Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 21:59:32 Player: Nat Result: Destroyed by G-47 Trooper via exploding Power Conduit Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (20) 100 Value Destroyed (628) 628 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3908 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 15/300 Energy 100/100 System Corruption 37% Temperature Cool (36) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Hardened Light Armor Plating High-powered Tractor Beam Ion Cannon Katana Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Targeting Computer Armor Integrity Analyzer Layered Light Armor Plating > --- WEAPON ----------- KE Penetrator Grenade Launcher Improved Plasma Cutter > --- INVENTORY -------- Advanced Targeting Computer Hardened Light Armor Plating Ion Cannon Katana [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Slots Evolved 6 | . . . 2 2 . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 3 | . . . . 2 . 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 42 | 6 1 2 6 5 9 2 7 4 Power 6 | 1 . . 2 2 . 1 . . Engine 5 | 1 . . 2 1 . 1 . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 9 | 2 . 1 2 . 3 . . 1 Treads . | . . . . . . . . . Leg 6 | 2 . 1 . . 3 . . . Wheel 1 | . . . . . . . . 1 Hover 2 | . . . 2 . . . . . Flight . | . . . . . . . . . Utility 13 | 1 1 . . 2 3 1 2 3 Device 7 | . 1 . . 1 3 . 1 1 Storage 1 | 1 . . . . . . . . Processor 4 | . . . . 1 . 1 1 1 Hackware . | . . . . . . . . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 14 | 2 . 1 2 1 3 . 5 . Energy Gun 3 | 1 . . . . 1 . 1 . Energy Cannon 2 | . . . . . 1 . 1 . Ballistic Gun 6 | 1 . . 2 1 1 . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon 2 | . . . . . . . 2 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 1 . . Corrupted Parts 4 | . . . . . 1 . 3 . System Corruption 27 | . . . . . 1 . 26 . Parts Lost 21 | . . . . . 10 . 8 3 Power 2 | . . . . . 1 . 1 . Propulsion 7 | . . . . . 4 . 2 1 Utility 6 | . . . . . 3 . 2 1 Weapon 6 | . . . . . 2 . 3 1 Highest Loss Streak 7 | . . . . . 7 . 5 3 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 1 3 6 7 7 6 6 4 3 Power . | . . . . 1 . . . . Propulsion . | . . . 1 1 . . . . Utility 1 | . 1 2 2 2 . . . 1 Weapon 2 | . 1 2 2 2 3 5 2 1 Tool/Special . | . . . . . . . . . Unused Backups 7 | . . 1 . 1 . . . 5 Power 1 | . . . . 1 . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . . . . . . 3 Weapon 3 | . . 1 . . . . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 78 | . 95 100 94 83 88 89 33 45 Engine 7 | . 14 14 11 2 8 7 3 . Leg 18 | . 28 28 23 27 19 23 5 . Hover 5 | . . . 14 9 10 7 1 . Device 11 | . 9 14 11 10 14 15 4 7 Storage 8 | . 14 14 11 9 9 7 1 . Processor 5 | . . . . 1 9 12 6 13 Energy Gun 2 | . 14 5 . . 1 7 2 . Ballistic Gun 11 | . 14 14 12 18 13 . 1 4 Launcher 3 | . . 8 9 . . . . 6 Special Weapon 1 | . . . . . . . 1 4 Peak Build Rating 34 | 6 7 9 17 19 24 27 30 34 Average Rating 15 | 4 6 8 12 16 18 26 10 24 On Entrance 14 | . 6 7 9 17 19 24 27 24 Naked Turns 57 | . . . . . . . 57 . Heaviest Build 26 | 11 12 13 20 20 25 26 26 15 Greatest Support 32 | 20 20 22 32 32 32 30 30 12 Greatest Overweight (x) 6 | . . . 1 . 3 . 6 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 5 5 Most Carried 8 | 5 5 7 8 8 8 7 7 5 Average Carried 5 | 1 3 6 7 7 6 6 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | 1 5 6 8 7 6 7 . 5 Class Distribution -------------------- 94% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Matter Collected 738 | 197 . 110 20 200 211 . . . Remotely . | . . . . . . . . . Salvage Created 704 | . . 29 49 115 511 . . . Parts 47 | . . 2 9 7 29 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Combat Hostiles Destroyed 19 | . . 1 6 2 10 . . . Guns 13 | . . 1 2 2 8 . . . Cannons 2 | . . . . . 2 . . . AOE 4 | . . . 4 . . . . . Classes Destroyed 4 | . . 2 . 1 1 . . . Worker 1 | . . 1 . . . . . . Swarmer 7 | . . 1 6 . . . . . Grunt 7 | . . . . . 7 . . . Sentry 5 | . . . . 2 3 . . . Best Kill Streak 4 | . . 1 4 1 3 . . . Combat Bots Only 4 | . . 1 4 1 3 . . . Max Kills in Single Turn 4 | . . 1 4 1 1 . . . Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Hostile Shots Fired 211 | . . 24 19 12 90 . 12 54 Missed 66 | . . 8 7 3 27 . 2 19 Hits 145 | . . 16 12 9 63 . 10 35 Melee 10 | . . . . . . . 10 . Projectile 135 | . . 16 12 9 63 . . 35 AOE 4 | . . . . . . . . 4 Critical Strikes 13 | . . . . 1 3 . 7 2 Damage Taken 2672 | . . 168 109 133 1009 . 457 796 Core 896 | . . 29 8 30 110 . 337 382 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 35 | . . . . . 35 . . . Core Remaining (%) 90 | 100 . 88 98 . 74 . . . Volleys Fired 69 | . . 7 2 8 47 . 5 . Largest 3 | . . 2 2 2 2 . 3 . Hottest 186 | . . 60 50 43 118 . 186 . Shots Fired 131 | . . 14 4 16 84 . 13 . Gun 115 | . . 13 2 16 79 . 5 . Cannon 11 | . . . . . 3 . 8 . Launcher 5 | . . 1 2 . 2 . . . Special . | . . . . . . . . . Kinetic 101 | . . 7 2 16 76 . . . Thermal 11 | . . . . . 3 . 8 . Explosive 5 | . . 1 2 . 2 . . . Electromagnetic 14 | . . 6 . . 3 . 5 . Robot Hit Streak 15 | . . 2 2 5 12 . 15 . Robot Miss Streak 2 | . . 1 2 1 2 . 1 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 91 | . . 8 1 11 59 . 12 . Core Hits 40 | . . 2 6 4 24 . 4 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1532 | . . 115 212 141 885 . 179 . Guns 1058 | . . 63 20 141 824 . 10 . Cannons 204 | . . . . . 61 . 143 . Explosions 244 | . . 52 192 . . . . . Melee . | . . . . . . . . . Ramming 26 | . . . . . . . 26 . Kinetic 988 | . . 42 20 141 785 . . . Thermal 204 | . . . . . 61 . 143 . Explosive 244 | . . 52 192 . . . . . Electromagnetic 70 | . . 21 . . 39 . 10 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 38 | . . . . . 1 . 38 38 Average Corruption 27 | . . . . . 1 . 9 34 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 30 | . . . . . . . 5 25 Message Errors 9 | . . . . . . . 2 7 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 6 | . . . . . . . 1 5 Energy Discharges 5 | . . . . . . . . 5 Data Loss (minor) 3 | . . . . . . . 1 2 Data Loss (major) 1 | . . . . . . . 1 . Alerts 2 | . . . . . . . . 2 Misdirections 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 31 | . . . 19 . . . 12 . Shots 2 | . . . 2 . . . . . Rammed 5 | . . . . . . . 5 . Targets Rammed 5 | . . . . . . . 5 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 233 | . . . . . 39 . 114 233 Average Temperature 48 | . . . . . 11 . 57 95 Received Heat Transfer 756 | . . . . 63 495 . . 198 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 370 | . . . . . 111 . 259 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 95 | . 9 30 95 35 70 7 . . Initial 35 | . . 3 . 35 . 7 . . Average 7 | . . 2 25 8 15 2 . . Influence Increases 549 | . 14 39 161 61 274 . . . Destroy 0b10 Robot/C 380 | . . 20 120 40 200 . . . Destroy 0b10 Robot/NC 5 | . . 5 . . . . . . Destroy Leader 80 | . . 10 10 20 40 . . . Trap Triggered on 0b10 20 | . . . 20 . . . . . Successful Hack 14 | . 14 . . . . . . . Destroy Structure 35 | . . 4 11 1 19 . . . Lose Combat Pursuer 15 | . . . . . 15 . . . Influence Decreases 549 | . 5 48 76 146 258 16 . . Entered New Map 65 | . . 6 . 50 . 9 . . Time Decay 420 | . 5 42 76 96 194 7 . . Lost Part 64 | . . . . . 64 . . . Squads Dispatched 4 | . . . . 2 1 . . 1 Investigation 1 | . . . . 1 . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 2 | . . . . 1 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Distress Signals 3 | . . . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 39 | . . 3 9 2 16 . 6 3 Peak Tracking Total 6 | . . 3 5 1 6 . 6 3 Tactical Retreats 2 | . . . . . 1 . 1 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Traps Triggered 5 | . . 1 . . 1 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . Reused 2 | . . . 2 . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . 2 . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Machines Accessed 11 | . 4 1 2 . 2 . . 2 Terminals 7 | . 4 . 2 . 1 . . . Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 17 | . 6 1 4 . 3 . . 3 Successful 12 | . 4 1 4 . 3 . . . Failed 5 | . 2 . . . . . . 3 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 11 | . 6 . 4 . 1 . . . Fabricators 2 | . . . . . . . . 2 Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 10 | . 4 1 4 . 1 . . . Open Door 2 | . . 1 . . 1 . . . Emergency Access Points 2 | . 2 . . . . . . . Locate Traps 2 | . . . 2 . . . . . Reprogram Traps 1 | . . . 1 . . . . . Maintenance Status 1 | . . . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 3 . 2 . . . . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 50 | . . . . . 50 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . . . . . 14 . Total Damage 252 | . . . . . . . 252 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Active Infowar (turns) 92 | . . . . . . 52 40 . Optics 92 | . . . . . . 52 40 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Turns Passed 2921 | 94 209 495 295 344 693 61 161 569 Spaces Moved 2055 | 90 170 403 250 214 314 48 167 399 Core 303 | 37 . . . . . . 151 115 Treads . | . . . . . . . . . Legs 1394 | 53 170 403 215 214 275 48 16 . Wheels 284 | . . . . . . . . 284 Hover 74 | . . . 35 . 39 . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 105 76 110 105 120 50 50 Average Speed 112 | 91 120 111 102 110 147 120 76 106 Slowest Speed 350 | 120 120 120 140 120 260 120 350 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 3 30 57 22 18 48 2 77 7 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 32 | . . 4 11 . 17 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 32 | . . 4 11 . 17 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Total 2553 | 102 175 433 284 309 466 52 190 542 Wait 318 | . . 19 19 72 78 . . 130 Move 2048 | 89 169 402 249 213 313 48 166 399 Hop . | . . . . . . . . . Pick Up 48 | 7 5 2 4 5 10 2 4 9 Fast Attach 2 | . . . 2 . . . . . Attach 36 | 6 1 . . 4 10 1 10 4 Detach . | . . . . . . . . . Swap 14 | . . 2 5 3 3 1 . . Drop 8 | . . 1 3 4 . . . . Fire 69 | . . 7 2 8 47 . 5 . Melee . | . . . . . . . . . Ram 5 | . . . . . . . 5 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 376 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 621 | -10/Mines | Discovered new exit (range 8) 690 | -10/Mines | Learned Materials terminal intel 710 | -10/Mines | Discovered new exit (range 6) 713 | -10/Mines | Learned location of Storage (-8) 799 | -10/Mines | Entered Materials 799 | -9/Materials | Evolved 2 slots: Propulsion x2 800 | -9/Materials | Loaded intel: 12 terminal locations 1076 | -9/Materials | Discovered new exit (range 10) 1094 | -9/Materials | Entered another Materials area 1094 | -8/Materials | Evolved 2 slots: Utility x2 1420 | -8/Materials | Discovered new exit (range 11) 1438 | -8/Materials | Entered Storage 1502 | -8/Storage | Repaired Lgt. Angular Momentum Engine 1757 | -8/Storage | Lost 3 parts (1n1u1w) 1952 | -8/Storage | Lost 7 parts (1p3n2u1w) 1968 | -8/Storage | Met 01-MTF 2125 | -8/Storage | Discovered new exit (range 5) 2131 | -8/Storage | Entered Factory 2131 | -7/Factory | Accompanied by 1 ally (01-MTF) 2131 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2134 | -7/Factory | 01-MTF left 2192 | -7/Factory | Sucked down chute 2192 | -7/Factory | Entered Waste 2193 | -7/Waste | Met a frightened Derelict 2206 | -7/Waste | Spotted C-40 Crusher 2207 | -7/Waste | EMP discharged 2215 | -7/Waste | Spotted C-40 Crusher 2223 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2226 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2229 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2232 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2236 | -7/Waste | Spotted C-40 Crusher 2237 | -7/Waste | Spotted C-40 Crusher 2263 | -7/Waste | Lost 5 parts (2n2u1w) 2278 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2283 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2288 | -7/Waste | Spotted C-40 Crusher 2294 | -7/Waste | Spotted C-40 Crusher 2307 | -7/Waste | EMP discharged 2307 | -7/Waste | System corruption reached 10% 2314 | -7/Waste | Lost 3 parts (1p2w) 2329 | -7/Waste | Discovered new exit (range 15) 2342 | -7/Waste | System corruption reached 30% 2353 | -7/Waste | Entered Factory 2856 | -7/Factory | Core integrity fell below 50% 2922 | -7/Factory | Destroyed by G-47 Trooper via exploding Power Conduit Last Messages --------------- Connecting with Fabricator... ALERT: All DSF locations entering lockdown mode. System corrupted: Heat flow error (+262). System corrupted: Energy discharge (-25). Construction Platform disabled. Grenade Launcher destroyed. P-60 Hacker resets G-47 Trooper, system corruption cleaned. JIPCRCDAF3GI8 QU PZVR,P1ZFQIK7VF8W F Nuclear Reactor explodes. Chain reaction triggered in Ion Engine. A-02 Transporter destroyed. U-05 Engineer lays Concrete. Critical hit (Burn: +37). Arm. Wheel destroyed. U-05 Engineer lays Concrete. Lyr. Light Armor Plating destroyed. U-05 Engineer lays Concrete. I1UX>BC%JYDIZY#JXEPGHUI0YMSHT3 Power Conduit explodes. Map ----- +----------------------------------------------------+ | ??###????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | " ????????????????????????????????????????????? | | " ????????????????????????????????????????????? | | " ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ??????????????????????????????????????????? | | #???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | #########+#########+###+##### ??????????????? | | ?????????????? | | ?????????????? | | ????????????? | | [[[ ????????????? | | =[%[ ????????????? | | [""#########+#####+###########????????????????? | | # # #?????????????????????? | | # """" "" # #?????????????????????? | | # """"""" #! g]] #?????????????????????? | | # """"""" # g]] ####??????????????????? | | + """"""" # ]] #??????????????????? | | # # @ ;#???????????????????? | | # # #???????????????????? | | # # #???????????????????? | | ########### #??????????????????? | | #?????????# #??????????????????? | | #?????????# ##??????????????????? | | +?????????# p #???????????????????? | | #?????????###### ???????????????????? | | #??????????????## ##???????????????????? | | #???????????????# # ###????????????????????? | | #####???????????????######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | + ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 41% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher System Compromised Challenges ------------ None Game ------ Seed ThiefIntegratedPurifier Manual? 0 Play Time 01:37:44 Cumulative 6.2 hours Start 2025.07.28 @ 22:16:44 End 2025.07.29 @ 21:59:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 5% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a193ca3a-9a82-4095-acf1-b5c4a0f4b2a6