss Streak 2 | . . . 1 . . 2 To Critical Strikes . | . . . . . . . Average Backups 2 | . . . . 2 4 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . 1 2 2 Weapon 1 | . . . . . 2 2 Tool/Special . | . . . . . . . Unused Backups 6 | . . . . 1 1 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . . 1 . 2 Weapon 3 | . . . . . 1 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 15 | . 10 11 3 10 26 15 Flight 2 | . 10 11 3 . . . Processor 3 | . . . . . 8 6 Special Weapon 2 | . . . . . 6 3 Impact Weapon 4 | . . . . . 10 4 Slashing Weapon 2 | . . . . 10 . . Peak Build Rating 8 | . 1 1 1 2 8 8 Average Rating 3 | . . 1 . 1 6 6 On Entrance 1 | . . 1 1 . 2 8 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 175 | . 68 . 99 7 1 . Heaviest Build 3 | . . . . 2 3 3 Greatest Support 4 | 3 4 4 4 3 3 3 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . . . . 3 5 5 Average Carried 2 | . . . . 2 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . . . . 3 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 230 | 193 . . . 17 20 . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 85 | . . 11 48 . . 26 Missed 39 | . . 7 22 . . 10 Hits 46 | . . 4 26 . . 16 Projectile 46 | . . 4 26 . . 16 Critical Strikes 1 | . . . . . . 1 Damage Taken 694 | . . 30 317 . . 347 Core 528 | . . 20 285 . . 223 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 10 | . . . 10 . . . Core Remaining (%) 74 | 100 100 . . . 23 . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits 1 | . . . 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 6 | . . . . . . 6 Impact 6 | . . . . . . 6 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 37 | . . . 37 . . . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 37 | . . . 37 . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 . . Average Corruption 2 | . . . 2 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . 4 . . Matter Fused 2 | . . . . 2 . . Heat Flow Errors 1 | . . . . 1 . . Data Loss (major) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 17 | . . . 17 . . . Shots . | . . . . . . . Rammed 6 | . . . 6 . . . Targets Rammed 6 | . . . 6 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 222 | . . . . 222 . . Average Temperature 124 | . . . . 124 . . Received Heat Transfer 285 | . . . 150 . . 135 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 128 | . 12 6 12 128 . 20 Initial 4 | . . . 1 4 . . Average 29 | . . 4 . 81 . 3 Influence Increases 328 | . 31 6 19 224 . 48 Successful Hack 70 | . 31 6 19 14 . . Select Force Hacks 210 | . . . . 210 . . Destroy Structure 3 | . . . . . . 3 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 30 | . . . . . . 30 Influence Decreases 308 | . 31 . 13 158 78 28 Entered New Map 91 | . . . 5 8 78 . Time Decay 207 | . 31 . 4 150 . 22 Lost Part 10 | . . . 4 . . 6 Squads Dispatched 10 | . . . 7 . . 3 Investigation 5 | . . . 3 . . 2 Extermination . | . . . . . . . Reinforcement 5 | . . . 4 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 4 | . . . 2 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . 1 4 22 . . 6 Peak Tracking Total 21 | . 1 4 21 . . 6 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . . . 1 1 Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 28 | . 5 1 6 13 1 2 Terminals 19 | . 5 1 5 6 . 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 7 | . . . . 7 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 62 | . 20 2 16 18 1 5 Successful 34 | . 11 2 7 13 1 . Failed 28 | . 9 . 9 5 . 5 Catastrophic 5 | . 2 . 2 . . 1 Database Lockouts . | . . . . . . . Manual 56 | . 20 3 10 18 . 5 Terminals 50 | . 20 2 14 9 . 5 Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 9 | . . . . 9 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 2 1 . 1 1 . Part Schematic 1 | . . . . 1 . . Robot Analysis 1 | . . 1 . . . . Terminal Index 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 27 | . 9 1 5 12 . . Terminals 20 | . 9 1 5 5 . . Botnet 7 | . 4 1 2 . . . Skim 13 | . 5 . 3 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . 7 . . Tunnel 7 | . . . . 7 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 5 . 5 5 . 2 Full Trace Events 4 | . . . 2 . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 511 | . . . . . 425 86 Optics 511 | . . . . . 425 86 Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 1430 | 15 316 18 148 314 533 86 Spaces Moved 2224 | 31 151 45 213 608 1049 127 Core 2078 | 31 135 . 128 608 1049 127 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 146 | . 16 45 85 . . . Fastest Speed 40 | 50 40 40 40 50 50 50 Average Speed 49 | 50 48 40 46 50 50 50 Slowest Speed 50 | 50 50 40 50 50 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . 1 . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 3 31 7 53 96 85 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 8 | . . . . 8 . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 4 | . . . . . 4 . Spaces Dug 3 | . . . . . . 3 Terrain Destroyed 3 | . . . . . . 3 Melee 3 | . . . . . . 3 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 2537 | 30 391 44 260 617 1056 139 Wait 291 | . 240 . 42 4 . 5 Move 2216 | 30 150 44 210 607 1048 127 Hop 1 | . . . 1 . . . Pick Up 7 | . . . . 4 3 . Fast Attach 6 | . 1 . 1 1 3 . Attach . | . . . . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop 4 | . . . . 1 2 1 Fire . | . . . . . . . Melee 6 | . . . . . . 6 Ram 6 | . . . 6 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / Sub) -9/Materials (discovered 3 exits: Mat x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 16) 125 | -10/Materials | Learned 2 Storage zone layouts 170 | -10/Materials | Learned Storage stockpile data 204 | -10/Materials | Learned 2 Mines zone layouts 228 | -10/Materials | Identified exit to Materials 228 | -10/Materials | Identified exit to Subcaves 228 | -10/Materials | Identified exit to Mines 253 | -10/Materials | Learned 2 Storage zone layouts 314 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Utility x2 333 | -9/Materials | Identified exit to Materials 333 | -9/Materials | Identified exit to Storage 350 | -9/Materials | Entered Storage 351 | -9/Storage | Identified exit to Recycling 382 | -9/Storage | Repaired Flight Unit 470 | -9/Storage | Discovered exit to Materials (range 9) 472 | -9/Storage | Core integrity fell below 50% 496 | -9/Storage | Used back door to open Recycling access 498 | -9/Storage | Entered Recycling 597 | -9/Recycling | Discovered new exit (range 5) 769 | -9/Recycling | Scanned before Scraplab entrance 778 | -9/Recycling | Learned location of Zion (-7) 807 | -9/Recycling | Entered Scraplab 811 | -9/Recycling | Discovered new exit (range 3) 812 | -9/Recycling | Entered Scraptown 812 | -9/Scraptown | System corruption cleaned by C-Scrubber 904 | -9/Scraptown | Discovered new exit (range 11) 944 | -9/Scraptown | Visited Scrapoid Research Area 981 | -9/Scraptown | Visited IN-MT5's Study 1051 | -9/Scraptown | Visited UFD Registry 1059 | -9/Scraptown | Visited SPCMW 1076 | -9/Scraptown | Visited Assassins FH 1091 | -9/Scraptown | Registered with UFD as "Spikedome" 1108 | -9/Scraptown | Visited Science Guys 1148 | -9/Scraptown | Visited Supply Room 1160 | -9/Scraptown | Visited Junk Cannon Lab 1170 | -9/Scraptown | Visited Science Testing Area 1179 | -9/Scraptown | Visited Scrap Suit Storage 1195 | -9/Scraptown | Visited Chapter 10 1255 | -9/Scraptown | Visited Supply Room 1263 | -9/Scraptown | Visited Curators Association 1283 | -9/Scraptown | Visited Derelict Rescue Squad 1342 | -9/Scraptown | Discovered new exit (range 5) 1345 | -9/Scraptown | Entered Factory 1345 | -6/Factory | Evolved 6 slots: Utility x6 1431 | -6/Factory | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 01362_ ALERT: All DSF locations entering lockdown mode. 01363_ Connecting with Terminal... 01363_ Current location identified: Factory 01363_ ALERT: Suspicious activity at Terminal F004. Dispatching Investigation squad. 01371_ Connecting with Terminal... 01371_ ALERT: Suspicious activity at Terminal F020. Dispatching Investigation squad. 01373_ W-25 Informer sends out distress signal. 01383_ Critical hit (Burn: +37). 01391_ CPS Tube destroyed. 01407_ H-61 Shepherd calls for reinforcements. 01407_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01410_ W-25 Informer sends out distress signal. 01413_ Mace destroyed. 01415_ Dropped Vortex Trap. Map ----- +----------------------------------------------------+ | ##########+??????????????????????????????????????? | | ""#??????????????????????????????????????????????? | | T"#??????????????????????????????????????????????? | | ""#??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | !#??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ""#??????????????????????????????????????????????? | | R"#??????????????????????????????????????????????? | | ""#??????????????????????????????????????????????? | | / ] ?????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #########+#################+#####????????????????? | | % Y #????????????????? | | & w #????????????????? | | #????????????????? | | @ #????????????????? | | % #????????????????? | | #????????????????? | | #????????????????? | | ########## ############## #????????????????? | | ?????????# #????????????# #????????????????? | | ?????????# +????????????# #????????????????? | | ?????????# #????????????# #????????????????? | | ?????????# #????????????+ +????????????????? | | ?????????# #????????????# #????????????????? | | ?????????# #????????????? #????????????????? | | ?????????# #????????????? #????????????????? | | ?????????# #????????????? #????????????????? | | ?????????# #????????????? #????????????????? | | ?????????? ?????????????? #????????????????? | | ?????????? ?????????????? ????????????????? | | ?????????? ?????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 62 Authchip Count 2 Item Schematics ----------------- Hvy. Hammer | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 50% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisLightPerforator Manual? 0 Play Time 00:16:50 Cumulative 28.6 hours Start 2025.11.02 @ 16:34:39 End 2025.11.02 @ 16:51:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f885f7b-e00c-4964-a8d2-da7f417c8fb9