Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 16:22:20 Player: celerysam Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (758) 758 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (752) 752 TOTAL SCORE: 3220 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 114 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 298/300 Energy 265/265 System Corruption 0% Temperature Cool (1) Movement Hovering (60) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Gravmag System Flight Unit > --- UTILITY (2) ------ 0b10 Decoder Chip [Looter] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Cooling System Phasing AFG Heavy Assault Rifle CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Gravmag System Flight Unit > --- UTILITY ---------- 0b10 Decoder Chip [Looter] Phasing AFG > --- WEAPON ----------- CR-A16's Pointy Stick > --- INVENTORY -------- Light Angular Momentum Engine Cooling System Heavy Assault Rifle [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor 0b10 Decoder Chip [Looter] Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 53 | 6 2 30 6 3 6 Power 5 | . 1 3 1 . . Engine 4 | . 1 2 1 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 23 | 2 . 16 3 . 2 Treads 4 | . . 4 . . . Leg 5 | 2 . 3 . . . Wheel 2 | . . 2 . . . Hover 6 | . . 4 . . 2 Flight 6 | . . 3 3 . . Utility 8 | 1 . 3 . 1 3 Device 5 | . . 2 . 1 2 Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 17 | 3 1 8 2 2 1 Energy Gun 5 | 1 1 3 . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 1 2 . . Ballistic Cannon . | . . . . . . Launcher 5 | . . 4 . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 Parts Lost 20 | . . 13 2 . 5 Power 2 | . . 1 1 . . Propulsion 10 | . . 7 . . 3 Utility 3 | . . 1 1 . 1 Weapon 5 | . . 4 . . 1 Highest Loss Streak 5 | . . 5 1 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 85 82 94 99 67 Engine 10 | . 14 8 11 11 11 Treads 5 | . . 11 2 . . Leg 4 | . 28 4 . . . Wheel 4 | . . 10 . . . Hover 2 | . . 4 . . 5 Flight 20 | . . 4 42 44 23 Device 11 | . . 5 17 21 10 Storage 5 | . 14 9 . . . Protection 1 | . . 4 . . . Energy Gun 5 | . 14 8 . . . Ballistic Gun 7 | . 14 3 11 11 3 Launcher 4 | . . 5 11 2 1 Piercing Weapon 2 | . . . . 7 6 Naked Turns . | . . . . . . Heaviest Build 19 | 8 15 19 12 16 16 Greatest Support 46 | 20 20 46 22 16 16 Greatest Overweight (x) 2 | 1 . 2 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 6 | 7 8 7 5 5 5 Most Carried 8 | 8 8 8 5 5 5 Average Carried 5 | 5 7 6 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 7 8 5 5 5 5 Class Distribution -------------------- 54% | Mutant 39% | Scavenger-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 803 | 199 . 283 99 120 102 Remotely . | . . . . . . Salvage Created 684 | . 50 586 36 . 12 Parts 49 | . 4 39 6 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . 2 4 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 32 | . 1 23 4 . 4 Guns 14 | . 1 12 1 . . AOE 18 | . . 11 3 . 4 Classes Destroyed 5 | . 1 4 . . . Worker 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 22 | . . 14 4 . 4 Grunt 7 | . 1 6 . . . Sentry 3 | . . 3 . . . Best Kill Streak 5 | . 1 5 4 . 4 Combat Bots Only 5 | . 1 5 4 . 4 Max Kills in Single Turn 4 | . 1 4 3 . 2 Gunslinging . | . . . . . . Exploded 4 | . . 4 3 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 273 | . 32 180 14 . 47 Missed 101 | . 13 61 4 . 23 Damage Taken 2078 | . 203 1448 109 . 318 Core 428 | . 12 252 33 . 131 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 78 | . 5 62 7 . 4 Largest 2 | . 2 2 1 . 1 Hottest 101 | . 65 101 30 . 30 Shots Fired 117 | . 9 97 7 . 4 Gun 105 | . 9 90 6 . . Cannon . | . . . . . . Launcher 12 | . . 7 1 . 4 Special . | . . . . . . Kinetic 34 | . 5 23 6 . . Thermal 39 | . . 39 . . . Explosive 12 | . . 7 1 . 4 Electromagnetic 32 | . 4 28 . . . Robot Hit Streak 11 | . 3 11 1 . 1 Robot Miss Streak 6 | . 2 6 2 . . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 66 | . 4 58 3 . 1 Core Hits 58 | . 3 45 4 . 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 3 | . . . . 1 2 Impact 1 | . . . . 1 . Slashing . | . . . . . . Piercing 2 | . . . . . 2 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2150 | . 60 1441 238 . 411 Guns 851 | . 60 765 26 . . Cannons . | . . . . . . Explosions 1296 | . . 673 212 . 411 Melee . | . . . . . . Ramming 3 | . . 3 . . . Kinetic 216 | . 37 153 26 . . Thermal 320 | . . 320 . . . Explosive 1175 | . . 552 212 . 411 Electromagnetic 436 | . 23 413 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 25 | . . 7 5 . 13 Projectiles . | . . . . . . Explosions 25 | . . 7 5 . 13 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 111 | . . 77 14 . 20 Shots 5 | . . 3 1 . 1 Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 214 | . 36 214 . . . Average Temperature 50 | . 11 53 . . . Received Heat Transfer 639 | . 114 513 . . 12 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 814 | . . 814 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 694 | . 60 694 379 . . Initial 270 | . . 25 270 . . Average 288 | . 32 370 373 . . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 36 | 100 100 19 . . . Level 1 35 | . . 36 100 . . Level 2 28 | . . 43 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 4 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . . 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 5 46 3 . 13 Peak Tracking Total 8 | . 4 8 2 . 5 Tactical Retreats 7 | . . 6 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 4 | . . 4 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 8 | . 1 7 . . . Max in Single Turn 2 | . 1 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . . . . 5 . Successful 5 | . . . . 5 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . . 5 . Part Schematic 5 | . . . . 5 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 19 | . . . . 19 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 3 Highest-Rated Group 153 | . . . . 153 114 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 14 | . . . . . 14 Total Damage 401 | . . . . . 401 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1533 | 83 141 615 116 418 160 Spaces Moved 2070 | 62 100 461 168 994 285 Core 29 | 29 . . . . . Treads 79 | . . 79 . . . Legs 138 | 33 100 5 . . . Wheels 128 | . . 128 . . . Hover 230 | . . 108 . . 122 Flight 1466 | . . 141 168 994 163 Fastest Speed 31 | 50 120 37 31 31 31 Average Speed 51 | 98 120 86 32 31 47 Slowest Speed 200 | 120 120 180 54 31 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . 1 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 21 48 46 78 37 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 1 2 3 Spaces Dug 2 | . . . . . 2 Terrain Destroyed 102 | . . 72 9 . 21 Melee 2 | . . . . . 2 Projectile . | . . . . . . AOE 100 | . . 72 9 . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2402 | 83 112 578 223 1103 303 Wait 143 | 4 . 6 33 98 2 Move 2061 | 61 99 458 165 993 285 Hop 2 | . . 1 1 . . Pick Up 40 | 12 4 16 4 4 . Fast Attach 11 | . . 7 3 1 . Attach 28 | 5 1 16 1 1 4 Detach 4 | . . . . . 4 Swap 14 | 1 1 7 2 1 2 Drop 17 | . 2 4 7 4 . Fire 78 | . 5 62 7 . 4 Melee 3 | . . . . 1 2 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 16) 225 | -10/Materials | Entered another Materials area 225 | -9/Materials | Evolved 2 slots: Propulsion x2 304 | -9/Materials | Build established: Mutant 326 | -9/Materials | Lost 3 parts (1n2w) 662 | -9/Materials | Discovered new exit (range 7) 713 | -9/Materials | Core integrity fell below 50% 769 | -9/Materials | Lost 5 parts (1p3n1w) 840 | -9/Materials | Entered Mines 898 | -9/Mines | Discovered new exit (range 15) 907 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 943 | -9/Mines | Found a hidden stash of uninstalled traps 953 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 956 | -9/Mines | Entered Zion 970 | -7/Zion | Learned 4 Factory zone layouts 979 | -7/Zion | Discovered new exit (range 13) 1098 | -7/Zion | Found CR-A16's Pointy Stick 1119 | -7/Zion | Build established: Scavenger-Sprinter 1130 | -7/Zion | Imprinted 1132 | -7/Zion | Declared Zion's savior 1174 | -7/Zion | Found Prototype Device 1374 | -7/Zion | Entered Proximity Caves 1374 | -6/Proximity Caves | Accompanied by 3 allies 1397 | -6/Proximity Caves | Identified exit to Factory 1429 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1433 | -6/Proximity Caves | Core integrity fell below 20% 1445 | -6/Proximity Caves | Identified Phasing AFG 1478 | -6/Proximity Caves | Lost 5 parts (3n1u1w) 1530 | -6/Proximity Caves | Spotted B-75 Beast 1534 | -6/Proximity Caves | Learned 12 Factory zone layouts 1534 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 01402_ Acquired 9 matter. 01429_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 01429_ Flight Unit destroyed. 01436_ Imp. Heat Sink destroyed. 01438_ Destroyed VTOL Module. 01440_ S-27 Virus destroyed. 01443_ The unstable cave ceiling collapses. 01445_ Identified Phasing AFG. 1 Matter ripped apart by quantum tension. 01447_ Mni. Grenade Launcher destroyed. 01447_ Flight Unit destroyed. 01448_ The unstable cave ceiling collapses. 01462_ Flak Gun fries itself beyond repair. 01462_ Chain reaction triggered in Lgt. Angular Momentum Engine. 01462_ G-50 Soldier destroyed. 01466_ Imp. Light Armor Plating fries itself beyond repair. 01466_ Lgt. Treads fries itself beyond repair. 01466_ Acquired 73 matter. 01534_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x12). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#################??????????????????????? | | ??????????# #??????????????????????? | | ??????????# # #??????????????????????? | | ????####??# " " " ### #??????????????????????? | | ????# #??# """""" ## #??????????????????????? | | ???## ##?# """"""" #??????????????????????? | | ???# ### #??????????????????????? | | #### ## " " " #??????????????????????? | | # """""" #??????????????????????? | | """"""" #??????????????????????? | | #??????????????????????? | | ##### #??????????????????????? | | ##??########## #### #??????????????????????? | | ##??????????# #??# #??????????????????????? | | #??????????# #### #??????????????????????? | | ## ## #??????????# #??????????????????????? | | ?########??????????###### #??????????????????????? | | ???????????????????????## #??????????????????????? | | ???????????# ????######% #??????????????????????? | | ???????????# ## b #??????????????????????? | | ??????????# g #??????????????????????? | | ????????????# g ###?????????????????????? | | ??????????## @;#?????????????????????? | | ??????????### ##?????????????????????? | | ????????????#### BB %#??????????????????????? | | ???????????????# BB #??????????????????????? | | ??????????????? #??????????????????????? | | ??????????????? #??????????????????????? | | ???????????????# ##??????????????????????? | | ???????????????# ## ##???????????????????????? | | ???????????????## ?##?????????????????????????? | | ????????????????# ????????????????????????????? | | ????????????????### ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Mak. Flight Unit | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Flak Gun | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileUltimateReplicator Manual? 0 Play Time 00:28:36 Cumulative 108.8 hours Start 2024.07.20 @ 20:05:06 End 2024.07.21 @ 16:22:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 58 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8795f592-4238-4f8f-a18d-0ff06ad74be4