Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.03 @ 17:02:30 Player: LegoMDS Result: Destroyed by 1G-YWA(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (729) 729 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1574 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 216/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Ion Engine Aluminum Leg Improved Heat Sink Experimental Sensor Array Targeting Computer Core Shielding Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Improved Heat Sink Experimental Sensor Array Targeting Computer Core Shielding Light Armor Plating Light Armor Plating Assault Rifle Rocket Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Storage Medium Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 7 6 10 2 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads 2 | 2 . . . Leg 4 | . 2 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 4 3 1 Device . | . . . . Storage 5 | 1 3 1 . Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 2 1 Artifact . | . . . . Weapon 7 | 3 . 3 1 Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 8 | 2 7 9 9 Power . | . 1 1 1 Propulsion 1 | 1 2 1 1 Utility 4 | . 2 5 4 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 11 | . 1 3 7 Power 1 | . . 1 . Propulsion 2 | . 1 . 1 Utility 5 | . . 1 4 Weapon 2 | . . 1 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 96 | . 91 100 86 Engine 13 | . 14 14 7 Treads 6 | . 18 . . Leg 21 | . 9 28 28 Storage 14 | . 14 14 14 Protection 11 | . 6 14 14 Energy Gun 13 | . 14 14 7 Ballistic Gun 13 | . 13 14 14 Peak Build Rating 12 | 6 7 12 12 Average Rating 9 | 3 6 11 9 On Entrance 6 | . 6 7 12 Naked Turns . | . . . . Heaviest Build 32 | 14 32 26 26 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 10 10 Average Capacity 10 | 7 11 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | 3 7 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 9 10 8 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 659 | 177 265 217 . Remotely . | . . . . Salvage Created 996 | . 538 401 57 Parts 66 | . 43 22 1 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 29 | . 18 10 1 Guns 29 | . 18 10 1 Classes Destroyed 6 | . 4 1 1 Hauler 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 15 | . 12 3 . Grunt 11 | . 6 5 . Sentry 2 | . . 2 . Subdweller 1 | . . . 1 Best Kill Streak 4 | . 4 3 1 Combat Bots Only 4 | . 4 3 1 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 201 | . 122 35 44 Missed 61 | . 42 11 8 Hits 140 | . 80 24 36 Projectile 140 | . 80 24 36 Critical Strikes 3 | . . 2 1 Damage Taken 1512 | . 520 244 748 Core 265 | . 72 44 149 Absorbed by Shields . | . . . . Ignored by Resistances 446 | . 171 73 202 Regen/Repaired (Parts) 61 | . 61 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 101 | . 52 21 28 Largest 2 | . 2 2 2 Hottest 79 | . 70 79 79 Shots Fired 182 | . 102 42 38 Gun 182 | . 102 42 38 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 101 | . 52 21 28 Thermal 81 | . 50 21 10 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | . 15 18 11 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets 7 | . 4 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 134 | . 67 35 32 Core Hits 50 | . 30 17 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | . 5 2 3 Burn 9 | . 5 2 2 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1561 | . 887 456 218 Guns 1561 | . 887 456 218 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 812 | . 446 206 160 Thermal 749 | . 441 250 58 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 216 | . 216 204 199 Average Temperature 62 | . 52 77 104 Received Heat Transfer 809 | . 120 180 509 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . 2 5 1 Heat Transferred 2812 | . 1665 851 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 180 | . 180 76 . Initial 36 | . . 36 . Average 44 | . 108 11 . Influence Increases 727 | . 487 240 . Destroy 0b10 Robot/C 560 | . 360 200 . Destroy 0b10 Robot/NC 20 | . 20 . . Destroy Leader 98 | . 58 40 . Successful Hack 4 | . 4 . . Lose Combat Pursuer 45 | . 45 . . Influence Decreases 727 | . 377 350 . Entered New Map 74 | . . 74 . Time Decay 653 | . 377 276 . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 25 10 2 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 6 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 15 . . Successful 10 | . 10 . . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Prototype ID Bank 3 | . 3 . . Locate Traps 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2482 | 64 812 1510 96 Spaces Moved 1110 | 37 346 708 19 Core 12 | 12 . . . Treads 253 | 25 228 . . Legs 845 | . 118 708 19 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 190 120 Average Speed 181 | 128 170 190 149 Slowest Speed 190 | 160 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 67 100 2 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1408 | 53 468 838 49 Wait 123 | . 45 78 . Move 1107 | 36 345 707 19 Hop . | . . . . Pick Up 31 | 10 13 8 . Fast Attach 1 | . . 1 . Attach 10 | 6 2 . 2 Detach . | . . . . Swap 15 | 1 5 9 . Drop 20 | . 6 14 . Fire 101 | . 52 21 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [Scr]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 595 | -10/Materials | Repaired Assault Rifle 706 | -10/Materials | Discovered new exit (range 6) 845 | -10/Materials | Discovered new exit (range 12) 877 | -10/Materials | Entered Mines 894 | -10/Mines | Met a Derelict bent on vengeance 919 | -10/Mines | Found DCF Scrap (11 items) 1022 | -10/Mines | Discovered new exit (range 10) 1036 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1087 | -10/Mines | Learned 4 Materials zone layouts 1142 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1146 | -10/Mines | Found Prototype Device 1448 | -10/Mines | Discovered new exit (range 13) 1551 | -10/Mines | Learned location of Storage (-9) 1734 | -10/Mines | Build established: Scavenger-Mutant 2365 | -10/Mines | Discovered new exit (range 9) 2387 | -10/Mines | Entered Subcaves 2388 | -10/Subcaves | Approached by a straggling Scientist 2413 | -10/Subcaves | Core integrity fell below 50% 2453 | -10/Subcaves | Core integrity fell below 20% 2454 | -10/Subcaves | Discovered new exit (range 8) 2469 | -10/Subcaves | Lost 4 parts (1p1u2w) 2483 | -10/Subcaves | Destroyed by 1G-YWA(R) with Subdweller Beam Cannon Last Messages --------------- 0S-68U(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." YY-JUO(R) suffers critical hit (Burn). YY-JUO(R) suffers critical hit (Destroy). Sub. Optics melted. YY-JUO(R) destroyed. Switching to secondary target: 1G-YWA(R). Hvy. Assault Rifle destroyed. Subatomizers dissect the Disposable Heat Sink. Lgt. Armor Plating destroyed. Beam Rifle destroyed. Subatomizers dissect the Disposable Heat Sink. 0S-68U(c): "We're getting close, I can feel it." Imp. Ion Engine destroyed. Subatomizers dissect the Disposable Heat Sink. Critical hit (Meltdown: +230). EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ???????????????????????## ???????????????????????? | | ???????????????????????# ???????????????????????? | | ??????????????????>????# ???????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????## ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ##?????????????????????? | | ???????????????????????# ?????????????????????? | | ??????????????????????##" #?????????????????????? | | ???????????????????####""< #?????????????????????? | | ???????????????????# " #?????????????????????? | | ???????????????????""""" #?????????????????????? | | ??????????????????"""""" @ ##????????????????????? | | ???????????????#??"""" #????????????????????? | | ????????????? ## """" #" #????????????????????? | | ?????????????? % "" ##R #????????????????????? | | ???????????? ?""" ### "" #????????????????????? | | ??????????? 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""###! ##?????????????????????? | | ???????????????????## #??????????????????????? | | ????????????????????##" ##??????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 39% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastQuantumMatterbank Manual? 0 Play Time 00:11:06 Cumulative 92.9 hours Start 2025.08.03 @ 16:52:02 End 2025.08.03 @ 17:02:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 134 Rogue 13 Adventurer 121 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 46481e39-50a5-4da7-acf6-770d046ebd4d