Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 16:48:38 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (266) 1330 Value Destroyed (15460) 15460 Prototype IDs (84) 1680 Alien Tech Used (3) 600 Bonus (18668) 18668 TOTAL SCORE: 46438 Bonus ------- High Alert Combat Kills 1236 Follower Combat Kills 3880 Destroyed Unchained 1000 Finished Modified EM Gauss 1000 Network Hubs Disabled 200 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Scanned by Researcher 500 Recovered Sigix Corpse 4000 Win 3000 Friendly Fire -348 Cogmind --------- Core Integrity 1462/1600 Matter 300/300 Energy 659/680 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (14) ----- Experimental Cooling System 2N-1CE's Frost Array Huge Storage Unit Enhanced Optical Array Weapon Mount Core Analyzer Quantum Capacitor Improved Weapon Shielding Layered Medium Armor Plating Heavy Regenerative Plating Graphene Brace Improved Hacking Suite > --- WEAPON (2) ------- Modified EM Gauss Rifle Enhanced Nova Cannon > --- INVENTORY (25) --- Light Quantum Reactor Matter Drive Advanced Energy Well (500) Advanced Matter Compressor (397) Deep Structural Scanner Advanced Signal Interpreter Long-range IFF Parser Improved Core Shielding Improved Medium Armor Plating Centrium Medium Armor Plating Advanced Force Field Advanced Component Analysis Suite Subatomic Replicator Compact HERF Cannon Core Cannon Hypervelocity Multirail Multitool Plasma Lance Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System 2N-1CE's Frost Array Huge Storage Unit Enhanced Optical Array Weapon Mount Core Analyzer Quantum Capacitor Improved Weapon Shielding Layered Medium Armor Plating Heavy Regenerative Plating Graphene Brace Improved Hacking Suite > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Light Quantum Reactor Matter Drive Advanced Energy Well Advanced Matter Compressor Deep Structural Scanner Advanced Signal Interpreter Long-range IFF Parser Improved Core Shielding Improved Medium Armor Plating Centrium Medium Armor Plating Advanced Force Field Advanced Component Analysis Suite Subatomic Replicator Modified EM Gauss Rifle Compact HERF Cannon Enhanced Nova Cannon Hypervelocity Multirail Sigix Terminator Multitool Plasma Lance Sigix Corpse Sigix Corpse [Rating: 215] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Spiked Medium Treads Treads Spiked Medium Treads Leg Medium Armored Exoskeleton Wheel Wheel Utility Improved Hacking Suite Device Weapon Mount Storage Large Storage Unit Processor Tech Extrapolator Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Ripper Energy Gun Riot Gun Energy Cannon Compact HERF Cannon Ballistic Gun Battle Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Missile Launcher Special Weapon Multitool Impact Weapon Flail Slashing Weapon Ripper Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Slots Evolved 18 | . . . . . . 8 . . . . 2 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . 2 . . . . . . . . . . 2 . . . . Utility 12 | . . . . . . 5 . . . . 2 2 . . . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 201 | 6 1 2 22 . 2 23 2 2 3 . 30 7 22 10 4 5 17 11 8 12 12 Power 40 | 1 . 1 4 . . 5 . . 1 . 7 1 3 2 . 1 2 2 4 3 3 Engine 13 | 1 . 1 4 . . 3 . . . . 4 . . . . . . . . . . Core 10 | . . . . . . 2 . . 1 . 3 1 2 . . 1 . . . . . Reactor 17 | . . . . . . . . . . . . . 1 2 . . 2 2 4 3 3 Propulsion 36 | 2 . . 3 . . 6 . 1 . . 10 . 3 1 2 . 4 1 . 2 1 Treads 30 | 2 . . 2 . . 5 . 1 . . 10 . 1 . 2 . 3 1 . 2 1 Leg 3 | . . . . . . . . . . . . . 2 1 . . . . . . . Wheel 3 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 71 | 1 1 . 4 . 1 9 1 . . . 10 4 8 4 2 2 9 4 2 3 6 Device 28 | . . . 1 . . 3 1 . . . 3 1 2 1 2 . 7 3 1 2 1 Storage 6 | 1 1 . 1 . . . . . . . 1 . . . . 1 . 1 . . . Processor 8 | . . . . . 1 2 . . . . 2 1 . . . 1 . . 1 . . Hackware 6 | . . . . . . 1 . . . . 1 1 . . . . 1 . . . 2 Protection 23 | . . . 2 . . 3 . . . . 3 1 6 3 . . 1 . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 . 1 11 . 1 3 1 1 2 . 3 2 8 3 . 2 2 4 2 4 2 Energy Gun 11 | 1 . . 5 . . . . 1 . . . . . 1 . . . . . 2 1 Energy Cannon 13 | . . . 1 . . 1 1 . . . 2 . 1 1 . . 2 2 2 . . Ballistic Gun 9 | 1 . . 3 . . . . . . . . 1 2 1 . . . . . 1 . Ballistic Cannon 4 | . . . . . . . . . . . . 1 2 . . 1 . . . . . Launcher 4 | . . . . . . 1 . . 2 . . . . . . . . . . . 1 Special Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Slashing Weapon 4 | . . . 1 . . 1 . . . . 1 . . . . . . . . 1 . Piercing Weapon 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . Special Melee Weapon 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . Unidentified Prototypes 22 | . . . . . . . . . 1 . . . . 5 1 . 1 4 1 7 2 Corrupted Parts 3 | . . . . . . . . . . . . . . 1 1 . . 1 . . . System Corruption 18 | . . . . . . . . . . . . . . 4 2 . . 12 . . . Parts Lost 44 | . . . 1 . . . . . . . 19 2 5 3 . 4 . 2 3 1 4 Power 5 | . . . . . . . . . . . 2 . . . . 1 . 1 . . 1 Propulsion 13 | . . . 1 . . . . . . . 9 . 1 . . . . . 1 . 1 Utility 15 | . . . . . . . . . . . 6 1 3 1 . 1 . . 1 1 1 Weapon 11 | . . . . . . . . . . . 2 1 1 2 . 2 . 1 1 . 1 Highest Loss Streak 6 | . . . 1 . . . . . . . 6 1 3 3 . 3 . 2 1 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 2 6 11 13 . 11 13 14 14 13 13 14 13 16 15 16 17 17 19 17 18 18 Power . | . 1 1 1 . . . . . . . . 1 1 . . . . 1 1 . . Propulsion 1 | . 1 2 1 . . . 1 1 1 1 2 3 3 1 . . . 1 1 1 . Utility 6 | . 1 3 3 . 7 5 7 7 6 6 4 3 5 5 7 9 8 8 6 8 8 Weapon 5 | . 2 4 7 . 2 6 5 5 5 5 4 3 5 6 6 6 4 4 3 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . . . 19 . 1 4 . 1 3 . 5 . . . . . 2 3 . . 9 Power 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . Utility 16 | . . . 4 . . 1 . . 1 . 1 . . . . . 1 2 . . 6 Weapon 21 | . . . 13 . 1 3 . 1 2 . . . . . . . 1 . . . . Tool/Special 4 | . . . . . . . . . . . 1 . . . . . . 1 . . 2 Average Slot Usage (%) 90 | . 84 85 99 100 100 90 93 92 92 93 92 83 87 88 88 88 88 84 82 79 79 Engine 4 | . 14 14 12 11 12 8 6 6 6 6 4 . . . . . . . . . . Core 2 | . . . . . . 4 6 6 6 6 5 10 9 1 . . 2 . . . . Reactor 3 | . . . . . . . . . . . . . . 8 10 9 5 9 13 13 11 Treads 17 | . 27 28 23 11 12 14 26 25 26 26 19 9 8 . 8 10 15 19 14 13 12 Wheel 1 | . . . . 11 12 6 . . . . . . . . . . 1 . . . . Device 11 | . . . 3 . . 10 6 6 6 6 12 16 13 14 15 19 19 23 24 22 19 Storage 6 | . 14 14 12 11 12 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 Processor 11 | . . . . . 6 13 20 20 20 20 20 21 15 15 15 18 10 4 7 8 8 Hackware 4 | . . . . . . 2 . . . . 3 9 10 10 10 9 8 9 8 6 7 Protection 6 | . . . 8 11 5 7 6 6 6 6 3 1 11 10 9 4 7 4 . 1 7 Energy Gun 4 | . 14 14 17 22 11 . . . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . 2 1 1 5 4 4 4 4 6 5 Ballistic Gun 2 | . 13 11 16 . . . . . . . . 2 3 . 1 4 . . . . . Slashing Weapon 5 | . . . 2 11 12 10 11 12 12 12 10 1 . . . . . . . . . Peak Build Rating 215 | 6 7 7 45 45 32 71 73 74 73 74 93 111 116 129 138 139 151 174 181 197 215 Average Rating 93 | 5 5 6 22 35 27 55 71 72 71 72 80 100 107 118 132 135 145 158 174 184 204 On Entrance 84 | . 6 6 7 45 27 23 70 72 71 73 73 77 110 107 129 138 137 148 165 177 196 Avg Prop Armor Cover (%) 11 | . . . 9 10 15 7 . . . . 5 . . . 17 . 1 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 11 26 26 45 40 40 69 70 69 73 72 98 88 105 103 103 105 120 164 177 191 196 Greatest Support 260 | 40 40 40 40 10 10 112 112 112 104 104 140 140 140 78 160 160 200 195 230 250 260 Greatest Overweight (x) 32 | . . . 3 3 3 6 . . . . 1 1 1 1 32 . . . 1 . . Average Overweight (x) . | . . . . 3 2 2 . . . . . . . 1 12 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 18 | 7 13 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 24 25 25 25 Most Carried 25 | 5 8 14 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 Average Carried 17 | 2 6 11 14 7 12 14 15 14 14 15 18 17 19 19 18 19 19 23 24 24 22 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 5 8 14 15 1 15 15 15 15 15 15 16 20 18 20 18 19 20 25 25 24 21 Class Distribution -------------------- 19% | Derelict-Gladiator 18% | Hacker-Mutant 18% | Mutant 17% | Scavenger-Mutant 13% | Derelict-Gunner 3% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Derelict-Gunner | -10/Subcaves Derelict-Gunner | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Zion Derelict-Gladiator | -5/Proximity Caves Mutant | -5/Factory Hacker-Mutant | -4/Factory Commander-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Mutant | -4/Hub_04(d) Scavenger-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Scientist-Mutant | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Matter Collected 6843 | 284 167 201 641 . 30 220 179 155 50 166 733 520 597 398 203 199 300 507 145 416 732 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16103 | 133 176 121 415 . . 752 208 123 . 276 2924 1483 1621 67 296 293 139 1806 1478 2327 1465 Parts 696 | 5 8 15 37 . . 35 2 3 . 9 135 51 66 1 14 12 6 77 62 98 60 Haulers Intercepted 6 | . 1 . . . . 2 . . . . . . . . . . . . 1 . 2 Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . 8 . . . 6 3 . 5 . . . . . . . . . . . Prevented 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Combat Hostiles Destroyed 211 | . 3 7 11 . . 6 5 3 . 7 44 20 22 1 1 4 3 22 13 21 18 Melee 56 | . . . . . . 6 2 . . . 40 2 1 . . . . 2 . 1 2 Guns 34 | . 3 7 8 . . . . 1 . . . 7 5 . 1 1 . . . . 1 Cannons 57 | . . . . . . . 1 . . . . 9 10 1 . 3 3 11 5 11 3 AOE 37 | . . . 3 . . . 2 2 . 7 4 1 4 . . . . 3 1 1 9 Classes Destroyed 27 | 2 2 1 3 . . 3 1 1 . 1 6 . 1 . . 1 . 3 . 1 1 Worker 9 | . . . . . . . . . . . 2 . . . . . 2 2 1 1 1 Builder 4 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . . . . 2 . . . . . . . . . . . . 1 . 2 Recycler 6 | 1 . . . . . 1 . . . . 1 . 1 . . . . 1 1 . . Mechanic 5 | . . . . . . 1 . . . . 3 . . . . . . . . . 1 Operator 11 | . . . . . . . . . . . 1 . . . 6 . . 1 1 1 1 Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . Watcher 11 | . . . . . . . . . . . 2 1 . 1 . 1 . 2 1 2 1 Swarmer 22 | . . 6 4 . . . 1 . . . . . . . . . . 5 . . 6 Grunt 88 | . 3 1 . . . 5 3 . . 5 25 15 7 . . 2 2 5 1 12 2 Brawler 3 | . . . . . . . 1 2 . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Sentry 20 | . . . . . . . . 1 . . 4 1 7 . 1 . . . 3 . 3 Demolisher 5 | . . . . . . . . . . . 2 . 3 . . . . . . . . Hunter 15 | . . . . . . . . . . . 2 2 3 . . . . . 6 . 2 Programmer 34 | . . . . . . 1 . . . . 10 2 1 . . 1 1 6 3 7 2 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 Cetus Guard 1 | . . . . . . . . . . . . . . 1 . . . . . . . Quarantine Guard 1 | . . . . . . . . . . . . . . . . . . 1 . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . 1 . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Artisan 2 | . . . 2 . . . . . . . . . . . . . . . . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . Subdweller 7 | . . . 7 . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | 3 3 3 4 . . 2 2 2 . 5 10 4 6 1 4 2 2 6 5 4 6 Combat Bots Only 8 | . 2 3 4 . . 2 2 2 . 5 8 4 6 1 1 2 2 4 3 4 6 Max Kills in Single Turn 6 | 1 1 1 3 . . 1 1 1 . 2 3 1 1 1 1 1 1 1 2 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 3 . . . 1 1 . 2 2 1 1 . . . . 1 1 1 6 Melee 2 | . . . . . . 1 1 . . . 2 1 1 . . . . 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . CL-0N3 (-3/Quarantine) Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Hostile Shots Fired 1353 | . 19 39 45 . . 28 23 45 . 15 332 97 135 52 5 50 10 126 54 92 186 Missed 384 | . 5 11 12 . . 10 5 15 . 8 76 38 48 9 2 13 5 30 18 25 54 Hits 969 | . 14 28 33 . . 18 18 30 . 7 256 59 87 43 3 37 5 96 36 67 132 Melee 2 | . . . . . . . 2 . . . . . . . . . . . . . . Projectile 967 | . 14 28 33 . . 18 16 30 . 7 256 59 87 43 3 37 5 96 36 67 132 AOE 9 | . . . . . . . . . . . 3 . 3 . . 2 . . . . 1 Critical Strikes 55 | . . 1 1 . . 2 3 . . . 9 4 5 7 . 2 . 11 3 3 4 Actively Blocked 39 | . . . . . . . . . . . . 4 5 7 . 2 . 11 3 3 4 Part Disruptions 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . Damage Taken 20496 | . 158 224 584 . . 237 295 181 . 149 5194 1030 2225 1114 110 1137 116 2665 973 1485 2619 Core 1740 | . 21 51 138 . . 12 41 10 . . 494 204 166 54 . 123 25 181 42 63 115 Absorbed by Shields 960 | . . . . . . 84 105 81 . 45 447 . 19 179 . . . . . . . Reduced by Siege Mode 35 | . . . . . . . . . . . . . . . . . . 10 . 25 . Redirected to Shielding 29 | . . . . . . . . . . . . . . . . . . . . . 29 Ignored by Resistances 9 | . . . 9 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2718 | . . . . . . . . . . . 246 212 . . . . 915 487 . 213 645 Core Remaining (%) 71 | 100 . . . . 16 . . . . 92 50 . . . . 52 . 78 . 92 91 Volleys Fired 803 | 8 18 33 71 . . 1 19 12 . 12 17 50 49 21 27 23 18 107 55 99 163 Largest 4 | 2 2 2 4 . . 1 1 1 . 1 1 2 2 2 2 2 2 1 1 1 1 Hottest 300 | 60 60 100 150 . . 75 85 70 . 85 90 121 121 240 125 141 164 300 120 120 300 Shots Fired 996 | 16 36 46 124 . . 1 19 12 . 12 17 90 70 35 30 39 23 107 57 99 163 Gun 394 | 16 36 26 87 . . . . 7 . 1 . 40 20 1 27 17 . . . . 116 Cannon 530 | . . . 13 . . 1 16 . . 2 15 50 47 34 3 22 23 102 57 99 46 Launcher 28 | . . . . . . . 3 5 . 9 2 . 3 . . . . 5 . . 1 Special 44 | . . 20 24 . . . . . . . . . . . . . . . . . . Kinetic 296 | 8 18 13 46 . . . . . . . . 65 43 32 27 20 11 12 1 . . Thermal 358 | 8 18 33 49 . . . 16 . . 2 14 . . 3 3 19 10 48 23 47 65 Explosive 27 | . . . . . . . 3 5 . 9 2 . 3 . . . . 5 . . . Electromagnetic 315 | . . . 29 . . 1 . 7 . 1 1 25 24 . . . 2 42 33 52 98 Robot Hit Streak 55 | 13 15 3 14 . . 1 4 7 . 5 7 55 37 2 11 9 13 21 18 36 43 Robot Miss Streak 3 | 1 2 3 3 . . . . 2 . 1 . 1 3 3 2 1 1 3 2 1 2 Penetration Max 2 | . . . . . . . . . . . . 2 1 . 1 . 1 . . . 2 Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . Capacitor 386 | . . . . . . . . . . . . . . . . . . 69 56 99 162 Shots Hit Robots 961 | 13 27 13 70 . . 27 11 11 . 6 136 89 86 3 27 23 13 109 37 111 149 Core Hits 475 | 4 9 7 30 . . 14 11 10 . 19 81 45 42 6 13 8 7 52 22 36 59 Critical Kills 24 | . . . . . . . . . . . . 5 9 2 6 2 . . . . . Critical Parts Destroyed 27 | . . . . . . 1 . . . . . 11 6 3 3 . . 2 . . 1 Critical Strikes 124 | . . . . . . 5 . 1 . . 31 25 21 7 9 2 5 6 2 4 6 Destroy 58 | . . . . . . . . . . . . 16 18 7 9 2 . 2 . . 4 Blast 13 | . . . . . . . . . . . . 6 1 . . . 5 1 . . . Corrupt 8 | . . . . . . . . . . . . 2 1 . . . . 1 2 2 . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . Sever 39 | . . . . . . 4 . 1 . . 31 1 . . . . . . . . 2 Impale 5 | . . . . . . . . . . . . . 1 . . . . 2 . 2 . Melee Attacks 398 | . . . 27 2 . 45 11 1 1 4 177 9 28 . 2 . . 34 5 36 16 Kinetic 5 | . . . . . . . . . . . . . . . . . . 5 . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . Slashing 280 | . . . 27 2 . 43 11 1 1 4 177 9 . . . . . . . . 5 Piercing 55 | . . . . . . . . . . . . . 4 . . . . 21 5 14 11 Sneak Attacks 83 | . . . 2 . . 6 . 1 . . 12 1 24 . 2 . . 8 . 22 5 Combat Hostiles 4 | . . . . . . 1 . . . . 2 1 . . . . . . . . . Follow-up Attacks 20 | . . . . . . 3 2 . . . 14 . . . . . . . . . 1 Damage Inflicted 39763 | 150 332 195 1380 . . 1276 888 446 . 1113 6842 2770 2801 437 775 760 627 5144 1978 4842 7007 Guns 3973 | 150 332 188 1077 . . . . 84 . 17 . 324 275 . 662 216 . . . . 648 Cannons 15488 | . . . . . . 31 33 . . . . 1930 1474 437 113 521 583 3504 1772 3693 1397 Explosions 8558 | . . . 151 . . . 543 293 . 988 974 90 799 . . . . 496 177 71 3976 Melee 11075 | . . . 152 . . 1245 312 69 . 108 5810 416 145 . . . . 992 . 914 912 Ramming 669 | . . 7 . . . . . . . . 58 10 108 . . 23 44 152 29 164 74 Kinetic 5548 | 74 157 105 567 . . . . . . . . 1293 941 437 662 281 452 579 . . . Thermal 10503 | 76 175 83 336 . . . 33 . . 63 . 90 225 . 113 456 131 1797 614 1635 4676 Explosive 4588 | . . . . . . . 543 293 . 925 957 . 574 . . . . 496 . . 800 Electromagnetic 7628 | . . . 325 . . 31 . 84 . 17 17 961 808 . . . . 1376 1335 2129 545 Impact 86 | . . . . . . 86 . . . . . . . . . . . . . . . Slashing 8316 | . . . 152 . . 1159 312 69 . 108 5810 416 . . . . . . . . 290 Piercing 2425 | . . . . . . . . . . . . . 145 . . . . 744 . 914 622 Highest Corruption 16 | . . . . . . . . . . . 9 1 5 9 9 . 2 16 2 5 . Average Corruption 4 | . . . . . . . . . . . 7 1 1 7 7 . 1 2 1 3 . Corruption Purged 18 | . . . . . . . . . . . 5 . . . 11 . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 169 | . . . . . . . . . . . 63 4 23 13 10 . 5 5 6 40 . Message Errors 40 | . . . . . . . . . . . 14 2 3 1 2 . 3 1 1 13 . Matter Fused 39 | . . . . . . . . . . . 17 . 3 6 1 . . 1 . 11 . Heat Flow Errors 17 | . . . . . . . . . . . 9 1 4 . . . 1 . . 2 . Energy Discharges 20 | . . . . . . . . . . . 4 . 4 3 3 . . . 1 5 . Parts Rejected 6 | . . . . . . . . . . . 4 . . 1 . . . 1 . . . Data Loss (minor) 30 | . . . . . . . . . . . 11 1 6 1 2 . 1 1 1 6 . Data Loss (major) 7 | . . . . . . . . . . . 2 . . . 2 . . 1 1 1 . Misfires 6 | . . . . . . . . . . . . . 2 1 . . . . 2 1 . Alerts 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots 1 | . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 1892 | . . . 68 . . 206 1 . . 17 270 24 67 . . 13 . 558 27 81 560 Projectiles 481 | . . . . . . . . . . . . 6 38 . . 13 . 228 27 77 92 Explosions 596 | . . . 28 . . . . . . 17 69 . 24 . . . . 30 . . 428 Melee 815 | . . . 40 . . 206 1 . . . 201 18 5 . . . . 300 . 4 40 Knockbacks 20 | . . . . . . . . . . . . 10 1 . . . 3 3 . 3 . Impact 7 | . . . . . . . . . . . . . 1 . . . 2 1 . 3 . Kinetic 12 | . . . . . . . . . . . . 9 . . . . 1 2 . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 501 | . . . 29 . . . 29 44 . 60 54 . 1 . . . . 34 105 . 145 Shots 12 | . . . 1 . . . 2 1 . 1 1 . 1 . . . . 1 1 . 3 Rammed 33 | . . 2 . . . . . . . . 4 2 5 . . 3 4 4 2 5 2 Targets Rammed 38 | . . 2 . . . . . . . . 5 2 5 . . 3 6 5 2 6 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . . . . . . 1 . . . . . 2 1 . 1 . Highest Temperature 336 | . 36 88 108 . . 32 208 194 . 104 221 255 313 316 120 199 196 199 336 154 156 Average Temperature 73 | . 20 30 34 . . 14 78 86 . 33 78 68 91 89 51 78 75 107 95 52 23 Received Heat Transfer 2788 | . 87 18 114 . . 99 110 40 . 33 1215 150 289 36 . 171 18 183 54 135 36 Effects 6 | . . . . . . . . . . . . 2 2 2 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . 1 . . . . 2 . 1 . Total Turns 79 | . . . . . . . . . . . . . 28 . . . . 28 . 23 . Longest Duration 28 | . . . . . . . . . . . . . 28 . . . . 23 . 23 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 9 | . . . . . . . . . . . . . . . . 1 . . 1 . 7 Combat Hostiles 5 | . . . . . . . . . . . . . . . . 1 . . 1 . 3 Robots Corrupted 34 | . . . . . . 1 . . . . . 1 3 . . . . 7 7 12 3 Combat Hostiles 27 | . . . . . . . . . . . . 1 2 . . . . 6 7 8 3 Parts Fried 67 | . . . 1 . . 1 . . . . 2 4 10 . . . . 10 10 24 5 Impact Corruptions 6 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . . . . . . . . . . . . . . . 1 8 2 Heat Transferred 6110 | 175 375 175 325 . . . 37 . . 50 . 50 200 . . . . 1180 396 1184 1963 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 2 . . . . . . 1 1 1 1 . . . . . 1 1 2 Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Maximum Alert Level 4 | . . . . . . . . . . . 3 2 4 3 2 1 . 1 1 1 3 Low Security (%) 61 | 100 100 100 . 100 . 100 . . . . 49 . 41 . 43 66 100 63 91 64 43 Level 1 20 | . . . . . . . . . . . 10 28 29 . 36 33 . 36 8 35 35 Level 2 12 | . . . . . . . . . . . 31 71 6 53 20 . . . . . . Level 3 4 | . . . . . . . . . . . 8 . 4 46 . . . . . . 21 Level 4 1 | . . . . . . . . . . . . . 17 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1206 | 10 40 71 . 50 . 135 . . . . 1014 655 1206 761 503 279 152 373 221 309 1044 Initial 669 | . . . . 50 . . . . . . 211 471 311 669 291 12 81 51 90 98 160 Average 234 | 1 8 19 . 5 . 29 . . . . 352 440 409 689 250 153 59 179 96 154 364 Influence Increases 11569 | 15 77 224 152 25 . 396 115 60 . 125 1761 746 1909 352 288 623 532 1021 597 890 1661 Destroy 0b10 Robot/C 5320 | . 60 180 120 . . 160 100 60 . 100 880 400 920 160 80 240 220 460 260 420 500 Destroy 0b10 Robot/NC 425 | 15 5 . . . . 35 5 . . 15 55 5 25 10 30 15 25 75 25 50 35 Destroy Leader 876 | . 12 20 . . . 48 10 . . 10 194 72 90 . . 62 40 74 74 64 106 Allied During Kill 1299 | . . 3 2 . . 17 . . . . . . 762 93 110 181 26 18 . 1 86 Trap Triggered on 0b10 80 | . . . . . . . . . . . 30 . 10 . . 10 . . . 30 . Successful Hack 425 | . . . . 23 . 35 . . . . 2 32 28 . . . 60 90 34 91 30 Disable Machine 885 | . . . . . . . . . . . 210 60 . 15 60 45 45 165 15 105 165 Destroy Structure 1764 | . . 6 . 2 . 11 . . . . 150 132 74 74 8 70 116 124 174 84 739 Advance Influence 150 | . . . . . . . . . . . 150 . . . . . . . . . . Partial Spotted 30 | . . . . . . 15 . . . . . . . . . . . . 15 . . Lose Combat Pursuer 315 | . . 15 30 . . 75 . . . . 90 45 . . . . . 15 . 45 . Influence Decreases 10534 | 15 77 169 101 131 . 285 226 60 . 27 895 1073 1350 819 980 503 598 951 583 798 893 Entered New Map 2344 | . . . 29 56 . . 42 . . . 37 493 326 527 438 25 76 40 71 77 107 Time Decay 6253 | 15 77 169 72 75 . 260 184 60 . 27 658 410 614 222 542 358 522 539 338 555 556 Lost Part 420 | . . . . . . . . . . . 190 20 50 30 . 40 . 20 20 10 40 Lost Ally 575 | . . . . . . 25 . . . . 10 . 360 40 . 80 . 20 . . 40 Purge Threat 942 | . . . . . . . . . . . . 150 . . . . . 332 154 156 150 Squads Dispatched 74 | . 1 . . . . 6 . . . . 18 8 6 . . 4 6 6 3 7 9 Investigation 24 | . . . . . . 2 . . . . 8 6 1 . . 3 3 . . 1 . Extermination 24 | . . . . . . 3 . . . . 5 1 . . . 1 . 4 2 4 4 Reinforcement 19 | . 1 . . . . 1 . . . . 3 . 2 . . . 3 2 1 2 4 Assault 7 | . . . . . . . . . . . 2 1 3 . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Distress Signals 18 | . 1 . . . . 2 . . . . 2 . 2 3 . . 6 1 1 . . Communications Jammed 159 | . . . . . . . . . . . 25 . 22 . . 61 . 2 13 36 . Distress Signals 154 | . . . . . . . . . . . 25 . 22 . . 56 . 2 13 36 . Times Spotted 386 | . 9 8 15 . . 19 5 3 . 7 68 26 43 9 17 17 11 34 21 37 37 Peak Tracking Total 13 | . 2 3 6 . . 4 4 3 . 5 5 4 13 5 2 5 1 4 4 5 6 Tactical Retreats 15 | . . 1 1 . . 3 . . . . 6 1 . . . . . 1 . 2 . Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Traps Triggered 5 | . 1 . 1 . . . . . . . . . 1 . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 17 | . . . . . . . . . . . . . 5 . . 3 . . . 9 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . . . . . . . Reprogrammed 15 | . . . . . . . . . . . 4 . 3 . . 1 . . . 7 . Reused 8 | . . . . . . . . . . . 3 . 1 . . 1 . . . 3 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . 3 . 1 . . 1 . . . 3 . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Machines Disabled 62 | . . . 1 . . . . . . . 14 4 . 2 4 3 3 11 1 8 11 Max in Single Turn 5 | . . . 1 . . . . . . . 4 3 . 1 1 1 1 1 1 1 5 Garrison Access 5 | . . . . . . . . . . . . . . . . 1 . . 1 1 2 Network Hub 1 | . . . . . . . . . . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Machines Accessed 98 | . 2 . 4 6 4 7 . 1 . . 16 8 11 1 . 4 4 8 5 11 6 Terminals 51 | . 2 . . 6 . 4 . . . . 4 3 10 1 . 3 . 5 3 7 3 Fabricators 7 | . . . . . . 3 . . . . 1 . . . . . 2 . 1 . . Repair Stations 12 | . . . . . . . . . . . 5 1 . . . . 1 2 . 2 1 Recycling Units 11 | . . . . . . . . . . . 5 4 1 . . . 1 . . . . Scanalyzers 3 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . Garrison Access 5 | . . . . . . . . . . . . . . . . 1 . . 1 1 2 Total Hacks 285 | . 4 . 7 18 29 24 . 1 . . 33 22 15 3 . 14 11 29 16 44 15 Successful 159 | . 3 . 7 9 29 14 . 1 . . 13 13 11 . . 4 9 10 7 23 6 Failed 125 | . 1 . . 8 . 10 . . . . 20 9 4 3 . 10 2 19 9 21 9 Catastrophic 23 | . . . . 1 . 3 . . . . 6 . . 1 . 2 . 4 3 1 2 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . Manual 101 | . 4 . . 18 . 17 . . . . 11 12 2 1 . 8 1 9 10 7 1 Terminals 131 | . 4 . . 18 . 11 . . . . 5 10 13 3 . 8 . 16 11 23 9 Fabricators 23 | . . . . . . 13 . . . . 2 . . . . . 5 . 3 . . Repair Stations 39 | . . . . . . . . . . . 12 4 . . . . 5 6 . 10 2 Recycling Units 23 | . . . . . . . . . . . 12 8 2 . . . 1 . . . . Scanalyzers 19 | . . . . . . . . . . . 2 . . . . . . 7 . 10 . Garrison Access 13 | . . . . . . . . . . . . . . . . 6 . . 2 1 4 Terminal Hacks 84 | . 3 . 7 3 29 5 . 1 . . 1 3 8 . . . . 4 4 12 4 Record 27 | . . . 4 . 23 . . . . . . . . . . . . . . . . Part Schematic 3 | . . . . . . . . . . . . . . . . . . . . 3 . Robot Analysis 11 | . 3 . . 1 5 2 . . . . . . . . . . . . . . . Open Door 11 | . . . 1 . . . . 1 . . . . 7 . . . . 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . . . . . . . . . . 1 . . . . . 3 2 3 1 Locate Traps 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Zone Layout 6 | . . . . 1 . 1 . . . . . 1 1 . . . . . 1 1 . Proto ID Catalog 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . 1 . Release Object 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 5 . . . . . . . . . . 4 . 1 . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . 2 . . . . . . . . . . 2 . . . . Build 5 | . . . . . . 2 . . . . . . . . . . 2 . 1 . . Repair Station Hacks 17 | . . . . . . . . . . . 5 2 . . . . 4 3 . 3 . Scan Component 10 | . . . . . . . . . . . 3 1 . . . . 2 2 . 2 . Repair 7 | . . . . . . . . . . . 2 1 . . . . 2 1 . 1 . Recycling Unit Hacks 7 | . . . . . . . . . . . 2 4 1 . . . . . . . . Retrieve Components 7 | . . . . . . . . . . . 2 4 1 . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . . . . . . . 2 . 6 . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . 2 . Retrieve Study 6 | . . . . . . . . . . . . . . . . . . 2 . 4 . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . . 1 . . 1 1 2 Seal Access 5 | . . . . . . . . . . . . . . . . 1 . . 1 1 2 Unauthorized Hacks 28 | . . . . 6 . 4 . . . . 5 4 2 . . 3 1 1 1 1 . Terminals 14 | . . . . 6 . 1 . . . . 1 . 1 . . 3 . 1 . 1 . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . Botnet 4 | . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . 1 . . . Skim 5 | . . . . 5 . . . . . . . . . . . . . . . . . Sabotage 3 | . . . . . . . . . . . . . . . . 3 . . . . . Fabricators 4 | . . . . . . 3 . . . . . . . . . . . . 1 . . Prioritize 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 9 | . . . . . . . . . . . 3 4 1 . . . 1 . . . . Fedlink 8 | . . . . . . . . . . . 3 4 1 . . . . . . . . Scraphulk 1 | . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 2 . . 4 . 7 . . . . 13 5 4 1 . 3 3 7 5 8 5 Full Trace Events 11 | . . . . . . 2 . . . . 4 2 . . . . 2 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 55 | . . . . . . . . . 3 . . . . . . . . 52 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 105 | . . . . . 6 9 2 3 20 1 9 4 6 . 1 1 1 24 . 18 . Parts Built 8 | . . . . . . 4 . . . . . . . . . . 3 . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 355 | . . . . . . 142 . . . . . . . . . . 74 . 139 . . Total Part Build Rating 48 | . . . . . . 20 . . . . . . . . . . 19 . 9 . . Part Studies Acquired 6 | . . . . . . . . . . . . . . . . . . 2 . 4 . Parts Repaired 7 | . . . . . . . . . . . 2 1 . . . . 2 1 . 1 . Time 272 | . . . . . . . . . . . 100 28 . . . . 108 20 . 16 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . . 1 5 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 22 | . . . . . . . . . . . . . 1 . 1 . . 8 . 12 . Non-combat 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . 1 . check_alert 2 | . . . . . . . . . . . . . . . 2 . . . . . . Manual 19 | . . . . . . . . . . . . . . . . . . 8 . 11 . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 Machine Destruction 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . . . . . 18 . . . . . . 2 2 Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . 1 . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Total Allies 46 | . . 1 . . . 3 . . . . 1 . 28 5 . . 1 . . 2 5 Largest Group 19 | . . 1 1 . . 3 . . . . 1 . 19 6 5 4 1 1 . 2 3 Highest-Rated Group 789 | . . 31 31 . . 87 . . . . 26 . 789 623 527 377 139 139 . 158 272 Highest-Rated Ally 201 | . . 31 31 . . 29 . . . . 26 . 159 159 143 96 139 139 . 79 201 Total Orders 5 | . . . . . . . . . . . . . . . 2 2 . . . . 1 STAY 4 | . . . . . . . . . . . . . . . 1 2 . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 497 | . . 4 21 . . 45 . . . . . . 183 63 37 68 25 15 . 3 33 Total Damage 17175 | . . 82 378 . . 540 . . . . . . 4691 2554 1215 2795 1515 1090 . 188 2127 Kills 87 | . . 2 4 . . 4 . . . . . . 30 8 3 10 11 8 . . 7 Allies Corrupted 3 | . . . . . . . . . . . . . 3 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Active Infowar (turns) 20116 | . . . 1169 . . 478 1000 1308 1158 1664 3056 993 978 . . 606 1609 1777 806 1877 1637 Optics 4319 | . . . . . . . . . . . . . . . . . . . 805 1877 1637 Sensors 7706 | . . . . . . 478 1000 1308 1158 1664 1540 558 . . . . . . . . . Zeronet 465 | . . . . . . . . . . . . . . . . . . 134 331 . . Terrain 1 | . . . . . . . . . . . . . . . . . 1 . . . . Structural 479 | . . . . . . . . . . . . . . . . . 479 . . . . Seismic 1169 | . . . 1169 . . . . . . . . . . . . . . . . . . Jamming 11871 | . . . . . . . . . . . 3054 993 978 . . 606 1608 1777 806 1252 797 Robot Analysis Total 103 | . 3 . . 1 5 2 . . . . . . . . . . . 92 . . . Derelict Logs Recovered 11 | . . 2 2 . . . 2 1 1 3 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Turns Passed 31485 | 116 312 667 4106 699 2138 1308 1105 1356 1169 1772 3062 993 2031 479 1559 900 1616 1777 806 1877 1637 Spaces Moved 15525 | 51 128 326 1917 284 1802 657 609 785 711 1053 1268 445 828 151 182 424 1036 776 411 945 736 Core 74 | 4 . . . . . . . . . . . . . . 70 . . . . . . Treads 12509 | 47 128 326 1716 . . 218 609 785 711 1053 1268 445 824 . 51 424 1036 776 411 945 736 Legs 216 | . . . . . . . . . . . . . 4 151 61 . . . . . . Wheels 2726 | . . . 201 284 1802 439 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 125 125 110 110 160 160 162 162 160 160 160 210 160 160 100 115 120 160 160 Average Speed 157 | 151 160 160 156 125 117 150 160 160 162 162 160 160 181 217 753 160 125 118 153 160 160 Slowest Speed 1650 | 160 160 160 240 125 125 170 160 162 162 162 256 240 240 220 1650 160 160 170 259 166 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 25 64 95 66 88 19 85 85 84 91 38 11 87 66 73 35 26 72 17 85 21 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 13 | . . . 2 2 5 . 1 . 2 . 1 . . . . . . . . . . Known Exits Taken 12 | . . . 1 1 1 1 1 1 1 1 1 1 . . . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 . . . . . . . . . . 1 1 1 1 1 1 . . . Scrap Searched 27 | . . 1 14 . 2 . . 4 2 4 . . . . . . . . . . . Spaces Dug 183 | . . 1 19 2 . 11 25 25 . 35 30 . . . . 3 2 2 15 11 2 Terrain Destroyed 1457 | . . 6 23 2 . 11 43 43 . 116 86 76 83 18 5 15 4 44 58 28 796 Melee 49 | . . . 9 2 . 11 1 . . 2 18 . . . . . . 2 4 . . Projectile 150 | . . 6 10 . . . 15 . . 2 12 2 9 18 5 15 4 6 15 12 19 AOE 1258 | . . . 4 . . . 27 43 . 112 56 74 74 . . . . 36 39 16 777 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Qua Res Tes Acc Total 21251 | 71 199 383 2836 624 1823 916 700 868 728 1097 2029 618 1278 268 341 599 1321 1551 573 1264 1164 Wait 3690 | 2 46 13 713 336 2 167 48 58 . 21 466 88 293 72 113 128 212 549 76 117 170 Move 15503 | 50 127 325 1916 283 1801 656 608 784 710 1052 1267 444 827 150 181 423 1035 775 410 944 735 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | 5 3 6 26 1 16 12 1 2 3 . 27 10 6 5 4 4 9 17 6 3 3 Fast Attach 98 | 6 3 . 3 . . 12 . 1 3 . 13 4 5 4 2 2 12 7 2 11 8 Attach 87 | . . . 5 . 1 6 . . . . 25 5 6 1 4 3 3 10 5 4 9 Detach 47 | . 1 . 1 . 1 2 . . 1 . 9 . 3 1 2 1 3 7 1 4 10 Swap 209 | . . 3 32 . 1 6 14 7 3 8 24 3 19 7 2 7 8 20 7 19 19 Drop 174 | . 1 1 42 1 1 16 1 3 7 . 20 3 11 7 4 2 15 20 4 12 3 Fire 803 | 8 18 33 71 . . 1 19 12 . 12 17 50 49 21 27 23 18 107 55 99 163 Melee 366 | . . . 27 2 . 38 9 1 1 4 155 9 28 . 2 . . 34 5 36 15 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 38 | . . 2 . . . . . . . . 5 2 5 . . 3 6 5 2 6 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 48 | . . . . . . . . . . . . . 21 . . . . . . . 27 Trap 17 | . . . . . . . . . . . . . 5 . . 3 . . . 9 . Miscellaneous 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / Exi / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research -3/Quarantine -2/Research (discovered 4 exits: Acc x2 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 8) 429 | -10/Materials | Entered Mines 505 | -10/Mines | Learned Materials security intel 505 | -10/Mines | Discovered new exit (range 8) 571 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 604 | -10/Mines | Discovered new exit (range 7) 718 | -10/Mines | Identified exit to Exiles 729 | -10/Mines | Escorted by a lone wolf Derelict 907 | -10/Mines | Excavation squad dispatched 907 | -10/Mines | A large section of the Mines collapsed 1078 | -10/Mines | Discovered new exit (range 9) 1096 | -10/Mines | Entered Subcaves 1096 | -10/Subcaves | Accompanied by 1 ally 1145 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1149 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1184 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1442 | -10/Subcaves | Disturbed a concealed Subdweller 1561 | -10/Subcaves | Discovered new exit (range 12) 2078 | -10/Subcaves | Core integrity fell below 50% 2609 | -10/Subcaves | Discovered new exit (range 8) 2652 | -10/Subcaves | Visited 4L-MR0's lab 2668 | -10/Subcaves | Found Gun Armor 2669 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2811 | -10/Subcaves | Ambushed by Subdweller buried in earth 2980 | -10/Subcaves | Build established: Derelict-Gunner 3012 | -10/Subcaves | Learned location of Zion (-6) 3012 | -10/Subcaves | Met a Zionite searching for "candidates" 3079 | -10/Subcaves | Visited Clippyterm 3083 | -10/Subcaves | Learned Factory emergency access door positions 3681 | -10/Subcaves | Identified exit to Recycling 4034 | -10/Subcaves | Disturbed a concealed Subdweller 4300 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4977 | -10/Subcaves | Found SUBCON Basin 5133 | -10/Subcaves | Core integrity fell below 20% 5202 | -10/Subcaves | Entered Recycling 5303 | -8/Recycling | Discovered new exit (range 5) 5509 | -8/Recycling | Scanned before Scraplab entrance 5527 | -8/Recycling | Entered Scraplab 5554 | -8/Recycling | Learned location of Lower Caves (-7) 5613 | -8/Recycling | Learned Factory security intel 5661 | -8/Recycling | Learned location of 1 exit from Storage 5744 | -8/Recycling | Identified exit to Scraptown 5750 | -8/Recycling | Learned location of 2 exits from Factory 5765 | -8/Recycling | Learned location of 1 exit from Recycling 5790 | -8/Recycling | Learned 8 Factory zone layouts 5824 | -8/Recycling | Learned Factory trap positions 5868 | -8/Recycling | Learned Factory trap positions 5901 | -8/Recycling | Entered Scraptown 6199 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6257 | -8/Scraptown | Discovered new exit (range 13) 6310 | -8/Scraptown | Visited Spacefarers 6330 | -8/Scraptown | Visited Observation Area 6387 | -8/Scraptown | Visited Red Mages 6407 | -8/Scraptown | Visited Fellowship of the Rings 6445 | -8/Scraptown | Visited Cyclists 6453 | -8/Scraptown | Visited TADAMA 6489 | -8/Scraptown | Visited UFD Registry 6489 | -8/Scraptown | Registered with UFD as "Plasmaspreader" 6534 | -8/Scraptown | Visited Cartography Club 6609 | -8/Scraptown | Learned location of Storage (-8) 6609 | -8/Scraptown | Learned location of Armory (-4) 6609 | -8/Scraptown | Learned 8 Materials zone layouts 6609 | -8/Scraptown | Learned 4 Mines zone layouts 6609 | -8/Scraptown | Learned 20 Lower Caves zone layouts 6609 | -8/Scraptown | Learned 8 Upper Caves zone layouts 6609 | -8/Scraptown | Learned 16 Upper Caves zone layouts 6609 | -8/Scraptown | Learned 24 Upper Caves zone layouts 6609 | -8/Scraptown | Learned 4 Armory zone layouts 6609 | -8/Scraptown | Learned Factory emergency access door positions 6609 | -8/Scraptown | Learned location of 1 exit from Upper Caves 6609 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 6609 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 6609 | -8/Scraptown | Identified exit to Factory 6646 | -8/Scraptown | Found Deep Structural Scanner 6693 | -8/Scraptown | Visited Analyses Database 6726 | -8/Scraptown | Visited Botcube Research 6747 | -8/Scraptown | Visited Science Guys 6782 | -8/Scraptown | Visited Derelict Rescue Squad 6790 | -8/Scraptown | Found DRS Beacon 6812 | -8/Scraptown | Visited Research Penetration Think Tank 6841 | -8/Scraptown | Visited Junk Cannon Lab 6861 | -8/Scraptown | Visited Abandonware Association 6883 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 6913 | -8/Scraptown | Visited Curators Association 7221 | -8/Scraptown | Visited LU-1G1's Boring Crew 7355 | -8/Scraptown | Build established: Mutant 7442 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 7753 | -8/Scraptown | Visited Comm Corps 7982 | -8/Scraptown | Met Optimus 7982 | -8/Scraptown | Accepted into 0bPrime 8039 | -8/Scraptown | Entered Factory 8039 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 8040 | -6/Factory | Identified exit to Factory 8040 | -6/Factory | Identified exit to Lower Caves 8043 | -6/Factory | Loaded intel: 98 trap records 8465 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 9030 | -6/Factory | Fabricated Spk. Medium Treads (x2) 9169 | -6/Factory | Fabricated Spk. Medium Treads? 9347 | -6/Factory | Entered Lower Caves 9348 | -6/Lower Caves | Identified exit to Lower Caves 9422 | -6/Lower Caves | Learned location of 1 exit from Factory 9544 | -6/Lower Caves | Build established: Derelict-Gladiator 9725 | -6/Lower Caves | Encountered a Warlord checkpoint 10452 | -6/Lower Caves | Entered another Lower Caves area 10609 | -6/Lower Caves | Learned Factory terminal intel 10760 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11430 | -6/Lower Caves | Encountered a Warlord checkpoint 11431 | -6/Lower Caves | Discovered new exit (range 5) 11448 | -6/Lower Caves | Identified exit to Zion 11808 | -6/Lower Caves | Entered Zion 11902 | -6/Zion | Discovered new exit (range 16) 11972 | -6/Zion | Found Prototype Launcher 11972 | -6/Zion | Identified Rocket Array 12108 | -6/Zion | Found GAL Module 12268 | -6/Zion | Tech Extrapolator generated special schematic: Energy Deflector 12353 | -6/Zion | Learned 4 Factory zone layouts 12413 | -6/Zion | Turned away by Imprinter 12500 | -6/Zion | Found CR-A16's Pointy Stick 12656 | -6/Zion | Learned location of Extension (-4) 12973 | -6/Zion | Identified exit to Proximity Caves 12977 | -6/Zion | Entered Proximity Caves 12981 | -5/Proximity Caves | Spotter reported a threat 13811 | -5/Proximity Caves | Learned Factory stockpile data 13851 | -5/Proximity Caves | Learned Factory non-interactive machine intel 14081 | -5/Proximity Caves | Learned 8 Factory zone layouts 14749 | -5/Proximity Caves | Entered Factory 14749 | -5/Factory | Evolved 2 slots: Utility x2 14750 | -5/Factory | Identified exit to Factory 14752 | -5/Factory | Loaded intel: 111 trap records 14755 | -5/Factory | Loaded intel: 217 non-interactive machine locations 14756 | -5/Factory | Loaded intel: 26 terminal locations 15572 | -5/Factory | Loaded intel: 8 recycling unit locations 15692 | -5/Factory | Lost 4 parts (1p2n1u) 15904 | -5/Factory | Build established: Gladiator 16381 | -5/Factory | Learned location of Protoforge (-2) 16453 | -5/Factory | Build established: Scavenger-Gladiator 16916 | -5/Factory | Lost 6 parts (4n2u) 17148 | -5/Factory | Build established: Mutant 17149 | -5/Factory | First assault squad dispatched 17300 | -5/Factory | Repaired Ripper 17363 | -5/Factory | Repaired Neutrino Core 17587 | -5/Factory | Cargo convoy interrupted 17631 | -5/Factory | Destroyed 8 combat bots 17681 | -5/Factory | Discovered exit to Factory (range 9) 17811 | -5/Factory | Entered another Factory area 17811 | -4/Factory | Evolved 2 slots: Utility x2 17812 | -4/Factory | Identified exit to Extension 17837 | -4/Factory | Lost 5 parts (1p2n1u1w) 18024 | -4/Factory | Loaded intel: 8 recycling unit locations 18068 | -4/Factory | Build established: Hacker-Mutant 18166 | -4/Factory | Repaired Hvy. Treads 18318 | -4/Factory | Identified exit to Upper Caves 18318 | -4/Factory | Identified exit to Armory 18561 | -4/Factory | First assault squad dispatched 18804 | -4/Factory | Entered Extension 19480 | -4/Extension | Rescued a captive Derelict 19481 | -4/Extension | Rescued a captive Derelict 19494 | -4/Extension | Loaded intel: 1 recycling unit location 19516 | -4/Extension | Rescued a captive Derelict 19517 | -4/Extension | Rescued a captive Derelict 19534 | -4/Extension | Rescued a captive Derelict 19534 | -4/Extension | Rescued a captive Derelict 19662 | -4/Extension | Rescued a captive Derelict 19696 | -4/Extension | Build established: Scavenger-Mutant 19996 | -4/Extension | Spotted B-86 Titan 20011 | -4/Extension | Spotted B-86 Titan 20017 | -4/Extension | Allies destroyed B-86 Titan 20043 | -4/Extension | Allies destroyed B-86 Titan 20044 | -4/Extension | Lost 3 allies 20066 | -4/Extension | Build established: Commander-Mutant 20185 | -4/Extension | Rescued a captive Derelict 20273 | -4/Extension | Lost 3 parts (1n2u) 20304 | -4/Extension | First assault squad dispatched 20473 | -4/Extension | Lost 8 allies 20633 | -4/Extension | Lost 10 allies 20693 | -4/Extension | Rescued a captive Derelict 20694 | -4/Extension | Rescued a captive Derelict 20702 | -4/Extension | Rescued A7 20791 | -4/Extension | Discovered new exit (range 10) 20793 | -4/Extension | Discovered new exit (range 6) 20830 | -4/Extension | Found Quantum Capacitor 20835 | -4/Extension | Entered Cetus 20835 | -4/Cetus | Accompanied by 2 allies (A7) 20840 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 20861 | -4/Cetus | Spotted Cetus Guard 20864 | -4/Cetus | Spotted Cetus Guard 20885 | -4/Cetus | Destroyed Cetus Guard 20887 | -4/Cetus | Allies destroyed Cetus Guard 20889 | -4/Cetus | Spotted Cetus Guard 20891 | -4/Cetus | Allies destroyed Cetus Guard 21020 | -4/Cetus | Started Cetus Manufacturing Module 21045 | -4/Cetus | Manufactured an Enhanced Grunt 21070 | -4/Cetus | Manufactured an Enhanced Grunt 21095 | -4/Cetus | Manufactured an Enhanced Grunt 21104 | -4/Cetus | Escorted A7 to Cetus Mainframe 21120 | -4/Cetus | Manufactured an Enhanced Grunt 21136 | -4/Cetus | Discovered new exit (range 15) 21145 | -4/Cetus | Manufactured an Enhanced Grunt 21180 | -4/Cetus | Spotted Cetus Guard 21180 | -4/Cetus | Spotted Cetus Guard 21182 | -4/Cetus | Spotted Cetus Guard 21182 | -4/Cetus | Spotted Cetus Guard 21187 | -4/Cetus | Allies destroyed Cetus Guard 21199 | -4/Cetus | Allies destroyed Cetus Guard 21201 | -4/Cetus | Allies destroyed Cetus Guard 21208 | -4/Cetus | Allies destroyed Cetus Guard 21215 | -4/Cetus | Discovered new exit (range 15) 21229 | -4/Cetus | Lost 3 parts (1u2w) 21232 | -4/Cetus | Met Revision 17 21314 | -4/Cetus | Entered Archives 21314 | -4/Archives | Accompanied by 5 allies (A7) 21319 | -4/Archives | Received a hacking code to weaken MAIN.C 21447 | -4/Archives | Discovered new exit (range 14) 21485 | -4/Archives | Build established: Scavenger-Mutant 21521 | -4/Archives | Discovered new exit (range 16) 22873 | -4/Archives | Entered Hub_04(d) 22873 | -4/Hub_04(d) | Accompanied by 4 allies 22873 | -4/Hub_04(d) | Discovered new exit (range 11) 23328 | -4/Hub_04(d) | Discovered new exit (range 14) 23672 | -4/Hub_04(d) | Network Hub disabled 23704 | -4/Hub_04(d) | Lost 3 parts (1p1u1w) 23773 | -4/Hub_04(d) | Entered Research 23773 | -3/Research | Evolved 2 slots: Propulsion x2 23973 | -3/Research | Revision forces began assault on 0b10 24056 | -3/Research | Scraphulk reinforcements arrived 24138 | -3/Research | Tech Extrapolator generated special schematic: Wartreads 24258 | -3/Research | Fabricated Wartreads (x2) 24333 | -3/Research | Fabricated Spk. Heavy Treads? 24473 | -3/Research | Research terminal network offline 25057 | -3/Research | Repaired Centrium Heavy Treads 25117 | -3/Research | Repaired Centrium Heavy Treads 25314 | -3/Research | Build established: Hacker-Mutant 25359 | -3/Research | Discovered new exit (range 7) 25389 | -3/Research | Entered Quarantine 25389 | -3/Quarantine | Accompanied by 1 ally 25542 | -3/Quarantine | Found Alien Artifact 25578 | -3/Quarantine | Found Alien Reactor 25579 | -3/Quarantine | Unchained authorized (CL-0N3) 25666 | -3/Quarantine | Spotted Alpha 7 25705 | -3/Quarantine | Destroyed Alpha 7 25782 | -3/Quarantine | Found Alien Launcher 25822 | -3/Quarantine | U-05 Engineer reconstituted as Quarantine Guard 25822 | -3/Quarantine | Spotted Quarantine Guard 25826 | -3/Quarantine | Destroyed Quarantine Guard 25826 | -3/Quarantine | Quarantine Guard reconstituted as CL-0N3 26036 | -3/Quarantine | Scanned by Researcher 26116 | -3/Quarantine | Found Alien Impact Weapon 26116 | -3/Quarantine | Identified Core Stripper 26358 | -3/Quarantine | U-05 Engineer reconstituted as Executioner 26361 | -3/Quarantine | Spotted Executioner 26396 | -3/Quarantine | Destroyed Executioner 26396 | -3/Quarantine | Executioner reconstituted as CL-0N3 26679 | -3/Quarantine | P-80 Master reconstituted as S7 Guard 26682 | -3/Quarantine | Spotted S7 Guard 26702 | -3/Quarantine | Destroyed S7 Guard 26702 | -3/Quarantine | S7 Guard reconstituted as CL-0N3 26745 | -3/Quarantine | Discovered new exit (range 10) 26858 | -3/Quarantine | Repaired Spk. Heavy Treads 26900 | -3/Quarantine | Found Alien Artifact 26946 | -3/Quarantine | Found Alien Energy Cannon 26946 | -3/Quarantine | Identified Core Cannon 26953 | -3/Quarantine | K-01 Serf reconstituted as Combat Programmer 26953 | -3/Quarantine | Spotted Combat Programmer 26964 | -3/Quarantine | Destroyed Combat Programmer 26964 | -3/Quarantine | Combat Programmer reconstituted as CL-0N3 27026 | -3/Quarantine | Destroyed CL-0N3 27029 | -3/Quarantine | Extracted schematics, analyses from CL-0N3's data core 27032 | -3/Quarantine | Found Prototype Device 27032 | -3/Quarantine | Identified Zeronet Interface 27139 | -3/Quarantine | Found Sigix Corpse 27150 | -3/Quarantine | Found Sigix Corpse 27162 | -3/Quarantine | System corruption reached 10% 27166 | -3/Quarantine | Entered Research 27166 | -2/Research | Evolved 2 slots: Power x1, Utility x1 27167 | -2/Research | Identified exit to Access 27167 | -2/Research | Identified exit to Testing 27644 | -2/Research | Spotted B-90 Cyclops 27847 | -2/Research | Fabricated Adv. Heavy Siege Treads (x1) 27972 | -2/Research | Entered Testing 28002 | -2/Testing | Found Prototype Energy Gun 28002 | -2/Testing | Identified Warp Gun 28048 | -2/Testing | Found Prototype Device 28048 | -2/Testing | Identified 2N-1CE's Frost Array 28170 | -2/Testing | Found Prototype Hackware 28244 | -2/Testing | Identified System Mapper 28244 | -2/Testing | Identified Subatomic Replicator 28760 | -2/Testing | Repaired Weapon Mount 28918 | -2/Testing | Discovered exit to Access (range 5) 28944 | -2/Testing | Found Prototype Ballistic Gun 28944 | -2/Testing | Identified Hyp. Multirail 29004 | -2/Testing | Build established: Scientist-Mutant 29085 | -2/Testing | Found Hvy. Regenerative Plating 29452 | -2/Testing | Spotted Alpha 7 29509 | -2/Testing | Destroyed Alpha 7 29528 | -2/Testing | Rewired DL-WGE(K) 29536 | -2/Testing | Rewired JB-YFU(K) 29712 | -2/Testing | Found Prototype Energy Gun 29712 | -2/Testing | Identified Hyp. EM Gauss Rifle 29713 | -2/Testing | Assembled Modified EM Gauss 29849 | -2/Testing | Entered Access 29849 | -1/Access | Accompanied by 2 allies 29849 | -1/Access | Evolved 2 slots: Utility x2 30075 | -1/Access | Identified exit to Command 30131 | -1/Access | Identified exit to Surface 30156 | -1/Access | Build established: Hacker-Mutant 30336 | -1/Access | Spotted B-99 Colossus 30336 | -1/Access | Spotted B-99 Colossus 30421 | -1/Access | Destroyed B-99 Colossus 30432 | -1/Access | Allies destroyed B-99 Colossus 30691 | -1/Access | Lost 3 parts (1n1u1w) 30990 | -1/Access | Build established: Scavenger-Mutant 31132 | -1/Access | Identified Sigix Terminator 31133 | -1/Access | Fired Sigix Terminator 31349 | -1/Access | First assault squad dispatched 31369 | -1/Access | Energy Cycler disabled 31486 | *** | Escaped! Last Messages --------------- 31453_ HV-EM Slug penetrates Wall. 31454_ U-05 Engineer lays Concrete. 31454_ HV-EM Slug penetrates U-05 Engineer. 31454_ HV-EM Slug penetrates Wall. 31455_ U-05 Engineer lays Concrete. 31455_ HV-EM Slug penetrates U-05 Engineer. 31455_ HV-EM Slug penetrates Wall. 31456_ U-05 Engineer lays Concrete. 31456_ U-05 Engineer builds a Door. 31456_ HV-EM Slug penetrates U-05 Engineer. 31457_ U-05 Engineer lays Concrete. 31457_ HV-EM Slug penetrates U-05 Engineer. 31457_ HV-EM Slug penetrates Wall. 31458_ U-05 Engineer builds a Wall. 31458_ HV-EM Slug penetrates U-05 Engineer. 31459_ HV-EM Slug penetrates Wall. 31462_ U-05 Engineer lays Concrete. 31470_ HV-EM Slug penetrates C-45 Heavy ARC. Rewriting IFF filter. Map ----- +----------------------------------------------------+ | ########### #?#########?????????????????????????? | | ??????????# # #?????????????????????????? | | ?########## # #?????????????????????????? | | ?# ^ [ # # #?????????????????????????? | | ?#!! # # #?????????????????????????? | | ?#!! # # #?????????????????????????? | | ?#!! # # #?????????????????????????? | | ?# " " #?????????????????????????? | | ?# " = #?????????????????????????? | | ?# ##########?????????????????????????? | | ?# [ ##?????????????????????????#######?? | | ?# == #????????????????????????## ##? | | ?#######"" #???????????????????????########### | | ???????###" "##???????????????????????# # ! | | ?????????## ##???????????????????????## # !%! | | ??????????# #????????????????????????? ## | | ??????????# #????????????????????????## # | | ??????????# #????????????????????????# # | | ??????????# #?????????????????????????# # | | ??????????# #######"##########??######### | | ########### """T"""" "??" # | | # [ !"??" # | | ####### # " """"" """" !###+##### | | ?### # " " u ![ " ! | | ## # " "" / !u= | | # @"u = " = | | # """" | | # "" "??" ######### | | # "??" #???????? | | # "??" #???????? | | # ####### ##########??#########???????? | | # " ##" ##???????????????????? | | " # #???????????????????? | | " # ##??????????????????? | | " # #??????????????????? | | """""# " ### ##### #??????????????????? | | " # # ##?????????????????? | | " # # # #?????????????????? | | " # # " #?????????????????? | | " # " ##????????????????? | | " #! " #????????????????? | | " # # " #????????????????? | | # + =/ " #????????????????? | | # # # " ##????????????????? | | ########### #= " # #??#??????????????? | | # # ## #######/#" " ########???????? | | # ## # ###### ########## | | ## # # =%= % | | ## ## !== ! ?????? | | # # ## """""########### % ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 190 Coolant Potential 100 Energy Generation 71 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Corruption Block 15 Armor Coverage 1350 Resistance: TH 10 Core Shielding 30 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- Lgt. Humpback | -8/Scraptown | Extrapolated Mak. Medium Armor Plating | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated Mak. Ablative Armor | -8/Scraptown | Extrapolated Machine Rigger | -8/Scraptown | Extrapolated Mak. Leg | -8/Scraptown | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Spk. Treads | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Mak. Hacking Suite | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Hvy. Battle Rifle | -6/Factory | Extrapolated Slug Cannon | -6/Factory | Extrapolated Mak. Light Armor Plating | -6/Lower Caves | Extrapolated Hvy. Beamcaster | -6/Lower Caves | Extrapolated Mak. Terrain Scanner | -6/Lower Caves | Extrapolated 0b10 Decoder Chip [Generic] | -6/Lower Caves | Extrapolated 0b10 Decoder Chip [Scout] | -6/Lower Caves | Extrapolated Lgt. Angular Momentum Engine | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Point Defense System | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Wave Gun | -6/Zion | Archive Mak. Heavy Armor Plating | -6/Zion | Extrapolated Mak. Salvage Targeting Computer | -6/Zion | Extrapolated Mak. Thermal Plating | -6/Zion | Extrapolated Energy Deflector | -6/Zion | Extrapolated Plasma Flamer | -6/Zion | Extrapolated Mak. ECM Suite | -6/Zion | Extrapolated Mak. Laser | -5/Proximity Caves | Extrapolated Mak. Core Shielding | -5/Factory | Extrapolated Mak. Kinetic Plating | -5/Factory | Extrapolated Mak. Power Source | -5/Factory | Extrapolated Multitool | -5/Factory | Extrapolated Spk. Heavy Treads | -5/Factory | Extrapolated Mak. Terrain Scan Processor | -5/Factory | Extrapolated Multireflex Exoskeleton | -5/Factory | Extrapolated Mapping Drone Bay | -5/Factory | Extrapolated Bore Cannon | -5/Factory | Extrapolated Imp. Arc Thrower | -4/Factory | Extrapolated Mak. Shrapnel Gun | -4/Factory | Extrapolated Enh. Multireflex Exoskeleton | -4/Factory | Extrapolated Tactical Coordination Suite | -4/Factory | Extrapolated Mak. Axe | -4/Extension | Extrapolated Mak. Transmission Jammer | -4/Extension | Extrapolated Enh. Flamer | -4/Extension | Extrapolated Mak. Flight Unit | -4/Extension | Extrapolated Mak. Propulsion Shielding | -4/Extension | Extrapolated Mak. System Shield | -4/Extension | Extrapolated Mak. System Restoration Module | -4/Archives | Extrapolated Mak. Hammer | -4/Hub_04(d) | Extrapolated Wartreads | -3/Research | Extrapolated Exp. Matter Compressor | -3/Quarantine | Archive Diametric Drive | -3/Quarantine | Archive Gravity Neutralizer | -3/Quarantine | Archive Adv. Micro-nuke Launcher | -3/Quarantine | Archive Exp. Myomer Leg | -3/Quarantine | Archive Imp. Matter Compressor | -3/Quarantine | Archive Adv. Matter Compressor | -3/Quarantine | Archive Cld. Antigrav System | -3/Quarantine | Archive Cld. Nuclear Pulse Thruster | -3/Quarantine | Archive Exp. Hacking Suite | -3/Quarantine | Archive Adv. Myomer Leg | -3/Quarantine | Archive Hvy. Proton Cannon | -3/Quarantine | Archive Enh. Armored Medium Treads | -3/Quarantine | Archive Adv. Variable Charge Gun | -3/Quarantine | Archive Coolant Network | -3/Quarantine | Archive Shock Maul | -3/Quarantine | Archive Adv. Energy Well | -3/Quarantine | Archive Hvy. Gatling Laser | -3/Quarantine | Archive Hds. Centrium Wheel | -3/Quarantine | Archive Adv. Thermal Defense Suite | -3/Quarantine | Archive Cld. Impulse Thruster | -3/Quarantine | Archive Hvy. Dispersion Rifle | -3/Quarantine | Archive Imp. Lightning Gun | -3/Quarantine | Archive Kinetic Spear | -3/Quarantine | Archive Centrium Heavy Armor Plating | -2/Testing | Archive Exp. Weapon Shielding | -2/Testing | Archive Exp. Melee Analysis Suite | -2/Testing | Archive Exp. Core Analyzer | -2/Testing | Archive Adv. KE Penetrator | -2/Testing | Archive Exp. Flexi-carbon Leg | -2/Testing | Archive Adv. EM Shield | -2/Testing | Archive Stealth Drone Bay | -2/Testing | Archive Hvy. Regenerative Plating | -2/Testing | Hacked Med. Regenerative Plating | -2/Testing | Hacked Lgt. Regenerative Plating | -2/Testing | Hacked Prc. Phase Gun | -2/Testing | Archive Graviton Cannon | -2/Testing | Archive Cld. Gravmag System | -2/Testing | Archive Proton Burst Cannon | -2/Testing | Archive Adv. Gravity Neutralizer | -2/Testing | Archive Exp. Thermal Shield | -2/Testing | Archive Plasma Lance | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive G-67 Veteran | -3/Quarantine | Archive A-27 Freighter | -3/Quarantine | Archive S-43 Plague | -3/Quarantine | Archive T-07 Excavator | -3/Quarantine | Archive A-02 Transporter | -3/Quarantine | Archive A-15 Conveyor | -3/Quarantine | Archive R-06 Scavenger | -3/Quarantine | Archive M-14 Sweeper | -3/Quarantine | Archive M-30 Cleanser | -3/Quarantine | Archive M-13 Machinist | -3/Quarantine | Archive M-28 Smith | -3/Quarantine | Archive M-36 Artificer | -3/Quarantine | Archive O-16 Technician | -3/Quarantine | Archive O-24 Administrator | -3/Quarantine | Archive O-32 Director | -3/Quarantine | Archive W-16 Scout | -3/Quarantine | Archive W-25 Informer | -3/Quarantine | Archive W-44 Eye | -3/Quarantine | Archive S-10 Pest | -3/Quarantine | Archive S-27 Virus | -3/Quarantine | Archive G-34 Mercenary | -3/Quarantine | Archive G-47 Trooper | -3/Quarantine | Archive G-50 Soldier | -3/Quarantine | Archive G-73 Enforcer | -3/Quarantine | Archive B-36 Bruiser | -3/Quarantine | Archive B-48 Gladiator | -3/Quarantine | Archive B-60 Warrior | -3/Quarantine | Archive B-74 Champion | -3/Quarantine | Archive L-31 Rogue | -3/Quarantine | Archive L-41 Fighter | -3/Quarantine | Archive L-61 Swordsman | -3/Quarantine | Archive Y-45 Defender | -3/Quarantine | Archive Y-54 Guardian | -3/Quarantine | Archive Y-64 Sentinel | -3/Quarantine | Archive Y-72 Warden | -3/Quarantine | Archive D-53 Grenadier | -3/Quarantine | Archive D-63 Destroyer | -3/Quarantine | Archive D-83 Annihilator | -3/Quarantine | Archive X-57 Shotgunner | -3/Quarantine | Archive X-62 Marksman | -3/Quarantine | Archive X-67 Chaingunner | -3/Quarantine | Archive X-72 Disruptor | -3/Quarantine | Archive X-77 Beamer | -3/Quarantine | Archive X-82 Rainmaker | -3/Quarantine | Archive X-87 Electro | -3/Quarantine | Archive H-55 Commando | -3/Quarantine | Archive H-66 Slayer | -3/Quarantine | Archive H-77 Assassin | -3/Quarantine | Archive H-88 Terminator | -3/Quarantine | Archive P-60 Hacker | -3/Quarantine | Archive P-70 Sage | -3/Quarantine | Archive P-80 Master | -3/Quarantine | Archive Fabricated ------------ Spk. Medium Treads | x2 | -6/Factory Spk. Medium Treads | x2 | -6/Factory Wartreads | x2 | -3/Research Spk. Heavy Treads | x1 | -3/Research Adv. Heavy Siege Treads | x1 | -2/Research | Preloaded Repaired ---------- Ripper | 9% | -5/Factory Neutrino Core | 30% | -5/Factory Hvy. Treads | 57% | -4/Factory Centrium Heavy Treads | 39% | -3/Research Centrium Heavy Treads | 46% | -3/Research Spk. Heavy Treads | 25% | -3/Quarantine Weapon Mount | 10% | -2/Testing Studied --------- Nova Cannon | -3/Quarantine | Hacked Com. HERF Cannon | -3/Quarantine | Hacked Enh. Nova Cannon | -2/Testing | Hacked Particle Reactor | -2/Testing | Hacked Quantum Reactor | -2/Testing | Hacked Adv. Heavy Siege Treads | -2/Testing | Hacked Alien Tech Used ----------------- Core Stripper Core Cannon Sigix Terminator Achievements -------------- Ponder That! Tailor-made Challenges ------------ None Game ------ Seed JammingTeslaDirector Manual? 0 Play Time 02:57:20 Cumulative 2050.0 hours Start 2025.11.26 @ 13:53:13 End 2025.11.26 @ 16:48:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1324 Rogue 1320 Adventurer 4 Explorer 0 Win Type 0 Total 277 Types 207/13/21/10/3/1/4/10/5/3 Lore% 98 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1fba9fd-7741-4663-8003-696ef0b280fa